public void reloadIcon() {
			/*
			 * I would like to try and optimize this at some point. 
			 * If we can prevent from having to store two different 
			 * BufferedImages, that would be better. Especially, 
			 * given the limited memory that mobile devices have.
			 */
			loadIcon();
			_colored = false;
			ColorImage(TurnManager.getPlayerColor(_player));
//			_coloredIcon = null;
		}