public void handler() {
            ROM_REGION(0x10000, REGION_CPU1);/* 64k for cpuA code */

            ROM_LOAD("tnk3-p1.bin", 0x0000, 0x4000, 0x0d2a8ca9);
            ROM_LOAD("tnk3-p2.bin", 0x4000, 0x4000, 0x0ae0a483);
            ROM_LOAD("tnk3-p3.bin", 0x8000, 0x4000, 0xd16dd4db);

            ROM_REGION(0x10000, REGION_CPU2);/* 64k for cpuB code */

            ROM_LOAD("tnk3-p4.bin", 0x0000, 0x4000, 0x01b45a90);
            ROM_LOAD("tnk3-p5.bin", 0x4000, 0x4000, 0x60db6667);
            ROM_LOAD("tnk3-p6.bin", 0x8000, 0x4000, 0x4761fde7);

            ROM_REGION(0x10000, REGION_CPU3);/* 64k for sound code */

            ROM_LOAD("tnk3-p10.bin", 0x0000, 0x4000, 0x7bf0a517);
            ROM_LOAD("tnk3-p11.bin", 0x4000, 0x4000, 0x0569ce27);

            ROM_REGION(0x0c00, REGION_PROMS);
            ROM_LOAD("7122.2", 0x000, 0x400, 0x34c06bc6);
            ROM_LOAD("7122.1", 0x400, 0x400, 0x6d0ac66a);
            ROM_LOAD("7122.0", 0x800, 0x400, 0x4662b4c8);

            ROM_REGION(0x4000, REGION_GFX1 | REGIONFLAG_DISPOSE);/* characters */

            ROM_LOAD("tnk3-p14.bin", 0x0000, 0x2000, 0x1fd18c43);
            ROM_RELOAD(0x2000, 0x2000);

            ROM_REGION(0x8000, REGION_GFX2 | REGIONFLAG_DISPOSE);/* background tiles */

            ROM_LOAD("tnk3-p12.bin", 0x0000, 0x4000, 0xff495a16);
            ROM_LOAD("tnk3-p13.bin", 0x4000, 0x4000, 0xf8344843);

            ROM_REGION(0x18000, REGION_GFX3 | REGIONFLAG_DISPOSE);/* 16x16 sprites */

            ROM_LOAD("tnk3-p7.bin", 0x00000, 0x4000, 0x06b92c88);
            ROM_LOAD("tnk3-p8.bin", 0x08000, 0x4000, 0x63d0e2eb);
            ROM_LOAD("tnk3-p9.bin", 0x10000, 0x4000, 0x872e3fac);
            ROM_END();
        }