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  1. spaces/1acneusushi/gradio-2dmoleculeeditor/data/? Equalizer Bass Booster Pro V1.2.6 Apk.md +0 -38
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- <p>If you want to play 4 Images 1 Mot on your computer, you can use Poki.com. This is a website that offers free online games for different platforms. You can visit the website at <a href="">https://poki.com/</a> and search for <em>4 Pics 1 Word</em>. You will see the game icon with a blue background and four white squares. Click on it and then click on <em>Play</em>. The game will load on your browser and you can start playing.</p>
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- <p>The game offers you two types of hints: reveal a letter or remove letters. You can use them when you are stuck or unsure of the word. However, you should use them wisely, as they cost coins that you earn by solving puzzles or watching ads. You should save your coins for harder puzzles or when you really need them.</p>
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- <p>The game also allows you to ask your friends for help when you are stuck or unsure of the word. You can do this by tapping on the share button at the bottom of the screen. You can then choose to send the puzzle to your friends via Facebook, WhatsApp, Messenger, or other apps. Your friends can then reply with their guesses or hints.</p>
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- <p>The game is not only fun, but also educational. You can learn new words and improve your vocabulary by playing it regularly. You can also use a dictionary or an online translator to look up the meaning of unfamiliar words or check their spelling. You can also try to guess the word before looking at the letters or using hints.</p>
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- <p>4 Images 1 Mot is a fun and challenging word game that will keep you entertained and challenged for hours. You have to guess the word that connects four images that have something in common. The game has thousands of puzzles for you to solve, with different modes and categories. The game is also simple, addictive, educational, and popular among millions of players around the world. You can download the game from different sources, such as Google Play Store, APKCombo, or Poki.com. You can also use hints, ask your friends, or learn new words to help you with the game. 4 Images 1 Mot is a game that you should not miss if you love word games. Download it now and have fun!</p>
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- <li><strong>What is the difference between 4 Images 1 Mot and 4 Pics 1 Word?</strong></li>
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- <p>4 Images 1 Mot and 4 Pics 1 Word are the same game, but with different names depending on the language. 4 Images 1 Mot is the French version, while 4 Pics 1 Word is the English version. The game has other versions in other languages, such as Spanish, Italian, German, and more.</p>
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- <li><strong>How many levels are there in 4 Images 1 Mot?</strong></li>
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- <p>There are thousands of levels in 4 Images 1 Mot, and new ones are added regularly. The game also has different modes and categories for you to choose from, such as daily puzzles, seasonal puzzles, themed puzzles, and more.</p>
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- <p>You can contact the developers of 4 Images 1 Mot by sending an email to <a href="mailto:[email protected]">[email protected]</a>. You can also visit their website at <a href="">https://www.lotum.de/</a> or follow them on Facebook at <a href="">https://www.facebook.com/4pics1word/</a>.</p>
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- <p>Yes, 4 Images 1 Mot is safe to download and play. The game does not contain any viruses, malware, or inappropriate content. However, you should always download the game from official sources, such as Google Play Store, APKCombo, or Poki.com. You should also avoid downloading any modded or hacked versions of the game, as they may harm your device or compromise your privacy.</p>
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- <p>As we mentioned earlier, Clash Royale Elixir Infinito Apk is not an official app from Supercell. It is a third-party app that has been modified by some fans of the game. Therefore, you cannot download it from the Google Play Store or the App Store. You have to download it from an external source, such as a website or a file-sharing platform.</p>
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- <p>If your device meets these requirements, then you can follow these steps to download and install Clash Royale Elixir Infinito Apk:</p>
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- <h4>Step 1: Enable Unknown Sources</h4>
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- <p>The first step is to enable unknown sources on your device. This will allow you to install apps that are not from the Google Play Store or the App Store. To do this, go to your device settings and look for the security option. Then, find the unknown sources option and toggle it on. You may see a warning message that says installing apps from unknown sources may harm your device. Ignore this message and tap OK.</p>
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- <h4>Step 2: Download the Apk File</h4>
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- <p>The next step is to download the apk file of Clash Royale Elixir Infinito Apk. You can find many websites and platforms that offer this file for free. However, be careful and choose a reliable and trustworthy source. Some sources may contain viruses or malware that can harm your device or steal your personal information.</p>
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- <h4>Step 3: Install the Apk File</h4>
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- <p>The third step is to install the apk file of Clash Royale Elixir Infinito Apk. To do this, go to your file manager and locate the downloaded file. Then, tap on it and follow the instructions on the screen. You may see a pop-up message that says this app may harm your device or request certain permissions. Ignore this message and tap install.</p>
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- <h4>Step 4: Launch the Game and Enjoy</h4>
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- <p>The final step is to launch the game and enjoy it. To do this, go to your app drawer and look for the Clash Royale icon. Then, tap on it and wait for the game to load. You may see a loading screen that says "Clash Royale Elixir Infinito". This means that you have successfully installed the modded version of Clash Royale.</p>
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- <p>Now, you can play the game with unlimited elixir, gems, and gold. You can also access all the features and modes of the game without any restrictions or limitations. Have fun!</p>
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- <h3>Pros and Cons of Clash Royale Elixir Infinito Apk</h3>
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- <p>Clash Royale Elixir Infinito Apk has many advantages and disadvantages that you should be aware of before using it. Here are some of them:</p>
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- <h4>Pros</h4>
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- <li>You can play Clash Royale with unlimited elixir, gems, and gold.</li>
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- <li>You can upgrade your cards, unlock new ones, open chests, buy items, and more without any cost.</li>
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- <li>You can speed up your progress and reach higher levels faster.</li>
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- <li>You can experiment with different decks and strategies without any risk.</li>
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- <li>You can enjoy all the features and modes of the game without any restrictions or limitations.</li>
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- </ul>
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- <h4>Cons</ <ul>
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- <li>You may face some technical issues or bugs while playing the game.</li>
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- <li>You may not be able to play online with other players who are using the original version of the game.</li>
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- <li>You may get banned or suspended by Supercell for using a modded version of the game.</li>
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- <li>You may lose your progress or data if you uninstall the app or switch to the original version of the game.</li>
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- <li>You may miss out on the updates and new features that Supercell releases for the original version of the game.</li>
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- </ul>
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- <h2>Tips and Tricks for Playing Clash Royale with Elixir Infinito Apk</h2>
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- <p>Clash Royale Elixir Infinito Apk can make your gaming experience more fun and exciting, but it can also make it more challenging and competitive. Here are some tips and tricks that can help you play better and win more battles with this modded version of Clash Royale:</p>
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- <h3>Use Your Elixir Wisely</h3>
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- <p>Even though you have unlimited elixir, you still need to use it wisely. Don't just spam your cards randomly and hope for the best. You need to have a strategy and a plan for each battle. You need to know when to attack, when to defend, and when to save your elixir. You also need to know which cards work well together and which ones counter your opponent's cards. You need to balance your elixir spending and income, and avoid wasting elixir on unnecessary or ineffective moves.</p>
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- <h3>Build a Balanced Deck</h3>
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- <p>Having unlimited elixir, gems, and gold means that you can build any deck you want in Clash Royale. However, that doesn't mean that you should build a random or unbalanced deck. You still need to have a balanced deck that can deal with different situations and threats. You need to have a mix of cards that can attack, defend, support, and counter. You also need to have cards that can target different types of units, such as air, ground, swarm, tank, etc. You need to have cards that can synergize with each other and create powerful combos. You also need to have cards that suit your playstyle and preferences.</p>
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- <h3>Learn from Your Opponents</h3>
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- <p>Playing with Clash Royale Elixir Infinito Apk can give you an edge over your opponents, but it can also make them more challenging and unpredictable. You may face opponents who are also using the modded version of the game, or who are using the original version but have more skills and experience than you. Therefore, you need to learn from your opponents and adapt to their strategies and tactics. You need to observe their moves and patterns, and find their weaknesses and strengths. You also need to analyze your own mistakes and improve your performance.</p>
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- <h3>Join a Clan and Share Cards</h3>
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- <p>Clash Royale is not only a solo game, but also a social game. You can join a clan and interact with other players who share your passion for the game. You can chat with them, share tips and tricks, request and donate cards, participate in clan wars, and more. Joining a clan can help you improve your skills, expand your card collection, earn more rewards, and have more fun.</p>
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- <h2>Conclusion and FAQs</h2>
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- <p>Clash Royale Elixir Infinito Apk is a modded version of Clash Royale that gives you unlimited elixir, gems, and gold. It is a great way to enjoy the game without any restrictions or limitations. However, it also has some drawbacks and risks that you should be aware of before using it. In this article, we have explained everything you need to know about this app, including its features, how to download and install it, its pros and cons, and some tips and tricks for playing with it.</p>
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- <p>We hope that this article has been helpful and informative for you. If you have any questions or doubts about Clash Royale Elixir Infinito Apk, here are some FAQs that may answer them:</p>
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- <table>
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- <tr><th>Question</th><th>Answer</th></tr>
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- <tr><td>Is Clash Royale Elixir Infinito Apk safe to use?</td><td>Clash Royale Elixir Infinito Apk is not an official app from Supercell. It is a third-party app that has been modified by some fans of the game. Therefore, it is not guaranteed to be safe or secure. It may contain viruses or malware that can harm your device or steal your personal information. It may also cause some technical issues or bugs while playing the game. Therefore, use it at your own risk.</td></tr>
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- <tr><td>Is Clash Royale Elixir Infinito Apk legal to use?</td><td>Clash Royale Elixir Infinit o Apk is not legal to use. It violates the terms and conditions of Supercell and Clash Royale. It also infringes the intellectual property rights of Supercell and Clash Royale. It may also be considered as cheating or hacking by other players and authorities. Therefore, using it may result in legal actions or penalties from Supercell, such as banning or suspending your account.</td></tr>
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- <tr><td>Will Clash Royale Elixir Infinito Apk work on my device?</td><td>Clash Royale Elixir Infinito Apk may or may not work on your device. It depends on various factors, such as your device model, operating system, software version, storage space, internet connection, etc. Some devices may be compatible with the app, while others may not. Some devices may run the app smoothly, while others may experience crashes or errors. Therefore, you have to try it yourself and see if it works on your device.</td></tr>
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- <tr><td>Can I play online with Clash Royale Elixir Infinito Apk?</td><td>Clash Royale Elixir Infinito Apk may or may not allow you to play online with other players. It depends on the version of the app and the server of the game. Some versions of the app may connect you to the original server of Clash Royale, where you can play with other players who are using the original version of the game. However, this may also expose you to detection and banning by Supercell. Other versions of the app may connect you to a private server of Clash Royale, where you can play with other players who are using the modded version of the game. However, this may also limit your options and features in the game.</td></tr>
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- <tr><td>Can I switch back to the original version of Clash Royale after using Clash Royale Elixir Infinito Apk?</td><td>You can switch back to the original version of Clash Royale after using Clash Royale Elixir Infinito Apk, but you may lose your progress or data in the process. To switch back, you have to uninstall the modded version of the game and install the original version from the Google Play Store or the App Store. However, this may erase your account and data in the modded version of the game. You may also not be able to restore your account and data in the original version of the game if you have not linked it to a Supercell ID or a Google Play Games account.</td></tr>
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- <tr><td>Is there any alternative to Clash Royale Elixir Infinito Apk?</td><td>If you are looking for an alternative to Clash Royale Elixir Infinito Apk, you may try some other modded versions of Clash Royale that offer similar features and benefits. However, be careful and choose a reliable and trustworthy source for downloading them. Some of them are:</td></tr>
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- </table>
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- <ul>
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- <li>Clash Royale Mod Apk: This is another modded version of Clash Royale that gives you unlimited resources and access to all features and modes of the game. You can download it from [this website].</li>
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- <li>Clash Royale Hack Apk: This is a hacked version of Clash Royale that gives you unlimited resources and allows you to customize your game settings and preferences. You can download it from [this website].</li>
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- <li>Clash Royale Private Server Apk: This is a private server version of Clash Royale that connects you to a different server where you can play with other players who are using the same version of the game. You can download it from [this website].</li>
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- <tr><td>PUBG</td><td>A battle royale game where you fight against 99 other players in a shrinking map. You can use mods to get unlimited health, ammo, weapons, skins, and more.</td></tr>
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- <tr><td>Clash of Clans</td><td>A strategy game where you build your own village and army and fight against other players. You can use mods to get unlimited gems, gold, elixir, dark elixir, troops, and more.</td></tr>
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- <tr><td>Subway Surfers</td><td>A running game where you dodge obstacles and collect coins and power-ups. You can use mods to get unlimited keys, coins, hoverboards, characters, and more.</td></tr>
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spaces/1phancelerku/anime-remove-background/Download SuperStar JYPNATION and Collect Over 700 Cards of Your Favorite Artists.md DELETED
@@ -1,210 +0,0 @@
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-
2
- <h1>How to Download Superstar Jypnation</h1>
3
- <p>Do you love K-pop music and rhythm games? If so, you should definitely try out <strong>superstar jypnation</strong>, a fun and exciting music game with your favorite artists from <strong>JYP Entertainment</strong>. In this article, we will show you how to download superstar jypnation on your device, whether it's Android, iOS, or PC. We will also tell you about the features of the game, such as the artists, songs, cards, rankings, and more. Plus, we will give you some tips and tricks to help you play better and score higher. So, let's get started!</p>
4
- <h2>Features of Superstar Jypnation</h2>
5
- <p>Superstar jypnation is a rhythm game that lets you play along with the songs from JYP Entertainment's artists. The game has many features that make it fun and addictive, such as:</p>
6
- <h2>how to download superstar jypnation</h2><br /><p><b><b>Download File</b> ---> <a href="https://jinyurl.com/2uNP6Q">https://jinyurl.com/2uNP6Q</a></b></p><br /><br />
7
- <ul>
8
- <li><strong>24 group artists from JYP Entertainment</strong>: You can choose from a variety of artists, such as J.Y. Park, Wonder Girls, Sunmi, 2AM, 2PM, miss A, JJ Project, Baek A Yeon, 15&, GOT7, DAY6, TWICE, Stray Kids, YUBIN, ITZY, and NiziU.</li>
9
- <li><strong>270+ songs from JYP Entertainment's artists</strong>: You can play songs from different genres and eras, from the debut songs to the latest hits. You can also unlock more songs as you progress in the game.</li>
10
- <li><strong>660+ cards to collect</strong>: You can collect cards that feature the images of your favorite artists. Each card has different attributes and abilities that affect your score. You can also equip and upgrade your cards to make them more powerful.</li>
11
- <li><strong>Weekly Ranking, Best Record for each song, and many more competitions inside</strong>: You can compete with other players around the world and see how you rank in different categories. You can also check your best record for each song and try to beat it.</li>
12
- </ul>
13
- <h3>Participating Artists</h3>
14
- <p>Superstar jypnation has 24 group artists from JYP Entertainment that you can choose from. Each artist has their own songs and cards that you can play with. Here is the list of the participating artists:</p>
15
- <table>
16
- <tr>
17
- <th>Artist</th>
18
- <th>Debut Year</th>
19
- <th>Genre</th>
20
- </tr>
21
- <tr>
22
- <td>J.Y. Park</td>
23
- <td>1994</td>
24
- <td>K-pop, R&B</td>
25
- </tr>
26
- <tr>
27
- <td>Wonder Girls</td>
28
- <td>2007</td>
29
- <td>K-pop, Retro-pop</td>
30
- </tr>
31
- <tr>
32
- <td>Sunmi</td>
33
- <td> 2007</td>
34
- <td>K-pop, Dance-pop</td>
35
- </tr>
36
- <tr>
37
- <td>2AM</td>
38
- <td>2008</td>
39
- <td>K-pop, Ballad</td>
40
- </tr>
41
- <tr>
42
- <td>2PM</td>
43
- <td>2008</td>
44
- <td>K-pop, Dance-pop</td>
45
- </tr>
46
- <tr>
47
- <td>miss A</td>
48
- <td>2010</td>
49
- <td>K-pop, Dance-pop</td>
50
- </tr>
51
- <tr>
52
- <td>JJ Project</td>
53
- <td>2012</td>
54
- <td>K-pop, Hip-hop</td>
55
- </tr>
56
- <tr>
57
- <td>Baek A Yeon</td>
58
- <td>2012</td>
59
- <td>K-pop, Ballad</td>
60
- </tr>
61
- <tr>
62
- <td>15&</td>
63
- <td>2012</td>
64
- <td>K-pop, R&B</td>
65
- </tr>
66
- <tr>
67
- <td>GOT7</td>
68
- <td>2014</td>
69
- <td>K-pop, Hip-hop</td>
70
- </tr>
71
- <tr>
72
- <td>DAY6</td>
73
- <td>2015</td>
74
- <td>K-rock, Pop-rock</td>
75
- </tr>
76
- <tr>
77
- <td>TWICE</td>
78
- <td>2015</td>
79
- <td>K-pop, Bubblegum pop</td>
80
- </tr>
81
- <tr>
82
- <td>Stray Kids</td>
83
- <td>2018</td>
84
- <td>K-pop, Hip-hop</td>
85
- </tr>
86
- <tr>
87
- <td>YUBIN </td>
88
- <td>2018</td>
89
- <td>K-pop, Retro-pop</td>
90
- </tr>
91
- <tr>
92
- <td>ITZY</td>
93
- <td>2019</td>
94
- <td>K-pop, Teen pop</td>
95
- </tr>
96
- <tr>
97
- <td>NiziU</td>
98
- <td>2020</td>
99
- <td>J-pop, K-pop</td>
100
- </tr>
101
- </table>
102
- <h3>Songs and Levels</h3>
103
- <p>Superstar jypnation has over 270 songs from JYP Entertainment's artists that you can play in the game. Each song has three levels of difficulty: Easy, Normal, and Hard. The higher the difficulty, the more notes you have to tap and the faster they move. You can choose the level that suits your skill and preference. You can also unlock more songs by completing missions and achievements in the game.</p>
104
- <h3>Cards and Abilities</h3>
105
- <p>Superstar jypnation has over 660 cards that you can collect in the game. Each card features an image of an artist from JYP Entertainment. The cards have different attributes, such as Vocal, Dance, Rhythm, and Center. The cards also have different abilities, such as Score Up, Perfect Lock, Combo Bonus, and more. The cards can help you improve your score and performance in the game.</p>
106
- <p>You can equip up to five cards for each artist in your deck. The cards you equip will affect the score you get for each note you tap. You can also enhance your cards by using other cards or materials as fodder. Enhancing your cards will increase their level and stats. You can also upgrade your cards by using duplicates or special items. Upgrading your cards will increase their rank and rarity.</p>
107
- <h3>Rankings and Competitions</h3>
108
- <p>Superstar jypnation has various rankings and competitions that you can participate in. You can compete with other players around the world and see how you rank in different categories, such as:</p>
109
- <ul>
110
- <li><strong>Weekly Ranking</strong>: You can compete with other players in your league and try to get the highest score for each song. The higher your score, the higher your rank. You can also get rewards based on your rank at the end of each week.</li>
111
- <li><strong>Best Record for each song</strong>: You can check your best record for each song and try to beat it. You can also see the best records of other players and compare them with yours.</li>
112
- <li><strong>World Record for each song</strong>: You can check the world record for each song and see who holds it. You can also try to break the world record and make history.</li>
113
- <li><strong>Superstar League</strong>: You can compete with other players in a special league that features a random song every day. You can get rewards based on your score and rank at the end of each week.</li>
114
- <li><strong>Arena Mode</strong>: You can compete with other players in a real-time mode that features three songs in a row. You can get rewards based on your score and rank at the end of each match.</li>
115
- </ul>
116
- <h2>How to Download Superstar Jypnation on Android</h2>
117
- <p>If you have an Android device, you can download superstar jypnation from Google Play Store. Here are the steps to do so:</p>
118
- <ol>
119
- <li>Open Google Play Store on your device.</li>
120
- <li>Search for "superstar jypnation" in the search bar.</li>
121
- <li>Select the game from the search results and tap on "Install".</li>
122
- <li>Wait for the game to download and install on your device.</li>
123
- <li>Open the game and enjoy playing!</li>
124
- </ol>
125
- <h2>How to Download Superstar Jypnation on iOS</h2>
126
- <p>If you have an iOS device, you can download superstar jypnation from App Store. Here are the steps to do so:</p>
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- How to install superstar jypnation using emulator software</p>
167
- <ol>
168
- <li>Open App Store on your device.</li>
169
- <li>Search for "superstar jypnation" in the search bar.</li>
170
- <li>Select the game from the search results and tap on "Get".</li>
171
- <li>Wait for the game to download and install on your device.</li>
172
- <li>Open the game and enjoy playing!</li>
173
- </ol>
174
- <h2>How to Download Superstar Jypnation on PC</h2>
175
- <p>If you want to play superstar jypnation on your PC, you will need to use an emulator that can run Android apps on your computer. One of the best emulators for this purpose is MuMu Player, which is fast, stable, and easy to use. Here are the steps to download superstar jypnation on PC using MuMu Player:</p>
176
- <ol>
177
- <li>Download MuMu Player from its official website: <a href="">https://m umuplayer.com/en/</a>.</li>
178
- <li>Install MuMu Player on your PC by following the instructions on the screen.</li>
179
- <li>Open MuMu Player and click on the Google Play icon on the home screen.</li>
180
- <li>Sign in with your Google account or create a new one.</li>
181
- <li>Search for "superstar jypnation" in the Google Play Store and install it.</li>
182
- <li>Open the game and enjoy playing!</li>
183
- </ol>
184
- <h2>Tips and Tricks for Superstar Jypnation</h2>
185
- <p>Now that you know how to download superstar jypnation on your device, you might want to learn some tips and tricks to improve your gameplay and score higher. Here are some of them:</p>
186
- <ul>
187
- <li><strong>Practice makes perfect</strong>: The best way to get better at the game is to practice as much as you can. Try to play different songs and levels and learn the patterns and timings of the notes. You can also use the practice mode to replay any part of the song you want.</li>
188
- <li><strong>Use headphones or earphones</strong>: Playing with headphones or earphones can help you hear the music better and focus on the rhythm. It can also block out any distractions or noises around you.</li>
189
- <li><strong>Adjust the speed and sync settings</strong>: You can adjust the speed and sync settings of the game to suit your preference and device. The speed setting controls how fast the notes move on the screen. The sync setting controls how well the notes match with the music. You can find these settings in the options menu.</li>
190
- <li><strong>Equip and upgrade your cards wisely</strong>: You can equip up to five cards for each artist in your deck. You should equip cards that have high attributes and abilities that match with the song you are playing. For example, if the song has more vocal notes, you should equip cards that have high vocal attributes and score up abilities. You should also upgrade your cards regularly to increase their level, stats, rank, and rarity.</li>
191
- <li><strong>Use items and rewards</strong>: You can use items and rewards to help you play better and get more benefits. For example, you can use headphones to play more songs, diamonds to buy more cards or items, RP to enhance or upgrade your cards, emeralds to buy special items or rewards, etc. You can get these items and rewards by completing missions, achievements, events, or daily login bonuses.</li>
192
- </ul>
193
- <h2>Conclusion</h2>
194
- <p>Superstar jypnation is a great game for K-pop fans and rhythm game lovers. It has many features that make it fun and addictive, such as 24 group artists from JYP Entertainment, 270+ songs from different genres and eras, 660+ cards to collect and enhance, and various rankings and competitions to join. You can download superstar jypnation on your Android, iOS, or PC device easily by following our step-by-step guide. You can also use our tips and tricks to improve your gameplay and score higher. So, what are you waiting for? Download superstar jypnation today and enjoy playing with your favorite artists!</p>
195
- <h2>FAQs</h2>
196
- <p>Here are some frequently asked questions and answers about superstar jypnation:</p>
197
- <ol>
198
- <li><strong>Q: How can I change my profile picture in the game?</strong></li>
199
- <li>A: You can change your profile picture in the game by tapping on your profile icon on the top left corner of the screen. Then, tap on "Change Profile" and choose an image from your device or take a photo with your camera.</li>
200
- <li><strong>Q: How can I change my nickname in the game?</strong></li>
201
- <li>A: You can change your nickname in the game by tapping on your profile icon on the top left corner of the screen. Then, tap on "Change Nickname" and enter a new nickname. You can only change your nickname once for free, so choose wisely.</li>
202
- <li><strong>Q: How can I add friends in the game?</strong></li>
203
- <li>A: You can add friends in the game by tapping on the friends icon on the bottom right corner of the screen. Then, tap on "Add Friend" and enter their nickname or user code. You can also accept friend requests from other players or send friend requests to players you meet in the game.</li>
204
- <li><strong>Q: How can I contact customer service in the game?</strong></li>
205
- <li>A: You can contact customer service in the game by tapping on the settings icon on the top right corner of the screen. Then, tap on "Customer Service" and choose a topic that matches your issue or inquiry. You can also send an email to <a href="mailto:[email protected]">support.superstar.jyp @dalcomsoft.com</a> for more assistance.</li>
206
- <li><strong>Q: How can I update the game to the latest version?</strong></li>
207
- <li>A: You can update the game to the latest version by visiting the Google Play Store or App Store and checking for updates. You can also turn on the auto-update option in your device settings to update the game automatically. You should always update the game to enjoy the latest features and bug fixes.</li>
208
- </ol></p> 197e85843d<br />
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spaces/A666sxr/Genshin_TTS/commons.py DELETED
@@ -1,161 +0,0 @@
1
- import math
2
- import numpy as np
3
- import torch
4
- from torch import nn
5
- from torch.nn import functional as F
6
-
7
-
8
- def init_weights(m, mean=0.0, std=0.01):
9
- classname = m.__class__.__name__
10
- if classname.find("Conv") != -1:
11
- m.weight.data.normal_(mean, std)
12
-
13
-
14
- def get_padding(kernel_size, dilation=1):
15
- return int((kernel_size*dilation - dilation)/2)
16
-
17
-
18
- def convert_pad_shape(pad_shape):
19
- l = pad_shape[::-1]
20
- pad_shape = [item for sublist in l for item in sublist]
21
- return pad_shape
22
-
23
-
24
- def intersperse(lst, item):
25
- result = [item] * (len(lst) * 2 + 1)
26
- result[1::2] = lst
27
- return result
28
-
29
-
30
- def kl_divergence(m_p, logs_p, m_q, logs_q):
31
- """KL(P||Q)"""
32
- kl = (logs_q - logs_p) - 0.5
33
- kl += 0.5 * (torch.exp(2. * logs_p) + ((m_p - m_q)**2)) * torch.exp(-2. * logs_q)
34
- return kl
35
-
36
-
37
- def rand_gumbel(shape):
38
- """Sample from the Gumbel distribution, protect from overflows."""
