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Gorogoa is a puzzle game where you must slide 4 tiles around the screen, zooming in and out and overlapping/joining their features to progress a fantastic story. There are 11 Steam Achievements, all documented in the walkthrough below.
This chapter begins with a single scene of a colorful creature making its way through a village. Zoom out, then wait as the boy flips through his book. Click on the colorful creature diagram, then on the blue bowl twice. Zoom out and you will now have access to 4 tiles.
Top Left: Drag the white window frame to the top right.
Top Right: Zoom out of the window frame, then scroll right to see the boy in his closet.
Top Left: Zoom in on the city view with the red symbol on a door. Drag the door frame to the top right, overlying the boy in the closet, and he will walk outside.
Top Right: Drag the boy down to the frame below, and you will see him thinking about the red symbol. Zoom out of the closet, then into the painting of the apple.
Top Left: Scroll left from the door with the red symbol, then zoom in on the bird after it lands on the branch.
Bottom Left: Zoom in twice on the blue bowl, then the red apple will fall into the bowl First Fruit.
If you load this chapter directly, it begins with a bird flying away from the branch at the top left, as the red fruit falls from the top right into the bowl at the bottom right.
Top Left: Zoom out, then zoom in on the 2 towers connected by a stairway.
Bottom Right: Zoom out and you will see the creature in the background again. Drag the boy up to the top left.
Top Left: After the boy enters the doorway, drag the frame back to the bottom right, and he will climb the stairs to the left tower.
Bottom Right: Zoom in on the buildings in the back to see a new doorway on the left. Drag this up to the top left.
Top Left: After the boy enters the top doorway, drag the frame back to the bottom right, and he will walk out to the balcony, then continue right.
Bottom Right: Click on the sign and the view will scroll right, where the boy notices an archway has been bricked over; he will walk back to the left. Scroll to the left, then zoom in further on the sign. Drag the frame of the sign to the bottom left.
Bottom Right: Drag the garden archway to the bottom left.
Bottom Left: After the boy walks through to the garden, zoom in twice to the statues. When the boy has placed the blue bowl down, zoom in once more. Drag the bowl and fruit outline to the bottom right. Zoom out twice to see some ruins and a boy on crutches. Zoom in 4 times on the flames, until you reach a close-up corner of Gorogoa. Swap this tile with the one in the top right.
Bottom Right: Drag the bowl and fruit outline to the top right Second Fruit.
Top Left: Drag the tile to the bottom right.
Top Right: Drag the tile to the top left.
Bottom Left: Drag the tile to the top right.
Top Right: Zoom out, scroll right and focus on the lantern.
If you load this chapter directly, it begins with the green fruit falling from the statue's hand into the bowl.
Top Left: Zoom out and scroll right to see the boy sitting on a rock, then zoom out to see the boy sitting in a darkened building.
Bottom Right: Scroll up to see a star in the sky.
Top Right: Drag the lantern down over the star at the bottom right.
Bottom Right: Zoom out, then focus on the mirror and zoom in twice more to reach a room with a shelf and another round window. Zoom in on the left side of the shelf. Drag this tile to the bottom left.
Top Left: Zoom in on the shelf at the top left, then drag this tile to the bottom right. Once the shelves are connected, they will tilt and several items will fall off.
Bottom Right: Zoom in on the box of pencils, then drag the frame to the top right. Zoom out from the pencil image, and zoom in on the rocks.
Top Right: Drag the frame back down to the bottom right.
Bottom Right: Zoom back out to the shelf.
Bottom Left: Zoom in on the box of nails, then drag the frame to the top left. Zoom out from the nail image, and zoom in on the cloud image.
Top Left: Drag the frame back down to the bottom left.
Bottom Left: Zoom back out to the shelf. It should now tilt to the right. Zoom back out, then click on the round window above.
Bottom Right: Drag the lantern to the bottom left to light it.
Bottom Left: After the moth lands on the lantern, zoom in on it twice to see the yellow symbol. Drag the frame to the bottom right. Zoom out to see a standing statue pointing to the left, and the colorful creature will glide past in the background.
Bottom Right: Zoom out 3 times, then click on the thought bubble of the garden statue - the boy will walk across the linked garden balcony scenes to the left. Drag this tile to the top left.
Bottom Left: Scroll left to see a broken horse statue, then zoom in once to see a tower with a yellow banner near the top.
Top Left: Zoom out and scroll left, then zoom in on the top shelf. Wait until the first rock falls and smashes the vase, then immediately zoom in further. The yellow banner here will line up with the one below.
Bottom Left: Wait until the rock falls from the top left tile to the bottom left. Drag this tile to the top right.
Top Left: Quickly zoom out once, then zoom in on the banners just below. Drag this tile to the bottom right.
Bottom Right: Wait until the rock reaches the top of this tile, then drag it to the top left.
Top Right: Zoom in to the window, then zoom in on the red and blue banners on the left. Drag this tile to the bottom left. Wait and the falling rock will smash open the moth's container. There is an achievement for getting this right on the first attempt First Try.
Top Left: Zoom out, scroll right, and zoom in twice to the thought bubble of a constellation. Drag this to the bottom right to find a star.
Bottom Left: Drag this tile to the bottom right to light the unlit lantern.
Bottom Right: After the moth lands on the lantern, zoom in on it twice to see the yellow symbol again. Drag the frame to the top right. Zoom out to see an angel statue pointing to the left. Drag this tile to the top left.
Top Right: Zoom out 4 times to return to the broken horse statue, then scroll right. You will see the boy carry his bowl to the far left, across the linked frames.
Top Left: Scroll left to find the boy sitting in a graveyard. Zoom out to find a boy in a library.
Top Right: Scroll left to return to the broken horse statue. Zoom in twice, then click on the strange device at the top right, and zoom in once more so the gauge is in the middle of the picture.
