public void drawMinigameMenu(Graphics g)
	{
		g.setColor(new Color(0,0,0,200));
		g.fillRect(0,0,getWidth(),getHeight());

		g.setFont(new Font("Sanserif",Font.BOLD,12));
		g.setColor(Color.WHITE);

		g.drawImage(icon,80,85,16,16,this);

		g.drawString("Pick a minigame (Data will be saved when game starts!!!)",100,70);
		
		String str="";
		
		switch(minigameInt)
		{
			case 0:
				str=Escape.getDescription();
				g.drawString("Game: "+Escape.getGameName(),100,100);
				g.drawString("By: "+Escape.getAuthor(),100,130);
				g.drawString(str.substring(0,115),100,160);
				g.drawString(str.substring(115,214),100,180);
				g.drawString(str.substring(214,350-20),100,200);
				g.drawString(str.substring(350-20),100,220);
				break;
			case 1:
				g.drawString("Game: "+"Frogger",100,100);
				g.drawString("By: "+"Sam Rohl",100,130);
				g.drawString("Cross the road and dodge the NERDY_BIKERS!",100,160);
				break;
			case 2:
				g.drawString("Game: "+"Tron",100,100);
				g.drawString("By: "+"Patches",100,130);
				g.drawString("Get on your lightcycle and have some fun! 2-Players",100,160);
				break;
		}

		g.drawString("Press Spacebar to play!",100,300);
		g.drawString("Press Arrow Keys to switch to another game!",100,320);
		g.drawString("Press Backspace to quit!",100,340);
	}