39
- uniform_samples = torch.rand(shape) * 0.99998 + 0.00001
40
- return -torch.log(-torch.log(uniform_samples))
41
-
42
-
43
- def rand_gumbel_like(x):
44
- g = rand_gumbel(x.size()).to(dtype=x.dtype, device=x.device)
45
- return g
46
-
47
-
48
- def slice_segments(x, ids_str, segment_size=4):
49
- ret = torch.zeros_like(x[:, :, :segment_size])
50
- for i in range(x.size(0)):
51
- idx_str = ids_str[i]
52
- idx_end = idx_str + segment_size
53
- ret[i] = x[i, :, idx_str:idx_end]
54
- return ret
55
-
56
-
57
- def rand_slice_segments(x, x_lengths=None, segment_size=4):
58
- b, d, t = x.size()
59
- if x_lengths is None:
60
- x_lengths = t
61
- ids_str_max = x_lengths - segment_size + 1
62
- ids_str = (torch.rand([b]).to(device=x.device) * ids_str_max).to(dtype=torch.long)
63
- ret = slice_segments(x, ids_str, segment_size)
64
- return ret, ids_str
65
-
66
-
67
- def get_timing_signal_1d(
68
- length, channels, min_timescale=1.0, max_timescale=1.0e4):
69
- position = torch.arange(length, dtype=torch.float)
70
- num_timescales = channels // 2
71
- log_timescale_increment = (
72
- math.log(float(max_timescale) / float(min_timescale)) /
73
- (num_timescales - 1))
74
- inv_timescales = min_timescale * torch.exp(
75
- torch.arange(num_timescales, dtype=torch.float) * -log_timescale_increment)
76
- scaled_time = position.unsqueeze(0) * inv_timescales.unsqueeze(1)
77
- signal = torch.cat([torch.sin(scaled_time), torch.cos(scaled_time)], 0)
78
- signal = F.pad(signal, [0, 0, 0, channels % 2])
79
- signal = signal.view(1, channels, length)
80
- return signal
81
-
82
-
83
- def add_timing_signal_1d(x, min_timescale=1.0, max_timescale=1.0e4):
84
- b, channels, length = x.size()
85
- signal = get_timing_signal_1d(length, channels, min_timescale, max_timescale)
86
- return x + signal.to(dtype=x.dtype, device=x.device)
87
-
88
-
89
- def cat_timing_signal_1d(x, min_timescale=1.0, max_timescale=1.0e4, axis=1):
90
- b, channels, length = x.size()
91
- signal = get_timing_signal_1d(length, channels, min_timescale, max_timescale)
92
- return torch.cat([x, signal.to(dtype=x.dtype, device=x.device)], axis)
93
-
94
-
95
- def subsequent_mask(length):
96
- mask = torch.tril(torch.ones(length, length)).unsqueeze(0).unsqueeze(0)
97
- return mask
98
-
99
-
100
- @torch.jit.script
101
- def fused_add_tanh_sigmoid_multiply(input_a, input_b, n_channels):
102
- n_channels_int = n_channels[0]
103
- in_act = input_a + input_b
104
- t_act = torch.tanh(in_act[:, :n_channels_int, :])
105
- s_act = torch.sigmoid(in_act[:, n_channels_int:, :])
106
- acts = t_act * s_act
107
- return acts
108
-
109
-
110
- def convert_pad_shape(pad_shape):
111
- l = pad_shape[::-1]
112
- pad_shape = [item for sublist in l for item in sublist]
113
- return pad_shape
114
-
115
-
116
- def shift_1d(x):
117
- x = F.pad(x, convert_pad_shape([[0, 0], [0, 0], [1, 0]]))[:, :, :-1]
118
- return x
119
-
120
-
121
- def sequence_mask(length, max_length=None):
122
- if max_length is None:
123
- max_length = length.max()
124
- x = torch.arange(max_length, dtype=length.dtype, device=length.device)
125
- return x.unsqueeze(0) < length.unsqueeze(1)
126
-
127
-
128
- def generate_path(duration, mask):
129
- """
130
- duration: [b, 1, t_x]
131
- mask: [b, 1, t_y, t_x]
132
- """
133
- device = duration.device
134
-
135
- b, _, t_y, t_x = mask.shape
136
- cum_duration = torch.cumsum(duration, -1)
137
-
138
- cum_duration_flat = cum_duration.view(b * t_x)
139
- path = sequence_mask(cum_duration_flat, t_y).to(mask.dtype)
140
- path = path.view(b, t_x, t_y)
141
- path = path - F.pad(path, convert_pad_shape([[0, 0], [1, 0], [0, 0]]))[:, :-1]
142
- path = path.unsqueeze(1).transpose(2,3) * mask
143
- return path
144
-
145
-
146
- def clip_grad_value_(parameters, clip_value, norm_type=2):
147
- if isinstance(parameters, torch.Tensor):
148
- parameters = [parameters]
149
- parameters = list(filter(lambda p: p.grad is not None, parameters))
150
- norm_type = float(norm_type)
151
- if clip_value is not None:
152
- clip_value = float(clip_value)
153
-
154
- total_norm = 0
155
- for p in parameters:
156
- param_norm = p.grad.data.norm(norm_type)
157
- total_norm += param_norm.item() ** norm_type
158
- if clip_value is not None:
159
- p.grad.data.clamp_(min=-clip_value, max=clip_value)
160
- total_norm = total_norm ** (1. / norm_type)
161
- return total_norm
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AIConsultant/MusicGen/audiocraft/models/musicgen.py DELETED
@@ -1,409 +0,0 @@
1
- # Copyright (c) Meta Platforms, Inc. and affiliates.
2
- # All rights reserved.
3
- #
4
- # This source code is licensed under the license found in the
5
- # LICENSE file in the root directory of this source tree.
6
-
7
- """
8
- Main model for using MusicGen. This will combine all the required components
9
- and provide easy access to the generation API.
10
- """
11
-
12
- import typing as tp
13
- import warnings
14
-
15
- import torch
16
-
17
- from .encodec import CompressionModel
18
- from .lm import LMModel
19
- from .builders import get_debug_compression_model, get_debug_lm_model
20
- from .loaders import load_compression_model, load_lm_model
21
- from ..data.audio_utils import convert_audio
22
- from ..modules.conditioners import ConditioningAttributes, WavCondition
23
- from ..utils.autocast import TorchAutocast
24
-
25
-
26
- MelodyList = tp.List[tp.Optional[torch.Tensor]]
27
- MelodyType = tp.Union[torch.Tensor, MelodyList]
28
-
29
-
30
- # backward compatible names mapping
31
- _HF_MODEL_CHECKPOINTS_MAP = {
32
- "small": "GrandaddyShmax/musicgen-small",
33
- "medium": "GrandaddyShmax/musicgen-medium",
34
- "large": "GrandaddyShmax/musicgen-large",
35
- "melody": "GrandaddyShmax/musicgen-melody",
36
- }
37
-
38
-
39
- class MusicGen:
40
- """MusicGen main model with convenient generation API.
41
-
42
- Args:
43
- name (str): name of the model.
44
- compression_model (CompressionModel): Compression model
45
- used to map audio to invertible discrete representations.
46
- lm (LMModel): Language model over discrete representations.
47
- max_duration (float, optional): maximum duration the model can produce,
48
- otherwise, inferred from the training params.
49
- """
50
- def __init__(self, name: str, compression_model: CompressionModel, lm: LMModel,
51
- max_duration: tp.Optional[float] = None):
52
- self.name = name
53
- self.compression_model = compression_model
54
- self.lm = lm
55
- if max_duration is None:
56
- if hasattr(lm, 'cfg'):
57
- max_duration = lm.cfg.dataset.segment_duration # type: ignore
58
- else:
59
- raise ValueError("You must provide max_duration when building directly MusicGen")
60
- assert max_duration is not None
61
- self.max_duration: float = max_duration
62
- self.device = next(iter(lm.parameters())).device
63
- self.generation_params: dict = {}
64
- self.set_generation_params(duration=15) # 15 seconds by default
65
- self._progress_callback: tp.Optional[tp.Callable[[int, int], None]] = None
66
- if self.device.type == 'cpu':
67
- self.autocast = TorchAutocast(enabled=False)
68
- else:
69
- self.autocast = TorchAutocast(
70
- enabled=True, device_type=self.device.type, dtype=torch.float16)
71
-
72
- @property
73
- def frame_rate(self) -> float:
74
- """Roughly the number of AR steps per seconds."""
75
- return self.compression_model.frame_rate
76
-
77
- @property
78
- def sample_rate(self) -> int:
79
- """Sample rate of the generated audio."""
80
- return self.compression_model.sample_rate
81
-
82
- @property
83
- def audio_channels(self) -> int:
84
- """Audio channels of the generated audio."""
85
- return self.compression_model.channels
86
-
87
- @staticmethod
88
- def get_pretrained(name: str = 'GrandaddyShmax/musicgen-melody', device=None):
89
- """Return pretrained model, we provide four models:
90
- - facebook/musicgen-small (300M), text to music,
91
- # see: https://huggingface.co/facebook/musicgen-small
92
- - facebook/musicgen-medium (1.5B), text to music,
93
- # see: https://huggingface.co/facebook/musicgen-medium
94
- - facebook/musicgen-melody (1.5B) text to music and text+melody to music,
95
- # see: https://huggingface.co/facebook/musicgen-melody
96
- - facebook/musicgen-large (3.3B), text to music,
97
- # see: https://huggingface.co/facebook/musicgen-large
98
- """
99
- if device is None:
100
- if torch.cuda.device_count():
101
- device = 'cuda'
102
- else:
103
- device = 'cpu'
104
-
105
- if name == 'debug':
106
- # used only for unit tests
107
- compression_model = get_debug_compression_model(device)
108
- lm = get_debug_lm_model(device)
109
- return MusicGen(name, compression_model, lm, max_duration=30)
110
-
111
- lm = load_lm_model(name, device=device)
112
- compression_model = load_compression_model(name, device=device)
113
- if 'self_wav' in lm.condition_provider.conditioners:
114
- lm.condition_provider.conditioners['self_wav'].match_len_on_eval = True
115
-
116
- return MusicGen(name, compression_model, lm)
117
-
118
- def set_generation_params(self, use_sampling: bool = True, top_k: int = 250,
119
- top_p: float = 0.0, temperature: float = 1.0,
120
- duration: float = 30.0, cfg_coef: float = 3.0,
121
- two_step_cfg: bool = False, extend_stride: float = 18):
122
- """Set the generation parameters for MusicGen.
123
-
124
- Args:
125
- use_sampling (bool, optional): Use sampling if True, else do argmax decoding. Defaults to True.
126
- top_k (int, optional): top_k used for sampling. Defaults to 250.
127
- top_p (float, optional): top_p used for sampling, when set to 0 top_k is used. Defaults to 0.0.
128
- temperature (float, optional): Softmax temperature parameter. Defaults to 1.0.
129
- duration (float, optional): Duration of the generated waveform. Defaults to 30.0.
130
- cfg_coef (float, optional): Coefficient used for classifier free guidance. Defaults to 3.0.
131
- two_step_cfg (bool, optional): If True, performs 2 forward for Classifier Free Guidance,
132
- instead of batching together the two. This has some impact on how things
133
- are padded but seems to have little impact in practice.
134
- extend_stride: when doing extended generation (i.e. more than 30 seconds), by how much
135
- should we extend the audio each time. Larger values will mean less context is
136
- preserved, and shorter value will require extra computations.
137
- """
138
- assert extend_stride < self.max_duration, "Cannot stride by more than max generation duration."
139
- self.extend_stride = extend_stride
140
- self.duration = duration
141
- self.generation_params = {
142
- 'use_sampling': use_sampling,
143
- 'temp': temperature,
144
- 'top_k': top_k,
145
- 'top_p': top_p,
146
- 'cfg_coef': cfg_coef,
147
- 'two_step_cfg': two_step_cfg,
148
- }
149
-
150
- def set_custom_progress_callback(self, progress_callback: tp.Optional[tp.Callable[[int, int], None]] = None):
151
- """Override the default progress callback."""
152
- self._progress_callback = progress_callback
153
-
154
- def generate_unconditional(self, num_samples: int, progress: bool = False, return_tokens: bool = False) -> tp.Union[torch.Tensor, tp.Tuple[torch.Tensor, torch.Tensor]]:
155
- """Generate samples in an unconditional manner.
156
-
157
- Args:
158
- num_samples (int): Number of samples to be generated.
159
- progress (bool, optional): Flag to display progress of the generation process. Defaults to False.
160
- """
161
- descriptions: tp.List[tp.Optional[str]] = [None] * num_samples
162
- attributes, prompt_tokens = self._prepare_tokens_and_attributes(descriptions, None)
163
- tokens = self._generate_tokens(attributes, prompt_tokens, progress)
164
- if return_tokens:
165
- return self.generate_audio(tokens), tokens
166
- return self.generate_audio(tokens)
167
-
168
- def generate(self, descriptions: tp.List[str], progress: bool = False, return_tokens: bool = False) \
169
- -> tp.Union[torch.Tensor, tp.Tuple[torch.Tensor, torch.Tensor]]:
170
- """Generate samples conditioned on text.
171
-
172
- Args:
173
- descriptions (list of str): A list of strings used as text conditioning.
174
- progress (bool, optional): Flag to display progress of the generation process. Defaults to False.
175
- """
176
- attributes, prompt_tokens = self._prepare_tokens_and_attributes(descriptions, None)
177
- assert prompt_tokens is None
178
- tokens = self._generate_tokens(attributes, prompt_tokens, progress)
179
- if return_tokens:
180
- return self.generate_audio(tokens), tokens
181
- return self.generate_audio(tokens)
182
-
183
- def generate_with_chroma(self, descriptions: tp.List[str], melody_wavs: MelodyType, melody_sample_rate: int, progress: bool = False, return_tokens: bool = False) -> tp.Union[torch.Tensor, tp.Tuple[torch.Tensor, torch.Tensor]]:
184
- """Generate samples conditioned on text and melody.
185
-
186
- Args:
187
- descriptions (list of str): A list of strings used as text conditioning.
188
- melody_wavs: (torch.Tensor or list of Tensor): A batch of waveforms used as
189
- melody conditioning. Should have shape [B, C, T] with B matching the description length,
190
- C=1 or 2. It can be [C, T] if there is a single description. It can also be
191
- a list of [C, T] tensors.
192
- melody_sample_rate: (int): Sample rate of the melody waveforms.
193
- progress (bool, optional): Flag to display progress of the generation process. Defaults to False.
194
- """
195
- if isinstance(melody_wavs, torch.Tensor):
196
- if melody_wavs.dim() == 2:
197
- melody_wavs = melody_wavs[None]
198
- if melody_wavs.dim() != 3:
199
- raise ValueError("Melody wavs should have a shape [B, C, T].")
200
- melody_wavs = list(melody_wavs)
201
- else:
202
- for melody in melody_wavs:
203
- if melody is not None:
204
- assert melody.dim() == 2, "One melody in the list has the wrong number of dims."
205
-
206
- melody_wavs = [
207
- convert_audio(wav, melody_sample_rate, self.sample_rate, self.audio_channels)
208
- if wav is not None else None
209
- for wav in melody_wavs]
210
- attributes, prompt_tokens = self._prepare_tokens_and_attributes(descriptions=descriptions, prompt=None,
211
- melody_wavs=melody_wavs)
212
- assert prompt_tokens is None
213
- tokens = self._generate_tokens(attributes, prompt_tokens, progress)
214
- if return_tokens:
215
- return self.generate_audio(tokens), tokens
216
- return self.generate_audio(tokens)
217
-
218
- def generate_continuation(self, prompt: torch.Tensor, prompt_sample_rate: int,
219
- descriptions: tp.Optional[tp.List[tp.Optional[str]]] = None,
220
- progress: bool = False, return_tokens: bool = False) \
221
- -> tp.Union[torch.Tensor, tp.Tuple[torch.Tensor, torch.Tensor]]:
222
- """Generate samples conditioned on audio prompts.
223
-
224
- Args:
225
- prompt (torch.Tensor): A batch of waveforms used for continuation.
226
- Prompt should be [B, C, T], or [C, T] if only one sample is generated.
227
- prompt_sample_rate (int): Sampling rate of the given audio waveforms.
228
- descriptions (list of str, optional): A list of strings used as text conditioning. Defaults to None.
229
- progress (bool, optional): Flag to display progress of the generation process. Defaults to False.
230
- """
231
- if prompt.dim() == 2:
232
- prompt = prompt[None]
233
- if prompt.dim() != 3:
234
- raise ValueError("prompt should have 3 dimensions: [B, C, T] (C = 1).")
235
- prompt = convert_audio(prompt, prompt_sample_rate, self.sample_rate, self.audio_channels)
236
- if descriptions is None:
237
- descriptions = [None] * len(prompt)
238
- attributes, prompt_tokens = self._prepare_tokens_and_attributes(descriptions, prompt)
239
- assert prompt_tokens is not None
240
- tokens = self._generate_tokens(attributes, prompt_tokens, progress)
241
- if return_tokens:
242
- return self.generate_audio(tokens), tokens
243
- return self.generate_audio(tokens)
244
-
245
- @torch.no_grad()
246
- def _prepare_tokens_and_attributes(
247
- self,
248
- descriptions: tp.Sequence[tp.Optional[str]],
249
- prompt: tp.Optional[torch.Tensor],
250
- melody_wavs: tp.Optional[MelodyList] = None,
251
- ) -> tp.Tuple[tp.List[ConditioningAttributes], tp.Optional[torch.Tensor]]:
252
- """Prepare model inputs.
253
-
254
- Args:
255
- descriptions (list of str): A list of strings used as text conditioning.
256
- prompt (torch.Tensor): A batch of waveforms used for continuation.
257
- melody_wavs (torch.Tensor, optional): A batch of waveforms
258
- used as melody conditioning. Defaults to None.
259
- """
260
- attributes = [
261
- ConditioningAttributes(text={'description': description})
262
- for description in descriptions]
263
-
264
- if melody_wavs is None:
265
- for attr in attributes:
266
- attr.wav['self_wav'] = WavCondition(
267
- torch.zeros((1, 1, 1), device=self.device),
268
- torch.tensor([0], device=self.device),
269
- sample_rate=[self.sample_rate],
270
- path=[None])
271
- else:
272
- if 'self_wav' not in self.lm.condition_provider.conditioners:
273
- raise RuntimeError("This model doesn't support melody conditioning. "
274
- "Use the `melody` model.")
275
- assert len(melody_wavs) == len(descriptions), \
276
- f"number of melody wavs must match number of descriptions! " \
277
- f"got melody len={len(melody_wavs)}, and descriptions len={len(descriptions)}"
278
- for attr, melody in zip(attributes, melody_wavs):
279
- if melody is None:
280
- attr.wav['self_wav'] = WavCondition(
281
- torch.zeros((1, 1, 1), device=self.device),
282
- torch.tensor([0], device=self.device),
283
- sample_rate=[self.sample_rate],
284
- path=[None])
285
- else:
286
- attr.wav['self_wav'] = WavCondition(
287
- melody[None].to(device=self.device),
288
- torch.tensor([melody.shape[-1]], device=self.device),
289
- sample_rate=[self.sample_rate],
290
- path=[None],
291
- )
292
-
293
- if prompt is not None:
294
- if descriptions is not None:
295
- assert len(descriptions) == len(prompt), "Prompt and nb. descriptions doesn't match"
296
- prompt = prompt.to(self.device)
297
- prompt_tokens, scale = self.compression_model.encode(prompt)
298
- assert scale is None
299
- else:
300
- prompt_tokens = None
301
- return attributes, prompt_tokens
302
-
303
- def _generate_tokens(self, attributes: tp.List[ConditioningAttributes],
304
- prompt_tokens: tp.Optional[torch.Tensor], progress: bool = False) -> torch.Tensor:
305
- """Generate discrete audio tokens given audio prompt and/or conditions.
306
-
307
- Args:
308
- attributes (list of ConditioningAttributes): Conditions used for generation (text/melody).
309
- prompt_tokens (torch.Tensor, optional): Audio prompt used for continuation.
310
- progress (bool, optional): Flag to display progress of the generation process. Defaults to False.
311
- Returns:
312
- torch.Tensor: Generated audio, of shape [B, C, T], T is defined by the generation params.
313
- """
314
- i = 0
315
- prompt_list = attributes[0].text['description']
316
- total_gen_len = int(self.duration * self.frame_rate)
317
- max_prompt_len = int(min(self.duration, self.max_duration) * self.frame_rate)
318
- current_gen_offset: int = 0
319
-
320
- def _progress_callback(generated_tokens: int, tokens_to_generate: int):
321
- generated_tokens += current_gen_offset
322
- if current_gen_offset > 0:
323
- generated_tokens += (self.max_duration - self.extend_stride) * self.frame_rate
324
- if self._progress_callback is not None:
325
- # Note that total_gen_len might be quite wrong depending on the
326
- # codebook pattern used, but with delay it is almost accurate.
327
- self._progress_callback(generated_tokens, total_gen_len)
328
- else:
329
- print(f'{generated_tokens: 6d} / {total_gen_len: 6d}', end='\r')
330
-
331
- if prompt_tokens is not None:
332
- assert max_prompt_len >= prompt_tokens.shape[-1], \
333
- "Prompt is longer than audio to generate"
334
-
335
- callback = None
336
- if progress:
337
- callback = _progress_callback
338
-
339
- if self.duration <= self.max_duration:
340
- # generate by sampling from LM, simple case.
341
- with self.autocast:
342
- attributes[0].text['description'] = prompt_list[0]
343
- gen_tokens = self.lm.generate(
344
- prompt_tokens, attributes,
345
- callback=callback, max_gen_len=total_gen_len, **self.generation_params)
346
-
347
- else:
348
- # now this gets a bit messier, we need to handle prompts,
349
- # melody conditioning etc.
350
- ref_wavs = [attr.wav['self_wav'] for attr in attributes]
351
- all_tokens = []
352
- if prompt_tokens is None:
353
- prompt_length = 0
354
- else:
355
- all_tokens.append(prompt_tokens)
356
- prompt_length = prompt_tokens.shape[-1]
357
-
358
- stride_tokens = int(self.frame_rate * self.extend_stride)
359
-
360
- while current_gen_offset + prompt_length < total_gen_len:
361
- time_offset = current_gen_offset / self.frame_rate
362
- chunk_duration = min(self.duration - time_offset, self.max_duration)
363
- max_gen_len = int(chunk_duration * self.frame_rate)
364
- for attr, ref_wav in zip(attributes, ref_wavs):
365
- wav_length = ref_wav.length.item()
366
- if wav_length == 0:
367
- continue
368
- # We will extend the wav periodically if it not long enough.
369
- # we have to do it here rather than in conditioners.py as otherwise
370
- # we wouldn't have the full wav.
371
- initial_position = int(time_offset * self.sample_rate)
372
- wav_target_length = int(self.max_duration * self.sample_rate)
373
- positions = torch.arange(initial_position,
374
- initial_position + wav_target_length, device=self.device)
375
- attr.wav['self_wav'] = WavCondition(
376
- ref_wav[0][..., positions % wav_length],
377
- torch.full_like(ref_wav[1], wav_target_length),
378
- [self.sample_rate] * ref_wav[0].size(0),
379
- [None], [0.])
