public void handler() {
            ROM_REGION(0x10000, REGION_CPU1);/* 64k for code */

            ROM_LOAD("bg.116", 0x0000, 0x4000, 0xa99b231a); /* encrypted */

            ROM_LOAD("bg.109", 0x4000, 0x4000, 0xa6b573d5); /* encrypted */
            /* 0x8000-0xbfff empty (was same as My Hero) */

            ROM_REGION(0x10000, REGION_CPU2);/* 64k for sound cpu */

            ROM_LOAD("bg.120", 0x0000, 0x2000, 0xd848faff);

            ROM_REGION(0xc000, REGION_GFX1 | REGIONFLAG_DISPOSE);
            ROM_LOAD("bg.62", 0x0000, 0x2000, 0x7e3ea4eb);
            ROM_LOAD("bg.61", 0x2000, 0x2000, 0x4dd3d39d);
            ROM_LOAD("bg.64", 0x4000, 0x2000, 0x17368663);
            ROM_LOAD("bg.63", 0x6000, 0x2000, 0x0c8bc404);
            ROM_LOAD("bg.66", 0x8000, 0x2000, 0x2b7dc4fa);
            ROM_LOAD("bg.65", 0xa000, 0x2000, 0xed121306);

            ROM_REGION(0x10000, REGION_GFX2);/* 64k for sprites data */

            ROM_LOAD("bg.117", 0x0000, 0x4000, 0xe99cc920);
            ROM_LOAD("bg.04", 0x4000, 0x4000, 0x213057f8);
            ROM_LOAD("bg.110", 0x8000, 0x4000, 0x064c812c);
            ROM_LOAD("bg.05", 0xc000, 0x4000, 0x02e0b040);
            ROM_END();
        }