public Loot(Rectangle destroyedShip, Texture orbImg, int orbType){
	this.orbImg = orbImg;
	this.orbType = orbType;
	
	setRect(new Rectangle());
	getRect().width = 32;
	getRect().height = 32;
	getRect().x = destroyedShip.x;
	getRect().y = destroyedShip.y;
}