380
- with self.autocast:
381
- if i >= len(prompt_list):
382
- i = len(prompt_list) - 1
383
- attributes[0].text['description'] = prompt_list[i]
384
- gen_tokens = self.lm.generate(
385
- prompt_tokens, attributes,
386
- callback=callback, max_gen_len=max_gen_len, **self.generation_params)
387
- i = i + 1
388
- if prompt_tokens is None:
389
- all_tokens.append(gen_tokens)
390
- else:
391
- all_tokens.append(gen_tokens[:, :, prompt_tokens.shape[-1]:])
392
- prompt_tokens = gen_tokens[:, :, stride_tokens:]
393
- prompt_length = prompt_tokens.shape[-1]
394
- current_gen_offset += stride_tokens
395
-
396
- gen_tokens = torch.cat(all_tokens, dim=-1)
397
- return gen_tokens
398
-
399
- def generate_audio(self, gen_tokens: torch.Tensor):
400
- """Generate Audio from tokens"""
401
- assert gen_tokens.dim() == 3
402
- with torch.no_grad():
403
- gen_audio = self.compression_model.decode(gen_tokens, None)
404
- return gen_audio
405
-
406
- def to(self, device: str):
407
- self.compression_model.to(device)
408
- self.lm.to(device)
409
- return self
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AIGC-Audio/AudioGPT/text_to_audio/Make_An_Audio/ldm/modules/midas/__init__.py DELETED
File without changes
spaces/AILab-CVC/SEED-LLaMA/scripts/seed_tokenizer_inference.py DELETED
@@ -1,33 +0,0 @@
1
- import hydra
2
- from omegaconf import OmegaConf
3
- from PIL import Image
4
- import pyrootutils
5
- import os
6
-
7
- pyrootutils.setup_root(__file__, indicator='.project-root', pythonpath=True)
8
-
9
- tokenizer_cfg_path = 'configs/tokenizer/seed_llama_tokenizer.yaml'
10
- transform_cfg_path = 'configs/transform/clip_transform.yaml'
11
-
12
- image_path = 'images/cat.jpg'
13
- save_dir = './'
14
- save_path = os.path.join(save_dir, os.path.basename(image_path))
15
-
16
- os.makedirs(save_dir, exist_ok=True)
17
-
18
- device = 'cuda'
19
-
20
- tokenizer_cfg = OmegaConf.load(tokenizer_cfg_path)
21
- tokenizer = hydra.utils.instantiate(tokenizer_cfg, device=device, load_diffusion=True)
22
-
23
- transform_cfg = OmegaConf.load(transform_cfg_path)
24
- transform = hydra.utils.instantiate(transform_cfg)
25
-
26
- image = Image.open(image_path).convert('RGB')
27
-
28
- image_tensor = transform(image).to(device)
29
- image_ids = tokenizer.encode_image(image_torch=image_tensor)
30
-
31
- images = tokenizer.decode_image(image_ids)
32
-
33
- images[0].save(save_path)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AIxPha/Real-CUGAN/README.md DELETED
@@ -1,14 +0,0 @@
1
- ---
2
- title: Real CUGAN
3
- emoji: 🐢
4
- colorFrom: gray
5
- colorTo: green
6
- sdk: gradio
7
- sdk_version: 3.6
8
- app_file: app.py
9
- pinned: false
10
- license: gpl-3.0
11
- duplicated_from: DianXian/Real-CUGAN
12
- ---
13
-
14
- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Aaaaaaaabdualh/topic2poem/README.md DELETED
@@ -1,14 +0,0 @@
1
- ---
2
- title: Topic2poem
3
- emoji: 💻
4
- colorFrom: pink
5
- colorTo: purple
6
- sdk: gradio
7
- sdk_version: 3.2
8
- app_file: app.py
9
- pinned: false
10
- license: afl-3.0
11
- duplicated_from: mareloraby/topic2poem
12
- ---
13
-
14
- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AgentVerse/agentVerse/agentverse/environments/simulation_env/sde_team.py DELETED
@@ -1,137 +0,0 @@
1
- import asyncio
2
- import logging
3
- from typing import Any, Dict, List
4
- import json
5
-
6
- from agentverse.agents.simulation_agent.conversation import BaseAgent
7
-
8
- # from agentverse.environments.simulation_env.rules.base import Rule
9
- from agentverse.environments.simulation_env.rules.base import SimulationRule as Rule
10
- from agentverse.message import Message
11
-
12
- from .. import env_registry as EnvironmentRegistry
13
- from ..base import BaseEnvironment
14
-
15
- from agentverse.initialization import load_tools
16
-
17
-
18
- @EnvironmentRegistry.register("sde_team")
19
- class SdeTeamEnvironment(BaseEnvironment):
20
- """
21
- A basic environment implementing the logic of conversation to craft code.
22
-
23
- Args:
24
- agents: List of agents
25
- rule: Rule for the environment
26
- max_turns: Maximum number of turns
27
- cnt_turn: Current turn number
28
- last_messages: Messages from last turn
29
- rule_params: Variables set by the rule
30
- """
31
-
32
- agents: List[BaseAgent]
33
- rule: Rule
34
- max_turns: int = 10
35
- cnt_turn: int = 0
36
- last_messages: List[Message] = []
37
- rule_params: Dict = {}
38
- task_name: str = "test"
39
-
40
- def __init__(self, rule, **kwargs):
41
- rule_config = rule
42
- order_config = rule_config.get("order", {"type": "sde_team"})
43
- visibility_config = rule_config.get("visibility", {"type": "base"})
44
- selector_config = rule_config.get("selector", {"type": "sde_team"})
45
- updater_config = rule_config.get("updater", {"type": "sde_team"})
46
- describer_config = rule_config.get("describer", {"type": "base"})
47
- rule = Rule(
48
- order_config,
49
- visibility_config,
50
- selector_config,
51
- updater_config,
52
- describer_config,
53
- )
54
- super().__init__(rule=rule, **kwargs)
55
- self.rule_params["first_round"] = True
56
- self.rule_params["end_flag"] = False
57
-
58
- # # Test code
59
- self.rule_params["name_to_tools"] = {
60
- tool.name: tool
61
- for tool in load_tools(
62
- [
63
- {
64
- "tool_name": "code_interpreter",
65
- "tool_url": "http://127.0.0.1:8079/tools/code_interpreter/",
66
- }
67
- ]
68
- )
69
- }
70
- tool = self.rule_params["name_to_tools"]["execute_unit_tests"]
71
- # print(type(tool))
72
-
73
- # d = {
74
- # "func_impl": "def f(x):\n\treturn x + 1",
75
- # "tests": ["assert f(1) == 2"]
76
- # }
77
- # # input_str = json.dumps(d)
78
- # json.loads(input_str)
79
- # tool.run(input_str, verbose=True)
80
- # exit()
81
-
82
- async def step(self) -> List[Message]:
83
- """Run one step of the environment"""
84
-
85
- # Get the next agent index
86
- agent_ids = self.rule.get_next_agent_idx(self) # order
87
-
88
- # Generate current environment description
89
- # env_descriptions = self.rule.get_env_description(self) # describer
90
-
91
- # # Generate the next message
92
- # messages = await asyncio.gather(
93
- # *[self.agents[i].astep(env_descriptions[i]) for i in agent_ids]
94
- # ) # call chatgpt api
95
-
96
- messages = await asyncio.gather(*[self.agents[i].astep("") for i in agent_ids])
97
-
98
- # Track the messages to get the role of the sender
99
- self.last_messages = messages
100
-
101
- # Some rules will select certain messages from all the messages
102
- selected_messages = self.rule.select_message(self, messages) # selector
103
- self.last_messages = selected_messages
104
- self.print_messages(selected_messages)
105
-
106
- # Update the memory of the agents
107
- self.rule.update_memory(self) # updater: update memory
108
-
109
- # Update the set of visible agents for each agent
110
- self.rule.update_visible_agents(self) # change receiver
111
-
112
- self.cnt_turn += 1
113
-
114
- return selected_messages
115
-
116
- def print_messages(self, messages: List[Message]) -> None:
117
- for message in messages:
118
- if message is not None:
119
- logging.info(f"{message.sender}: {message.content}")
120
-
121
- def reset(self) -> None:
122
- """Reset the environment"""
123
- self.cnt_turn = 0
124
- self.rule.reset()
125
- for agent in self.agents:
126
- agent.reset()
127
-
128
- def is_done(self) -> bool:
129
- """Check if the environment is done"""
130
- if self.cnt_turn >= self.max_turns or self.rule_params["end_flag"]:
131
- # with open("record_human_eval.txt", "a") as f:
132
- # wd = dict()
133
- # wd['task_id'] = self.task_name
134
- # wd['code'] = self.rule_params['code']
135
- # f.write(json.dumps(wd))
136
- return True
137
- return False
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AgentVerse/agentVerse/ui/src/phaser3-rex-plugins/plugins/dropdown-plugin.js DELETED
@@ -1,18 +0,0 @@
1
- import DropDown from './behaviors/dropdown/DropDown.js';
2
-
3
- class DropDownPlugin extends Phaser.Plugins.BasePlugin {
4
- constructor(pluginManager) {
5
- super(pluginManager);
6
- }
7
-
8
- start() {
9
- var eventEmitter = this.game.events;
10
- eventEmitter.on('destroy', this.destroy, this);
11
- }
12
-
13
- add(gameObject, config) {
14
- return new DropDown(gameObject, config);
15
- }
16
- }
17
-
18
- export default DropDownPlugin;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AgentVerse/agentVerse/ui/src/phaser3-rex-plugins/templates/ui/circlemaskimage/CircleMaskImage.d.ts DELETED
@@ -1,2 +0,0 @@
1
- import CircleMaskImage from '../../../plugins/circlemaskimage';
2
- export default CircleMaskImage;
 
 
 
spaces/AgentVerse/agentVerse/ui/src/phaser3-rex-plugins/templates/ui/colorinput/colorinputbase/Factory.js DELETED
@@ -1,13 +0,0 @@
1
- import ColorInputBase from './ColorInputBase.js';
2
- import ObjectFactory from '../../ObjectFactory.js';
3
- import SetValue from '../../../../plugins/utils/object/SetValue.js';
4
-
5
- ObjectFactory.register('colorInputLite', function (config) {
6
- var gameObject = new ColorInputBase(this.scene, config);
7
- this.scene.add.existing(gameObject);
8
- return gameObject;
9
- });
10
-
11
- SetValue(window, 'RexPlugins.UI.ColorInputBase', ColorInputBase);
12
-
13
- export default ColorInputBase;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Amrrs/DragGan-Inversion/stylegan_human/alignment.py DELETED
@@ -1,233 +0,0 @@
1
- # Copyright (c) SenseTime Research. All rights reserved.
2
-
3
-
4
- import os
5
- import argparse
6
- import numpy as np
7
- import torch
8
- from torch.utils.data import DataLoader
9
- from torchvision.transforms import transforms
10
- from utils.ImagesDataset import ImagesDataset
11
-
12
- import cv2
13
- import time
14
- import copy
15
- import imutils
16
-
17
- # for openpose body keypoint detector : # (src:https://github.com/Hzzone/pytorch-openpose)
18
- from openpose.src import util
19
- from openpose.src.body import Body
20
-
21
- # for paddlepaddle human segmentation : #(src: https://github.com/PaddlePaddle/PaddleSeg/blob/release/2.5/contrib/PP-HumanSeg/)
22
- from PP_HumanSeg.deploy.infer import Predictor as PP_HumenSeg_Predictor
23
-
24
- import math
25
-
26
-
27
- def angle_between_points(p0, p1, p2):
28
- if p0[1] == -1 or p1[1] == -1 or p2[1] == -1:
29
- return -1
30
- a = (p1[0]-p0[0])**2 + (p1[1]-p0[1])**2
31
- b = (p1[0]-p2[0])**2 + (p1[1]-p2[1])**2
32
- c = (p2[0]-p0[0])**2 + (p2[1]-p0[1])**2
33
- if a * b == 0:
34
- return -1
35
- return math.acos((a+b-c) / math.sqrt(4*a*b)) * 180 / math.pi
36
-
37
-
38
- def crop_img_with_padding(img, keypoints, rect):
39
- person_xmin, person_xmax, ymin, ymax = rect
40
- img_h, img_w, _ = img.shape # find body center using keypoints
41
- middle_shoulder_x = keypoints[1][0]
42
- middle_hip_x = (keypoints[8][0] + keypoints[11][0]) // 2
43
- mid_x = (middle_hip_x + middle_shoulder_x) // 2
44
- mid_y = (ymin + ymax) // 2
45
- # find which side (l or r) is further than center x, use the further side
46
- if abs(mid_x-person_xmin) > abs(person_xmax-mid_x): # left further
47
- xmin = person_xmin
48
- xmax = mid_x + (mid_x-person_xmin)
49
- else:
50
- # may be negtive
51
- # in this case, the script won't output any image, leave the case like this
52
- # since we don't want to pad human body
53
- xmin = mid_x - (person_xmax-mid_x)
54
- xmax = person_xmax
55
-
56
- w = xmax - xmin
57
- h = ymax - ymin
58
- # pad rectangle to w:h = 1:2 ## calculate desired border length
59
- if h / w >= 2: # pad horizontally
60
- target_w = h // 2
61
- xmin_prime = int(mid_x - target_w / 2)
62
- xmax_prime = int(mid_x + target_w / 2)
63
- if xmin_prime < 0:
64
- pad_left = abs(xmin_prime) # - xmin
65
- xmin = 0
66
- else:
67
- pad_left = 0
68
- xmin = xmin_prime
69
- if xmax_prime > img_w:
70
- pad_right = xmax_prime - img_w
71
- xmax = img_w
72
- else:
73
- pad_right = 0
74
- xmax = xmax_prime
75
-
76
- cropped_img = img[int(ymin):int(ymax), int(xmin):int(xmax)]
77
- im_pad = cv2.copyMakeBorder(cropped_img, 0, 0, int(
78
- pad_left), int(pad_right), cv2.BORDER_REPLICATE)
79
- else: # pad vertically
80
- target_h = w * 2
81
- ymin_prime = mid_y - (target_h / 2)
82
- ymax_prime = mid_y + (target_h / 2)
83
- if ymin_prime < 0:
84
- pad_up = abs(ymin_prime) # - ymin
85
- ymin = 0
86
- else:
87
- pad_up = 0
88
- ymin = ymin_prime
89
- if ymax_prime > img_h:
90
- pad_down = ymax_prime - img_h
91
- ymax = img_h
92
- else:
93
- pad_down = 0
94
- ymax = ymax_prime
95
- print(ymin, ymax, xmin, xmax, img.shape)
96
-
97
- cropped_img = img[int(ymin):int(ymax), int(xmin):int(xmax)]
98
- im_pad = cv2.copyMakeBorder(cropped_img, int(pad_up), int(pad_down), 0,
99
- 0, cv2.BORDER_REPLICATE)
100
- result = cv2.resize(im_pad, (512, 1024), interpolation=cv2.INTER_AREA)
101
- return result
102
-
103
-
104
- def run(args):
105
- os.makedirs(args.output_folder, exist_ok=True)
106
- dataset = ImagesDataset(
107
- args.image_folder, transforms.Compose([transforms.ToTensor()]))
108
- dataloader = DataLoader(dataset, batch_size=1, shuffle=False)
109
-
110
- body_estimation = Body('openpose/model/body_pose_model.pth')
111
-
112
- total = len(dataloader)
113
- print('Num of dataloader : ', total)
114
- os.makedirs(f'{args.output_folder}', exist_ok=True)
115
- # os.makedirs(f'{args.output_folder}/middle_result', exist_ok=True)
116
-
117
- # initialzide HumenSeg
118
- human_seg_args = {}
119
- human_seg_args['cfg'] = 'PP_HumanSeg/export_model/deeplabv3p_resnet50_os8_humanseg_512x512_100k_with_softmax/deploy.yaml'
120
- human_seg_args['input_shape'] = [1024, 512]
121
- human_seg_args['save_dir'] = args.output_folder
122
- human_seg_args['soft_predict'] = False
123
- human_seg_args['use_gpu'] = True
124
- human_seg_args['test_speed'] = False
125
- human_seg_args['use_optic_flow'] = False
126
- human_seg_args['add_argmax'] = True
127
- human_seg_args = argparse.Namespace(**human_seg_args)
128
- human_seg = PP_HumenSeg_Predictor(human_seg_args)
129
-
130
- from tqdm import tqdm
131
- for fname, image in tqdm(dataloader):
132
- # try:
133
- # tensor to numpy image
134
- fname = fname[0]
135
- print(f'Processing \'{fname}\'.')
136
-
137
- image = (image.permute(0, 2, 3, 1) * 255).clamp(0, 255)
138
- image = image.squeeze(0).numpy() # --> tensor to numpy, (H,W,C)
139
- # avoid super high res img
140
- if image.shape[0] >= 2000: # height ### for shein image
141
- ratio = image.shape[0]/1200 # height
142
- dim = (int(image.shape[1]/ratio), 1200) # (width, height)
143
- image = cv2.resize(image, dim, interpolation=cv2.INTER_AREA)
144
- image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
145
-
146
- # create segmentation
147
- # mybg = cv2.imread('mybg.png')
148
- comb, segmentation, bg, ori_img = human_seg.run(image, None) # mybg)
149
- # cv2.imwrite('comb.png',comb) # [0,255]
150
- # cv2.imwrite('alpha.png',segmentation*255) # segmentation [0,1] --> [0.255]
151
- # cv2.imwrite('bg.png',bg) #[0,255]
152
- # cv2.imwrite('ori_img.png',ori_img) # [0,255]
153
-
154
- masks_np = (segmentation * 255) # .byte().cpu().numpy() #1024,512,1
155
- mask0_np = masks_np[:, :, 0].astype(np.uint8) # [0, :, :]
156
- contours = cv2.findContours(
157
- mask0_np, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)
158
- cnts = imutils.grab_contours(contours)
159
- c = max(cnts, key=cv2.contourArea)
160
- extTop = tuple(c[c[:, :, 1].argmin()][0])
161
- extBot = tuple(c[c[:, :, 1].argmax()][0])
162
- extBot = list(extBot)
163
- extTop = list(extTop)
164
- pad_range = int((extBot[1]-extTop[1])*0.05)
165
- # seg mask already reaches to the edge
166
- if (int(extTop[1]) <= 5 and int(extTop[1]) > 0) and (comb.shape[0] > int(extBot[1]) and int(extBot[1]) >= comb.shape[0]-5):
167
- # pad with pure white, top 100 px, bottom 100 px
168
- comb = cv2.copyMakeBorder(
169
- comb, pad_range+5, pad_range+5, 0, 0, cv2.BORDER_CONSTANT, value=[255, 255, 255])
170
- elif int(extTop[1]) <= 0 or int(extBot[1]) >= comb.shape[0]:
171
- print('PAD: body out of boundary', fname) # should not happened
172
- return {}
173
- else:
174
- # 105 instead of 100: give some extra space
175
- comb = cv2.copyMakeBorder(
176
- comb, pad_range+5, pad_range+5, 0, 0, cv2.BORDER_REPLICATE)
177
- extBot[1] = extBot[1] + pad_range+5
178
- extTop[1] = extTop[1] + pad_range+5
179
-
180
- extLeft = tuple(c[c[:, :, 0].argmin()][0])
181
- extRight = tuple(c[c[:, :, 0].argmax()][0])
182
- extLeft = list(extLeft)
183
- extRight = list(extRight)
184
- person_ymin = int(extTop[1])-pad_range # 100
185
- person_ymax = int(extBot[1])+pad_range # 100 #height
186
- if person_ymin < 0 or person_ymax > comb.shape[0]: # out of range
187
- return {}
188
- person_xmin = int(extLeft[0])
189
- person_xmax = int(extRight[0])
190
- rect = [person_xmin, person_xmax, person_ymin, person_ymax]
191
- # recimg = copy.deepcopy(comb)
192
- # cv2.rectangle(recimg,(person_xmin,person_ymin),(person_xmax,person_ymax),(0,255,0),2)
193
- # cv2.imwrite(f'{args.output_folder}/middle_result/{fname}_rec.png',recimg)
194
-
195
- # detect keypoints
196
- keypoints, subset = body_estimation(comb)
197
- # print(keypoints, subset, len(subset))
198
- if len(subset) != 1 or (len(subset) == 1 and subset[0][-1] < 15):
199
- print(
200
- f'Processing \'{fname}\'. Please import image contains one person only. Also can check segmentation mask. ')
201
- continue
202
-
203
- # canvas = copy.deepcopy(comb)
204
- # canvas = util.draw_bodypose(canvas, keypoints, subset, show_number=True)
205
- # cv2.imwrite(f'{args.output_folder}/middle_result/{fname}_keypoints.png',canvas)
206
-
207
- comb = crop_img_with_padding(comb, keypoints, rect)
208
-
209
- cv2.imwrite(f'{args.output_folder}/{fname}.png', comb)
210
- print(f' -- Finished processing \'{fname}\'. --')
211
- # except:
212
- # print(f'Processing \'{fname}\'. Not satisfied the alignment strategy.')
213
-
214
-
215
- if __name__ == '__main__':
216
- torch.backends.cudnn.benchmark = True
217
- torch.backends.cudnn.deterministic = False
218
-
219
- t1 = time.time()
220
- arg_formatter = argparse.ArgumentDefaultsHelpFormatter
221
- description = 'StyleGAN-Human data process'
222
- parser = argparse.ArgumentParser(formatter_class=arg_formatter,
223
- description=description)
224
- parser.add_argument('--image-folder', type=str, dest='image_folder')
225
- parser.add_argument('--output-folder',
226
- dest='output_folder', default='results', type=str)
227
- # parser.add_argument('--cfg', dest='cfg for segmentation', default='PP_HumanSeg/export_model/ppseg_lite_portrait_398x224_with_softmax/deploy.yaml', type=str)
228
-
229
- print('parsing arguments')
230
- cmd_args = parser.parse_args()
231
- run(cmd_args)
232
-
233
- print('total time elapsed: ', str(time.time() - t1))
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Amrrs/DragGan-Inversion/stylegan_human/torch_utils/ops/__init__.py DELETED
@@ -1,3 +0,0 @@
1
- # Copyright (c) SenseTime Research. All rights reserved.
2
-
3
- # empty
 
 
 
 
spaces/Androidonnxfork/CivitAi-to-Diffusers/diffusers/src/diffusers/commands/__init__.py DELETED
@@ -1,27 +0,0 @@
1
- # Copyright 2023 The HuggingFace Team. All rights reserved.
2
- #
3
- # Licensed under the Apache License, Version 2.0 (the "License");
4
- # you may not use this file except in compliance with the License.
5
- # You may obtain a copy of the License at
6
- #
7
- # http://www.apache.org/licenses/LICENSE-2.0
8
- #
9
- # Unless required by applicable law or agreed to in writing, software
10
- # distributed under the License is distributed on an "AS IS" BASIS,
11
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- # See the License for the specific language governing permissions and
13
- # limitations under the License.
14
-
15
- from abc import ABC, abstractmethod
16
- from argparse import ArgumentParser
17
-
18
-
19
- class BaseDiffusersCLICommand(ABC):
20
- @staticmethod
21
- @abstractmethod
22
- def register_subcommand(parser: ArgumentParser):
23
- raise NotImplementedError()
24
-
25
- @abstractmethod
26
- def run(self):
27
- raise NotImplementedError()
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Androidonnxfork/CivitAi-to-Diffusers/diffusers/tests/others/test_ema.py DELETED
@@ -1,159 +0,0 @@
1
- # coding=utf-8
2
- # Copyright 2023 HuggingFace Inc.
3
- #
4
- # Licensed under the Apache License, Version 2.0 (the "License");
5
- # you may not use this file except in compliance with the License.
6
- # You may obtain a copy of the License at
7
- #
8
- # http://www.apache.org/licenses/LICENSE-2.0
9
- #
10
- # Unless required by applicable law or agreed to in writing, software
11
- # distributed under the License is distributed on an "AS IS" BASIS,
12
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
- # See the License for the specific language governing permissions and
14
- # limitations under the License.
15
-
16
- import tempfile
17
- import unittest
18
-
19
- import torch
20
-
21
- from diffusers import UNet2DConditionModel
22
- from diffusers.training_utils import EMAModel
23
- from diffusers.utils.testing_utils import enable_full_determinism, skip_mps, torch_device
24
-
25
-
26
- enable_full_determinism()
27
-
28
-
29
- class EMAModelTests(unittest.TestCase):
30
- model_id = "hf-internal-testing/tiny-stable-diffusion-pipe"
31
- batch_size = 1
32
- prompt_length = 77
33
- text_encoder_hidden_dim = 32
34
- num_in_channels = 4
35
- latent_height = latent_width = 64
36
- generator = torch.manual_seed(0)
37
-
38
- def get_models(self, decay=0.9999):
39
- unet = UNet2DConditionModel.from_pretrained(self.model_id, subfolder="unet")
40
- unet = unet.to(torch_device)
41
- ema_unet = EMAModel(unet.parameters(), decay=decay, model_cls=UNet2DConditionModel, model_config=unet.config)
42
- return unet, ema_unet
43
-
44
- def get_dummy_inputs(self):
45
- noisy_latents = torch.randn(
46
- self.batch_size, self.num_in_channels, self.latent_height, self.latent_width, generator=self.generator
47
- ).to(torch_device)
48
- timesteps = torch.randint(0, 1000, size=(self.batch_size,), generator=self.generator).to(torch_device)
49
- encoder_hidden_states = torch.randn(
50
- self.batch_size, self.prompt_length, self.text_encoder_hidden_dim, generator=self.generator
51
- ).to(torch_device)
52
- return noisy_latents, timesteps, encoder_hidden_states
53
-
54
- def simulate_backprop(self, unet):
55
- updated_state_dict = {}
56
- for k, param in unet.state_dict().items():
57
- updated_param = torch.randn_like(param) + (param * torch.randn_like(param))
58
- updated_state_dict.update({k: updated_param})
59
- unet.load_state_dict(updated_state_dict)
60
- return unet
61
-
62
- def test_optimization_steps_updated(self):
63
- unet, ema_unet = self.get_models()
64
- # Take the first (hypothetical) EMA step.
65
- ema_unet.step(unet.parameters())
66
- assert ema_unet.optimization_step == 1
67
-
68
- # Take two more.
69
- for _ in range(2):
70
- ema_unet.step(unet.parameters())
71
- assert ema_unet.optimization_step == 3
72
-
73
- def test_shadow_params_not_updated(self):
74
- unet, ema_unet = self.get_models()
75
- # Since the `unet` is not being updated (i.e., backprop'd)
76
- # there won't be any difference between the `params` of `unet`
77
- # and `ema_unet` even if we call `ema_unet.step(unet.parameters())`.
78
- ema_unet.step(unet.parameters())
79
- orig_params = list(unet.parameters())
80
- for s_param, param in zip(ema_unet.shadow_params, orig_params):
81
- assert torch.allclose(s_param, param)
82
-
83
- # The above holds true even if we call `ema.step()` multiple times since
84
- # `unet` params are still not being updated.
