diff --git a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/2020 Design Torrent 47 How to Install Activate and Use the Most Advanced Design Tool.md b/spaces/1acneusushi/gradio-2dmoleculeeditor/data/2020 Design Torrent 47 How to Install Activate and Use the Most Advanced Design Tool.md deleted file mode 100644 index d7dea2ff9a4013c1b350ef55a994290f2e6c16d0..0000000000000000000000000000000000000000 --- a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/2020 Design Torrent 47 How to Install Activate and Use the Most Advanced Design Tool.md +++ /dev/null @@ -1,119 +0,0 @@ - -
If you are looking for a software that can help you create stunning kitchen and bathroom designs, you might have heard of 2020 Design. This software is one of the most popular and powerful tools for interior designers, contractors, and homeowners. But what if you don't want to pay for the full version of the software? Is there a way to get it for free? That's where 2020 Design Torrent 47 comes in. In this article, we will tell you everything you need to know about this torrent, including what it is, how it works, why you might want to use it, and how to use it safely and effectively.
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If you are interested in using 2020 Design but don't want to pay for it, you might consider downloading it via torrent. Some of the reasons why you might want to do this are:
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In conclusion, 2020 Design Torrent 47 is a file that allows you to download and install 2020 Design, a software that helps you create amazing kitchen and bathroom designs. You might want to use this torrent if you want to try out the software for free or access its latest features. However, you also need to be aware of the risks and challenges of using this torrent, such as viruses, malware, legal issues, or compatibility problems. You also need to follow some steps and tips to download and install 2020 Design Torrent 47 safely and effectively.
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-A1: No, it is not. Downloading or using pirated software is illegal in most countries and regions. You might face fines, lawsuits, or even jail time if you are caught doing so. You might also violate the terms and conditions of the software or the intellectual property rights of the developers or manufacturers.
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R-Comp | Use the ARC (Auto Release Control) feature to automatically adjust the release time according to the input signal. This can help you achieve a more natural and consistent compression. |
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SSL G-Master Buss Compressor | Use the Auto Fade feature to create a smooth fade-out at the end of your mix. You can set the fade time from 1 to 60 seconds and activate it by clicking on the Fade button. You can also use the Auto Fade feature as a creative effect by automating it during your mix. |
F6 | Use the dynamic EQ bands to apply compression or expansion to specific frequency ranges. You can adjust the threshold, range, attack, release, and Q parameters for each band. You can also solo or bypass each band for easier monitoring. |
OVox | Use the Note Mapper to create custom scales and chords for your vocal harmonies. You can drag and drop notes on the grid to assign them to different MIDI notes. You can also use the Scale and Chord menus to select from preset options. |
PuigTec EQs | Use the Boost/Cut controls to create resonant peaks or dips at specific frequencies. The Boost and Cut controls work independently, so you can boost and cut at the same frequency for a unique EQ curve. This can help you add color and character to your sound. |
Abbey Road TG Mastering Chain | Use the Tape Delay module to add some vintage delay effects to your mix. You can adjust the delay time, feedback, wow, flutter, and saturation parameters. You can also use the Sync button to sync the delay time to your DAW tempo. |
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the album, which was released on june 16, 2013 in the united kingdom, includes 13 songs, including collaborations with rappers jay-z and kanye west. the album earned knowles an naacp image award for outstanding literary work. "pray you catch me," featuring john legend, was the album's lead single.
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in blue beyonce takes a break from the rollicking party. instead, she opts for a bittersweet ballad that somehow manages to sound modern and retro. beyonc gets to the point: are you looking at me? i see you lookin at me. oooooo! am i pretty? yes, im pretty. wanna dance with me? what you thinkin, baby?
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-Do you love crafting weapons and blades? Do you want to experience the life of a blacksmith in a fun and realistic way? If yes, then you should try Blade Forge 3D, a simulation game that lets you create your own blades from scratch. And if you want to enjoy the game even more, you should download Blade Forge 3D Mod APK, a modified version that gives you unlimited money, no ads, and access to all blades. In this article, we will tell you everything you need to know about Blade Forge 3D Mod APK, including its features, how to download and install it, and some frequently asked questions.
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Blade Forge 3D is a simulation game developed by Kwalee Ltd, a UK-based game studio. The game was released in May 2020 and has gained over 10 million downloads on Google Play Store. The game is rated 4.0 out of 5 stars by more than 100 thousand users.
-In Blade Forge 3D, you play as a blacksmith who can craft different types of blades using various materials and techniques. You can choose from different shapes, sizes, colors, and designs for your blades. You can also test your blades on different objects and enemies to see how they perform. The game is easy to play but hard to master, as you need to balance the quality, durability, and sharpness of your blades.
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-A: No, you will not get banned for using Blade Forge 3D Mod APK. The modded version does not interfere with the game's servers or online features. You can play the game normally without any risk of getting banned.
-A: Yes, you can update Blade Forge 3D Mod APK whenever a new version is available. However, you may have to uninstall the previous version and download the new version from the same website. You may also lose your progress and data if you update the modded version, so make sure to back up your files before updating.
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-I hope this article has helped you learn more about Blade Forge 3D Mod APK and how to download and install it on your device. If you have any questions or feedback, feel free to leave a comment below. Thank you for reading and have fun playing Blade Forge 3D Mod APK!
197e85843dIf you are a fan of fighting games, you must have heard of Mortal Kombat, one of the most popular and influential franchises in the genre. Mortal Kombat is known for its brutal and visceral combat, its iconic characters, and its trademark fatalities. And now, you can enjoy the latest installment of this legendary series, Mortal Kombat 11, on your android device. But how do you download game mortal kombat 11 android? And how do you optimize your gaming experience? In this article, we will answer these questions and more. Read on to find out how to unleash your power and become the ultimate fighter on your mobile device.
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Mortal Kombat 11 is the eleventh main entry in the Mortal Kombat series, developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It was released in April 2019 for PlayStation 4, Xbox One, Nintendo Switch, and Windows PC, and later in November 2020 for PlayStation 5 and Xbox Series X/S. It is also available for android devices through two different methods, which we will discuss later.
-Mortal Kombat 11 continues the story of the previous game, Mortal Kombat X, in which Raiden, the god of thunder, has become corrupted by the power of Shinnok's amulet and has decided to protect Earthrealm by any means necessary. This leads him to clash with other characters, both old and new, who have their own agendas and motivations. The game also introduces a new villain, Kronika, the keeper of time, who wants to erase Raiden's interference and create a new timeline.
-Mortal Kombat 11 is a fighting game that allows you to choose from a roster of over 30 characters, each with their own unique abilities, moves, and fatalities. You can customize your characters with different skins, gear, abilities, intros, outros, taunts, and banners. You can also use a new feature called Fatal Blow, which is a powerful attack that can be activated when your health is below 30%. Another new feature is Krushing Blow, which is a cinematic variation of a special move that triggers when certain conditions are met.
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-Mortal Kombat 11 features a diverse cast of characters from different realms and timelines. Some of them are returning favorites from previous games such as Scorpion, Sub-Zero, Liu Kang, Sonya Blade, Raiden, and Shao Kahn; some of them are new additions from Mortal Kombat X, such as Cassie Cage, Jacqui Briggs, Kotal Kahn, and D'Vorah; and some of them are brand new characters, such as Geras, Cetrion, and The Terminator. You can also unlock and play as guest characters from other franchises, such as Joker, Spawn, RoboCop, and Rambo.
-As we mentioned earlier, there are two ways to download game mortal kombat 11 android: the official way and the unofficial way. Let's take a look at each of them and see how they differ.
-The official way to download game mortal kombat 11 android is to use the Mortal Kombat Mobile app, which is a free-to-play version of the game that is compatible with android devices. The Mortal Kombat Mobile app is not exactly the same as the console or PC version of the game, but it does share some similarities and features.
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To install and play Mortal Kombat Mobile app, you need to follow these steps:
-The Mortal Kombat Mobile app has some benefits and drawbacks that you should be aware of before you decide to download it. Here are some of them:
-Benefits | Drawbacks |
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- It is free to download and play. | - It has in-app purchases and ads that can affect your gaming experience. |
- It has high-quality graphics and sound effects. | - It requires a stable internet connection to play. |
- It has a large roster of characters that you can collect and upgrade. | - It has a different gameplay system than the console or PC version, which may not appeal to some fans. |
- It has exclusive content and events that are not available in the console or PC version. | - It has limited modes and features compared to the console or PC version. |
- It allows you to link your account with the console or PC version and unlock rewards in both games. | - It may not run smoothly on some devices or cause battery drain or overheating issues. |
The unofficial way to download game mortal kombat 11 android is to use the Mortal Kombat 11 Mobile website, which is a fan-made version of the game that claims to be compatible with android devices. The Mortal Kombat 11 Mobile website is not endorsed or supported by the official developers or publishers of the game, and it may contain malware or viruses that can harm your device or steal your personal information.
-To access and download Mortal Kombat 11 Mobile website, you need to follow these steps:
-The Mortal Kombat 11 Mobile website has some advantages and disadvantages that you should be aware of before you decide to download it. Here are some of them:
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- It claims to offer the same gameplay and features as the console or PC version of the game. | - It is not authorized or verified by the official developers or publishers of the game. |
- It does not require any in-app purchases or ads to play. | - It may contain malware or viruses that can damage your device or compromise your security. |
- It does not require an internet connection to play. | - It may not work properly on some devices or cause crashes or glitches. |
- It allows you to play as any character without unlocking them. | - It may violate the intellectual property rights of the original creators of the game. |
- It updates regularly with new content and fixes. | - It may be removed or blocked by the authorities at any time. |
Now that you know how to download game mortal kombat 11 android, you may wonder how to make the most of your gaming experience. Whether you choose the official or the unofficial way, there are some tips and tricks that can help you improve your performance and enjoyment of the game. Here are some of them:
-Here are some tips and tricks that can help you play Mortal Kombat 11 on android better:
-Here are some recommendations for the best devices and settings for running Mortal Kombat 11 on android:
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-Mortal Kombat 11 is one of the best fighting games ever made, and you can enjoy it on your android device with either the official or the unofficial way. However, each way has its pros and cons, so you should weigh them carefully before you decide to download game mortal kombat 11 android. Also, you should follow some tips and tricks to optimize your gaming experience and avoid some common issues. We hope this article has helped you learn how to download game mortal kombat 11 android and how to have fun with it. Now go ahead and unleash your power!
