public Skills() { 
		super();
		initComponents();
		setLayout();
		initListeners();
		/*Skill skill = new Skill();
		skill.setHero("Uzumaki Naruto");
		skill.setName("Rasengan");
		skill.setHotkey(SkillHotkey.Q);
		skill.setBaseCooldown(13);
		skill.setCooldownFactor(0.3f);
		skill.setAreaOfEffect(400);
		skill.setAoEType(AreaOfEffectType.LINE);
		skill.getDamageTable().setMultiplier(BonusType.TAIJUTSU);
		skill.getDamageTable().setDamageFactor(1);
		loadSkill(skill);
		newSkill();*/
	}