@Override
	public void performUnitActionAt(Position p) 
	{
		Unit unitAt = game.getUnitAt(p);
		if(unitAt != null && loggingEnabled)
		{
			System.out.println(unitAt.getOwner() + " performs unit action for unit at (" + p.getRow() + ", " + p.getColumn() + ")");
		}
		game.performUnitActionAt(p);

	}