@Override
	public void forcePeaceAllFightingAgainst(final MOB mob, final Set<MOB> exceptionSet)
	{
		final Room R=mob.location();
		if(R==null)
			return;
		for(Enumeration<MOB> m=R.inhabitants();m.hasMoreElements();)
		{
			final MOB M=m.nextElement();
			if((M!=null)
			&&(M.getVictim()==mob)
			&&(M!=mob)
			&&((exceptionSet==null)||(!exceptionSet.contains(M))))
				M.setVictim(null);
		}
	}