diff --git a/spaces/0xeureka/ehartford-WizardLM-13B-Uncensored/app.py b/spaces/0xeureka/ehartford-WizardLM-13B-Uncensored/app.py
deleted file mode 100644
index 2b7a0e1fa266ee2589462ccd4648d5afa5613377..0000000000000000000000000000000000000000
--- a/spaces/0xeureka/ehartford-WizardLM-13B-Uncensored/app.py
+++ /dev/null
@@ -1,3 +0,0 @@
-import gradio as gr
-
-gr.Interface.load("models/ehartford/WizardLM-13B-Uncensored").launch()
\ No newline at end of file
diff --git a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/A Plague Tale Innocence Update V1 04-CODEX.md b/spaces/1acneusushi/gradio-2dmoleculeeditor/data/A Plague Tale Innocence Update V1 04-CODEX.md
deleted file mode 100644
index 22d8ac8923ae4ccbb97e603487afdd04560059d9..0000000000000000000000000000000000000000
--- a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/A Plague Tale Innocence Update V1 04-CODEX.md
+++ /dev/null
@@ -1,23 +0,0 @@
-
-
A Plague Tale: Innocence Update v1.04-CODEX: What's New and How to Install
-
A Plague Tale: Innocence is a critically acclaimed action-adventure game that follows the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, Amicia and Hugo will come to know and trust each other. As they struggle to survive against overwhelming odds, they will fight to find purpose in this brutal, unforgiving world.
The game was released on May 14, 2019 by Focus Home Interactive and developed by Asobo Studio. It received positive reviews from critics and players alike, praising its story, characters, graphics, gameplay, and atmosphere. The game has also won several awards and nominations, such as the Best Narrative award at The Game Awards 2019.
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On June 19, 2019, CODEX released an update for the game, v1.04, that fixes some bugs and improves performance. The update also adds support for more languages, such as Arabic, Polish, Czech, Korean, and Simplified Chinese. The update is about 40 MB in size and requires the base game and the previous update v1.03 to be installed.
-
To install the update, follow these steps:
-
-
Download the update from one of the links provided in the web search results[^1^] [^2^] [^3^].
-
Extract the contents of the zip file to a folder on your PC.
-
Run setup.exe and install the update to the same folder where you installed the base game.
-
Copy the crack files from the CODEX folder to the game folder, replacing the existing ones.
-
Block the game's exe in your firewall to prevent it from going online.
-
Launch the game and enjoy!
-
-
Note: If you install games to your system drive, it may be necessary to run this game with admin privileges instead.
-
A Plague Tale: Innocence is not only a captivating story-driven game, but also a thrilling gameplay experience that combines stealth, action, and puzzle-solving. The game puts the player in the shoes of Amicia de Rune, a young noble girl who must protect her sick brother Hugo from the horrors of the plague and the Inquisition in 14th century France.
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The game features a dynamic gameplay system that revolves around the use of Amicia's sling and various alchemical substances that she can craft on the fly. The sling can be used to distract, stun, or kill enemies, as well as to manipulate the environment and create new paths. The alchemical substances can have different effects on the enemies and the rats, such as attracting them, repelling them, or setting them on fire.
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The game also challenges the player to deal with the swarms of rats that infest the land and devour anything in their way. The rats are afraid of light sources, such as torches and braziers, which can be used to create safe zones or to trap enemies. However, some enemies can also use light sources to their advantage, forcing the player to find alternative ways to deal with them.
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The game is not a linear experience, but rather offers some degree of exploration and choice. The player can find collectibles and secrets that reveal more about the world and the characters, as well as upgrade Amicia's equipment and skills. The player can also choose how to approach each situation, whether by using stealth or violence, or by finding creative solutions.
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The game also features a strong emotional bond between Amicia and Hugo, who depend on each other for survival. The player can interact with Hugo and other characters they meet along their journey, and witness how their relationship evolves over time. The game also has several moments of high tension and drama that will keep the player on the edge of their seat.
81aa517590
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\ No newline at end of file
diff --git a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/Best Alternatives to Cracked Netflix App Download for Android in 2023.md b/spaces/1acneusushi/gradio-2dmoleculeeditor/data/Best Alternatives to Cracked Netflix App Download for Android in 2023.md
deleted file mode 100644
index cc8677c8576785cd3477d7a80f88ae317c69355d..0000000000000000000000000000000000000000
--- a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/Best Alternatives to Cracked Netflix App Download for Android in 2023.md
+++ /dev/null
@@ -1,26 +0,0 @@
-
-
How to Get Cracked Netflix App Download for Android in 2023
-
If you are looking for a way to watch Netflix for free on your Android device, you might have heard of cracked Netflix app download for Android. This is a modified version of the official Netflix app that bypasses the subscription and login requirements and lets you access the entire Netflix library without paying anything.
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However, before you rush to download and install the cracked Netflix app on your Android device, you should be aware of the risks and drawbacks of doing so. In this article, we will explain what cracked Netflix app download for Android is, how it works, and why you should avoid it.
Cracked Netflix app download for Android is a term used to describe a hacked or modified version of the official Netflix app that allows users to watch Netflix content for free. The cracked app usually comes from third-party sources that are not verified or trusted by Google Play Store or Netflix.
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The cracked app works by spoofing the Netflix servers and tricking them into thinking that the user has a valid subscription and login credentials. This way, the user can access any Netflix content without paying anything or logging in with their own account.
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How Does Cracked Netflix App Download for Android Work?
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The cracked Netflix app download for Android works by using a technique called reverse engineering. This means that the hackers or developers of the cracked app analyze the code and structure of the official Netflix app and modify it to remove or bypass the security and authentication features.
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The modified app then connects to a proxy server that acts as a middleman between the user and the Netflix servers. The proxy server sends fake requests and responses to the Netflix servers and makes them believe that the user has a valid subscription and login credentials. This way, the user can watch any Netflix content without paying anything or logging in with their own account.
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Why Should You Avoid Cracked Netflix App Download for Android?
