contract MyDice is DSSafeAddSub {

    /*
     * checks player profit and number is within range
    */
    modifier betIsValid(uint _betSize, uint _playerNumber) {
        
    require(((((_betSize * (10000-(safeSub(_playerNumber,1)))) / (safeSub(_playerNumber,1))+_betSize))*houseEdge/houseEdgeDivisor)-_betSize <= maxProfit);

    require(_playerNumber < maxNumber);
    require(_betSize >= minBet);
    _;
    }

    /*
     * checks game is currently active
    */
    modifier gameIsActive {
      require(gamePaused == false);
        _;
    }

    /*
     * checks payouts are currently active
    */
    modifier payoutsAreActive {
        require(payoutsPaused == false);
        _;
    }

 
    /*
     * checks only owner address is calling
    */
    modifier onlyOwner {
        require(msg.sender == owner);
         _;
    }

    /*
     * game vars
    */

    uint constant public maxBetDivisor = 1000000;
    uint constant public houseEdgeDivisor = 1000;
    bool public gamePaused;
    address public owner;
    bool public payoutsPaused;
    uint public contractBalance;
    uint public houseEdge;
    uint public maxProfit;
    uint public maxProfitAsPercentOfHouse;
    uint public minBet;
    uint public totalBets;
    uint public totalUserProfit;


    uint private randomNumber;          
    uint private maxNumber = 10000;
    uint private underNumber = 5000;

    struct Bet
    {
        address bettorAddress;
        uint    betSize;
        uint    betID;
    }

    uint public numElements = 0;
    Bet[] pendingBets;

    mapping (address => uint) playerPendingWithdrawals;

    /*
     * events
    */
    event LogBetStart(uint indexed betID);

    /* Status: 0=lose, 1=win, 2=win + failed send,*/
    event LogResult(uint indexed BetID, address indexed PlayerAddress, uint indexed PlayerNumber, uint DiceResult, uint Value, int Status,uint BetValue,uint targetNumber);
    /* log owner transfers */
    event LogOwnerTransfer(address indexed SentToAddress, uint indexed AmountTransferred);

    /*
     * init
    */
    function MyDice() {

        owner = msg.sender;

        ownerSetHouseEdge(935);

        ownerSetMaxProfitAsPercentOfHouse(20000);
     
        ownerSetMinBet(20000000000000000);
    }

    /*The generation of random numbers is generated by the banker's seed + current block of information
    *1,The banker's seed is untrustworthy, but the current block information banker can not manipulate, in order to ensure that the banker can not manipulate the final random number results
    *2,Block information because the whole network is open, there will be malicious players to use this point to attack the banker, so with the banker issued the seeds to ensure that the banker will not be attacked by malicious players
    */
   
    function GetRandomNumber(uint32 seed) internal 
        returns(uint randomNum)
    {
        randomNumber = randomNumber % block.timestamp + uint256(block.blockhash(block.number - 1));
        randomNumber = randomNumber + block.timestamp * block.difficulty * block.number + 1;

        randomNumber = uint(sha3(randomNumber,seed));

        return (maxNumber - randomNumber % maxNumber);
    }


    function StartRollDice(uint32 seed) public
        gameIsActive
        onlyOwner
    {
        if(numElements == 0)
          return;

        uint i = numElements - 1;
        uint randResult = GetRandomNumber(seed);
        /*
        * pay winner
        * update contract balance to calculate new max bet
        * send reward
        * if send of reward fails save value to playerPendingWithdrawals
        */
        if(randResult < underNumber){

            uint playerProfit = ((((pendingBets[i].betSize * (maxNumber-(safeSub(underNumber,1)))) / (safeSub(underNumber,1))+pendingBets[i].betSize))*houseEdge/houseEdgeDivisor)-pendingBets[i].betSize;

            /* safely reduce contract balance by player profit */
            contractBalance = safeSub(contractBalance, playerProfit);

            /* safely calculate total payout as player profit plus original wager */
            uint reward = safeAdd(playerProfit, pendingBets[i].betSize);

            totalUserProfit = totalUserProfit + playerProfit; // total profits

            LogResult(pendingBets[i].betID, pendingBets[i].bettorAddress, underNumber, randResult, reward, 1, pendingBets[i].betSize,underNumber);

            /* update maximum profit */
            setMaxProfit();

            /*
            * send win - external call to an untrusted contract
            * if send fails map reward value to playerPendingWithdrawals[address]
            * for withdrawal later via playerWithdrawPendingTransactions
            */
            if(!pendingBets[i].bettorAddress.send(reward)){
                LogResult(pendingBets[i].betID, pendingBets[i].bettorAddress, underNumber, randResult, reward, 2, pendingBets[i].betSize,underNumber);

                /* if send failed let player withdraw via playerWithdrawPendingTransactions */
                playerPendingWithdrawals[pendingBets[i].bettorAddress] = safeAdd(playerPendingWithdrawals[pendingBets[i].bettorAddress], reward);
            }

            numElements -= 1;
            return;
        }

        /*
        * no win
        * send 1 wei to a losing bet
        * update contract balance to calculate new max bet
        */
        if(randResult >= underNumber){

            LogResult(pendingBets[i].betID, pendingBets[i].bettorAddress, underNumber, randResult, pendingBets[i].betSize, 0, pendingBets[i].betSize,underNumber);

