public static void appendCondition(StringBuilder visualCondition, double pct, String name)
	{
		if(pct<=0.0)
			visualCondition.append(staticL("\n\r^r@x1^r is SINKING!^N",name));
		else
		if(pct<.10)
			visualCondition.append(staticL("\n\r^r@x1^r is near destruction!^N",name));
		else
		if(pct<.20)
			visualCondition.append(staticL("\n\r^r@x1^r is massively splintered and damaged.^N",name));
		else
		if(pct<.30)
			visualCondition.append(staticL("\n\r^r@x1^r is extremely splintered and damaged.^N",name));
		else
		if(pct<.40)
			visualCondition.append(staticL("\n\r^y@x1^y is very splintered and damaged.^N",name));
		else
		if(pct<.50)
			visualCondition.append(staticL("\n\r^y@x1^y is splintered and damaged.^N",name));
		else
		if(pct<.60)
			visualCondition.append(staticL("\n\r^p@x1^p is splintered and slightly damaged.^N",name));
		else
		if(pct<.70)
			visualCondition.append(staticL("\n\r^p@x1^p is showing large splinters.^N",name));
		else
		if(pct<.80)
			visualCondition.append(staticL("\n\r^g@x1^g is showing some splinters.^N",name));
		else
		if(pct<.90)
			visualCondition.append(staticL("\n\r^g@x1^g is showing small splinters.^N",name));
		else
		if(pct<.99)
			visualCondition.append(staticL("\n\r^g@x1^g is no longer in perfect condition.^N",name));
		else
			visualCondition.append(staticL("\n\r^c@x1^c is in perfect condition.^N",name));
	}