85
- for _ in range(4):
86
- ema_unet.step(unet.parameters())
87
- for s_param, param in zip(ema_unet.shadow_params, orig_params):
88
- assert torch.allclose(s_param, param)
89
-
90
- def test_shadow_params_updated(self):
91
- unet, ema_unet = self.get_models()
92
- # Here we simulate the parameter updates for `unet`. Since there might
93
- # be some parameters which are initialized to zero we take extra care to
94
- # initialize their values to something non-zero before the multiplication.
95
- unet_pseudo_updated_step_one = self.simulate_backprop(unet)
96
-
97
- # Take the EMA step.
98
- ema_unet.step(unet_pseudo_updated_step_one.parameters())
99
-
100
- # Now the EMA'd parameters won't be equal to the original model parameters.
101
- orig_params = list(unet_pseudo_updated_step_one.parameters())
102
- for s_param, param in zip(ema_unet.shadow_params, orig_params):
103
- assert ~torch.allclose(s_param, param)
104
-
105
- # Ensure this is the case when we take multiple EMA steps.
106
- for _ in range(4):
107
- ema_unet.step(unet.parameters())
108
- for s_param, param in zip(ema_unet.shadow_params, orig_params):
109
- assert ~torch.allclose(s_param, param)
110
-
111
- def test_consecutive_shadow_params_updated(self):
112
- # If we call EMA step after a backpropagation consecutively for two times,
113
- # the shadow params from those two steps should be different.
114
- unet, ema_unet = self.get_models()
115
-
116
- # First backprop + EMA
117
- unet_step_one = self.simulate_backprop(unet)
118
- ema_unet.step(unet_step_one.parameters())
119
- step_one_shadow_params = ema_unet.shadow_params
120
-
121
- # Second backprop + EMA
122
- unet_step_two = self.simulate_backprop(unet_step_one)
123
- ema_unet.step(unet_step_two.parameters())
124
- step_two_shadow_params = ema_unet.shadow_params
125
-
126
- for step_one, step_two in zip(step_one_shadow_params, step_two_shadow_params):
127
- assert ~torch.allclose(step_one, step_two)
128
-
129
- def test_zero_decay(self):
130
- # If there's no decay even if there are backprops, EMA steps
131
- # won't take any effect i.e., the shadow params would remain the
132
- # same.
133
- unet, ema_unet = self.get_models(decay=0.0)
134
- unet_step_one = self.simulate_backprop(unet)
135
- ema_unet.step(unet_step_one.parameters())
136
- step_one_shadow_params = ema_unet.shadow_params
137
-
138
- unet_step_two = self.simulate_backprop(unet_step_one)
139
- ema_unet.step(unet_step_two.parameters())
140
- step_two_shadow_params = ema_unet.shadow_params
141
-
142
- for step_one, step_two in zip(step_one_shadow_params, step_two_shadow_params):
143
- assert torch.allclose(step_one, step_two)
144
-
145
- @skip_mps
146
- def test_serialization(self):
147
- unet, ema_unet = self.get_models()
148
- noisy_latents, timesteps, encoder_hidden_states = self.get_dummy_inputs()
149
-
150
- with tempfile.TemporaryDirectory() as tmpdir:
151
- ema_unet.save_pretrained(tmpdir)
152
- loaded_unet = UNet2DConditionModel.from_pretrained(tmpdir, model_cls=UNet2DConditionModel)
153
- loaded_unet = loaded_unet.to(unet.device)
154
-
155
- # Since no EMA step has been performed the outputs should match.
156
- output = unet(noisy_latents, timesteps, encoder_hidden_states).sample
157
- output_loaded = loaded_unet(noisy_latents, timesteps, encoder_hidden_states).sample
158
-
159
- assert torch.allclose(output, output_loaded, atol=1e-4)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AndyCer/TheBloke-stable-vicuna-13B-HF/app.py DELETED
@@ -1,3 +0,0 @@
1
- import gradio as gr
2
-
3
- gr.Interface.load("models/TheBloke/stable-vicuna-13B-HF").launch()
 
 
 
 
spaces/Anthony7906/MengHuiMXD_GPT/readme/README_en.md DELETED
@@ -1,127 +0,0 @@
1
- <div align="right">
2
- <!-- Language: -->
3
- <a title="Chinese" href="../README.md">简体中文</a> | English | <a title="Japanese" href="README_ja.md">日本語</a>
4
- </div>
5
-
6
- <h1 align="center">川虎 Chat 🐯 Chuanhu Chat</h1>
7
- <div align="center">
8
- <a href="https://github.com/GaiZhenBiao/ChuanhuChatGPT">
9
- <img src="https://user-images.githubusercontent.com/70903329/227087087-93b37d64-7dc3-4738-a518-c1cf05591c8a.png" alt="Logo" height="156">
10
- </a>
11
-
12
- <p align="center">
13
- <h3>Lightweight and User-friendly Web-UI for LLMs including ChatGPT/ChatGLM/LLaMA</h3>
14
- <p align="center">
15
- <a href="https://github.com/GaiZhenbiao/ChuanhuChatGPT/blob/main/LICENSE">
16
- <img alt="Tests Passing" src="https://img.shields.io/github/license/GaiZhenbiao/ChuanhuChatGPT" />
17
- </a>
18
- <a href="https://gradio.app/">
19
- <img alt="GitHub Contributors" src="https://img.shields.io/badge/Base-Gradio-fb7d1a?style=flat" />
20
- </a>
21
- <a href="https://t.me/tkdifferent">
22
- <img alt="GitHub pull requests" src="https://img.shields.io/badge/Telegram-Group-blue.svg?logo=telegram" />
23
- </a>
24
- <p>
25
- Streaming / Unlimited conversations / Save history / Preset prompts / Chat with files / Web search <br />
26
- LaTeX rendering / Table rendering / Code highlighting <br />
27
- Auto dark mode / Adaptive web interface / WeChat-like theme <br />
28
- Multi-parameters tuning / Multi-API-Key support / Multi-user support <br />
29
- Compatible with GPT-4 / Local deployment for LLMs
30
- </p>
31
- <a href="https://www.youtube.com/watch?v=MtxS4XZWbJE"><strong>Video Tutorial</strong></a>
32
- ·
33
- <a href="https://www.youtube.com/watch?v=77nw7iimYDE"><strong>2.0 Introduction</strong></a>
34
- ·
35
- <a href="https://www.youtube.com/watch?v=x-O1jjBqgu4"><strong>3.0 Introduction & Tutorial</strong></a>
36
- ||
37
- <a href="https://huggingface.co/spaces/JohnSmith9982/ChuanhuChatGPT"><strong>Online trial</strong></a>
38
- ·
39
- <a href="https://huggingface.co/login?next=%2Fspaces%2FJohnSmith9982%2FChuanhuChatGPT%3Fduplicate%3Dtrue"><strong>One-Click deployment</strong></a>
40
- </p>
41
- <p align="center">
42
- <img alt="Animation Demo" src="https://user-images.githubusercontent.com/51039745/226255695-6b17ff1f-ea8d-464f-b69b-a7b6b68fffe8.gif" />
43
- </p>
44
- </p>
45
- </div>
46
-
47
- ## Usage Tips
48
-
49
- - To better control the ChatGPT, use System Prompt.
50
- - To use a Prompt Template, select the Prompt Template Collection file first, and then choose certain prompt from the drop-down menu.
51
- - To try again if the response is unsatisfactory, use `🔄 Regenerate` button.
52
- - To start a new line in the input box, press <kbd>Shift</kbd> + <kbd>Enter</kbd> keys.
53
- - To quickly switch between input history, press <kbd>↑</kbd> and <kbd>↓</kbd> key in the input box.
54
- - To deploy the program onto a server, change the last line of the program to `demo.launch(server_name="0.0.0.0", server_port=<your port number>)`.
55
- - To get a public shared link, change the last line of the program to `demo.launch(share=True)`. Please be noted that the program must be running in order to be accessed via a public link.
56
- - To use it in Hugging Face Spaces: It is recommended to **Duplicate Space** and run the program in your own Space for a faster and more secure experience.
57
-
58
- ## Installation
59
-
60
- ```shell
61
- git clone https://github.com/GaiZhenbiao/ChuanhuChatGPT.git
62
- cd ChuanhuChatGPT
63
- pip install -r requirements.txt
64
- ```
65
-
66
- Then make a copy of `config_example.json`, rename it to `config.json`, and then fill in your API-Key and other settings in the file.
67
-
68
- ```shell
69
- python ChuanhuChatbot.py
70
- ```
71
-
72
- A browser window will open and you will be able to chat with ChatGPT.
73
-
74
- > **Note**
75
- >
76
- > Please check our [wiki page](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/使用教程) for detailed instructions.
77
-
78
- ## Troubleshooting
79
-
80
- When you encounter problems, you should try manually pulling the latest changes of this project first. The steps are as follows:
81
-
82
- 1. Download the latest code archive by clicking on `Download ZIP` on the webpage, or
83
- ```shell
84
- git pull https://github.com/GaiZhenbiao/ChuanhuChatGPT.git main -f
85
- ```
86
- 2. Try installing the dependencies again (as this project may have introduced new dependencies)
87
- ```
88
- pip install -r requirements.txt
89
- ```
90
- 3. Update Gradio
91
- ```
92
- pip install gradio --upgrade --force-reinstall
93
- ```
94
-
95
- Generally, you can solve most problems by following these steps.
96
-
97
- If the problem still exists, please refer to this page: [Frequently Asked Questions (FAQ)](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/常见问题)
98
-
99
- This page lists almost all the possible problems and solutions. Please read it carefully.
100
-
101
- ## More Information
102
-
103
- More information could be found in our [wiki](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki):
104
-
105
- - [How to contribute a translation](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/Localization)
106
- - [How to make a contribution](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/��献指南)
107
- - [How to cite the project](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/使用许可#如何引用该项目)
108
- - [Project changelog](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/更新日志)
109
- - [Project license](https://github.com/GaiZhenbiao/ChuanhuChatGPT/wiki/使用许可)
110
-
111
- ## Starchart
112
-
113
- [![Star History Chart](https://api.star-history.com/svg?repos=GaiZhenbiao/ChuanhuChatGPT&type=Date)](https://star-history.com/#GaiZhenbiao/ChuanhuChatGPT&Date)
114
-
115
- ## Contributors
116
-
117
- <a href="https://github.com/GaiZhenbiao/ChuanhuChatGPT/graphs/contributors">
118
- <img src="https://contrib.rocks/image?repo=GaiZhenbiao/ChuanhuChatGPT" />
119
- </a>
120
-
121
- ## Sponsor
122
-
123
- 🐯 If you find this project helpful, feel free to buy me a coke or a cup of coffee~
124
-
125
- <a href="https://www.buymeacoffee.com/ChuanhuChat" ><img src="https://img.buymeacoffee.com/button-api/?text=Buy me a coffee&emoji=&slug=ChuanhuChat&button_colour=219d53&font_colour=ffffff&font_family=Poppins&outline_colour=ffffff&coffee_colour=FFDD00" alt="Buy Me A Coffee" width="250"></a>
126
-
127
- <img width="250" alt="image" src="https://user-images.githubusercontent.com/51039745/226920291-e8ec0b0a-400f-4c20-ac13-dafac0c3aeeb.JPG">
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/AriaMei/TTSdemo/losses.py DELETED
@@ -1,61 +0,0 @@
1
- import torch
2
- from torch.nn import functional as F
3
-
4
- import commons
5
-
6
-
7
- def feature_loss(fmap_r, fmap_g):
8
- loss = 0
9
- for dr, dg in zip(fmap_r, fmap_g):
10
- for rl, gl in zip(dr, dg):
11
- rl = rl.float().detach()
12
- gl = gl.float()
13
- loss += torch.mean(torch.abs(rl - gl))
14
-
15
- return loss * 2
16
-
17
-
18
- def discriminator_loss(disc_real_outputs, disc_generated_outputs):
19
- loss = 0
20
- r_losses = []
21
- g_losses = []
22
- for dr, dg in zip(disc_real_outputs, disc_generated_outputs):
23
- dr = dr.float()
24
- dg = dg.float()
25
- r_loss = torch.mean((1-dr)**2)
26
- g_loss = torch.mean(dg**2)
27
- loss += (r_loss + g_loss)
28
- r_losses.append(r_loss.item())
29
- g_losses.append(g_loss.item())
30
-
31
- return loss, r_losses, g_losses
32
-
33
-
34
- def generator_loss(disc_outputs):
35
- loss = 0
36
- gen_losses = []
37
- for dg in disc_outputs:
38
- dg = dg.float()
39
- l = torch.mean((1-dg)**2)
40
- gen_losses.append(l)
41
- loss += l
42
-
43
- return loss, gen_losses
44
-
45
-
46
- def kl_loss(z_p, logs_q, m_p, logs_p, z_mask):
47
- """
48
- z_p, logs_q: [b, h, t_t]
49
- m_p, logs_p: [b, h, t_t]
50
- """
51
- z_p = z_p.float()
52
- logs_q = logs_q.float()
53
- m_p = m_p.float()
54
- logs_p = logs_p.float()
55
- z_mask = z_mask.float()
56
-
57
- kl = logs_p - logs_q - 0.5
58
- kl += 0.5 * ((z_p - m_p)**2) * torch.exp(-2. * logs_p)
59
- kl = torch.sum(kl * z_mask)
60
- l = kl / torch.sum(z_mask)
61
- return l
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Awiny/Image2Paragraph/models/grit_src/grit/modeling/backbone/utils.py DELETED
@@ -1,186 +0,0 @@
1
- # Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved
2
- # This code is from https://github.com/facebookresearch/detectron2/blob/main/detectron2/modeling/backbone/utils.py
3
- import math
4
- import torch
5
- import torch.nn as nn
6
- import torch.nn.functional as F
7
-
8
- __all__ = [
9
- "window_partition",
10
- "window_unpartition",
11
- "add_decomposed_rel_pos",
12
- "get_abs_pos",
13
- "PatchEmbed",
14
- ]
15
-
16
- def window_partition(x, window_size):
17
- """
18
- Partition into non-overlapping windows with padding if needed.
19
- Args:
20
- x (tensor): input tokens with [B, H, W, C].
21
- window_size (int): window size.
22
-
23
- Returns:
24
- windows: windows after partition with [B * num_windows, window_size, window_size, C].
25
- (Hp, Wp): padded height and width before partition
26
- """
27
- B, H, W, C = x.shape
28
-
29
- pad_h = (window_size - H % window_size) % window_size
30
- pad_w = (window_size - W % window_size) % window_size
31
- if pad_h > 0 or pad_w > 0:
32
- x = F.pad(x, (0, 0, 0, pad_w, 0, pad_h))
33
- Hp, Wp = H + pad_h, W + pad_w
34
-
35
- x = x.view(B, Hp // window_size, window_size, Wp // window_size, window_size, C)
36
- windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
37
- return windows, (Hp, Wp)
38
-
39
-
40
- def window_unpartition(windows, window_size, pad_hw, hw):
41
- """
42
- Window unpartition into original sequences and removing padding.
43
- Args:
44
- x (tensor): input tokens with [B * num_windows, window_size, window_size, C].
45
- window_size (int): window size.
46
- pad_hw (Tuple): padded height and width (Hp, Wp).
47
- hw (Tuple): original height and width (H, W) before padding.
48
-
49
- Returns:
50
- x: unpartitioned sequences with [B, H, W, C].
51
- """
52
- Hp, Wp = pad_hw
53
- H, W = hw
54
- B = windows.shape[0] // (Hp * Wp // window_size // window_size)
55
- x = windows.view(B, Hp // window_size, Wp // window_size, window_size, window_size, -1)
56
- x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, Hp, Wp, -1)
57
-
58
- if Hp > H or Wp > W:
59
- x = x[:, :H, :W, :].contiguous()
60
- return x
61
-
62
-
63
- def get_rel_pos(q_size, k_size, rel_pos):
64
- """
65
- Get relative positional embeddings according to the relative positions of
66
- query and key sizes.
67
- Args:
68
- q_size (int): size of query q.
69
- k_size (int): size of key k.
70
- rel_pos (Tensor): relative position embeddings (L, C).
71
-
72
- Returns:
73
- Extracted positional embeddings according to relative positions.
74
- """
75
- max_rel_dist = int(2 * max(q_size, k_size) - 1)
76
- # Interpolate rel pos if needed.
77
- if rel_pos.shape[0] != max_rel_dist:
78
- # Interpolate rel pos.
79
- rel_pos_resized = F.interpolate(
80
- rel_pos.reshape(1, rel_pos.shape[0], -1).permute(0, 2, 1),
81
- size=max_rel_dist,
82
- mode="linear",
83
- )
84
- rel_pos_resized = rel_pos_resized.reshape(-1, max_rel_dist).permute(1, 0)
85
- else:
86
- rel_pos_resized = rel_pos
87
-
88
- # Scale the coords with short length if shapes for q and k are different.
89
- q_coords = torch.arange(q_size)[:, None] * max(k_size / q_size, 1.0)
90
- k_coords = torch.arange(k_size)[None, :] * max(q_size / k_size, 1.0)
91
- relative_coords = (q_coords - k_coords) + (k_size - 1) * max(q_size / k_size, 1.0)
92
-
93
- return rel_pos_resized[relative_coords.long()]
94
-
95
-
96
- def add_decomposed_rel_pos(attn, q, rel_pos_h, rel_pos_w, q_size, k_size):
97
- """
98
- Calculate decomposed Relative Positional Embeddings from :paper:`mvitv2`.
99
- https://github.com/facebookresearch/mvit/blob/19786631e330df9f3622e5402b4a419a263a2c80/mvit/models/attention.py # noqa B950
100
- Args:
101
- attn (Tensor): attention map.
102
- q (Tensor): query q in the attention layer with shape (B, q_h * q_w, C).
103
- rel_pos_h (Tensor): relative position embeddings (Lh, C) for height axis.
104
- rel_pos_w (Tensor): relative position embeddings (Lw, C) for width axis.
105
- q_size (Tuple): spatial sequence size of query q with (q_h, q_w).
106
- k_size (Tuple): spatial sequence size of key k with (k_h, k_w).
107
-
108
- Returns:
109
- attn (Tensor): attention map with added relative positional embeddings.
110
- """
111
- q_h, q_w = q_size
112
- k_h, k_w = k_size
113
- Rh = get_rel_pos(q_h, k_h, rel_pos_h)
114
- Rw = get_rel_pos(q_w, k_w, rel_pos_w)
115
-
116
- B, _, dim = q.shape
117
- r_q = q.reshape(B, q_h, q_w, dim)
118
- rel_h = torch.einsum("bhwc,hkc->bhwk", r_q, Rh)
119
- rel_w = torch.einsum("bhwc,wkc->bhwk", r_q, Rw)
120
-
121
- attn = (
122
- attn.view(B, q_h, q_w, k_h, k_w) + rel_h[:, :, :, :, None] + rel_w[:, :, :, None, :]
123
- ).view(B, q_h * q_w, k_h * k_w)
124
-
125
- return attn
126
-
127
-
128
- def get_abs_pos(abs_pos, has_cls_token, hw):
129
- """
130
- Calculate absolute positional embeddings. If needed, resize embeddings and remove cls_token
131
- dimension for the original embeddings.
132
- Args:
133
- abs_pos (Tensor): absolute positional embeddings with (1, num_position, C).
134
- has_cls_token (bool): If true, has 1 embedding in abs_pos for cls token.
135
- hw (Tuple): size of input image tokens.
136
-
137
- Returns:
138
- Absolute positional embeddings after processing with shape (1, H, W, C)
139
- """
140
- h, w = hw
141
- if has_cls_token:
142
- abs_pos = abs_pos[:, 1:]
143
- xy_num = abs_pos.shape[1]
144
- size = int(math.sqrt(xy_num))
145
- assert size * size == xy_num
146
-
147
- if size != h or size != w:
148
- new_abs_pos = F.interpolate(
149
- abs_pos.reshape(1, size, size, -1).permute(0, 3, 1, 2),
150
- size=(h, w),
151
- mode="bicubic",
152
- align_corners=False,
153
- )
154
-
155
- return new_abs_pos.permute(0, 2, 3, 1)
156
- else:
157
- return abs_pos.reshape(1, h, w, -1)
158
-
159
-
160
- class PatchEmbed(nn.Module):
161
- """
162
- Image to Patch Embedding.
163
- """
164
-
165
- def __init__(
166
- self, kernel_size=(16, 16), stride=(16, 16), padding=(0, 0), in_chans=3, embed_dim=768
167
- ):
168
- """
169
- Args:
170
- kernel_size (Tuple): kernel size of the projection layer.
171
- stride (Tuple): stride of the projection layer.
172
- padding (Tuple): padding size of the projection layer.
173
- in_chans (int): Number of input image channels.
174
- embed_dim (int): embed_dim (int): Patch embedding dimension.
175
- """
176
- super().__init__()
177
-
178
- self.proj = nn.Conv2d(
179
- in_chans, embed_dim, kernel_size=kernel_size, stride=stride, padding=padding
180
- )
181
-
182
- def forward(self, x):
183
- x = self.proj(x)
184
- # B C H W -> B H W C
185
- x = x.permute(0, 2, 3, 1)
186
- return x
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Awiny/Image2Paragraph/models/grit_src/third_party/CenterNet2/configs/COCO-Detection/fcos_R_50_FPN_1x.py DELETED
@@ -1,11 +0,0 @@
1
- from ..common.optim import SGD as optimizer
2
- from ..common.coco_schedule import lr_multiplier_1x as lr_multiplier
3
- from ..common.data.coco import dataloader
4
- from ..common.models.fcos import model
5
- from ..common.train import train
6
-
7
- dataloader.train.mapper.use_instance_mask = False
8
- optimizer.lr = 0.01
9
-
10
- model.backbone.bottom_up.freeze_at = 2
11
- train.init_checkpoint = "detectron2://ImageNetPretrained/MSRA/R-50.pkl"
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Awiny/Image2Paragraph/models/grit_src/third_party/CenterNet2/detectron2/data/build.py DELETED
@@ -1,542 +0,0 @@
1
- # Copyright (c) Facebook, Inc. and its affiliates.
2
- import itertools
3
- import logging
4
- import numpy as np
5
- import operator
6
- import pickle
7
- from typing import Any, Callable, Dict, List, Optional, Union
8
- import torch
9
- import torch.utils.data as torchdata
10
- from tabulate import tabulate
11
- from termcolor import colored
12
-
13
- from detectron2.config import configurable
14
- from detectron2.structures import BoxMode
15
- from detectron2.utils.comm import get_world_size
16
- from detectron2.utils.env import seed_all_rng
17
- from detectron2.utils.file_io import PathManager
18
- from detectron2.utils.logger import _log_api_usage, log_first_n
19
-
20
- from .catalog import DatasetCatalog, MetadataCatalog
21
- from .common import AspectRatioGroupedDataset, DatasetFromList, MapDataset, ToIterableDataset
22
- from .dataset_mapper import DatasetMapper
23
- from .detection_utils import check_metadata_consistency
24
- from .samplers import (
25
- InferenceSampler,
26
- RandomSubsetTrainingSampler,
27
- RepeatFactorTrainingSampler,
28
- TrainingSampler,
29
- )
30
-
31
- """
32
- This file contains the default logic to build a dataloader for training or testing.
33
- """
34
-
35
- __all__ = [
36
- "build_batch_data_loader",
37
- "build_detection_train_loader",
38
- "build_detection_test_loader",
39
- "get_detection_dataset_dicts",
40
- "load_proposals_into_dataset",
41
- "print_instances_class_histogram",
42
- ]
43
-
44
-
45
- def filter_images_with_only_crowd_annotations(dataset_dicts):
46
- """
47
- Filter out images with none annotations or only crowd annotations
48
- (i.e., images without non-crowd annotations).
49
- A common training-time preprocessing on COCO dataset.
50
-
51
- Args:
52
- dataset_dicts (list[dict]): annotations in Detectron2 Dataset format.
53
-
54
- Returns:
55
- list[dict]: the same format, but filtered.
56
- """
57
- num_before = len(dataset_dicts)
58
-
59
- def valid(anns):
60
- for ann in anns:
61
- if ann.get("iscrowd", 0) == 0:
62
- return True
63
- return False
64
-
65
- dataset_dicts = [x for x in dataset_dicts if valid(x["annotations"])]
66
- num_after = len(dataset_dicts)
67
- logger = logging.getLogger(__name__)
68
- logger.info(
69
- "Removed {} images with no usable annotations. {} images left.".format(
70
- num_before - num_after, num_after
71
- )
72
- )
73
- return dataset_dicts
74
-
75
-
76
- def filter_images_with_few_keypoints(dataset_dicts, min_keypoints_per_image):
77
- """
78
- Filter out images with too few number of keypoints.
79
-
80
- Args:
81
- dataset_dicts (list[dict]): annotations in Detectron2 Dataset format.
82
-
83
- Returns:
84
- list[dict]: the same format as dataset_dicts, but filtered.
85
- """
86
- num_before = len(dataset_dicts)
87
-
88
- def visible_keypoints_in_image(dic):
89
- # Each keypoints field has the format [x1, y1, v1, ...], where v is visibility
90
- annotations = dic["annotations"]
91
- return sum(
92
- (np.array(ann["keypoints"][2::3]) > 0).sum()
93
- for ann in annotations
94
- if "keypoints" in ann
95
- )
96
-
97
- dataset_dicts = [
98
- x for x in dataset_dicts if visible_keypoints_in_image(x) >= min_keypoints_per_image
99
- ]
100
- num_after = len(dataset_dicts)
101
- logger = logging.getLogger(__name__)
102
- logger.info(
103
- "Removed {} images with fewer than {} keypoints.".format(
104
- num_before - num_after, min_keypoints_per_image
105
- )
106
- )
107
- return dataset_dicts
108
-
109
-
110
- def load_proposals_into_dataset(dataset_dicts, proposal_file):
111
- """
112
- Load precomputed object proposals into the dataset.