Top Left: Click on the boy and watch his thoughts, then drag him to the bottom right, leaving a clock tower behind in the background. Zoom in twice on the clock tower, and drag this frame to the bottom left. Zoom out, then focus on the compass with the blue dial.
Bottom Right: Zoom out and scroll right to see a fireplace, then zoom in 3 times, so you can see flames and the bottom half of the bronze cauldron - this should cause the gauge on the strange device to change so the red dial points to the maximum pressure.
Top Right: Zoom in on the dial so that it stays fixed in this position.
Bottom Right: Zoom out 3 times, then click on the globe, followed by the magnetic star on top - the compass will rotate to point at the star.
If you want an extra achievement, follow these instructions, but if you are going for maximum speed and minimum moves, skip this section. Move the bottom right tile to the bottom left, so the compass dial points down. Drag the top right tile over the top left tile, so the time looks like approximately 6:30. Drag the bottom right tile over the top left tile. Zoom out twice to see a horse at night time Right Wrong. Zoom back in to the clock twice. Drag the bottom left tile to the bottom right. Drag two tiles from the top left to the bottom left and then the top right.
Top Right: Drag the top right tile over the top left tile, so the time looks like approximately 6:20.
Bottom Left: Drag the bottom left tile over the top left tile.
Top Left: Zoom out twice, then click on the star in the sky.
Bottom Right: Zoom out from the star and focus on the moon, then drag this to the top left.
Top Left: After the moth lands on the lit moon, zoom in on it twice to see the yellow symbol once more. Drag the frame to the top right. Zoom out to find a night scene.
Top Right: Zoom out twice, then scroll left. Look out the window, then scroll right. Wait for the boy to walk to the far left across the linked frames.
Top Left: Scroll left and watch as the boy collects the yellow fruit Third Fruit.
If you load this chapter directly, it begins with the boy walking to the right after collecting the yellow fruit in his bowl.
Top Left: Scroll right, then zoom out to see a group of photographs. Zoom towards the top left photo, then the gap between this and the one to the right.
Top Right: Scroll left, then zoom out and click on the boy in the library to see that he is dreaming. Drag this frame down to the bottom right, to reveal another scene with a boy sitting inside a window. Drag this down to the bottom left. Now drag the map tile from the top right to the bottom right, to show a different part of the map.
Bottom Right: Zoom in on the star 3 times to show two doorways linked by stairs. Drag the two doorways up to the top left.
Top Left: Drag the two doorways back to the bottom right. Now scroll to the right and zoom in.
Bottom Left: Zoom in on the bell 3 times, then scroll up to see a boy walking with a bell.
Top Right: Zoom in on the books, then the 2 yellow books, then the left yellow book twice.
Bottom Right: Zoom out 2 times, then zoom in once. Drag this tile to the top right.
Top Right: Wait until the white scene is on the left, then zoom in on it twice, and the boy will walk across into this tile.
Top Left: Zoom out twice, then zoom in twice on the bottom right photograph.
Top Right: Drag this tile over the top of the one on the top left.
Top Left: Drag the frame back over to the top right, and the boy will leave here and continue to the left. Zoom out, then focus on the gap between the current photograph and the one to the left.
Top Right: Zoom out twice to see a round stained glass window with a symbol of a tower currently on the left (with a white background).
Bottom Left: Scroll down, then zoom out. Zoom in on the candle twice, then scroll down. Focus on the wheel of the wheelbarrow.
Top Right: Drag the stained glass frame down to the bottom left.
Bottom Left: Wait for 3 rounds of turning of the wheelbarrow wheel so that the tower with the white background is at the bottom, then drag the stained glass frame back to the top right.
Top Right: Zoom in 3 times on the white tower at the bottom. Drag this to the top left.
Top Left: After the boy climbs the stairs, drag the frame to the top right. Scroll left and then zoom in to see the boy waiting at the top of some stairs next to some blue paint.
Top Right: Zoom out 3 times to find a blue pattern with four symbols around the edge - the one you need is a castle that is currently on the left side.
Bottom Right: Zoom out twice, then zoom in twice on the blue book. Drag this frame to the top right.
Bottom Left: Zoom out, scroll up and zoom out again, then focus on the silver ladel. Zoom in and scroll right - you will see a boy with a cane slowly climbing some stairs. Drag this frame to the top right.
Top Right: Wait for one set of stairs to be climbed, then drag the frames back to the bottom left and then bottom right. Zoom in on the top symbol 4 times, then drag this tile to the top left (to swap positions).
Top Right: Zoom out twice, then focus on the bottom left photo and zoom in twice more. Drag this tile to the top left (to swap positions again).
Bottom Right: Zoom out twice, to be back at the 2 yellow books.
Bottom Left: Scroll left and zoom out twice.
If you load this chapter directly, it begins with the boy walking to the left to collect the blue fruit.
Top Right: Zoom out 3 times. Scroll left, then drag this frame to the top left Fourth Fruit.
Bottom Right: Zoom out 3 times, so you see the old man in the yellow window.
Bottom Left: Scroll to the right. Click on the calendar, then the picture of the rings, and finally the single gold ring. Drag this frame to the bottom right to create a gold coin.
Top Left: Scroll to the right. Look at the sign on the right, then click on the purple symbol. Drag the frame to the top right. Zoom out to find the purple train stop.
Top Right: Zoom out twice, and a train will pull up next to the boy. Zoom in twice on the coin slot.
Bottom Right: Drag the coin to the top right.
Top Right: After the train leaves, zoom in twice on the map that is revealed by the piece of paper falling to the ground. Zoom in twice more on the green segment of track. Drag this tile to the bottom left.
Top Left: Scroll left twice, then zoom in on the green arch and the tracks will line up with the tile below. After the train goes past this track segment, zoom out and scroll right twice. Wait for the train to arrive at the purple station and then leave again. Go left twice to follow the boy, then back to the right. Drag this tile to the top right.
Bottom Left: Zoom out once, then zoom in twice on the pair of hands with the scissors and needle/thread. Drag this tile to the top left, and it will connect with the other tile.
