public static TriangleType getTriangleType(int a, int b, int c) {
		if (a == b && b == c)
			return TriangleType.EQUILATERAL;
		else if (a != b && a != c && b != c)
			return TriangleType.SCALENE;
		else
			return TriangleType.ISOSCELES;
	}