public void setTween(float scale,Float angle, Vec2u pos, int time){
		tweenCamera = new Camera(
				new Vec2u(pos.x - position.x, pos.y - position.y),
				this.bounds.mul(-1).add(new Vec2u(scale,scale)),
				angle - this.angle
		);
		this.tweenTime = time;
		anim = true;
	}