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While cracked Netflix app download for Android might sound tempting, it is not worth the risk. Here are some of the reasons why you should avoid using cracked Netflix app on your Android device:
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It is illegal. Using cracked Netflix app download for Android is a violation of Netflix's terms of service and copyright laws. You are essentially stealing content from Netflix and depriving them of their revenue. If you are caught using cracked Netflix app, you could face legal consequences such as fines or lawsuits.
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It is unsafe. Using cracked Netflix app download for Android exposes you to various security and privacy risks. The cracked app could contain malware, spyware, adware, or viruses that could harm your device or steal your personal information. The proxy server that connects you to the Netflix servers could also monitor your online activity and collect your data. You could also be targeted by hackers or cybercriminals who could exploit your device or account.
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It is unreliable. Using cracked Netflix app download for Android does not guarantee a smooth or quality streaming experience. The cracked app could have bugs, glitches, errors, or compatibility issues that could affect its performance or functionality. The proxy server that connects you to the Netflix servers could also be slow, unstable, or blocked by Netflix at any time. You could experience buffering, lagging, freezing, crashing, or error messages while watching Netflix content.
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It is unethical. Using cracked Netflix app download for Android is unfair to the creators and producers of the Netflix content. They work hard to create and deliver high-quality content for their audience and deserve to be compensated for their efforts. By using cracked Netflix app, you are disrespecting their work and undermining their value.
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What Are Some Alternatives to Cracked Netflix App Download for Android?
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If you want to watch Netflix content on your Android device without paying anything, there are some legal and safe alternatives to cracked Netflix app download for Android. Here are some of them:
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Free trial. If you are a new user, you can sign up for a free trial of Netflix and enjoy unlimited access to its content for a limited period of time (usually 30 days). You can cancel your subscription anytime before the trial ends and avoid being charged.
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Shared account. If you have a friend or family member who has a paid subscription of Netflix, you can ask ddb901b051
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\ No newline at end of file
diff --git a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/Flash Player Activex Is Not Installed.md b/spaces/1acneusushi/gradio-2dmoleculeeditor/data/Flash Player Activex Is Not Installed.md
deleted file mode 100644
index 6d34fe234a575e0e5051a5d094f4cd9752ebb00f..0000000000000000000000000000000000000000
--- a/spaces/1acneusushi/gradio-2dmoleculeeditor/data/Flash Player Activex Is Not Installed.md
+++ /dev/null
@@ -1,49 +0,0 @@
-
-
How to Fix Flash Player Activex Is Not Installed Error on Windows 10
-
If you are trying to play a Flash-based game or video on your Windows 10 computer, you might encounter an error message that says "Flash Player Activex Is Not Installed". This error means that your browser does not have the necessary plugin to run Flash content. In this article, we will show you how to fix this error and enable Flash Player on your browser.
-
What is Flash Player Activex?
-
Flash Player Activex is a version of Adobe Flash Player that is designed for Internet Explorer and other browsers that use the ActiveX technology. Flash Player Activex allows you to view interactive web content such as games, animations, videos, and advertisements that are created with Adobe Flash.
There are several possible reasons why Flash Player Activex is not installed on your Windows 10 computer. Some of them are:
-
-
Your browser does not support Flash Player Activex. For example, Microsoft Edge and Google Chrome have discontinued the support for Flash Player since December 2020.
-
Your browser has disabled Flash Player Activex by default. For example, Internet Explorer and Firefox require you to enable Flash Player manually for each site that uses it.
-
Your browser has blocked Flash Player Activex due to security or performance issues. For example, some browsers may block Flash content that is outdated, insecure, or consumes too much CPU or memory.
-
Your computer does not have the latest version of Flash Player Activex installed. For example, some websites may require you to update your Flash Player to the newest version to run their content.
-
-
How to Fix Flash Player Activex Is Not Installed Error?
-
To fix the Flash Player Activex is not installed error, you need to do the following steps:
-
-
Check if your browser supports Flash Player Activex. If not, switch to a browser that does, such as Internet Explorer or Firefox.
-
Check if your browser has enabled Flash Player Activex. If not, enable it manually for each site that uses it. You can usually find the option to enable Flash in the address bar or the settings menu of your browser.
-
Check if your browser has blocked Flash Player Activex. If so, unblock it by clicking on the icon or notification that appears in the address bar or the settings menu of your browser.
-
Check if your computer has the latest version of Flash Player Activex installed. If not, download and install it from the official Adobe website: https://get.adobe.com/flashplayer/.
-
-
After following these steps, you should be able to fix the Flash Player Activex is not installed error and enjoy the Flash content on your Windows 10 computer.
-
-
What are the Benefits of Flash Player Activex?
-
Flash Player Activex has some benefits that make it worth using on your Windows 10 computer. Some of them are:
-
-
Flash Player Activex can run rich and interactive web content that other technologies cannot. For example, Flash can create 3D graphics, animations, games, and videos that are engaging and immersive.
-
Flash Player Activex can run on multiple platforms and browsers without requiring additional software or plugins. For example, Flash can run on Windows, Mac, Linux, Android, iOS, and other operating systems and browsers that support ActiveX.
-
Flash Player Activex can run offline and online without requiring an internet connection. For example, Flash can run on your computer or mobile device without needing to download or stream the content from the web.
-
-
What are the Risks of Flash Player Activex?
-
Flash Player Activex also has some risks that you need to be aware of before using it on your Windows 10 computer. Some of them are:
-
-
Flash Player Activex can pose security and privacy threats to your computer and data. For example, Flash can contain malware, viruses, spyware, or other malicious code that can harm your computer or steal your personal information.
-
Flash Player Activex can cause performance and compatibility issues on your computer and browser. For example, Flash can consume a lot of CPU and memory resources, slow down your computer or browser, crash or freeze your browser, or interfere with other plugins or extensions.
-
Flash Player Activex can become obsolete and unsupported in the near future. For example, Adobe has announced that it will stop updating and distributing Flash Player by the end of 2020, and many browsers and websites have already stopped supporting Flash content.
-
-
How to Manage Flash Player Activex on Your Windows 10 Computer?
