public Builder addAllWeapons(
          java.lang.Iterable<? extends org.bwapi.proxy.messages.GameMessages.WeaponTypeData> values) {
        if (weaponsBuilder_ == null) {
          ensureWeaponsIsMutable();
          super.addAll(values, weapons_);
          onChanged();
        } else {
          weaponsBuilder_.addAllMessages(values);
        }
        return this;
      }