public Player(int entityX, int entityY, int totalHitPoints, String state,
			String entityName, int entityLevel, int totalMana, Image playerImage, Polygon poly) {
		
		super(entityX, entityY, totalHitPoints, state, entityName, entityLevel, playerImage, poly); // Sets all superclass fields
		
		this.totalMana = totalMana;
		this.currentMana = totalMana;
		this.currentHitPoints = totalHitPoints;
		this.experienceToLvlUp = 100;     // Hardcode some shit here   <--------!!!!!
		this.currentExperience = 0;
	}