Top Right: Click on the boy's thought bubble, then drag the frame to the bottom right. Zoom out, then back in on the hand pointing to the left.
Bottom Right: Drag the frame up to the top right.
Top Right: Zoom back out, and the boy will walk across to the left. Zoom in on the small door near the ground, then drag this tile to the top left (to swap positions).
Top Right: Focus on the thought bubble, then drag the frame to the bottom left. Zoom out, then back in on the hand pointing to the left.
Top Right: Zoom back out, and the boy will walk across to the left and through the doorway.
Top Left: Zoom out then focus on the circular window and zoom in to see the boy is now tiny. Zoom in on him twice, then focus on his thought bubble. Drag the frame to the bottom left. Move the tile to the top right.
Top Right: Zoom in on the picture of the girl pointing up.
Bottom Left: Drag the frame up to the top right.
Top Left: Zoom out, then focus on the junction of red and yellow train tracks. Drag this tile to the bottom right.
Top Right: Zoom out. Scroll up to see the boy at the top of the red ladder, then watch him climb down to the linked tile below. Scroll back down and zoom out twice, then focus on the yellow ladder. Drag this tile to the bottom right (to swap positions).
Bottom Right: Zoom out, then scroll up and zoom in on the boy at the top of the tower.
If you load this chapter directly, it begins with the boy collecting the purple fruit at the top of the tower.
Top Right: Zoom out 3 times.
Bottom Right: Drag the frame to the top right Fifth Fruit.
Top Right: After the boy falls from the skies, zoom out and scroll up 3 times. Focus on the thought bubble. Now there are 5 puzzles you can complete in any order by clicking on the circular offerings. They will be shown here from left to right.
Top Right: Drag the frame to the top left. Zoom out, then drag another frame to the bottom right. Zoom out, go through the doorway and scroll to the left. Click on the boy, then focus on his thought bubble.
Top Right: Zoom in on the red symbol.
Top Left: Drag the frame over to the top right.
Top Right: Drag the frame to the top left. Zoom out, then drag another frame to the bottom right. Zoom in five times on the only section you can view, and you will end up in a garden.
Top Right: Zoom in on the green symbol.
Top Right: Drag the frame to the top left. Zoom out, then drag another frame to the bottom right. Zoom in on the glowing star.
Bottom Right: Zoom out, then focus on the moth and wait for it to fly up to the star and burst into flames. Zoom back out, then focus on the boy again. Drag the frame up to the top right.
Top Right: Zoom in on the yellow symbol.
Top Right: Drag the frame to the top left. Zoom out, then drag another frame to the bottom right. Zoom out once more to see a series of gears. Focus on the yellow gear, then drag this frame to the bottom left. Scroll down to see the boy walking in the desert.
Top Right: Zoom out once. Wait until the blue symbol in the top left gear has reached the top position, then zoom in on it.
Top Right: Zoom in on the blue symbol.
Top Right: Drag the frame to the top left. Zoom out, then drag another frame to the bottom right. Drag this tile to the top left (to swap positions).
Top Left: Zoom in on the colorful image. Drag this tile to the bottom left.
Bottom Left: Zoom in on the cushion. Drag this tile to the top right (to swap positions).
Top Right: Zoom in on the purple symbol.
Bottom Left: Drag the frame over to the top right.
Once you have completed all 5 offerings, you will have completed the main game Devotion. There are additional achievements that you may now receive for completing the game in under 500 moves Dexterity and in under 30 minutes But Why?. From the main menu, you should now also be able to scroll to the far right and select to play the demo.
The demo begins with a single scene of a colorful creature making its way through a village. Zoom out, then wait as the boy flips through his book. Click on the colorful creature diagram, then on the blue bowl twice. Zoom out and you will now have access to 4 tiles.
Top Left: Zoom in on the city view with the circular hole in a wooden door. Drag the door frame to the top right, overlying the boy in the closet, and he will walk outside.
Top Right: Drag the boy down to the frame below, and you will see him put down the blue bowl. Zoom out of the closet, then twice into the painting of the apple.
Bottom Right: Zoom in twice on the blue bowl, and this tile will link with the one above.
Top Left: Zoom out from the wooden crate, then focus on the bird that lands on the branch. After the apple falls down into the bowl, zoom out, then focus on the 2 wooden buildings linked by stairs in the background.
Top Left: After the boy enters the doorway, drag the frame back to the bottom right, and he will climb the stairs to the left building.
Bottom Left: After the boy walks through to the garden, zoom in twice to the statues. When the boy has placed the blue bowl down, zoom in once more. Drag the bowl and fruit outline to the bottom right. Swap this tile with the one in the top right.
Bottom Right: Drag the bowl and fruit outline to the top right.
Top Right: Zoom out and scroll right. Drag the frame to the bottom right. Move this tile to the top left (to swap positions).
Top Right: Zoom in on the broken window.
Top Left: Focus on the top left picture, then drag this frame to the bottom right.
Top Right: Part of the window will break some more, so now you can go inside. Scroll left, then zoom in on the yellow bench.
Bottom Left: Zoom out twice, then focus on the yellow bench. Move this tile to the top left, and it will link with the top right tile, with a yellow fruit rolling to the left.
Top Left: Drag the frame to the bottom left, then zoom out.
Bottom Left: Zoom out, then focus on the right picture, and zoom in further on the gold ring. Move this frame to the top left (to swap positions) and the boy will end up collecting the yellow fruit.
Bottom Left: Zoom in once on the boy. Move this tile to the top right, and the boy will climb down and open the shutters.
Bottom Right: Zoom out, and you will see the creature move past in the background.
Top Right: Zoom in, scroll down, then zoom in on the train once it pulls to a stop. Drag this frame to the bottom right, and the boy will climb out towards the train.
Bottom Right: Drag the frame back up to the top right. Zoom in twice on the man in the yellow window.
Top Left: Drag the ring frame down to the bottom right to create a coin.
Top Right: Zoom in twice on the the coin slot.
Bottom Right: Drag the coin up to the top right, and the boy will board the train Old is New.

