public static boolean hitBlockedTile(Rectangle player) {
		
	    for (int x = 0; x < Tile.SIZE; x++) {
	    	
	    	for(int y = 0; y < Tile.SIZE; y++) {
	    		if (level[x][y].id == 2) {
	    			if (((BlockedTile) level[x][y]).blocked(player)) {
	    				return true;
	    			}
	    		}
	    	}
	    }
	    
	    return false;
	}