contract ABDKMathQuad {
/*
 * ABDK Math Quad Smart Contract Library.  Copyright © 2019 by ABDK Consulting.
 * Author: Mikhail Vladimirov <mikhail.vladimirov@gmail.com>
 */

/**
 * Smart contract library of mathematical functions operating with IEEE 754
 * quadruple-precision binary floating-point numbers (quadruple precision
 * numbers).  As long as quadruple precision numbers are 16-bytes long, they are
 * represented by bytes16 type.
 */
  /**
   * 0.
   */
  bytes16 private constant POSITIVE_ZERO = 0x00000000000000000000000000000000;

  /**
   * -0.
   */
  bytes16 private constant NEGATIVE_ZERO = 0x80000000000000000000000000000000;

  /**
   * +Infinity.
   */
  bytes16 private constant POSITIVE_INFINITY = 0x7FFF0000000000000000000000000000;

  /**
   * -Infinity.
   */
  bytes16 private constant NEGATIVE_INFINITY = 0xFFFF0000000000000000000000000000;

  /**
   * Canonical NaN value.
   */
  bytes16 private constant NaN = 0x7FFF8000000000000000000000000000;

  /**
   * Convert unsigned 256-bit integer number into quadruple precision number.
   *
   * @param x unsigned 256-bit integer number
   * @return quadruple precision number
   */
  function fromUInt (uint256 x) internal pure returns (bytes16) {
    if (x == 0) return bytes16 (0);
    else {
      uint256 result = x;

      uint256 msb = msb (result);
      if (msb < 112) result <<= 112 - msb;
      else if (msb > 112) result >>= msb - 112;

      result = result & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF | 16383 + msb << 112;

      return bytes16 (uint128 (result));
    }
  }

  /**
   * Convert quadruple precision number into unsigned 256-bit integer number
   * rounding towards zero.  Revert on underflow.  Note, that negative floating
   * point numbers in range (-1.0 .. 0.0) may be converted to unsigned integer
   * without error, because they are rounded to zero.
   *
   * @param x quadruple precision number
   * @return unsigned 256-bit integer number
   */
  function toUInt (bytes16 x) internal pure returns (uint256) {
    uint256 exponent = uint128 (x) >> 112 & 0x7FFF;

    if (exponent < 16383) return 0; // Underflow

    require (uint128 (x) < 0x80000000000000000000000000000000); // Negative

    require (exponent <= 16638); // Overflow
    uint256 result = uint256 (uint128 (x)) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF |
      0x10000000000000000000000000000;

    if (exponent < 16495) result >>= 16495 - exponent;
    else if (exponent > 16495) result <<= exponent - 16495;

    return result;
  }

  /**
   * Calculate x + y.  Special values behave in the following way:
   *
   * NaN + x = NaN for any x.
   * Infinity + x = Infinity for any finite x.
   * -Infinity + x = -Infinity for any finite x.
   * Infinity + Infinity = Infinity.
   * -Infinity + -Infinity = -Infinity.
   * Infinity + -Infinity = -Infinity + Infinity = NaN.
   *
   * @param x quadruple precision number
   * @param y quadruple precision number
   * @return quadruple precision number
   */
  function addABDK (bytes16 x, bytes16 y) internal pure returns (bytes16) {
    uint256 xExponent = uint128 (x) >> 112 & 0x7FFF;
    uint256 yExponent = uint128 (y) >> 112 & 0x7FFF;

    if (xExponent == 0x7FFF) {
      if (yExponent == 0x7FFF) { 
        if (x == y) return x;
        else return NaN;
      } else return x; 
    } else if (yExponent == 0x7FFF) return y;
    else {
      bool xSign = uint128 (x) >= 0x80000000000000000000000000000000;
      uint256 xSignifier = uint128 (x) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (xExponent == 0) xExponent = 1;
      else xSignifier |= 0x10000000000000000000000000000;

      bool ySign = uint128 (y) >= 0x80000000000000000000000000000000;
      uint256 ySignifier = uint128 (y) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (yExponent == 0) yExponent = 1;
      else ySignifier |= 0x10000000000000000000000000000;

      if (xSignifier == 0) return y == NEGATIVE_ZERO ? POSITIVE_ZERO : y;
      else if (ySignifier == 0) return x == NEGATIVE_ZERO ? POSITIVE_ZERO : x;
      else {
        int256 delta = int256 (xExponent) - int256 (yExponent);
  