lowercased:
gorogoa is a puzzle game where you must slide 4 tiles around the screen, zooming in and out and overlapping/joining their features to progress a fantastic story. there are 11 steam achievements, all documented in the walkthrough below.
this chapter begins with a single scene of a colorful creature making its way through a village. zoom out, then wait as the boy flips through his book. click on the colorful creature diagram, then on the blue bowl twice. zoom out and you will now have access to 4 tiles.
top left: drag the white window frame to the top right.
top right: zoom out of the window frame, then scroll right to see the boy in his closet.
top left: zoom in on the city view with the red symbol on a door. drag the door frame to the top right, overlying the boy in the closet, and he will walk outside.
top right: drag the boy down to the frame below, and you will see him thinking about the red symbol. zoom out of the closet, then into the painting of the apple.
top left: scroll left from the door with the red symbol, then zoom in on the bird after it lands on the branch.
bottom left: zoom in twice on the blue bowl, then the red apple will fall into the bowl first fruit.
if you load this chapter directly, it begins with a bird flying away from the branch at the top left, as the red fruit falls from the top right into the bowl at the bottom right.
top left: zoom out, then zoom in on the 2 towers connected by a stairway.
bottom right: zoom out and you will see the creature in the background again. drag the boy up to the top left.
top left: after the boy enters the doorway, drag the frame back to the bottom right, and he will climb the stairs to the left tower.
bottom right: zoom in on the buildings in the back to see a new doorway on the left. drag this up to the top left.
top left: after the boy enters the top doorway, drag the frame back to the bottom right, and he will walk out to the balcony, then continue right.
bottom right: click on the sign and the view will scroll right, where the boy notices an archway has been bricked over; he will walk back to the left. scroll to the left, then zoom in further on the sign. drag the frame of the sign to the bottom left.
bottom right: drag the garden archway to the bottom left.
bottom left: after the boy walks through to the garden, zoom in twice to the statues. when the boy has placed the blue bowl down, zoom in once more. drag the bowl and fruit outline to the bottom right. zoom out twice to see some ruins and a boy on crutches. zoom in 4 times on the flames, until you reach a close-up corner of gorogoa. swap this tile with the one in the top right.
bottom right: drag the bowl and fruit outline to the top right second fruit.
top left: drag the tile to the bottom right.
top right: drag the tile to the top left.
bottom left: drag the tile to the top right.
top right: zoom out, scroll right and focus on the lantern.
if you load this chapter directly, it begins with the green fruit falling from the statue's hand into the bowl.
top left: zoom out and scroll right to see the boy sitting on a rock, then zoom out to see the boy sitting in a darkened building.
bottom right: scroll up to see a star in the sky.
top right: drag the lantern down over the star at the bottom right.
bottom right: zoom out, then focus on the mirror and zoom in twice more to reach a room with a shelf and another round window. zoom in on the left side of the shelf. drag this tile to the bottom left.
top left: zoom in on the shelf at the top left, then drag this tile to the bottom right. once the shelves are connected, they will tilt and several items will fall off.
bottom right: zoom in on the box of pencils, then drag the frame to the top right. zoom out from the pencil image, and zoom in on the rocks.
top right: drag the frame back down to the bottom right.
bottom right: zoom back out to the shelf.
bottom left: zoom in on the box of nails, then drag the frame to the top left. zoom out from the nail image, and zoom in on the cloud image.
top left: drag the frame back down to the bottom left.
bottom left: zoom back out to the shelf. it should now tilt to the right. zoom back out, then click on the round window above.
bottom right: drag the lantern to the bottom left to light it.
bottom left: after the moth lands on the lantern, zoom in on it twice to see the yellow symbol. drag the frame to the bottom right. zoom out to see a standing statue pointing to the left, and the colorful creature will glide past in the background.
bottom right: zoom out 3 times, then click on the thought bubble of the garden statue - the boy will walk across the linked garden balcony scenes to the left. drag this tile to the top left.
bottom left: scroll left to see a broken horse statue, then zoom in once to see a tower with a yellow banner near the top.
top left: zoom out and scroll left, then zoom in on the top shelf. wait until the first rock falls and smashes the vase, then immediately zoom in further. the yellow banner here will line up with the one below.
bottom left: wait until the rock falls from the top left tile to the bottom left. drag this tile to the top right.
top left: quickly zoom out once, then zoom in on the banners just below. drag this tile to the bottom right.
bottom right: wait until the rock reaches the top of this tile, then drag it to the top left.
top right: zoom in to the window, then zoom in on the red and blue banners on the left. drag this tile to the bottom left. wait and the falling rock will smash open the moth's container. there is an achievement for getting this right on the first attempt first try.
top left: zoom out, scroll right, and zoom in twice to the thought bubble of a constellation. drag this to the bottom right to find a star.
bottom left: drag this tile to the bottom right to light the unlit lantern.
bottom right: after the moth lands on the lantern, zoom in on it twice to see the yellow symbol again. drag the frame to the top right. zoom out to see an angel statue pointing to the left. drag this tile to the top left.
top right: zoom out 4 times to return to the broken horse statue, then scroll right. you will see the boy carry his bowl to the far left, across the linked frames.
top left: scroll left to find the boy sitting in a graveyard. zoom out to find a boy in a library.
top right: scroll left to return to the broken horse statue. zoom in twice, then click on the strange device at the top right, and zoom in once more so the gauge is in the middle of the picture.
top left: click on the boy and watch his thoughts, then drag him to the bottom right, leaving a clock tower behind in the background. zoom in twice on the clock tower, and drag this frame to the bottom left. zoom out, then focus on the compass with the blue dial.
bottom right: zoom out and scroll right to see a fireplace, then zoom in 3 times, so you can see flames and the bottom half of the bronze cauldron - this should cause the gauge on the strange device to change so the red dial points to the maximum pressure.
top right: zoom in on the dial so that it stays fixed in this position.
bottom right: zoom out 3 times, then click on the globe, followed by the magnetic star on top - the compass will rotate to point at the star.
if you want an extra achievement, follow these instructions, but if you are going for maximum speed and minimum moves, skip this section. move the bottom right tile to the bottom left, so the compass dial points down. drag the top right tile over the top left tile, so the time looks like approximately 6:30. drag the bottom right tile over the top left tile. zoom out twice to see a horse at night time right wrong. zoom back in to the clock twice. drag the bottom left tile to the bottom right. drag two tiles from the top left to the bottom left and then the top right.
top right: drag the top right tile over the top left tile, so the time looks like approximately 6:20.
bottom left: drag the bottom left tile over the top left tile.
top left: zoom out twice, then click on the star in the sky.
bottom right: zoom out from the star and focus on the moon, then drag this to the top left.
top left: after the moth lands on the lit moon, zoom in on it twice to see the yellow symbol once more. drag the frame to the top right. zoom out to find a night scene.
top right: zoom out twice, then scroll left. look out the window, then scroll right. wait for the boy to walk to the far left across the linked frames.
top left: scroll left and watch as the boy collects the yellow fruit third fruit.
if you load this chapter directly, it begins with the boy walking to the right after collecting the yellow fruit in his bowl.
top left: scroll right, then zoom out to see a group of photographs. zoom towards the top left photo, then the gap between this and the one to the right.
top right: scroll left, then zoom out and click on the boy in the library to see that he is dreaming. drag this frame down to the bottom right, to reveal another scene with a boy sitting inside a window. drag this down to the bottom left. now drag the map tile from the top right to the bottom right, to show a different part of the map.
bottom right: zoom in on the star 3 times to show two doorways linked by stairs. drag the two doorways up to the top left.
top left: drag the two doorways back to the bottom right. now scroll to the right and zoom in.
bottom left: zoom in on the bell 3 times, then scroll up to see a boy walking with a bell.
top right: zoom in on the books, then the 2 yellow books, then the left yellow book twice.
bottom right: zoom out 2 times, then zoom in once. drag this tile to the top right.
top right: wait until the white scene is on the left, then zoom in on it twice, and the boy will walk across into this tile.
top left: zoom out twice, then zoom in twice on the bottom right photograph.
top right: drag this tile over the top of the one on the top left.