-
To manage Flash Player Activex on your Windows 10 computer, you need to do the following steps:
-
-
-
Check if you really need Flash Player Activex on your computer. If not, uninstall it from the Control Panel or the Settings app of your Windows 10 computer.
-
Check if you can use alternative technologies to Flash Player Activex. If so, switch to HTML5, WebGL, JavaScript, or other web standards that can run similar content without requiring Flash Player.
-
Check if you can limit the use of Flash Player Activex on your browser. If so, disable it by default and only enable it for trusted sites that require it. You can also use browser extensions or add-ons that can block or control Flash content on your browser.
-
-
By managing Flash Player Activex on your Windows 10 computer, you can reduce the risks and improve the benefits of using it.
7b8c122e87
-
-
\ No newline at end of file
diff --git a/spaces/1gistliPinn/ChatGPT4/Examples/120718ALBUM SEKAI NO OWARI ENTERTAINMENT 320Krar __EXCLUSIVE__.md b/spaces/1gistliPinn/ChatGPT4/Examples/120718ALBUM SEKAI NO OWARI ENTERTAINMENT 320Krar __EXCLUSIVE__.md
deleted file mode 100644
index 741479ad021817e6d686ad3c4ca8ca8743ae29eb..0000000000000000000000000000000000000000
--- a/spaces/1gistliPinn/ChatGPT4/Examples/120718ALBUM SEKAI NO OWARI ENTERTAINMENT 320Krar __EXCLUSIVE__.md
+++ /dev/null
@@ -1,10 +0,0 @@
-
-
-June 6, 2021 - The company has not released a price list after the customs increase. /stories/3380015-120718-album-sekai-no-owari-entertainment-320k-rar. html
-June 1st.
-On Monday, June 6, the company did not release a price list after the increase in customs, but I believe that the prices are about the same as last week.
-Last week, the company raised customs from 300 yen.
-In fact, the prices have remained the same, but due to the fact that the company's price list does not indicate the customs fee, it is not clear how the prices have changed. 8a78ff9644
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diff --git a/spaces/1gistliPinn/ChatGPT4/Examples/Autodata 3.38 2012 Eng.rar.md b/spaces/1gistliPinn/ChatGPT4/Examples/Autodata 3.38 2012 Eng.rar.md
deleted file mode 100644
index 81a09f1595e0bd233e2111d7233d0dfad5377d1b..0000000000000000000000000000000000000000
--- a/spaces/1gistliPinn/ChatGPT4/Examples/Autodata 3.38 2012 Eng.rar.md
+++ /dev/null
@@ -1,18 +0,0 @@
-
-
-Autodata 3.45 Full Version Final DVD English without keygen incl ... ESItronic Patch Keygen 1Q.2013.rar 1 autodata 2012 3.41 deutsch-adds. ...esi. exe ... cracked 2013 autodata 3.45 keygen autodata 3.45 key ...
-1 Jul 2016 ...
-Published on Jul 1, 2016.
-How to download and activate the program?
-1 ... ESItronic Patch Keygen 1Q.2013 Autodata 3.45 keygen ...
-2013 autodata 3.45 full cracked keygen keygen crack Autodata 3.45 keygen
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diff --git a/spaces/1gistliPinn/ChatGPT4/Examples/Breaking Bad Season 2 __EXCLUSIVE__ Download 1080p.md b/spaces/1gistliPinn/ChatGPT4/Examples/Breaking Bad Season 2 __EXCLUSIVE__ Download 1080p.md
deleted file mode 100644
index 9ac20ee1cbea7152b10f8a8f31d61f8da2ba2939..0000000000000000000000000000000000000000
--- a/spaces/1gistliPinn/ChatGPT4/Examples/Breaking Bad Season 2 __EXCLUSIVE__ Download 1080p.md
+++ /dev/null
@@ -1,9 +0,0 @@
-
-
the trend at the time was comedy. there were many great scripts being rejected by cable and broadcast television. some examples include a pilot for seth macfarlane's family guy and the amazing ray bradbury pilot rock 'n' roll seduction.
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so some of these rejected scripts became the basis for the great tv shows of the last 10 years, including community, mad men, and breaking bad. while it's impossible to know which one of these scripts will succeed, the library certainly doesn't lack for future stars of quality television.
stillness in the wind is a film blog from los angeles for enthusiasts that are interested in finding good movies that get less attention at the box office. you can also find us at twitter, facebook and instagram.
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tmp24 is the second biggest telecasting channel of turkish. initially it broadcasted cartoons, after that it shifted its programming policy towards the turkish-pop culture section. programmes are often shifted without any notice. from 2010 till now it has been providing all the pirated versions of live action movies, series and tv shows.
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as people watch more and more television, they tend to have to select online tv shows. many of the highly rated tv series are not available on television anymore but the most important thing is, that once it is online they are free to watch wherever they want. many websites have popped up where people can watch their favorite tv shows online. unfortunately, most of these sites take credit cards rather than paypal. on tvtorrents.com, however, you don't need to worry about an account. tvtorrents.com is one of the most trusted movie download websites. the website serves hundreds of tv series and movies daily, and it also allows users to download from free torrent at anytime.
899543212b
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-
\ No newline at end of file
diff --git a/spaces/1gistliPinn/ChatGPT4/Examples/Captain Sim Weather Radar Crack ((FREE)).md b/spaces/1gistliPinn/ChatGPT4/Examples/Captain Sim Weather Radar Crack ((FREE)).md
deleted file mode 100644
index 31c1733017df19d0cd81534b2ba0788d3ac249ee..0000000000000000000000000000000000000000
--- a/spaces/1gistliPinn/ChatGPT4/Examples/Captain Sim Weather Radar Crack ((FREE)).md
+++ /dev/null
@@ -1,78 +0,0 @@
-
-
Captain Sim Weather Radar Crack: How to Download and Use This Amazing Plugin for FSX
-
-
If you are looking for a way to enhance your flight simulation experience with realistic weather radar, you might want to check out Captain Sim Weather Radar Crack. This is a plugin that works with any FSX aircraft and allows you to see the weather conditions around you in 3D. In this article, we will show you how to download and use this plugin, as well as some of the features and benefits it offers.