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-Mortal Kombat 11 is not free on android. However, you can download the Mortal Kombat Mobile app for free from the Google Play Store. This is a free-to-play version of the game that has some similarities and features with Mortal Kombat 11. Alternatively, you can access and download the Mortal Kombat 11 Mobile website for free from your browser. This is a fan-made version of the game that claims to offer the same gameplay and features as Mortal Kombat 11. However, this is not an official or authorized way to download game mortal kombat 11 android, and it may pose some risks to your device or security.
-Yes, you can play Mortal Kombat 11 on android with a controller, as long as your device supports it. You can use either a wired or a wireless controller, such as a PS4, Xbox One, or Switch controller. To connect your controller to your device, you need to follow the instructions of your device and controller manufacturer. Once your controller is connected, you can customize the controls in the game settings.
-Yes, you can play Mortal Kombat 11 on android with your friends, either online or offline. To play online, you need to have an internet connection and a WB Games account. You can then invite your friends to join your faction, chat with them, and challenge them to matches. To play offline, you need to have two devices with the game installed and connected via Bluetooth or Wi-Fi. You can then select the Versus mode and choose your opponent.
-There are different ways to unlock more characters in Mortal Kombat 11 on android, depending on which way you download the game. If you use the Mortal Kombat Mobile app, you can unlock more characters by opening packs, completing towers, participating in events, or spending in-game currency. If you use the Mortal Kombat 11 Mobile website, you can unlock more characters by downloading updates, entering codes, or using cheats.
-Fatalities are finishing moves that you can perform at the end of a match to brutally kill your opponent. To perform fatalities in Mortal Kombat 11 on android, you need to know the specific input and distance for each character and fatality. You can find this information in the game menu or online. Once you have this information, you need to defeat your opponent until their health bar flashes red and the announcer says "Finish Him/Her". Then, you need to input the correct sequence of buttons or gestures within a few seconds and watch the gruesome result.
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European Truck Simulator is a great game for anyone who loves driving trucks and exploring new places. It offers a realistic and immersive truck simulation experience that can keep you entertained for hours. However, if you want to enjoy the game without any limitations or restrictions, you can use European Truck Simulator Mod APK, a modified version of the game that gives you unlimited money and other features. You can download and install this mod APK from a reliable website and follow the instructions given in this article. You can also use some tips and tricks to improve your skills and have fun playing the game.
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-Antes de que pueda instalar cualquier archivo APK en su dispositivo, debe habilitar fuentes desconocidas en la configuración del dispositivo. Esto le permitirá instalar aplicaciones desde fuentes distintas de Google Play Store. Para hacer esto, vaya a Configuración > Seguridad > Fuentes desconocidas y conéctelo. Es posible que
reciba un mensaje de advertencia de que instalar aplicaciones de fuentes desconocidas puede dañar su dispositivo. Pulse Aceptar para continuar.
-Siguiente, es necesario descargar el archivo APK de Pokemon Go Original de una fuente de confianza. Hay muchos sitios web que ofrecen archivos APK de forma gratuita, pero algunos de ellos pueden contener malware o virus que pueden dañar su dispositivo o robar su información personal. Para evitar esto, solo debe descargar archivos APK de fuentes confiables y verificadas. Una de las mejores fuentes para Pokemon Go APK Original es [APKPure], que es un sitio web popular y confiable que proporciona archivos APK seguros y puros para los usuarios de Android. Para descargar el archivo APK de APKPure, siga estos pasos:
-Después de instalar el archivo APK, puede iniciar el juego y disfrutar jugando Pokémon Go Original en su dispositivo. Para hacer esto, siga estos pasos:
- -Pokemon Go se actualiza constantemente con nuevas características, eventos y Pokémon para mantener el juego fresco y emocionante. Para disfrutar de la última versión de Pokémon Go Original, necesitas actualizar el archivo APK regularmente. Hay dos maneras de hacer esto:
-La forma más fácil de actualizar Pokémon Go Original es utilizar la función de actualización en el juego. Esta función le notificará cuando una nueva versión del juego esté disponible y le permitirá descargarlo e instalarlo directamente desde el juego. Para utilizar esta función, siga estos pasos:
-Pokémon Go Original es más que un juego. Es una aventura que te permite explorar el mundo real con un toque virtual. Usted puede descubrir nuevos lugares, conocer gente nueva, y coger Pokémon increíble en el camino. Aquí hay algunos consejos sobre cómo jugar Pokemon Go Original y divertirse:
-Pokemon Go Original utiliza el GPS y la cámara de tu dispositivo para mostrarte Pokémon en el mundo real. Puedes encontrar Pokémon en diferentes entornos como parques, bosques, lagos, montañas, ciudades y más. También puedes usar elementos como módulos de incienso y señuelo para atraer más Pokémon a tu ubicación. Para atrapar a un Pokémon, necesitas tocarlo y luego mover el dedo en la pantalla para lanzarle una Pokeball. También puedes usar artículos como Razz Berries y Nanab Berries para hacer que los Pokémon sean más fáciles de atrapar. Algunos Pokémon son raros y difíciles de encontrar, por lo que es posible que tengas que viajar a diferentes lugares o esperar a eventos especiales para encontrarlos.
-Puedes elegir uno de tus Pokémon como tu Amigo Pokémon y tenerlo caminando contigo en tus aventuras. Tu amigo Pokémon aparecerá junto a tu avatar en el mapa y en la pantalla de tu perfil. También puedes interactuar con tu Pokémon amigo alimentándolo con bayas, jugando con él o tomando instantáneas de él. Al caminar con tu amigo Pokémon, puedes ganar caramelos para ese tipo de Pokémon específico, que puedes usar para encender o evolucionar tu Pokémon. También puedes aumentar tu nivel de amigo con tu amigo Pokémon ganando corazones afectivos, lo que desbloqueará beneficios como caramelos de bonificación, CP boost o encontrar recuerdos.
-Pokémon Go Original no es solo un juego en solitario, sino también un juego social que te permite interactuar con otros jugadores de todo el mundo. Puedes unirte a uno de los tres equipos: Team Instinct (amarillo), Team Mystic (azul) o Team Valor (rojo). A continuación, puede competir con otros equipos para el control de los gimnasios, que son puntos de referencia que aparecen en el mapa. Para desafiar a un gimnasio, necesitas tocar en él y luego seleccionar un equipo de seis Pokémon para luchar contra los Pokémon defensores. También puedes cooperar con otros jugadores de cualquier equipo para derrotar a los poderosos Pokémon que aparecen en las Batallas Raid, que son eventos cronometrados que ocurren en ciertos Gimnasios. Al participar en batallas de gimnasio y batallas de asalto, puedes ganar objetos como Pokeballs, pociones, revives, dulces raros, bayas de oro razz, máquinas técnicas y más.
-Si eres un fan de los juegos de ritmo y las batallas musicales, es posible que hayas oído hablar de Friday Night Funkin', un popular juego web que fue lanzado en 2020. En este juego, juegas como Boyfriend, un rapero de pelo azul que quiere impresionar a su Girlfriend al ganar batallas de música freestyle contra varios oponentes, como sus padres, sus ex y algunos personajes espeluznantes.
-DOWNLOAD >>>>> https://bltlly.com/2v6IFA
Friday Night Funkin' es un juego de código abierto que ha inspirado muchos mods hechos por fans que agregan nuevos personajes, canciones, modos y características al juego original. Uno de estos mods es FNF Music Battle Original Mod, un juego de música de ritmo que está disponible en dispositivos Android. Este mod es desarrollado por Onesoft Global PTE.LTD y tiene más de 10 millones de descargas en Google Play Store.
-En este artículo, vamos a explorar de qué trata FNF Music Battle Original Mod, cuáles son sus características, jugabilidad, beneficios, inconvenientes, comparación con otros mods, e instrucciones de instalación. Al final de este artículo, usted tendrá una mejor comprensión de este mod y si usted debe darle una oportunidad o no.
-FNF Music Battle Original Mod tiene varias características que lo hacen diferente del juego original de Friday Night Funkin'. Aquí están algunas de ellas:
-El modo de juego de FNF Music Battle Original Mod es similar al juego original de Friday Night Funkin'. Usted tiene que coincidir con el ritmo de la música pulsando las teclas de flecha en el teclado o tocando los botones de flecha en la pantalla. Usted tiene que seguir la dirección de las flechas que aparecen en la pantalla y pulse o pulse en el momento adecuado. Si lo haces correctamente, llenarás la barra de progreso y ganarás la batalla musical. Si pierdes demasiadas notas o presionas los botones incorrectos, perderás la batalla musical y tendrás que empezar de nuevo.
-El juego tiene un sistema de puntuación que te recompensa por tu precisión y sincronización. Puedes obtener diferentes calificaciones dependiendo de lo bien que lo hagas, como Enfermo, Bueno, Malo, o Señorita. También puede obtener combos para golpear varias notas en una fila sin perder ninguno. Cuanto mayor sea su puntuación y combo, mejores serán sus posibilidades de ganar.
- -El juego también tiene una barra de salud que muestra cuánta vida te queda. Si pierde demasiadas notas o presiona los botones incorrectos, su barra de salud disminuirá y se volverá roja. Si tu barra de salud llega a cero, perderás la batalla musical y tendrás que empezar de nuevo. Puede restaurar su salud pulsando más notas correctamente y llenando la barra de progreso.
