text:
Did your computer fail to open a BMML file? Software that open bmml file. Braille printing devices can also be used to print out these BMML files through the Braille viewer applications that are bundled with the Braille printers. In addition to the products listed above, I would suggest that you try a universal file viewer like Free File Viewer.
All software listed on file.
Browse by extension type: Programs supporting the exension bmml on the main platforms Windows, Mac, Linux or mobile. We hand pick programs that we know can open or otherwise handle each specific type of file.
Balsamiq Mockups Markup Language File 2. How to open bmml files? The Braille Music Reader software can be used to open and view the content of these. For example, in the file b,ml "winmail.
Original downloads only All software listed on file. There is one other file type using the BMML file extension! We have a huge database of file extensions file types with detailed descriptions.
Previous file extension BMF file extension. File saved in the BMML format vlewer opened by Braille Music Reader, a music creation tool for visually impaired persons; contains a braille musical score; includes score data, such as notes, pitch, and octaves.
Through the Braille Music Reader, which was developed by Contrapunctus, these. Having problems opening a BMML file?
Enter any file extension without dot e. A file extension is the characters after the last dot in a file name.
All file types, file format descriptions, and software programs listed on this page have been individually researched and verified by the FileInfo team. We do not host downloads on our own, but point you to the newest, original downloads.
It can open over different types of files - and very likely yours too! Click on the link to get more information about Balsamiq Mockups for create bmml file action. Balsamic Mockups is vieer multiplatform software running under Adobe Air technology.
BMML File Extension - What is a .bmml file and how do I open it?
Software that open bmml file - Balsamiq Mockups graphic Programs supporting the exension bmml on the main platforms Windows, Mac, Linux or mobile. We try to keep all external and related links mbml, however we are not responsible for the content of any site linked, further links on sites linked, or any changes or updates to the the information found on these sites. Balsamiq Mockups is a rapid wireframing software and sketches building tool. There doesn't seem to be a program capabable of BMML conversion.
Help bmmml to open: Click on the vmml to get more information about Balsamiq Mockups for convert bmml file action. Balsamiq Mockups originally stored mockups in. What is bmml file? What is a BMML file? The default software associated to open bmml file: If you would like to suggest any additions or updates to this page, please let us know.
You can view the XML structure and contents of the file in a text editor. Braille printing devices can also be used to print out these BMML files through the Braille viewer applications that are bundled with the Braille vmml.

lowercased:
did your computer fail to open a bmml file? software that open bmml file. braille printing devices can also be used to print out these bmml files through the braille viewer applications that are bundled with the braille printers. in addition to the products listed above, i would suggest that you try a universal file viewer like free file viewer.
all software listed on file.
browse by extension type: programs supporting the exension bmml on the main platforms windows, mac, linux or mobile. we hand pick programs that we know can open or otherwise handle each specific type of file.
balsamiq mockups markup language file 2. how to open bmml files? the braille music reader software can be used to open and view the content of these. for example, in the file b,ml "winmail.
original downloads only all software listed on file. there is one other file type using the bmml file extension! we have a huge database of file extensions file types with detailed descriptions.
previous file extension bmf file extension. file saved in the bmml format vlewer opened by braille music reader, a music creation tool for visually impaired persons; contains a braille musical score; includes score data, such as notes, pitch, and octaves.
through the braille music reader, which was developed by contrapunctus, these. having problems opening a bmml file?
enter any file extension without dot e. a file extension is the characters after the last dot in a file name.
all file types, file format descriptions, and software programs listed on this page have been individually researched and verified by the fileinfo team. we do not host downloads on our own, but point you to the newest, original downloads.
it can open over different types of files - and very likely yours too! click on the link to get more information about balsamiq mockups for create bmml file action. balsamic mockups is vieer multiplatform software running under adobe air technology.
bmml file extension - what is a .bmml file and how do i open it?
software that open bmml file - balsamiq mockups graphic programs supporting the exension bmml on the main platforms windows, mac, linux or mobile. we try to keep all external and related links mbml, however we are not responsible for the content of any site linked, further links on sites linked, or any changes or updates to the the information found on these sites. balsamiq mockups is a rapid wireframing software and sketches building tool. there doesn't seem to be a program capabable of bmml conversion.
help bmmml to open: click on the vmml to get more information about balsamiq mockups for convert bmml file action. balsamiq mockups originally stored mockups in. what is bmml file? what is a bmml file? the default software associated to open bmml file: if you would like to suggest any additions or updates to this page, please let us know.
you can view the xml structure and contents of the file in a text editor. braille printing devices can also be used to print out these bmml files through the braille viewer applications that are bundled with the braille vmml.


text:
Have your kitty or small dog look snazzy with oh so sweet Flower Collar. It features lavender, daisies, white, beige and soft purple roses, and greenery, finished off with ribbed Ivory ribbons to tie in a bow. It is designed to sit over the top of the dog or cat’s everyday collar.
The Flower Collar measures approximately 35cm with an additional length of ribbon at either end. Because our Flower Collars are open at the back and tied with a ribbon, they can be adapted to suit dogs with slightly larger collars (we recommend no more than an additional 10cm).
Bark and Bloom Flower Crowns for cats, puppies or small dogs are designed for your pooch or cat to wear and are beautifully handmade. Whether it be a special occasion like a party, wedding, a photo shoot, a market or festival hang or simply to have your pooch look snazzy, our Flower Crowns are sure to delight!
Our Bark and Bloom Flower Crowns are a decorative item, designed for use at special occasions. They are not suitable for rough play and swimming. They are not a safety collar and must be worn with a regular collar underneath. Your dog must be supervised at all times whilst wearing one.

lowercased:
have your kitty or small dog look snazzy with oh so sweet flower collar. it features lavender, daisies, white, beige and soft purple roses, and greenery, finished off with ribbed ivory ribbons to tie in a bow. it is designed to sit over the top of the dog or cat’s everyday collar.
the flower collar measures approximately 35cm with an additional length of ribbon at either end. because our flower collars are open at the back and tied with a ribbon, they can be adapted to suit dogs with slightly larger collars (we recommend no more than an additional 10cm).
bark and bloom flower crowns for cats, puppies or small dogs are designed for your pooch or cat to wear and are beautifully handmade. whether it be a special occasion like a party, wedding, a photo shoot, a market or festival hang or simply to have your pooch look snazzy, our flower crowns are sure to delight!
our bark and bloom flower crowns are a decorative item, designed for use at special occasions. they are not suitable for rough play and swimming. they are not a safety collar and must be worn with a regular collar underneath. your dog must be supervised at all times whilst wearing one.


