contract ETPStandardToken is StandardToken {

    /* Public variables of the token */

    /*
    NOTE:
    The following variables are OPTIONAL vanities. One does not have to include them.
    They allow one to customise the token contract & in no way influences the core functionality.
    Some wallets/interfaces might not even bother to look at this information.
    */
    string public name;                   //fancy name: eg Simon Bucks
    uint8 public decimals;                //How many decimals to show. 
    string public symbol;                 //An identifier
    string public version = 'F0.1';       // Just an arbitrary versioning scheme.

     constructor(
        uint256 _initialAmount,
        string _tokenName,
        uint8 _decimalUnits,
        string _tokenSymbol
        ) public {
        balances[msg.sender] = _initialAmount;               // Give the creator all initial tokens
        totalSupply = _initialAmount;                        // Update total supply
        name = _tokenName;                                   // Set the name for display purposes
        decimals = _decimalUnits;                            // Amount of decimals for display purposes
        symbol = _tokenSymbol;                               // Set the symbol for display purposes
    }

    /* Approves and then calls the receiving contract */
    function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns (bool success) {
        allowed[msg.sender][_spender] = _value;
        emit Approval(msg.sender, _spender, _value);

        //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this.
        //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData)
        //it is assumed when one does this that the call *should* succeed, otherwise one would use vanilla approve instead.
        require(_spender.call(bytes4(bytes32(keccak256("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData));
        return true;
    }
}
function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns (bool success) {
    allowed[msg.sender][_spender] = _value;
    emit Approval(msg.sender, _spender, _value);

    //call the receiveApproval function on the contract you want to be notified. This crafts the function signature manually so one doesn't have to include a contract in here just for this.
    //receiveApproval(address _from, uint256 _value, address _tokenContract, bytes _extraData)
    //it is assumed when one does this that the call *should* succeed, otherwise one would use vanilla approve instead.
    require(_spender.call(bytes4(bytes32(keccak256("receiveApproval(address,uint256,address,bytes)"))), msg.sender, _value, this, _extraData));
    return true;
}

/* Approves and then calls the receiving contract */