@Override
	public void show() {

		sb = new SpriteBatch();		
		sprites = FlappyBird.spriteSheet;
		animation = new SpriteAnimation(FlappyBird.flappyBirdFrames, 1/4f, 17*2.7f, 12*2.7f, 285, 0);
		menuBanner = FlappyBird.menuBanner;
		startbtnSprite = new Sprite(new TextureRegion(sprites, 242, 213, 40, 14));
		startbtnSpriteSelected = new Sprite(new TextureRegion(sprites, 299, 213, 40, 14));
//		scorebtnSprite = new Sprite(new TextureRegion(sprites, 244, 173, 40, 14));
//		scorebtnSpriteSelected = new Sprite(new TextureRegion(sprites, 299, 198, 40, 14));

		background = FlappyBird.background;

		ground = FlappyBird.ground;
		ground.getTexture().setWrap(TextureWrap.Repeat, TextureWrap.Repeat);

		stage = new Stage();
		Gdx.input.setInputProcessor(stage);

		// buttons
		startbtn = new Button();
		startbtn.setSize(125, 40);
		startbtn.setPosition(118, 100);
		startbtnListener = new MyInputListener();
		startbtn.addListener(startbtnListener);

//		scorebtn = new Button();
//		scorebtn.setSize(125, 40);
//		scorebtn.setPosition(200, 100);
//		scorebtnListener = new MyInputListener();
//		scorebtn.addListener(scorebtnListener);

		stage.addActor(startbtn);
//		stage.addActor(scorebtn);

//		FlappyBird.groundScrollTimer = 0;
//		FlappyBird.groundScrollSpeed = .3f;
		wavePos = 450;
		waveRange = 8;
		waveOffset = 452.5;
	}