@Override
	public void onTorchStrikeEvent(Player player) {
		FireworkEffectPlayer fwp = new FireworkEffectPlayer();
		Block target = player.getTargetBlock(null, 100);
		Location loc = new Location(player.getWorld(), target.getX(), target.getY() + 1, target.getZ());
		try {
			fwp.playFirework(player.getWorld(), loc, getEffect());
		} catch (Exception e) {
			player.sendMessage(ChatColor.RED + "A wild error appeared!");
			e.printStackTrace();
		}
	}