        if (xSign == ySign) {
          if (delta > 112) return x;
          else if (delta > 0) ySignifier >>= delta;
          else if (delta < -112) return y;
          else if (delta < 0) {
            xSignifier >>= -delta;
            xExponent = yExponent;
          }
  
          xSignifier += ySignifier;
  
          if (xSignifier >= 0x20000000000000000000000000000) {
            xSignifier >>= 1;
            xExponent += 1;
          }
  
          if (xExponent == 0x7FFF)
            return xSign ? NEGATIVE_INFINITY : POSITIVE_INFINITY;
          else {
            if (xSignifier < 0x10000000000000000000000000000) xExponent = 0;
            else xSignifier &= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
  
            return bytes16 (uint128 (
                (xSign ? 0x80000000000000000000000000000000 : 0) |
                (xExponent << 112) |
                xSignifier)); 
          }
        } else {
          if (delta > 0) {
            xSignifier <<= 1;
            xExponent -= 1;
          } else if (delta < 0) {
            ySignifier <<= 1;
            xExponent = yExponent - 1;
          }

          if (delta > 112) ySignifier = 1;
          else if (delta > 1) ySignifier = (ySignifier - 1 >> delta - 1) + 1;
          else if (delta < -112) xSignifier = 1;
          else if (delta < -1) xSignifier = (xSignifier - 1 >> -delta - 1) + 1;

          if (xSignifier >= ySignifier) xSignifier -= ySignifier;
          else {
            xSignifier = ySignifier - xSignifier;
            xSign = ySign;
          }

          if (xSignifier == 0)
            return POSITIVE_ZERO;

          uint256 msb = msb (xSignifier);

          if (msb == 113) {
            xSignifier = xSignifier >> 1 & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
            xExponent += 1;
          } else if (msb < 112) {
            uint256 shift = 112 - msb;
            if (xExponent > shift) {
              xSignifier = xSignifier << shift & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
              xExponent -= shift;
            } else {
              xSignifier <<= xExponent - 1;
              xExponent = 0;
            }
          } else xSignifier &= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;

          if (xExponent == 0x7FFF)
            return xSign ? NEGATIVE_INFINITY : POSITIVE_INFINITY;
          else return bytes16 (uint128 (
              (xSign ? 0x80000000000000000000000000000000 : 0) |
              (xExponent << 112) |
              xSignifier));
        }
      }
    }
  }

  /**
   * Calculate x - y.  Special values behave in the following way:
   *
   * NaN - x = NaN for any x.
   * Infinity - x = Infinity for any finite x.
   * -Infinity - x = -Infinity for any finite x.
   * Infinity - -Infinity = Infinity.
   * -Infinity - Infinity = -Infinity.
   * Infinity - Infinity = -Infinity - -Infinity = NaN.
   *
   * @param x quadruple precision number
   * @param y quadruple precision number
   * @return quadruple precision number
   */
  function subABDK (bytes16 x, bytes16 y) internal pure returns (bytes16) {
    return addABDK(x, y ^ 0x80000000000000000000000000000000);
  }

  /**
   * Calculate x * y.  Special values behave in the following way:
   *
   * NaN * x = NaN for any x.
   * Infinity * x = Infinity for any finite positive x.
   * Infinity * x = -Infinity for any finite negative x.
   * -Infinity * x = -Infinity for any finite positive x.
   * -Infinity * x = Infinity for any finite negative x.
   * Infinity * 0 = NaN.
   * -Infinity * 0 = NaN.
   * Infinity * Infinity = Infinity.
   * Infinity * -Infinity = -Infinity.
   * -Infinity * Infinity = -Infinity.
   * -Infinity * -Infinity = Infinity.
   *
   * @param x quadruple precision number
   * @param y quadruple precision number
   * @return quadruple precision number
   */
  function mulABDK (bytes16 x, bytes16 y) internal pure returns (bytes16) {
    uint256 xExponent = uint128 (x) >> 112 & 0x7FFF;
    uint256 yExponent = uint128 (y) >> 112 & 0x7FFF;