113
-
114
- The proposal file should be a pickled dict with the following keys:
115
-
116
- - "ids": list[int] or list[str], the image ids
117
- - "boxes": list[np.ndarray], each is an Nx4 array of boxes corresponding to the image id
118
- - "objectness_logits": list[np.ndarray], each is an N sized array of objectness scores
119
- corresponding to the boxes.
120
- - "bbox_mode": the BoxMode of the boxes array. Defaults to ``BoxMode.XYXY_ABS``.
121
-
122
- Args:
123
- dataset_dicts (list[dict]): annotations in Detectron2 Dataset format.
124
- proposal_file (str): file path of pre-computed proposals, in pkl format.
125
-
126
- Returns:
127
- list[dict]: the same format as dataset_dicts, but added proposal field.
128
- """
129
- logger = logging.getLogger(__name__)
130
- logger.info("Loading proposals from: {}".format(proposal_file))
131
-
132
- with PathManager.open(proposal_file, "rb") as f:
133
- proposals = pickle.load(f, encoding="latin1")
134
-
135
- # Rename the key names in D1 proposal files
136
- rename_keys = {"indexes": "ids", "scores": "objectness_logits"}
137
- for key in rename_keys:
138
- if key in proposals:
139
- proposals[rename_keys[key]] = proposals.pop(key)
140
-
141
- # Fetch the indexes of all proposals that are in the dataset
142
- # Convert image_id to str since they could be int.
143
- img_ids = set({str(record["image_id"]) for record in dataset_dicts})
144
- id_to_index = {str(id): i for i, id in enumerate(proposals["ids"]) if str(id) in img_ids}
145
-
146
- # Assuming default bbox_mode of precomputed proposals are 'XYXY_ABS'
147
- bbox_mode = BoxMode(proposals["bbox_mode"]) if "bbox_mode" in proposals else BoxMode.XYXY_ABS
148
-
149
- for record in dataset_dicts:
150
- # Get the index of the proposal
151
- i = id_to_index[str(record["image_id"])]
152
-
153
- boxes = proposals["boxes"][i]
154
- objectness_logits = proposals["objectness_logits"][i]
155
- # Sort the proposals in descending order of the scores
156
- inds = objectness_logits.argsort()[::-1]
157
- record["proposal_boxes"] = boxes[inds]
158
- record["proposal_objectness_logits"] = objectness_logits[inds]
159
- record["proposal_bbox_mode"] = bbox_mode
160
-
161
- return dataset_dicts
162
-
163
-
164
- def print_instances_class_histogram(dataset_dicts, class_names):
165
- """
166
- Args:
167
- dataset_dicts (list[dict]): list of dataset dicts.
168
- class_names (list[str]): list of class names (zero-indexed).
169
- """
170
- num_classes = len(class_names)
171
- hist_bins = np.arange(num_classes + 1)
172
- histogram = np.zeros((num_classes,), dtype=np.int)
173
- for entry in dataset_dicts:
174
- annos = entry["annotations"]
175
- classes = np.asarray(
176
- [x["category_id"] for x in annos if not x.get("iscrowd", 0)], dtype=np.int
177
- )
178
- if len(classes):
179
- assert classes.min() >= 0, f"Got an invalid category_id={classes.min()}"
180
- assert (
181
- classes.max() < num_classes
182
- ), f"Got an invalid category_id={classes.max()} for a dataset of {num_classes} classes"
183
- histogram += np.histogram(classes, bins=hist_bins)[0]
184
-
185
- N_COLS = min(6, len(class_names) * 2)
186
-
187
- def short_name(x):
188
- # make long class names shorter. useful for lvis
189
- if len(x) > 13:
190
- return x[:11] + ".."
191
- return x
192
-
193
- data = list(
194
- itertools.chain(*[[short_name(class_names[i]), int(v)] for i, v in enumerate(histogram)])
195
- )
196
- total_num_instances = sum(data[1::2])
197
- data.extend([None] * (N_COLS - (len(data) % N_COLS)))
198
- if num_classes > 1:
199
- data.extend(["total", total_num_instances])
200
- data = itertools.zip_longest(*[data[i::N_COLS] for i in range(N_COLS)])
201
- table = tabulate(
202
- data,
203
- headers=["category", "#instances"] * (N_COLS // 2),
204
- tablefmt="pipe",
205
- numalign="left",
206
- stralign="center",
207
- )
208
- log_first_n(
209
- logging.INFO,
210
- "Distribution of instances among all {} categories:\n".format(num_classes)
211
- + colored(table, "cyan"),
212
- key="message",
213
- )
214
-
215
-
216
- def get_detection_dataset_dicts(
217
- names,
218
- filter_empty=True,
219
- min_keypoints=0,
220
- proposal_files=None,
221
- check_consistency=True,
222
- ):
223
- """
224
- Load and prepare dataset dicts for instance detection/segmentation and semantic segmentation.
225
-
226
- Args:
227
- names (str or list[str]): a dataset name or a list of dataset names
228
- filter_empty (bool): whether to filter out images without instance annotations
229
- min_keypoints (int): filter out images with fewer keypoints than
230
- `min_keypoints`. Set to 0 to do nothing.
231
- proposal_files (list[str]): if given, a list of object proposal files
232
- that match each dataset in `names`.
233
- check_consistency (bool): whether to check if datasets have consistent metadata.
234
-
235
- Returns:
236
- list[dict]: a list of dicts following the standard dataset dict format.
237
- """
238
- if isinstance(names, str):
239
- names = [names]
240
- assert len(names), names
241
- dataset_dicts = [DatasetCatalog.get(dataset_name) for dataset_name in names]
242
- for dataset_name, dicts in zip(names, dataset_dicts):
243
- assert len(dicts), "Dataset '{}' is empty!".format(dataset_name)
244
-
245
- if proposal_files is not None:
246
- assert len(names) == len(proposal_files)
247
- # load precomputed proposals from proposal files
248
- dataset_dicts = [
249
- load_proposals_into_dataset(dataset_i_dicts, proposal_file)
250
- for dataset_i_dicts, proposal_file in zip(dataset_dicts, proposal_files)
251
- ]
252
-
253
- if isinstance(dataset_dicts[0], torchdata.Dataset):
254
- return torchdata.ConcatDataset(dataset_dicts)
255
-
256
- dataset_dicts = list(itertools.chain.from_iterable(dataset_dicts))
257
-
258
- has_instances = "annotations" in dataset_dicts[0]
259
- if filter_empty and has_instances:
260
- dataset_dicts = filter_images_with_only_crowd_annotations(dataset_dicts)
261
- if min_keypoints > 0 and has_instances:
262
- dataset_dicts = filter_images_with_few_keypoints(dataset_dicts, min_keypoints)
263
-
264
- if check_consistency and has_instances:
265
- try:
266
- class_names = MetadataCatalog.get(names[0]).thing_classes
267
- check_metadata_consistency("thing_classes", names)
268
- print_instances_class_histogram(dataset_dicts, class_names)
269
- except AttributeError: # class names are not available for this dataset
270
- pass
271
-
272
- assert len(dataset_dicts), "No valid data found in {}.".format(",".join(names))
273
- return dataset_dicts
274
-
275
-
276
- def build_batch_data_loader(
277
- dataset,
278
- sampler,
279
- total_batch_size,
280
- *,
281
- aspect_ratio_grouping=False,
282
- num_workers=0,
283
- collate_fn=None,
284
- ):
285
- """
286
- Build a batched dataloader. The main differences from `torch.utils.data.DataLoader` are:
287
- 1. support aspect ratio grouping options
288
- 2. use no "batch collation", because this is common for detection training
289
-
290
- Args:
291
- dataset (torch.utils.data.Dataset): a pytorch map-style or iterable dataset.
292
- sampler (torch.utils.data.sampler.Sampler or None): a sampler that produces indices.
293
- Must be provided iff. ``dataset`` is a map-style dataset.
294
- total_batch_size, aspect_ratio_grouping, num_workers, collate_fn: see
295
- :func:`build_detection_train_loader`.
296
-
297
- Returns:
298
- iterable[list]. Length of each list is the batch size of the current
299
- GPU. Each element in the list comes from the dataset.
300
- """
301
- world_size = get_world_size()
302
- assert (
303
- total_batch_size > 0 and total_batch_size % world_size == 0
304
- ), "Total batch size ({}) must be divisible by the number of gpus ({}).".format(
305
- total_batch_size, world_size
306
- )
307
- batch_size = total_batch_size // world_size
308
-
309
- if isinstance(dataset, torchdata.IterableDataset):
310
- assert sampler is None, "sampler must be None if dataset is IterableDataset"
311
- else:
312
- dataset = ToIterableDataset(dataset, sampler)
313
-
314
- if aspect_ratio_grouping:
315
- data_loader = torchdata.DataLoader(
316
- dataset,
317
- num_workers=num_workers,
318
- collate_fn=operator.itemgetter(0), # don't batch, but yield individual elements
319
- worker_init_fn=worker_init_reset_seed,
320
- ) # yield individual mapped dict
321
- data_loader = AspectRatioGroupedDataset(data_loader, batch_size)
322
- if collate_fn is None:
323
- return data_loader
324
- return MapDataset(data_loader, collate_fn)
325
- else:
326
- return torchdata.DataLoader(
327
- dataset,
328
- batch_size=batch_size,
329
- drop_last=True,
330
- num_workers=num_workers,
331
- collate_fn=trivial_batch_collator if collate_fn is None else collate_fn,
332
- worker_init_fn=worker_init_reset_seed,
333
- )
334
-
335
-
336
- def _train_loader_from_config(cfg, mapper=None, *, dataset=None, sampler=None):
337
- if dataset is None:
338
- dataset = get_detection_dataset_dicts(
339
- cfg.DATASETS.TRAIN,
340
- filter_empty=cfg.DATALOADER.FILTER_EMPTY_ANNOTATIONS,
341
- min_keypoints=cfg.MODEL.ROI_KEYPOINT_HEAD.MIN_KEYPOINTS_PER_IMAGE
342
- if cfg.MODEL.KEYPOINT_ON
343
- else 0,
344
- proposal_files=cfg.DATASETS.PROPOSAL_FILES_TRAIN if cfg.MODEL.LOAD_PROPOSALS else None,
345
- )
346
- _log_api_usage("dataset." + cfg.DATASETS.TRAIN[0])
347
-
348
- if mapper is None:
349
- mapper = DatasetMapper(cfg, True)
350
-
351
- if sampler is None:
352
- sampler_name = cfg.DATALOADER.SAMPLER_TRAIN
353
- logger = logging.getLogger(__name__)
354
- logger.info("Using training sampler {}".format(sampler_name))
355
- if sampler_name == "TrainingSampler":
356
- sampler = TrainingSampler(len(dataset))
357
- elif sampler_name == "RepeatFactorTrainingSampler":
358
- repeat_factors = RepeatFactorTrainingSampler.repeat_factors_from_category_frequency(
359
- dataset, cfg.DATALOADER.REPEAT_THRESHOLD
360
- )
361
- sampler = RepeatFactorTrainingSampler(repeat_factors)
362
- elif sampler_name == "RandomSubsetTrainingSampler":
363
- sampler = RandomSubsetTrainingSampler(len(dataset), cfg.DATALOADER.RANDOM_SUBSET_RATIO)
364
- else:
365
- raise ValueError("Unknown training sampler: {}".format(sampler_name))
366
-
367
- return {
368
- "dataset": dataset,
369
- "sampler": sampler,
370
- "mapper": mapper,
371
- "total_batch_size": cfg.SOLVER.IMS_PER_BATCH,
372
- "aspect_ratio_grouping": cfg.DATALOADER.ASPECT_RATIO_GROUPING,
373
- "num_workers": cfg.DATALOADER.NUM_WORKERS,
374
- }
375
-
376
-
377
- @configurable(from_config=_train_loader_from_config)
378
- def build_detection_train_loader(
379
- dataset,
380
- *,
381
- mapper,
382
- sampler=None,
383
- total_batch_size,
384
- aspect_ratio_grouping=True,
385
- num_workers=0,
386
- collate_fn=None,
387
- ):
388
- """
389
- Build a dataloader for object detection with some default features.
390
-
391
- Args:
392
- dataset (list or torch.utils.data.Dataset): a list of dataset dicts,
393
- or a pytorch dataset (either map-style or iterable). It can be obtained
394
- by using :func:`DatasetCatalog.get` or :func:`get_detection_dataset_dicts`.
395
- mapper (callable): a callable which takes a sample (dict) from dataset and
396
- returns the format to be consumed by the model.
397
- When using cfg, the default choice is ``DatasetMapper(cfg, is_train=True)``.
398
- sampler (torch.utils.data.sampler.Sampler or None): a sampler that produces
399
- indices to be applied on ``dataset``.
400
- If ``dataset`` is map-style, the default sampler is a :class:`TrainingSampler`,
401
- which coordinates an infinite random shuffle sequence across all workers.
402
- Sampler must be None if ``dataset`` is iterable.
403
- total_batch_size (int): total batch size across all workers.
404
- aspect_ratio_grouping (bool): whether to group images with similar
405
- aspect ratio for efficiency. When enabled, it requires each
406
- element in dataset be a dict with keys "width" and "height".
407
- num_workers (int): number of parallel data loading workers
408
- collate_fn: a function that determines how to do batching, same as the argument of
409
- `torch.utils.data.DataLoader`. Defaults to do no collation and return a list of
410
- data. No collation is OK for small batch size and simple data structures.
411
- If your batch size is large and each sample contains too many small tensors,
412
- it's more efficient to collate them in data loader.
413
-
414
- Returns:
415
- torch.utils.data.DataLoader:
416
- a dataloader. Each output from it is a ``list[mapped_element]`` of length
417
- ``total_batch_size / num_workers``, where ``mapped_element`` is produced
418
- by the ``mapper``.
419
- """
420
- if isinstance(dataset, list):
421
- dataset = DatasetFromList(dataset, copy=False)
422
- if mapper is not None:
423
- dataset = MapDataset(dataset, mapper)
424
-
425
- if isinstance(dataset, torchdata.IterableDataset):
426
- assert sampler is None, "sampler must be None if dataset is IterableDataset"
427
- else:
428
- if sampler is None:
429
- sampler = TrainingSampler(len(dataset))
430
- assert isinstance(sampler, torchdata.Sampler), f"Expect a Sampler but got {type(sampler)}"
431
- return build_batch_data_loader(
432
- dataset,
433
- sampler,
434
- total_batch_size,
435
- aspect_ratio_grouping=aspect_ratio_grouping,
436
- num_workers=num_workers,
437
- collate_fn=collate_fn,
438
- )
439
-
440
-
441
- def _test_loader_from_config(cfg, dataset_name, mapper=None):
442
- """
443
- Uses the given `dataset_name` argument (instead of the names in cfg), because the
444
- standard practice is to evaluate each test set individually (not combining them).
445
- """
446
- if isinstance(dataset_name, str):
447
- dataset_name = [dataset_name]
448
-
449
- dataset = get_detection_dataset_dicts(
450
- dataset_name,
451
- filter_empty=False,
452
- proposal_files=[
453
- cfg.DATASETS.PROPOSAL_FILES_TEST[list(cfg.DATASETS.TEST).index(x)] for x in dataset_name
454
- ]
455
- if cfg.MODEL.LOAD_PROPOSALS
456
- else None,
457
- )
458
- if mapper is None:
459
- mapper = DatasetMapper(cfg, False)
460
- return {
461
- "dataset": dataset,
462
- "mapper": mapper,
463
- "num_workers": cfg.DATALOADER.NUM_WORKERS,
464
- "sampler": InferenceSampler(len(dataset)),
465
- }
466
-
467
-
468
- @configurable(from_config=_test_loader_from_config)
469
- def build_detection_test_loader(
470
- dataset: Union[List[Any], torchdata.Dataset],
471
- *,
472
- mapper: Callable[[Dict[str, Any]], Any],
473
- sampler: Optional[torchdata.Sampler] = None,
474
- batch_size: int = 1,
475
- num_workers: int = 0,
476
- collate_fn: Optional[Callable[[List[Any]], Any]] = None,
477
- ) -> torchdata.DataLoader:
478
- """
479
- Similar to `build_detection_train_loader`, with default batch size = 1,
480
- and sampler = :class:`InferenceSampler`. This sampler coordinates all workers
481
- to produce the exact set of all samples.
482
-
483
- Args:
484
- dataset: a list of dataset dicts,
485
- or a pytorch dataset (either map-style or iterable). They can be obtained
486
- by using :func:`DatasetCatalog.get` or :func:`get_detection_dataset_dicts`.
487
- mapper: a callable which takes a sample (dict) from dataset
488
- and returns the format to be consumed by the model.
489
- When using cfg, the default choice is ``DatasetMapper(cfg, is_train=False)``.
490
- sampler: a sampler that produces
491
- indices to be applied on ``dataset``. Default to :class:`InferenceSampler`,
492
- which splits the dataset across all workers. Sampler must be None
493
- if `dataset` is iterable.
494
- batch_size: the batch size of the data loader to be created.
495
- Default to 1 image per worker since this is the standard when reporting
496
- inference time in papers.
497
- num_workers: number of parallel data loading workers
498
- collate_fn: same as the argument of `torch.utils.data.DataLoader`.
499
- Defaults to do no collation and return a list of data.
500
-
501
- Returns:
502
- DataLoader: a torch DataLoader, that loads the given detection
503
- dataset, with test-time transformation and batching.
504
-
505
- Examples:
506
- ::
507
- data_loader = build_detection_test_loader(
508
- DatasetRegistry.get("my_test"),
509
- mapper=DatasetMapper(...))
510
-
511
- # or, instantiate with a CfgNode:
512
- data_loader = build_detection_test_loader(cfg, "my_test")
513
- """
514
- if isinstance(dataset, list):
515
- dataset = DatasetFromList(dataset, copy=False)
516
- if mapper is not None:
517
- dataset = MapDataset(dataset, mapper)
518
- if isinstance(dataset, torchdata.IterableDataset):
519
- assert sampler is None, "sampler must be None if dataset is IterableDataset"
520
- else:
521
- if sampler is None:
522
- sampler = InferenceSampler(len(dataset))
523
- return torchdata.DataLoader(
524
- dataset,
525
- batch_size=batch_size,
526
- sampler=sampler,
527
- drop_last=False,
528
- num_workers=num_workers,
529
- collate_fn=trivial_batch_collator if collate_fn is None else collate_fn,
530
- )
531
-
532
-
533
- def trivial_batch_collator(batch):
534
- """
535
- A batch collator that does nothing.
536
- """
537
- return batch
538
-
539
-
540
- def worker_init_reset_seed(worker_id):
541
- initial_seed = torch.initial_seed() % 2 ** 31
542
- seed_all_rng(initial_seed + worker_id)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Benson/text-generation/Dockerfile DELETED
@@ -1,28 +0,0 @@
1
- # Use the official Python 3.9 image
2
- FROM python:3.9
3
-
4
- # Set the working directory to /code
5
- WORKDIR /code
6
-
7
- # Copy the current directory contents into the container at /code
8
- COPY ./requirements.txt /code/requirements.txt
9
-
10
- # Install requirements.txt
11
- RUN pip install --no-cache-dir --upgrade -r /code/requirements.txt
12
-
13
- # Set up a new user named "user" with user ID 1000
14
- RUN useradd -m -u 1000 user
15
- # Switch to the "user" user
16
- USER user
17
- # Set home to the user's home directory
18
- ENV HOME=/home/user \
19
- PATH=/home/user/.local/bin:$PATH
20
-
21
- # Set the working directory to the user's home directory
22
- WORKDIR $HOME/app
23
-
24
- # Copy the current directory contents into the container at $HOME/app setting the owner to the user
25
- COPY --chown=user . $HOME/app
26
-
27
- # Start the FastAPI app on port 7860, the default port expected by Spaces
28
- CMD ["uvicorn", "app:app", "--host", "0.0.0.0", "--port", "7860"]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Benson/text-generation/Examples/Baloncesto Estrellas Multijugador Mod Apk Dinero Ilimitado Y Oro.md DELETED
@@ -1,50 +0,0 @@
1
-
2
- <h1>Estrellas de baloncesto multijugador Mod APK: Dinero ilimitado y oro</h1>
3
- <p>¿Te gusta jugar al baloncesto en tu dispositivo móvil? ¿Quieres experimentar la emoción de los partidos en línea 1v1 contra jugadores reales de todo el mundo? ¿Quieres tener recursos ilimitados para personalizar a tu personaje y desbloquear nuevas pelotas de baloncesto? Si respondiste sí a cualquiera de estas preguntas, entonces usted debe tratar de estrellas de baloncesto multijugador mod APK. Esta es una versión modificada del popular juego de baloncesto de Miniclip que te da dinero y oro ilimitados, así como otras características increíbles que mejorarán tu experiencia de juego. En este artículo, le diremos qué es Basketball Stars, qué es un mod APK, por qué debe usar Basketball Stars mod multijugador APK, qué características ofrece y cómo descargarlo e instalarlo en su dispositivo. </p>
4
- <h2>Introducción</h2>
5
- <h3>¿Qué son las estrellas del baloncesto? </h3>
6
- <p>Basketball Stars es un juego de baloncesto gratuito de Miniclip que te permite jugar partidos en línea 1v1 contra jugadores reales de todo el mundo. Puedes elegir entre diferentes modos de juego, como Attacker-Defender, Shooting Race o Dunk Contest. También puedes personalizar a tu personaje con diferentes atuendos, accesorios, peinados, tatuajes y más. También puede recoger y actualizar diferentes balones de baloncesto con efectos y habilidades únicas. Basketball Stars es un juego divertido y adictivo que pondrá a prueba tus habilidades y reflejos en la cancha. </p>
7
- <h2>baloncesto estrellas multijugador mod apk dinero ilimitado y oro</h2><br /><p><b><b>Download</b> &#9745; <a href="https://bltlly.com/2v6IWG">https://bltlly.com/2v6IWG</a></b></p><br /><br />
8
- <h3>¿Qué es un mod APK? </h3>
9
-
10
- <h3>¿Por qué utilizar las estrellas de baloncesto multijugador mod APK? </h3>
11
- <p>Estrellas de baloncesto multijugador mod APK es uno de los mejores APK mod para estrellas de baloncesto que se pueden encontrar en línea. Te da dinero ilimitado y oro que puedes usar para comprar lo que quieras en el juego. También puedes disfrutar de un juego premium y controles que te harán sentir como un profesional en la cancha. También puedes experimentar gráficos 3D realistas que te sumergirán en el mundo del juego. También puedes elegir entre dos diferentes modos de juego multijugador en línea que te desafiarán de diferentes maneras. También puede recoger fácilmente el juego y jugar en cualquier momento, en cualquier lugar. También puedes personalizar a tu personaje con cientos de opciones y desbloquear nuevas pelotas de baloncesto con efectos especiales. Estrellas de baloncesto multijugador mod APK es un deber-tener para cualquier aficionado al baloncesto que quiere tener más diversión y emoción en el juego. </p>
12
- <h2>Características de Estrellas de baloncesto multijugador mod APK</h2>
13
- <h3>Dinero y oro ilimitados</h3>
14
- <p>Una de las principales características de Baloncesto Estrellas multijugador mod APK es que le da dinero ilimitado y oro que se puede utilizar para comprar cualquier cosa que quieras en el juego. El dinero y el oro son las principales monedas en las Estrellas del Baloncesto que necesitas para desbloquear nuevos objetos, mejorar tus pelotas de baloncesto, entrar en el juego <h3>Premium y controles</h3>
15
- <p>Otra característica de Estrellas de baloncesto multijugador mod APK es que le da premium gameplay y controles que te harán sentir como un profesional en la cancha. Puedes disfrutar de controles suaves y sensibles que te permitirán driblar, disparar, bloquear, robar y encestar con facilidad. También puedes usar diferentes movimientos y trucos para superar a tu oponente y ganar más puntos. También puede ajustar la sensibilidad y el ángulo de la cámara para adaptarse a sus preferencias. Estrellas de baloncesto multijugador mod APK le dará la mejor experiencia de juego posible. </p>
16
- <h3>Gráficos 3D realistas</h3>
17
-
18
- <h3>Dos diferentes modos de juego multijugador en línea</h3>
19
- <p>Estrellas de baloncesto multijugador mod APK también ofrece dos diferentes modos de juego multijugador en línea que le desafiará de diferentes maneras. Puedes elegir entre Attacker-Defender o Shooting Race. En Attacker-Defender, tienes que anotar tantos puntos como puedas mientras defiendes tu canasta de tu oponente. En Shooting Race, tienes que anotar tantas canastas como puedas antes de que se acabe el tiempo. Ambos modos de juego son rápidos y competitivos, y requieren habilidad y estrategia para ganar. También puedes jugar con tus amigos o con jugadores aleatorios de todo el mundo. Estrellas de baloncesto multijugador mod APK pondrá a prueba sus habilidades de baloncesto y reflejos. </p>
20
- <h3>Fácil de recoger, difícil de dominar</h3>
21
- <p>Estrellas de baloncesto multijugador mod APK también es fácil de recoger, pero difícil de dominar. Puedes aprender lo básico del juego en pocos minutos, pero necesitarás horas de práctica y dedicación para convertirte en una estrella del baloncesto. También puedes mejorar tus habilidades jugando contra diferentes oponentes con diferentes estilos y habilidades. También puedes ganar recompensas y logros al completar varios desafíos y misiones. Estrellas de baloncesto multijugador mod APK es un juego que te mantendrá enganchado durante mucho tiempo. </p>
22
- <h3>Amplias opciones de personalización</h3>
23
- <p>Estrellas de baloncesto multijugador mod APK también le da amplias opciones de personalización que le permitirá crear su propio personaje único. Puedes elegir entre cientos de trajes, accesorios, peinados, tatuajes y más. También puedes mezclar y combinar diferentes elementos para crear tu propio estilo y personalidad. También puedes cambiar la apariencia de tu personaje cuando quieras. Estrellas de baloncesto multijugador mod APK le permitirá expresarse en la cancha. </p>
24
- <h3>Colección de baloncesto desbloqueable</h3>
25
-
26
- <h2>Cómo descargar e instalar Baloncesto Estrellas multijugador mod APK</h2>
27
- <h3>Paso 1: Descargar el archivo mod APK de una fuente de confianza</h3>
28
- <p>El primer paso para descargar e instalar Baloncesto Estrellas multijugador mod APK es encontrar una fuente de confianza que ofrece la última versión del archivo APK mod. Puede buscar en línea para varios sitios web que proporcionan archivos APK mod para diferentes juegos, pero tenga cuidado con los enlaces falsos o maliciosos que pueden dañar su dispositivo o robar sus datos. También puede utilizar este enlace para descargar el archivo mod APK para Basketball Stars directamente. </p>
29
- <h3>Paso 2: Habilitar fuentes desconocidas en la configuración del dispositivo</h3>
30
- <p>El segundo paso para descargar e instalar Estrellas de baloncesto multijugador mod APK es habilitar fuentes desconocidas en la configuración de su dispositivo. Esto le permitirá instalar aplicaciones desde fuentes distintas de Google Play Store o App Store. Para hacer esto, vaya a la configuración del dispositivo, luego la seguridad o la privacidad, luego cambie las fuentes desconocidas o permita desde esta fuente. Esto puede variar dependiendo del modelo de dispositivo y del sistema operativo. </p>
31
- <h3>Paso 3: Instalar el archivo APK mod y lanzar el juego</h3>
32
- <p>El tercer paso para descargar e instalar Baloncesto Estrellas multijugador mod APK es instalar el archivo APK mod y lanzar el juego. Para hacer esto, localizar el archivo APK mod descargado en el almacenamiento del dispositivo, a continuación, toque en él para iniciar el proceso de instalación. Sigue las instrucciones de la pantalla hasta que se complete la instalación. Luego, inicia el juego desde el cajón de la app o la pantalla de inicio. Disfruta jugando Basketball Stars con dinero ilimitado y oro <h2>Conclusión</h2>
33
-
34
- <h2>Preguntas frecuentes</h2>
35
- <p>Aquí hay algunas preguntas frecuentes sobre Basketball Stars mod multijugador APK:</p>
36
- <p></p>
37
- <ul>
38
- <li><b>Q: ¿Está libre el mod multijugador Basketball Stars? </b></li>
39
- <li>A: Sí, Estrellas de baloncesto multijugador mod APK es libre de descargar y usar. No necesitas pagar nada para disfrutar del juego con dinero y oro ilimitados. </li>
40
- <li><b>Q: ¿Es seguro el mod multijugador APK de Basketball Stars? </b></li>
41
- <li>A: Sí, Estrellas de baloncesto multijugador mod APK es seguro de usar. No contiene virus, malware, spyware u otros componentes dañinos que puedan dañar su dispositivo o comprometer su privacidad. Sin embargo, siempre debe descargarlo de una fuente confiable y escanearlo con un software antivirus antes de instalarlo. </li>
42
- <li><b>Q: ¿Es Basketball Stars multijugador mod APK compatible con mi dispositivo? </b></li>
43
- <li>A: Estrellas de baloncesto multijugador mod APK es compatible con la mayoría de los dispositivos Android que tienen Android 4.1 o superior. Sin embargo, algunos dispositivos pueden no ser compatibles con el juego o el mod APK debido a limitaciones de hardware o software. </li>
44
- <li><b>Q: ¿Voy a ser prohibido para el uso de estrellas de baloncesto multijugador mod APK? </b></li>
45
- <li>A: No, no se le prohibió el uso de estrellas de baloncesto multijugador mod APK. El mod APK no interfiere con los servidores del juego o el sistema de emparejamiento en línea. Puedes jugar el juego normalmente sin ningún riesgo de ser prohibido. </li>
46
- <li><b>Q: ¿Cómo puedo actualizar Basketball Stars mod multijugador APK? </b></li>
47
- <li>A: Para actualizar Estrellas de baloncesto multijugador mod APK, es necesario descargar la última versión del archivo mod APK de la misma fuente que lo descargó desde antes. A continuación, es necesario desinstalar la versión anterior del mod APK e instalar el nuevo. No necesita preocuparse por perder su progreso o datos, ya que se almacenan en su dispositivo y no en el archivo APK mod. </li>
48
- </ul></p> 64aa2da5cf<br />
49
- <br />
50
- <br />
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Big-Web/MMSD/env/Lib/site-packages/boto3/docs/method.py DELETED
@@ -1,78 +0,0 @@
1
- # Copyright 2015 Amazon.com, Inc. or its affiliates. All Rights Reserved.
