public void updateStats(){
		int totalArmor = 0;
		int minDmg = 0;
		int maxDmg = 0;
		int totalHealth = 0;
		ArrayList<InventoryBox> equipped = inv.getEquipment();
		InventoryBox weapon = equipped.get(0); //weapon
		InventoryBox ring = equipped.get(1);  //ring
		InventoryBox neck = equipped.get(2);  //necklace
		if (weapon.hasItem()){
			minDmg += weapon.getItem().getMinDamage();
			maxDmg += weapon.getItem().getMaxDamage();
		}
		if (ring.hasItem()){
			minDmg += ring.getItem().getMod();
		}
		if (neck.hasItem()){
			totalHealth += neck.getItem().getMod();
		}
		for (int i = 3; i < equipped.size(); i++){
			if (equipped.get(i).hasItem()){
				totalArmor += equipped.get(i).getItem().getMod();
			}
		}
		stats.equippedStats(minDmg, maxDmg, totalArmor, totalHealth);
	}