public Boss(int x, int y, int loopx1, int loopx2) {
        //we initially made an array of images in case we wanted animatons for the boss; ran out of time before we could implement it though
        Boss = new Image[1];
        //you enter in an x1 and x2 for where the boss loops around the map, the kargos have the same idea
        this.loopx1 = loopx1;
        this.loopx2 = loopx2;
        right = false;
        left = true;
        Boss[0] = new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Magnus\\finishedgifs\\standfly.gif").getImage();

        width = Boss[currentFrame].getWidth(null);
        height = Boss[currentFrame].getHeight(null);
        this.x = x;
        visible = true;
        this.y = y;
        hp = 1000;
        dx = 1;
        dy = 0;
        timer = 0;
    }