public final void resetFully(final boolean respawn) {
        killAllMonsters(false);
        reloadReactors();
        removeDrops();
        resetNPCs();
        resetSpawns();
        resetDisconnected();
        endSpeedRun();
        cancelSquadSchedule(true);
        resetPortals();
        environment.clear();
        if (respawn) {
            respawn(true);
        }
    }