public GameInfo(GamePanel p){
		panel = p;
		currPlayer = panel.getPlayer();
		
		setPreferredSize(new Dimension(LobbyFrame.standardWidth, 50));
		setBorder(BorderFactory.createLineBorder(Color.black));
		setBackground(Color.GRAY);
		startUpdating();
		addHealth();
		//addInTimer();
		
		addHumanScore();
		addZombieScore();
		addPersonalScore();
		addAmmo();
		
	}