contract SafeMath {

    /* function assert(bool assertion) internal { */
    /*   if (!assertion) { */
    /*     throw; */
    /*   } */
    /* }      // assert no longer needed once solidity is on 0.4.10 */

    function safeAdd(uint256 x, uint256 y) internal returns(uint256) {
      uint256 z = x + y;
      assert((z >= x) && (z >= y));
      return z;
    }

    function safeSubtract(uint256 x, uint256 y) internal returns(uint256) {
      assert(x >= y);
      uint256 z = x - y;
      return z;
    }

    function safeMult(uint256 x, uint256 y) internal returns(uint256) {
      uint256 z = x * y;
      assert((x == 0)||(z/x == y));
      return z;
    }

}
/* taking ideas from FirstBlood token */
function safeAdd(uint256 x, uint256 y) internal returns(uint256) {
      uint256 z = x + y;
      assert((z >= x) && (z >= y));
      return z;
    }
/* }      // assert no longer needed once solidity is on 0.4.10 */