interface IArbitrable {

    /** @dev To be raised when a ruling is given.
     *  @param _arbitrator The arbitrator giving the ruling.
     *  @param _disputeID ID of the dispute in the Arbitrator contract.
     *  @param _ruling The ruling which was given.
     */
    event Ruling(IArbitrator indexed _arbitrator, uint indexed _disputeID, uint _ruling);

    /** @dev Give a ruling for a dispute. Must be called by the arbitrator.
     *  The purpose of this function is to ensure that the address calling it has the right to rule on the contract.
     *  @param _disputeID ID of the dispute in the Arbitrator contract.
     *  @param _ruling Ruling given by the arbitrator. Note that 0 is reserved for "Not able/wanting to make a decision".
     */
    function rule(uint _disputeID, uint _ruling) external;
}
/** @title IArbitrable
 *  Arbitrable interface.
 *  When developing arbitrable contracts, we need to:
 *  -Define the action taken when a ruling is received by the contract.
 *  -Allow dispute creation. For this a function must call arbitrator.createDispute.value(_fee)(_choices,_extraData);
 */
function rule(uint _disputeID, uint _ruling) external;
/** @dev Give a ruling for a dispute. Must be called by the arbitrator.
 *  The purpose of this function is to ensure that the address calling it has the right to rule on the contract.
 *  @param _disputeID ID of the dispute in the Arbitrator contract.
 *  @param _ruling Ruling given by the arbitrator. Note that 0 is reserved for "Not able/wanting to make a decision".
 */