public void setAttackType(String attackType)
	{
		this.attackType = attackType;
		switch(attackType)
		{
		case "Personal":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/personal.png"));
			} catch (IOException e) {
			}
			break;
		case "Ranged":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/ranged.png"));
			} catch (IOException e) {
			}
			break;
		case "Melee Weapon":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/melee.png"));
			} catch (IOException e) {
			}
			break;
		case "Ranged Weapon":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/ranged.png"));
			} catch (IOException e) {
			}
			break;
		case "Close Burst":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/burst_c.png"));
			} catch (IOException e) {
			}
			break;
		case "Area":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/burst_r.png"));
			} catch (IOException e) {
			}
			break;
		case "Melee Touch":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/touch.png"));
			} catch (IOException e) {
			}
			break;
		case "Melee or Ranged Weapon":
			try {
				this.attackTypeImage = ImageIO.read(new File("img/hybrid.png"));
			} catch (IOException e) {
			}
			break;
		}
	}