Agent ChoseAgent(String name){
		// Returns an agent by his name. If name doesn't exist returns null
		int i=0;
		
		while (i<Game.number_of_agents){
			if (Game.all_agents[i].GetName().equals(name)){
				System.out.println("Target acquired");
				return Game.all_agents[i];
			}
			i++;
		}
		return null;
	}