public void handler() {
            ROM_REGION(0x10000, REGION_CPU1);/* 64k for code */
            ROM_LOAD("f8.bin", 0x0000, 0x0800, 0xd36003e5);
            ROM_LOAD("bepr195", 0x0800, 0x0800, 0xee262ff2);
            ROM_LOAD("f03.bin", 0x1000, 0x0800, 0x29a2b0ab);
            ROM_LOAD("f04.bin", 0x1800, 0x0800, 0x4c6a5a6d);
            ROM_LOAD("e5", 0x2000, 0x0800, 0x06d378a6);
            ROM_LOAD("bepr199", 0x2800, 0x0800, 0x6e84a927);
            ROM_LOAD("e7", 0x3000, 0x0800, 0xb45af1e8);
            ROM_LOAD("m7.bin", 0x3800, 0x0800, 0x957ee078);

            ROM_REGION(0x2000, REGION_GFX1 | REGIONFLAG_DISPOSE);
            ROM_LOAD("1h_1_10.bin", 0x0000, 0x0800, 0x528da705);
            ROM_LOAD("12.chr", 0x0800, 0x0200, 0x5a4b17ea);
            ROM_CONTINUE(0x0c00, 0x0200);/* this version of the gfx ROMs has two */
            ROM_CONTINUE(0x0a00, 0x0200);/* groups of 16 sprites swapped */
            ROM_CONTINUE(0x0e00, 0x0200);
            ROM_LOAD("1k_1_11.bin", 0x1000, 0x0800, 0x4e79ff6b);
            ROM_LOAD("11.chr", 0x1800, 0x0200, 0xe0edccbd);
            ROM_CONTINUE(0x1c00, 0x0200);
            ROM_CONTINUE(0x1a00, 0x0200);
            ROM_CONTINUE(0x1e00, 0x0200);

            ROM_REGION(0x0020, REGION_PROMS);
            ROM_LOAD("l06_prom.bin", 0x0000, 0x0020, 0x6a0c7d87);
            ROM_END();
        }