public Builder addAllLoadedUnits(
          java.lang.Iterable<? extends org.bwapi.proxy.messages.GameMessages.UnitId> values) {
        if (loadedUnitsBuilder_ == null) {
          ensureLoadedUnitsIsMutable();
          super.addAll(values, loadedUnits_);
          onChanged();
        } else {
          loadedUnitsBuilder_.addAllMessages(values);
        }
        return this;
      }