    if (xExponent == 0x7FFF) {
      if (yExponent == 0x7FFF) {
        if (x == y) return x ^ y & 0x80000000000000000000000000000000;
        else if (x ^ y == 0x80000000000000000000000000000000) return x | y;
        else return NaN;
      } else {
        if (y & 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF == 0) return NaN;
        else return x ^ y & 0x80000000000000000000000000000000;
      }
    } else if (yExponent == 0x7FFF) {
        if (x & 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF == 0) return NaN;
        else return y ^ x & 0x80000000000000000000000000000000;
    } else {
      uint256 xSignifier = uint128 (x) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (xExponent == 0) xExponent = 1;
      else xSignifier |= 0x10000000000000000000000000000;

      uint256 ySignifier = uint128 (y) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (yExponent == 0) yExponent = 1;
      else ySignifier |= 0x10000000000000000000000000000;

      xSignifier *= ySignifier;
      if (xSignifier == 0)
        return (x ^ y) & 0x80000000000000000000000000000000 > 0 ?
            NEGATIVE_ZERO : POSITIVE_ZERO;

      xExponent += yExponent;

      uint256 msb =
        xSignifier >= 0x200000000000000000000000000000000000000000000000000000000 ? 225 :
        xSignifier >= 0x100000000000000000000000000000000000000000000000000000000 ? 224 :
        msb (xSignifier);

      if (xExponent + msb < 16496) { // Underflow
        xExponent = 0;
        xSignifier = 0;
      } else if (xExponent + msb < 16608) { // Subnormal
        if (xExponent < 16496)
          xSignifier >>= 16496 - xExponent;
        else if (xExponent > 16496)
          xSignifier <<= xExponent - 16496;
        xExponent = 0;
      } else if (xExponent + msb > 49373) {
        xExponent = 0x7FFF;
        xSignifier = 0;
      } else {
        if (msb > 112)
          xSignifier >>= msb - 112;
        else if (msb < 112)
          xSignifier <<= 112 - msb;

        xSignifier &= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;

        xExponent = xExponent + msb - 16607;
      }

      return bytes16 (uint128 (uint128 ((x ^ y) & 0x80000000000000000000000000000000) |
          xExponent << 112 | xSignifier));
    }
  }

  /**
   * Calculate x / y.  Special values behave in the following way:
   *
   * NaN / x = NaN for any x.
   * x / NaN = NaN for any x.
   * Infinity / x = Infinity for any finite non-negative x.
   * Infinity / x = -Infinity for any finite negative x including -0.
   * -Infinity / x = -Infinity for any finite non-negative x.
   * -Infinity / x = Infinity for any finite negative x including -0.
   * x / Infinity = 0 for any finite non-negative x.
   * x / -Infinity = -0 for any finite non-negative x.
   * x / Infinity = -0 for any finite non-negative x including -0.
   * x / -Infinity = 0 for any finite non-negative x including -0.
   * 
   * Infinity / Infinity = NaN.
   * Infinity / -Infinity = -NaN.
   * -Infinity / Infinity = -NaN.
   * -Infinity / -Infinity = NaN.
   *
   * Division by zero behaves in the following way:
   *
   * x / 0 = Infinity for any finite positive x.
   * x / -0 = -Infinity for any finite positive x.
   * x / 0 = -Infinity for any finite negative x.
   * x / -0 = Infinity for any finite negative x.
   * 0 / 0 = NaN.
   * 0 / -0 = NaN.
   * -0 / 0 = NaN.
   * -0 / -0 = NaN.
   *
   * @param x quadruple precision number
   * @param y quadruple precision number
   * @return quadruple precision number
   */
  function divABDK (bytes16 x, bytes16 y) internal pure returns (bytes16) {
    uint256 xExponent = uint128 (x) >> 112 & 0x7FFF;
    uint256 yExponent = uint128 (y) >> 112 & 0x7FFF;

    if (xExponent == 0x7FFF) {
      if (yExponent == 0x7FFF) return NaN;
      else return x ^ y & 0x80000000000000000000000000000000;
    } else if (yExponent == 0x7FFF) {
      if (y & 0x0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF != 0) return NaN;
      else return POSITIVE_ZERO | (x ^ y) & 0x80000000000000000000000000000000;
    } else if (y & 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF == 0) {
      if (x & 0x7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF == 0) return NaN;
      else return POSITIVE_INFINITY | (x ^ y) & 0x80000000000000000000000000000000;
    } else {
      uint256 ySignifier = uint128 (y) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (yExponent == 0) yExponent = 1;
      else ySignifier |= 0x10000000000000000000000000000;

