public Tile(int x, int y, int type){
		this.x = x;
		this.y = y;
		switch(type){
		default:
		case 0:
			this.texture = TextureManager.dirtTexture;
			break;
		case 1:
			this.texture = TextureManager.grassTexture;
			break;
		case 4:
			this.texture = TextureManager.topGrassTexture;
			break;
		case 3:
			this.texture = TextureManager.rightGrassTexture;
			break;
		case 2:
			this.texture = TextureManager.bottomGrassTexture;
			break;
		case 5:
			this.texture = TextureManager.leftGrassTexture;
			break;
		}
	}