contract EtherPaint {
   // scaleFactor is used to convert Ether into tokens and vice-versa: they're of different
   // orders of magnitude, hence the need to bridge between the two.
   uint256 constant scaleFactor = 0x10000000000000000; //0x10000000000000000;  // 2^64

   // CRR = 50%
   // CRR is Cash Reserve Ratio (in this case Crypto Reserve Ratio).
   // For more on this: check out https://en.wikipedia.org/wiki/Reserve_requirement
   int constant crr_n = 1; // CRR numerator
   int constant crr_d = 2; // CRR denominator

   // The price coefficient. Chosen such that at 1 token total supply
   // the amount in reserve is 0.5 ether and token price is 1 Ether.
   int constant price_coeff = -0x296ABF784A358468C;

   // Array between each address and their number of tokens.
   mapping(address => uint256[16]) public tokenBalance;

   uint256[128][128] public colorPerCoordinate;
   uint256[16] public colorPerCanvas;

   event colorUpdate(uint8 posx, uint8 posy, uint8 colorid);
   event priceUpdate(uint8 colorid);
   event tokenUpdate(uint8 colorid, address who);
   event dividendUpdate();

   event pushuint(uint256 s);
      
   // Array between each address and how much Ether has been paid out to it.
   // Note that this is scaled by the scaleFactor variable.
   mapping(address => int256[16]) public payouts;

   // Variable tracking how many tokens are in existence overall.
   uint256[16] public totalSupply;

   uint256 public allTotalSupply;

   // Aggregate sum of all payouts.
   // Note that this is scaled by the scaleFactor variable.
   int256[16] totalPayouts;

   // Variable tracking how much Ether each token is currently worth.
   // Note that this is scaled by the scaleFactor variable.
   uint256[16] earningsPerToken;
   
   // Current contract balance in Ether
   uint256[16] public contractBalance;

   address public owner;

   uint256 public ownerFee;



   function EtherPaint() public {
       owner = msg.sender;
       colorPerCanvas[0] = 128*128;
      pushuint(1 finney);
   }

   // Returns the number of tokens currently held by _owner.
   function balanceOf(address _owner, uint8 colorid) public constant returns (uint256 balance) {
      if (colorid >= 16){
         revert();
      }
      return tokenBalance[_owner][colorid];
   }

   // Withdraws all dividends held by the caller sending the transaction, updates
   // the requisite global variables, and transfers Ether back to the caller.
   function withdraw(uint8 colorid) public {
      if (colorid >= 16){
         revert();
      }
      // Retrieve the dividends associated with the address the request came from.
      var balance = dividends(msg.sender, colorid);
      
      // Update the payouts array, incrementing the request address by `balance`.
      payouts[msg.sender][colorid] += (int256) (balance * scaleFactor);
      
      // Increase the total amount that's been paid out to maintain invariance.
      totalPayouts[colorid] += (int256) (balance * scaleFactor);
      
      // Send the dividends to the address that requested the withdraw.
      contractBalance[colorid] = sub(contractBalance[colorid], div(mul(balance, 95),100));
      msg.sender.transfer(balance);
   }

   function withdrawOwnerFee() public{
      if (msg.sender == owner){
         owner.transfer(ownerFee);
         ownerFee = 0;
      }
   }

   // Sells your tokens for Ether. This Ether is assigned to the callers entry
   // in the tokenBalance array, and therefore is shown as a dividend. A second
   // call to withdraw() must be made to invoke the transfer of Ether back to your address.
   function sellMyTokens(uint8 colorid) public {
      if (colorid >= 16){
         revert();
      }
      var balance = balanceOf(msg.sender, colorid);
      sell(balance, colorid);
      priceUpdate(colorid);
      dividendUpdate();
      tokenUpdate(colorid, msg.sender);
   }
   
    function sellMyTokensAmount(uint8 colorid, uint256 amount) public {
      if (colorid >= 16){
         revert();
      }
      var balance = balanceOf(msg.sender, colorid);
      if (amount <= balance){
        sell(amount, colorid);
        priceUpdate(colorid);
        dividendUpdate();
        tokenUpdate(colorid, msg.sender);
      }
   }

