library Position {
    using SafeCast for uint256;
    using SafeMath for uint256;
    using SafeCast for int256;
    using SignedSafeMath for int256;
    using PreciseUnitMath for uint256;

    /* ============ Helper ============ */

    /**
     * Returns whether the SetToken has a default position for a given component (if the real unit is > 0)
     */
    function hasDefaultPosition(ISetToken _setToken, address _component) internal view returns(bool) {
        return _setToken.getDefaultPositionRealUnit(_component) > 0;
    }

    /**
     * Returns whether the SetToken has an external position for a given component (if # of position modules is > 0)
     */
    function hasExternalPosition(ISetToken _setToken, address _component) internal view returns(bool) {
        return _setToken.getExternalPositionModules(_component).length > 0;
    }
    
    /**
     * Returns whether the SetToken component default position real unit is greater than or equal to units passed in.
     */
    function hasSufficientDefaultUnits(ISetToken _setToken, address _component, uint256 _unit) internal view returns(bool) {
        return _setToken.getDefaultPositionRealUnit(_component) >= _unit.toInt256();
    }

    /**
     * Returns whether the SetToken component external position is greater than or equal to the real units passed in.
     */
    function hasSufficientExternalUnits(
        ISetToken _setToken,
        address _component,
        address _positionModule,
        uint256 _unit
    )
        internal
        view
        returns(bool)
    {
       return _setToken.getExternalPositionRealUnit(_component, _positionModule) >= _unit.toInt256();    
    }

    /**
     * If the position does not exist, create a new Position and add to the SetToken. If it already exists,
     * then set the position units. If the new units is 0, remove the position. Handles adding/removing of 
     * components where needed (in light of potential external positions).
     *
     * @param _setToken           Address of SetToken being modified
     * @param _component          Address of the component
     * @param _newUnit            Quantity of Position units - must be >= 0
     */
    function editDefaultPosition(ISetToken _setToken, address _component, uint256 _newUnit) internal {
        bool isPositionFound = hasDefaultPosition(_setToken, _component);
        if (!isPositionFound && _newUnit > 0) {
            // If there is no Default Position and no External Modules, then component does not exist
            if (!hasExternalPosition(_setToken, _component)) {
                _setToken.addComponent(_component);
            }
        } else if (isPositionFound && _newUnit == 0) {
            // If there is a Default Position and no external positions, remove the component
            if (!hasExternalPosition(_setToken, _component)) {
                _setToken.removeComponent(_component);
            }
        }

        _setToken.editDefaultPositionUnit(_component, _newUnit.toInt256());
    }

    /**
     * Update an external position and remove and external positions or components if necessary. The logic flows as follows:
     * 1) If component is not already added then add component and external position. 
     * 2) If component is added but no existing external position using the passed module exists then add the external position.
     * 3) If the existing position is being added to then just update the unit and data
     * 4) If the position is being closed and no other external positions or default positions are associated with the component
     *    then untrack the component and remove external position.
     * 5) If the position is being closed and other existing positions still exist for the component then just remove the
     *    external position.
     *
     * @param _setToken         SetToken being updated
     * @param _component        Component position being updated
     * @param _module           Module external position is associated with
     * @param _newUnit          Position units of new external position
     * @param _data             Arbitrary data associated with the position
     */
    function editExternalPosition(
        ISetToken _setToken,
        address _component,
        address _module,
        int256 _newUnit,
        bytes memory _data
    )
        internal
    {
        if (_newUnit != 0) {
            if (!_setToken.isComponent(_component)) {
                _setToken.addComponent(_component);
                _setToken.addExternalPositionModule(_component, _module);
            } else if (!_setToken.isExternalPositionModule(_component, _module)) {
                _setToken.addExternalPositionModule(_component, _module);
            }
            _setToken.editExternalPositionUnit(_component, _module, _newUnit);
            _setToken.editExternalPositionData(_component, _module, _data);
        } else {
            require(_data.length == 0, "Passed data must be null");
            // If no default or external position remaining then remove component from components array
            if (_setToken.getExternalPositionRealUnit(_component, _module) != 0) {
                address[] memory positionModules = _setToken.getExternalPositionModules(_component);
                if (_setToken.getDefaultPositionRealUnit(_component) == 0 && positionModules.length == 1) {
                    require(positionModules[0] == _module, "External positions must be 0 to remove component");
                    _setToken.removeComponent(_component);
                }
                _setToken.removeExternalPositionModule(_component, _module);
            }
        }
    }