-Reproducción de FNF Music Battle Original Mod puede tener muchos beneficios para usted, tales como:
-Reproducción de FNF Music Battle Original Mod también puede tener algunos inconvenientes para usted, tales como:
-Si desea reproducir FNF Music Battle Original Mod en su dispositivo Android, puede seguir estos pasos para instalarlo:
-Si desea reproducir FNF Music Battle Original Mod en su PC, puede seguir estos pasos para instalarlo:
-FNF Music Battle Original Mod es un juego de música de ritmo que se basa en el popular juego Friday Night Funkin'. Tiene muchas características, tales como personajes, canciones, modos, visuales, sistema de puntuación, barra de salud, tablas de clasificación en línea. También tiene algunos beneficios, como factor de diversión, desafío, variedad, compatibilidad. También tiene algunos inconvenientes, como errores, dificultad, anuncios y actualizaciones. También tiene algunas similitudes y diferencias con otros mods de FNF, como Whitty, Hex, Kapi y Neo. Es fácil de instalar en dispositivos Android o PC con un emulador.
-Si usted está buscando un juego de ritmo divertido y desafiante que tiene un montón de contenido y variedad, es posible que desee probar FNF Music Battle Original Mod. Es una gran manera de disfrutar de la música y los personajes de Friday Night Funkin' y sus mods en su teléfono o computadora. Sin embargo, si usted está buscando un juego más pulido y actualizado que tiene menos errores y anuncios, es posible que desee seguir con el juego original u otros mods de PC.
- -Aquí hay algunas preguntas frecuentes sobre FNF Music Battle Original Mod y sus respuestas:
-Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|
R50-C4 | -1x | -0.551 | -0.102 | -4.8 | -35.7 | -137257644 | -model | metrics | -
R50-DC5 | -1x | -0.380 | -0.068 | -5.0 | -37.3 | -137847829 | -model | metrics | -
R50-FPN | -1x | -0.210 | -0.038 | -3.0 | -37.9 | -137257794 | -model | metrics | -
R50-C4 | -3x | -0.543 | -0.104 | -4.8 | -38.4 | -137849393 | -model | metrics | -
R50-DC5 | -3x | -0.378 | -0.070 | -5.0 | -39.0 | -137849425 | -model | metrics | -
R50-FPN | -3x | -0.209 | -0.038 | -3.0 | -40.2 | -137849458 | -model | metrics | -
R101-C4 | -3x | -0.619 | -0.139 | -5.9 | -41.1 | -138204752 | -model | metrics | -
R101-DC5 | -3x | -0.452 | -0.086 | -6.1 | -40.6 | -138204841 | -model | metrics | -
R101-FPN | -3x | -0.286 | -0.051 | -4.1 | -42.0 | -137851257 | -model | metrics | -
X101-FPN | -3x | -0.638 | -0.098 | -6.7 | -43.0 | -139173657 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|
R50 | -1x | -0.200 | -0.055 | -3.9 | -36.5 | -137593951 | -model | metrics | -
R50 | -3x | -0.201 | -0.055 | -3.9 | -37.9 | -137849486 | -model | metrics | -
R101 | -3x | -0.280 | -0.068 | -5.1 | -39.9 | -138363263 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-prop. AR |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
RPN R50-C4 | -1x | -0.130 | -0.034 | -1.5 | -- | 51.6 | -137258005 | -model | metrics | -
RPN R50-FPN | -1x | -0.186 | -0.032 | -2.7 | -- | 58.0 | -137258492 | -model | metrics | -
Fast R-CNN R50-FPN | -1x | -0.140 | -0.029 | -2.6 | -37.8 | -- | 137635226 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-mask AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
R50-C4 | -1x | -0.584 | -0.110 | -5.2 | -36.8 | -32.2 | -137259246 | -model | metrics | -
R50-DC5 | -1x | -0.471 | -0.076 | -6.5 | -38.3 | -34.2 | -137260150 | -model | metrics | -
R50-FPN | -1x | -0.261 | -0.043 | -3.4 | -38.6 | -35.2 | -137260431 | -model | metrics | -
R50-C4 | -3x | -0.575 | -0.111 | -5.2 | -39.8 | -34.4 | -137849525 | -model | metrics | -
R50-DC5 | -3x | -0.470 | -0.076 | -6.5 | -40.0 | -35.9 | -137849551 | -model | metrics | -
R50-FPN | -3x | -0.261 | -0.043 | -3.4 | -41.0 | -37.2 | -137849600 | -model | metrics | -
R101-C4 | -3x | -0.652 | -0.145 | -6.3 | -42.6 | -36.7 | -138363239 | -model | metrics | -
R101-DC5 | -3x | -0.545 | -0.092 | -7.6 | -41.9 | -37.3 | -138363294 | -model | metrics | -
R101-FPN | -3x | -0.340 | -0.056 | -4.6 | -42.9 | -38.6 | -138205316 | -model | metrics | -
X101-FPN | -3x | -0.690 | -0.103 | -7.2 | -44.3 | -39.5 | -139653917 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-kp. AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
R50-FPN | -1x | -0.315 | -0.072 | -5.0 | -53.6 | -64.0 | -137261548 | -model | metrics | -
R50-FPN | -3x | -0.316 | -0.066 | -5.0 | -55.4 | -65.5 | -137849621 | -model | metrics | -
R101-FPN | -3x | -0.390 | -0.076 | -6.1 | -56.4 | -66.1 | -138363331 | -model | metrics | -
X101-FPN | -3x | -0.738 | -0.121 | -8.7 | -57.3 | -66.0 | -139686956 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-mask AP |
-PQ | -model id | -download | - - -
---|---|---|---|---|---|---|---|---|---|
R50-FPN | -1x | -0.304 | -0.053 | -4.8 | -37.6 | -34.7 | -39.4 | -139514544 | -model | metrics | -
R50-FPN | -3x | -0.302 | -0.053 | -4.8 | -40.0 | -36.5 | -41.5 | -139514569 | -model | metrics | -
R101-FPN | -3x | -0.392 | -0.066 | -6.0 | -42.4 | -38.5 | -43.0 | -139514519 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-mask AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
R50-FPN | -1x | -0.292 | -0.107 | -7.1 | -23.6 | -24.4 | -144219072 | -model | metrics | -
R101-FPN | -1x | -0.371 | -0.114 | -7.8 | -25.6 | -25.9 | -144219035 | -model | metrics | -
X101-FPN | -1x | -0.712 | -0.151 | -10.2 | -26.7 | -27.1 | -144219108 | -model | metrics | -
Name | -train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-box AP50 |
-mask AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
R50-FPN, Cityscapes | -0.240 | -0.078 | -4.4 | -- | - | 36.5 | -142423278 | -model | metrics | -
R50-C4, VOC | -0.537 | -0.081 | -4.8 | -51.9 | -80.3 | -- | 142202221 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-mask AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
Baseline R50-FPN | -1x | -0.261 | -0.043 | -3.4 | -38.6 | -35.2 | -137260431 | -model | metrics | -
Deformable Conv | -1x | -0.342 | -0.048 | -3.5 | -41.5 | -37.5 | -138602867 | -model | metrics | -
Cascade R-CNN | -1x | -0.317 | -0.052 | -4.0 | -42.1 | -36.4 | -138602847 | -model | metrics | -
Baseline R50-FPN | -3x | -0.261 | -0.043 | -3.4 | -41.0 | -37.2 | -137849600 | -model | metrics | -
Deformable Conv | -3x | -0.349 | -0.047 | -3.5 | -42.7 | -38.5 | -144998336 | -model | metrics | -
Cascade R-CNN | -3x | -0.328 | -0.053 | -4.0 | -44.3 | -38.5 | -144998488 | -model | metrics | -
Name | -lr sched |
-train time (s/iter) |
-inference time (s/im) |
-train mem (GB) |
-box AP |
-mask AP |
-model id | -download | - - -
---|---|---|---|---|---|---|---|---|
Baseline R50-FPN | -3x | -0.261 | -0.043 | -3.4 | -41.0 | -37.2 | -137849600 | -model | metrics | -
SyncBN | -3x | -0.412 | -0.053 | -5.5 | -41.9 | -37.8 | -169527823 | -model | metrics | -
GN | -3x | -0.356 | -0.069 | -7.3 | -42.6 | -38.6 | -138602888 | -model | metrics | -
GN (scratch) | -3x | -0.400 | -0.069 | -9.8 | -39.9 | -36.6 | -138602908 | -model | metrics | -
Name | -inference time (s/im) |
-train mem (GB) |
-box AP |
-mask AP |
-PQ | -model id | -download | - - -
---|---|---|---|---|---|---|---|
Panoptic FPN R101 | -0.107 | -11.4 | -47.4 | -41.3 | -46.1 | -139797668 | -model | metrics | -
Mask R-CNN X152 | -0.242 | -15.1 | -50.2 | -44.0 | -- | 18131413 | -model | metrics | -
above + test-time aug. | -- | - | 51.9 | -45.9 | -- | - | - |
Score Bleu = "+str(int(round(corpus_bleu(s_trad,[s_trad_ref]).score,0)))+"%