            /*
            *  safe adjust contractBalance
            *  setMaxProfit
            *  send 1 wei to losing bet
            */
            contractBalance = safeAdd(contractBalance, pendingBets[i].betSize-1);

            /* update maximum profit */
            setMaxProfit();

            /*
            * send 1 wei - external call to an untrusted contract
            */
            if(!pendingBets[i].bettorAddress.send(1)){
                /* if send failed let player withdraw via playerWithdrawPendingTransactions */
                playerPendingWithdrawals[pendingBets[i].bettorAddress] = safeAdd(playerPendingWithdrawals[pendingBets[i].bettorAddress], 1);
            }

            numElements -= 1;
            return;
        }
    }

    /*
     * public function
     * player submit bet
     * only if game is active & bet is valid can query and set player vars
    */
    function playerRollDice() public
        payable
        gameIsActive
        betIsValid(msg.value, underNumber)
    {
        totalBets++;

        Bet memory b = Bet(msg.sender,msg.value,totalBets);
        if(numElements == pendingBets.length) {
            pendingBets.length += 1;
        }

        pendingBets[numElements++] = b;

        /*
        Notice that someone has betting that the banker receives LogBetStart and must start StartRollDice immediately to ensure that the banker (if the banker is a miner) can not manipulate the current block information in order to achieve manipulation of the random number results. You can view the time difference between the betting transaction and the banker StartRollDice by etherscan.io (the difference in the number of blocks)
        */
        LogBetStart(totalBets); 
    }


    /*
    * public function
    * in case of a failed refund or win send
    */
    function playerWithdrawPendingTransactions() public
        payoutsAreActive
        returns (bool)
     {
        uint withdrawAmount = playerPendingWithdrawals[msg.sender];
        playerPendingWithdrawals[msg.sender] = 0;
        /* external call to untrusted contract */
        if (msg.sender.call.value(withdrawAmount)()) {
            return true;
        } else {
            /* if send failed revert playerPendingWithdrawals[msg.sender] = 0; */
            /* player can try to withdraw again later */
            playerPendingWithdrawals[msg.sender] = withdrawAmount;
            return false;
        }
    }

    /* check for pending withdrawals  */
    function playerGetPendingTxByAddress(address addressToCheck) public constant returns (uint) {
        return playerPendingWithdrawals[addressToCheck];
    }

    /*
    * internal function
    * sets max profit
    */
    function setMaxProfit() internal {
        maxProfit = (contractBalance*maxProfitAsPercentOfHouse)/maxBetDivisor;
    }

    /*
    * owner address only functions
    */
    function ()
        payable
    {
        playerRollDice();
    }

    function ownerAddBankroll()
    payable
    onlyOwner
    {
        /* safely update contract balance */
        contractBalance = safeAdd(contractBalance, msg.value);
        /* update the maximum profit */
        setMaxProfit();
    }

    function getcontractBalance() public 
    onlyOwner 
    returns(uint)
    {
        return contractBalance;
    }


    /* only owner address can set houseEdge */
    function ownerSetHouseEdge(uint newHouseEdge) public
        onlyOwner
    {
        houseEdge = newHouseEdge;
    }

    function getHouseEdge() public 
    onlyOwner 
    returns(uint)
    {
        return houseEdge;
    }

    /* only owner address can set maxProfitAsPercentOfHouse */
    function ownerSetMaxProfitAsPercentOfHouse(uint newMaxProfitAsPercent) public
        onlyOwner
    {
        /* restrict to maximum profit of 5% of total house balance*/
        require(newMaxProfitAsPercent <= 50000);
        maxProfitAsPercentOfHouse = newMaxProfitAsPercent;
        setMaxProfit();
    }

    function getMaxProfitAsPercentOfHouse() public 
    onlyOwner 
    returns(uint)
    {
        return maxProfitAsPercentOfHouse;
    }

    /* only owner address can set minBet */
    function ownerSetMinBet(uint newMinimumBet) public
        onlyOwner
    {
        minBet = newMinimumBet;
    }

    function getMinBet() public 
    onlyOwner 
    returns(uint)
    {
        return minBet;
    }

    /* only owner address can transfer ether */
    function ownerTransferEther(address sendTo, uint amount) public
        onlyOwner
    {
        /* safely update contract balance when sending out funds*/
        contractBalance = safeSub(contractBalance, amount);
        /* update max profit */
        setMaxProfit();
        require(sendTo.send(amount));
        LogOwnerTransfer(sendTo, amount);
    }

    /* only owner address can set emergency pause #1 */
    function ownerPauseGame(bool newStatus) public
        onlyOwner
    {
        gamePaused = newStatus;
    }

    /* only owner address can set emergency pause #2 */
    function ownerPausePayouts(bool newPayoutStatus) public
        onlyOwner
    {
        payoutsPaused = newPayoutStatus;
    }


    /* only owner address can set owner address */
    function ownerChangeOwner(address newOwner) public
        onlyOwner
    {
        owner = newOwner;
    }

    /* only owner address can suicide - emergency */
    function ownerkill() public
        onlyOwner
    {
        suicide(owner);
    }

}
function ownerSetMaxProfitAsPercentOfHouse(uint newMaxProfitAsPercent) public
        onlyOwner
    {
        /* restrict to maximum profit of 5% of total house balance*/
        require(newMaxProfitAsPercent <= 50000);
        maxProfitAsPercentOfHouse = newMaxProfitAsPercent;
        setMaxProfit();
    }
/* only owner address can set maxProfitAsPercentOfHouse */