text:
Jinjin came to Freeport a few months prior to being hired by Captain Scully of the Waterwitch. During the time with his clan in The Bone Lands, Jinjin came to be admired by some, but was mostly perceived as a freak for his "learn-ed" behavior. Like most of his kind, Jinjin spent little time caring about what others thought of him and eventually became bored and sought out a more interesting lifestyle. Hearing of adventure and intrigue to the East, as well as coin-a-plenty, Jinjin bartered passage from The Continent and traveled to the Island of A'Val, and eventually to the city of Freeport. There he spent a couple of months working the docks before being hired on by Captain Scully of the Water Witch.
It is rumored that Jinjin had gotten into a nasty altercation one time in which his arm was severed. The story goes that Jinjin picked up his severed limb and proceeded to beat his assailant to death with it before allowing it to reattach itself. Thus, Jinjin is known to some on the docks as "Arm-Thumper".
Jinjin is of average intelligence and quite gullible.
Jinjin is prone to obsessive behavior; i.e.: if he is told that placing a coin face down on a table is back luck, he will ALWAYS place coins - one by one - face up.
Jinjin simply does not understand the effects of his massive size. He is the guy that walks through a crowd, knocking people over, but doesn't realize it because after all, he's just walking.
Jinjin is a terrible estimator of resilience and strength; "That [delicate] chair can hold me." Or "One more turn ought to do it."
Jinjin carries a small stone around that has markings on it which resembles a face.
Jinjin has named the stone Jerry.
Jinjin feeds and gives water to Jerry every day by placing "nib-nibs" (sand) and water in the pouch that he keeps Jerry in.
Jinjin may consult Jerry on difficult decisions.
Jinjin will not hesitate to kill a person if they threaten Jerry.
For reasons unknown, Jerry is VERY important to Jinjin.
During a moment of desperation and frankly, a lapse of reason, Captain Scully decided to appoint Jinjin as the ship’s boatswain (bosun). Jinjin instantly took to the disciplinarian role of the bosun...much to the dismay of deckhand and captain alike. It was here that Jinjin met a half-elf by the name of Dunstan. Dunstan was a source of consternation for the troll but was also quite useful, especially when it came to handling the ropes.
For reasons Jinjin still cannot quite understand, upon docking in Freeport, the Captain was quite adamant that he and Dunstan leave the Waterwitch.
Dunstan is the son of a human prostitute and an elf of mysterious origin. Obsessed with the idea that his father is an elf of the highest and most legendary importance, Dunstan believes he will some day discover who is father is and, by association, gain the respect of everyone who ever "kicked" him as a child. Dunstan was raised in a brothel called "The Ninth Nymph" and as a result has about 15 mothers and while this was unusual it was a loving if somewhat sheltered upbringing. He was schooled in the ways of swordplay and fire arms my the men who frequented the establishment and is thought to have considerable potential as a swordsman, if only he could "just focus".
Against the wishes of his mothers, Dunstan left home in search of his fortune and his father. He has been described as Indolent, contrary, utterly foolish, fearless, inventive and hot-blooded. Because of these traits he has bounced from ship crew to ship crew having been forcibly ejected from many ships.
Vril Wisebloom was born on the Continent, but his family never felt welcome there after Vril's mother, Gilla, was accused of theft by several of the families for whom she worked as a seamstress. Vril's father, Roper, was around very seldom, often away for weeks at a time "working" for a group of thugs about whom me never spoke to Vril, but often spoke quietly about to his wife.
One evening, Vril's father rushed into the small kitchen from the street and ushered the family swiftly out of their modest home, giving them only 5 minutes to gather things of greatest importance before they left swiftly out the back door. "No time to explain, but we need to go. NOW. No time to explain..." and they headed to the docks, unsure of their next step, but knowing that he had no choice but to lead his family away from the trouble he'd started in town. He hoped the trouble would not follow him.
The leaking, creaky "ship" - if you can call it that - carried them to Freeport, barely. Roper had traded several important-looking books to the captain of the vessel, pleading for passage for the family. The battered Caravel seemed barely seaworthy, but yes, it would only be TO Freeport, no return necessary. The transit was uneventful save for the frigid waters pouring through all the openings in the sides of the craft, seeping into their clothes and belongings.
The vessel struck bottom within sight of the docks near what they would come to know as Scurvytown. She sound of snapping lumber was more fearsome than the furious screaming of the enraged captain and the craft simply came apart in the water. Barely held together at the start, she fractured and took one last breath of wind as she tipped and started to sink beneath the waves.
Vril gathered his few soggy belongings in a leather shoulder satchel and abandoned ship, stopping only to quickly gather his father's precious books before jumping into the water. It was not how he expected to spend his 10th birthday.
Wet, cold, and hungry, Vril and his family arrived on the Freeport docks intent on making a new life, knowing they were starting from the very bottom. With few belongings, fewer coins, and no friends to speak of in this new place, Vril's father made an important choice ; when speaking to the harbormaster who pestered them for their names and demanding a fee for using the docks, Roper quietly replied "Wisebloom" seeking a way to both tell the man off and to give the family a fresh start. No use in keeping the old family name, it meant nothing here.
"WHAT?" the old man bellowed, "SAY THAT TO MEFACE YE LITTLE...."
Vril looked confused for a moment, but understood quickly what was happening. "Wisebloom" he repeated, confidently. W-i-s-e.... "WISEBLOOM? the man thundered in response. N'er heard of WISEBLOOM" and he quickly scrawled the name in the ledger, giving them for better or worse, their first tenuous foothold into the city.
Everyone within earshot that cold morning heard the name echo across the harbor. Those looking on could not have understood the reason for the happiness that swept across the faces of the halfling family that day, but Roper, Gilla, and Vril had come to Freeport to start over and they new were free to do so.
"FREEport, indeed!" Roper laughed as he looked around in the morning light. Wrapping his arm around Gilla's waist and clapping his hand on Vril's shoulder, he seemed overjoyed to start anew. No belongings to speak of save for the clothes on his back, boots on his feet and the coins jangling in his leather purse. His vibrant green coat stood out in contrast to the graying clapboarding on the dockside structures.
Harlan is a young noblewoman of House Montague, a ancient noble family of Freeport. The Montagues are not among the most powerful of the families that make up Freeport's aristocracy, but they have been a part of the city's ruling class since the time of Drac the Sea Lord. The Montagues have stayed in the periphery of the cutthroat world of politics and intrigue. The stakes are quite high in that world; one false step and an entire bloodline can be eradicated with swift power play. In order to survive, House Montague has always relied on a prodigy; a child born with extraordinary powers. The Montagues' blood is imbued with arcane power. Once each generation, this power is manifested in an heir to the bloodline. Harlan is the most recent in a long line of these prodigies.
Identified at a young age has having an uncommon knack for the arcane, she was secretly put into training in magic and sorcery at the Freeport Institute. She excelled at her studies and showed a knack for wielding a sword as well as her fledgling magic skills. Her years in the institute provided her with the skills and talents needed to help protect House Montague from it's rivals and enemies. She takes this honor very seriously. There is a somberness to her. She knows all too well just how precarious the balance of power can be in Freeport.
Harlan has practiced her skills with the sword and bow, and is quite capable of protecting her family's interests with a slash of her longsword or an arcane blast of magic fire. Her noble upbringing and natural charisma help her navigate the dangerous world of Freeport's aristocracy. She's quite familiar with local secrets and (perhaps) tall tales. Her high birth and noble station allow her access to parts of Freeport society closed off from the common folk of the city. All in all, Harlan cares most in maintaining the balance of power among Freeport's elite.

