private void initStartingHandArrays() {
        startingHands = new AbstractStartingHand[numberOfStartingHands];
        for (int i = 0; i < startingHands.length; i++) {
            startingHands[i] = StartingHandsCreator.createStartingHand(gameType);
        }
        cardLabelsInStartingHands = new List[numberOfStartingHands];
        for (int i = 0; i < cardLabelsInStartingHands.length; i++) {
            cardLabelsInStartingHands[i] = new ArrayList<Component>();
        }
    }