public SaveGameScreen(Space game) { 
		main = game;
		saveScreenImg = main.saveScreenImg;
		glowImg = main.mainMenuScreenGlowImg;
        font = main.font;

		selector = new Rectangle();
		
		selector.width = 2;
		selector.height = 2;
		selector.x = 400;
		selector.y = 240;
		
		backRect = new Rectangle();
		saveRect = new Rectangle();
		
		backRect.width = 186;
		backRect.height = 50;
		backRect.x = 12;
		backRect.y = 14;
		
		saveRect.width = 186;
		saveRect.height = 50;
		saveRect.x = 603;
		saveRect.y = 14;
		
		camera = new OrthographicCamera();
	      camera.setToOrtho(false, 800, 480);
	      
	      batch = new SpriteBatch();
	      
	        texture = main.texture;
	        texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);

	        TextureRegion region = new TextureRegion(texture, 0, 0, 512, 275);

	        sprite = new Sprite(region);
	        sprite.setSize(0.9f, 0.9f * sprite.getHeight() / sprite.getWidth());
	        sprite.setOrigin(sprite.getWidth() / 2, sprite.getHeight() / 2);
	        sprite.setPosition(-sprite.getWidth() / 2, -sprite.getHeight() / 2);


			
			
	}