public void playAuxSFXAtEntity(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
    {
        for (int var7 = 0; var7 < this.worldAccesses.size(); ++var7)
        {
            ((IWorldAccess)this.worldAccesses.get(var7)).playAuxSFX(par1EntityPlayer, par2, par3, par4, par5, par6);
        }
    }