public static void main(String[] args)
	{
		//Creating the engine
		GameEngine engine = new GameEngine();
		
		//Preparing the engine
		engine.PrepareEngine("Ember Engine 0.5 (No Changes, just Github testing)", (short) 800, (short) 600, (short) 200, true);
		
		//Adding some test game objects
		//TEST TEST TESTS
		Scene[] arrayScenes = new Scene[2];
		
		arrayScenes[0] = new SC_Test1();
		arrayScenes[1] = new SC_Test2();
		
		engine.SetAllScenes(arrayScenes);
		
		engine.NewScene(engine.objGameManager.arrayGameScenes[0]);
		
		//TEST TEST TEST
		
		//Running the engine
		engine.run();
	}