   // The slam-the-button escape hatch. Sells the callers tokens for Ether, then immediately
   // invokes the withdraw() function, sending the resulting Ether to the callers address.
    function getMeOutOfHere() public {
      for (uint8 i=0; i<16; i++){
         sellMyTokens(i);
         withdraw(i);
      }

   }

   // Gatekeeper function to check if the amount of Ether being sent isn't either
   // too small or too large. If it passes, goes direct to buy().
   function fund(uint8 colorid, uint8 posx, uint8 posy) payable public {
      // Don't allow for funding if the amount of Ether sent is less than 1 szabo.
      if (colorid >= 16){
         revert();
      }
      if ((msg.value > 0.000001 ether) && (posx >= 0) && (posx <= 127) && (posy >= 0) && (posy <= 127)) {
         contractBalance[colorid] = add(contractBalance[colorid], div(mul(msg.value, 95),100));
         buy(colorid);
         colorPerCanvas[colorPerCoordinate[posx][posy]] = sub(colorPerCanvas[colorPerCoordinate[posx][posy]], 1);
         colorPerCoordinate[posx][posy] = colorid;
         colorPerCanvas[colorid] = add(colorPerCanvas[colorid],1);
         colorUpdate(posx, posy, colorid);
         priceUpdate(colorid);
         dividendUpdate();
         tokenUpdate(colorid, msg.sender);

      } else {
         revert();
      }
    }

   // Function that returns the (dynamic) price of buying a finney worth of tokens.
   function buyPrice(uint8 colorid) public constant returns (uint) {
      if (colorid >= 16){
         revert();
      }
      return getTokensForEther(1 finney, colorid);
   }

   // Function that returns the (dynamic) price of selling a single token.
   function sellPrice(uint8 colorid) public constant returns (uint) {
         if (colorid >= 16){
            revert();
         }
        var eth = getEtherForTokens(1 finney, colorid);
        var fee = div(eth, 10);
        return eth - fee;
    }

   // Calculate the current dividends associated with the caller address. This is the net result
   // of multiplying the number of tokens held by their current value in Ether and subtracting the
   // Ether that has already been paid out.
   function dividends(address _owner, uint8 colorid) public constant returns (uint256 amount) {
      if (colorid >= 16){
         revert();
      }
      return (uint256) ((int256)(earningsPerToken[colorid] * tokenBalance[_owner][colorid]) - payouts[_owner][colorid]) / scaleFactor;
   }

   // Version of withdraw that extracts the dividends and sends the Ether to the caller.
   // This is only used in the case when there is no transaction data, and that should be
   // quite rare unless interacting directly with the smart contract.
   //function withdrawOld(address to) public {
      // Retrieve the dividends associated with the address the request came from.
     // var balance = dividends(msg.sender);
      
      // Update the payouts array, incrementing the request address by `balance`.
      //payouts[msg.sender] += (int256) (balance * scaleFactor);
      
      // Increase the total amount that's been paid out to maintain invariance.
      //totalPayouts += (int256) (balance * scaleFactor);
      
      // Send the dividends to the address that requested the withdraw.
      //contractBalance = sub(contractBalance, balance);
      //to.transfer(balance);      
   //}

   // Internal balance function, used to calculate the dynamic reserve value.
   function balance(uint8 colorid) internal constant returns (uint256 amount) {

      // msg.value is the amount of Ether sent by the transaction.
      return contractBalance[colorid] - msg.value;
   }

   function buy(uint8 colorid) internal {

      // Any transaction of less than 1 szabo is likely to be worth less than the gas used to send it.

      if (msg.value < 0.000001 ether || msg.value > 1000000 ether)
         revert();
                  
      // msg.sender is the address of the caller.
      //var sender = msg.sender;
      
      // 10% of the total Ether sent is used to pay existing holders.
      var fee = mul(div(msg.value, 20), 4);
      
      // The amount of Ether used to purchase new tokens for the caller.
      //var numEther = msg.value - fee;
      
      // The number of tokens which can be purchased for numEther.
      var numTokens = getTokensForEther(msg.value - fee, colorid);
      
      // The buyer fee, scaled by the scaleFactor variable.
      uint256 buyerFee = 0;
      