", \ - unsafe_allow_html=True) - -def display_dic(df_dic): - st.dataframe(df_dic.T, height=600) - - -def run(): - global n1, df_data_src, df_data_tgt, df_data_en, df_data_fr, placeholder # , df_count_word_src, df_count_word_tgt, nb_mots_src, nb_mots_tgt - # global nb_mots_en, df_count_word_en, df_count_word_fr, nb_mots_en, nb_mots_fr - - st.title(title) - - # - st.write("## **Explications :**\n") - st.markdown( - """ - Dans une première approche naïve, nous avons implémenté un système de traduction mot à mot. - Cette traduction est réalisée grâce à un dictionnaire qui associe un mot de la langue source à un mot de la langue cible, dans small_vocab - Ce dictionnaire est calculé de 3 manières: - * :red[**Manuellement**] en choisissant pour chaque mot source le mot cible. Ceci nous a permis de définir un dictionnaire de référence - * Avec le :red[**Bag Of World**] (chaque mot dans la langue cible = une classe, BOW = features) - """) - st.image("assets/BOW.jpg",use_column_width=True) - st.markdown( - """ - * Avec le :red[**Word Embedding**], c'est à dire en associant chaque mot à un vecteur "sémantique" de dimensions=300, et en selectionnant le vecteur de langue cible - le plus proche du vecteur de langue source. - - Enfin nous calculons: - * la :red[**précision**] du dictionnaire par rapport à notre dictionnaire de réference (manuel) - * le :red[**score BLEU**] ("BiLingual Evaluation Understudy"), qui mesure la précision de notre traduction par rapport à celle de notre corpus référence. - """ - ) - # - st.write("## **Paramètres :**\n") - Sens = st.radio('Sens :',('Anglais -> Français','Français -> Anglais'), horizontal=True) - Lang = ('en_fr' if Sens=='Anglais -> Français' else 'fr_en') - Algo = st.radio('Algorithme :',('Manuel', 'KMeans','KNN','Random Forest','Word Embedding'), horizontal=True) - Metrique = '' - if (Algo == 'KNN'): - Metrique = st.radio('Metrique:',('minkowski', 'cosine', 'chebyshev', 'manhattan', 'euclidean'), horizontal=True) - - if (Lang=='en_fr'): - df_data_src = df_data_en - df_data_tgt = df_data_fr - # df_count_word_src = df_count_word_en - # df_count_word_tgt = df_count_word_fr - # nb_mots_src = nb_mots_en - # nb_mots_tgt = nb_mots_fr - else: - df_data_src = df_data_fr - df_data_tgt = df_data_en - # df_count_word_src = df_count_word_fr - # df_count_word_tgt = df_count_word_en - # nb_mots_src = nb_mots_fr - # nb_mots_tgt = nb_mots_en - - # df_data_src.columns = ['Phrase'] - sentence1 = st.selectbox("Selectionnez la 1ere des 5 phrases à traduire avec le dictionnaire sélectionné", df_data_src.iloc[:-4],index=int(n1) ) - n1 = df_data_src[df_data_src[0]==sentence1].index.values[0] - - df_dic = load_dic(Lang,Algo,Metrique) - df_dic_ref = load_dic(Lang,'Manuel',Metrique) - st.write("## **Dictionnaire calculé et traduction mot à mot :**\n") - col1, col2 = st.columns([0.25, 0.75]) - with col1: - st.write("#### **Dictionnaire**") - precision = int(round(accuracy(df_dic_ref,df_dic)*100, 0)) - st.write("Précision = {:2d}%
".format(precision), unsafe_allow_html=True) - display_dic(df_dic) - with col2: - st.write("#### **Traduction**") - placeholder = st.empty() - display_translation(n1, df_dic, Lang) diff --git a/spaces/Dragonnnext/Unicorn-proxy/Dockerfile b/spaces/Dragonnnext/Unicorn-proxy/Dockerfile deleted file mode 100644 index 97eed882cd9fb47d4d06f4ca56ef3517e29baa19..0000000000000000000000000000000000000000 --- a/spaces/Dragonnnext/Unicorn-proxy/Dockerfile +++ /dev/null @@ -1,11 +0,0 @@ -FROM node:18-bullseye-slim -RUN apt-get update && \ - apt-get install -y git -RUN git clone https://gitgud.io/Drago/oai-reverse-proxy.git /app -WORKDIR /app -RUN npm install -COPY Dockerfile greeting.md* .env* ./ -RUN npm run build -EXPOSE 7860 -ENV NODE_ENV=production -CMD [ "npm", "start" ] diff --git a/spaces/ECCV2022/bytetrack/tutorials/ctracker/byte_tracker.py b/spaces/ECCV2022/bytetrack/tutorials/ctracker/byte_tracker.py deleted file mode 100644 index 0a6ae80119025c0b9b35419ab4ccb5a107b25c0e..0000000000000000000000000000000000000000 --- a/spaces/ECCV2022/bytetrack/tutorials/ctracker/byte_tracker.py +++ /dev/null @@ -1,343 +0,0 @@ -import numpy as np -from collections import deque -import os -import os.path as osp -import copy -import torch -import torch.nn.functional as F - -from mot_online.kalman_filter import KalmanFilter -from mot_online.basetrack import BaseTrack, TrackState -from mot_online import matching - - - -class STrack(BaseTrack): - shared_kalman = KalmanFilter() - def __init__(self, tlwh, score): - - # wait activate - self._tlwh = np.asarray(tlwh, dtype=np.float) - self.kalman_filter = None - self.mean, self.covariance = None, None - self.is_activated = False - - self.score = score - self.tracklet_len = 0 - - def predict(self): - mean_state = self.mean.copy() - if self.state != TrackState.Tracked: - mean_state[7] = 0 - self.mean, self.covariance = self.kalman_filter.predict(mean_state, self.covariance) - - @staticmethod - def multi_predict(stracks): - if len(stracks) > 0: - multi_mean = np.asarray([st.mean.copy() for st in stracks]) - multi_covariance = np.asarray([st.covariance for st in stracks]) - for i, st in enumerate(stracks): - if st.state != TrackState.Tracked: - multi_mean[i][7] = 0 - multi_mean, multi_covariance = STrack.shared_kalman.multi_predict(multi_mean, multi_covariance) - for i, (mean, cov) in enumerate(zip(multi_mean, multi_covariance)): - stracks[i].mean = mean - stracks[i].covariance = cov - - def activate(self, kalman_filter, frame_id): - """Start a new tracklet""" - self.kalman_filter = kalman_filter - self.track_id = self.next_id() - self.mean, self.covariance = self.kalman_filter.initiate(self.tlwh_to_xyah(self._tlwh)) - - self.tracklet_len = 0 - self.state = TrackState.Tracked - if frame_id == 1: - self.is_activated = True - # self.is_activated = True - self.frame_id = frame_id - self.start_frame = frame_id - - def re_activate(self, new_track, frame_id, new_id=False): - self.mean, self.covariance = self.kalman_filter.update( - self.mean, self.covariance, self.tlwh_to_xyah(new_track.tlwh) - ) - self.tracklet_len = 0 - self.state = TrackState.Tracked - self.is_activated = True - self.frame_id = frame_id - if new_id: - self.track_id = self.next_id() - self.score = new_track.score - - def update(self, new_track, frame_id): - """ - Update a matched track - :type new_track: STrack - :type frame_id: int - :type update_feature: bool - :return: - """ - self.frame_id = frame_id - self.tracklet_len += 1 - - new_tlwh = new_track.tlwh - self.mean, self.covariance = self.kalman_filter.update( - self.mean, self.covariance, self.tlwh_to_xyah(new_tlwh)) - self.state = TrackState.Tracked - self.is_activated = True - - self.score = new_track.score - - @property - # @jit(nopython=True) - def tlwh(self): - """Get current position in bounding box format `(top left x, top left y, - width, height)`. - """ - if self.mean is None: - return self._tlwh.copy() - ret = self.mean[:4].copy() - ret[2] *= ret[3] - ret[:2] -= ret[2:] / 2 - return ret - - @property - # @jit(nopython=True) - def tlbr(self): - """Convert bounding box to format `(min x, min y, max x, max y)`, i.e., - `(top left, bottom right)`. - """ - ret = self.tlwh.copy() - ret[2:] += ret[:2] - return ret - - @staticmethod - # @jit(nopython=True) - def tlwh_to_xyah(tlwh): - """Convert bounding box to format `(center x, center y, aspect ratio, - height)`, where the aspect ratio is `width / height`. - """ - ret = np.asarray(tlwh).copy() - ret[:2] += ret[2:] / 2 - ret[2] /= ret[3] - return ret - - def to_xyah(self): - return self.tlwh_to_xyah(self.tlwh) - - @staticmethod - # @jit(nopython=True) - def tlbr_to_tlwh(tlbr): - ret = np.asarray(tlbr).copy() - ret[2:] -= ret[:2] - return ret - - @staticmethod - # @jit(nopython=True) - def tlwh_to_tlbr(tlwh): - ret = np.asarray(tlwh).copy() - ret[2:] += ret[:2] - return ret - - def __repr__(self): - return 'OT_{}_({}-{})'.format(self.track_id, self.start_frame, self.end_frame) - - -class BYTETracker(object): - def __init__(self, frame_rate=30): - self.tracked_stracks = [] # type: list[STrack] - self.lost_stracks = [] # type: list[STrack] - self.removed_stracks = [] # type: list[STrack] - - self.frame_id = 0 - - self.low_thresh = 0.2 - self.track_thresh = 0.4 - self.det_thresh = self.track_thresh + 0.1 - - - self.buffer_size = int(frame_rate / 30.0 * 30) - self.max_time_lost = self.buffer_size - self.kalman_filter = KalmanFilter() - -# def update(self, output_results): - def update(self, det_bboxes, scores): - - self.frame_id += 1 - activated_starcks = [] - refind_stracks = [] - lost_stracks = [] - removed_stracks = [] - -# scores = output_results[:, 4] -# bboxes = output_results[:, :4] # x1y1x2y2 - scores = scores - bboxes = det_bboxes - - remain_inds = scores > self.track_thresh - dets = bboxes[remain_inds] - scores_keep = scores[remain_inds] - - - inds_low = scores > self.low_thresh - inds_high = scores < self.track_thresh - inds_second = np.logical_and(inds_low, inds_high) - dets_second = bboxes[inds_second] - scores_second = scores[inds_second] - - - if len(dets) > 0: - '''Detections''' - detections = [STrack(STrack.tlbr_to_tlwh(tlbr), s) for - (tlbr, s) in zip(dets, scores_keep)] - else: - detections = [] - - ''' Add newly detected tracklets to tracked_stracks''' - unconfirmed = [] - tracked_stracks = [] # type: list[STrack] - for track in self.tracked_stracks: - if not track.is_activated: - unconfirmed.append(track) - else: - tracked_stracks.append(track) - - ''' Step 2: First association, with Kalman and IOU''' - strack_pool = joint_stracks(tracked_stracks, self.lost_stracks) - # Predict the current location with KF - STrack.multi_predict(strack_pool) - dists = matching.iou_distance(strack_pool, detections) - matches, u_track, u_detection = matching.linear_assignment(dists, thresh=0.8) - - for itracked, idet in matches: - track = strack_pool[itracked] - det = detections[idet] - if track.state == TrackState.Tracked: - track.update(detections[idet], self.frame_id) - activated_starcks.append(track) - else: - track.re_activate(det, self.frame_id, new_id=False) - refind_stracks.append(track) - - ''' Step 3: Second association, with IOU''' - # association the untrack to the low score detections - if len(dets_second) > 0: - '''Detections''' - detections_second = [STrack(STrack.tlbr_to_tlwh(tlbr), s) for - (tlbr, s) in zip(dets_second, scores_second)] - else: - detections_second = [] - r_tracked_stracks = [strack_pool[i] for i in u_track if strack_pool[i].state == TrackState.Tracked] - dists = matching.iou_distance(r_tracked_stracks, detections_second) - matches, u_track, u_detection_second = matching.linear_assignment(dists, thresh=0.5) - for itracked, idet in matches: - track = r_tracked_stracks[itracked] - det = detections_second[idet] - if track.state == TrackState.Tracked: - track.update(det, self.frame_id) - activated_starcks.append(track) - else: - track.re_activate(det, self.frame_id, new_id=False) - refind_stracks.append(track) - - for it in u_track: - #track = strack_pool[it] - track = r_tracked_stracks[it] - if not track.state == TrackState.Lost: - track.mark_lost() - lost_stracks.append(track) - - '''Deal with unconfirmed tracks, usually tracks with only one beginning frame''' - detections = [detections[i] for i in u_detection] - dists = matching.iou_distance(unconfirmed, detections) - matches, u_unconfirmed, u_detection = matching.linear_assignment(dists, thresh=0.7) - for itracked, idet in matches: - unconfirmed[itracked].update(detections[idet], self.frame_id) - activated_starcks.append(unconfirmed[itracked]) - for it in u_unconfirmed: - track = unconfirmed[it] - track.mark_removed() - removed_stracks.append(track) - - """ Step 4: Init new stracks""" - for inew in u_detection: - track = detections[inew] - if track.score < self.det_thresh: - continue - track.activate(self.kalman_filter, self.frame_id) - activated_starcks.append(track) - """ Step 5: Update state""" - for track in self.lost_stracks: - if self.frame_id - track.end_frame > self.max_time_lost: - track.mark_removed() - removed_stracks.append(track) - - # print('Ramained match {} s'.format(t4-t3)) - - self.tracked_stracks = [t for t in self.tracked_stracks if t.state == TrackState.Tracked] - self.tracked_stracks = joint_stracks(self.tracked_stracks, activated_starcks) - self.tracked_stracks = joint_stracks(self.tracked_stracks, refind_stracks) - self.lost_stracks = sub_stracks(self.lost_stracks, self.tracked_stracks) - self.lost_stracks.extend(lost_stracks) - self.lost_stracks = sub_stracks(self.lost_stracks, self.removed_stracks) - self.removed_stracks.extend(removed_stracks) - self.tracked_stracks, self.lost_stracks = remove_duplicate_stracks(self.tracked_stracks, self.lost_stracks) - # get scores of lost tracks - output_stracks = [track for track in self.tracked_stracks if track.is_activated] - - return output_stracks - - - -def joint_stracks(tlista, tlistb): - exists = {} - res = [] - for t in tlista: - exists[t.track_id] = 1 - res.append(t) - for t in tlistb: - tid = t.track_id - if not exists.get(tid, 0): - exists[tid] = 1 - res.append(t) - return res - - -def sub_stracks(tlista, tlistb): - stracks = {} - for t in tlista: - stracks[t.track_id] = t - for t in tlistb: - tid = t.track_id - if stracks.get(tid, 0): - del stracks[tid] - return list(stracks.values()) - - -def remove_duplicate_stracks(stracksa, stracksb): - pdist = matching.iou_distance(stracksa, stracksb) - pairs = np.where(pdist < 0.15) - dupa, dupb = list(), list() - for p, q in zip(*pairs): - timep = stracksa[p].frame_id - stracksa[p].start_frame - timeq = stracksb[q].frame_id - stracksb[q].start_frame - if timep > timeq: - dupb.append(q) - else: - dupa.append(p) - resa = [t for i, t in enumerate(stracksa) if not i in dupa] - resb = [t for i, t in enumerate(stracksb) if not i in dupb] - return resa, resb - - -def remove_fp_stracks(stracksa, n_frame=10): - remain = [] - for t in stracksa: - score_5 = t.score_list[-n_frame:] - score_5 = np.array(score_5, dtype=np.float32) - index = score_5 < 0.45 - num = np.sum(index) - if num < n_frame: - remain.append(t) - return remain diff --git a/spaces/FrankZxShen/vits-fast-finetuning-pcr/models.py b/spaces/FrankZxShen/vits-fast-finetuning-pcr/models.py deleted file mode 100644 index 65f9ae5255616efa19a4f28bc0a840d4c453a060..0000000000000000000000000000000000000000 --- a/spaces/FrankZxShen/vits-fast-finetuning-pcr/models.py +++ /dev/null @@ -1,722 +0,0 @@ -import copy -import math -import torch -from torch import nn -from torch.nn import functional as F - -import commons -import modules -import attentions -import monotonic_align - -from torch.nn import Conv1d, ConvTranspose1d, AvgPool1d, Conv2d -from torch.nn.utils import weight_norm, remove_weight_norm, spectral_norm -from commons import init_weights, get_padding - - -class StochasticDurationPredictor(nn.Module): - def __init__(self, in_channels, filter_channels, kernel_size, p_dropout, n_flows=4, gin_channels=0): - super().__init__() - filter_channels = in_channels # it needs to be removed from future version. - self.in_channels = in_channels - self.filter_channels = filter_channels - self.kernel_size = kernel_size - self.p_dropout = p_dropout - self.n_flows = n_flows - self.gin_channels = gin_channels - - self.log_flow = modules.Log() - self.flows = nn.ModuleList() - self.flows.append(modules.ElementwiseAffine(2)) - for i in range(n_flows): - self.flows.append(modules.ConvFlow(2, filter_channels, kernel_size, n_layers=3)) - self.flows.append(modules.Flip()) - - self.post_pre = nn.Conv1d(1, filter_channels, 1) - self.post_proj = nn.Conv1d(filter_channels, filter_channels, 1) - self.post_convs = modules.DDSConv(filter_channels, kernel_size, n_layers=3, p_dropout=p_dropout) - self.post_flows = nn.ModuleList() - self.post_flows.append(modules.ElementwiseAffine(2)) - for i in range(4): - self.post_flows.append(modules.ConvFlow(2, filter_channels, kernel_size, n_layers=3)) - self.post_flows.append(modules.Flip()) - - self.pre = nn.Conv1d(in_channels, filter_channels, 1) - self.proj = nn.Conv1d(filter_channels, filter_channels, 1) - self.convs = modules.DDSConv(filter_channels, kernel_size, n_layers=3, p_dropout=p_dropout) - if gin_channels != 0: - self.cond = nn.Conv1d(gin_channels, filter_channels, 1) - - def forward(self, x, x_mask, w=None, g=None, reverse=False, noise_scale=1.0): - x = torch.detach(x) - x = self.pre(x) - if g is not None: - g = torch.detach(g) - x = x + self.cond(g) - x = self.convs(x, x_mask) - x = self.proj(x) * x_mask - - if not reverse: - flows = self.flows - assert w is not None - - logdet_tot_q = 0 - h_w = self.post_pre(w) - h_w = self.post_convs(h_w, x_mask) - h_w = self.post_proj(h_w) * x_mask - e_q = torch.randn(w.size(0), 2, w.size(2)).to(device=x.device, dtype=x.dtype) * x_mask - z_q = e_q - for flow in self.post_flows: - z_q, logdet_q = flow(z_q, x_mask, g=(x + h_w)) - logdet_tot_q += logdet_q - z_u, z1 = torch.split(z_q, [1, 1], 1) - u = torch.sigmoid(z_u) * x_mask - z0 = (w - u) * x_mask - logdet_tot_q += torch.sum((F.logsigmoid(z_u) + F.logsigmoid(-z_u)) * x_mask, [1,2]) - logq = torch.sum(-0.5 * (math.log(2*math.pi) + (e_q**2)) * x_mask, [1,2]) - logdet_tot_q - - logdet_tot = 0 - z0, logdet = self.log_flow(z0, x_mask) - logdet_tot += logdet - z = torch.cat([z0, z1], 1) - for flow in flows: - z, logdet = flow(z, x_mask, g=x, reverse=reverse) - logdet_tot = logdet_tot + logdet - nll = torch.sum(0.5 * (math.log(2*math.pi) + (z**2)) * x_mask, [1,2]) - logdet_tot - return nll + logq # [b] - else: - flows = list(reversed(self.flows)) - flows = flows[:-2] + [flows[-1]] # remove a useless vflow - z = torch.randn(x.size(0), 2, x.size(2)).to(device=x.device, dtype=x.dtype) * noise_scale - for flow in flows: - z = flow(z, x_mask, g=x, reverse=reverse) - z0, z1 = torch.split(z, [1, 1], 1) - logw = z0 - return logw - - -class DurationPredictor(nn.Module): - def __init__(self, in_channels, filter_channels, kernel_size, p_dropout, gin_channels=0): - super().