private void render(){
		BufferStrategy bs = getBufferStrategy();
		if(bs == null){
			createBufferStrategy(3);
			requestFocus();
			return;
		}
		
		Graphics g = bs.getDrawGraphics();
		g.setColor(Color.BLACK);
		g.fillRect(0, 0, WIDTH + 2, HEIGHT + 2);
		g.setFont(new Font("Arial", Font.BOLD, 12));
		g.setColor(Color.WHITE);

		//Render here
		game.render();
		g.drawImage(image, 0, 0, getWidth(), getHeight(), null);
		
//		if(!hasFocus()) g.drawString("Click to focus.", WIDTH / 2 - 33, HEIGHT / 2 + 9);
		
		g.dispose();
		bs.show();
	}