public void MakeKing(){
		// if the current piece is owned by player 1
		if (player == 1){
			pIcon = 'T';	//set the icon of the piece to 'T'
		}
		// if the current piece is owned by player 2
		else if (player == 2){
			pIcon = 'F';	//set the icon of the piece to 'F'
		}
	}