private void initializeGUI() {
		boolean fullscreen = false;// default off
		gui = new GUI(this, physicsController, viewMain, viewOrthoTop,
				viewOrthoFront, viewOrthoRight, canvasGame, canvasMain,
				canvasOrthoTop, canvasOrthoFront, canvasOrthoRight, input,
				mode, fullscreen);
	}