final void method3749(float f, float f_69_, float f_70_, byte i,
			  float f_71_) {
	DummyInputstream.aFloatArray84[2] = f_70_;
	if (i <= 45)
	    method3769(-35L, false);
	anInt7576++;
	DummyInputstream.aFloatArray84[0] = f_69_;
	DummyInputstream.aFloatArray84[1] = f_71_;
	DummyInputstream.aFloatArray84[3] = f;
	OpenGL.glTexEnvfv(8960, 8705, DummyInputstream.aFloatArray84, 0);
    }