private void checkStart()
    {
        for (int i = 0; i<8; i++)
            if (this.roomsocks[i] != null && !roomreadytoplay[i])
                return;

        Packet packet = new Packet();
        packet.addHeader((byte) 0x24, (byte) 0x2F);
        packet.addByte((byte) 0xCC);
        writeRoomAll(packet);
    }