@Override
	public void applyForce(double fx, double fy, double px, double py) {
		this.auxVec1.set((float) fx, (float) fy);
		this.auxVec2.set((float) px, (float) py);
		this.body.applyForce(this.auxVec1, this.body.getWorldPoint(this.auxVec2));
	}