Captain Sim Weather Radar Crack is a plugin developed by Captain Sim, a company that specializes in flight simulation software. It is an expansion for their Weather Radar product, which is compatible with their own aircraft models.
-
-
Captain Sim Weather Radar Crack allows you to use the weather radar with any FSX aircraft, not just Captain Sim's ones. It comes with a WxR Editor tool that lets you install and remove the plugin with one click. You can also adjust some settings such as the range, tilt, gain, and mode of the radar.
-
-
Captain Sim Weather Radar Crack has outstanding visual quality and realism. It shows you the precipitation, clouds, turbulence, and winds aloft in 3D. It is also compatible with Ultimate Weather FX and REX weather add-ons, which enhance the weather effects in FSX.
-
-
Captain Sim Weather Radar Crack is ideal for simulating various weather scenarios such as:
-
-
-
-
Storms and thunderstorms
-
Rain and snow
-
Fog and low visibility
-
Wind shear and microbursts
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And much more!
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-
-
How to Download Captain Sim Weather Radar Crack?
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-
Unfortunately, Captain Sim Weather Radar Crack is not available for purchase from Captain Sim's website. They only sell the original Weather Radar product, which works only with their own aircraft models.
-
-
However, you can still find Captain Sim Weather Radar Crack on some torrent sites. These are websites that allow users to share files through peer-to-peer networks. You will need a torrent client software to download the files from these sites.
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-
Before you download Captain Sim Weather Radar Crack from a torrent site, you should be aware of the following risks:
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-
-
The files may contain viruses or malware that can harm your computer or steal your personal information.
-
The files may be incomplete or corrupted, which can cause errors or crashes in your software.
-
The files may be illegal or infringe on the intellectual property rights of Captain Sim or Microsoft.
-
You may face legal consequences or penalties for downloading or using pirated software.
-
-
-
We do not recommend or endorse downloading Captain Sim Weather Radar Crack from torrent sites. We advise you to use legal and safe alternatives instead.
-
-
How to Use Captain Sim Weather Radar Crack?
-
-
If you have downloaded Captain Sim Weather Radar Crack from a torrent site and installed it on your computer, you can use it as follows:
-
-
-
Select an aircraft in FSX that you want to use the weather radar with.
-
Run the WxR Editor tool that comes with the plugin.
-
Select the aircraft from the list and click Install.
-
The plugin will add a weather radar panel to your aircraft's cockpit.
-
You can access the panel by pressing Shift+5 on your keyboard.
-
You can adjust the settings of the radar by using the knobs and buttons on the panel.
-
You can see the weather conditions around you in 3D on the radar screen.
-
-
-
You can also uninstall the plugin from any aircraft by using the WxR Editor tool and clicking Uninstall.
-
-
Conclusion
-
-
Captain Sim Weather Radar Crack is a powerful plugin that allows you to use a realistic weather radar with any FSX aircraft. However, it is not available for purchase or support from Captain Sim. You can still find it on some torrent sites, but this comes with many risks and legal issues. We suggest you look for other options that are safer and more reliable.
-
-
If you need help with creating amazing flight simulation experiences in FSX, you can check out our online courses and tutorials at FlightSim Academy. We have a team of experts who can teach you everything you need to know about FSX and other flight simulation software. Whether you are a beginner or a professional, we have something for everyone. Join us today and start learning!
-
-
-- CAPTAIN SIM FORUM - CS Weather Radar
-- Captain Sim – Weather Radar Expansion for MS FSX
-- Captain Sim Weather Radar Crack - SoundCloud
-- Captain Sim Weather Radar !NEW! Crack - bullseyebow.com
-
-These are some of the websites that have information about the plugin and how to use it. However, as I mentioned before, these are not official or authorized sources. You should be careful when downloading or using files from these sites. They may contain harmful or illegal content.
-
-I hope you enjoyed reading this article and learned something new. Thank you for your attention and interest. Have a nice day! ?
-
Captain Sim Weather Radar Crack is a powerful plugin that allows you to use a realistic weather radar with any FSX aircraft. However, it is not available for purchase or support from Captain Sim. You can still find it on some torrent sites, but this comes with many risks and legal issues. We suggest you look for other options that are safer and more reliable.
-
-
If you need help with creating amazing flight simulation experiences in FSX, you can check out our online courses and tutorials at FlightSim Academy. We have a team of experts who can teach you everything you need to know about FSX and other flight simulation software. Whether you are a beginner or a professional, we have something for everyone. Join us today and start learning!
