public void countEye() {
        double A = Math.toRadians(angleX);
        double B = Math.toRadians(angleY);
        double C = Math.toRadians(angleZ);
        double cosA = Math.cos(A), sinA = Math.sin(A);
        double cosB = Math.cos(B), sinB = Math.sin(B);
        double cosC = Math.cos(C), sinC = Math.sin(C);
//        face.x = -3*(Math.cos(Math.toRadians(angleY)) + Math.sin(Math.toRadians(angleY)));
//        face.z = -3*(-Math.sin(Math.toRadians(angleY)) + Math.cos(Math.toRadians(angleY)));
        face.x = -3*(cosA*cosC-sinA*cosB*sinC + (-cosA*sinC-sinA*cosB*cosC) + sinA*sinB);
        face.y = 3*(sinA*cosC+cosA*cosB*sinC + (-sinA*sinC+cosA*cosB*cosC) + -cosA*sinB);
        face.z = -3*(sinB*sinC + sinB*cosC + cosB);
        eye.x = face.x + pos.x;
        eye.z = face.z + pos.z;
    }