public Player incrementCurrentPlayer()
	{
		ArrayList<Player> array = Player.getPlArray();
		playerInd++;

		if (Iterator.getIterator().getCurrentPhase() == 2)
		{
			System.out.println("New Random Event Possibility .....");
			RandomEventGenerator.createRandomEvent(currPlayer);
		}
		if (playerInd >= numPlayers)
		{
			playerInd = 0;
			setCurrentPlayer(array.get(playerInd));
			return null;
		}
		setCurrentPlayer(array.get(playerInd));

		return currPlayer;
	}