public void run()
	{
		try 
		{
			System.out.println("UDP Server Going OnLine @ " + m_PortNumber);
			receivePacket(m_PortNumber, m_gameServer);
		} 
		catch (Exception e) 
		{
			System.out.println("Server thread interrubpted.");
		}
     //System.out.println("Exiting child thread.");
	}