top left: drag the frame back over to the top right, and the boy will leave here and continue to the left. zoom out, then focus on the gap between the current photograph and the one to the left.
top right: zoom out twice to see a round stained glass window with a symbol of a tower currently on the left (with a white background).
bottom left: scroll down, then zoom out. zoom in on the candle twice, then scroll down. focus on the wheel of the wheelbarrow.
top right: drag the stained glass frame down to the bottom left.
bottom left: wait for 3 rounds of turning of the wheelbarrow wheel so that the tower with the white background is at the bottom, then drag the stained glass frame back to the top right.
top right: zoom in 3 times on the white tower at the bottom. drag this to the top left.
top left: after the boy climbs the stairs, drag the frame to the top right. scroll left and then zoom in to see the boy waiting at the top of some stairs next to some blue paint.
top right: zoom out 3 times to find a blue pattern with four symbols around the edge - the one you need is a castle that is currently on the left side.
bottom right: zoom out twice, then zoom in twice on the blue book. drag this frame to the top right.
bottom left: zoom out, scroll up and zoom out again, then focus on the silver ladel. zoom in and scroll right - you will see a boy with a cane slowly climbing some stairs. drag this frame to the top right.
top right: wait for one set of stairs to be climbed, then drag the frames back to the bottom left and then bottom right. zoom in on the top symbol 4 times, then drag this tile to the top left (to swap positions).
top right: zoom out twice, then focus on the bottom left photo and zoom in twice more. drag this tile to the top left (to swap positions again).
bottom right: zoom out twice, to be back at the 2 yellow books.
bottom left: scroll left and zoom out twice.
if you load this chapter directly, it begins with the boy walking to the left to collect the blue fruit.
top right: zoom out 3 times. scroll left, then drag this frame to the top left fourth fruit.
bottom right: zoom out 3 times, so you see the old man in the yellow window.
bottom left: scroll to the right. click on the calendar, then the picture of the rings, and finally the single gold ring. drag this frame to the bottom right to create a gold coin.
top left: scroll to the right. look at the sign on the right, then click on the purple symbol. drag the frame to the top right. zoom out to find the purple train stop.
top right: zoom out twice, and a train will pull up next to the boy. zoom in twice on the coin slot.
bottom right: drag the coin to the top right.
top right: after the train leaves, zoom in twice on the map that is revealed by the piece of paper falling to the ground. zoom in twice more on the green segment of track. drag this tile to the bottom left.
top left: scroll left twice, then zoom in on the green arch and the tracks will line up with the tile below. after the train goes past this track segment, zoom out and scroll right twice. wait for the train to arrive at the purple station and then leave again. go left twice to follow the boy, then back to the right. drag this tile to the top right.
bottom left: zoom out once, then zoom in twice on the pair of hands with the scissors and needle/thread. drag this tile to the top left, and it will connect with the other tile.
top right: click on the boy's thought bubble, then drag the frame to the bottom right. zoom out, then back in on the hand pointing to the left.
bottom right: drag the frame up to the top right.
top right: zoom back out, and the boy will walk across to the left. zoom in on the small door near the ground, then drag this tile to the top left (to swap positions).
top right: focus on the thought bubble, then drag the frame to the bottom left. zoom out, then back in on the hand pointing to the left.
top right: zoom back out, and the boy will walk across to the left and through the doorway.
top left: zoom out then focus on the circular window and zoom in to see the boy is now tiny. zoom in on him twice, then focus on his thought bubble. drag the frame to the bottom left. move the tile to the top right.
top right: zoom in on the picture of the girl pointing up.
bottom left: drag the frame up to the top right.
top left: zoom out, then focus on the junction of red and yellow train tracks. drag this tile to the bottom right.
top right: zoom out. scroll up to see the boy at the top of the red ladder, then watch him climb down to the linked tile below. scroll back down and zoom out twice, then focus on the yellow ladder. drag this tile to the bottom right (to swap positions).
bottom right: zoom out, then scroll up and zoom in on the boy at the top of the tower.
if you load this chapter directly, it begins with the boy collecting the purple fruit at the top of the tower.
top right: zoom out 3 times.
bottom right: drag the frame to the top right fifth fruit.
top right: after the boy falls from the skies, zoom out and scroll up 3 times. focus on the thought bubble. now there are 5 puzzles you can complete in any order by clicking on the circular offerings. they will be shown here from left to right.
top right: drag the frame to the top left. zoom out, then drag another frame to the bottom right. zoom out, go through the doorway and scroll to the left. click on the boy, then focus on his thought bubble.
top right: zoom in on the red symbol.
top left: drag the frame over to the top right.
top right: drag the frame to the top left. zoom out, then drag another frame to the bottom right. zoom in five times on the only section you can view, and you will end up in a garden.
top right: zoom in on the green symbol.
top right: drag the frame to the top left. zoom out, then drag another frame to the bottom right. zoom in on the glowing star.
bottom right: zoom out, then focus on the moth and wait for it to fly up to the star and burst into flames. zoom back out, then focus on the boy again. drag the frame up to the top right.
top right: zoom in on the yellow symbol.
top right: drag the frame to the top left. zoom out, then drag another frame to the bottom right. zoom out once more to see a series of gears. focus on the yellow gear, then drag this frame to the bottom left. scroll down to see the boy walking in the desert.
top right: zoom out once. wait until the blue symbol in the top left gear has reached the top position, then zoom in on it.
top right: zoom in on the blue symbol.
top right: drag the frame to the top left. zoom out, then drag another frame to the bottom right. drag this tile to the top left (to swap positions).
top left: zoom in on the colorful image. drag this tile to the bottom left.
bottom left: zoom in on the cushion. drag this tile to the top right (to swap positions).
top right: zoom in on the purple symbol.
bottom left: drag the frame over to the top right.
once you have completed all 5 offerings, you will have completed the main game devotion. there are additional achievements that you may now receive for completing the game in under 500 moves dexterity and in under 30 minutes but why?. from the main menu, you should now also be able to scroll to the far right and select to play the demo.
the demo begins with a single scene of a colorful creature making its way through a village. zoom out, then wait as the boy flips through his book. click on the colorful creature diagram, then on the blue bowl twice. zoom out and you will now have access to 4 tiles.
top left: zoom in on the city view with the circular hole in a wooden door. drag the door frame to the top right, overlying the boy in the closet, and he will walk outside.
top right: drag the boy down to the frame below, and you will see him put down the blue bowl. zoom out of the closet, then twice into the painting of the apple.
bottom right: zoom in twice on the blue bowl, and this tile will link with the one above.
top left: zoom out from the wooden crate, then focus on the bird that lands on the branch. after the apple falls down into the bowl, zoom out, then focus on the 2 wooden buildings linked by stairs in the background.
top left: after the boy enters the doorway, drag the frame back to the bottom right, and he will climb the stairs to the left building.
bottom left: after the boy walks through to the garden, zoom in twice to the statues. when the boy has placed the blue bowl down, zoom in once more. drag the bowl and fruit outline to the bottom right. swap this tile with the one in the top right.
bottom right: drag the bowl and fruit outline to the top right.
top right: zoom out and scroll right. drag the frame to the bottom right. move this tile to the top left (to swap positions).
top right: zoom in on the broken window.
top left: focus on the top left picture, then drag this frame to the bottom right.
top right: part of the window will break some more, so now you can go inside. scroll left, then zoom in on the yellow bench.
bottom left: zoom out twice, then focus on the yellow bench. move this tile to the top left, and it will link with the top right tile, with a yellow fruit rolling to the left.
top left: drag the frame to the bottom left, then zoom out.
bottom left: zoom out, then focus on the right picture, and zoom in further on the gold ring. move this frame to the top left (to swap positions) and the boy will end up collecting the yellow fruit.
bottom left: zoom in once on the boy. move this tile to the top right, and the boy will climb down and open the shutters.
bottom right: zoom out, and you will see the creature move past in the background.
top right: zoom in, scroll down, then zoom in on the train once it pulls to a stop. drag this frame to the bottom right, and the boy will climb out towards the train.
bottom right: drag the frame back up to the top right. zoom in twice on the man in the yellow window.
top left: drag the ring frame down to the bottom right to create a coin.
top right: zoom in twice on the the coin slot.
bottom right: drag the coin up to the top right, and the boy will board the train old is new.


