public void start() {
		worlds = new ArrayList<World>();
		currentWorld = 0;
		registerWorld(new World(this));
		registerLevel(0,new Level(this).generateLevel("level1"));
		registerLevel(0,new Level(this).generateLevel("level2"));
		registerLevel(0,new Level(this).generateLevel("level3"));
		registerLevel(0,new Level(this).generateLevel("level4"));
		registerLevel(0,new Level(this).generateLevel("level5"));
		globalEntityMax = 2;
		globalEntity = new Entity[globalEntityMax];
		localEntity = new Doctor(this);
		nm = new NetworkManager(comp);
		SoundManager.setMusicState(true);
		Logger.println("Started Game");
	}