public void makePeace(Room R)
	{
		if(R==null)
			return;
		for(int i=0;i<R.numInhabitants();i++)
		{
			final MOB inhab=R.fetchInhabitant(i);
			if((inhab!=null)&&(inhab.isInCombat()))
				inhab.makePeace(true);
		}
	}