contract DSToken is DSTokenBase(0), DSStop {

    bytes32  public  symbol;
    uint256  public  decimals = 18; // standard token precision. override to customize

    function DSToken(bytes32 symbol_) public {
        symbol = symbol_;
    }

    event Mint(address indexed guy, uint wad);
    event Burn(address indexed guy, uint wad);

    function approve(address guy) public stoppable returns (bool) {
        return super.approve(guy, uint(-1));
    }

    function approve(address guy, uint wad) public stoppable returns (bool) {
        return super.approve(guy, wad);
    }

    function transferFrom(address src, address dst, uint wad)
        public
        stoppable
        returns (bool)
    {
        if (src != msg.sender && _approvals[src][msg.sender] != uint(-1)) {
            _approvals[src][msg.sender] = sub(_approvals[src][msg.sender], wad);
        }

        _balances[src] = sub(_balances[src], wad);
        _balances[dst] = add(_balances[dst], wad);

        Transfer(src, dst, wad);

        return true;
    }

    function push(address dst, uint wad) public {
        transferFrom(msg.sender, dst, wad);
    }
    function pull(address src, uint wad) public {
        transferFrom(src, msg.sender, wad);
    }
    function move(address src, address dst, uint wad) public {
        transferFrom(src, dst, wad);
    }

    function mint(uint wad) public {
        mint(msg.sender, wad);
    }
    function burn(uint wad) public {
        burn(msg.sender, wad);
    }
    function mint(address guy, uint wad) public auth stoppable {
        _balances[guy] = add(_balances[guy], wad);
        _supply = add(_supply, wad);
        Mint(guy, wad);
    }
    function burn(address guy, uint wad) public auth stoppable {
        if (guy != msg.sender && _approvals[guy][msg.sender] != uint(-1)) {
            _approvals[guy][msg.sender] = sub(_approvals[guy][msg.sender], wad);
        }

        _balances[guy] = sub(_balances[guy], wad);
        _supply = sub(_supply, wad);
        Burn(guy, wad);
    }

    // Optional token name
    bytes32   public  name = "";

    function setName(bytes32 name_) public auth {
        name = name_;
    }
}
// Copyright (C) 2015, 2016, 2017  DappHub, LLC
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
function DSToken(bytes32 symbol_) public {
        symbol = symbol_;
    }
// standard token precision. override to customize