      uint256 xSignifier = uint128 (x) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (xExponent == 0) {
        if (xSignifier != 0) {
          uint shift = 226 - msb (xSignifier);

          xSignifier <<= shift;

          xExponent = 1;
          yExponent += shift - 114;
        }
      }
      else {
        xSignifier = (xSignifier | 0x10000000000000000000000000000) << 114;
      }

      xSignifier = xSignifier / ySignifier;
      if (xSignifier == 0)
        return (x ^ y) & 0x80000000000000000000000000000000 > 0 ?
            NEGATIVE_ZERO : POSITIVE_ZERO;

      assert (xSignifier >= 0x1000000000000000000000000000);

      uint256 msb =
        xSignifier >= 0x80000000000000000000000000000 ? msb (xSignifier) :
        xSignifier >= 0x40000000000000000000000000000 ? 114 :
        xSignifier >= 0x20000000000000000000000000000 ? 113 : 112;

      if (xExponent + msb > yExponent + 16497) { // Overflow
        xExponent = 0x7FFF;
        xSignifier = 0;
      } else if (xExponent + msb + 16380  < yExponent) { // Underflow
        xExponent = 0;
        xSignifier = 0;
      } else if (xExponent + msb + 16268  < yExponent) { // Subnormal
        if (xExponent + 16380 > yExponent)
          xSignifier <<= xExponent + 16380 - yExponent;
        else if (xExponent + 16380 < yExponent)
          xSignifier >>= yExponent - xExponent - 16380;

        xExponent = 0;
      } else { // Normal
        if (msb > 112)
          xSignifier >>= msb - 112;

        xSignifier &= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;

        xExponent = xExponent + msb + 16269 - yExponent;
      }

      return bytes16 (uint128 (uint128 ((x ^ y) & 0x80000000000000000000000000000000) |
          xExponent << 112 | xSignifier));
    }
  }

  /**
   * Calculate 2^x.
   *
   * @param x quadruple precision number
   * @return quadruple precision number
   */
  function pow_2 (bytes16 x) internal pure returns (bytes16) {
    bool xNegative = uint128 (x) > 0x80000000000000000000000000000000;
    uint256 xExponent = uint128 (x) >> 112 & 0x7FFF;
    uint256 xSignifier = uint128 (x) & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;

    if (xExponent == 0x7FFF && xSignifier != 0) return NaN;
    else if (xExponent > 16397)
      return xNegative ? POSITIVE_ZERO : POSITIVE_INFINITY;
    else if (xExponent < 16255)
      return 0x3FFF0000000000000000000000000000;
    else {
      if (xExponent == 0) xExponent = 1;
      else xSignifier |= 0x10000000000000000000000000000;

      if (xExponent > 16367)
        xSignifier <<= xExponent - 16367;
      else if (xExponent < 16367)
        xSignifier >>= 16367 - xExponent;

      if (xNegative && xSignifier > 0x406E00000000000000000000000000000000)
        return POSITIVE_ZERO;

      if (!xNegative && xSignifier > 0x3FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)
        return POSITIVE_INFINITY;

      uint256 resultExponent = xSignifier >> 128;
      xSignifier &= 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
      if (xNegative && xSignifier != 0) {
        xSignifier = ~xSignifier;
        resultExponent += 1;
      }

