public void paintComponent(Graphics g) {// The method that paints everything 
		super.paintComponent(g); // Clear the screen
		
		int offset = (getWidth() / 2) / numCircles; // offset is the offset of the circles relative to the previous circle
		
		for (int i = 0; i < numCircles; i++) { // Loop numCircles times
			if (i % 2 == 0) {g.setColor(Color.RED);} // If i is even, set the colour to red
			else {g.setColor(Color.YELLOW);} // If i is odd, set the colour to yellow
			
			g.fillOval(offset * i, offset * i, getWidth() - 2 * offset * i, getHeight() - 2 * offset * i); // Draw an oval with width (widthOfScreen) - 2 x offset x i, height (heightOfScreen) - 2 x offset x i, and top left corner at (offset x i, offset x i)
		}
	}