contract VLBRefundVault is Ownable {
    using SafeMath for uint256;

    enum State {Active, Refunding, Closed}
    State public state;

    mapping (address => uint256) public deposited;

    address public constant wallet = 0x02D408bc203921646ECA69b555524DF3c7f3a8d7;

    address crowdsaleContractAddress;

    event Closed();
    event RefundsEnabled();
    event Refunded(address indexed beneficiary, uint256 weiAmount);

    function VLBRefundVault() {
        state = State.Active;
    }

    modifier onlyCrowdsaleContract() {
        require(msg.sender == crowdsaleContractAddress);
        _;
    }

    function setCrowdsaleAddress(address _crowdsaleAddress) external onlyOwner {
        require(_crowdsaleAddress != address(0));
        crowdsaleContractAddress = _crowdsaleAddress;
    }

    function deposit(address investor) onlyCrowdsaleContract external payable {
        require(state == State.Active);
        deposited[investor] = deposited[investor].add(msg.value);
    }

    function close(address _wingsWallet) onlyCrowdsaleContract external {
        require(_wingsWallet != address(0));
        require(state == State.Active);
        state = State.Closed;
        Closed();
        uint256 wingsReward = this.balance.div(100);
        _wingsWallet.transfer(wingsReward);
        wallet.transfer(this.balance);
    }

    function enableRefunds() onlyCrowdsaleContract external {
        require(state == State.Active);
        state = State.Refunding;
        RefundsEnabled();
    }

    function refund(address investor) public {
        require(state == State.Refunding);
        uint256 depositedValue = deposited[investor];
        deposited[investor] = 0;
        investor.transfer(depositedValue);
        Refunded(investor, depositedValue);
    }

    /**
     * @dev killer method that can bu used by owner to
     *      kill the contract and send funds to owner
     */
    function kill() onlyOwner {
        require(state == State.Closed);
        selfdestruct(owner);
    }
}
/**
 * @title RefundVault.
 * @dev This contract is used for storing funds while a crowdsale
 * is in progress. Supports refunding the money if crowdsale fails,
 * and forwarding it if crowdsale is successful.
 */
function kill() onlyOwner {
        require(state == State.Closed);
        selfdestruct(owner);
    }
/**
 * @dev killer method that can bu used by owner to
 *      kill the contract and send funds to owner
 */