contract ECT2Crowdsale {
  
  using SafeMath for uint256;

  address public wallet;
  address addressOfTokenUsedAsReward;
  token tokenReward;
  uint256 public startTime;
  uint256 public endTime;
  uint public fundingGoal;
  uint public minimumFundingGoal;
  uint256 public price;
  uint256 public weiRaised;
  uint256 public stage1Bounty;
  uint256 public stage2Bounty;
  uint256 public stage3Bounty;
  uint256 public stage4Bounty;
 
  mapping(address => uint256) public balanceOf;
  bool fundingGoalReached = false;
  bool crowdsaleClosed = false;
 
  event TokenPurchase(address indexed purchaser, address indexed beneficiary, uint256 value, uint256 amount);
  event FundTransfer(address backer, uint amount, bool isContribution);
  event GoalReached(address recipient, uint totalAmountRaised);
  
  modifier isMinimum() {
         if(msg.value < 1000000000000000) revert ();
        _;
    }
    
  modifier afterDeadline() { 
      if (now <= endTime) revert ();
      _;
  }    

  function ECT2Crowdsale(
  ) {
    wallet = 0x55BeA1A0335A8Ea56572b8E66f17196290Ca6467;
    addressOfTokenUsedAsReward = 0x3a799eD72BceF6fc98AeE750C5ACC352CDBA5f6c;
    price = 100 * 1 finney;
    fundingGoal = 30 * 1 finney;
    minimumFundingGoal = 10 * 1 finney;
    tokenReward = token(addressOfTokenUsedAsReward);
    startTime = 1511352000; //12:00 UTC
    stage1Bounty = 1511353200; //12:20 UTC 50%
    stage2Bounty = 1511354400; //12:40 UTC 40%
    stage3Bounty = 1511355600; //13:00 UTC 25%
    stage4Bounty = 1511357400; //13:30 UTC 10%
    endTime = 1511359200; //15:00 UTC 0%
  }

  // fallback function can be used to buy tokens
  function () payable isMinimum{
    buyTokens(msg.sender);
  }

  // low level token purchase function
  function buyTokens(address beneficiary) payable {
    require(beneficiary != 0x0);
    require(validPurchase());

    uint256 weiAmount = msg.value;

    // calculate token amount to be sent
    uint256 tokens = (weiAmount) * price;
    
    if(now < stage1Bounty){
      tokens += (tokens * 50) / 100;
    }else if(now < stage2Bounty){
      tokens += (tokens * 40) / 100;
    }else if(now < stage3Bounty){
      tokens += (tokens * 25) / 100;
    }else if(now < stage4Bounty){
      tokens += (tokens * 10) / 100;  
    }
    // update state
    balanceOf[msg.sender] += weiAmount;
    weiRaised = weiRaised.add(weiAmount);
    tokenReward.transfer(beneficiary, tokens);
    TokenPurchase(msg.sender, beneficiary, weiAmount, tokens);
  }
  
  
  //withdrawal or refund for investor and beneficiary
  function safeWithdrawal() afterDeadline {
        if (weiRaised < fundingGoal && weiRaised < minimumFundingGoal) {
            uint amount = balanceOf[msg.sender];
            balanceOf[msg.sender] = 0;
            if (amount > 0) {
                if (msg.sender.send(amount)) {
                    FundTransfer(msg.sender, amount, false);
                    /*tokenReward.burnFrom(msg.sender, price * amount);*/
                } else {
                    balanceOf[msg.sender] = amount;
                }
            }
        }

        if ((weiRaised >= fundingGoal || weiRaised >= minimumFundingGoal) && wallet == msg.sender) {
            if (wallet.send(weiRaised)) {
                FundTransfer(wallet, weiRaised, false);
                GoalReached(wallet, weiRaised);
            } else {
                //If we fail to send the funds to beneficiary, unlock funders balance
                fundingGoalReached = false;
            }
        }
    }
    
    // withdrawEth when minimum cap is reached
  function withdrawEth() private{
        require(this.balance != 0);
        require(weiRaised >= minimumFundingGoal);

        pendingEthWithdrawal = this.balance;
  }
    uint pendingEthWithdrawal;

  // @return true if the transaction can buy tokens
  function validPurchase() internal constant returns (bool) {
    bool withinPeriod = now >= startTime && now <= endTime;
    bool nonZeroPurchase = msg.value != 0;
    return withinPeriod && nonZeroPurchase;
  }

  // @return true if crowdsale event has ended
  function hasEnded() public constant returns (bool) {
    return now > endTime;
  }
 
}
function hasEnded() public constant returns (bool) {
  return now > endTime;
}

// @return true if crowdsale event has ended