public static BufferedImage map(String res, int level, int w, int h, Object game){
		try {
			// Load the BufferedImage
			BufferedImage[] image = new BufferedImage[1];
			
            image[level] = ImageIO.read(game.getClass().getResourceAsStream(res));
			
			// Create Bitmap
			Bitmap result = new Bitmap(w, h);
			
			// Grab RGB Data from image using BufferedImage built in Method
			image[level].getRGB(0, 0, w, h, result.pixels, 0, w);
			
			return image[level];
			
			} catch(Exception e){
			e.printStackTrace();
		}
		return null;
	}