text:
1. Cleaning Lady, Char, Charwoman, Cleaning Woman, Woman : ماسی - کام کرنے والی : (noun) a human female employed to do housework.
Cleaning Woman : ماسی : a human female employed to do housework.
Clean House : صاف ستھرا کر نا : clean and tidy up the house.
How this page explains Cleaning Lady ?
It helps you understand the word Cleaning Lady with comprehensive detail, no other web page in our knowledge can explain Cleaning Lady better than this page. The page not only provides Urdu meaning of Cleaning Lady but also gives extensive definition in English language. The definition of Cleaning Lady is followed by practically usable example sentences which allow you to construct you own sentences based on it. You can also find multiple synonyms or similar words on the right of Cleaning Lady. All of this may seem less if you are unable to learn exact pronunciation of Cleaning Lady, so we have embedded mp3 recording of native Englishman, simply click on speaker icon and listen how English speaking people pronounce Cleaning Lady. We hope this page has helped you understand Cleaning Lady in detail, if you find any mistake on this page, please keep in mind that no human being can be perfect.

lowercased:
1. cleaning lady, char, charwoman, cleaning woman, woman : ماسی - کام کرنے والی : (noun) a human female employed to do housework.
cleaning woman : ماسی : a human female employed to do housework.
clean house : صاف ستھرا کر نا : clean and tidy up the house.
how this page explains cleaning lady ?
it helps you understand the word cleaning lady with comprehensive detail, no other web page in our knowledge can explain cleaning lady better than this page. the page not only provides urdu meaning of cleaning lady but also gives extensive definition in english language. the definition of cleaning lady is followed by practically usable example sentences which allow you to construct you own sentences based on it. you can also find multiple synonyms or similar words on the right of cleaning lady. all of this may seem less if you are unable to learn exact pronunciation of cleaning lady, so we have embedded mp3 recording of native englishman, simply click on speaker icon and listen how english speaking people pronounce cleaning lady. we hope this page has helped you understand cleaning lady in detail, if you find any mistake on this page, please keep in mind that no human being can be perfect.