__init__() - - self.in_channels = in_channels - self.filter_channels = filter_channels - self.kernel_size = kernel_size - self.p_dropout = p_dropout - self.gin_channels = gin_channels - - self.drop = nn.Dropout(p_dropout) - self.conv_1 = nn.Conv1d(in_channels, filter_channels, kernel_size, padding=kernel_size//2) - self.norm_1 = modules.LayerNorm(filter_channels) - self.conv_2 = nn.Conv1d(filter_channels, filter_channels, kernel_size, padding=kernel_size//2) - self.norm_2 = modules.LayerNorm(filter_channels) - self.proj = nn.Conv1d(filter_channels, 1, 1) - - if gin_channels != 0: - self.cond = nn.Conv1d(gin_channels, in_channels, 1) - - def forward(self, x, x_mask, g=None): - x = torch.detach(x) - if g is not None: - g = torch.detach(g) - x = x + self.cond(g) - x = self.conv_1(x * x_mask) - x = torch.relu(x) - x = self.norm_1(x) - x = self.drop(x) - x = self.conv_2(x * x_mask) - x = torch.relu(x) - x = self.norm_2(x) - x = self.drop(x) - x = self.proj(x * x_mask) - return x * x_mask - - -class TextEncoder(nn.Module): - def __init__(self, - n_vocab, - out_channels, - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout): - super().__init__() - self.n_vocab = n_vocab - self.out_channels = out_channels - self.hidden_channels = hidden_channels - self.filter_channels = filter_channels - self.n_heads = n_heads - self.n_layers = n_layers - self.kernel_size = kernel_size - self.p_dropout = p_dropout - - self.emb = nn.Embedding(n_vocab, hidden_channels) - nn.init.normal_(self.emb.weight, 0.0, hidden_channels**-0.5) - - self.encoder = attentions.Encoder( - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout) - self.proj= nn.Conv1d(hidden_channels, out_channels * 2, 1) - - def forward(self, x, x_lengths): - x = self.emb(x) * math.sqrt(self.hidden_channels) # [b, t, h] - x = torch.transpose(x, 1, -1) # [b, h, t] - x_mask = torch.unsqueeze(commons.sequence_mask(x_lengths, x.size(2)), 1).to(x.dtype) - - x = self.encoder(x * x_mask, x_mask) - stats = self.proj(x) * x_mask - - m, logs = torch.split(stats, self.out_channels, dim=1) - return x, m, logs, x_mask - - -class TextEncoder_lora(nn.Module): - def __init__(self, - n_vocab, - out_channels, - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout): - super().__init__() - self.n_vocab = n_vocab - self.out_channels = out_channels - self.hidden_channels = hidden_channels - self.filter_channels = filter_channels - self.n_heads = n_heads - self.n_layers = n_layers - self.kernel_size = kernel_size - self.p_dropout = p_dropout - - self.emb = nn.Embedding(n_vocab, hidden_channels, r=4) - nn.init.normal_(self.emb.weight, 0.0, hidden_channels**-0.5) - - self.encoder = attentions.Encoder_lora( - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout) - self.proj= nn.Conv1d(hidden_channels, out_channels * 2, 1) - - def forward(self, x, x_lengths): - x = self.emb(x) * math.sqrt(self.hidden_channels) # [b, t, h] - x = torch.transpose(x, 1, -1) # [b, h, t] - x_mask = torch.unsqueeze(commons.sequence_mask(x_lengths, x.size(2)), 1).to(x.dtype) - - x = self.encoder(x * x_mask, x_mask) - stats = self.proj(x) * x_mask - - m, logs = torch.split(stats, self.out_channels, dim=1) - return x, m, logs, x_mask - -class ResidualCouplingBlock(nn.Module): - def __init__(self, - channels, - hidden_channels, - kernel_size, - dilation_rate, - n_layers, - n_flows=4, - gin_channels=0): - super().__init__() - self.channels = channels - self.hidden_channels = hidden_channels - self.kernel_size = kernel_size - self.dilation_rate = dilation_rate - self.n_layers = n_layers - self.n_flows = n_flows - self.gin_channels = gin_channels - - self.flows = nn.ModuleList() - for i in range(n_flows): - self.flows.append(modules.ResidualCouplingLayer(channels, hidden_channels, kernel_size, dilation_rate, n_layers, gin_channels=gin_channels, mean_only=True)) - self.flows.append(modules.Flip()) - - def forward(self, x, x_mask, g=None, reverse=False): - if not reverse: - for flow in self.flows: - x, _ = flow(x, x_mask, g=g, reverse=reverse) - else: - for flow in reversed(self.flows): - x = flow(x, x_mask, g=g, reverse=reverse) - return x - - -class PosteriorEncoder(nn.Module): - def __init__(self, - in_channels, - out_channels, - hidden_channels, - kernel_size, - dilation_rate, - n_layers, - gin_channels=0): - super().__init__() - self.in_channels = in_channels - self.out_channels = out_channels - self.hidden_channels = hidden_channels - self.kernel_size = kernel_size - self.dilation_rate = dilation_rate - self.n_layers = n_layers - self.gin_channels = gin_channels - - self.pre = nn.Conv1d(in_channels, hidden_channels, 1) - self.enc = modules.WN(hidden_channels, kernel_size, dilation_rate, n_layers, gin_channels=gin_channels) - self.proj = nn.Conv1d(hidden_channels, out_channels * 2, 1) - - def forward(self, x, x_lengths, g=None): - x_mask = torch.unsqueeze(commons.sequence_mask(x_lengths, x.size(2)), 1).to(x.dtype) - x = self.pre(x) * x_mask - x = self.enc(x, x_mask, g=g) - stats = self.proj(x) * x_mask - m, logs = torch.split(stats, self.out_channels, dim=1) - z = (m + torch.randn_like(m) * torch.exp(logs)) * x_mask - return z, m, logs, x_mask - - -class Generator(torch.nn.Module): - def __init__(self, initial_channel, resblock, resblock_kernel_sizes, resblock_dilation_sizes, upsample_rates, upsample_initial_channel, upsample_kernel_sizes, gin_channels=0): - super(Generator, self).__init__() - self.num_kernels = len(resblock_kernel_sizes) - self.num_upsamples = len(upsample_rates) - self.conv_pre = Conv1d(initial_channel, upsample_initial_channel, 7, 1, padding=3) - resblock = modules.ResBlock1 if resblock == '1' else modules.ResBlock2 - - self.ups = nn.ModuleList() - for i, (u, k) in enumerate(zip(upsample_rates, upsample_kernel_sizes)): - self.ups.append(weight_norm( - ConvTranspose1d(upsample_initial_channel//(2**i), upsample_initial_channel//(2**(i+1)), - k, u, padding=(k-u)//2))) - - self.resblocks = nn.ModuleList() - for i in range(len(self.ups)): - ch = upsample_initial_channel//(2**(i+1)) - for j, (k, d) in enumerate(zip(resblock_kernel_sizes, resblock_dilation_sizes)): - self.resblocks.append(resblock(ch, k, d)) - - self.conv_post = Conv1d(ch, 1, 7, 1, padding=3, bias=False) - self.ups.apply(init_weights) - - if gin_channels != 0: - self.cond = nn.Conv1d(gin_channels, upsample_initial_channel, 1) - - def forward(self, x, g=None): - x = self.conv_pre(x) - if g is not None: - x = x + self.cond(g) - - for i in range(self.num_upsamples): - x = F.leaky_relu(x, modules.LRELU_SLOPE) - x = self.ups[i](x) - xs = None - for j in range(self.num_kernels): - if xs is None: - xs = self.resblocks[i*self.num_kernels+j](x) - else: - xs += self.resblocks[i*self.num_kernels+j](x) - x = xs / self.num_kernels - x = F.leaky_relu(x) - x = self.conv_post(x) - x = torch.tanh(x) - - return x - - def remove_weight_norm(self): - print('Removing weight norm...') - for l in self.ups: - remove_weight_norm(l) - for l in self.resblocks: - l.remove_weight_norm() - - -class DiscriminatorP(torch.nn.Module): - def __init__(self, period, kernel_size=5, stride=3, use_spectral_norm=False): - super(DiscriminatorP, self).__init__() - self.period = period - self.use_spectral_norm = use_spectral_norm - norm_f = weight_norm if use_spectral_norm == False else spectral_norm - self.convs = nn.ModuleList([ - norm_f(Conv2d(1, 32, (kernel_size, 1), (stride, 1), padding=(get_padding(kernel_size, 1), 0))), - norm_f(Conv2d(32, 128, (kernel_size, 1), (stride, 1), padding=(get_padding(kernel_size, 1), 0))), - norm_f(Conv2d(128, 512, (kernel_size, 1), (stride, 1), padding=(get_padding(kernel_size, 1), 0))), - norm_f(Conv2d(512, 1024, (kernel_size, 1), (stride, 1), padding=(get_padding(kernel_size, 1), 0))), - norm_f(Conv2d(1024, 1024, (kernel_size, 1), 1, padding=(get_padding(kernel_size, 1), 0))), - ]) - self.conv_post = norm_f(Conv2d(1024, 1, (3, 1), 1, padding=(1, 0))) - - def forward(self, x): - fmap = [] - - # 1d to 2d - b, c, t = x.shape - if t % self.period != 0: # pad first - n_pad = self.period - (t % self.period) - x = F.pad(x, (0, n_pad), "reflect") - t = t + n_pad - x = x.view(b, c, t // self.period, self.period) - - for l in self.convs: - x = l(x) - x = F.leaky_relu(x, modules.LRELU_SLOPE) - fmap.append(x) - x = self.conv_post(x) - fmap.append(x) - x = torch.flatten(x, 1, -1) - - return x, fmap - - -class DiscriminatorS(torch.nn.Module): - def __init__(self, use_spectral_norm=False): - super(DiscriminatorS, self).