lowercased:
jinjin came to freeport a few months prior to being hired by captain scully of the waterwitch. during the time with his clan in the bone lands, jinjin came to be admired by some, but was mostly perceived as a freak for his "learn-ed" behavior. like most of his kind, jinjin spent little time caring about what others thought of him and eventually became bored and sought out a more interesting lifestyle. hearing of adventure and intrigue to the east, as well as coin-a-plenty, jinjin bartered passage from the continent and traveled to the island of a'val, and eventually to the city of freeport. there he spent a couple of months working the docks before being hired on by captain scully of the water witch.
it is rumored that jinjin had gotten into a nasty altercation one time in which his arm was severed. the story goes that jinjin picked up his severed limb and proceeded to beat his assailant to death with it before allowing it to reattach itself. thus, jinjin is known to some on the docks as "arm-thumper".
jinjin is of average intelligence and quite gullible.
jinjin is prone to obsessive behavior; i.e.: if he is told that placing a coin face down on a table is back luck, he will always place coins - one by one - face up.
jinjin simply does not understand the effects of his massive size. he is the guy that walks through a crowd, knocking people over, but doesn't realize it because after all, he's just walking.
jinjin is a terrible estimator of resilience and strength; "that [delicate] chair can hold me." or "one more turn ought to do it."
jinjin carries a small stone around that has markings on it which resembles a face.
jinjin has named the stone jerry.
jinjin feeds and gives water to jerry every day by placing "nib-nibs" (sand) and water in the pouch that he keeps jerry in.
jinjin may consult jerry on difficult decisions.
jinjin will not hesitate to kill a person if they threaten jerry.
for reasons unknown, jerry is very important to jinjin.
during a moment of desperation and frankly, a lapse of reason, captain scully decided to appoint jinjin as the ship’s boatswain (bosun). jinjin instantly took to the disciplinarian role of the bosun...much to the dismay of deckhand and captain alike. it was here that jinjin met a half-elf by the name of dunstan. dunstan was a source of consternation for the troll but was also quite useful, especially when it came to handling the ropes.
for reasons jinjin still cannot quite understand, upon docking in freeport, the captain was quite adamant that he and dunstan leave the waterwitch.
dunstan is the son of a human prostitute and an elf of mysterious origin. obsessed with the idea that his father is an elf of the highest and most legendary importance, dunstan believes he will some day discover who is father is and, by association, gain the respect of everyone who ever "kicked" him as a child. dunstan was raised in a brothel called "the ninth nymph" and as a result has about 15 mothers and while this was unusual it was a loving if somewhat sheltered upbringing. he was schooled in the ways of swordplay and fire arms my the men who frequented the establishment and is thought to have considerable potential as a swordsman, if only he could "just focus".
against the wishes of his mothers, dunstan left home in search of his fortune and his father. he has been described as indolent, contrary, utterly foolish, fearless, inventive and hot-blooded. because of these traits he has bounced from ship crew to ship crew having been forcibly ejected from many ships.
vril wisebloom was born on the continent, but his family never felt welcome there after vril's mother, gilla, was accused of theft by several of the families for whom she worked as a seamstress. vril's father, roper, was around very seldom, often away for weeks at a time "working" for a group of thugs about whom me never spoke to vril, but often spoke quietly about to his wife.
one evening, vril's father rushed into the small kitchen from the street and ushered the family swiftly out of their modest home, giving them only 5 minutes to gather things of greatest importance before they left swiftly out the back door. "no time to explain, but we need to go. now. no time to explain..." and they headed to the docks, unsure of their next step, but knowing that he had no choice but to lead his family away from the trouble he'd started in town. he hoped the trouble would not follow him.
the leaking, creaky "ship" - if you can call it that - carried them to freeport, barely. roper had traded several important-looking books to the captain of the vessel, pleading for passage for the family. the battered caravel seemed barely seaworthy, but yes, it would only be to freeport, no return necessary. the transit was uneventful save for the frigid waters pouring through all the openings in the sides of the craft, seeping into their clothes and belongings.
the vessel struck bottom within sight of the docks near what they would come to know as scurvytown. she sound of snapping lumber was more fearsome than the furious screaming of the enraged captain and the craft simply came apart in the water. barely held together at the start, she fractured and took one last breath of wind as she tipped and started to sink beneath the waves.
vril gathered his few soggy belongings in a leather shoulder satchel and abandoned ship, stopping only to quickly gather his father's precious books before jumping into the water. it was not how he expected to spend his 10th birthday.
wet, cold, and hungry, vril and his family arrived on the freeport docks intent on making a new life, knowing they were starting from the very bottom. with few belongings, fewer coins, and no friends to speak of in this new place, vril's father made an important choice ; when speaking to the harbormaster who pestered them for their names and demanding a fee for using the docks, roper quietly replied "wisebloom" seeking a way to both tell the man off and to give the family a fresh start. no use in keeping the old family name, it meant nothing here.
"what?" the old man bellowed, "say that to meface ye little...."
vril looked confused for a moment, but understood quickly what was happening. "wisebloom" he repeated, confidently. w-i-s-e.... "wisebloom? the man thundered in response. n'er heard of wisebloom" and he quickly scrawled the name in the ledger, giving them for better or worse, their first tenuous foothold into the city.
everyone within earshot that cold morning heard the name echo across the harbor. those looking on could not have understood the reason for the happiness that swept across the faces of the halfling family that day, but roper, gilla, and vril had come to freeport to start over and they new were free to do so.
"freeport, indeed!" roper laughed as he looked around in the morning light. wrapping his arm around gilla's waist and clapping his hand on vril's shoulder, he seemed overjoyed to start anew. no belongings to speak of save for the clothes on his back, boots on his feet and the coins jangling in his leather purse. his vibrant green coat stood out in contrast to the graying clapboarding on the dockside structures.
harlan is a young noblewoman of house montague, a ancient noble family of freeport. the montagues are not among the most powerful of the families that make up freeport's aristocracy, but they have been a part of the city's ruling class since the time of drac the sea lord. the montagues have stayed in the periphery of the cutthroat world of politics and intrigue. the stakes are quite high in that world; one false step and an entire bloodline can be eradicated with swift power play. in order to survive, house montague has always relied on a prodigy; a child born with extraordinary powers. the montagues' blood is imbued with arcane power. once each generation, this power is manifested in an heir to the bloodline. harlan is the most recent in a long line of these prodigies.
identified at a young age has having an uncommon knack for the arcane, she was secretly put into training in magic and sorcery at the freeport institute. she excelled at her studies and showed a knack for wielding a sword as well as her fledgling magic skills. her years in the institute provided her with the skills and talents needed to help protect house montague from it's rivals and enemies. she takes this honor very seriously. there is a somberness to her. she knows all too well just how precarious the balance of power can be in freeport.
harlan has practiced her skills with the sword and bow, and is quite capable of protecting her family's interests with a slash of her longsword or an arcane blast of magic fire. her noble upbringing and natural charisma help her navigate the dangerous world of freeport's aristocracy. she's quite familiar with local secrets and (perhaps) tall tales. her high birth and noble station allow her access to parts of freeport society closed off from the common folk of the city. all in all, harlan cares most in maintaining the balance of power among freeport's elite.


text:
Well-known and highly respected throughout the golf industry, Dave Kennedy, long time Golf Course Superintendent at the Vancouver Golf Club, passed away December 31st, 2018.
Vern Burnell got his wings on December 16, 2018. While it's hard to say goodbye, we hope he is laughing and dancing again with his wife Verna.
Kamloops, BC - The City of Kamloops has been recognized internationally as the first Canadian municipality ever to win the prestigious Field of the Year award from the Sports Turf Managers Association (STMA) for its management of Norbrock Stadium.

lowercased:
well-known and highly respected throughout the golf industry, dave kennedy, long time golf course superintendent at the vancouver golf club, passed away december 31st, 2018.
vern burnell got his wings on december 16, 2018. while it's hard to say goodbye, we hope he is laughing and dancing again with his wife verna.
kamloops, bc - the city of kamloops has been recognized internationally as the first canadian municipality ever to win the prestigious field of the year award from the sports turf managers association (stma) for its management of norbrock stadium.


text: A sensational four door destined to dominate on the racetrack and impress on the expressway! A turbocharger is also included as an economical means of increasing performance. Honda prioritized comfort and style by including: a blind spot monitoring system, power door mirrors and heated door mirrors, and remote keyless entry. It features a continuously variable transmission, front-wheel drive, and an efficient 4 cylinder engine.

lowercased: a sensational four door destined to dominate on the racetrack and impress on the expressway! a turbocharger is also included as an economical means of increasing performance. honda prioritized comfort and style by including: a blind spot monitoring system, power door mirrors and heated door mirrors, and remote keyless entry. it features a continuously variable transmission, front-wheel drive, and an efficient 4 cylinder engine.


