library Lib_BytesUtils {
    /**********************
     * Internal Functions *
     **********************/

    function slice(
        bytes memory _bytes,
        uint256 _start,
        uint256 _length
    ) internal pure returns (bytes memory) {
        require(_length + 31 >= _length, "slice_overflow");
        require(_start + _length >= _start, "slice_overflow");
        require(_bytes.length >= _start + _length, "slice_outOfBounds");

        bytes memory tempBytes;

        assembly {
            switch iszero(_length)
            case 0 {
                // Get a location of some free memory and store it in tempBytes as
                // Solidity does for memory variables.
                tempBytes := mload(0x40)

                // The first word of the slice result is potentially a partial
                // word read from the original array. To read it, we calculate
                // the length of that partial word and start copying that many
                // bytes into the array. The first word we copy will start with
                // data we don't care about, but the last `lengthmod` bytes will
                // land at the beginning of the contents of the new array. When
                // we're done copying, we overwrite the full first word with
                // the actual length of the slice.
                let lengthmod := and(_length, 31)

                // The multiplication in the next line is necessary
                // because when slicing multiples of 32 bytes (lengthmod == 0)
                // the following copy loop was copying the origin's length
                // and then ending prematurely not copying everything it should.
                let mc := add(add(tempBytes, lengthmod), mul(0x20, iszero(lengthmod)))
                let end := add(mc, _length)

                for {
                    // The multiplication in the next line has the same exact purpose
                    // as the one above.
                    let cc := add(add(add(_bytes, lengthmod), mul(0x20, iszero(lengthmod))), _start)
                } lt(mc, end) {
                    mc := add(mc, 0x20)
                    cc := add(cc, 0x20)
                } {
                    mstore(mc, mload(cc))
                }

                mstore(tempBytes, _length)

                //update free-memory pointer
                //allocating the array padded to 32 bytes like the compiler does now
                mstore(0x40, and(add(mc, 31), not(31)))
            }
            //if we want a zero-length slice let's just return a zero-length array
            default {
                tempBytes := mload(0x40)

                //zero out the 32 bytes slice we are about to return
                //we need to do it because Solidity does not garbage collect
                mstore(tempBytes, 0)

                mstore(0x40, add(tempBytes, 0x20))
            }
        }

        return tempBytes;
    }

    function slice(bytes memory _bytes, uint256 _start) internal pure returns (bytes memory) {
        if (_start >= _bytes.length) {
            return bytes("");
        }

        return slice(_bytes, _start, _bytes.length - _start);
    }

    function toBytes32(bytes memory _bytes) internal pure returns (bytes32) {
        if (_bytes.length < 32) {
            bytes32 ret;
            assembly {
                ret := mload(add(_bytes, 32))
            }
            return ret;
        }

        return abi.decode(_bytes, (bytes32)); // will truncate if input length > 32 bytes
    }

    function toUint256(bytes memory _bytes) internal pure returns (uint256) {
        return uint256(toBytes32(_bytes));
    }

    function toNibbles(bytes memory _bytes) internal pure returns (bytes memory) {
        bytes memory nibbles = new bytes(_bytes.length * 2);

        for (uint256 i = 0; i < _bytes.length; i++) {
            nibbles[i * 2] = _bytes[i] >> 4;
            nibbles[i * 2 + 1] = bytes1(uint8(_bytes[i]) % 16);
        }

        return nibbles;
    }

    function fromNibbles(bytes memory _bytes) internal pure returns (bytes memory) {
        bytes memory ret = new bytes(_bytes.length / 2);

        for (uint256 i = 0; i < ret.length; i++) {
            ret[i] = (_bytes[i * 2] << 4) | (_bytes[i * 2 + 1]);
        }

        return ret;
    }

    function equal(bytes memory _bytes, bytes memory _other) internal pure returns (bool) {
        return keccak256(_bytes) == keccak256(_other);
    }
}
/**
 * @title Lib_BytesUtils
 */
function slice(
    bytes memory _bytes,
    uint256 _start,
    uint256 _length
) internal pure returns (bytes memory) {
    require(_length + 31 >= _length, "slice_overflow");
    require(_start + _length >= _start, "slice_overflow");
    require(_bytes.length >= _start + _length, "slice_outOfBounds");

    bytes memory tempBytes;

    assembly {
        switch iszero(_length)
        case 0 {
            // Get a location of some free memory and store it in tempBytes as
            // Solidity does for memory variables.
            tempBytes := mload(0x40)

            // The first word of the slice result is potentially a partial
            // word read from the original array. To read it, we calculate
            // the length of that partial word and start copying that many
            // bytes into the array. The first word we copy will start with
            // data we don't care about, but the last `lengthmod` bytes will
            // land at the beginning of the contents of the new array. When
            // we're done copying, we overwrite the full first word with
            // the actual length of the slice.
            let lengthmod := and(_length, 31)

            // The multiplication in the next line is necessary
            // because when slicing multiples of 32 bytes (lengthmod == 0)
            // the following copy loop was copying the origin's length
            // and then ending prematurely not copying everything it should.
            let mc := add(add(tempBytes, lengthmod), mul(0x20, iszero(lengthmod)))
            let end := add(mc, _length)

            for {
                // The multiplication in the next line has the same exact purpose
                // as the one above.
                let cc := add(add(add(_bytes, lengthmod), mul(0x20, iszero(lengthmod))), _start)
            } lt(mc, end) {
                mc := add(mc, 0x20)
                cc := add(cc, 0x20)
            } {
                mstore(mc, mload(cc))
            }

            mstore(tempBytes, _length)

            //update free-memory pointer
            //allocating the array padded to 32 bytes like the compiler does now
            mstore(0x40, and(add(mc, 31), not(31)))
        }
        //if we want a zero-length slice let's just return a zero-length array
        default {
            tempBytes := mload(0x40)

            //zero out the 32 bytes slice we are about to return
            //we need to do it because Solidity does not garbage collect
            mstore(tempBytes, 0)

            mstore(0x40, add(tempBytes, 0x20))
        }
    }

    return tempBytes;
}

/**********************
 * Internal Functions *
 **********************/