public static void convolveHV(Kernel kernel, int[] inPixels, int[] outPixels, int width, int height, boolean alpha, int edgeAction) {
		int index = 0;
		float[] matrix = kernel.getKernelData( null );
		int rows = kernel.getHeight();
		int cols = kernel.getWidth();
		int rows2 = rows/2;
		int cols2 = cols/2;

		for (int y = 0; y < height; y++) {
			for (int x = 0; x < width; x++) {
				float r = 0, g = 0, b = 0, a = 0;

				for (int row = -rows2; row <= rows2; row++) {
					int iy = y+row;
					int ioffset;
					if (0 <= iy && iy < height)
						ioffset = iy*width;
					else if ( edgeAction == CLAMP_EDGES )
						ioffset = y*width;
					else if ( edgeAction == WRAP_EDGES )
						ioffset = ((iy+height) % height) * width;
					else
						continue;
					int moffset = cols*(row+rows2)+cols2;
					for (int col = -cols2; col <= cols2; col++) {
						float f = matrix[moffset+col];

						if (f != 0) {
							int ix = x+col;
							if (!(0 <= ix && ix < width)) {
								if ( edgeAction == CLAMP_EDGES )
									ix = x;
								else if ( edgeAction == WRAP_EDGES )
									ix = (x+width) % width;
								else
									continue;
							}
							int rgb = inPixels[ioffset+ix];
							a += f * ((rgb >> 24) & 0xff);
							r += f * ((rgb >> 16) & 0xff);
							g += f * ((rgb >> 8) & 0xff);
							b += f * (rgb & 0xff);
						}
					}
				}
				int ia = alpha ? PixelUtils.clamp((int)(a+0.5)) : 0xff;
				int ir = PixelUtils.clamp((int)(r+0.5));
				int ig = PixelUtils.clamp((int)(g+0.5));
				int ib = PixelUtils.clamp((int)(b+0.5));
				outPixels[index++] = (ia << 24) | (ir << 16) | (ig << 8) | ib;
			}
		}
	}