text:
In the vast universe that is Warframe, one of the worlds best free to play models just turned 5 years old and there has never been a better time to play then right now. But before I can explain why, I must first explain what Warframe is for those not in the know.
Warframe is a free to play, multiplayer sci-fi action shooter/slasher/blowing stuff up and anything else you can think of kind of game, which was first released on PC back in 2013 by developer Digital Extremes. Later that year it was ported to the PS4 and the following year, to the Xbox One. Warframe takes place in a technologically advanced future where the player is a member of the Tenno, an ancient but powerful race of warriors that fight in suits of armor, called Warframes, hence the title of the game. and each set of armor comes with its own unique abilities.
You can solo run the game or jump in with a team of 3 additional Warframes for some co-op fun across any of the available missions. . Additional offerings include, the ability to form or join a clan which opens up the possibilities for deeper interactions within the Warframe community. From buying, selling or trading between players to doing group research on locked weapons, there’s even an option for pvp (player vs. player) all within this well crafted social space known as the Dojo. The online interactions are plentiful. .
At the onset of the game you’ll pick from 3 different Warframes and are then thrust into the middle of a war spanning our entire solar system between the Grineer a force of human clones that have been cloned to the point of deterioration, the Corpus a mega-corporation who's forces are made up entirely by robotic soldiers of all kinds, and last but not least the ever encroaching Infested which are a biomechanical virus that infects both organic and non-organic life such as corpus and turns them into rabid amalgamations.
The game starts out with a choice of warframe. You have 3 to choose from and a few options on starting weapons. Then you begin the tutorial which does a decently good job at teaching you the basics. After the starting quests you are then given access to travel about the solar system. Much like our own but with a few additions that color this fictionalized version. This is not an open space game but you do access navigation by walking to the front of your ship and making destination selections through a holographic version of the solar system. You pick a planet and it will show the mission types available. You start on the planet mercury and you've got to do missions to unlock other planets.
Within your ship, there are a handful of items to interact with. The Arsenal is where you’ll pick your warframe and your 3 weapons. There you can upgrade your warframe and weapons with “mods" which you use to increase the stats such as damage, defense and abilities. Most MODs will be found from enemy corpses. Additionally you can also change the look of each weapon for example their color or skins. Next is the foundry where you’ll build different weapons and warframes that require resources also found on enemy drops. Then the Mod bank where you can view and upgrade all the mods you have obtained. These are the basics that a new player would need to know, there are more things to explore in your spaceship but I've covered the bare bones needed to get started.
Now that we know what warframe is and the basics of the game, why is now after 5 years the best time to play? The short and sweet answer is the sheer amount of content that exists in the game. Since launch in 2013 they have had 22 massive updates and many more small ones filled with an array of content and all while showing no signs of slowing down. Digital Extremes has been very receptive to the community by adding features that are popularly recommended. Things like fleshing out the end game content. . They even have quests that give story to the game and the different warframes, though I'll go more in depth later. Below I'm going to give you a breakdown of all the content that begs for your attention and really explain why they are worth your time.
At launch Warframe started out with just 8 frames and that number grew to 53 at the time of writing this, though that number does include primed frames which are more advanced frames of the same name.hey have the same set of abilities but slightly better stats and a new look to them. They’ve also got their own lore in the Warframe universe. Digital Extremes is also reworking old frames to bring them to the standard of new ones and even tweaking not so old ones to keep the vision of each frame what it was meant to be. So every frame has their strengths and are worth playing.
Now let's move onto the weapons, currently there are almost 300 weapons including the variants between primary, secondary and melee weapons, you will never get bored of the ever growing collection of weapons. Warframe has some of the most unique combat, there is really no equal. Truly the most unique feature though is the melee combat. Back in “vanilla” Warframe the melee weapons were just something you would have on your back and you would hit the attack button make a quick slash then put it back. Now each type of melee weapon has their own stances with multiple to choose from and what they do is give your melee weapons combos or move sets in other words, and if that sounds cheesy to you then you have yet to try it. Using your favorite melee weapon with a stance you like best and running around doing your combos in spectacular fashion is some of the most fun one can have in this game. Just writing about this cannot do the melee system justice, it's more than worth a try just for that.
The second chunk of content that desires your attention are the quests that have been added into the game over the last few years. New warframes are primarily acquired through quests which as you play, you find out about the lore of the warframe in question. This feature removes the need to farm for the parts of the frame like the old days. The other kind of quests are story quests. Besides the lore and speculation, no story existed a few years ago, now there are two story quests which take you on a journey to learn a lot about your warframes which are shrouded in mystery. They are extremely engaging and will hook you on warframe. Without giving to much away, the story quests answer all the right questions while still creating even more more mystery. It generates so much new lore that this game will keep you knee deep in the trenches for a very long time.
Warframe has many missions spread out across the universe, some not even in the normal plain of existence your usually in, and warframe is generally a game that requires farming missions every now and again for resources in order to build things, that being said it would be extremely boring if you just played the exact same mission over and over and the developers are fully aware of that so they have slightly different tile sets for the same mission. Tile sets are different wallpaper on the same mission essentially. It can be slightly different or uncomparable from what it used to be. Also every single mission in the game will have you start in a random area, so to get to the same objective in the same spot you will start in a different spot every time and get there a different way going through a whole different set of rooms. That is a feature many will take for granted but one that makes a large difference.
If by chance you're not sold on this game yet I applaud you for continuing to read this article. But the best kicker is….its free to play. Like I said in the beginning with and I'm not joking when I say this, thousands of hours of content. I have multiple friends with over 1000 hours into this game and I, myself am not too far behind at 800 hours. My friends and I have taken many breaks from warframe but it has a weird effect of dragging us back time and time again with new and amazing content that keeps us playing. A month ago if someone told me I would be hooked on warframe like never before after almost a year long break and even writing this article I would tell them they are crazy. I'm now happily drowning in all the new content that I'm overwhelmed, and that's not a bad thing, In fact the farthest thing from it. In the 5 years I've played warframe I have spent just over $200 dollars which might sound crazy, a free to play game has to make its money somehow right? So of course it has it's own premium currency. In no way will I ever regret buying it, this game isn't a pay to win, but more of a pay and be lazy. But another great thing about it is that Platinum (the game currency) is freely tradable on the community market and is easy enough to obtain by selling your things to people. That is what makes this game the best free to play model of any game. You don't need to spend money but if you like the game then why not give a little back to the developers. Especially when they give 20, 50 and even 75% off Platinum discounts for daily rewards. I don't know any game that I play this frequently after 5 years of dedicated play time and over 800 hours. Pick this game up on whatever platform you have, you will not regret your time.
If I've convinced you to sign up use the code below as you make your account. It will help me out and it will give you a 7 day XP booster that doubles the xp you get for a week. Thank you so much for reading guys.
Is Fallout 76 a Cash Grab?

