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Pose Estimating the Human Arm Using Kinematics and the Sequential Monte Carlo Framework

Human Motion Capture (MoCap) has for several years been an increasing activity around the world. The primary reason being the number of applications where MoCap is a necessity. Most well know is perhaps the application areas of Human Computer Interaction (HCI), surveillance, diagnostics of orthopaedic patients, analysis of athletes, and computer graphics animations such as the motion of the dinosaurs in ”Jurassic Park” and Gollum in ”Lord of the Rings”. Different MoCap technologies exist but marker-free computer vision-based MoCap is of special interest as it can provide a ”touch-free” and one-sensor (monocular) technology, see (Moeslund & Granum, 2001) for a survey.