2
- #
3
- # Licensed under the Apache License, Version 2.0 (the "License"). You
4
- # may not use this file except in compliance with the License. A copy of
5
- # the License is located at
6
- #
7
- # https://aws.amazon.com/apache2.0/
8
- #
9
- # or in the "license" file accompanying this file. This file is
10
- # distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
11
- # ANY KIND, either express or implied. See the License for the specific
12
- # language governing permissions and limitations under the License.
13
- from botocore.docs.method import document_model_driven_method
14
-
15
-
16
- def document_model_driven_resource_method(
17
- section,
18
- method_name,
19
- operation_model,
20
- event_emitter,
21
- method_description=None,
22
- example_prefix=None,
23
- include_input=None,
24
- include_output=None,
25
- exclude_input=None,
26
- exclude_output=None,
27
- document_output=True,
28
- resource_action_model=None,
29
- include_signature=True,
30
- ):
31
-
32
- document_model_driven_method(
33
- section=section,
34
- method_name=method_name,
35
- operation_model=operation_model,
36
- event_emitter=event_emitter,
37
- method_description=method_description,
38
- example_prefix=example_prefix,
39
- include_input=include_input,
40
- include_output=include_output,
41
- exclude_input=exclude_input,
42
- exclude_output=exclude_output,
43
- document_output=document_output,
44
- include_signature=include_signature,
45
- )
46
-
47
- # If this action returns a resource modify the return example to
48
- # appropriately reflect that.
49
- if resource_action_model.resource:
50
- if 'return' in section.available_sections:
51
- section.delete_section('return')
52
- resource_type = resource_action_model.resource.type
53
-
54
- new_return_section = section.add_new_section('return')
55
- return_resource_type = '{}.{}'.format(
56
- operation_model.service_model.service_name, resource_type
57
- )
58
-
59
- return_type = f':py:class:`{return_resource_type}`'
60
- return_description = f'{resource_type} resource'
61
-
62
- if _method_returns_resource_list(resource_action_model.resource):
63
- return_type = f'list({return_type})'
64
- return_description = f'A list of {resource_type} resources'
65
-
66
- new_return_section.style.new_line()
67
- new_return_section.write(f':rtype: {return_type}')
68
- new_return_section.style.new_line()
69
- new_return_section.write(f':returns: {return_description}')
70
- new_return_section.style.new_line()
71
-
72
-
73
- def _method_returns_resource_list(resource):
74
- for identifier in resource.identifiers:
75
- if identifier.path and '[]' in identifier.path:
76
- return True
77
-
78
- return False
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Big-Web/MMSD/env/Lib/site-packages/urllib3/fields.py DELETED
@@ -1,274 +0,0 @@
1
- from __future__ import absolute_import
2
-
3
- import email.utils
4
- import mimetypes
5
- import re
6
-
7
- from .packages import six
8
-
9
-
10
- def guess_content_type(filename, default="application/octet-stream"):
11
- """
12
- Guess the "Content-Type" of a file.
13
-
14
- :param filename:
15
- The filename to guess the "Content-Type" of using :mod:`mimetypes`.
16
- :param default:
17
- If no "Content-Type" can be guessed, default to `default`.
18
- """
19
- if filename:
20
- return mimetypes.guess_type(filename)[0] or default
21
- return default
22
-
23
-
24
- def format_header_param_rfc2231(name, value):
25
- """
26
- Helper function to format and quote a single header parameter using the
27
- strategy defined in RFC 2231.
28
-
29
- Particularly useful for header parameters which might contain
30
- non-ASCII values, like file names. This follows
31
- `RFC 2388 Section 4.4 <https://tools.ietf.org/html/rfc2388#section-4.4>`_.
32
-
33
- :param name:
34
- The name of the parameter, a string expected to be ASCII only.
35
- :param value:
36
- The value of the parameter, provided as ``bytes`` or `str``.
37
- :ret:
38
- An RFC-2231-formatted unicode string.
39
- """
40
- if isinstance(value, six.binary_type):
41
- value = value.decode("utf-8")
42
-
43
- if not any(ch in value for ch in '"\\\r\n'):
44
- result = u'%s="%s"' % (name, value)
45
- try:
46
- result.encode("ascii")
47
- except (UnicodeEncodeError, UnicodeDecodeError):
48
- pass
49
- else:
50
- return result
51
-
52
- if six.PY2: # Python 2:
53
- value = value.encode("utf-8")
54
-
55
- # encode_rfc2231 accepts an encoded string and returns an ascii-encoded
56
- # string in Python 2 but accepts and returns unicode strings in Python 3
57
- value = email.utils.encode_rfc2231(value, "utf-8")
58
- value = "%s*=%s" % (name, value)
59
-
60
- if six.PY2: # Python 2:
61
- value = value.decode("utf-8")
62
-
63
- return value
64
-
65
-
66
- _HTML5_REPLACEMENTS = {
67
- u"\u0022": u"%22",
68
- # Replace "\" with "\\".
69
- u"\u005C": u"\u005C\u005C",
70
- }
71
-
72
- # All control characters from 0x00 to 0x1F *except* 0x1B.
73
- _HTML5_REPLACEMENTS.update(
74
- {
75
- six.unichr(cc): u"%{:02X}".format(cc)
76
- for cc in range(0x00, 0x1F + 1)
77
- if cc not in (0x1B,)
78
- }
79
- )
80
-
81
-
82
- def _replace_multiple(value, needles_and_replacements):
83
- def replacer(match):
84
- return needles_and_replacements[match.group(0)]
85
-
86
- pattern = re.compile(
87
- r"|".join([re.escape(needle) for needle in needles_and_replacements.keys()])
88
- )
89
-
90
- result = pattern.sub(replacer, value)
91
-
92
- return result
93
-
94
-
95
- def format_header_param_html5(name, value):
96
- """
97
- Helper function to format and quote a single header parameter using the
98
- HTML5 strategy.
99
-
100
- Particularly useful for header parameters which might contain
101
- non-ASCII values, like file names. This follows the `HTML5 Working Draft
102
- Section 4.10.22.7`_ and matches the behavior of curl and modern browsers.
103
-
104
- .. _HTML5 Working Draft Section 4.10.22.7:
105
- https://w3c.github.io/html/sec-forms.html#multipart-form-data
106
-
107
- :param name:
108
- The name of the parameter, a string expected to be ASCII only.
109
- :param value:
110
- The value of the parameter, provided as ``bytes`` or `str``.
111
- :ret:
112
- A unicode string, stripped of troublesome characters.
113
- """
114
- if isinstance(value, six.binary_type):
115
- value = value.decode("utf-8")
116
-
117
- value = _replace_multiple(value, _HTML5_REPLACEMENTS)
118
-
119
- return u'%s="%s"' % (name, value)
120
-
121
-
122
- # For backwards-compatibility.
123
- format_header_param = format_header_param_html5
124
-
125
-
126
- class RequestField(object):
127
- """
128
- A data container for request body parameters.
129
-
130
- :param name:
131
- The name of this request field. Must be unicode.
132
- :param data:
133
- The data/value body.
134
- :param filename:
135
- An optional filename of the request field. Must be unicode.
136
- :param headers:
137
- An optional dict-like object of headers to initially use for the field.
138
- :param header_formatter:
139
- An optional callable that is used to encode and format the headers. By
140
- default, this is :func:`format_header_param_html5`.
141
- """
142
-
143
- def __init__(
144
- self,
145
- name,
146
- data,
147
- filename=None,
148
- headers=None,
149
- header_formatter=format_header_param_html5,
150
- ):
151
- self._name = name
152
- self._filename = filename
153
- self.data = data
154
- self.headers = {}
155
- if headers:
156
- self.headers = dict(headers)
157
- self.header_formatter = header_formatter
158
-
159
- @classmethod
160
- def from_tuples(cls, fieldname, value, header_formatter=format_header_param_html5):
161
- """
162
- A :class:`~urllib3.fields.RequestField` factory from old-style tuple parameters.
163
-
164
- Supports constructing :class:`~urllib3.fields.RequestField` from
165
- parameter of key/value strings AND key/filetuple. A filetuple is a
166
- (filename, data, MIME type) tuple where the MIME type is optional.
167
- For example::
168
-
169
- 'foo': 'bar',
170
- 'fakefile': ('foofile.txt', 'contents of foofile'),
171
- 'realfile': ('barfile.txt', open('realfile').read()),
172
- 'typedfile': ('bazfile.bin', open('bazfile').read(), 'image/jpeg'),
173
- 'nonamefile': 'contents of nonamefile field',
174
-
175
- Field names and filenames must be unicode.
176
- """
177
- if isinstance(value, tuple):
178
- if len(value) == 3:
179
- filename, data, content_type = value
180
- else:
181
- filename, data = value
182
- content_type = guess_content_type(filename)
183
- else:
184
- filename = None
185
- content_type = None
186
- data = value
187
-
188
- request_param = cls(
189
- fieldname, data, filename=filename, header_formatter=header_formatter
190
- )
191
- request_param.make_multipart(content_type=content_type)
192
-
193
- return request_param
194
-
195
- def _render_part(self, name, value):
196
- """
197
- Overridable helper function to format a single header parameter. By
198
- default, this calls ``self.header_formatter``.
199
-
200
- :param name:
201
- The name of the parameter, a string expected to be ASCII only.
202
- :param value:
203
- The value of the parameter, provided as a unicode string.
204
- """
205
-
206
- return self.header_formatter(name, value)
207
-
208
- def _render_parts(self, header_parts):
209
- """
210
- Helper function to format and quote a single header.
211
-
212
- Useful for single headers that are composed of multiple items. E.g.,
213
- 'Content-Disposition' fields.
214
-
215
- :param header_parts:
216
- A sequence of (k, v) tuples or a :class:`dict` of (k, v) to format
217
- as `k1="v1"; k2="v2"; ...`.
218
- """
219
- parts = []
220
- iterable = header_parts
221
- if isinstance(header_parts, dict):
222
- iterable = header_parts.items()
223
-
224
- for name, value in iterable:
225
- if value is not None:
226
- parts.append(self._render_part(name, value))
227
-
228
- return u"; ".join(parts)
229
-
230
- def render_headers(self):
231
- """
232
- Renders the headers for this request field.
233
- """
234
- lines = []
235
-
236
- sort_keys = ["Content-Disposition", "Content-Type", "Content-Location"]
237
- for sort_key in sort_keys:
238
- if self.headers.get(sort_key, False):
239
- lines.append(u"%s: %s" % (sort_key, self.headers[sort_key]))
240
-
241
- for header_name, header_value in self.headers.items():
242
- if header_name not in sort_keys:
243
- if header_value:
244
- lines.append(u"%s: %s" % (header_name, header_value))
245
-
246
- lines.append(u"\r\n")
247
- return u"\r\n".join(lines)
248
-
249
- def make_multipart(
250
- self, content_disposition=None, content_type=None, content_location=None
251
- ):
252
- """
253
- Makes this request field into a multipart request field.
254
-
255
- This method overrides "Content-Disposition", "Content-Type" and
256
- "Content-Location" headers to the request parameter.
257
-
258
- :param content_type:
259
- The 'Content-Type' of the request body.
260
- :param content_location:
261
- The 'Content-Location' of the request body.
262
-
263
- """
264
- self.headers["Content-Disposition"] = content_disposition or u"form-data"
265
- self.headers["Content-Disposition"] += u"; ".join(
266
- [
267
- u"",
268
- self._render_parts(
269
- ((u"name", self._name), (u"filename", self._filename))
270
- ),
271
- ]
272
- )
273
- self.headers["Content-Type"] = content_type
274
- self.headers["Content-Location"] = content_location
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CVPR/LIVE/thrust/thrust/limits.h DELETED
@@ -1,19 +0,0 @@
1
- // Copyright (c) 2018 NVIDIA Corporation
2
- // Author: Bryce Adelstein Lelbach <[email protected]>
3
- //
4
- // Distributed under the Boost Software License v1.0 (boost.org/LICENSE_1_0.txt)
5
-
6
- #pragma once
7
-
8
- #include <limits>
9
-
10
- #include <thrust/detail/type_traits.h>
11
-
12
- namespace thrust
13
- {
14
-
15
- template <typename T>
16
- struct numeric_limits : std::numeric_limits<T> {};
17
-
18
- } // end namespace thrust
19
-
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CVPR/WALT/mmdet/models/losses/utils.py DELETED
@@ -1,100 +0,0 @@
1
- import functools
2
-
3
- import mmcv
4
- import torch.nn.functional as F
5
-
6
-
7
- def reduce_loss(loss, reduction):
8
- """Reduce loss as specified.
9
-
10
- Args:
11
- loss (Tensor): Elementwise loss tensor.
12
- reduction (str): Options are "none", "mean" and "sum".
13
-
14
- Return:
15
- Tensor: Reduced loss tensor.
16
- """
17
- reduction_enum = F._Reduction.get_enum(reduction)
18
- # none: 0, elementwise_mean:1, sum: 2
19
- if reduction_enum == 0:
20
- return loss
21
- elif reduction_enum == 1:
22
- return loss.mean()
23
- elif reduction_enum == 2:
24
- return loss.sum()
25
-
26
-
27
- @mmcv.jit(derivate=True, coderize=True)
28
- def weight_reduce_loss(loss, weight=None, reduction='mean', avg_factor=None):
29
- """Apply element-wise weight and reduce loss.
30
-
31
- Args:
32
- loss (Tensor): Element-wise loss.
33
- weight (Tensor): Element-wise weights.
34
- reduction (str): Same as built-in losses of PyTorch.
35
- avg_factor (float): Avarage factor when computing the mean of losses.
36
-
37
- Returns:
38
- Tensor: Processed loss values.
39
- """
40
- # if weight is specified, apply element-wise weight
41
- if weight is not None:
42
- loss = loss * weight
43
-
44
- # if avg_factor is not specified, just reduce the loss
45
- if avg_factor is None:
46
- loss = reduce_loss(loss, reduction)
47
- else:
48
- # if reduction is mean, then average the loss by avg_factor
49
- if reduction == 'mean':
50
- loss = loss.sum() / avg_factor
51
- # if reduction is 'none', then do nothing, otherwise raise an error
52
- elif reduction != 'none':
53
- raise ValueError('avg_factor can not be used with reduction="sum"')
54
- return loss
55
-
56
-
57
- def weighted_loss(loss_func):
58
- """Create a weighted version of a given loss function.
59
-
60
- To use this decorator, the loss function must have the signature like
61
- `loss_func(pred, target, **kwargs)`. The function only needs to compute
62
- element-wise loss without any reduction. This decorator will add weight
63
- and reduction arguments to the function. The decorated function will have
64
- the signature like `loss_func(pred, target, weight=None, reduction='mean',
65
- avg_factor=None, **kwargs)`.
66
-
67
- :Example:
68
-
69
- >>> import torch
70
- >>> @weighted_loss
71
- >>> def l1_loss(pred, target):
72
- >>> return (pred - target).abs()
73
-
74
- >>> pred = torch.Tensor([0, 2, 3])
75
- >>> target = torch.Tensor([1, 1, 1])
76
- >>> weight = torch.Tensor([1, 0, 1])
77
-
78
- >>> l1_loss(pred, target)
79
- tensor(1.3333)
80
- >>> l1_loss(pred, target, weight)
81
- tensor(1.)
82
- >>> l1_loss(pred, target, reduction='none')
83
- tensor([1., 1., 2.])
84
- >>> l1_loss(pred, target, weight, avg_factor=2)
85
- tensor(1.5000)
86
- """
87
-
88
- @functools.wraps(loss_func)
89
- def wrapper(pred,
90
- target,
91
- weight=None,
92
- reduction='mean',
93
- avg_factor=None,
94
- **kwargs):
95
- # get element-wise loss
96
- loss = loss_func(pred, target, **kwargs)
97
- loss = weight_reduce_loss(loss, weight, reduction, avg_factor)
98
- return loss
99
-
100
- return wrapper
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CVPR/lama-example/fetch_data/places_standard_evaluation_prepare_data.sh DELETED
@@ -1,52 +0,0 @@
1
- # 0. folder preparation
2
- mkdir -p places_standard_dataset/evaluation/hires/
3
- mkdir -p places_standard_dataset/evaluation/random_thick_512/
4
- mkdir -p places_standard_dataset/evaluation/random_thin_512/
5
- mkdir -p places_standard_dataset/evaluation/random_medium_512/
6
- mkdir -p places_standard_dataset/evaluation/random_thick_256/
7
- mkdir -p places_standard_dataset/evaluation/random_thin_256/
8
- mkdir -p places_standard_dataset/evaluation/random_medium_256/
9
-
10
- # 1. sample 2000 new images
11
- OUT=$(python3 fetch_data/eval_sampler.py)
12
- echo ${OUT}
13
-
14
- FILELIST=$(cat places_standard_dataset/original/eval_random_files.txt)
15
- for i in $FILELIST
16
- do
17
- $(cp ${i} places_standard_dataset/evaluation/hires/)
18
- done
19
-
20
-
21
- # 2. generate all kinds of masks
22
-
23
- # all 512
24
- python3 bin/gen_mask_dataset.py \
25
- $(pwd)/configs/data_gen/random_thick_512.yaml \
26
- places_standard_dataset/evaluation/hires \
27
- places_standard_dataset/evaluation/random_thick_512/
28
-
29
- python3 bin/gen_mask_dataset.py \
30
- $(pwd)/configs/data_gen/random_thin_512.yaml \
31
- places_standard_dataset/evaluation/hires \
32
- places_standard_dataset/evaluation/random_thin_512/
33
-
34
- python3 bin/gen_mask_dataset.py \
35
- $(pwd)/configs/data_gen/random_medium_512.yaml \
36
- places_standard_dataset/evaluation/hires \
37
- places_standard_dataset/evaluation/random_medium_512/
38
-
39
- python3 bin/gen_mask_dataset.py \
40
- $(pwd)/configs/data_gen/random_thick_256.yaml \
41
- places_standard_dataset/evaluation/hires \
42
- places_standard_dataset/evaluation/random_thick_256/
43
-
44
- python3 bin/gen_mask_dataset.py \
45
- $(pwd)/configs/data_gen/random_thin_256.yaml \
46
- places_standard_dataset/evaluation/hires \
47
- places_standard_dataset/evaluation/random_thin_256/
48
-
49
- python3 bin/gen_mask_dataset.py \
50
- $(pwd)/configs/data_gen/random_medium_256.yaml \
51
- places_standard_dataset/evaluation/hires \
52
- places_standard_dataset/evaluation/random_medium_256/
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CVPR/lama-example/saicinpainting/training/losses/perceptual.py DELETED
@@ -1,113 +0,0 @@
1
- import torch
2
- import torch.nn as nn
3
- import torch.nn.functional as F
4
- import torchvision
5
-
6
- from models.ade20k import ModelBuilder
7
- from saicinpainting.utils import check_and_warn_input_range
8
-
9
-
10
- IMAGENET_MEAN = torch.FloatTensor([0.485, 0.456, 0.406])[None, :, None, None]
11
- IMAGENET_STD = torch.FloatTensor([0.229, 0.224, 0.225])[None, :, None, None]
12
-
13
-
14
- class PerceptualLoss(nn.Module):
15
- def __init__(self, normalize_inputs=True):
16
- super(PerceptualLoss, self).__init__()
17
-
18
- self.normalize_inputs = normalize_inputs
19
- self.mean_ = IMAGENET_MEAN
20
- self.std_ = IMAGENET_STD
21
-
22
- vgg = torchvision.models.vgg19(pretrained=True).features
23
- vgg_avg_pooling = []
24
-
25
- for weights in vgg.parameters():
26
- weights.requires_grad = False
27
-
28
- for module in vgg.modules():
29
- if module.__class__.__name__ == 'Sequential':
30
- continue
31
- elif module.__class__.__name__ == 'MaxPool2d':
32
- vgg_avg_pooling.append(nn.AvgPool2d(kernel_size=2, stride=2, padding=0))
33
- else:
34
- vgg_avg_pooling.append(module)
35
-
36
- self.vgg = nn.Sequential(*vgg_avg_pooling)
37
-
38
- def do_normalize_inputs(self, x):
39
- return (x - self.mean_.to(x.device)) / self.std_.to(x.device)
40
-
41
- def partial_losses(self, input, target, mask=None):
42
- check_and_warn_input_range(target, 0, 1, 'PerceptualLoss target in partial_losses')
43
-
44
- # we expect input and target to be in [0, 1] range
45
- losses = []
46
-
47
- if self.normalize_inputs:
48
- features_input = self.do_normalize_inputs(input)
49
- features_target = self.do_normalize_inputs(target)
50
- else:
51
- features_input = input
52
- features_target = target
53
-
54
- for layer in self.vgg[:30]:
55
-
56
- features_input = layer(features_input)
57
- features_target = layer(features_target)
58
-
59
- if layer.__class__.__name__ == 'ReLU':
60
- loss = F.mse_loss(features_input, features_target, reduction='none')
61
-
62
- if mask is not None:
63
- cur_mask = F.interpolate(mask, size=features_input.shape[-2:],
64
- mode='bilinear', align_corners=False)
65
- loss = loss * (1 - cur_mask)
66
-
67
- loss = loss.mean(dim=tuple(range(1, len(loss.shape))))
68
- losses.append(loss)
69
-
70
- return losses
71
-
72
- def forward(self, input, target, mask=None):
73
- losses = self.partial_losses(input, target, mask=mask)
74
- return torch.stack(losses).sum(dim=0)
75
-
76
- def get_global_features(self, input):
77
- check_and_warn_input_range(input, 0, 1, 'PerceptualLoss input in get_global_features')
78
-
79
- if self.normalize_inputs:
80
- features_input = self.do_normalize_inputs(input)
81
- else:
82
- features_input = input
83
-
84
- features_input = self.vgg(features_input)
85
- return features_input
86
-
87
-
88
- class ResNetPL(nn.Module):
89
- def __init__(self, weight=1,
90
- weights_path=None, arch_encoder='resnet50dilated', segmentation=True):
91
- super().__init__()
92
- self.impl = ModelBuilder.get_encoder(weights_path=weights_path,
93
- arch_encoder=arch_encoder,
94
- arch_decoder='ppm_deepsup',
95
- fc_dim=2048,
96
- segmentation=segmentation)
97
- self.impl.eval()
98
- for w in self.impl.parameters():
99
- w.requires_grad_(False)
100
-
101
- self.weight = weight
102
-
103
- def forward(self, pred, target):
104
- pred = (pred - IMAGENET_MEAN.to(pred)) / IMAGENET_STD.to(pred)
105
- target = (target - IMAGENET_MEAN.to(target)) / IMAGENET_STD.to(target)
106
-
107
- pred_feats = self.impl(pred, return_feature_maps=True)
108
- target_feats = self.impl(target, return_feature_maps=True)
109
-
110
- result = torch.stack([F.mse_loss(cur_pred, cur_target)
111
- for cur_pred, cur_target
112
- in zip(pred_feats, target_feats)]).sum() * self.weight
113
- return result
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CVPR/regionclip-demo/detectron2/solver/__init__.py DELETED
@@ -1,5 +0,0 @@
1
- # Copyright (c) Facebook, Inc. and its affiliates.
