@EventHandler
	public void onEntityDeath(PlayerRespawnEvent e) {
		Player player = e.getPlayer();
		EntityDamageEvent ede = player.getLastDamageCause();
		DamageCause dc = ede.getCause();
			if (dc == DamageCause.VOID) {
				if(ArenaManager.getManager().isPlayerInArena(player) != null){
					Arena a = ArenaManager.getManager().isPlayerInArena(player);
					for(String p : a.getPlayers()){
						Player pa = Bukkit.getPlayerExact(p);
						pa.sendMessage(player.getName() + " has lost");
						pa.sendMessage("There are now " + a.getSize() + " players alive!");
					}
					ArenaManager.getManager().removePlayer(player, a);
					if(plugin.l.getSpawn() != null)
						player.teleport(plugin.l.getSpawn());
					
				
			}
		}
	}