contract MasterChefOriginal is Ownable {
    using SafeERC20 for IERC20Ubiquity;
    using SafeERC20 for IERC20;
    // Info of each user.
    struct UserInfo {
        uint256 amount; // How many LP tokens the user has provided.
        uint256 rewardDebt; // Reward debt. See explanation below.
        //
        // We do some fancy math here. Basically, any point in time, the amount of UBQs
        // entitled to a user but is pending to be distributed is:
        //
        //   pending reward = (user.amount * pool.accUbqPerShare) - user.rewardDebt
        //
        // Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens:
        //   1. The pool's `accUbqPerShare` (and `lastRewardBlock`) gets updated.
        //   2. User receives the pending reward sent to his/her address.
        //   3. User's `amount` gets updated.
        //   4. User's `rewardDebt` gets updated.
    }
    // Info of each pool.
    struct PoolInfo {
        IERC20 lpToken; // Address of LP token contract.
        // How many allocation points assigned to this pool. UBQ to distribute per block.
        uint256 allocPoint;
        uint256 lastRewardBlock; // Last block number that UBQs distribution occurs.
        uint256 accUbqPerShare; // Accumulated UBQs per share, times 1e12. See below.
    }
    // Ubiquity Manager
    UbiquityAlgorithmicDollarManager public manager;
    // Block number when bonus UBQ period ends.
    uint256 public bonusEndBlock;
    // UBQ tokens created per block.
    uint256 public ubqPerBlock;
    // Bonus muliplier for early ubq makers.
    uint256 public constant BONUS_MULTIPLIER = 10;
    uint256 public uGOVDivider;
    // Info of each pool.
    PoolInfo[] public poolInfo;
    // Info of each user that stakes LP tokens.
    mapping(uint256 => mapping(address => UserInfo)) public userInfo;
    // Total allocation poitns. Must be the sum of all allocation points in all pools.
    uint256 public totalAllocPoint = 0;
    // The block number when UBQ mining starts.
    uint256 public startBlock;
    event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
    event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
    event EmergencyWithdraw(
        address indexed user,
        uint256 indexed pid,
        uint256 amount
    );

    // ----------- Modifiers -----------
    modifier onlyTokenManager() {
        require(
            manager.hasRole(manager.UBQ_TOKEN_MANAGER_ROLE(), msg.sender),
            "MasterChef: not UBQ manager"
        );
        _;
    }

    constructor(
        UbiquityAlgorithmicDollarManager _manager,
        uint256 _ubqPerBlock,
        uint256 _startBlock,
        uint256 _bonusEndBlock
    ) {
        manager = UbiquityAlgorithmicDollarManager(_manager);
        ubqPerBlock = _ubqPerBlock;
        bonusEndBlock = _bonusEndBlock;
        startBlock = _startBlock;
        uGOVDivider = 5; // 100 / 5 = 20% extra minted ugov for treasury
    }

    function setUBQPerBlock(uint256 _ubqPerBlock) external onlyTokenManager {
        ubqPerBlock = _ubqPerBlock;
    }

    // the bigger uGOVDivider is the less extra Ugov will be minted for the treasury
    function setUGOVShareForTreasury(uint256 _uGOVDivider)
        external
        onlyTokenManager
    {
        uGOVDivider = _uGOVDivider;
    }

    function poolLength() external view returns (uint256) {
        return poolInfo.length;
    }

    // View function to see pending UBQs on frontend.
    function pendingUBQ(uint256 _pid, address _user)
        external
        view
        returns (uint256)
    {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accUbqPerShare = pool.accUbqPerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(
                pool.lastRewardBlock,
                block.number
            );

            uint256 ubqReward = (multiplier *
                (ubqPerBlock) *
                (pool.allocPoint)) / (totalAllocPoint);
            accUbqPerShare =
                accUbqPerShare +
                ((ubqReward * (1e12)) / (lpSupply));
        }
        return ((user.amount * accUbqPerShare) / 1e12) - user.rewardDebt;
    }

    // Add a new lp to the pool. Can only be called by the owner.
    // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
    function add(
        uint256 _allocPoint,
        IERC20 _lpToken,
        bool _withUpdate
    ) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 lastRewardBlock = block.number > startBlock
            ? block.number
            : startBlock;
        totalAllocPoint = totalAllocPoint + _allocPoint;
        poolInfo.push(
            PoolInfo({
                lpToken: _lpToken,
                allocPoint: _allocPoint,
                lastRewardBlock: lastRewardBlock,
                accUbqPerShare: 0
            })
        );
    }

    // Update the given pool's UBQ allocation point. Can only be called by the owner.
    function set(
        uint256 _pid,
        uint256 _allocPoint,
        bool _withUpdate
    ) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        totalAllocPoint =
            totalAllocPoint -
            poolInfo[_pid].allocPoint +
            _allocPoint;
        poolInfo[_pid].allocPoint = _allocPoint;
    }

