public Raining() throws SlickException {
		system = new ParticleSystem(new Image("images/p.png", false), 1500);
		
		try {
			File xmlFile = new File("ParticleSystem/rain.xml");
			ConfigurableEmitter emitter = ParticleIO.loadEmitter(xmlFile);
			emitter.setPosition(Game.screenWidth / 2, -5);
			system.addEmitter(emitter);
		}catch(Exception e ) {
			e.printStackTrace();
		}
		
		system.setBlendingMode(ParticleSystem.BLEND_ADDITIVE);
	}