private void mainMenu() {
		Graphics2D g = (Graphics2D) strategy.getDrawGraphics();
		g.setColor(Color.black);
		g.fillRect(0, 0, resX, resY);
		g.setColor(Color.GREEN);
		changeFont("Dashley.ttf", g, 100);
		g.drawString("Top Hat 3 Total Destruction", resX/6, resY/4);
		changeFont("Dashley.ttf", g, 40);
		g.drawString("New Game  1", xDisp, yDisp + adjustment*3);
		g.drawString("Exit  2", xDisp, yDisp + adjustment*6);
		
		for(int j = 0; j < topHats.size(); j++){
			topHats.get(j).move(delta);
		}
		for(int a = 0; a < topHats.size(); a++){
			topHats.get(a).draw(g);
		}
		player.draw(g);

		g.dispose();
		strategy.show();
	}//end mainMenu