text: Nathan and Rose arrive in Boston for NerdCon: Nerdfighteria! But first... Pizza!!!

lowercased: nathan and rose arrive in boston for nerdcon: nerdfighteria! but first... pizza!!!


text:
Texas A&M assistant track and field coach Jim VanHootegem has been named the head coach at the University of Oklahoma. Having completed his ninth season the Aggie program, VanHootegem was part of seven NCAA Outdoor Championship teams over the past five years, including an unprecedented sweep of men’s and women’s national titles from 2009 to 2011. This will be the second head coaching post for VanHootegem, who was head coach at North ParkUniversity in Chicago from 1991 to 1994.
The Texas Rangers won the first game of their four-game series in Baltimore last night as they beat the Orioles 8 to 5. The Rangers and Orioles will play again tonight in Baltimore.
The Houston Astros are in St. Louis for the first game of a short two game series against the Cardinals.
And, Dallas Cowboys lineman Josh Brent is out of jail, but wearing a drug-detection patch and without the keys to his car. Brent is charged with intoxication manslaughter in connection with a car crash in December that killed Cowboys practice squad player Jerry Brown. Brent was also jailed June 27th after testing positive for marijuana use. He posted a $100,000 bond to gain his release.

lowercased:
texas a&m assistant track and field coach jim vanhootegem has been named the head coach at the university of oklahoma. having completed his ninth season the aggie program, vanhootegem was part of seven ncaa outdoor championship teams over the past five years, including an unprecedented sweep of men’s and women’s national titles from 2009 to 2011. this will be the second head coaching post for vanhootegem, who was head coach at north parkuniversity in chicago from 1991 to 1994.
the texas rangers won the first game of their four-game series in baltimore last night as they beat the orioles 8 to 5. the rangers and orioles will play again tonight in baltimore.
the houston astros are in st. louis for the first game of a short two game series against the cardinals.
and, dallas cowboys lineman josh brent is out of jail, but wearing a drug-detection patch and without the keys to his car. brent is charged with intoxication manslaughter in connection with a car crash in december that killed cowboys practice squad player jerry brown. brent was also jailed june 27th after testing positive for marijuana use. he posted a $100,000 bond to gain his release.


text:
We have 44 used Ferrari 488 cars available on our site.
To view the full 44 available Ferrari 488 cars on our website, please use our search form for a more in depth search.
No problem, above is just a small sample of the 44 Ferrari 488 cars we currently have available.
Searching for a used Ferrari 488 car can be frustrating, all that choice, all those colours and nothing within your budget or on your doorstep. The people at BuyYourCar have tried to simplify the whole process of searching for a used Ferrari 488 car and make it an enjoyable one! Our super smart search, gives you the results quicker and simpler than our competitors, we believe searching for a new Ferrari car whether that be used or not, should be an enjoyable one, we work on the basis that the quicker it is for you to find a used Ferrari 488 car, the easier it is on making a decision to buy one. So if your looking for a used Ferrari 488 car, start your search with us! It might be the only search you need to make.
BuyYourCar gives you access to the UK’s Largest Used Car Database, we search through all the very best used car sites in the UK and display their stock in one central location for your convenience. However, should you find that we haven't got the used Ferrari 488 car you wanted, we'd recommend visiting the sites below, they come highly recommended and they may have some brand new stock that we won't have until tomorrow.
A superb selection of used Ferrari 488 cars for sale keeps the dealers prices competitive.

lowercased:
we have 44 used ferrari 488 cars available on our site.
to view the full 44 available ferrari 488 cars on our website, please use our search form for a more in depth search.
no problem, above is just a small sample of the 44 ferrari 488 cars we currently have available.
searching for a used ferrari 488 car can be frustrating, all that choice, all those colours and nothing within your budget or on your doorstep. the people at buyyourcar have tried to simplify the whole process of searching for a used ferrari 488 car and make it an enjoyable one! our super smart search, gives you the results quicker and simpler than our competitors, we believe searching for a new ferrari car whether that be used or not, should be an enjoyable one, we work on the basis that the quicker it is for you to find a used ferrari 488 car, the easier it is on making a decision to buy one. so if your looking for a used ferrari 488 car, start your search with us! it might be the only search you need to make.
buyyourcar gives you access to the uk’s largest used car database, we search through all the very best used car sites in the uk and display their stock in one central location for your convenience. however, should you find that we haven't got the used ferrari 488 car you wanted, we'd recommend visiting the sites below, they come highly recommended and they may have some brand new stock that we won't have until tomorrow.
a superb selection of used ferrari 488 cars for sale keeps the dealers prices competitive.


text:
Looking for driving lessons in Hurlstone Park, NSW?
Learn safe and learn easy. We’ve partnered with over 9 qualified driving instructors near you, in over 1055 suburbs near you including Hurlstone Park, so you can find the right instructor for you. Or take one of our free learner practise tests, created specifically for your state. With EzLicence, we’ll help you gain the confidence to drive safely and easily.

lowercased:
looking for driving lessons in hurlstone park, nsw?
learn safe and learn easy. we’ve partnered with over 9 qualified driving instructors near you, in over 1055 suburbs near you including hurlstone park, so you can find the right instructor for you. or take one of our free learner practise tests, created specifically for your state. with ezlicence, we’ll help you gain the confidence to drive safely and easily.


