public double degreeFromHuman(MouseEvent e){
			double triangleWidth = e.getX() - player.getXPos();
			double triangleHeight = e.getY() - player.getYPos();
			
			double bulletRadians = Math.atan2(triangleHeight, triangleWidth);
			double bulletDegree = Math.toDegrees(bulletRadians);
			
			return bulletDegree;
		}