public SpecialEnemy(double x, double y, Main main, Texture tex, Controller c) {
		super(x, y);
		this.x = x;
		this.y = y;
		this.main = main;
		this.tex = tex;
		this.c = c;

		anim = new Animation(5, tex.specialEnemy[0], tex.specialEnemy[1], tex.specialEnemy[2]);
	}