public boolean checkLose() {

		if (Health.getHealth() <= 0) {
			return true;
		}
		for (int i = enemies_col_size - 1; i >= 0; i--) {
			for (int j = enemies_row_size - 1; j >= 0; j--) {
				if (enemies[i][j] != null) {
					if ((enemies[i][j].getY() + enemies[i][j].getHeight() / 2) >= GamePanel.DEFAULT_HEIGHT) {
						return true;
					}

				}
			}
		}
		return false;
	}