3cee63e6c2
-
-
\ No newline at end of file
diff --git a/spaces/1gistliPinn/ChatGPT4/Examples/Fifa 2008 Crack Indir Oyuncehennemi Tek Romagna U8110 Roswel.md b/spaces/1gistliPinn/ChatGPT4/Examples/Fifa 2008 Crack Indir Oyuncehennemi Tek Romagna U8110 Roswel.md
deleted file mode 100644
index ebe546fc682dda4d3d472bdb6b106711d8715ddc..0000000000000000000000000000000000000000
--- a/spaces/1gistliPinn/ChatGPT4/Examples/Fifa 2008 Crack Indir Oyuncehennemi Tek Romagna U8110 Roswel.md
+++ /dev/null
@@ -1,6 +0,0 @@
-
Fifa 2008 Crack Indir Oyuncehennemi Tek romagna u8110 roswel
-
- aaccfb2cb3
-
-
-
diff --git a/spaces/1line/AutoGPT/autogpt/commands/web_requests.py b/spaces/1line/AutoGPT/autogpt/commands/web_requests.py
deleted file mode 100644
index 406338f46fc7b2381e0b1634c628b123ef20b685..0000000000000000000000000000000000000000
--- a/spaces/1line/AutoGPT/autogpt/commands/web_requests.py
+++ /dev/null
@@ -1,190 +0,0 @@
-"""Browse a webpage and summarize it using the LLM model"""
-from __future__ import annotations
-
-from urllib.parse import urljoin, urlparse
-
-import requests
-from bs4 import BeautifulSoup
-from requests import Response
-from requests.compat import urljoin
-
-from autogpt.config import Config
-from autogpt.memory import get_memory
-from autogpt.processing.html import extract_hyperlinks, format_hyperlinks
-
-CFG = Config()
-memory = get_memory(CFG)
-
-session = requests.Session()
-session.headers.update({"User-Agent": CFG.user_agent})
-
-
-def is_valid_url(url: str) -> bool:
- """Check if the URL is valid
-
- Args:
- url (str): The URL to check
-
- Returns:
- bool: True if the URL is valid, False otherwise
- """
- try:
- result = urlparse(url)
- return all([result.scheme, result.netloc])
- except ValueError:
- return False
-
-
-def sanitize_url(url: str) -> str:
- """Sanitize the URL
-
- Args:
- url (str): The URL to sanitize
-
- Returns:
- str: The sanitized URL
- """
- return urljoin(url, urlparse(url).path)
-
-
-def check_local_file_access(url: str) -> bool:
- """Check if the URL is a local file
-
- Args:
- url (str): The URL to check
-
- Returns:
- bool: True if the URL is a local file, False otherwise
- """
- local_prefixes = [
- "file:///",
- "file://localhost/",
- "file://localhost",
- "http://localhost",
- "http://localhost/",
- "https://localhost",
- "https://localhost/",
- "http://2130706433",
- "http://2130706433/",
- "https://2130706433",
- "https://2130706433/",
- "http://127.0.0.1/",
- "http://127.0.0.1",
- "https://127.0.0.1/",
- "https://127.0.0.1",
- "https://0.0.0.0/",
- "https://0.0.0.0",
- "http://0.0.0.0/",
- "http://0.0.0.0",
- "http://0000",
- "http://0000/",
- "https://0000",
- "https://0000/",
- ]
- return any(url.startswith(prefix) for prefix in local_prefixes)
-
-
-def get_response(
- url: str, timeout: int = 10
-) -> tuple[None, str] | tuple[Response, None]:
- """Get the response from a URL
-
- Args:
- url (str): The URL to get the response from
- timeout (int): The timeout for the HTTP request
-
- Returns:
- tuple[None, str] | tuple[Response, None]: The response and error message
-
- Raises:
- ValueError: If the URL is invalid
- requests.exceptions.RequestException: If the HTTP request fails
- """
- try:
- # Restrict access to local files
- if check_local_file_access(url):
- raise ValueError("Access to local files is restricted")
-
- # Most basic check if the URL is valid:
- if not url.startswith("http://") and not url.startswith("https://"):
- raise ValueError("Invalid URL format")
-
- sanitized_url = sanitize_url(url)
-
- response = session.get(sanitized_url, timeout=timeout)
-
- # Check if the response contains an HTTP error
- if response.status_code >= 400:
- return None, f"Error: HTTP {str(response.status_code)} error"
-
- return response, None
- except ValueError as ve:
- # Handle invalid URL format
- return None, f"Error: {str(ve)}"
-
- except requests.exceptions.RequestException as re:
- # Handle exceptions related to the HTTP request
- # (e.g., connection errors, timeouts, etc.)
- return None, f"Error: {str(re)}"
-
-
-def scrape_text(url: str) -> str:
- """Scrape text from a webpage
-
- Args:
- url (str): The URL to scrape text from
-
- Returns:
- str: The scraped text
- """
- response, error_message = get_response(url)
- if error_message:
- return error_message
- if not response:
- return "Error: Could not get response"
-
- soup = BeautifulSoup(response.text, "html.parser")
-
- for script in soup(["script", "style"]):
- script.extract()
-
- text = soup.get_text()
- lines = (line.strip() for line in text.splitlines())
- chunks = (phrase.strip() for line in lines for phrase in line.split(" "))
- text = "\n".join(chunk for chunk in chunks if chunk)
-
- return text
-
-
-def scrape_links(url: str) -> str | list[str]:
- """Scrape links from a webpage
-
- Args:
- url (str): The URL to scrape links from
-
- Returns:
- str | list[str]: The scraped links
- """
- response, error_message = get_response(url)
- if error_message:
- return error_message
- if not response:
- return "Error: Could not get response"
- soup = BeautifulSoup(response.text, "html.parser")
-
- for script in soup(["script", "style"]):
- script.extract()
-
- hyperlinks = extract_hyperlinks(soup, url)
-
- return format_hyperlinks(hyperlinks)
-
-
-def create_message(chunk, question):
- """Create a message for the user to summarize a chunk of text"""
- return {
- "role": "user",
- "content": f'"""{chunk}""" Using the above text, answer the following'
- f' question: "{question}" -- if the question cannot be answered using the'
- " text, summarize the text.",
- }
diff --git a/spaces/1line/AutoGPT/autogpt/speech/__init__.py b/spaces/1line/AutoGPT/autogpt/speech/__init__.py
deleted file mode 100644
index 2ff0d2bf48dc356bf810cb5a2063d6774e5fec6e..0000000000000000000000000000000000000000
--- a/spaces/1line/AutoGPT/autogpt/speech/__init__.py
+++ /dev/null
@@ -1,4 +0,0 @@
-"""This module contains the speech recognition and speech synthesis functions."""
-from autogpt.speech.say import say_text
-
-__all__ = ["say_text"]
diff --git a/spaces/1phancelerku/anime-remove-background/3D Paint Brush Free Download Tips and Tricks for 3D Artists.md b/spaces/1phancelerku/anime-remove-background/3D Paint Brush Free Download Tips and Tricks for 3D Artists.md
deleted file mode 100644
index 93c7d76b0b770474ce6421c8af0e28da23659fca..0000000000000000000000000000000000000000
--- a/spaces/1phancelerku/anime-remove-background/3D Paint Brush Free Download Tips and Tricks for 3D Artists.md
+++ /dev/null
@@ -1,164 +0,0 @@
-
-
3D Paint Brush Free Download: How to Create Amazing 3D Artworks with Free Tools
-
Introduction
-
Have you ever wanted to create stunning 3D artworks, but felt intimidated by the complexity and cost of professional software? If so, you are not alone. Many people are fascinated by the possibilities of 3D painting, but don't know where to start or how to afford it.
