protected synchronized void clearTacticalMode()
	{
		final Room shipCombatRoom = this.shipCombatRoom;
		if(shipCombatRoom != null)
		{
			PairList<Item,int[]> coords = null;
			synchronized((""+shipCombatRoom + "_SHIP_TACTICAL").intern())
			{
				 coords = this.coordinates;
			}
			clearTacticalModeHelper();
			if(coords != null)
			{
				for(Iterator<Item> s = coords.firstIterator();s.hasNext();)
				{
					Item I=s.next();
					if((I instanceof GenSailingShip)
					&&(((GenSailingShip)I).targetedShip == this))
						((GenSailingShip)I).clearTacticalModeHelper();
				}
			}
		}
	}