public void handler() {
            ROM_REGION(0x040000, REGION_CPU1);/* 68000 code */
            // Custom cpu 317-0049
            ROM_LOAD_EVEN("epr11282", 0x000000, 0x10000, 0x5f2e5524);
            ROM_LOAD_ODD("epr11280", 0x000000, 0x10000, 0xbdfe5c38);
            ROM_LOAD_EVEN("epr11283", 0x020000, 0x10000, 0x9d46e707);
            ROM_LOAD_ODD("epr11281", 0x020000, 0x10000, 0x7961d07e);

            ROM_REGION(0x30000, REGION_GFX1 | REGIONFLAG_DISPOSE);/* tiles */
            ROM_LOAD("shinobi.b9", 0x00000, 0x10000, 0x5f62e163);
            ROM_LOAD("shinobi.b10", 0x10000, 0x10000, 0x75f8fbc9);
            ROM_LOAD("shinobi.b11", 0x20000, 0x10000, 0x06508bb9);

            ROM_REGION(0x080000 * 2, REGION_GFX2);/* sprites */
            ROM_LOAD("epr11290.10", 0x00000, 0x10000, 0x611f413a);
            ROM_LOAD("epr11294.11", 0x10000, 0x10000, 0x5eb00fc1);
            ROM_LOAD("epr11291.17", 0x20000, 0x10000, 0x3c0797c0);
            ROM_LOAD("epr11295.18", 0x30000, 0x10000, 0x25307ef8);
            ROM_LOAD("epr11292.23", 0x40000, 0x10000, 0xc29ac34e);
            ROM_LOAD("epr11296.24", 0x50000, 0x10000, 0x04a437f8);
            ROM_LOAD("epr11293.29", 0x60000, 0x10000, 0x41f41063);
            ROM_LOAD("epr11297.30", 0x70000, 0x10000, 0xb6e1fd72);

            ROM_REGION(0x20000, REGION_CPU2);/* sound CPU */
            ROM_LOAD("shinobi.a7", 0x0000, 0x8000, 0x2457a7cf);
            ROM_LOAD("shinobi.a8", 0x10000, 0x8000, 0xc8df8460);
            ROM_LOAD("shinobi.a9", 0x18000, 0x8000, 0xe5a4cf30);

            ROM_END();
        }