__init__() - norm_f = weight_norm if use_spectral_norm == False else spectral_norm - self.convs = nn.ModuleList([ - norm_f(Conv1d(1, 16, 15, 1, padding=7)), - norm_f(Conv1d(16, 64, 41, 4, groups=4, padding=20)), - norm_f(Conv1d(64, 256, 41, 4, groups=16, padding=20)), - norm_f(Conv1d(256, 1024, 41, 4, groups=64, padding=20)), - norm_f(Conv1d(1024, 1024, 41, 4, groups=256, padding=20)), - norm_f(Conv1d(1024, 1024, 5, 1, padding=2)), - ]) - self.conv_post = norm_f(Conv1d(1024, 1, 3, 1, padding=1)) - - def forward(self, x): - fmap = [] - - for l in self.convs: - x = l(x) - x = F.leaky_relu(x, modules.LRELU_SLOPE) - fmap.append(x) - x = self.conv_post(x) - fmap.append(x) - x = torch.flatten(x, 1, -1) - - return x, fmap - - -class MultiPeriodDiscriminator(torch.nn.Module): - def __init__(self, use_spectral_norm=False): - super(MultiPeriodDiscriminator, self).__init__() - periods = [2,3,5,7,11] - - discs = [DiscriminatorS(use_spectral_norm=use_spectral_norm)] - discs = discs + [DiscriminatorP(i, use_spectral_norm=use_spectral_norm) for i in periods] - self.discriminators = nn.ModuleList(discs) - - def forward(self, y, y_hat): - y_d_rs = [] - y_d_gs = [] - fmap_rs = [] - fmap_gs = [] - for i, d in enumerate(self.discriminators): - y_d_r, fmap_r = d(y) - y_d_g, fmap_g = d(y_hat) - y_d_rs.append(y_d_r) - y_d_gs.append(y_d_g) - fmap_rs.append(fmap_r) - fmap_gs.append(fmap_g) - - return y_d_rs, y_d_gs, fmap_rs, fmap_gs - - - -class SynthesizerTrn(nn.Module): - """ - Synthesizer for Training - """ - - def __init__(self, - n_vocab, - spec_channels, - segment_size, - inter_channels, - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout, - resblock, - resblock_kernel_sizes, - resblock_dilation_sizes, - upsample_rates, - upsample_initial_channel, - upsample_kernel_sizes, - n_speakers=0, - gin_channels=0, - use_sdp=True, - **kwargs): - - super().__init__() - self.n_vocab = n_vocab - self.spec_channels = spec_channels - self.inter_channels = inter_channels - self.hidden_channels = hidden_channels - self.filter_channels = filter_channels - self.n_heads = n_heads - self.n_layers = n_layers - self.kernel_size = kernel_size - self.p_dropout = p_dropout - self.resblock = resblock - self.resblock_kernel_sizes = resblock_kernel_sizes - self.resblock_dilation_sizes = resblock_dilation_sizes - self.upsample_rates = upsample_rates - self.upsample_initial_channel = upsample_initial_channel - self.upsample_kernel_sizes = upsample_kernel_sizes - self.segment_size = segment_size - self.n_speakers = n_speakers - self.gin_channels = gin_channels - - self.use_sdp = use_sdp - - self.enc_p = TextEncoder(n_vocab, - inter_channels, - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout) - self.dec = Generator(inter_channels, resblock, resblock_kernel_sizes, resblock_dilation_sizes, upsample_rates, upsample_initial_channel, upsample_kernel_sizes, gin_channels=gin_channels) - self.enc_q = PosteriorEncoder(spec_channels, inter_channels, hidden_channels, 5, 1, 16, gin_channels=gin_channels) - self.flow = ResidualCouplingBlock(inter_channels, hidden_channels, 5, 1, 4, gin_channels=gin_channels) - - if use_sdp: - self.dp = StochasticDurationPredictor(hidden_channels, 192, 3, 0.5, 4, gin_channels=gin_channels) - else: - self.dp = DurationPredictor(hidden_channels, 256, 3, 0.5, gin_channels=gin_channels) - - if n_speakers >= 1: - self.emb_g = nn.Embedding(n_speakers, gin_channels) - - def forward(self, x, x_lengths, y, y_lengths, sid=None): - - x, m_p, logs_p, x_mask = self.enc_p(x, x_lengths) - if self.n_speakers > 0: - g = self.emb_g(sid).unsqueeze(-1) # [b, h, 1] - else: - g = None - - z, m_q, logs_q, y_mask = self.enc_q(y, y_lengths, g=g) - z_p = self.flow(z, y_mask, g=g) - - with torch.no_grad(): - # negative cross-entropy - s_p_sq_r = torch.exp(-2 * logs_p) # [b, d, t] - neg_cent1 = torch.sum(-0.5 * math.log(2 * math.pi) - logs_p, [1], keepdim=True) # [b, 1, t_s] - neg_cent2 = torch.matmul(-0.5 * (z_p ** 2).transpose(1, 2), s_p_sq_r) # [b, t_t, d] x [b, d, t_s] = [b, t_t, t_s] - neg_cent3 = torch.matmul(z_p.transpose(1, 2), (m_p * s_p_sq_r)) # [b, t_t, d] x [b, d, t_s] = [b, t_t, t_s] - neg_cent4 = torch.sum(-0.5 * (m_p ** 2) * s_p_sq_r, [1], keepdim=True) # [b, 1, t_s] - neg_cent = neg_cent1 + neg_cent2 + neg_cent3 + neg_cent4 - - attn_mask = torch.unsqueeze(x_mask, 2) * torch.unsqueeze(y_mask, -1) - attn = monotonic_align.maximum_path(neg_cent, attn_mask.squeeze(1)).unsqueeze(1).detach() - - w = attn.sum(2) - if self.use_sdp: - l_length = self.dp(x, x_mask, w, g=g) - l_length = l_length / torch.sum(x_mask) - else: - logw_ = torch.log(w + 1e-6) * x_mask - logw = self.dp(x, x_mask, g=g) - l_length = torch.sum((logw - logw_)**2, [1,2]) / torch.sum(x_mask) # for averaging - - # expand prior - m_p = torch.matmul(attn.squeeze(1), m_p.transpose(1, 2)).transpose(1, 2) - logs_p = torch.matmul(attn.squeeze(1), logs_p.transpose(1, 2)).transpose(1, 2) - - z_slice, ids_slice = commons.rand_slice_segments(z, y_lengths, self.segment_size) - o = self.dec(z_slice, g=g) - return o, l_length, attn, ids_slice, x_mask, y_mask, (z, z_p, m_p, logs_p, m_q, logs_q) - - def infer(self, x, x_lengths, sid=None, noise_scale=1, length_scale=1, noise_scale_w=1., max_len=None): - x, m_p, logs_p, x_mask = self.enc_p(x, x_lengths) - if self.n_speakers > 0: - g = self.emb_g(sid).unsqueeze(-1) # [b, h, 1] - else: - g = None - - if self.use_sdp: - logw = self.dp(x, x_mask, g=g, reverse=True, noise_scale=noise_scale_w) - else: - logw = self.dp(x, x_mask, g=g) - w = torch.exp(logw) * x_mask * length_scale - w_ceil = torch.ceil(w) - y_lengths = torch.clamp_min(torch.sum(w_ceil, [1, 2]), 1).long() - y_mask = torch.unsqueeze(commons.sequence_mask(y_lengths, None), 1).to(x_mask.dtype) - attn_mask = torch.unsqueeze(x_mask, 2) * torch.unsqueeze(y_mask, -1) - attn = commons.generate_path(w_ceil, attn_mask) - - m_p = torch.matmul(attn.squeeze(1), m_p.transpose(1, 2)).transpose(1, 2) # [b, t', t], [b, t, d] -> [b, d, t'] - logs_p = torch.matmul(attn.squeeze(1), logs_p.transpose(1, 2)).transpose(1, 2) # [b, t', t], [b, t, d] -> [b, d, t'] - - z_p = m_p + torch.randn_like(m_p) * torch.exp(logs_p) * noise_scale - z = self.flow(z_p, y_mask, g=g, reverse=True) - o = self.dec((z * y_mask)[:,:,:max_len], g=g) - return o, attn, y_mask, (z, z_p, m_p, logs_p) - - def voice_conversion(self, y, y_lengths, sid_src, sid_tgt): - assert self.n_speakers > 0, "n_speakers have to be larger than 0." - g_src = self.emb_g(sid_src).unsqueeze(-1) - g_tgt = self.emb_g(sid_tgt).unsqueeze(-1) - z, m_q, logs_q, y_mask = self.enc_q(y, y_lengths, g=g_src) - z_p = self.flow(z, y_mask, g=g_src) - z_hat = self.flow(z_p, y_mask, g=g_tgt, reverse=True) - o_hat = self.dec(z_hat * y_mask, g=g_tgt) - return o_hat, y_mask, (z, z_p, z_hat) - - -class SynthesizerTrn_lora(nn.Module): - """ - Synthesizer for Training - """ - - def __init__(self, - n_vocab, - spec_channels, - segment_size, - inter_channels, - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout, - resblock, - resblock_kernel_sizes, - resblock_dilation_sizes, - upsample_rates, - upsample_initial_channel, - upsample_kernel_sizes, - n_speakers=0, - gin_channels=0, - use_sdp=True, - **kwargs): - - super().