public Cow(int x, int y, Level l) {
		super(x, y, l, "ENTITY_COW");
		
		w = 16;
		h = 16;
		
		ANIMATION_DELAY_MAX = 10;
		ANIMATION_FRAME_MAX = 2;
		
		setHealth(100);
		
		setKindness(EntityKindness.PASSIVE);
	}