public Character(Sprite initialSprite, String spriteName) {
		super(initialSprite, spriteName);
		
		sprites = new HashMap<String, Sprite>();
		sprites.put(spriteName, initialSprite);
		
		curSprite = initialSprite;
		curSpriteName = spriteName;
		
		characterSensitivity = 0.9f;
		characterVelocity = new Vector3D(0, 0, 0);
		characterPosition = initialSprite.p;
		characterLastPosition = initialSprite.p;
		rot = 0;
	}