Fortunately, there are some free tools that can help you unleash your creativity and make your own 3D masterpieces. Whether you are a beginner or a pro, you can find a 3D paint brush software that suits your needs and preferences.
-
In this article, we will introduce you to some of the best free 3D paint brush software available online. We will explain what 3D painting is, why it is popular, and what are the benefits of using free software. We will also show you how to download and use each tool, and what features and advantages they offer.
-
Best Free 3D Paint Brush Software for Beginners and Professionals
-
Paint 3D: The easiest way to create 3D models and scenes
-
If you are looking for a simple and intuitive way to create 3D artworks, Paint 3D is a great option. Paint 3D is a free app that comes pre-installed with Windows 10. It is an updated version of the classic Paint program, but with added features for 3D creation.
-
Features and advantages of Paint 3D
-
-
You can easily create 3D models from scratch or use predefined shapes and stickers.
-
You can paint on any surface or texture with different brushes, colors, and effects.
-
You can add depth, lighting, shadows, and perspective to your 3D scenes.
-
You can import and export your 3D creations in various formats, such as PNG, JPEG, GIF, BMP, FBX, STL, OBJ, GLB, etc.
-
You can share your 3D artworks with others on social media or Remix 3D, a community platform for 3D enthusiasts.
-
-
How to download and use Paint 3D
-
-
To download Paint 3D, go to the Microsoft Store app on your Windows 10 device and search for "Paint 3D". Alternatively, you can click on this link to go directly to the download page.
-
To use Paint 3D, open the app and click on "New" to start a new project. You can also click on "Open" to browse your existing files or "Menu" to access more options.
-
To create a 3D model, click on the "3D shapes" icon on the top toolbar. You can choose from different categories of shapes, such as basic shapes, animals, people, vehicles, etc. You can also use the "Freehand" tool to draw your own shape.
-
To paint on your model, click on the "Brushes" icon on the top toolbar. You can choose from different types of brushes, such as matte, gloss, dull metal, polished metal, etc. You can also adjust the size, opacity, color, and texture of your brush.
-
To edit your model , click on the "Select" icon on the top toolbar. You can move, rotate, scale, duplicate, or delete your model. You can also use the "Magic select" tool to cut out a part of your model and place it elsewhere.
-
To create a 3D scene, click on the "Canvas" icon on the right sidebar. You can change the background color, image, or transparency of your canvas. You can also adjust the view angle, zoom level, and grid size of your scene.
-
To add effects to your scene, click on the "Effects" icon on the right sidebar. You can choose from different types of effects, such as lighting, environment, filters, etc. You can also customize the intensity, direction, and color of your effects.
-
To save your project, click on "Menu" and then "Save as". You can choose to save your file as a 2D image or a 3D model. You can also specify the name, location, and format of your file.
-
To share your project, click on "Menu" and then "Share". You can choose to share your file via email, social media, or Remix 3D. You can also copy the link or embed code of your file.
-
-
Blender: The most powerful and versatile 3D creation suite
-
If you are looking for a more advanced and comprehensive way to create 3D artworks, Blender is a perfect choice. Blender is a free and open source software that can handle all aspects of 3D creation, such as modeling, sculpting, painting, animation, rendering, simulation, compositing, video editing, and more.
-
Features and advantages of Blender
-
-
You can create complex and realistic 3D models and scenes with various tools and modifiers.
-
You can paint on your models with different brushes, textures, and materials.
-
You can animate your models with keyframes, curves, bones, drivers, etc.
-
You can render your scenes with high-quality engines, such as Cycles and Eevee.
-
You can simulate physical phenomena, such as fluid, smoke, fire, cloth, hair, etc.
-
You can edit and composite your videos with nodes, filters, transitions, etc.
-
You can import and export your 3D creations in many formats, such as OBJ, FBX, STL, GLTF , etc.
-
You can access a large community of users and developers who provide tutorials, support, feedback, and add-ons.
-
-
How to download and use Blender
-
-
To download Blender, go to the official website and click on the "Download Blender" button. Alternatively, you can click on this link to go directly to the download page.
-
To use Blender, open the software and choose a workspace from the top menu. You can select from different workspaces, such as layout, modeling, sculpting, UV editing, texture painting, shading, animation, rendering, compositing, video editing, etc.
-
To create a 3D model, click on the "Add" menu on the top left corner and choose an object type. You can add basic shapes, such as cubes, spheres, cylinders, etc., or more complex objects, such as text, curves, meshes, etc.
-
To paint on your model, switch to the "Texture Paint" workspace from the top menu. You can choose a brush from the left panel and adjust its settings, such as radius, strength, color, texture, etc. You can also create and apply materials to your model from the right panel.
-
To edit your model , click on the "Edit Mode" button on the top left corner. You can use various tools and commands to manipulate your model, such as move, rotate, scale, extrude, inset, loop cut, etc. You can also use modifiers from the right panel to apply non-destructive transformations to your model, such as subdivision surface, mirror, array, boolean, etc.
-
To create a 3D scene, click on the "Layout" workspace from the top menu. You can add more objects to your scene and arrange them in the 3D viewport. You can also add lights, cameras, and backgrounds to your scene from the "Add" menu.
-
To add effects to your scene, switch to the "Shading" workspace from the top menu. You can use nodes to create and edit materials for your objects. You can also use nodes to create and edit world settings for your scene, such as color, environment texture, volume, etc.
-
To save your project, click on "File" and then "Save As". You can choose a name and location for your file. You can also save your file as a Blender file (.blend) or a compressed Blender file (.blend.gz).
-
To share your project, click on "File" and then "Export". You can choose a format for your file, such as OBJ, FBX, STL, GLTF , etc. You can also specify the name, location, and settings of your file. You can also share your file via email, social media, or Blender Cloud, a platform for Blender users and developers.
