Gamebuino or Arduboy



il y a 2 ans

Hello to all and all, after a long absence on the forum (I left the retrogaming for lack of time), I come back attracted by these new console for "devellopeurs", I am currently interested in the Arduboy and the Gemebuino, but before breaking for one of these two machines I want to have some information.

What is the programming language used for the development of games on each of them?

What level of progress is needed for the development of games on these two consoles?

Which of the two makes it possible to create the most accomplished games?


NEW il y a 2 ans

1 - C and C++ for the two devices, Python is new for Gamebuino Meta.

2 - I made games for these two consoles. They are both great. Difficulty is the same to make games on these two devices.

3 - Gamebuino Meta offers more possibilities than Arduboy: more buttons, more pixels, more colors, more program memory, … but Arduboy is cheaper and thinner. It depends on what kind of game you are going to make.


NEW il y a 2 ans

I'm agree with Juice_Lizard

The points for the Arduboy: light, cheap, very good advices to make hardware things or to make your program better. 

Observations: Very few memory but enough to do good games as you can see in their library but you have to optimize alot memory use for big games

The points against Arduboy: No Python usable atm, you have to write a game each time in the memory as you don't have ability to choose game (it's partially tru as now, you can add some hardware and software to be able to upload more games and have a menu to choose it but it's not in standard and not available in the package when you buy it)

The screen have good definition but it's a black and white screen (users have invented technics to make some gray scale on it too) 

The points for the META: Academy is more easy to be followed even it's can always be better. Langage is french and english (Arduboy is mainly english and a little japaneese).

META can be programmed in C as Arduboy but you can learn Python on it too.

It's a color screen, with a bootloader with a gui to choose game to launch

Observations: ATM where is not alot hardware tutorials but this will change soon and there are some videos (in french atm) to learn how to use hardware with it.

Points against: The main is the price even it's go down and there is sometimes good promotions (mainly when you buy 2 or 4) and with the 'Parrain' system wich let you buy it a little cheaper.

All comments upper are only my vision of the things some other could have another vision. Me i like the both and ada fruit have to be consulted too as there is some good things too.


NEW il y a 2 ans

I don't know arduboy hardware and community and I can say that I really like the meta.

But, sorry no offence here, I really feel a lack of community, I have the feeling that there are only a few active people... I'm perhaps wrong, ...

I hope that these projects will continue in the future because that's a lot of fun to see your code coming alive on a portable console :)