2
- from .build import build_lr_scheduler, build_optimizer, get_default_optimizer_params
3
- from .lr_scheduler import WarmupCosineLR, WarmupMultiStepLR, LRMultiplier, WarmupParamScheduler
4
-
5
- __all__ = [k for k in globals().keys() if not k.startswith("_")]
 
 
 
 
 
 
spaces/ChrisPreston/diff-svc_minato_aqua/run.py DELETED
@@ -1,17 +0,0 @@
1
- import importlib
2
-
3
- from utils.hparams import set_hparams, hparams
4
-
5
- set_hparams(print_hparams=False)
6
-
7
-
8
- def run_task():
9
- assert hparams['task_cls'] != ''
10
- pkg = ".".join(hparams["task_cls"].split(".")[:-1])
11
- cls_name = hparams["task_cls"].split(".")[-1]
12
- task_cls = getattr(importlib.import_module(pkg), cls_name)
13
- task_cls.start()
14
-
15
-
16
- if __name__ == '__main__':
17
- run_task()
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CofAI/chat/client/css/theme-toggler.css DELETED
@@ -1,33 +0,0 @@
1
- .theme-toggler-container {
2
- margin: 24px 0px 8px 0px;
3
- justify-content: center;
4
- }
5
-
6
- .theme-toggler-container.checkbox input + label,
7
- .theme-toggler-container.checkbox input:checked + label:after {
8
- background: var(--colour-1);
9
- }
10
-
11
- .theme-toggler-container.checkbox input + label:after,
12
- .theme-toggler-container.checkbox input:checked + label {
13
- background: var(--colour-3);
14
- }
15
-
16
- .theme-toggler-container.checkbox span {
17
- font-size: 0.75rem;
18
- }
19
-
20
- .theme-toggler-container.checkbox label {
21
- width: 24px;
22
- height: 16px;
23
- }
24
-
25
- .theme-toggler-container.checkbox label:after {
26
- left: 2px;
27
- width: 10px;
28
- height: 10px;
29
- }
30
-
31
- .theme-toggler-container.checkbox input:checked + label:after {
32
- left: calc(100% - 2px - 10px);
33
- }
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/CristianGonzalez281098/Cheto/README.md DELETED
@@ -1,13 +0,0 @@
1
- ---
2
- title: Cheto
3
- emoji: 📚
4
- colorFrom: pink
5
- colorTo: blue
6
- sdk: gradio
7
- sdk_version: 2.9.0
8
- app_file: app.py
9
- pinned: false
10
- license: apache-2.0
11
- ---
12
-
13
- Check out the configuration reference at https://huggingface.co/docs/hub/spaces#reference
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/DHEIVER/analise_imagem_mama/README.md DELETED
@@ -1,12 +0,0 @@
1
- ---
2
- title: Analise Imagem Mama
3
- emoji: 🚀
4
- colorFrom: red
5
- colorTo: red
6
- sdk: gradio
7
- sdk_version: 3.38.0
8
- app_file: app.py
9
- pinned: false
10
- ---
11
-
12
- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/DQChoi/gpt-demo/venv/lib/python3.11/site-packages/gradio/pipelines.py DELETED
@@ -1,225 +0,0 @@
1
- """This module should not be used directly as its API is subject to change. Instead,
2
- please use the `gr.Interface.from_pipeline()` function."""
3
-
4
- from __future__ import annotations
5
-
6
- from typing import TYPE_CHECKING
7
-
8
- from gradio import components
9
-
10
- if TYPE_CHECKING: # Only import for type checking (is False at runtime).
11
- from transformers import pipelines
12
-
13
-
14
- def load_from_pipeline(pipeline: pipelines.base.Pipeline) -> dict:
15
- """
16
- Gets the appropriate Interface kwargs for a given Hugging Face transformers.Pipeline.
17
- pipeline (transformers.Pipeline): the transformers.Pipeline from which to create an interface
18
- Returns:
19
- (dict): a dictionary of kwargs that can be used to construct an Interface object
20
- """
21
- try:
22
- import transformers
23
- from transformers import pipelines
24
- except ImportError as ie:
25
- raise ImportError(
26
- "transformers not installed. Please try `pip install transformers`"
27
- ) from ie
28
- if not isinstance(pipeline, pipelines.base.Pipeline):
29
- raise ValueError("pipeline must be a transformers.Pipeline")
30
-
31
- # Handle the different pipelines. The has_attr() checks to make sure the pipeline exists in the
32
- # version of the transformers library that the user has installed.
33
- if hasattr(transformers, "AudioClassificationPipeline") and isinstance(
34
- pipeline, pipelines.audio_classification.AudioClassificationPipeline
35
- ):
36
- pipeline_info = {
37
- "inputs": components.Audio(
38
- source="microphone", type="filepath", label="Input"
39
- ),
40
- "outputs": components.Label(label="Class"),
41
- "preprocess": lambda i: {"inputs": i},
42
- "postprocess": lambda r: {i["label"].split(", ")[0]: i["score"] for i in r},
43
- }
44
- elif hasattr(transformers, "AutomaticSpeechRecognitionPipeline") and isinstance(
45
- pipeline,
46
- pipelines.automatic_speech_recognition.AutomaticSpeechRecognitionPipeline,
47
- ):
48
- pipeline_info = {
49
- "inputs": components.Audio(
50
- source="microphone", type="filepath", label="Input"
51
- ),
52
- "outputs": components.Textbox(label="Output"),
53
- "preprocess": lambda i: {"inputs": i},
54
- "postprocess": lambda r: r["text"],
55
- }
56
- elif hasattr(transformers, "FeatureExtractionPipeline") and isinstance(
57
- pipeline, pipelines.feature_extraction.FeatureExtractionPipeline
58
- ):
59
- pipeline_info = {
60
- "inputs": components.Textbox(label="Input"),
61
- "outputs": components.Dataframe(label="Output"),
62
- "preprocess": lambda x: {"inputs": x},
63
- "postprocess": lambda r: r[0],
64
- }
65
- elif hasattr(transformers, "FillMaskPipeline") and isinstance(
66
- pipeline, pipelines.fill_mask.FillMaskPipeline
67
- ):
68
- pipeline_info = {
69
- "inputs": components.Textbox(label="Input"),
70
- "outputs": components.Label(label="Classification"),
71
- "preprocess": lambda x: {"inputs": x},
72
- "postprocess": lambda r: {i["token_str"]: i["score"] for i in r},
73
- }
74
- elif hasattr(transformers, "ImageClassificationPipeline") and isinstance(
75
- pipeline, pipelines.image_classification.ImageClassificationPipeline
76
- ):
77
- pipeline_info = {
78
- "inputs": components.Image(type="filepath", label="Input Image"),
79
- "outputs": components.Label(type="confidences", label="Classification"),
80
- "preprocess": lambda i: {"images": i},
81
- "postprocess": lambda r: {i["label"].split(", ")[0]: i["score"] for i in r},
82
- }
83
- elif hasattr(transformers, "QuestionAnsweringPipeline") and isinstance(
84
- pipeline, pipelines.question_answering.QuestionAnsweringPipeline
85
- ):
86
- pipeline_info = {
87
- "inputs": [
88
- components.Textbox(lines=7, label="Context"),
89
- components.Textbox(label="Question"),
90
- ],
91
- "outputs": [
92
- components.Textbox(label="Answer"),
93
- components.Label(label="Score"),
94
- ],
95
- "preprocess": lambda c, q: {"context": c, "question": q},
96
- "postprocess": lambda r: (r["answer"], r["score"]),
97
- }
98
- elif hasattr(transformers, "SummarizationPipeline") and isinstance(
99
- pipeline, pipelines.text2text_generation.SummarizationPipeline
100
- ):
101
- pipeline_info = {
102
- "inputs": components.Textbox(lines=7, label="Input"),
103
- "outputs": components.Textbox(label="Summary"),
104
- "preprocess": lambda x: {"inputs": x},
105
- "postprocess": lambda r: r[0]["summary_text"],
106
- }
107
- elif hasattr(transformers, "TextClassificationPipeline") and isinstance(
108
- pipeline, pipelines.text_classification.TextClassificationPipeline
109
- ):
110
- pipeline_info = {
111
- "inputs": components.Textbox(label="Input"),
112
- "outputs": components.Label(label="Classification"),
113
- "preprocess": lambda x: [x],
114
- "postprocess": lambda r: {i["label"].split(", ")[0]: i["score"] for i in r},
115
- }
116
- elif hasattr(transformers, "TextGenerationPipeline") and isinstance(
117
- pipeline, pipelines.text_generation.TextGenerationPipeline
118
- ):
119
- pipeline_info = {
120
- "inputs": components.Textbox(label="Input"),
121
- "outputs": components.Textbox(label="Output"),
122
- "preprocess": lambda x: {"text_inputs": x},
123
- "postprocess": lambda r: r[0]["generated_text"],
124
- }
125
- elif hasattr(transformers, "TranslationPipeline") and isinstance(
126
- pipeline, pipelines.text2text_generation.TranslationPipeline
127
- ):
128
- pipeline_info = {
129
- "inputs": components.Textbox(label="Input"),
130
- "outputs": components.Textbox(label="Translation"),
131
- "preprocess": lambda x: [x],
132
- "postprocess": lambda r: r[0]["translation_text"],
133
- }
134
- elif hasattr(transformers, "Text2TextGenerationPipeline") and isinstance(
135
- pipeline, pipelines.text2text_generation.Text2TextGenerationPipeline
136
- ):
137
- pipeline_info = {
138
- "inputs": components.Textbox(label="Input"),
139
- "outputs": components.Textbox(label="Generated Text"),
140
- "preprocess": lambda x: [x],
141
- "postprocess": lambda r: r[0]["generated_text"],
142
- }
143
- elif hasattr(transformers, "ZeroShotClassificationPipeline") and isinstance(
144
- pipeline, pipelines.zero_shot_classification.ZeroShotClassificationPipeline
145
- ):
146
- pipeline_info = {
147
- "inputs": [
148
- components.Textbox(label="Input"),
149
- components.Textbox(label="Possible class names (" "comma-separated)"),
150
- components.Checkbox(label="Allow multiple true classes"),
151
- ],
152
- "outputs": components.Label(label="Classification"),
153
- "preprocess": lambda i, c, m: {
154
- "sequences": i,
155
- "candidate_labels": c,
156
- "multi_label": m,
157
- },
158
- "postprocess": lambda r: {
159
- r["labels"][i]: r["scores"][i] for i in range(len(r["labels"]))
160
- },
161
- }
162
- elif hasattr(transformers, "DocumentQuestionAnsweringPipeline") and isinstance(
163
- pipeline,
164
- pipelines.document_question_answering.DocumentQuestionAnsweringPipeline, # type: ignore
165
- ):
166
- pipeline_info = {
167
- "inputs": [
168
- components.Image(type="filepath", label="Input Document"),
169
- components.Textbox(label="Question"),
170
- ],
171
- "outputs": components.Label(label="Label"),
172
- "preprocess": lambda img, q: {"image": img, "question": q},
173
- "postprocess": lambda r: {i["answer"]: i["score"] for i in r},
174
- }
175
- elif hasattr(transformers, "VisualQuestionAnsweringPipeline") and isinstance(
176
- pipeline, pipelines.visual_question_answering.VisualQuestionAnsweringPipeline
177
- ):
178
- pipeline_info = {
179
- "inputs": [
180
- components.Image(type="filepath", label="Input Image"),
181
- components.Textbox(label="Question"),
182
- ],
183
- "outputs": components.Label(label="Score"),
184
- "preprocess": lambda img, q: {"image": img, "question": q},
185
- "postprocess": lambda r: {i["answer"]: i["score"] for i in r},
186
- }
187
- elif hasattr(transformers, "ImageToTextPipeline") and isinstance(
188
- pipeline, pipelines.image_to_text.ImageToTextPipeline # type: ignore
189
- ):
190
- pipeline_info = {
191
- "inputs": components.Image(type="filepath", label="Input Image"),
192
- "outputs": components.Textbox(label="Text"),
193
- "preprocess": lambda i: {"images": i},
194
- "postprocess": lambda r: r[0]["generated_text"],
195
- }
196
- else:
197
- raise ValueError(f"Unsupported pipeline type: {type(pipeline)}")
198
-
199
- # define the function that will be called by the Interface
200
- def fn(*params):
201
- data = pipeline_info["preprocess"](*params)
202
- # special cases that needs to be handled differently
203
- if isinstance(
204
- pipeline,
205
- (
206
- pipelines.text_classification.TextClassificationPipeline,
207
- pipelines.text2text_generation.Text2TextGenerationPipeline,
208
- pipelines.text2text_generation.TranslationPipeline,
209
- ),
210
- ):
211
- data = pipeline(*data)
212
- else:
213
- data = pipeline(**data)
214
- output = pipeline_info["postprocess"](data)
215
- return output
216
-
217
- interface_info = pipeline_info.copy()
218
- interface_info["fn"] = fn
219
- del interface_info["preprocess"]
220
- del interface_info["postprocess"]
221
-
222
- # define the title/description of the Interface
223
- interface_info["title"] = pipeline.model.__class__.__name__
224
-
225
- return interface_info
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/DQChoi/gpt-demo/venv/lib/python3.11/site-packages/h11/_state.py DELETED
@@ -1,367 +0,0 @@
1
- ################################################################
2
- # The core state machine
3
- ################################################################
4
- #
5
- # Rule 1: everything that affects the state machine and state transitions must
6
- # live here in this file. As much as possible goes into the table-based
7
- # representation, but for the bits that don't quite fit, the actual code and
8
- # state must nonetheless live here.
9
- #
10
- # Rule 2: this file does not know about what role we're playing; it only knows
11
- # about HTTP request/response cycles in the abstract. This ensures that we
12
- # don't cheat and apply different rules to local and remote parties.
13
- #
14
- #
15
- # Theory of operation
16
- # ===================
17
- #
18
- # Possibly the simplest way to think about this is that we actually have 5
19
- # different state machines here. Yes, 5. These are:
20
- #
21
- # 1) The client state, with its complicated automaton (see the docs)
22
- # 2) The server state, with its complicated automaton (see the docs)
23
- # 3) The keep-alive state, with possible states {True, False}
24
- # 4) The SWITCH_CONNECT state, with possible states {False, True}
25
- # 5) The SWITCH_UPGRADE state, with possible states {False, True}
26
- #
27
- # For (3)-(5), the first state listed is the initial state.
28
- #
29
- # (1)-(3) are stored explicitly in member variables. The last
30
- # two are stored implicitly in the pending_switch_proposals set as:
31
- # (state of 4) == (_SWITCH_CONNECT in pending_switch_proposals)
32
- # (state of 5) == (_SWITCH_UPGRADE in pending_switch_proposals)
33
- #
34
- # And each of these machines has two different kinds of transitions:
35
- #
36
- # a) Event-triggered
37
- # b) State-triggered
38
- #
39
- # Event triggered is the obvious thing that you'd think it is: some event
40
- # happens, and if it's the right event at the right time then a transition
41
- # happens. But there are somewhat complicated rules for which machines can
42
- # "see" which events. (As a rule of thumb, if a machine "sees" an event, this
43
- # means two things: the event can affect the machine, and if the machine is
44
- # not in a state where it expects that event then it's an error.) These rules
45
- # are:
46
- #
47
- # 1) The client machine sees all h11.events objects emitted by the client.
48
- #
49
- # 2) The server machine sees all h11.events objects emitted by the server.
50
- #
51
- # It also sees the client's Request event.
52
- #
53
- # And sometimes, server events are annotated with a _SWITCH_* event. For
54
- # example, we can have a (Response, _SWITCH_CONNECT) event, which is
55
- # different from a regular Response event.
56
- #
57
- # 3) The keep-alive machine sees the process_keep_alive_disabled() event
58
- # (which is derived from Request/Response events), and this event
59
- # transitions it from True -> False, or from False -> False. There's no way
60
- # to transition back.
61
- #
62
- # 4&5) The _SWITCH_* machines transition from False->True when we get a
63
- # Request that proposes the relevant type of switch (via
64
- # process_client_switch_proposals), and they go from True->False when we
65
- # get a Response that has no _SWITCH_* annotation.
66
- #
67
- # So that's event-triggered transitions.
68
- #
69
- # State-triggered transitions are less standard. What they do here is couple
70
- # the machines together. The way this works is, when certain *joint*
71
- # configurations of states are achieved, then we automatically transition to a
72
- # new *joint* state. So, for example, if we're ever in a joint state with
73
- #
74
- # client: DONE
75
- # keep-alive: False
76
- #
77
- # then the client state immediately transitions to:
78
- #
79
- # client: MUST_CLOSE
80
- #
81
- # This is fundamentally different from an event-based transition, because it
82
- # doesn't matter how we arrived at the {client: DONE, keep-alive: False} state
83
- # -- maybe the client transitioned SEND_BODY -> DONE, or keep-alive
84
- # transitioned True -> False. Either way, once this precondition is satisfied,
85
- # this transition is immediately triggered.
86
- #
87
- # What if two conflicting state-based transitions get enabled at the same
88
- # time? In practice there's only one case where this arises (client DONE ->
89
- # MIGHT_SWITCH_PROTOCOL versus DONE -> MUST_CLOSE), and we resolve it by
90
- # explicitly prioritizing the DONE -> MIGHT_SWITCH_PROTOCOL transition.
91
- #
92
- # Implementation
93
- # --------------
94
- #
95
- # The event-triggered transitions for the server and client machines are all
96
- # stored explicitly in a table. Ditto for the state-triggered transitions that
97
- # involve just the server and client state.
98
- #
99
- # The transitions for the other machines, and the state-triggered transitions
100
- # that involve the other machines, are written out as explicit Python code.
101
- #
102
- # It'd be nice if there were some cleaner way to do all this. This isn't
103
- # *too* terrible, but I feel like it could probably be better.
104
- #
105
- # WARNING
106
- # -------
107
- #
108
- # The script that generates the state machine diagrams for the docs knows how
109
- # to read out the EVENT_TRIGGERED_TRANSITIONS and STATE_TRIGGERED_TRANSITIONS
110
- # tables. But it can't automatically read the transitions that are written
111
- # directly in Python code. So if you touch those, you need to also update the
112
- # script to keep it in sync!
113
- from typing import cast, Dict, Optional, Set, Tuple, Type, Union
114
-
115
- from ._events import *
116
- from ._util import LocalProtocolError, Sentinel
117
-
118
- # Everything in __all__ gets re-exported as part of the h11 public API.
119
- __all__ = [
120
- "CLIENT",
121
- "SERVER",
122
- "IDLE",
123
- "SEND_RESPONSE",
124
- "SEND_BODY",
125
- "DONE",
126
- "MUST_CLOSE",
127
- "CLOSED",
128
- "MIGHT_SWITCH_PROTOCOL",
129
- "SWITCHED_PROTOCOL",
130
- "ERROR",
131
- ]
132
-
133
-
134
- class CLIENT(Sentinel, metaclass=Sentinel):
135
- pass
136
-
137
-
138
- class SERVER(Sentinel, metaclass=Sentinel):
139
- pass
140
-
141
-
142
- # States
143
- class IDLE(Sentinel, metaclass=Sentinel):
144
- pass
145
-
146
-
147
- class SEND_RESPONSE(Sentinel, metaclass=Sentinel):
148
- pass
149
-
150
-
151
- class SEND_BODY(Sentinel, metaclass=Sentinel):
152
- pass
153
-
154
-
155
- class DONE(Sentinel, metaclass=Sentinel):
156
- pass
157
-
158
-
159
- class MUST_CLOSE(Sentinel, metaclass=Sentinel):
160
- pass
161
-
162
-
163
- class CLOSED(Sentinel, metaclass=Sentinel):
164
- pass
165
-
166
-
167
- class ERROR(Sentinel, metaclass=Sentinel):
168
- pass
169
-
170
-
171
- # Switch types
172
- class MIGHT_SWITCH_PROTOCOL(Sentinel, metaclass=Sentinel):
173
- pass
174
-
175
-
176
- class SWITCHED_PROTOCOL(Sentinel, metaclass=Sentinel):
177
- pass
178
-
179
-
180
- class _SWITCH_UPGRADE(Sentinel, metaclass=Sentinel):
181
- pass
182
-
183
-
184
- class _SWITCH_CONNECT(Sentinel, metaclass=Sentinel):
185
- pass
186
-
187
-
188
- EventTransitionType = Dict[
189
- Type[Sentinel],
190
- Dict[
191
- Type[Sentinel],
192
- Dict[Union[Type[Event], Tuple[Type[Event], Type[Sentinel]]], Type[Sentinel]],
193
- ],
194
- ]
195
-
196
- EVENT_TRIGGERED_TRANSITIONS: EventTransitionType = {
197
- CLIENT: {
198
- IDLE: {Request: SEND_BODY, ConnectionClosed: CLOSED},
199
- SEND_BODY: {Data: SEND_BODY, EndOfMessage: DONE},
200
- DONE: {ConnectionClosed: CLOSED},
201
- MUST_CLOSE: {ConnectionClosed: CLOSED},
202
- CLOSED: {ConnectionClosed: CLOSED},
203
- MIGHT_SWITCH_PROTOCOL: {},
204
- SWITCHED_PROTOCOL: {},
205
- ERROR: {},
206
- },
207
- SERVER: {
208
- IDLE: {
209
- ConnectionClosed: CLOSED,
210
- Response: SEND_BODY,
211
- # Special case: server sees client Request events, in this form
212
- (Request, CLIENT): SEND_RESPONSE,
213
- },
214
- SEND_RESPONSE: {
215
- InformationalResponse: SEND_RESPONSE,
216
- Response: SEND_BODY,
217
- (InformationalResponse, _SWITCH_UPGRADE): SWITCHED_PROTOCOL,
218
- (Response, _SWITCH_CONNECT): SWITCHED_PROTOCOL,
219
- },
220
- SEND_BODY: {Data: SEND_BODY, EndOfMessage: DONE},
221
- DONE: {ConnectionClosed: CLOSED},
222
- MUST_CLOSE: {ConnectionClosed: CLOSED},
223
- CLOSED: {ConnectionClosed: CLOSED},
224
- SWITCHED_PROTOCOL: {},
225
- ERROR: {},
226
- },
227
- }
228
-
229
- StateTransitionType = Dict[
230
- Tuple[Type[Sentinel], Type[Sentinel]], Dict[Type[Sentinel], Type[Sentinel]]
231
- ]
232
-
233
- # NB: there are also some special-case state-triggered transitions hard-coded
234
- # into _fire_state_triggered_transitions below.
235
- STATE_TRIGGERED_TRANSITIONS: StateTransitionType = {
236
- # (Client state, Server state) -> new states
237
- # Protocol negotiation
238
- (MIGHT_SWITCH_PROTOCOL, SWITCHED_PROTOCOL): {CLIENT: SWITCHED_PROTOCOL},
239
- # Socket shutdown
240
- (CLOSED, DONE): {SERVER: MUST_CLOSE},
241
- (CLOSED, IDLE): {SERVER: MUST_CLOSE},
242
- (ERROR, DONE): {SERVER: MUST_CLOSE},
243
- (DONE, CLOSED): {CLIENT: MUST_CLOSE},
244
- (IDLE, CLOSED): {CLIENT: MUST_CLOSE},
245
- (DONE, ERROR): {CLIENT: MUST_CLOSE},
246
- }
247
-
248
-
249
- class ConnectionState:
250
- def __init__(self) -> None:
251
- # Extra bits of state that don't quite fit into the state model.