    /**
     * Get total notional amount of Default position
     *
     * @param _setTokenSupply     Supply of SetToken in precise units (10^18)
     * @param _positionUnit       Quantity of Position units
     *
     * @return                    Total notional amount of units
     */
    function getDefaultTotalNotional(uint256 _setTokenSupply, uint256 _positionUnit) internal pure returns (uint256) {
        return _setTokenSupply.preciseMul(_positionUnit);
    }

    /**
     * Get position unit from total notional amount
     *
     * @param _setTokenSupply     Supply of SetToken in precise units (10^18)
     * @param _totalNotional      Total notional amount of component prior to
     * @return                    Default position unit
     */
    function getDefaultPositionUnit(uint256 _setTokenSupply, uint256 _totalNotional) internal pure returns (uint256) {
        return _totalNotional.preciseDiv(_setTokenSupply);
    }

    /**
     * Get the total tracked balance - total supply * position unit
     *
     * @param _setToken           Address of the SetToken
     * @param _component          Address of the component
     * @return                    Notional tracked balance
     */
    function getDefaultTrackedBalance(ISetToken _setToken, address _component) internal view returns(uint256) {
        int256 positionUnit = _setToken.getDefaultPositionRealUnit(_component); 
        return _setToken.totalSupply().preciseMul(positionUnit.toUint256());
    }

    /**
     * Calculates the new default position unit and performs the edit with the new unit
     *
     * @param _setToken                 Address of the SetToken
     * @param _component                Address of the component
     * @param _setTotalSupply           Current SetToken supply
     * @param _componentPreviousBalance Pre-action component balance
     * @return                          Current component balance
     * @return                          Previous position unit
     * @return                          New position unit
     */
    function calculateAndEditDefaultPosition(
        ISetToken _setToken,
        address _component,
        uint256 _setTotalSupply,
        uint256 _componentPreviousBalance
    )
        internal
        returns(uint256, uint256, uint256)
    {
        uint256 currentBalance = IERC20(_component).balanceOf(address(_setToken));
        uint256 positionUnit = _setToken.getDefaultPositionRealUnit(_component).toUint256();

        uint256 newTokenUnit;
        if (currentBalance > 0) {
            newTokenUnit = calculateDefaultEditPositionUnit(
                _setTotalSupply,
                _componentPreviousBalance,
                currentBalance,
                positionUnit
            );
        } else {
            newTokenUnit = 0;
        }

        editDefaultPosition(_setToken, _component, newTokenUnit);

        return (currentBalance, positionUnit, newTokenUnit);
    }

    /**
     * Calculate the new position unit given total notional values pre and post executing an action that changes SetToken state
     * The intention is to make updates to the units without accidentally picking up airdropped assets as well.
     *
     * @param _setTokenSupply     Supply of SetToken in precise units (10^18)
     * @param _preTotalNotional   Total notional amount of component prior to executing action
     * @param _postTotalNotional  Total notional amount of component after the executing action
     * @param _prePositionUnit    Position unit of SetToken prior to executing action
     * @return                    New position unit
     */
    function calculateDefaultEditPositionUnit(
        uint256 _setTokenSupply,
        uint256 _preTotalNotional,
        uint256 _postTotalNotional,
        uint256 _prePositionUnit
    )
        internal
        pure
        returns (uint256)
    {
        // If pre action total notional amount is greater then subtract post action total notional and calculate new position units
        uint256 airdroppedAmount = _preTotalNotional.sub(_prePositionUnit.preciseMul(_setTokenSupply));
        return _postTotalNotional.sub(airdroppedAmount).preciseDiv(_setTokenSupply);
    }
}
/**
 * @title Position
 * @author Set Protocol
 *
 * Collection of helper functions for handling and updating SetToken Positions
 *
 * CHANGELOG:
 *  - Updated editExternalPosition to work when no external position is associated with module
 */
function hasDefaultPosition(ISetToken _setToken, address _component) internal view returns(bool) {
        return _setToken.getDefaultPositionRealUnit(_component) > 0;
    }
/**
 * Returns whether the SetToken has a default position for a given component (if the real unit is > 0)
 */