@EventHandler
	public void onPain(EntityDamageEvent e) {
		if (e.getEntity() == (Entity) Explodecmd.theplayer || e.getEntity() == (Entity) LeapStick.theplayer || e.getEntity() == (Entity) LaunchClass.theplayer || e.getEntity() == (Entity) LeapClass.theplayer ) {
			if(Explodecmd.god || LeapStick.god || LaunchClass.god || LeapClass.god ){
				e.setCancelled(true);
			}
			else if(LaunchClass.doDamage || LeapClass.doDamage || LeapStick.doDamage){
				
				if(e.getCause() == EntityDamageEvent.DamageCause.FALL){
				e.setCancelled(true);
				}
			}
			else{
				e.setCancelled(false);
			}
		}
		else{
			e.setCancelled(false);
		}
	}