      uint256 resultSignifier = 0x80000000000000000000000000000000;
      if (xSignifier & 0x80000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x16A09E667F3BCC908B2FB1366EA957D3E >> 128;
      if (xSignifier & 0x40000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1306FE0A31B7152DE8D5A46305C85EDEC >> 128;
      if (xSignifier & 0x20000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1172B83C7D517ADCDF7C8C50EB14A791F >> 128;
      if (xSignifier & 0x10000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10B5586CF9890F6298B92B71842A98363 >> 128;
      if (xSignifier & 0x8000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1059B0D31585743AE7C548EB68CA417FD >> 128;
      if (xSignifier & 0x4000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x102C9A3E778060EE6F7CACA4F7A29BDE8 >> 128;
      if (xSignifier & 0x2000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10163DA9FB33356D84A66AE336DCDFA3F >> 128;
      if (xSignifier & 0x1000000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100B1AFA5ABCBED6129AB13EC11DC9543 >> 128;
      if (xSignifier & 0x800000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10058C86DA1C09EA1FF19D294CF2F679B >> 128;
      if (xSignifier & 0x400000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1002C605E2E8CEC506D21BFC89A23A00F >> 128;
      if (xSignifier & 0x200000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100162F3904051FA128BCA9C55C31E5DF >> 128;
      if (xSignifier & 0x100000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000B175EFFDC76BA38E31671CA939725 >> 128;
      if (xSignifier & 0x80000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100058BA01FB9F96D6CACD4B180917C3D >> 128;
      if (xSignifier & 0x40000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10002C5CC37DA9491D0985C348C68E7B3 >> 128;
      if (xSignifier & 0x20000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000162E525EE054754457D5995292026 >> 128;
      if (xSignifier & 0x10000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000B17255775C040618BF4A4ADE83FC >> 128;
      if (xSignifier & 0x8000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000058B91B5BC9AE2EED81E9B7D4CFAB >> 128;
      if (xSignifier & 0x4000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100002C5C89D5EC6CA4D7C8ACC017B7C9 >> 128;
      if (xSignifier & 0x2000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000162E43F4F831060E02D839A9D16D >> 128;
      if (xSignifier & 0x1000000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000B1721BCFC99D9F890EA06911763 >> 128;
      if (xSignifier & 0x800000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000058B90CF1E6D97F9CA14DBCC1628 >> 128;
      if (xSignifier & 0x400000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000002C5C863B73F016468F6BAC5CA2B >> 128;
      if (xSignifier & 0x200000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000162E430E5A18F6119E3C02282A5 >> 128;
      if (xSignifier & 0x100000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000B1721835514B86E6D96EFD1BFE >> 128;
      if (xSignifier & 0x80000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000058B90C0B48C6BE5DF846C5B2EF >> 128;
      if (xSignifier & 0x40000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000002C5C8601CC6B9E94213C72737A >> 128;
      if (xSignifier & 0x20000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000162E42FFF037DF38AA2B219F06 >> 128;
      if (xSignifier & 0x10000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000B17217FBA9C739AA5819F44F9 >> 128;
      if (xSignifier & 0x8000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000058B90BFCDEE5ACD3C1CEDC823 >> 128;
      if (xSignifier & 0x4000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000002C5C85FE31F35A6A30DA1BE50 >> 128;
      if (xSignifier & 0x2000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000162E42FF0999CE3541B9FFFCF >> 128;
      if (xSignifier & 0x1000000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000B17217F80F4EF5AADDA45554 >> 128;
      if (xSignifier & 0x800000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000058B90BFBF8479BD5A81B51AD >> 128;
      if (xSignifier & 0x400000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000002C5C85FDF84BD62AE30A74CC >> 128;
      if (xSignifier & 0x200000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000162E42FEFB2FED257559BDAA >> 128;
      if (xSignifier & 0x100000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000B17217F7D5A7716BBA4A9AE >> 128;
      if (xSignifier & 0x80000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000058B90BFBE9DDBAC5E109CCE >> 128;
      if (xSignifier & 0x40000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000002C5C85FDF4B15DE6F17EB0D >> 128;
      if (xSignifier & 0x20000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000162E42FEFA494F1478FDE05 >> 128;
      if (xSignifier & 0x10000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000B17217F7D20CF927C8E94C >> 128;
      if (xSignifier & 0x8000000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000058B90BFBE8F71CB4E4B33D >> 128;
      if (xSignifier & 0x4000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000002C5C85FDF477B662B26945 >> 128;
      if (xSignifier & 0x2000000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000162E42FEFA3AE53369388C >> 128;
      if (xSignifier & 0x1000000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000B17217F7D1D351A389D40 >> 128;
      if (xSignifier & 0x800000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000058B90BFBE8E8B2D3D4EDE >> 128;
      if (xSignifier & 0x400000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000002C5C85FDF4741BEA6E77E >> 128;
      if (xSignifier & 0x200000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000162E42FEFA39FE95583C2 >> 128;
      if (xSignifier & 0x100000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000B17217F7D1CFB72B45E1 >> 128;
      if (xSignifier & 0x80000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000058B90BFBE8E7CC35C3F0 >> 128;
      if (xSignifier & 0x40000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000002C5C85FDF473E242EA38 >> 128;
      if (xSignifier & 0x20000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000162E42FEFA39F02B772C >> 128;
      if (xSignifier & 0x10000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000B17217F7D1CF7D83C1A >> 128;
      if (xSignifier & 0x8000000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000058B90BFBE8E7BDCBE2E >> 128;
      if (xSignifier & 0x4000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000002C5C85FDF473DEA871F >> 128;
      if (xSignifier & 0x2000000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000162E42FEFA39EF44D91 >> 128;
      if (xSignifier & 0x1000000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000B17217F7D1CF79E949 >> 128;
      if (xSignifier & 0x800000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000058B90BFBE8E7BCE544 >> 128;
      if (xSignifier & 0x400000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000002C5C85FDF473DE6ECA >> 128;
      if (xSignifier & 0x200000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000162E42FEFA39EF366F >> 128;
