@EventHandler
	public void onChat(AsyncPlayerChatEvent evt){
		World w = evt.getPlayer().getWorld();
		evt.getRecipients().clear();
		Set<Player> recs = evt.getRecipients();
		for(Player p : Bukkit.getOnlinePlayers()){
			if(p.getWorld().equals(w)){
				recs.add(p);
			}
		}
	}