public PlayerDTO(final EntityDTO dto, final double speed, final double rotationAngle, final int colorID,
			final boolean engineMain, final boolean engineLeft, final boolean engineRight) {
		super(dto);
		this.speed = speed;
		this.rotationAngle = rotationAngle;
		this.colorID = colorID;
		this.engineMain = engineMain;
		this.engineLeft = engineLeft;
		this.engineRight = engineRight;
	}