@Override
	public void render() {
		getColor().apply();
		
	    GL11.glBegin(this.glMode);
        GL11.glVertex2d(-this.halfWidth * getScale(), -this.halfHeight * getScale());
        GL11.glVertex2d(this.halfWidth * getScale(), -this.halfHeight * getScale());
        GL11.glVertex2d(this.halfWidth * getScale(), this.halfHeight * getScale());
		GL11.glVertex2d(-this.halfWidth * getScale(), this.halfHeight * getScale());
	    GL11.glEnd();
	}