<NA>
<NA>
function mintBounty(address _to, string _genome)
        external controllerOnly returns(uint256)
    {
        require(bountyCount_ < BOUNTY_LIMIT, "bounty_limit");

        // bounty pet has no parameters. They will receive them after importing to the game.
        uint256 tokenId = _createToken(_to, 0, _genome, 0, 0, 0, "");
    
        bountyCount_ += 1;
        require(_checkAndCallSafeTransfer(NA, _to, tokenId, ""), "safe_transfer");

        emit Transfer(NA, _to, tokenId);

        return tokenId;
    }
/// @dev Create new token for bounty activity
/// @param _to New token owner.
/// @return New token id.