* @param settlement The <code>Settlement</code> being defended.
     * @param cs A <code>ChangeSet</code> to update.
     */
    private void csAutoequipUnit(Unit unit, Settlement settlement,
                                 ChangeSet cs) {
        ServerPlayer player = (ServerPlayer) unit.getOwner();
        cs.addMessage(See.only(player),
            new ModelMessage(ModelMessage.MessageType.COMBAT_RESULT,
                "model.unit.automaticDefence", unit)
            .addStringTemplate("%unit%", unit.getLabel())
            .addName("%colony%", settlement.getName()));
    }