      if (xSignifier & 0x100000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000B17217F7D1CF79AFA >> 128;
      if (xSignifier & 0x80000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000058B90BFBE8E7BCD6D >> 128;
      if (xSignifier & 0x40000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000002C5C85FDF473DE6B2 >> 128;
      if (xSignifier & 0x20000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000162E42FEFA39EF358 >> 128;
      if (xSignifier & 0x10000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000B17217F7D1CF79AB >> 128;
      if (xSignifier & 0x8000000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000058B90BFBE8E7BCD5 >> 128;
      if (xSignifier & 0x4000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000002C5C85FDF473DE6A >> 128;
      if (xSignifier & 0x2000000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000162E42FEFA39EF34 >> 128;
      if (xSignifier & 0x1000000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000B17217F7D1CF799 >> 128;
      if (xSignifier & 0x800000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000058B90BFBE8E7BCC >> 128;
      if (xSignifier & 0x400000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000002C5C85FDF473DE5 >> 128;
      if (xSignifier & 0x200000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000162E42FEFA39EF2 >> 128;
      if (xSignifier & 0x100000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000B17217F7D1CF78 >> 128;
      if (xSignifier & 0x80000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000058B90BFBE8E7BB >> 128;
      if (xSignifier & 0x40000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000002C5C85FDF473DD >> 128;
      if (xSignifier & 0x20000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000162E42FEFA39EE >> 128;
      if (xSignifier & 0x10000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000B17217F7D1CF6 >> 128;
      if (xSignifier & 0x8000000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000058B90BFBE8E7A >> 128;
      if (xSignifier & 0x4000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000002C5C85FDF473C >> 128;
      if (xSignifier & 0x2000000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000162E42FEFA39D >> 128;
      if (xSignifier & 0x1000000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000B17217F7D1CE >> 128;
      if (xSignifier & 0x800000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000058B90BFBE8E6 >> 128;
      if (xSignifier & 0x400000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000002C5C85FDF472 >> 128;
      if (xSignifier & 0x200000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000162E42FEFA38 >> 128;
      if (xSignifier & 0x100000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000B17217F7D1B >> 128;
      if (xSignifier & 0x80000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000058B90BFBE8D >> 128;
      if (xSignifier & 0x40000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000002C5C85FDF46 >> 128;
      if (xSignifier & 0x20000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000162E42FEFA2 >> 128;
      if (xSignifier & 0x10000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000B17217F7D0 >> 128;
      if (xSignifier & 0x8000000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000058B90BFBE7 >> 128;
      if (xSignifier & 0x4000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000002C5C85FDF3 >> 128;
      if (xSignifier & 0x2000000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000162E42FEF9 >> 128;
      if (xSignifier & 0x1000000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000B17217F7C >> 128;
      if (xSignifier & 0x800000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000058B90BFBD >> 128;
      if (xSignifier & 0x400000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000002C5C85FDE >> 128;
      if (xSignifier & 0x200000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000162E42FEE >> 128;
      if (xSignifier & 0x100000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000B17217F6 >> 128;
      if (xSignifier & 0x80000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000058B90BFA >> 128;
      if (xSignifier & 0x40000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000002C5C85FC >> 128;
      if (xSignifier & 0x20000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000162E42FD >> 128;
      if (xSignifier & 0x10000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000B17217E >> 128;
      if (xSignifier & 0x8000000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000058B90BE >> 128;
      if (xSignifier & 0x4000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000002C5C85E >> 128;
      if (xSignifier & 0x2000000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000162E42E >> 128;
      if (xSignifier & 0x1000000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000B17216 >> 128;
      if (xSignifier & 0x800000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000058B90A >> 128;
      if (xSignifier & 0x400000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000002C5C84 >> 128;
      if (xSignifier & 0x200000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000162E41 >> 128;
      if (xSignifier & 0x100000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000000B1720 >> 128;
      if (xSignifier & 0x80000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000058B8F >> 128;
      if (xSignifier & 0x40000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000002C5C7 >> 128;
      if (xSignifier & 0x20000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000000162E3 >> 128;
      if (xSignifier & 0x10000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000000B171 >> 128;
      if (xSignifier & 0x8000 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000000058B8 >> 128;
      if (xSignifier & 0x4000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000002C5B >> 128;
      if (xSignifier & 0x2000 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000000162D >> 128;
      if (xSignifier & 0x1000 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000000B16 >> 128;
      if (xSignifier & 0x800 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000000058A >> 128;
      if (xSignifier & 0x400 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000000002C4 >> 128;
      if (xSignifier & 0x200 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000000161 >> 128;
      if (xSignifier & 0x100 > 0) resultSignifier = resultSignifier * 0x1000000000000000000000000000000B0 >> 128;
      if (xSignifier & 0x80 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000000057 >> 128;
      if (xSignifier & 0x40 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000000002B >> 128;
      if (xSignifier & 0x20 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000000015 >> 128;
      if (xSignifier & 0x10 > 0) resultSignifier = resultSignifier * 0x10000000000000000000000000000000A >> 128;
      if (xSignifier & 0x8 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000000004 >> 128;
      if (xSignifier & 0x4 > 0) resultSignifier = resultSignifier * 0x100000000000000000000000000000001 >> 128;

