contract DiceGameToken is ERC20, Ownable {
    using SafeMath for uint256;

    string public constant name = "DiceGame Token";
    string public constant symbol = "DICE";
    uint8 public constant decimals = 18;

    mapping (address => uint256) private balances;
    mapping (address => mapping (address => uint256)) internal allowed;

    event Mint(address indexed to, uint256 amount);
    event MintFinished();

    bool public mintingFinished = false;

    uint256 private totalSupply_;

    modifier canTransfer() {
        require(mintingFinished);
        _;
    }

    /**
    * @dev total number of tokens in existence
    */
    function totalSupply() public view returns (uint256) {
        return totalSupply_;
    }

    /**
    * @dev transfer token for a specified address
    * @param _to The address to transfer to.
    * @param _value The amount to be transferred.
    */
    function transfer(address _to, uint256 _value) public canTransfer returns (bool) {
        require(_to != address(0));
        require(_value <= balances[msg.sender]);

        // SafeMath.sub will throw if there is not enough balance.
        balances[msg.sender] = balances[msg.sender].sub(_value);
        balances[_to] = balances[_to].add(_value);
        Transfer(msg.sender, _to, _value);
        return true;
    }

    /**
    * @dev Gets the balance of the specified address.
    * @param _owner The address to query the the balance of.
    * @return An uint256 representing the amount owned by the passed address.
    */
    function balanceOf(address _owner) public view returns (uint256 balance) {
        return balances[_owner];
    }

    /**
    * @dev Transfer tokens from one address to another
    * @param _from address The address which you want to send tokens from
    * @param _to address The address which you want to transfer to
    * @param _value uint256 the amount of tokens to be transferred
    */
    function transferFrom(address _from, address _to, uint256 _value) public canTransfer returns (bool) {
        require(_to != address(0));
        require(_value <= balances[_from]);
        require(_value <= allowed[_from][msg.sender]);

        balances[_from] = balances[_from].sub(_value);
        balances[_to] = balances[_to].add(_value);
        allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value);
        Transfer(_from, _to, _value);
        return true;
    }

    /**
    * @dev Approve the passed address to spend the specified amount of tokens on behalf of msg.sender.
    *
    * Beware that changing an allowance with this method brings the risk that someone may use both the old
    * and the new allowance by unfortunate transaction ordering. One possible solution to mitigate this
    * race condition is to first reduce the spender's allowance to 0 and set the desired value afterwards:
    * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
    * @param _spender The address which will spend the funds.
    * @param _value The amount of tokens to be spent.
    */
    function approve(address _spender, uint256 _value) public returns (bool) {
        allowed[msg.sender][_spender] = _value;
        Approval(msg.sender, _spender, _value);
        return true;
    }

    /**
    * @dev Function to check the amount of tokens that an owner allowed to a spender.
    * @param _owner address The address which owns the funds.
    * @param _spender address The address which will spend the funds.
    * @return A uint256 specifying the amount of tokens still available for the spender.
    */
    function allowance(address _owner, address _spender) public view returns (uint256) {
        return allowed[_owner][_spender];
    }

    /**
    * @dev Increase the amount of tokens that an owner allowed to a spender.
    *
    * approve should be called when allowed[_spender] == 0. To increment
    * allowed value is better to use this function to avoid 2 calls (and wait until
    * the first transaction is mined)
    * From MonolithDAO Token.sol
    * @param _spender The address which will spend the funds.
    * @param _addedValue The amount of tokens to increase the allowance by.
    */
    function increaseApproval(address _spender, uint _addedValue) public returns (bool) {
        allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue);
        Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
        return true;
    }

    /**
    * @dev Decrease the amount of tokens that an owner allowed to a spender.
    *
    * approve should be called when allowed[_spender] == 0. To decrement
    * allowed value is better to use this function to avoid 2 calls (and wait until
    * the first transaction is mined)
    * From MonolithDAO Token.sol
    * @param _spender The address which will spend the funds.
    * @param _subtractedValue The amount of tokens to decrease the allowance by.
    */
    function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) {
        uint oldValue = allowed[msg.sender][_spender];
        if (_subtractedValue > oldValue) {
            allowed[msg.sender][_spender] = 0;
        } else {
            allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue);
        }
        Approval(msg.sender, _spender, allowed[msg.sender][_spender]);
        return true;
    }

    modifier canMint() {
        require(!mintingFinished);
        _;
    }

    /**
    * @dev Function to mint tokens
    * @param _to The address that will receive the minted tokens.
    * @param _amount The amount of tokens to mint.
    * @return A boolean that indicates if the operation was successful.
    */
    function mint(address _to, uint256 _amount) public onlyOwner canMint returns (bool) {
        totalSupply_ = totalSupply_.add(_amount);
        balances[_to] = balances[_to].add(_amount);
        Mint(_to, _amount);
        Transfer(address(0), _to, _amount);
        return true;
    }

    /**
    * @dev Function to stop minting new tokens.
    * @return True if the operation was successful.
    */
    function finishMinting() public onlyOwner canMint returns (bool) {
        mintingFinished = true;
        MintFinished();
        return true;
    }
}
function finishMinting() public onlyOwner canMint returns (bool) {
        mintingFinished = true;
        MintFinished();
        return true;
    }
/**
 * @dev Function to stop minting new tokens.
 * @return True if the operation was successful.
 */