public Builder setTheID(
          org.bwapi.proxy.messages.GameMessages.UnitId.Builder builderForValue) {
        if (theIDBuilder_ == null) {
          theID_ = builderForValue.build();
          onChanged();
        } else {
          theIDBuilder_.setMessage(builderForValue.build());
        }
        bitField0_ |= 0x00000001;
        return this;
      }