text:
Looking forward to program breaks with your family? NSSA’s Director of Clinical Services, Jayne Eaton Bove, recommends tips for parents of children with autism to make program breaks more successful.
1. Plan ahead. Children with autism do best when their days are structured. Do your research well in advance and look for programs that may be available for your child to attend when their school or day program are not in session. In addition, find places and activities that they may enjoy and put them on the calendar well in advance. Planning ahead avoids last minute chaos and allows time to review the calendar and prepare your child ahead of time.
2. Maintain and follow through on any systems already being used in the home (i.e., behavior intervention plans, use of token systems, choice boards, etc.). Continuity is key, without it confusion and frustration can quickly build.
3. Prior to a vacation period, and whenever possible, schedule time to meet with and observe the professionals working directly with your child. Watch them implementing goals and working through challenging behaviors. It’s an invaluable resource for you to learn and empower yourself to do the same.
4. Ask your child’s team to help you find ways to generalize and maintain the skills your child has already learned into your daily family life. (i.e., food shopping, movies, running errands, household chores etc.). By doing this you will not only make these skills more functional for your child but also keep them engaged in activities throughout each day.
5. Be prepared. Always have reinforcers at hand wherever you may be. Don’t miss any opportunity to reinforce appropriate behavior and reward the use of emerging skills. Just because your child’s program is not in session doesn’t mean there aren’t an infinite number of opportunities for them to learn throughout each day.
6. Be mentally prepared – know your child’s limits and know what you want to reinforce. Prior to going out, think about what your child is already capable of doing and don’t put them in situations that exceed that limit. For example, if your child is capable of waiting successfully for 10 minutes, don’t go to a restaurant that has a 30-minute wait for a table (even if it is their favorite place to eat). And if you do, bring an activity they can enjoy while waiting and remember to reinforce frequently for waiting appropriately along the way. Don’t wait until your child is having a meltdown to offer something preferred to them. You are only reinforcing the melt down and increasing the likelihood of your child having another one the next time you are in a similar situation.
7. Set reasonable goals and expectations! When deciding what to reinforce your child for, look at what they have already been able to demonstrate and prompt them to give you just a little more, but not too much. You don’t want to set your child and yourself up for failure. For example, when eating dinner at the table, don’t have them sit for an hour if your child has in the past only been able to sit for 15 minutes. Push a little past 15 minutes and reinforce the progress!
8. Catch your child being good! As parents we tend to pay more attention to our children when they are doing something inappropriate than when they are behaving appropriately. Make it a priority to reinforce the “good” behavior frequently and with something meaningful paired with praise (not every child is reinforced by praise alone). You’ll be sending a clear message that being “good” really pays off.

lowercased:
looking forward to program breaks with your family? nssa’s director of clinical services, jayne eaton bove, recommends tips for parents of children with autism to make program breaks more successful.
1. plan ahead. children with autism do best when their days are structured. do your research well in advance and look for programs that may be available for your child to attend when their school or day program are not in session. in addition, find places and activities that they may enjoy and put them on the calendar well in advance. planning ahead avoids last minute chaos and allows time to review the calendar and prepare your child ahead of time.
2. maintain and follow through on any systems already being used in the home (i.e., behavior intervention plans, use of token systems, choice boards, etc.). continuity is key, without it confusion and frustration can quickly build.
3. prior to a vacation period, and whenever possible, schedule time to meet with and observe the professionals working directly with your child. watch them implementing goals and working through challenging behaviors. it’s an invaluable resource for you to learn and empower yourself to do the same.
4. ask your child’s team to help you find ways to generalize and maintain the skills your child has already learned into your daily family life. (i.e., food shopping, movies, running errands, household chores etc.). by doing this you will not only make these skills more functional for your child but also keep them engaged in activities throughout each day.
5. be prepared. always have reinforcers at hand wherever you may be. don’t miss any opportunity to reinforce appropriate behavior and reward the use of emerging skills. just because your child’s program is not in session doesn’t mean there aren’t an infinite number of opportunities for them to learn throughout each day.
6. be mentally prepared – know your child’s limits and know what you want to reinforce. prior to going out, think about what your child is already capable of doing and don’t put them in situations that exceed that limit. for example, if your child is capable of waiting successfully for 10 minutes, don’t go to a restaurant that has a 30-minute wait for a table (even if it is their favorite place to eat). and if you do, bring an activity they can enjoy while waiting and remember to reinforce frequently for waiting appropriately along the way. don’t wait until your child is having a meltdown to offer something preferred to them. you are only reinforcing the melt down and increasing the likelihood of your child having another one the next time you are in a similar situation.
7. set reasonable goals and expectations! when deciding what to reinforce your child for, look at what they have already been able to demonstrate and prompt them to give you just a little more, but not too much. you don’t want to set your child and yourself up for failure. for example, when eating dinner at the table, don’t have them sit for an hour if your child has in the past only been able to sit for 15 minutes. push a little past 15 minutes and reinforce the progress!
8. catch your child being good! as parents we tend to pay more attention to our children when they are doing something inappropriate than when they are behaving appropriately. make it a priority to reinforce the “good” behavior frequently and with something meaningful paired with praise (not every child is reinforced by praise alone). you’ll be sending a clear message that being “good” really pays off.


text:
Looking for custom trailers in Jacksonville? The search is over when you choose The Trailer Boy. I can assist you in finding the perfect one. If you are in need of a car hauler, cargo, dump, enclosed, flatbed, gooseneck, horse, motorcycle, refrigerated, snowmobile or utility trailer in Georgia, I can make sure you get exactly what you are looking for. I can promise this because my selection of trailers are fully customizable to your liking. Whether its the length, hitch style, height or something as simple as the color of the outer metal, I commit to providing you with what you need. The Trailer Boy is dedicated to providing our customers with an experience they’ll never forget. I go over and above in everything that I do, including customer service. You can expect professional service from start to finish. Call now for a free consultation over the phone and find out for yourself why we are considered the leading trailer company in the Jacksonville area.
How’s the traffic look in Jacksonville today?

lowercased:
looking for custom trailers in jacksonville? the search is over when you choose the trailer boy. i can assist you in finding the perfect one. if you are in need of a car hauler, cargo, dump, enclosed, flatbed, gooseneck, horse, motorcycle, refrigerated, snowmobile or utility trailer in georgia, i can make sure you get exactly what you are looking for. i can promise this because my selection of trailers are fully customizable to your liking. whether its the length, hitch style, height or something as simple as the color of the outer metal, i commit to providing you with what you need. the trailer boy is dedicated to providing our customers with an experience they’ll never forget. i go over and above in everything that i do, including customer service. you can expect professional service from start to finish. call now for a free consultation over the phone and find out for yourself why we are considered the leading trailer company in the jacksonville area.
how’s the traffic look in jacksonville today?