    // Update reward vairables for all pools. Be careful of gas spending!
    function massUpdatePools() public {
        uint256 length = poolInfo.length;
        for (uint256 pid = 0; pid < length; ++pid) {
            updatePool(pid);
        }
    }

    // Update reward variables of the given pool to be up-to-date.
    function updatePool(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        if (block.number <= pool.lastRewardBlock) {
            return;
        }
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (lpSupply == 0) {
            pool.lastRewardBlock = block.number;
            return;
        }
        uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
        uint256 ubqReward = (multiplier * ubqPerBlock * pool.allocPoint) /
            totalAllocPoint;

        // mint another x% for the treasury
        IERC20Ubiquity(manager.governanceTokenAddress()).mint(
            manager.treasuryAddress(),
            ubqReward / uGOVDivider
        );
        IERC20Ubiquity(manager.governanceTokenAddress()).mint(
            address(this),
            ubqReward
        );

        pool.accUbqPerShare =
            pool.accUbqPerShare +
            ((ubqReward * 1e12) / lpSupply);
        pool.lastRewardBlock = block.number;
    }

    // Deposit LP tokens to MasterChef for UBQ allocation.
    function deposit(uint256 _pid, uint256 _amount) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        updatePool(_pid);
        if (user.amount > 0) {
            uint256 pending = ((user.amount * pool.accUbqPerShare) / 1e12) -
                user.rewardDebt;
            _safeUGOVTransfer(msg.sender, pending);
        }
        pool.lpToken.safeTransferFrom(
            address(msg.sender),
            address(this),
            _amount
        );
        user.amount = user.amount + _amount;
        user.rewardDebt = (user.amount * pool.accUbqPerShare) / 1e12;
        emit Deposit(msg.sender, _pid, _amount);
    }

    // Withdraw LP tokens from MasterChef.
    function withdraw(uint256 _pid, uint256 _amount) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        require(user.amount >= _amount, "withdraw: not good");
        updatePool(_pid);
        uint256 pending = ((user.amount * pool.accUbqPerShare) / 1e12) -
            user.rewardDebt;
        _safeUGOVTransfer(msg.sender, pending);
        user.amount = user.amount - _amount;
        user.rewardDebt = (user.amount * pool.accUbqPerShare) / 1e12;
        pool.lpToken.safeTransfer(address(msg.sender), _amount);
        emit Withdraw(msg.sender, _pid, _amount);
    }

    // Withdraw without caring about rewards. EMERGENCY ONLY.
    function emergencyWithdraw(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        pool.lpToken.safeTransfer(address(msg.sender), user.amount);
        emit EmergencyWithdraw(msg.sender, _pid, user.amount);
        user.amount = 0;
        user.rewardDebt = 0;
    }

    // Return reward multiplier over the given _from to _to block.
    function getMultiplier(uint256 _from, uint256 _to)
        public
        view
        returns (uint256)
    {
        if (_to <= bonusEndBlock) {
            return (_to - _from) * BONUS_MULTIPLIER;
        } else if (_from >= bonusEndBlock) {
            return _to - _from;
        } else {
            return
                ((bonusEndBlock - _from) * BONUS_MULTIPLIER) +
                (_to - bonusEndBlock);
        }
    }

    // Safe uGOV transfer function, just in case if rounding
    // error causes pool to not have enough uGOVs.
    function _safeUGOVTransfer(address _to, uint256 _amount) internal {
        IERC20Ubiquity uGOV = IERC20Ubiquity(manager.governanceTokenAddress());
        uint256 uGOVBal = uGOV.balanceOf(address(this));
        if (_amount > uGOVBal) {
            uGOV.safeTransfer(_to, uGOVBal);
        } else {
            uGOV.safeTransfer(_to, _amount);
        }
    }
}
// MasterChef is the master of UBQ. He can make UBQ and he is a fair guy.
//
// Note that it's ownable and the owner wields tremendous power. The ownership
// will be transferred to a governance smart contract once UBQ is sufficiently
// distributed and the community can show to govern itself.
//
// Have fun reading it. Hopefully it's bug-free. God bless.
function pendingUBQ(uint256 _pid, address _user)
        external
        view
        returns (uint256)
    {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accUbqPerShare = pool.accUbqPerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(
                pool.lastRewardBlock,
                block.number
            );

            uint256 ubqReward = (multiplier *
                (ubqPerBlock) *
                (pool.allocPoint)) / (totalAllocPoint);
            accUbqPerShare =
                accUbqPerShare +
                ((ubqReward * (1e12)) / (lpSupply));
        }
        return ((user.amount * accUbqPerShare) / 1e12) - user.rewardDebt;
    }
// View function to see pending UBQs on frontend.