contract PioneerOre is Ownable {
    using SafeMath for uint256;
    using SafeERC20 for IERC20;

    // Info of each user.
    struct UserInfo {
        uint256 amount;
        uint256 rewardDebt;
    }

    // Info of each pool.
    struct PoolInfo {
        IERC20 lpToken;
        uint256 allocPoint;
        uint256 lastRewardBlock;
        uint256 accTokenPerShare;
    }

    // The TOKEN!
    IToken public token;
    // Dev address.
    address public devaddr;
    // token tokens created per block.
    uint256 public rewardPerBlock;

    // Info of each pool.
    PoolInfo[] public poolInfo;
    // Info of each user that stakes LP tokens.
    mapping(uint256 => mapping(address => UserInfo)) public userInfo;
    // Total allocation points. Must be the sum of all allocation points in all pools.
    uint256 public totalAllocPoint = 0;
    // The block number when token mining starts.
    uint256 public startBlock;
    // The block number when token mining ends.
    uint256 public endBlock;

    event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
    event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
    event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);

    constructor(
        IToken _soviToken,
        address _dev,
        uint256 _startBlock,
        uint256 _endBlock
    ) public {
        token = _soviToken;
        devaddr = _dev;
        startBlock = _startBlock;
        endBlock = _endBlock;
        rewardPerBlock = 9 * 1e16;
    }

    function poolLength() external view returns (uint256) {
        return poolInfo.length;
    }

    // Add a new lp to the pool. Can only be called by the owner.
    // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
    function add(uint256 _allocPoint, IERC20 _lpToken, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
        totalAllocPoint = totalAllocPoint.add(_allocPoint);
        poolInfo.push(PoolInfo({
        lpToken : _lpToken,
        allocPoint : _allocPoint,
        lastRewardBlock : lastRewardBlock,
        accTokenPerShare : 0
        }));
    }

    // Update the given pool's token allocation point. Can only be called by the owner.
    function set(uint256 _pid, uint256 _allocPoint, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint);
        poolInfo[_pid].allocPoint = _allocPoint;
    }

    // Set endBlock
    function updateEndBlock(uint256 _endBlock) public onlyOwner {
        endBlock = _endBlock;
    }

    // Return reward multiplier over the given _from to _to block.
    function getMultiplier(
        uint256 _from,
        uint256 _to
    ) public view returns (uint256) {
        if (_from > endBlock) {
            //reward end
            return 0;
        }

        if (_to <= endBlock) {
            //All blocks reward, _from ~ _to
            return _to.sub(_from);
        } else {
            //a part of the reward ends, _from ~ endBlock
            return endBlock.sub(_from);
        }
    }

    // View function to see pending tokens on frontend.
    function pendingReward(uint256 _pid, address _user) external view returns (uint256) {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accTokenPerShare = pool.accTokenPerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
            uint256 tokenReward = multiplier.mul(rewardPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
            accTokenPerShare = accTokenPerShare.add(tokenReward.mul(1e12).div(lpSupply));
        }
        return user.amount.mul(accTokenPerShare).div(1e12).sub(user.rewardDebt);
    }

    // Update reward variables for all pools. Be careful of gas spending!
    function massUpdatePools() public {
        uint256 length = poolInfo.length;
        for (uint256 pid = 0; pid < length; ++pid) {
            updatePool(pid);
        }
    }

    // Update reward variables of the given pool to be up-to-date.
    function updatePool(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        if (block.number <= pool.lastRewardBlock) {
            return;
        }
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (lpSupply == 0) {
            pool.lastRewardBlock = block.number;
            return;
        }
        uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
        uint256 tokenReward = multiplier.mul(rewardPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
        token.mint(devaddr, tokenReward.div(10));
        token.mint(address(this), tokenReward);
        pool.accTokenPerShare = pool.accTokenPerShare.add(tokenReward.mul(1e12).div(lpSupply));
        pool.lastRewardBlock = block.number;
    }

    // Deposit LP tokens to PioneerOre for token allocation.
    function deposit(uint256 _pid, uint256 _amount) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        updatePool(_pid);
        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accTokenPerShare).div(1e12).sub(user.rewardDebt);
            if (pending > 0) {
                safeTokenTransfer(msg.sender, pending);
            }
        }
        if (_amount > 0) {
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), _amount);
            user.amount = user.amount.add(_amount);
        }
        user.rewardDebt = user.amount.mul(pool.accTokenPerShare).div(1e12);
        emit Deposit(msg.sender, _pid, _amount);
    }

    // Withdraw LP tokens from PioneerOre.
    function withdraw(uint256 _pid, uint256 _amount) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        require(user.amount >= _amount, "withdraw: not good");
        updatePool(_pid);
        uint256 pending = user.amount.mul(pool.accTokenPerShare).div(1e12).sub(user.rewardDebt);
        if (pending > 0) {
            safeTokenTransfer(msg.sender, pending);
        }
        if (_amount > 0) {
            user.amount = user.amount.sub(_amount);
            pool.lpToken.safeTransfer(address(msg.sender), _amount);
        }
        user.rewardDebt = user.amount.mul(pool.accTokenPerShare).div(1e12);
        emit Withdraw(msg.sender, _pid, _amount);
    }

    // Withdraw without caring about rewards. EMERGENCY ONLY.
    function emergencyWithdraw(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        uint256 amount = user.amount;
        user.amount = 0;
        user.rewardDebt = 0;
        pool.lpToken.safeTransfer(address(msg.sender), amount);
        emit EmergencyWithdraw(msg.sender, _pid, amount);
    }

    // Safe token transfer function, just in case if rounding error causes pool to not have enough tokens.
    function safeTokenTransfer(address _to, uint256 _amount) internal {
        uint256 tokenBal = token.balanceOf(address(this));
        if (_amount > tokenBal) {
            token.transfer(_to, tokenBal);
        } else {
            token.transfer(_to, _amount);
        }
    }

    // Update dev address by the previous dev.
    function dev(address _devaddr) public {
        require(msg.sender == devaddr, "dev: wut?");
        devaddr = _devaddr;
    }
}
// Have fun reading it. Hopefully it's bug-free. God bless.
function emergencyWithdraw(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        uint256 amount = user.amount;
        user.amount = 0;
        user.rewardDebt = 0;
        pool.lpToken.safeTransfer(address(msg.sender), amount);
        emit EmergencyWithdraw(msg.sender, _pid, amount);
    }
// Withdraw without caring about rewards. EMERGENCY ONLY.