library FixedPoint {
    // range: [0, 2**112 - 1]
    // resolution: 1 / 2**112
    struct uq112x112 {
        uint224 _x;
    }

    // range: [0, 2**144 - 1]
    // resolution: 1 / 2**112
    struct uq144x112 {
        uint256 _x;
    }

    uint8 private constant RESOLUTION = 112;
    uint256 private constant Q112 = 0x10000000000000000000000000000;
    uint256 private constant Q224 = 0x100000000000000000000000000000000000000000000000000000000;
    uint256 private constant LOWER_MASK = 0xffffffffffffffffffffffffffff; // decimal of UQ*x112 (lower 112 bits)

    // decode a UQ112x112 into a uint112 by truncating after the radix point
    function decode(uq112x112 memory self) internal pure returns (uint112) {
        return uint112(self._x >> RESOLUTION);
    }

    // decode a uq112x112 into a uint with 18 decimals of precision
    function decode112with18(uq112x112 memory self) internal pure returns (uint) {
        return uint(self._x) / 5192296858534827;
    }

    function fraction(uint256 numerator, uint256 denominator) internal pure returns (uq112x112 memory) {
        require(denominator > 0, 'FixedPoint::fraction: division by zero');
        if (numerator == 0) return FixedPoint.uq112x112(0);

        if (numerator <= uint144(-1)) {
            uint256 result = (numerator << RESOLUTION) / denominator;
            require(result <= uint224(-1), 'FixedPoint::fraction: overflow');
            return uq112x112(uint224(result));
        } else {
            uint256 result = FullMath.mulDiv(numerator, Q112, denominator);
            require(result <= uint224(-1), 'FixedPoint::fraction: overflow');
            return uq112x112(uint224(result));
        }
    }

    // square root of a UQ112x112
    // lossy between 0/1 and 40 bits
    function sqrt(uq112x112 memory self) internal pure returns (uq112x112 memory) {
        if (self._x <= uint144(-1)) {
            return uq112x112(uint224(Babylonian.sqrt(uint256(self._x) << 112)));
        }

        uint8 safeShiftBits = 255 - BitMath.mostSignificantBit(self._x);
        safeShiftBits -= safeShiftBits % 2;
        return uq112x112(uint224(Babylonian.sqrt(uint256(self._x) << safeShiftBits) << ((112 - safeShiftBits) / 2)));
    }
}
function decode112with18(uq112x112 memory self) internal pure returns (uint) {
    return uint(self._x) / 5192296858534827;
}

// decode a uq112x112 into a uint with 18 decimals of precision