contract DigitalAssetToken is StandardToken() 
{
    string public constant standard = 'DigitalAssetToken 1.0';
    string public symbol;
    string public  name;
    string public  assetID;
    string public  assetMeta;
    string public isVerfied;
    uint8 public constant decimals = 0;
   
    // Constructor
    function DigitalAssetToken(
    address tokenMaster,
    address requester,
    uint256 initialSupply,
    string assetTokenName,
    string tokenSymbol,
    string _assetID,
    string _assetMeta
    ) {
        //Only Token Master can initiate Digital Asset Token Creations
        require(msg.sender == tokenMaster);

        DigitalAssetCoin coinMaster = DigitalAssetCoin(tokenMaster);

        require(coinMaster.vaildBalanceForTokenCreation(requester));
        
        balances[requester] = initialSupply;              // Give the creator all initial tokens
        _totalSupply = initialSupply;                        // Update total supply
        name = assetTokenName;                                   // Set the name for display purposes
        symbol = tokenSymbol;                               // Set the symbol for display purposes
        assetID = _assetID;
        assetMeta = _assetMeta;
    } 
}
function DigitalAssetToken(
address tokenMaster,
address requester,
uint256 initialSupply,
string assetTokenName,
string tokenSymbol,
string _assetID,
string _assetMeta
) {
    //Only Token Master can initiate Digital Asset Token Creations
    require(msg.sender == tokenMaster);

    DigitalAssetCoin coinMaster = DigitalAssetCoin(tokenMaster);

    require(coinMaster.vaildBalanceForTokenCreation(requester));
        
    balances[requester] = initialSupply;              // Give the creator all initial tokens
    _totalSupply = initialSupply;                        // Update total supply
    name = assetTokenName;                                   // Set the name for display purposes
    symbol = tokenSymbol;                               // Set the symbol for display purposes
    assetID = _assetID;
    assetMeta = _assetMeta;
} 

// Constructor