lowercased:
in the vast universe that is warframe, one of the worlds best free to play models just turned 5 years old and there has never been a better time to play then right now. but before i can explain why, i must first explain what warframe is for those not in the know.
warframe is a free to play, multiplayer sci-fi action shooter/slasher/blowing stuff up and anything else you can think of kind of game, which was first released on pc back in 2013 by developer digital extremes. later that year it was ported to the ps4 and the following year, to the xbox one. warframe takes place in a technologically advanced future where the player is a member of the tenno, an ancient but powerful race of warriors that fight in suits of armor, called warframes, hence the title of the game. and each set of armor comes with its own unique abilities.
you can solo run the game or jump in with a team of 3 additional warframes for some co-op fun across any of the available missions. . additional offerings include, the ability to form or join a clan which opens up the possibilities for deeper interactions within the warframe community. from buying, selling or trading between players to doing group research on locked weapons, there’s even an option for pvp (player vs. player) all within this well crafted social space known as the dojo. the online interactions are plentiful. .
at the onset of the game you’ll pick from 3 different warframes and are then thrust into the middle of a war spanning our entire solar system between the grineer a force of human clones that have been cloned to the point of deterioration, the corpus a mega-corporation who's forces are made up entirely by robotic soldiers of all kinds, and last but not least the ever encroaching infested which are a biomechanical virus that infects both organic and non-organic life such as corpus and turns them into rabid amalgamations.
the game starts out with a choice of warframe. you have 3 to choose from and a few options on starting weapons. then you begin the tutorial which does a decently good job at teaching you the basics. after the starting quests you are then given access to travel about the solar system. much like our own but with a few additions that color this fictionalized version. this is not an open space game but you do access navigation by walking to the front of your ship and making destination selections through a holographic version of the solar system. you pick a planet and it will show the mission types available. you start on the planet mercury and you've got to do missions to unlock other planets.
within your ship, there are a handful of items to interact with. the arsenal is where you’ll pick your warframe and your 3 weapons. there you can upgrade your warframe and weapons with “mods" which you use to increase the stats such as damage, defense and abilities. most mods will be found from enemy corpses. additionally you can also change the look of each weapon for example their color or skins. next is the foundry where you’ll build different weapons and warframes that require resources also found on enemy drops. then the mod bank where you can view and upgrade all the mods you have obtained. these are the basics that a new player would need to know, there are more things to explore in your spaceship but i've covered the bare bones needed to get started.
now that we know what warframe is and the basics of the game, why is now after 5 years the best time to play? the short and sweet answer is the sheer amount of content that exists in the game. since launch in 2013 they have had 22 massive updates and many more small ones filled with an array of content and all while showing no signs of slowing down. digital extremes has been very receptive to the community by adding features that are popularly recommended. things like fleshing out the end game content. . they even have quests that give story to the game and the different warframes, though i'll go more in depth later. below i'm going to give you a breakdown of all the content that begs for your attention and really explain why they are worth your time.
at launch warframe started out with just 8 frames and that number grew to 53 at the time of writing this, though that number does include primed frames which are more advanced frames of the same name.hey have the same set of abilities but slightly better stats and a new look to them. they’ve also got their own lore in the warframe universe. digital extremes is also reworking old frames to bring them to the standard of new ones and even tweaking not so old ones to keep the vision of each frame what it was meant to be. so every frame has their strengths and are worth playing.
now let's move onto the weapons, currently there are almost 300 weapons including the variants between primary, secondary and melee weapons, you will never get bored of the ever growing collection of weapons. warframe has some of the most unique combat, there is really no equal. truly the most unique feature though is the melee combat. back in “vanilla” warframe the melee weapons were just something you would have on your back and you would hit the attack button make a quick slash then put it back. now each type of melee weapon has their own stances with multiple to choose from and what they do is give your melee weapons combos or move sets in other words, and if that sounds cheesy to you then you have yet to try it. using your favorite melee weapon with a stance you like best and running around doing your combos in spectacular fashion is some of the most fun one can have in this game. just writing about this cannot do the melee system justice, it's more than worth a try just for that.
the second chunk of content that desires your attention are the quests that have been added into the game over the last few years. new warframes are primarily acquired through quests which as you play, you find out about the lore of the warframe in question. this feature removes the need to farm for the parts of the frame like the old days. the other kind of quests are story quests. besides the lore and speculation, no story existed a few years ago, now there are two story quests which take you on a journey to learn a lot about your warframes which are shrouded in mystery. they are extremely engaging and will hook you on warframe. without giving to much away, the story quests answer all the right questions while still creating even more more mystery. it generates so much new lore that this game will keep you knee deep in the trenches for a very long time.
warframe has many missions spread out across the universe, some not even in the normal plain of existence your usually in, and warframe is generally a game that requires farming missions every now and again for resources in order to build things, that being said it would be extremely boring if you just played the exact same mission over and over and the developers are fully aware of that so they have slightly different tile sets for the same mission. tile sets are different wallpaper on the same mission essentially. it can be slightly different or uncomparable from what it used to be. also every single mission in the game will have you start in a random area, so to get to the same objective in the same spot you will start in a different spot every time and get there a different way going through a whole different set of rooms. that is a feature many will take for granted but one that makes a large difference.
if by chance you're not sold on this game yet i applaud you for continuing to read this article. but the best kicker is….its free to play. like i said in the beginning with and i'm not joking when i say this, thousands of hours of content. i have multiple friends with over 1000 hours into this game and i, myself am not too far behind at 800 hours. my friends and i have taken many breaks from warframe but it has a weird effect of dragging us back time and time again with new and amazing content that keeps us playing. a month ago if someone told me i would be hooked on warframe like never before after almost a year long break and even writing this article i would tell them they are crazy. i'm now happily drowning in all the new content that i'm overwhelmed, and that's not a bad thing, in fact the farthest thing from it. in the 5 years i've played warframe i have spent just over $200 dollars which might sound crazy, a free to play game has to make its money somehow right? so of course it has it's own premium currency. in no way will i ever regret buying it, this game isn't a pay to win, but more of a pay and be lazy. but another great thing about it is that platinum (the game currency) is freely tradable on the community market and is easy enough to obtain by selling your things to people. that is what makes this game the best free to play model of any game. you don't need to spend money but if you like the game then why not give a little back to the developers. especially when they give 20, 50 and even 75% off platinum discounts for daily rewards. i don't know any game that i play this frequently after 5 years of dedicated play time and over 800 hours. pick this game up on whatever platform you have, you will not regret your time.
if i've convinced you to sign up use the code below as you make your account. it will help me out and it will give you a 7 day xp booster that doubles the xp you get for a week. thank you so much for reading guys.
is fallout 76 a cash grab?


text:
Introducing 'Cherry', complete with psychedelic curtains!!
Alice Eden Jewellery and Alexa de Castilho are joining forces this Christmas to bring you a POP-UP shop with some unique jewellery and lots of Christmas cheer for 3 days only!
Come along to our launch night on Thursday 5th December from 6pm and have a mince pie and glass of bubbly with us!

lowercased:
introducing 'cherry', complete with psychedelic curtains!!
alice eden jewellery and alexa de castilho are joining forces this christmas to bring you a pop-up shop with some unique jewellery and lots of christmas cheer for 3 days only!
come along to our launch night on thursday 5th december from 6pm and have a mince pie and glass of bubbly with us!


text:
Michael joined Caiaccio Law Firm in 2017 as an associate attorney handling commercial real estate transactions. Prior to that, he worked in the corporate world, in business management and accounting. During his studies to transition into law, Michael served as Secretary of the Older Wiser Law Students organization at Mercer Law School.
Michael is married and has one son. He is an Eagle Scout, an avid college football fan, and he enjoys exploring the outdoors.
Represented a commercial purchaser in the acquisition of a $30 million Florida golf resort; analyzed title commitments, surveys, and exception documents, and also coordinated with local counsel on condominium declarations and local laws.
Worked with a real estate developer in Alabama to secure financing and ensure correct documentation in the purchase of a $7 million apartment building.
Represented a seller regarding two mobile home parks, the park-owned homes, and the adjoining land, valued at over $2 million, in northwest Georgia.

lowercased:
michael joined caiaccio law firm in 2017 as an associate attorney handling commercial real estate transactions. prior to that, he worked in the corporate world, in business management and accounting. during his studies to transition into law, michael served as secretary of the older wiser law students organization at mercer law school.
michael is married and has one son. he is an eagle scout, an avid college football fan, and he enjoys exploring the outdoors.
represented a commercial purchaser in the acquisition of a $30 million florida golf resort; analyzed title commitments, surveys, and exception documents, and also coordinated with local counsel on condominium declarations and local laws.
worked with a real estate developer in alabama to secure financing and ensure correct documentation in the purchase of a $7 million apartment building.
represented a seller regarding two mobile home parks, the park-owned homes, and the adjoining land, valued at over $2 million, in northwest georgia.


text:
I’ve been through two hurricanes in my lifetime. The most recent was Hurricane Iniki, which was a category 4 storm that devastated our island of Kauai, Hawaii in 1992. Every year when hurricane season starts in June with the arrival of El Nino or La Nina seasons, we are reminded by media, utility companies, and government entities to prepare hurricane survival kits and become familiar with procedures in the case that this type of natural disaster occurs. What my family has learned through our hurricane experiences is that in addition to those things, creating a Family Hurricane Plan is a critical component to preparedness.
A Family Hurricane Plan allows for family members to consider and discuss where they will be and what they will need to do in this type of situation. It also puts a system in place for how you will contact each other after the storm. One of the most stressful parts of the aftermath of a hurricane is not being able to contact loved ones to either check to see if they’re okay or to let them know how you are doing. The Family Hurricane Plan is poised to make things in this type of difficult event as orderly as possible.

