public Builder setKilledUnitCount(
          int index, org.bwapi.proxy.messages.GameMessages.UnitTypeIntPair.Builder builderForValue) {
        if (killedUnitCountBuilder_ == null) {
          ensureKilledUnitCountIsMutable();
          killedUnitCount_.set(index, builderForValue.build());
          onChanged();
        } else {
          killedUnitCountBuilder_.setMessage(index, builderForValue.build());
        }
        return this;
      }