public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException
	{
		g.setColor(Color.white);
		g.drawRect(0, 0, Game.WIDTH, HEIGHT);
		g.drawRect(0, Game.HEIGHT - HEIGHT, Game.WIDTH, HEIGHT);
		
		g.setColor(Color.green);
		g.drawString(points+"", 150, HEIGHT / 2);
		
		for(Component component : components)
		{
			if(component instanceof RenderComponent)((RenderComponent)component).render(gc, sbg, g);
		}
	}