public boolean func_48457_a(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5)
    {
        if (par5 == 0)
        {
            --par3;
        }

        if (par5 == 1)
        {
            ++par3;
        }

        if (par5 == 2)
        {
            --par4;
        }

        if (par5 == 3)
        {
            ++par4;
        }

        if (par5 == 4)
        {
            --par2;
        }

        if (par5 == 5)
        {
            ++par2;
        }

        if (this.getBlockId(par2, par3, par4) == Block.fire.blockID)
        {
            this.playAuxSFXAtEntity(par1EntityPlayer, 1004, par2, par3, par4, 0);
            this.setBlockWithNotify(par2, par3, par4, 0);
            return true;
        }
        else
        {
            return false;
        }
    }