Machine-machine Interaction A related line of work explores simulation-based dialogue generation, where the user and system roles are simulated to generate a complete conversation flow, which can then be converted to natural language using crowd workers BIBREF1. Such a framework may be cost-effective and error-resistant since the underlying crowd worker task is simpler, and semantic annotations are obtained automatically. It is often argued that simulation-based data collection does not yield natural dialogues or sufficient coverage, when compared to other approaches such as Wizard-of-Oz. We argue that simulation-based collection is a better alternative for collecting datasets like this owing to the factors below. 
 Question: How did they gather the data?
simulation-based dialogue generation, where the user and system roles are simulated to generate a complete conversation flow, which can then be converted to natural language using crowd workers 