public void initPlayerType2() {
        //same stuff
        img2 = new Image[31];
        visible2 = true;
        jump2 = false;
        right2 = true;
        powUp2 = false;
        x2 = 400;
        y2 = 600;
        dx2 = 0;
        dy2 = 0;
        img2[0] = new ImageIcon(PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Hail SS\\Needed Poses\\alert_0.png").getImage();
        //running animations left side
        int temp = 1;
        for (int c = 1; c < 5; c++) {
            img2[c] = new ImageIcon(PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Hail SS\\Needed Poses\\Run 1." + Integer.toString(temp) + ".png").getImage();
            temp++;
        }
        temp = 0;
        for (int c = 5; c < 9; c++) {
            img2[c] = new ImageIcon(PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Hail SS\\Flipped Poses\\RunFlipped 1." + Integer.toString(temp) + ".png").getImage();
            temp++;
        }
        for (int c = 9; c < 25; c++) {
            img2[c] = new ImageIcon(PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Hail SS\\Needed Poses\\powerup\\cast0_0 - Copy - Copy (" + Integer.toString(temp) + ").png").getImage();
            temp++;
        }

        temp = 0;
        width2 = img2[0].getWidth(null);
        height2 = img2[0].getHeight(null);
        speed2 = 4;
        hp2 = 500;
        currentFrame2 = 0;
    }