public void constructRoom()
	{
		roomName = "";
		exitUp = false;
		exitDown = false;
		exitLeft = false;
		exitRight = false;
	
	
		if(roomX == 0)
		{
			if(roomY == 0)
			{
				exitUp = true;
				exitRight = true;
			}
			else if(roomY == 1)
			{
				exitRight = true;
				exitDown = true;
			}
			else if(roomY == 2)
			{
				exitRight = true;
			}

		}
		else if(roomX == 1)
		{
			if(roomY == 0)
			{
				exitUp = true;
				exitRight = true;
				exitLeft = true;
				
			}
			else if(roomY == 1)
			{
				exitUp = true;
				exitRight = true;
				exitLeft = true;
				exitDown = true;
			}
			else if(roomY == 2)
			{
				exitRight = true;
				exitLeft = true;
				exitDown = true;
			}
		}
		else if(roomX == 2)
		{
			if(roomY == 0)
			{
				exitRight = true;
				exitLeft = true;
			}
			else if(roomY == 1)
			{
				exitRight = true;
				exitLeft = true;
			}
			else if(roomY == 2)
			{
				exitRight = true;
				exitLeft = true;
			}
		}
		else if(roomX == 3)
		{
			if(roomY == 0)
			{
				roomY++;
				constructRoom();
			}
			else if(roomY == 1)
			{			
				exitUp = true;
				exitLeft = true;
			}
			else if(roomY == 2)
			{
				exitUp = true;
				exitLeft = true;
				exitDown = true;
			}
			else if(roomY == 3)
			{
				exitUp = true;
				exitDown = true;
			}
		}
	}