lowercased:
i’ve been through two hurricanes in my lifetime. the most recent was hurricane iniki, which was a category 4 storm that devastated our island of kauai, hawaii in 1992. every year when hurricane season starts in june with the arrival of el nino or la nina seasons, we are reminded by media, utility companies, and government entities to prepare hurricane survival kits and become familiar with procedures in the case that this type of natural disaster occurs. what my family has learned through our hurricane experiences is that in addition to those things, creating a family hurricane plan is a critical component to preparedness.
a family hurricane plan allows for family members to consider and discuss where they will be and what they will need to do in this type of situation. it also puts a system in place for how you will contact each other after the storm. one of the most stressful parts of the aftermath of a hurricane is not being able to contact loved ones to either check to see if they’re okay or to let them know how you are doing. the family hurricane plan is poised to make things in this type of difficult event as orderly as possible.


text:
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text:
iico.me 9 out of 10 based on 420 ratings. 1,586 user reviews.
The Dual Mode (DM) LED Lights are 3 4" round with an attached rubber grommet for easy mounting in small spaces (no brackets required). Dual Mode (DM) has low out put for running parking lights & high out put for turn signals.

lowercased:
iico.me 9 out of 10 based on 420 ratings. 1,586 user reviews.
the dual mode (dm) led lights are 3 4" round with an attached rubber grommet for easy mounting in small spaces (no brackets required). dual mode (dm) has low out put for running parking lights & high out put for turn signals.


text:
Long Island has some of the finest beaches in the world.
What can compare for beauty with Main Beach in East Hampton? Malibu? Cannes? Miami? Those beaches are all thin, puny strips of sand. Incredibly overrated. They could all fit on any Long Island beach at the same time and there would be plenty of shoreline to spare.
I never get tired of looking at our beautiful beach in East Hampton. And when I stare and look at it long enough, I always think back to what used to be. When you grew up in, as they say, "limited circumstances," a trip to the beach was the best celebration of the line "The best things in life are free."
I grew up on West 7th Street in Brooklyn, one subway stop (five minutes) from Coney Island. The Sea Beach train (now called the N) ran behind our tiny house when I was a kid. Every time the train rolled into the station my entire house would shake. At night I would lie in my bed and listen to the train come in. It was a friendly, familiar sound to a little kid: It meant people were coming home.
In the summer my Mom would take me and my little brother to Coney Island just about every day. For me, it was like traveling to Oz.
When you walked off the subway, some incredible smells fought with each other to get into your nose. The first was the smell of raw clams being squirted with lemon. And then there was the smell of ice-cold beer foaming up and out of the glass in the clam bar that was in the promenade of the subway terminal.
As you walked across the street, you smelled the sweetness of cotton candy and two seconds later you smelled the garlic and spices of those sizzling Nathan's hot dogs that made your mouth water. By the time you got to the boardwalk, you were starving and reaching in your bag of homemade sandwiches to sneak a bite.
You could get to the beach by walking onto the boardwalk or under it. (A few years later the Drifters would tell the world about the wonders that could be found "Under the Boardwalk.") Walking under was the faster way to get onto the beach and that's the way you always went. You braved the cold clammy sand that hadn't felt the sunlight in years. You gingerly stepped over (while still managing to sneak a peek at) the teenage couples who were passionately "making out" on the blankets in the dim semi-privacy that could only be found under the boardwalk. They pretended they were invisible. I was very young but I knew enough to go along with the pretense.
The walk on the beach was a joke. There seemed to be millions of people on the beach; consequently, there was no beach. We stepped on one beach blanket after another. Finally, my mom staked out a claim and we parked our blanket, touching four other blankets, and rushed to the water.
To be honest, the water in Coney Island was just slightly cleaner than the Ganges in India. The recent BP oil spill disaster triggered a sense memory that I hadn't thought about in so many years. For years after World War II, the water in Coney Island was filled with oil chunks that blackened our feet. I remember my father telling me that it probably came from one of the ships that had been blown up nearby during the war. I remember wondering if it was one of ours or one of theirs.
But now the smell in the air was suntan oil, and as a kid I remember staying in the water for hours to fight the waves. Invariably, my mother would call me in because "your lips are turning blue." She never came into the water. She just joined all the other mothers who were standing on the shore on "blue lip patrol." When the time came to go home, I always begged for another half-hour. They always gave it to me.
On the one-stop ride home, I would rush to the front of the first car and stand on my toes at the open window. The cool air hitting my sunburned face would feel wonderful.
My favorite line in any movie is from Atlantic City. A very old Burt Lancaster is trying to impress a very young Susan Sarandon. They're looking at the Atlantic Ocean. She says, "It's very beautiful." He says, "Yes." Then he looks at her and says, "But this is nothing. You should have seen it in the old days."
My children have the same ocean I had in the old days. But they don't have the noise of subway trains every night. They've never been to Coney Island. The beach they walk on in East Hampton is spotlessly clean and well maintained. There's always plenty of room. Thanks to the diligence of the village fathers, they will never smell food on the way to Main Beach.
My children seem to have everything, but in some ways I feel sorry for them. With all they have, they will never have the richness of these memories.
If you wish to comment on "Jerry's Ink" please send your message to jerry@dfjp.com or visit indyeastend.com and scroll to the bottom of the column.

lowercased:
long island has some of the finest beaches in the world.
what can compare for beauty with main beach in east hampton? malibu? cannes? miami? those beaches are all thin, puny strips of sand. incredibly overrated. they could all fit on any long island beach at the same time and there would be plenty of shoreline to spare.
i never get tired of looking at our beautiful beach in east hampton. and when i stare and look at it long enough, i always think back to what used to be. when you grew up in, as they say, "limited circumstances," a trip to the beach was the best celebration of the line "the best things in life are free."
i grew up on west 7th street in brooklyn, one subway stop (five minutes) from coney island. the sea beach train (now called the n) ran behind our tiny house when i was a kid. every time the train rolled into the station my entire house would shake. at night i would lie in my bed and listen to the train come in. it was a friendly, familiar sound to a little kid: it meant people were coming home.
in the summer my mom would take me and my little brother to coney island just about every day. for me, it was like traveling to oz.
when you walked off the subway, some incredible smells fought with each other to get into your nose. the first was the smell of raw clams being squirted with lemon. and then there was the smell of ice-cold beer foaming up and out of the glass in the clam bar that was in the promenade of the subway terminal.
as you walked across the street, you smelled the sweetness of cotton candy and two seconds later you smelled the garlic and spices of those sizzling nathan's hot dogs that made your mouth water. by the time you got to the boardwalk, you were starving and reaching in your bag of homemade sandwiches to sneak a bite.
you could get to the beach by walking onto the boardwalk or under it. (a few years later the drifters would tell the world about the wonders that could be found "under the boardwalk.") walking under was the faster way to get onto the beach and that's the way you always went. you braved the cold clammy sand that hadn't felt the sunlight in years. you gingerly stepped over (while still managing to sneak a peek at) the teenage couples who were passionately "making out" on the blankets in the dim semi-privacy that could only be found under the boardwalk. they pretended they were invisible. i was very young but i knew enough to go along with the pretense.
the walk on the beach was a joke. there seemed to be millions of people on the beach; consequently, there was no beach. we stepped on one beach blanket after another. finally, my mom staked out a claim and we parked our blanket, touching four other blankets, and rushed to the water.
to be honest, the water in coney island was just slightly cleaner than the ganges in india. the recent bp oil spill disaster triggered a sense memory that i hadn't thought about in so many years. for years after world war ii, the water in coney island was filled with oil chunks that blackened our feet. i remember my father telling me that it probably came from one of the ships that had been blown up nearby during the war. i remember wondering if it was one of ours or one of theirs.
but now the smell in the air was suntan oil, and as a kid i remember staying in the water for hours to fight the waves. invariably, my mother would call me in because "your lips are turning blue." she never came into the water. she just joined all the other mothers who were standing on the shore on "blue lip patrol." when the time came to go home, i always begged for another half-hour. they always gave it to me.
on the one-stop ride home, i would rush to the front of the first car and stand on my toes at the open window. the cool air hitting my sunburned face would feel wonderful.
my favorite line in any movie is from atlantic city. a very old burt lancaster is trying to impress a very young susan sarandon. they're looking at the atlantic ocean. she says, "it's very beautiful." he says, "yes." then he looks at her and says, "but this is nothing. you should have seen it in the old days."
my children have the same ocean i had in the old days. but they don't have the noise of subway trains every night. they've never been to coney island. the beach they walk on in east hampton is spotlessly clean and well maintained. there's always plenty of room. thanks to the diligence of the village fathers, they will never smell food on the way to main beach.
my children seem to have everything, but in some ways i feel sorry for them. with all they have, they will never have the richness of these memories.
if you wish to comment on "jerry's ink" please send your message to jerry@dfjp.com or visit indyeastend.com and scroll to the bottom of the column.


