public void boomerang(int i) {
		this.moving = true;
		if (i == 0) {
			this.moveLeft();
		} else if (i == 1) {
			this.moveUp();
		} else if (i == 2) {
			this.moveRight();
		} else if (i == 3) {
			this.moveDown();
		}
		
		if ((Math.abs(this.posX - m.getX()) > 120) || ((Math.abs(this.posY - m.getY()) > 120))) {
			this.m.hasMask = true;
			this.posX = this.m.getX();
			this.posY = this.m.getY();
			this.moving = false;
		}
	}