public Builder addDeadUnitCount(
          org.bwapi.proxy.messages.GameMessages.UnitTypeIntPair.Builder builderForValue) {
        if (deadUnitCountBuilder_ == null) {
          ensureDeadUnitCountIsMutable();
          deadUnitCount_.add(builderForValue.build());
          onChanged();
        } else {
          deadUnitCountBuilder_.addMessage(builderForValue.build());
        }
        return this;
      }