public void enactOrders() {
			switch(_order){
			case MOVE:
				MoveTo(_destination);
				break;
			case DECOMMISSION:
				Destroy();
				break;
			case STANDBY:
				//If damaged, perform repairs
				if(_armor < _maxArmor)
				{
					_armor += 1;
				}
				break;
			default:
				System.err.println("Invalid order for " + _shipName + " at " + _location);
			}
			_order = Orders.STANDBY;
			_destination = null;
		}