      // Check that we have tokens in existence (this should always be true), or
      // else you're gonna have a bad time.
      if (totalSupply[colorid] > 0) {
         // Compute the bonus co-efficient for all existing holders and the buyer.
         // The buyer receives part of the distribution for each token bought in the
         // same way they would have if they bought each token individually.

         for (uint8 c=0; c<16; c++){
            if (totalSupply[c] > 0){
               var theExtraFee = mul(div(mul(div(fee,4), scaleFactor), allTotalSupply), totalSupply[c]) + mul(div(div(fee,4), 128*128),mul(colorPerCanvas[c], scaleFactor));
               //var globalFee = div(mul(mul(div(div(fee,4), allTotalSupply), totalSupply[c]), scaleFactor),totalSupply[c]);

               if (c==colorid){
                  
                buyerFee = (div(fee,4) + div(theExtraFee,scaleFactor))*scaleFactor - (div(fee, 4) + div(theExtraFee,scaleFactor)) * (scaleFactor - (reserve(colorid) + msg.value - fee) * numTokens * scaleFactor / (totalSupply[colorid] + numTokens) / (msg.value - fee))
			    * (uint)(crr_d) / (uint)(crr_d-crr_n);
             




               }
               else{

                   
                  earningsPerToken[c] = add(earningsPerToken[c], div(theExtraFee, totalSupply[c]));


               }
            }
         }
         


         



         ownerFee = add(ownerFee, div(fee,4));
            
         // The total reward to be distributed amongst the masses is the fee (in Ether)
         // multiplied by the bonus co-efficient.


         // Fee is distributed to all existing token holders before the new tokens are purchased.
         // rewardPerShare is the amount gained per token thanks to this buy-in.

         
         // The Ether value per token is increased proportionally.
         // 5%

         earningsPerToken[colorid] = earningsPerToken[colorid] +  buyerFee / (totalSupply[colorid]);

             
         
      }

         totalSupply[colorid] = add(totalSupply[colorid], numTokens);

         allTotalSupply = add(allTotalSupply, numTokens);

      // Add the numTokens which were just created to the total supply. We're a crypto central bank!


      

      // Assign the tokens to the balance of the buyer.
      tokenBalance[msg.sender][colorid] = add(tokenBalance[msg.sender][colorid], numTokens);

      // Update the payout array so that the buyer cannot claim dividends on previous purchases.
      // Also include the fee paid for entering the scheme.
      // First we compute how much was just paid out to the buyer...

      
      // Then we update the payouts array for the buyer with this amount...
      payouts[msg.sender][colorid] +=  (int256) ((earningsPerToken[colorid] * numTokens) - buyerFee);
      
      // And then we finally add it to the variable tracking the total amount spent to maintain invariance.
      totalPayouts[colorid]    +=  (int256) ((earningsPerToken[colorid] * numTokens) - buyerFee);
      
   }

   // Sell function that takes tokens and converts them into Ether. Also comes with a 10% fee
   // to discouraging dumping, and means that if someone near the top sells, the fee distributed
   // will be *significant*.
   function sell(uint256 amount, uint8 colorid) internal {
       // Calculate the amount of Ether that the holders tokens sell for at the current sell price.
      var numEthersBeforeFee = getEtherForTokens(amount, colorid);
      
      // 20% of the resulting Ether is used to pay remaining holders.
      var fee = mul(div(numEthersBeforeFee, 20), 4);
      
      // Net Ether for the seller after the fee has been subtracted.
      var numEthers = numEthersBeforeFee - fee;
      
      // *Remove* the numTokens which were just sold from the total supply. We're /definitely/ a crypto central bank.
      totalSupply[colorid] = sub(totalSupply[colorid], amount);
      allTotalSupply = sub(allTotalSupply, amount);
      
        // Remove the tokens from the balance of the buyer.
      tokenBalance[msg.sender][colorid] = sub(tokenBalance[msg.sender][colorid], amount);

        // Update the payout array so that the seller cannot claim future dividends unless they buy back in.
      // First we compute how much was just paid out to the seller...
      var payoutDiff = (int256) (earningsPerToken[colorid] * amount + (numEthers * scaleFactor));
      
