public static void buildArray() {
		bl[0] = new Air();
		bl[1] = new Grass();
		bl[2] = new StoneBrick();
		bl[3] = new Bricks();
		bl[4] = new WoodStairs(0, 0, Block.UP);
		bl[5] = new WoodStairs(0, 0, Block.DOWN);
		bl[6] = new WoodStairs(0, 0, Block.LEFT);
		bl[7] = new WoodStairs(0, 0, Block.RIGHT);
		bl[8] = new MossyStoneBrick();
		bl[9] = new Wood();
		bl[10] = new Stone();
		bl[11] = new MapChanger(0, 0, 0, Block.UP);
		bl[12] = new MapChanger(0, 0, 0, Block.DOWN);
		bl[13] = new MapChanger(0, 0, 0, Block.LEFT);
		bl[14] = new MapChanger(0, 0, 0, Block.RIGHT);
	}