library FixedPoint {
    uint256 internal constant ONE = 1e18; // 18 decimal places
    uint256 internal constant MAX_POW_RELATIVE_ERROR = 10000; // 10^(-14)

    // Minimum base for the power function when the exponent is 'free' (larger than ONE).
    uint256 internal constant MIN_POW_BASE_FREE_EXPONENT = 0.7e18;

    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        // Fixed Point addition is the same as regular checked addition

        uint256 c = a + b;
        _require(c >= a, Errors.ADD_OVERFLOW);
        return c;
    }

    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        // Fixed Point addition is the same as regular checked addition

        _require(b <= a, Errors.SUB_OVERFLOW);
        uint256 c = a - b;
        return c;
    }

    function mulDown(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 product = a * b;
        _require(a == 0 || product / a == b, Errors.MUL_OVERFLOW);

        return product / ONE;
    }

    function mulUp(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 product = a * b;
        _require(a == 0 || product / a == b, Errors.MUL_OVERFLOW);

        if (product == 0) {
            return 0;
        } else {
            // The traditional divUp formula is:
            // divUp(x, y) := (x + y - 1) / y
            // To avoid intermediate overflow in the addition, we distribute the division and get:
            // divUp(x, y) := (x - 1) / y + 1
            // Note that this requires x != 0, which we already tested for.

            return ((product - 1) / ONE) + 1;
        }
    }

    function divDown(uint256 a, uint256 b) internal pure returns (uint256) {
        _require(b != 0, Errors.ZERO_DIVISION);

        if (a == 0) {
            return 0;
        } else {
            uint256 aInflated = a * ONE;
            _require(aInflated / a == ONE, Errors.DIV_INTERNAL); // mul overflow

            return aInflated / b;
        }
    }

    function divUp(uint256 a, uint256 b) internal pure returns (uint256) {
        _require(b != 0, Errors.ZERO_DIVISION);

        if (a == 0) {
            return 0;
        } else {
            uint256 aInflated = a * ONE;
            _require(aInflated / a == ONE, Errors.DIV_INTERNAL); // mul overflow

            // The traditional divUp formula is:
            // divUp(x, y) := (x + y - 1) / y
            // To avoid intermediate overflow in the addition, we distribute the division and get:
            // divUp(x, y) := (x - 1) / y + 1
            // Note that this requires x != 0, which we already tested for.

            return ((aInflated - 1) / b) + 1;
        }
    }

    /**
     * @dev Returns x^y, assuming both are fixed point numbers, rounding down. The result is guaranteed to not be above
     * the true value (that is, the error function expected - actual is always positive).
     */
    function powDown(uint256 x, uint256 y) internal pure returns (uint256) {
        uint256 raw = LogExpMath.pow(x, y);
        uint256 maxError = add(mulUp(raw, MAX_POW_RELATIVE_ERROR), 1);

        if (raw < maxError) {
            return 0;
        } else {
            return sub(raw, maxError);
        }
    }

    /**
     * @dev Returns x^y, assuming both are fixed point numbers, rounding up. The result is guaranteed to not be below
     * the true value (that is, the error function expected - actual is always negative).
     */
    function powUp(uint256 x, uint256 y) internal pure returns (uint256) {
        uint256 raw = LogExpMath.pow(x, y);
        uint256 maxError = add(mulUp(raw, MAX_POW_RELATIVE_ERROR), 1);

        return add(raw, maxError);
    }

    /**
     * @dev Returns the complement of a value (1 - x), capped to 0 if x is larger than 1.
     *
     * Useful when computing the complement for values with some level of relative error, as it strips this error and
     * prevents intermediate negative values.
     */
    function complement(uint256 x) internal pure returns (uint256) {
        return (x < ONE) ? (ONE - x) : 0;
    }
}
/* solhint-disable private-vars-leading-underscore */
function complement(uint256 x) internal pure returns (uint256) {
    return (x < ONE) ? (ONE - x) : 0;
}

/**
 * @dev Returns the complement of a value (1 - x), capped to 0 if x is larger than 1.
 *
 * Useful when computing the complement for values with some level of relative error, as it strips this error and
 * prevents intermediate negative values.
 */