public void render(Bitmap b, Level l, int x, int y) {
		@SuppressWarnings("unused")
		int subTexture = l.getSubTexture(x >> 4, y >> 4);

		ImageManager.renderFromImage("tileMap", b, x, y, Tile.GRASS.getId(), 16);
		ImageManager.renderFromImage("tileMap", b, x, y, tileId, 16);
	}