public void Backward(float MovementRate){
			float XDelta = (float) Math.sin(Math.toRadians(YawAngle)) * MovementRate;
			float ZDelta = (float) Math.cos(Math.toRadians(YawAngle)) * MovementRate;
			
			//System.out.println("X Delta:" + XDelta);
			//System.out.println("Z Delta:" + ZDelta);
			
			X_Position -= XDelta;
			Z_Position -= ZDelta;
			X_Target -= XDelta;
			Z_Target -= ZDelta;
		}