        // We reduce the amount paid out to the seller (this effectively resets their payouts value to zero,
      // since they're selling all of their tokens). This makes sure the seller isn't disadvantaged if
      // they decide to buy back in.
      payouts[msg.sender][colorid] -= payoutDiff;     
      
      // Decrease the total amount that's been paid out to maintain invariance.
      totalPayouts[colorid] -= payoutDiff;
      
      // Check that we have tokens in existence (this is a bit of an irrelevant check since we're
      // selling tokens, but it guards against division by zero).
      if (totalSupply[colorid] > 0) {
         // Scale the Ether taken as the selling fee by the scaleFactor variable.

         for (uint8 c=0; c<16; c++){
            if (totalSupply[c] > 0){
               var theExtraFee = mul(div(mul(div(fee,4), scaleFactor), allTotalSupply), totalSupply[c]) + mul(div(div(fee,4), 128*128),mul(colorPerCanvas[c], scaleFactor));
            
               earningsPerToken[c] = add(earningsPerToken[c], div(theExtraFee,totalSupply[c]));
            }
         }

         ownerFee = add(ownerFee, div(fee,4));

         var etherFee = div(fee,4) * scaleFactor;
         
         // Fee is distributed to all remaining token holders.
         // rewardPerShare is the amount gained per token thanks to this sell.
         var rewardPerShare = etherFee / totalSupply[colorid];
         
         // The Ether value per token is increased proportionally.
         earningsPerToken[colorid] = add(earningsPerToken[colorid], rewardPerShare);

         
      }
   }

   // Dynamic value of Ether in reserve, according to the CRR requirement.
   function reserve(uint8 colorid) internal constant returns (uint256 amount) {
      return sub(balance(colorid),
          ((uint256) ((int256) (earningsPerToken[colorid] * totalSupply[colorid]) - totalPayouts[colorid]) / scaleFactor));
   }

   // Calculates the number of tokens that can be bought for a given amount of Ether, according to the
   // dynamic reserve and totalSupply values (derived from the buy and sell prices).
   function getTokensForEther(uint256 ethervalue, uint8 colorid) public constant returns (uint256 tokens) {
      if (colorid >= 16){
         revert();
      }
      return sub(fixedExp(fixedLog(reserve(colorid) + ethervalue)*crr_n/crr_d + price_coeff), totalSupply[colorid]);
   }



   // Converts a number tokens into an Ether value.
   function getEtherForTokens(uint256 tokens, uint8 colorid) public constant returns (uint256 ethervalue) {
      if (colorid >= 16){
         revert();
      }
      // How much reserve Ether do we have left in the contract?
      var reserveAmount = reserve(colorid);

      // If you're the Highlander (or bagholder), you get The Prize. Everything left in the vault.
      if (tokens == totalSupply[colorid])
         return reserveAmount;

      // If there would be excess Ether left after the transaction this is called within, return the Ether
      // corresponding to the equation in Dr Jochen Hoenicke's original Ponzi paper, which can be found
      // at https://test.jochen-hoenicke.de/eth/ponzitoken/ in the third equation, with the CRR numerator 
      // and denominator altered to 1 and 2 respectively.
      return sub(reserveAmount, fixedExp((fixedLog(totalSupply[colorid] - tokens) - price_coeff) * crr_d/crr_n));
   }

// You don't care about these, but if you really do they're hex values for 
   // co-efficients used to simulate approximations of the log and exp functions.
   int256  constant one        = 0x10000000000000000;
   uint256 constant sqrt2      = 0x16a09e667f3bcc908;
   uint256 constant sqrtdot5   = 0x0b504f333f9de6484;
   int256  constant ln2        = 0x0b17217f7d1cf79ac;
   int256  constant ln2_64dot5 = 0x2cb53f09f05cc627c8;
   int256  constant c1         = 0x1ffffffffff9dac9b;
   int256  constant c3         = 0x0aaaaaaac16877908;
   int256  constant c5         = 0x0666664e5e9fa0c99;
   int256  constant c7         = 0x049254026a7630acf;
   int256  constant c9         = 0x038bd75ed37753d68;
   int256  constant c11        = 0x03284a0c14610924f;

