private void resetClock()
	{
		int phase = Iterator.getIterator().getCurrentPhase();
		GameTimer timer = GameTimer.getTimer();

		if (phase == 1) // Land Selection Phase
		{
			timer.reset(10);
		}
		else if (phase == 2)
		{
			timer.reset(currPlayer.calculateTime());
		}
		// else auction timer
	}