private void initializeCameras() {

		// Main camera
		cameraMain = new Camera(new Point3d(0, 20, 10), new Vector3d(0, -10, -5),
				new Vector3d(0, 0, -1), 10, true);

		// Editor cameras
		cameraOrthoTop = new Camera(new Point3d(0, 20, 0), new Vector3d(0, -10,
				0), new Vector3d(0, 0, -1), 10, true);
		cameraOrthoFront = new Camera(new Point3d(0, 0, -20), new Vector3d(0,
				0, 10), new Vector3d(0, 1, 0), 10, true);
		cameraOrthoRight = new Camera(new Point3d(-20, 0, 0), new Vector3d(10,
				0, 0), new Vector3d(0, 1, 0), 10, true);
	}