private void renderPlayerBg(Screen screen, int i){
		screen.render(14 * (i * 32) + 50, 40, 3, 0, 32, 10, SpriteSheet.gui);
		screen.render(14 * (i * 32) + 50, 40 + (32 * 10), 3, 1, 32, 10, SpriteSheet.gui);
	}