public static Texture loadTexture(String key, String type){
		try{
			glPushMatrix();
			Texture texture = TextureLoader.getTexture("png", new FileInputStream(new File("res/image/"+key+";+"+type+".png")), GL_NEAREST);
			glMatrixMode( GL_TEXTURE );
			glLoadIdentity();
			glRotatef(270, 0, 0, 1 );
			glMatrixMode( GL_MODELVIEW );
			glPopMatrix();
			return texture;
		} catch(Exception e){
			e.printStackTrace();
			glPopMatrix();
		}
		return null;
	}