public static void registerRespawn() {
        Integer[] chs = ChannelServer.getAllInstance().toArray(new Integer[0]);
        for (int i = 0; i < chs.length; i += CHANNELS_PER_THREAD) {
            WorldTimer.getInstance().register(new Respawn(chs, i), 4500); //divisible by 9000 if possible.
        }
        //3000 good or bad? ive no idea >_>
        //buffs can also be done, but eh
    }