text:
The report on global radiation-hardened electronics market provides qualitative and quantitative analysis for the period of 2016 to 2024. The report predicts the global radiation-hardened electronics market to grow with a CAGR of 3.5% over the period of 2018 - 2024. The study on radiation-hardened electronics market covers the analysis of the leading geographies such as North America, Europe, Asia-Pacific, and RoW for the period of 2016 to 2024.
The report on radiation-hardened electronics market is a comprehensive study and presentation of drivers, restraints, opportunities, demand factors, market size, forecasts, and trends in the global radiation-hardened electronics market over the period of 2016 to 2024. Moreover, the report is collective presentation of primary and secondary research findings.
Porter’s five forces model in the report provides insights into the competitive rivalry, supplier and buyer positions in the market and opportunities for the new entrants in the global radiation-hardened electronics market over the period of 2016 - 2024. Further, the Growth Matrix given in the report brings an insight on the investment areas that existing or new market players can consider.
1. Comprehensive analysis of global as well as regional markets of radiation-hardened electronics market.
2. Complete coverage of all the segments in radiation-hardened electronics market to analyze the trends, developments in the global market and forecast of market size up to 2024.
3. Comprehensive analysis of the companies operating in global radiation-hardened electronics market. The company profile includes analysis of product portfolio, revenue, SWOT analysis and latest developments of the company.

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the report on global radiation-hardened electronics market provides qualitative and quantitative analysis for the period of 2016 to 2024. the report predicts the global radiation-hardened electronics market to grow with a cagr of 3.5% over the period of 2018 - 2024. the study on radiation-hardened electronics market covers the analysis of the leading geographies such as north america, europe, asia-pacific, and row for the period of 2016 to 2024.
the report on radiation-hardened electronics market is a comprehensive study and presentation of drivers, restraints, opportunities, demand factors, market size, forecasts, and trends in the global radiation-hardened electronics market over the period of 2016 to 2024. moreover, the report is collective presentation of primary and secondary research findings.
porter’s five forces model in the report provides insights into the competitive rivalry, supplier and buyer positions in the market and opportunities for the new entrants in the global radiation-hardened electronics market over the period of 2016 - 2024. further, the growth matrix given in the report brings an insight on the investment areas that existing or new market players can consider.
1. comprehensive analysis of global as well as regional markets of radiation-hardened electronics market.
2. complete coverage of all the segments in radiation-hardened electronics market to analyze the trends, developments in the global market and forecast of market size up to 2024.
3. comprehensive analysis of the companies operating in global radiation-hardened electronics market. the company profile includes analysis of product portfolio, revenue, swot analysis and latest developments of the company.


text:
I was in a South Carolina accident when a car turned left in front of me while I was riding my motorcycle. Who is at fault?
When you have been in a motorcycle accident in South Carolina where a car makes a left turn in front of you, the other driver is almost always liable for the accident and your injuries. Before making any assumptions on who is at fault for your motorcycle accident in South Carolina, you should consult with a Charleston motorcycle accident attorney.
There are many circumstances to consider when you are involved in a motorcycle accident in South Carolina and trying to determine who is at fault.
One of the few exceptions to the near-automatic rule that a left turning car is at fault in a motorcycle accident in South Carolina is when you are found to have violated a traffic law. If you were found to have been speeding or disobeying a traffic signal, you may be found to be at fault for part of the accident as well.
When you need to prove who was at fault in a motorcycle accident in South Carolina, your claim will benefit greatly from the help of Charleston motorcycle accident attorney.
This is because in most scenarios, insurance adjusters will determine fault for the accident. Depending on how much at fault insurance adjusters find you to be, your potential compensation could be impacted accordingly. This is not a situation in which you want to fend for yourself.
A Charleston motorcycle accident attorney can speak up on your behalf after a left turn accident and can handle each and every stage of your claim while you focus on recovery.
The Charleston personal injury attorney team at the Shelly Leeke Law Firm is available to help accident victims cope with the legal implications of a serious injury. Our firm’s focus on personal injury cases includes injury from auto accidents including pedestrian and bicycle injuries, work-related injuries and Workers’ Compensation claims, and injuries resulting from dangerous prescription drugs.
Before you file a South Carolina personal injury claim, request a free copy of our South Carolina injury book. When you’re ready to get started on settling your accident claim, contact a Charleston motorcycle accident attorney for a free information packet and consultation – 1-888-690-0211.

lowercased:
i was in a south carolina accident when a car turned left in front of me while i was riding my motorcycle. who is at fault?
when you have been in a motorcycle accident in south carolina where a car makes a left turn in front of you, the other driver is almost always liable for the accident and your injuries. before making any assumptions on who is at fault for your motorcycle accident in south carolina, you should consult with a charleston motorcycle accident attorney.
there are many circumstances to consider when you are involved in a motorcycle accident in south carolina and trying to determine who is at fault.
one of the few exceptions to the near-automatic rule that a left turning car is at fault in a motorcycle accident in south carolina is when you are found to have violated a traffic law. if you were found to have been speeding or disobeying a traffic signal, you may be found to be at fault for part of the accident as well.
when you need to prove who was at fault in a motorcycle accident in south carolina, your claim will benefit greatly from the help of charleston motorcycle accident attorney.
this is because in most scenarios, insurance adjusters will determine fault for the accident. depending on how much at fault insurance adjusters find you to be, your potential compensation could be impacted accordingly. this is not a situation in which you want to fend for yourself.
a charleston motorcycle accident attorney can speak up on your behalf after a left turn accident and can handle each and every stage of your claim while you focus on recovery.
the charleston personal injury attorney team at the shelly leeke law firm is available to help accident victims cope with the legal implications of a serious injury. our firm’s focus on personal injury cases includes injury from auto accidents including pedestrian and bicycle injuries, work-related injuries and workers’ compensation claims, and injuries resulting from dangerous prescription drugs.
before you file a south carolina personal injury claim, request a free copy of our south carolina injury book. when you’re ready to get started on settling your accident claim, contact a charleston motorcycle accident attorney for a free information packet and consultation – 1-888-690-0211.


text:
Bowl Feeders. Bowl feeders are a type of vibratory feeder that consists of a feeder bowl (also known as a vibratory bowl) with a spiral track inside of the bowl and a drive unit. As the drive unit produces vibrations, the feeder bowl vibrates, and the motion of the bowl moves the parts up the spiral track.
Vibratory Bowl Feeder We are one of the leading manufacturers and exporters of vibratory bowl (part) feeder. This equipment is ideal apparatus to get the required, oriented output of the components at specific feed rate.
Vibratory Bowl Feeders, Bowl Feeders, Linear Feeders, Stock Feeders, Conveyors, Parts of SPM, Orientation Machine, Feeder Drive Unit, Stainless Steel Bowl, Cast Aluminium Bowl, Manufacturers, India Content on this page requires a newer version of Adobe Flash Player.