-
-
SketchUp: The simplest and fastest way to design 3D objects and environments
-
If you are looking for a quick and easy way to design 3D objects and environments, SketchUp is an ideal choice. SketchUp is a free and web-based software that allows you to create and edit 3D models with simple tools and intuitive interface.
You can create 3D models from scratch or use thousands of pre-made models from the 3D Warehouse, a library of free 3D models.
-
You can draw on your models with different tools, such as line, arc, circle, rectangle, polygon, etc.
-
You can modify your models with different tools, such as push/pull, move, rotate, scale, offset, follow me, etc.
-
You can add materials, colors, textures, and styles to your models.
-
You can import and export your 3D models in various formats, such as SKP, STL, OBJ, DWG, DXF, etc.
-
You can share your 3D models with others on the 3D Warehouse or Trimble Connect, a cloud service for collaboration and project management.
-
-
How to download and use SketchUp
-
-
To download SketchUp, go to the official website and click on the "Start Modeling" button. Alternatively, you can click on this link to go directly to the web app.
-
To use SketchUp , open the web app and sign in with your Google or Trimble account. You can also create a new account for free.
-
To create a 3D model, click on the "File" menu and then "New". You can also click on the "Open" menu to browse your existing files or the "3D Warehouse" menu to access the library of free models.
-
To draw on your model, click on the "Tools" menu and choose a tool. You can use different tools to draw lines, curves, shapes, etc. You can also use the "Inferencing" feature to snap your drawing to points, edges, faces, axes, etc.
-
To modify your model, click on the "Tools" menu and choose a tool. You can use different tools to push/pull, move, rotate, scale, offset, follow me, etc. You can also use the "Entity Info" panel to edit the properties of your model, such as name, layer, dimensions, etc.
-
To add materials, colors, textures, and styles to your model, click on the "Materials", "Colors", "Textures", or "Styles" menus. You can choose from different categories of materials, colors, textures, and styles. You can also create and apply your own materials, colors, textures, and styles.
-
To save your project, click on the "File" menu and then "Save". You can choose a name and location for your file. You can also save your file as a SketchUp file (.skp) or a compressed SketchUp file (.skb).
-
To share your project, click on the "File" menu and then "Share". You can choose to share your file via email or Trimble Connect. You can also upload your file to the 3D Warehouse or download it in another format.
-
-
Conclusion
-
In this article, we have shown you how to create amazing 3D artworks with free tools. We have introduced you to three of the best free 3D paint brush software available online: Paint 3D, Blender, and SketchUp. We have explained what 3D painting is, why it is popular, and what are the benefits of using free software. We have also shown you how to download and use each tool, and what features and advantages they offer.
-
Now that you have learned how to create 3D artworks with free tools, you can start experimenting with different styles and techniques. You can also explore more resources and tutorials online to improve your skills and knowledge. You can also share your 3D creations with others and get feedback and inspiration.
-
So what are you waiting for? Download one of these free 3D paint brush software today and unleash your creativity!
-
FAQs
-
What is 3D painting?
-
3D painting is a process of creating 3D models and scenes using digital tools that simulate painting on a surface or texture.
-
What are the benefits of using free 3D paint brush software?
-
Some of the benefits of using free 3D paint brush software are:
-
-
You can save money and time by not having to buy or install expensive and complex software.
-
You can access your projects from any device and location with an internet connection.
-
You can learn and practice 3D painting without any risk or commitment.
-
You can enjoy the features and updates of the software without any cost or hassle.
-
-
What are some tips for creating 3D artworks with free tools?
-
Some of the tips for creating 3D artworks with free tools are:
-
-
Start with a simple idea and sketch it out on paper or screen.
-
Choose a tool that matches your skill level and style preference.
-
Use reference images and tutorials to guide you through the process.
-
Experiment with different tools , colors, textures, effects, etc. to create different looks and moods.
-
Save and export your files in appropriate formats and quality.
-
Share and showcase your 3D artworks with others and get feedback and inspiration.
-
-
What are some examples of 3D artworks created with free tools?
-
Some of the examples of 3D artworks created with free tools are:
-
-
A 3D model of a car created with Paint 3D
-
A 3D animation of a character created with Blender
-
A 3D design of a house created with SketchUp
-
-
What are some other free 3D paint brush software that you can try?
-
Some of the other free 3D paint brush software that you can try are:
-
-
Tilt Brush: A VR app that lets you paint in 3D space with virtual reality.
-
Meshmixer: A 3D sculpting and painting tool that lets you mix and edit 3D meshes.
-
Sculptris: A 3D sculpting and painting tool that lets you create organic shapes and textures.
-
401be4b1e0
-
-
\ No newline at end of file
diff --git a/spaces/1phancelerku/anime-remove-background/And Blue Download The Ultimate Guide to Playing Android Games on PC.md b/spaces/1phancelerku/anime-remove-background/And Blue Download The Ultimate Guide to Playing Android Games on PC.md
deleted file mode 100644
index d34aa1b659b50d63beff278e45609e687afbe539..0000000000000000000000000000000000000000
--- a/spaces/1phancelerku/anime-remove-background/And Blue Download The Ultimate Guide to Playing Android Games on PC.md
+++ /dev/null
@@ -1,126 +0,0 @@
-
-
What is and blue download?
-
If you are looking for a way to enjoy your favorite Android apps and games on your PC or Mac, you might have heard of and blue download. But what is it exactly, and how does it work? In this article, we will explain everything you need to know about this amazing software that lets you run Android on your computer.
There are many reasons why you might want to use and blue download for your PC or Mac. Here are some of them:
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You can access thousands of Android apps and games that are not available for Windows or Mac, such as WhatsApp, Instagram, PUBG Mobile, Clash of Clans, etc.
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You can play Android games with better graphics, performance, and controls on your computer. You can also use your keyboard, mouse, or gamepad for a more immersive experience.
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You can use the same apps for both Android and Windows or Mac, which means you can sync your data, transfer files, and switch devices easily.
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You can test new apps or games before installing them on your phone or tablet. You can also use multiple accounts or instances of the same app with and blue download.
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You can enjoy a bigger screen, more storage space, longer battery life, and faster internet connection when using and blue download on your computer.