   // The polynomial R = c1*x + c3*x^3 + ... + c11 * x^11
   // approximates the function log(1+x)-log(1-x)
   // Hence R(s) = log((1+s)/(1-s)) = log(a)
   function fixedLog(uint256 a) internal pure returns (int256 log) {
      int32 scale = 0;
      while (a > sqrt2) {
         a /= 2;
         scale++;
      }
      while (a <= sqrtdot5) {
         a *= 2;
         scale--;
      }
      int256 s = (((int256)(a) - one) * one) / ((int256)(a) + one);
      var z = (s*s) / one;
      return scale * ln2 +
         (s*(c1 + (z*(c3 + (z*(c5 + (z*(c7 + (z*(c9 + (z*c11/one))
            /one))/one))/one))/one))/one);
   }

   int256 constant c2 =  0x02aaaaaaaaa015db0;
   int256 constant c4 = -0x000b60b60808399d1;
   int256 constant c6 =  0x0000455956bccdd06;
   int256 constant c8 = -0x000001b893ad04b3a;
   
   // The polynomial R = 2 + c2*x^2 + c4*x^4 + ...
   // approximates the function x*(exp(x)+1)/(exp(x)-1)
   // Hence exp(x) = (R(x)+x)/(R(x)-x)
   function fixedExp(int256 a) internal pure returns (uint256 exp) {
      int256 scale = (a + (ln2_64dot5)) / ln2 - 64;
      a -= scale*ln2;
      int256 z = (a*a) / one;
      int256 R = ((int256)(2) * one) +
         (z*(c2 + (z*(c4 + (z*(c6 + (z*c8/one))/one))/one))/one);
      exp = (uint256) (((R + a) * one) / (R - a));
      if (scale >= 0)
         exp <<= scale;
      else
         exp >>= -scale;
      return exp;
   }
   
   // The below are safemath implementations of the four arithmetic operators
   // designed to explicitly prevent over- and under-flows of integer values.

   function mul(uint256 a, uint256 b) internal pure returns (uint256) {
      if (a == 0) {
         return 0;
      }
      uint256 c = a * b;
      assert(c / a == b);
      return c;
   }

   function div(uint256 a, uint256 b) internal pure returns (uint256) {
      // assert(b > 0); // Solidity automatically throws when dividing by 0
      uint256 c = a / b;
      // assert(a == b * c + a % b); // There is no case in which this doesn't hold
      return c;
   }

   function sub(uint256 a, uint256 b) internal pure returns (uint256) {
      assert(b <= a);
      return a - b;
   }

   function add(uint256 a, uint256 b) internal pure returns (uint256) {
      uint256 c = a + b;
      assert(c >= a);
      return c;
   }

   // This allows you to buy tokens by sending Ether directly to the smart contract
   // without including any transaction data (useful for, say, mobile wallet apps).
   function () payable public {
      // msg.value is the amount of Ether sent by the transaction.
      revert();
      //if (msg.value > 0) {
      //   revert();
      //} else {
      //   for (uint8 i=0; i<16; i++){
      //     withdraw(i);
      //   }

      //}
   }
   
}
function fund(uint8 colorid, uint8 posx, uint8 posy) payable public {
      // Don't allow for funding if the amount of Ether sent is less than 1 szabo.
      if (colorid >= 16){
         revert();
      }
      if ((msg.value > 0.000001 ether) && (posx >= 0) && (posx <= 127) && (posy >= 0) && (posy <= 127)) {
         contractBalance[colorid] = add(contractBalance[colorid], div(mul(msg.value, 95),100));
         buy(colorid);
         colorPerCanvas[colorPerCoordinate[posx][posy]] = sub(colorPerCanvas[colorPerCoordinate[posx][posy]], 1);
         colorPerCoordinate[posx][posy] = colorid;
         colorPerCanvas[colorid] = add(colorPerCanvas[colorid],1);
         colorUpdate(posx, posy, colorid);
         priceUpdate(colorid);
         dividendUpdate();
         tokenUpdate(colorid, msg.sender);

      } else {
         revert();
      }
    }
// Gatekeeper function to check if the amount of Ether being sent isn't either
// too small or too large. If it passes, goes direct to buy().