public Builder addAllWhatUses(
          java.lang.Iterable<? extends org.bwapi.proxy.messages.GameMessages.UnitType> values) {
        if (whatUsesBuilder_ == null) {
          ensureWhatUsesIsMutable();
          super.addAll(values, whatUses_);
          onChanged();
        } else {
          whatUsesBuilder_.addAllMessages(values);
        }
        return this;
      }