lowercased:
bowl feeders. bowl feeders are a type of vibratory feeder that consists of a feeder bowl (also known as a vibratory bowl) with a spiral track inside of the bowl and a drive unit. as the drive unit produces vibrations, the feeder bowl vibrates, and the motion of the bowl moves the parts up the spiral track.
vibratory bowl feeder we are one of the leading manufacturers and exporters of vibratory bowl (part) feeder. this equipment is ideal apparatus to get the required, oriented output of the components at specific feed rate.
vibratory bowl feeders, bowl feeders, linear feeders, stock feeders, conveyors, parts of spm, orientation machine, feeder drive unit, stainless steel bowl, cast aluminium bowl, manufacturers, india content on this page requires a newer version of adobe flash player.


text:
THANK YOU FOR YOUR INTEREST IN PARTNERING WITH CHOMUN!
As a rapidly growing conference of 1,000 participants in the heart of Chicago, we offer an unparalleled opportunity to promote your organization among hundreds of college students and university faculty advisors from all over the globe.
Now in our 22nd iteration, we have had extensive experience working with a diverse mix of sponsors and are always looking to develop new and exciting partnerships. We encourage you to sponsor and advertise through ChoMUN. Additionally, as ChoMUN is a registered 501(c)(3) non-profit subsidiary of the University of Chicago, contributions to Chicago Model United Nations are tax-deductible donations.
Please contact me at cfo@chomun.org with any questions, and we will tailor a custom partnership package for your organization.

lowercased:
thank you for your interest in partnering with chomun!
as a rapidly growing conference of 1,000 participants in the heart of chicago, we offer an unparalleled opportunity to promote your organization among hundreds of college students and university faculty advisors from all over the globe.
now in our 22nd iteration, we have had extensive experience working with a diverse mix of sponsors and are always looking to develop new and exciting partnerships. we encourage you to sponsor and advertise through chomun. additionally, as chomun is a registered 501(c)(3) non-profit subsidiary of the university of chicago, contributions to chicago model united nations are tax-deductible donations.
please contact me at cfo@chomun.org with any questions, and we will tailor a custom partnership package for your organization.


text:
Children's brush and dustpan is a gorgeous set and a must for little helpers. The brush is handmade with horse hair and the highest quality FSC beech wood. The dustpan is white enameled.
The dustpan measures 5.2in x 8in and the brush measures 6.4 in.

lowercased:
children's brush and dustpan is a gorgeous set and a must for little helpers. the brush is handmade with horse hair and the highest quality fsc beech wood. the dustpan is white enameled.
the dustpan measures 5.2in x 8in and the brush measures 6.4 in.


text:
story of a man I knew and his elderly father.
when he contacted his financial advisor, who brought me into the picture.
isolated, and they needed help to meet his needs.
be spent before you can qualify for public assistance.
wasn't true. His bubble was about to burst and that didn't sit too well.

lowercased:
story of a man i knew and his elderly father.
when he contacted his financial advisor, who brought me into the picture.
isolated, and they needed help to meet his needs.
be spent before you can qualify for public assistance.
wasn't true. his bubble was about to burst and that didn't sit too well.


text:
It's such a loooooong time ago, but I'm gonna start blogging again!
Last week I received a E-mail from Matt.
which is a part of Become.com's blogging network.
He offered me to receive the E-award "Editor's Choice Award".
It's such an honor to receive this from this online blogging network!
Matt made me a button and I really really love it!
This button inspired me to keep on blogging!
Matt, you really made me happy!

lowercased:
it's such a loooooong time ago, but i'm gonna start blogging again!
last week i received a e-mail from matt.
which is a part of become.com's blogging network.
he offered me to receive the e-award "editor's choice award".
it's such an honor to receive this from this online blogging network!
matt made me a button and i really really love it!
this button inspired me to keep on blogging!
matt, you really made me happy!


text: Apartments Dijak are located in Bohinjska Bistrica, just 300 m away from the ski slopes and 100 m from shops and water park. The apartments for 4 or 5 people have three stars. The apartment has two bedrooms, kitchen, bathroom with shower and toilet. The apartment is located on the ground floor of the houses with own entrance and a terrace, suitable for the disabled. Parking is provided outside.

lowercased: apartments dijak are located in bohinjska bistrica, just 300 m away from the ski slopes and 100 m from shops and water park. the apartments for 4 or 5 people have three stars. the apartment has two bedrooms, kitchen, bathroom with shower and toilet. the apartment is located on the ground floor of the houses with own entrance and a terrace, suitable for the disabled. parking is provided outside.


text:
Credit Suisse Group Ag reported in IV. Quarter net earnings per share of $0.77 an improvement compare to net loss per share of $-0.41 recorded a year ago and an improvement compare to net loss per share of $0.00 realized in previous quarter.
Credit Suisse Group Ag's Revenue rose by 0.1 % in IV. Quarter (Dec 31 2018) year on year, to $20,920 million and advanced by sequentially.
Credit Suisse Group Ag is Expected to report next financial results on September 23, 2019.
Credit Suisse Group Ag's net income of $2,011 million in IV. Quarter increased from net loss of $-948 million IV. Quarter a year ago.
In IV. Quarter company's net cash and cash equivalents decreased by $-9,768 million, capital expenditures fell by 2.53%, to $-1,095 millions compare to same quarter a year ago and fell by 0.00% from III. Quarter 0.
Credit Suisse Group Ag does not pay out common stock dividend.
In trailing twelve-month period Credit Suisse Group Ag earned $ 12.60 cash per share, on a free-cash flow basis 1636.02 % of net earning per share.
Book value fell by 0.00 % sequentially to $16.75 per share.
Tangible Book value fell to $ 14.85 per share from $ 14.85.

lowercased:
credit suisse group ag reported in iv. quarter net earnings per share of $0.77 an improvement compare to net loss per share of $-0.41 recorded a year ago and an improvement compare to net loss per share of $0.00 realized in previous quarter.
credit suisse group ag's revenue rose by 0.1 % in iv. quarter (dec 31 2018) year on year, to $20,920 million and advanced by sequentially.
credit suisse group ag is expected to report next financial results on september 23, 2019.
credit suisse group ag's net income of $2,011 million in iv. quarter increased from net loss of $-948 million iv. quarter a year ago.
in iv. quarter company's net cash and cash equivalents decreased by $-9,768 million, capital expenditures fell by 2.53%, to $-1,095 millions compare to same quarter a year ago and fell by 0.00% from iii. quarter 0.
credit suisse group ag does not pay out common stock dividend.
in trailing twelve-month period credit suisse group ag earned $ 12.60 cash per share, on a free-cash flow basis 1636.02 % of net earning per share.
book value fell by 0.00 % sequentially to $16.75 per share.
tangible book value fell to $ 14.85 per share from $ 14.85.


text:
Our Santa glasses feature metal frames and neutral lenses, so that you can look even more like Father Christmas! Do you usually wear corrective glasses that don’t really suit the Santa image? No worries, all you need to do is put corrective lenses into our Santa glasses – then you’ll be able to see properly while also looking the part.
The glasses come with a hard case to make sure they don’t suffer any accidental damage (although the case’s appearance may differ from that in the photo, we guarantee that the case will be hard and lined on the inside).

lowercased:
our santa glasses feature metal frames and neutral lenses, so that you can look even more like father christmas! do you usually wear corrective glasses that don’t really suit the santa image? no worries, all you need to do is put corrective lenses into our santa glasses – then you’ll be able to see properly while also looking the part.
the glasses come with a hard case to make sure they don’t suffer any accidental damage (although the case’s appearance may differ from that in the photo, we guarantee that the case will be hard and lined on the inside).