      if (!xNegative) {
        resultSignifier = resultSignifier >> 15 & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
        resultExponent += 0x3FFF;
      } else if (resultExponent <= 0x3FFE) {
        resultSignifier = resultSignifier >> 15 & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFF;
        resultExponent = 0x3FFF - resultExponent;
      } else {
        resultSignifier = resultSignifier >> resultExponent - 16367;
        resultExponent = 0;
      }

      return bytes16 (uint128 (resultExponent << 112 | resultSignifier));
    }
  }

  /**
   * Calculate e^x.
   *
   * @param x quadruple precision number
   * @return quadruple precision number
   */
  function exp (bytes16 x) internal pure returns (bytes16) {
    return pow_2 (mulABDK (x, 0x3FFF71547652B82FE1777D0FFDA0D23A));
  }
  
  function msb (uint256 x) private pure returns (uint256) {
    require (x > 0);

    uint256 result = 0;

    if (x >= 0x100000000000000000000000000000000) { x >>= 128; result += 128; }
    if (x >= 0x10000000000000000) { x >>= 64; result += 64; }
    if (x >= 0x100000000) { x >>= 32; result += 32; }
    if (x >= 0x10000) { x >>= 16; result += 16; }
    if (x >= 0x100) { x >>= 8; result += 8; }
    if (x >= 0x10) { x >>= 4; result += 4; }
    if (x >= 0x4) { x >>= 2; result += 2; }
    if (x >= 0x2) result += 1; // No need to shift x anymore

    return result;
  }
  
  function totalSupplyAtTime (uint t) internal pure returns (bytes16 fin) {
      bytes16 xQuad = fromUInt(t);
      bytes16 xQuadSub = subABDK(xQuad, 0x4016e133800000000000000000000000);
      bytes16 exponent = mulABDK(xQuadSub, 0xbfea0c6f7a0b5ed8d36b4c7f34938583);
      bytes16 expExp = exp(exponent);
      bytes16 bottom = addABDK(0x3fff0000000000000000000000000000, expExp);
      bytes16 whole = divABDK(0x402a22db571485000000000000000000, bottom);
      fin = addABDK(whole, 0x401f73b9fbd700000000000000000000);
  }
  
}
function subABDK (bytes16 x, bytes16 y) internal pure returns (bytes16) {
    return addABDK(x, y ^ 0x80000000000000000000000000000000);
  }
/**
 * Calculate x - y.  Special values behave in the following way:
 *
 * NaN - x = NaN for any x.
 * Infinity - x = Infinity for any finite x.
 * -Infinity - x = -Infinity for any finite x.
 * Infinity - -Infinity = Infinity.
 * -Infinity - Infinity = -Infinity.
 * Infinity - Infinity = -Infinity - -Infinity = NaN.
 *
 * @param x quadruple precision number
 * @param y quadruple precision number
 * @return quadruple precision number
 */