__init__() - self.n_vocab = n_vocab - self.spec_channels = spec_channels - self.inter_channels = inter_channels - self.hidden_channels = hidden_channels - self.filter_channels = filter_channels - self.n_heads = n_heads - self.n_layers = n_layers - self.kernel_size = kernel_size - self.p_dropout = p_dropout - self.resblock = resblock - self.resblock_kernel_sizes = resblock_kernel_sizes - self.resblock_dilation_sizes = resblock_dilation_sizes - self.upsample_rates = upsample_rates - self.upsample_initial_channel = upsample_initial_channel - self.upsample_kernel_sizes = upsample_kernel_sizes - self.segment_size = segment_size - self.n_speakers = n_speakers - self.gin_channels = gin_channels - - self.use_sdp = use_sdp - - self.enc_p = TextEncoder_lora(n_vocab, - inter_channels, - hidden_channels, - filter_channels, - n_heads, - n_layers, - kernel_size, - p_dropout) - self.dec = Generator(inter_channels, resblock, resblock_kernel_sizes, resblock_dilation_sizes, upsample_rates, upsample_initial_channel, upsample_kernel_sizes, gin_channels=gin_channels) - self.enc_q = PosteriorEncoder(spec_channels, inter_channels, hidden_channels, 5, 1, 16, gin_channels=gin_channels) - self.flow = ResidualCouplingBlock(inter_channels, hidden_channels, 5, 1, 4, gin_channels=gin_channels) - - if use_sdp: - self.dp = StochasticDurationPredictor(hidden_channels, 192, 3, 0.5, 4, gin_channels=gin_channels) - else: - self.dp = DurationPredictor(hidden_channels, 256, 3, 0.5, gin_channels=gin_channels) - - if n_speakers >= 1: - self.emb_g = nn.Embedding(n_speakers, gin_channels) - - def forward(self, x, x_lengths, y, y_lengths, sid=None): - - x, m_p, logs_p, x_mask = self.enc_p(x, x_lengths) - if self.n_speakers > 0: - g = self.emb_g(sid).unsqueeze(-1) # [b, h, 1] - else: - g = None - - z, m_q, logs_q, y_mask = self.enc_q(y, y_lengths, g=g) - z_p = self.flow(z, y_mask, g=g) - - with torch.no_grad(): - # negative cross-entropy - s_p_sq_r = torch.exp(-2 * logs_p) # [b, d, t] - neg_cent1 = torch.sum(-0.5 * math.log(2 * math.pi) - logs_p, [1], keepdim=True) # [b, 1, t_s] - neg_cent2 = torch.matmul(-0.5 * (z_p ** 2).transpose(1, 2), s_p_sq_r) # [b, t_t, d] x [b, d, t_s] = [b, t_t, t_s] - neg_cent3 = torch.matmul(z_p.transpose(1, 2), (m_p * s_p_sq_r)) # [b, t_t, d] x [b, d, t_s] = [b, t_t, t_s] - neg_cent4 = torch.sum(-0.5 * (m_p ** 2) * s_p_sq_r, [1], keepdim=True) # [b, 1, t_s] - neg_cent = neg_cent1 + neg_cent2 + neg_cent3 + neg_cent4 - - attn_mask = torch.unsqueeze(x_mask, 2) * torch.unsqueeze(y_mask, -1) - attn = monotonic_align.maximum_path(neg_cent, attn_mask.squeeze(1)).unsqueeze(1).detach() - - w = attn.sum(2) - if self.use_sdp: - l_length = self.dp(x, x_mask, w, g=g) - l_length = l_length / torch.sum(x_mask) - else: - logw_ = torch.log(w + 1e-6) * x_mask - logw = self.dp(x, x_mask, g=g) - l_length = torch.sum((logw - logw_)**2, [1,2]) / torch.sum(x_mask) # for averaging - - # expand prior - m_p = torch.matmul(attn.squeeze(1), m_p.transpose(1, 2)).transpose(1, 2) - logs_p = torch.matmul(attn.squeeze(1), logs_p.transpose(1, 2)).transpose(1, 2) - - z_slice, ids_slice = commons.rand_slice_segments(z, y_lengths, self.segment_size) - o = self.dec(z_slice, g=g) - return o, l_length, attn, ids_slice, x_mask, y_mask, (z, z_p, m_p, logs_p, m_q, logs_q) - - def infer(self, x, x_lengths, sid=None, noise_scale=1, length_scale=1, noise_scale_w=1., max_len=None): - x, m_p, logs_p, x_mask = self.enc_p(x, x_lengths) - if self.n_speakers > 0: - g = self.emb_g(sid).unsqueeze(-1) # [b, h, 1] - else: - g = None - - if self.use_sdp: - logw = self.dp(x, x_mask, g=g, reverse=True, noise_scale=noise_scale_w) - else: - logw = self.dp(x, x_mask, g=g) - w = torch.exp(logw) * x_mask * length_scale - w_ceil = torch.ceil(w) - y_lengths = torch.clamp_min(torch.sum(w_ceil, [1, 2]), 1).long() - y_mask = torch.unsqueeze(commons.sequence_mask(y_lengths, None), 1).to(x_mask.dtype) - attn_mask = torch.unsqueeze(x_mask, 2) * torch.unsqueeze(y_mask, -1) - attn = commons.generate_path(w_ceil, attn_mask) - - m_p = torch.matmul(attn.squeeze(1), m_p.transpose(1, 2)).transpose(1, 2) # [b, t', t], [b, t, d] -> [b, d, t'] - logs_p = torch.matmul(attn.squeeze(1), logs_p.transpose(1, 2)).transpose(1, 2) # [b, t', t], [b, t, d] -> [b, d, t'] - - z_p = m_p + torch.randn_like(m_p) * torch.exp(logs_p) * noise_scale - z = self.flow(z_p, y_mask, g=g, reverse=True) - o = self.dec((z * y_mask)[:,:,:max_len], g=g) - return o, attn, y_mask, (z, z_p, m_p, logs_p) - - def voice_conversion(self, y, y_lengths, sid_src, sid_tgt): - assert self.n_speakers > 0, "n_speakers have to be larger than 0." - g_src = self.emb_g(sid_src).unsqueeze(-1) - g_tgt = self.emb_g(sid_tgt).unsqueeze(-1) - z, m_q, logs_q, y_mask = self.enc_q(y, y_lengths, g=g_src) - z_p = self.flow(z, y_mask, g=g_src) - z_hat = self.flow(z_p, y_mask, g=g_tgt, reverse=True) - o_hat = self.dec(z_hat * y_mask, g=g_tgt) - return o_hat, y_mask, (z, z_p, z_hat) \ No newline at end of file diff --git a/spaces/FridaZuley/RVC_HFKawaii/colab_for_mdx.py b/spaces/FridaZuley/RVC_HFKawaii/colab_for_mdx.py deleted file mode 100644 index 274846d0b5395865a05fce0da86b96d26ac06999..0000000000000000000000000000000000000000 --- a/spaces/FridaZuley/RVC_HFKawaii/colab_for_mdx.py +++ /dev/null @@ -1,71 +0,0 @@ -import json -import os -import gc -import psutil -import requests -import subprocess -import time -import logging -import sys -import shutil -now_dir = os.getcwd() -sys.path.append(now_dir) -first_cell_executed = False -file_folder = "Colab-for-MDX_B" -def first_cell_ran(): - global first_cell_executed - if first_cell_executed: - #print("The 'first_cell_ran' function has already been executed.") - return - - - - first_cell_executed = True - os.makedirs("tmp_models", exist_ok=True) - - - - class hide_opt: # hide outputs - def __enter__(self): - self._original_stdout = sys.stdout - sys.stdout = open(os.devnull, "w") - - def __exit__(self, exc_type, exc_val, exc_tb): - sys.stdout.close() - sys.stdout = self._original_stdout - - def get_size(bytes, suffix="B"): # read ram - global svmem - factor = 1024 - for unit in ["", "K", "M", "G", "T", "P"]: - if bytes < factor: - return f"{bytes:.2f}{unit}{suffix}" - bytes /= factor - svmem = psutil.virtual_memory() - - - def use_uvr_without_saving(): - print("Notice: files won't be saved to personal drive.") - print(f"Downloading {file_folder}...", end=" ") - with hide_opt(): - #os.chdir(mounting_path) - items_to_move = ["demucs", "diffq","julius","model","separated","tracks","mdx.py","MDX-Net_Colab.ipynb"] - subprocess.run(["git", "clone", "https://github.com/NaJeongMo/Colab-for-MDX_B.git"]) - for item_name in items_to_move: - item_path = os.path.join(file_folder, item_name) - if os.path.exists(item_path): - if os.path.isfile(item_path): - shutil.move(item_path, now_dir) - elif os.path.isdir(item_path): - shutil.move(item_path, now_dir) - try: - shutil.rmtree(file_folder) - except PermissionError: - print(f"No se pudo eliminar la carpeta {file_folder}. Puede estar relacionada con Git.") - - - use_uvr_without_saving() - print("done!") - if not os.path.exists("tracks"): - os.mkdir("tracks") -first_cell_ran() \ No newline at end of file diff --git a/spaces/Frorozcol/mariposas/utils.py b/spaces/Frorozcol/mariposas/utils.py deleted file mode 100644 index ddafe6f774e0c9ba0ade822d7a90360ef1bebe79..0000000000000000000000000000000000000000 --- a/spaces/Frorozcol/mariposas/utils.py +++ /dev/null @@ -1,15 +0,0 @@ -import numpy as np -import torch -from huggan.pytorch.lightweight_gan.lightweight_gan import LightweightGAN - -def cargar_mdoel(model_name = "ceyda/butterfly_cropped_uniq1K_512", model_version = None): - gan = LightweightGAN.from_pretrained(model_name, version = model_version) - gan.eval() - return gan - -def general(gan, bach_size=1): - with torch.no_grad(): - ims = gan.G(torch.rand(bach_size, gan.latent_dim)).clamp_(0.0,1.0) * 255 - ims = ims.permute(0,2,3,1).detach().cpu().numpy().astype(np.uint8) - return ims - \ No newline at end of file diff --git a/spaces/Frorozcol/music_recommedation/src/__init__.py b/spaces/Frorozcol/music_recommedation/src/__init__.py deleted file mode 100644 index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..0000000000000000000000000000000000000000 diff --git a/spaces/GFXY/Maseshi-Anything-v3.0/README.md b/spaces/GFXY/Maseshi-Anything-v3.0/README.md deleted file mode 100644 index 97fb91d42f5375717ce4d432bb941efc2075d9e0..0000000000000000000000000000000000000000 --- a/spaces/GFXY/Maseshi-Anything-v3.0/README.md +++ /dev/null @@ -1,13 +0,0 @@ ---- -title: Maseshi Anything V3.0 -emoji: 🏃 -colorFrom: red -colorTo: purple -sdk: gradio -sdk_version: 3.34.0 -app_file: app.py -pinned: false -license: agpl-3.0 ---- - -Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference diff --git a/spaces/GXSA/bingo/src/components/ui/alert-dialog.tsx b/spaces/GXSA/bingo/src/components/ui/alert-dialog.tsx deleted file mode 100644 index 17fec4d16510328deacc1416569173c97761ef72..0000000000000000000000000000000000000000 --- a/spaces/GXSA/bingo/src/components/ui/alert-dialog.tsx +++ /dev/null @@ -1,150 +0,0 @@ -'use client' - -import * as React from 'react' -import * as AlertDialogPrimitive from '@radix-ui/react-alert-dialog' - -import { cn } from '@/lib/utils' -import { buttonVariants } from '@/components/ui/button' - -const AlertDialog = AlertDialogPrimitive.Root - -const AlertDialogTrigger = AlertDialogPrimitive.Trigger - -const AlertDialogPortal = ({ - className, - children, - ...props -}: AlertDialogPrimitive.AlertDialogPortalProps) => ( -