252
-
253
- # If this is False then it enables the automatic DONE -> MUST_CLOSE
254
- # transition. Don't set this directly; call .keep_alive_disabled()
255
- self.keep_alive = True
256
-
257
- # This is a subset of {UPGRADE, CONNECT}, containing the proposals
258
- # made by the client for switching protocols.
259
- self.pending_switch_proposals: Set[Type[Sentinel]] = set()
260
-
261
- self.states: Dict[Type[Sentinel], Type[Sentinel]] = {CLIENT: IDLE, SERVER: IDLE}
262
-
263
- def process_error(self, role: Type[Sentinel]) -> None:
264
- self.states[role] = ERROR
265
- self._fire_state_triggered_transitions()
266
-
267
- def process_keep_alive_disabled(self) -> None:
268
- self.keep_alive = False
269
- self._fire_state_triggered_transitions()
270
-
271
- def process_client_switch_proposal(self, switch_event: Type[Sentinel]) -> None:
272
- self.pending_switch_proposals.add(switch_event)
273
- self._fire_state_triggered_transitions()
274
-
275
- def process_event(
276
- self,
277
- role: Type[Sentinel],
278
- event_type: Type[Event],
279
- server_switch_event: Optional[Type[Sentinel]] = None,
280
- ) -> None:
281
- _event_type: Union[Type[Event], Tuple[Type[Event], Type[Sentinel]]] = event_type
282
- if server_switch_event is not None:
283
- assert role is SERVER
284
- if server_switch_event not in self.pending_switch_proposals:
285
- raise LocalProtocolError(
286
- "Received server {} event without a pending proposal".format(
287
- server_switch_event
288
- )
289
- )
290
- _event_type = (event_type, server_switch_event)
291
- if server_switch_event is None and _event_type is Response:
292
- self.pending_switch_proposals = set()
293
- self._fire_event_triggered_transitions(role, _event_type)
294
- # Special case: the server state does get to see Request
295
- # events.
296
- if _event_type is Request:
297
- assert role is CLIENT
298
- self._fire_event_triggered_transitions(SERVER, (Request, CLIENT))
299
- self._fire_state_triggered_transitions()
300
-
301
- def _fire_event_triggered_transitions(
302
- self,
303
- role: Type[Sentinel],
304
- event_type: Union[Type[Event], Tuple[Type[Event], Type[Sentinel]]],
305
- ) -> None:
306
- state = self.states[role]
307
- try:
308
- new_state = EVENT_TRIGGERED_TRANSITIONS[role][state][event_type]
309
- except KeyError:
310
- event_type = cast(Type[Event], event_type)
311
- raise LocalProtocolError(
312
- "can't handle event type {} when role={} and state={}".format(
313
- event_type.__name__, role, self.states[role]
314
- )
315
- ) from None
316
- self.states[role] = new_state
317
-
318
- def _fire_state_triggered_transitions(self) -> None:
319
- # We apply these rules repeatedly until converging on a fixed point
320
- while True:
321
- start_states = dict(self.states)
322
-
323
- # It could happen that both these special-case transitions are
324
- # enabled at the same time:
325
- #
326
- # DONE -> MIGHT_SWITCH_PROTOCOL
327
- # DONE -> MUST_CLOSE
328
- #
329
- # For example, this will always be true of a HTTP/1.0 client
330
- # requesting CONNECT. If this happens, the protocol switch takes
331
- # priority. From there the client will either go to
332
- # SWITCHED_PROTOCOL, in which case it's none of our business when
333
- # they close the connection, or else the server will deny the
334
- # request, in which case the client will go back to DONE and then
335
- # from there to MUST_CLOSE.
336
- if self.pending_switch_proposals:
337
- if self.states[CLIENT] is DONE:
338
- self.states[CLIENT] = MIGHT_SWITCH_PROTOCOL
339
-
340
- if not self.pending_switch_proposals:
341
- if self.states[CLIENT] is MIGHT_SWITCH_PROTOCOL:
342
- self.states[CLIENT] = DONE
343
-
344
- if not self.keep_alive:
345
- for role in (CLIENT, SERVER):
346
- if self.states[role] is DONE:
347
- self.states[role] = MUST_CLOSE
348
-
349
- # Tabular state-triggered transitions
350
- joint_state = (self.states[CLIENT], self.states[SERVER])
351
- changes = STATE_TRIGGERED_TRANSITIONS.get(joint_state, {})
352
- self.states.update(changes)
353
-
354
- if self.states == start_states:
355
- # Fixed point reached
356
- return
357
-
358
- def start_next_cycle(self) -> None:
359
- if self.states != {CLIENT: DONE, SERVER: DONE}:
360
- raise LocalProtocolError(
361
- "not in a reusable state. self.states={}".format(self.states)
362
- )
363
- # Can't reach DONE/DONE with any of these active, but still, let's be
364
- # sure.
365
- assert self.keep_alive
366
- assert not self.pending_switch_proposals
367
- self.states = {CLIENT: IDLE, SERVER: IDLE}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/DaleChen/AutoGPT/.github/PULL_REQUEST_TEMPLATE.md DELETED
@@ -1,40 +0,0 @@
1
- <!-- ⚠️ At the moment any non-essential commands are not being merged.
2
- If you want to add non-essential commands to Auto-GPT, please create a plugin instead.
3
- We are expecting to ship plugin support within the week (PR #757).
4
- Resources:
5
- * https://github.com/Significant-Gravitas/Auto-GPT-Plugin-Template
6
- -->
7
-
8
- <!-- 📢 Announcement
9
- We've recently noticed an increase in pull requests focusing on combining multiple changes. While the intentions behind these PRs are appreciated, it's essential to maintain a clean and manageable git history. To ensure the quality of our repository, we kindly ask you to adhere to the following guidelines when submitting PRs:
10
-
11
- Focus on a single, specific change.
12
- Do not include any unrelated or "extra" modifications.
13
- Provide clear documentation and explanations of the changes made.
14
- Ensure diffs are limited to the intended lines — no applying preferred formatting styles or line endings (unless that's what the PR is about).
15
- For guidance on committing only the specific lines you have changed, refer to this helpful video: https://youtu.be/8-hSNHHbiZg
16
-
17
- By following these guidelines, your PRs are more likely to be merged quickly after testing, as long as they align with the project's overall direction. -->
18
-
19
- ### Background
20
- <!-- Provide a concise overview of the rationale behind this change. Include relevant context, prior discussions, or links to related issues. Ensure that the change aligns with the project's overall direction. -->
21
-
22
- ### Changes
23
- <!-- Describe the specific, focused change made in this pull request. Detail the modifications clearly and avoid any unrelated or "extra" changes. -->
24
-
25
- ### Documentation
26
- <!-- Explain how your changes are documented, such as in-code comments or external documentation. Ensure that the documentation is clear, concise, and easy to understand. -->
27
-
28
- ### Test Plan
29
- <!-- Describe how you tested this functionality. Include steps to reproduce, relevant test cases, and any other pertinent information. -->
30
-
31
- ### PR Quality Checklist
32
- - [ ] My pull request is atomic and focuses on a single change.
33
- - [ ] I have thoroughly tested my changes with multiple different prompts.
34
- - [ ] I have considered potential risks and mitigations for my changes.
35
- - [ ] I have documented my changes clearly and comprehensively.
36
- - [ ] I have not snuck in any "extra" small tweaks changes <!-- Submit these as separate Pull Requests, they are the easiest to merge! -->
37
-
38
- <!-- If you haven't added tests, please explain why. If you have, check the appropriate box. If you've ensured your PR is atomic and well-documented, check the corresponding boxes. -->
39
-
40
- <!-- By submitting this, I agree that my pull request should be closed if I do not fill this out or follow the guidelines. -->
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Datasculptor/MusicGen/audiocraft/data/audio_utils.py DELETED
@@ -1,174 +0,0 @@
1
- # Copyright (c) Meta Platforms, Inc. and affiliates.
2
- # All rights reserved.
3
- #
4
- # This source code is licensed under the license found in the
5
- # LICENSE file in the root directory of this source tree.
6
-
7
- import sys
8
- import typing as tp
9
-
10
- import julius
11
- import torch
12
- import torchaudio
13
-
14
-
15
- def convert_audio_channels(wav: torch.Tensor, channels: int = 2) -> torch.Tensor:
16
- """Convert audio to the given number of channels.
17
-
18
- Args:
19
- wav (torch.Tensor): Audio wave of shape [B, C, T].
20
- channels (int): Expected number of channels as output.
21
- Returns:
22
- torch.Tensor: Downmixed or unchanged audio wave [B, C, T].
23
- """
24
- *shape, src_channels, length = wav.shape
25
- if src_channels == channels:
26
- pass
27
- elif channels == 1:
28
- # Case 1:
29
- # The caller asked 1-channel audio, and the stream has multiple
30
- # channels, downmix all channels.
31
- wav = wav.mean(dim=-2, keepdim=True)
32
- elif src_channels == 1:
33
- # Case 2:
34
- # The caller asked for multiple channels, but the input file has
35
- # a single channel, replicate the audio over all channels.
36
- wav = wav.expand(*shape, channels, length)
37
- elif src_channels >= channels:
38
- # Case 3:
39
- # The caller asked for multiple channels, and the input file has
40
- # more channels than requested. In that case return the first channels.
41
- wav = wav[..., :channels, :]
42
- else:
43
- # Case 4: What is a reasonable choice here?
44
- raise ValueError('The audio file has less channels than requested but is not mono.')
45
- return wav
46
-
47
-
48
- def convert_audio(wav: torch.Tensor, from_rate: float,
49
- to_rate: float, to_channels: int) -> torch.Tensor:
50
- """Convert audio to new sample rate and number of audio channels.
51
- """
52
- wav = julius.resample_frac(wav, int(from_rate), int(to_rate))
53
- wav = convert_audio_channels(wav, to_channels)
54
- return wav
55
-
56
-
57
- def normalize_loudness(wav: torch.Tensor, sample_rate: int, loudness_headroom_db: float = 14,
58
- loudness_compressor: bool = False, energy_floor: float = 2e-3):
59
- """Normalize an input signal to a user loudness in dB LKFS.
60
- Audio loudness is defined according to the ITU-R BS.1770-4 recommendation.
61
-
62
- Args:
63
- wav (torch.Tensor): Input multichannel audio data.
64
- sample_rate (int): Sample rate.
65
- loudness_headroom_db (float): Target loudness of the output in dB LUFS.
66
- loudness_compressor (bool): Uses tanh for soft clipping.
67
- energy_floor (float): anything below that RMS level will not be rescaled.
68
- Returns:
69
- output (torch.Tensor): Loudness normalized output data.
70
- """
71
- energy = wav.pow(2).mean().sqrt().item()
72
- if energy < energy_floor:
73
- return wav
74
- transform = torchaudio.transforms.Loudness(sample_rate)
75
- input_loudness_db = transform(wav).item()
76
- # calculate the gain needed to scale to the desired loudness level
77
- delta_loudness = -loudness_headroom_db - input_loudness_db
78
- gain = 10.0 ** (delta_loudness / 20.0)
79
- output = gain * wav
80
- if loudness_compressor:
81
- output = torch.tanh(output)
82
- assert output.isfinite().all(), (input_loudness_db, wav.pow(2).mean().sqrt())
83
- return output
84
-
85
-
86
- def _clip_wav(wav: torch.Tensor, log_clipping: bool = False, stem_name: tp.Optional[str] = None) -> None:
87
- """Utility function to clip the audio with logging if specified."""
88
- max_scale = wav.abs().max()
89
- if log_clipping and max_scale > 1:
90
- clamp_prob = (wav.abs() > 1).float().mean().item()
91
- print(f"CLIPPING {stem_name or ''} happening with proba (a bit of clipping is okay):",
92
- clamp_prob, "maximum scale: ", max_scale.item(), file=sys.stderr)
93
- wav.clamp_(-1, 1)
94
-
95
-
96
- def normalize_audio(wav: torch.Tensor, normalize: bool = True,
97
- strategy: str = 'peak', peak_clip_headroom_db: float = 1,
98
- rms_headroom_db: float = 18, loudness_headroom_db: float = 14,
99
- loudness_compressor: bool = False, log_clipping: bool = False,
100
- sample_rate: tp.Optional[int] = None,
101
- stem_name: tp.Optional[str] = None) -> torch.Tensor:
102
- """Normalize the audio according to the prescribed strategy (see after).
103
-
104
- Args:
105
- wav (torch.Tensor): Audio data.
106
- normalize (bool): if `True` (default), normalizes according to the prescribed
107
- strategy (see after). If `False`, the strategy is only used in case clipping
108
- would happen.
109
- strategy (str): Can be either 'clip', 'peak', or 'rms'. Default is 'peak',
110
- i.e. audio is normalized by its largest value. RMS normalizes by root-mean-square
111
- with extra headroom to avoid clipping. 'clip' just clips.
112
- peak_clip_headroom_db (float): Headroom in dB when doing 'peak' or 'clip' strategy.
113
- rms_headroom_db (float): Headroom in dB when doing 'rms' strategy. This must be much larger
114
- than the `peak_clip` one to avoid further clipping.
115
- loudness_headroom_db (float): Target loudness for loudness normalization.
116
- loudness_compressor (bool): If True, uses tanh based soft clipping.
117
- log_clipping (bool): If True, basic logging on stderr when clipping still
118
- occurs despite strategy (only for 'rms').
119
- sample_rate (int): Sample rate for the audio data (required for loudness).
120
- stem_name (Optional[str]): Stem name for clipping logging.
121
- Returns:
122
- torch.Tensor: Normalized audio.
123
- """
124
- scale_peak = 10 ** (-peak_clip_headroom_db / 20)
125
- scale_rms = 10 ** (-rms_headroom_db / 20)
126
- if strategy == 'peak':
127
- rescaling = (scale_peak / wav.abs().max())
128
- if normalize or rescaling < 1:
129
- wav = wav * rescaling
130
- elif strategy == 'clip':
131
- wav = wav.clamp(-scale_peak, scale_peak)
132
- elif strategy == 'rms':
133
- mono = wav.mean(dim=0)
134
- rescaling = scale_rms / mono.pow(2).mean().sqrt()
135
- if normalize or rescaling < 1:
136
- wav = wav * rescaling
137
- _clip_wav(wav, log_clipping=log_clipping, stem_name=stem_name)
138
- elif strategy == 'loudness':
139
- assert sample_rate is not None, "Loudness normalization requires sample rate."
140
- wav = normalize_loudness(wav, sample_rate, loudness_headroom_db, loudness_compressor)
141
- _clip_wav(wav, log_clipping=log_clipping, stem_name=stem_name)
142
- else:
143
- assert wav.abs().max() < 1
144
- assert strategy == '' or strategy == 'none', f"Unexpected strategy: '{strategy}'"
145
- return wav
146
-
147
-
148
- def f32_pcm(wav: torch.Tensor) -> torch.Tensor:
149
- """Convert audio to float 32 bits PCM format.
150
- """
151
- if wav.dtype.is_floating_point:
152
- return wav
153
- else:
154
- assert wav.dtype == torch.int16
155
- return wav.float() / 2**15
156
-
157
-
158
- def i16_pcm(wav: torch.Tensor) -> torch.Tensor:
159
- """Convert audio to int 16 bits PCM format.
160
-
161
- ..Warning:: There exist many formula for doing this convertion. None are perfect
162
- due to the asymetry of the int16 range. One either have possible clipping, DC offset,
163
- or inconsistancies with f32_pcm. If the given wav doesn't have enough headroom,
164
- it is possible that `i16_pcm(f32_pcm)) != Identity`.
165
- """
166
- if wav.dtype.is_floating_point:
167
- assert wav.abs().max() <= 1
168
- candidate = (wav * 2 ** 15).round()
169
- if candidate.max() >= 2 ** 15: # clipping would occur
170
- candidate = (wav * (2 ** 15 - 1)).round()
171
- return candidate.short()
172
- else:
173
- assert wav.dtype == torch.int16
174
- return wav
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
spaces/Datasculptor/sd-prism/share_btn.py DELETED
@@ -1,100 +0,0 @@
1
- community_icon_html = """<svg id="share-btn-share-icon" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 32 32">
2
- <path d="M20.6081 3C21.7684 3 22.8053 3.49196 23.5284 4.38415C23.9756 4.93678 24.4428 5.82749 24.4808 7.16133C24.9674 7.01707 25.4353 6.93643 25.8725 6.93643C26.9833 6.93643 27.9865 7.37587 28.696 8.17411C29.6075 9.19872 30.0124 10.4579 29.8361 11.7177C29.7523 12.3177 29.5581 12.8555 29.2678 13.3534C29.8798 13.8646 30.3306 14.5763 30.5485 15.4322C30.719 16.1032 30.8939 17.5006 29.9808 18.9403C30.0389 19.0342 30.0934 19.1319 30.1442 19.2318C30.6932 20.3074 30.7283 21.5229 30.2439 22.6548C29.5093 24.3704 27.6841 25.7219 24.1397 27.1727C21.9347 28.0753 19.9174 28.6523 19.8994 28.6575C16.9842 29.4379 14.3477 29.8345 12.0653 29.8345C7.87017 29.8345 4.8668 28.508 3.13831 25.8921C0.356375 21.6797 0.754104 17.8269 4.35369 14.1131C6.34591 12.058 7.67023 9.02782 7.94613 8.36275C8.50224 6.39343 9.97271 4.20438 12.4172 4.20438H12.4179C12.6236 4.20438 12.8314 4.2214 13.0364 4.25468C14.107 4.42854 15.0428 5.06476 15.7115 6.02205C16.4331 5.09583 17.134 4.359 17.7682 3.94323C18.7242 3.31737 19.6794 3 20.6081 3ZM20.6081 5.95917C20.2427 5.95917 19.7963 6.1197 19.3039 6.44225C17.7754 7.44319 14.8258 12.6772 13.7458 14.7131C13.3839 15.3952 12.7655 15.6837 12.2086 15.6837C11.1036 15.6837 10.2408 14.5497 12.1076 13.1085C14.9146 10.9402 13.9299 7.39584 12.5898 7.1776C12.5311 7.16799 12.4731 7.16355 12.4172 7.16355C11.1989 7.16355 10.6615 9.33114 10.6615 9.33114C10.6615 9.33114 9.0863 13.4148 6.38031 16.206C3.67434 18.998 3.5346 21.2388 5.50675 24.2246C6.85185 26.2606 9.42666 26.8753 12.0653 26.8753C14.8021 26.8753 17.6077 26.2139 19.1799 25.793C19.2574 25.7723 28.8193 22.984 27.6081 20.6107C27.4046 20.212 27.0693 20.0522 26.6471 20.0522C24.9416 20.0522 21.8393 22.6726 20.5057 22.6726C20.2076 22.6726 19.9976 22.5416 19.9116 22.222C19.3433 20.1173 28.552 19.2325 27.7758 16.1839C27.639 15.6445 27.2677 15.4256 26.746 15.4263C24.4923 15.4263 19.4358 19.5181 18.3759 19.5181C18.2949 19.5181 18.2368 19.4937 18.2053 19.4419C17.6743 18.557 17.9653 17.9394 21.7082 15.6009C25.4511 13.2617 28.0783 11.8545 26.5841 10.1752C26.4121 9.98141 26.1684 9.8956 25.8725 9.8956C23.6001 9.89634 18.2311 14.9403 18.2311 14.9403C18.2311 14.9403 16.7821 16.496 15.9057 16.496C15.7043 16.496 15.533 16.4139 15.4169 16.2112C14.7956 15.1296 21.1879 10.1286 21.5484 8.06535C21.7928 6.66715 21.3771 5.95917 20.6081 5.95917Z" fill="#FF9D00"></path>
3
- <path d="M5.50686 24.2246C3.53472 21.2387 3.67446 18.9979 6.38043 16.206C9.08641 13.4147 10.6615 9.33111 10.6615 9.33111C10.6615 9.33111 11.2499 6.95933 12.59 7.17757C13.93 7.39581 14.9139 10.9401 12.1069 13.1084C9.29997 15.276 12.6659 16.7489 13.7459 14.713C14.8258 12.6772 17.7747 7.44316 19.304 6.44221C20.8326 5.44128 21.9089 6.00204 21.5484 8.06532C21.188 10.1286 14.795 15.1295 15.4171 16.2118C16.0391 17.2934 18.2312 14.9402 18.2312 14.9402C18.2312 14.9402 25.0907 8.49588 26.5842 10.1752C28.0776 11.8545 25.4512 13.2616 21.7082 15.6008C17.9646 17.9393 17.6744 18.557 18.2054 19.4418C18.7372 20.3266 26.9998 13.1351 27.7759 16.1838C28.5513 19.2324 19.3434 20.1173 19.9117 22.2219C20.48 24.3274 26.3979 18.2382 27.6082 20.6107C28.8193 22.9839 19.2574 25.7722 19.18 25.7929C16.0914 26.62 8.24723 28.3726 5.50686 24.2246Z" fill="#FFD21E"></path>
4
- </svg>"""
5
-
6
- loading_icon_html = """<svg id="share-btn-loading-icon" style="display:none;" class="animate-spin"
7
- style="color: #ffffff;
8
- "
9
- xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" aria-hidden="true" fill="none" focusable="false" role="img" width="1em" height="1em" preserveAspectRatio="xMidYMid meet" viewBox="0 0 24 24"><circle style="opacity: 0.25;" cx="12" cy="12" r="10" stroke="white" stroke-width="4"></circle><path style="opacity: 0.75;" fill="white" d="M4 12a8 8 0 018-8V0C5.373 0 0 5.373 0 12h4zm2 5.291A7.962 7.962 0 014 12H0c0 3.042 1.135 5.824 3 7.938l3-2.647z"></path></svg>"""
10
-
11
- share_js = """async () => {
12
- async function uploadFile(file){
13
- const UPLOAD_URL = 'https://huggingface.co/uploads';
14
- const response = await fetch(UPLOAD_URL, {
15
- method: 'POST',
16
- headers: {
17
- 'Content-Type': file.type,
18
- 'X-Requested-With': 'XMLHttpRequest',
19
- },
20
- body: file, /// <- File inherits from Blob
21
- });
22
- const url = await response.text();
23
- return url;
24
- }
25
-
26
- async function getInputImgFile(imgEl){
27
- const res = await fetch(imgEl.src);
28
- const blob = await res.blob();
29
- const imgId = Date.now() % 200;
30
- const isPng = imgEl.src.startsWith(`data:image/png`);
31
- if(isPng){
32
- const fileName = `sd-perception-${{imgId}}.png`;
33
- return new File([blob], fileName, { type: 'image/png' });
34
- }else{
35
- const fileName = `sd-perception-${{imgId}}.jpg`;
36
- return new File([blob], fileName, { type: 'image/jpeg' });
37
- }
38
- }
39
-
40
- const gradioEl = document.querySelector('body > gradio-app');
41
- // const gradioEl = document.querySelector("gradio-app").shadowRoot;
42
- const inputImgEl = gradioEl.querySelector('#input-img img');
43
- const imgEls = gradioEl.querySelectorAll('#generated-gallery img');
44
- const promptTxt = gradioEl.querySelector('#translated textarea').value;
45
- let titleTxt = promptTxt;
46
- if(titleTxt.length > 100){
47
- titleTxt = titleTxt.slice(0, 100) + ' ...';
48
- }
49
- const shareBtnEl = gradioEl.querySelector('#share-btn');
50
- const shareIconEl = gradioEl.querySelector('#share-btn-share-icon');
51
- const loadingIconEl = gradioEl.querySelector('#share-btn-loading-icon');
52
-
53
- if(!imgEls.length){
54
- return;
55
- };
56
-
57
- shareBtnEl.style.pointerEvents = 'none';
58
- shareIconEl.style.display = 'none';
59
- loadingIconEl.style.removeProperty('display');
60
-
61
- const files = await Promise.all(
62
- [...imgEls].map(async (imgEl) => {
63
- const res = await fetch(imgEl.src);
64
- const blob = await res.blob();
65
- const imgId = Date.now() % 200;
66
- const fileName = `sd-perception-${{imgId}}.jpg`;
67
- return new File([blob], fileName, { type: 'image/jpeg' });
68
- })
69
- );
70
- const inputFile = await getInputImgFile(inputImgEl);
71
- files.push(inputFile);
72
-
73
- const urls = await Promise.all(files.map((f) => uploadFile(f)));
74
- const urlInputImg = urls.pop();
75
- const htmlImgs = urls.map(url => `<img src='${url}' width='400' height='400'>`);
76
- const htmlImgsMd = htmlImgs.join(`\n`);
77
-
78
- const descriptionMd = `#### Input img:
79
- <img src='${urlInputImg}' style='max-height: 350px;'>
80
-
81
- #### Caption:
82
- ${promptTxt}
83
-
84
- #### Generations:
85
- <div style='display: flex; flex-wrap: wrap; column-gap: 0.75rem;'>
86
- ${htmlImgsMd}
87
- </div>`;
88
-
89
- const params = new URLSearchParams({
90
- title: titleTxt,
91
- description: descriptionMd,
92
- });
93
-
94
- const paramsStr = params.toString();
95
- window.open(`https://huggingface.co/spaces/pharma/sd-prism/discussions/new?${paramsStr}`, '_blank');
96
-
97
- shareBtnEl.style.removeProperty('pointer-events');
98
- shareIconEl.style.removeProperty('display');
99
- loadingIconEl.style.display = 'none';
100
- }"""