public void NextLevel()
	{
		if(win == GameStatus.VICTORY)
		{
			data.clear();
			switch(level.number)
			{
			case 1:
				level = new Level2();
				InitLvl();
				break;
			case 2:
				level = new Level3();
				InitLvl();
				break;
			case 3:
				GameOver();
				break;
			}
		}
		else if(lose == GameStatus.DEFEAT)
		{
			data.clear();
			score = 0;
			switch(level.number)
			{
			case 1:
				level = new Level1();
				InitLvl();
				break;
			case 2:
				level = new Level2();
				InitLvl();
				break;
			case 3:
				level = new Level3();
				InitLvl();
				break;
			}
		}
	}