public double distance(final Sprite one, final Sprite two) {
    double _xblockexpression = (double) 0;
    {
      final double dx = this.dx(one, two);
      final double dy = this.dy(one, two);
      double _multiply = (dx * dx);
      double _multiply_1 = (dy * dy);
      double _plus = (_multiply + _multiply_1);
      double _sqrt = Math.sqrt(_plus);
      _xblockexpression = (_sqrt);
    }
    return _xblockexpression;
  }