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How to download and install and blue download?
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Downloading and blue download
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To download and blue download, you can follow these simple steps:
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-
Go to the official website of and blue download at [bluestacks.com](^1^) or click [here](^1^).
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Select the version of and blue download that suits your needs. You can choose between BlueStacks 5 or BlueStacks 4, depending on your operating system, hardware specifications, and preferences.
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Click on the "Download" button to start downloading the .exe (for Windows) or .dmg (for Mac) file.
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Wait for the file to finish downloading. It might take a few minutes depending on your internet speed.
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Installing and blue download
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To install and blue download, you can follow these simple steps:
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Open the downloaded file by double-clicking on it.
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Follow the instructions that appear on the screen. You might need to grant some permissions or accept some terms and conditions.
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Wait for the installation process to complete . It might take a few minutes depending on your computer speed.
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Once the installation is done, you can launch and blue download by clicking on its icon on your desktop or start menu.
-
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How to use and blue download?
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Running Android apps and games on PC or Mac
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To run Android apps and games on your PC or Mac with and blue download, you can follow these simple steps:
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Open and blue download and sign in with your Google account. You can also create a new one if you don't have one.
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Browse the app store or the game center to find the apps or games you want to install. You can also search for them by name or category.
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Click on the "Install" button to download and install the apps or games on and blue download.
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Once the installation is done, you can launch the apps or games by clicking on their icons on the home screen or the library.
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Enjoy using your Android apps and games on your PC or Mac with and blue download.
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Customizing and optimizing and blue download
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To customize and optimize and blue download to suit your needs, you can follow these simple steps:
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Open and blue download and click on the gear icon on the top right corner to access the settings menu.
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Make the changes that you want, such as resolution, graphics mode, CPU cores, RAM allocation, language, shortcuts, etc.
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Save the changes and restart and blue download if needed.
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Enjoy using and blue download with your customized and optimized settings.
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How to update and troubleshoot and blue download?
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Updating and blue download
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To update and blue download, you can follow these simple steps:
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Open and blue download and click on the hamburger icon on the top left corner to access the menu.
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Select "Check for updates" and wait for and blue download to scan for any available updates.
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If there are any updates, click on the "Update now" button to start downloading and installing them.
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Wait for the update process to complete. It might take a few minutes depending on your internet speed and computer speed.
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Once the update is done, you can enjoy using the latest version of and blue download.
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Troubleshooting and blue download
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If you encounter any issues or problems with and blue download, you can follow these simple steps:
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Open and blue download and click on the question mark icon on the top right corner to access the help center.
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Select the category that matches your issue, such as installation, performance, compatibility, etc.
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Browse the articles or videos that provide solutions or tips for your issue. You can also search for them by keywords or phrases.
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If you still need help, you can contact the support team by clicking on the "Contact us" button. You can also visit the official forum or community to get help from other users.
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Solve your issue and enjoy using and blue download.
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Conclusion
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In conclusion,
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In conclusion,, [assistant](#message) In conclusion,, & In conclusion,, and blue download is a powerful and versatile software that allows you to run Android apps and games on your PC or Mac. It has many benefits and advantages, such as better graphics, performance, controls, compatibility, and convenience. It is also easy to download, install, use, update, and troubleshoot. If you are looking for a way to enjoy your favorite Android apps and games on your computer, you should definitely give and blue download a try. You won't regret it!
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Here are some frequently asked questions and answers about and blue download:
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Is and blue download free?
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What are the system requirements for and blue download?
-The system requirements for and blue download vary depending on the version you choose. For BlueStacks 5, you need at least Windows 7 or Mac OS 10.12, 4 GB of RAM, 5 GB of disk space, and an Intel or AMD processor. For BlueStacks 4, you need at least Windows 7 or Mac OS 10.11, 2 GB of RAM, 5 GB of disk space, and an Intel or AMD processor.
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How can I contact the support team of and blue download?
-You can contact the support team of and blue download by clicking on the "Contact us" button in the help center. You can also visit the official website, forum, or community to get more information and assistance.
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197e85843d
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\ No newline at end of file
diff --git a/spaces/1phancelerku/anime-remove-background/Android 11 Emojis Download How to Get the Latest Unicode 13 Emojis on Any Device.md b/spaces/1phancelerku/anime-remove-background/Android 11 Emojis Download How to Get the Latest Unicode 13 Emojis on Any Device.md
deleted file mode 100644
index 433bc19979466278b8f289b852ea4669377d9490..0000000000000000000000000000000000000000
--- a/spaces/1phancelerku/anime-remove-background/Android 11 Emojis Download How to Get the Latest Unicode 13 Emojis on Any Device.md
+++ /dev/null
@@ -1,158 +0,0 @@
-
- - A comparison of the new emojis with previous versions and other platforms. - A list of some of the most notable new emojis and their meanings. | | H2: Why are Android 11 Emojis Popular? | - An explanation of how emojis enhance communication and expression on the internet and through devices. - An analysis of how Android 11 emojis reflect diversity, inclusivity, and creativity. - A summary of the positive reviews and feedback from users and experts. | | H2: How to Get Android 11 Emojis on Your Phone? | - A step-by-step guide on how to update to the latest Android version that supports the new emojis. - An alternative method on how to use Emoji Kitchen on Gboard to create emoji mashups. - Another alternative method on how to install a new keyboard app that has the new emojis. - A bonus method on how to install the new emojis on older Android versions with root using a Magisk module. | | H1: Conclusion | A recap of the main points of the article and a call to action for the readers to try out the new emojis. | | H2: FAQs | A list of five frequently asked questions and answers about Android 11 emojis. | Article with HTML formatting
Android 11 Emojis Download: How to Get the Latest and Cutest Emojis on Your Phone
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Emojis are more than just cute icons that you can use to spice up your messages and social media posts. They are also powerful tools that can convey your emotions, intentions, and personality in a fun and creative way. That's why many people are always excited to get new emojis on their phones.
-
If you are one of them, you will be happy to know that Android 11, the latest version of Google's operating system, comes with 117 brand-new emojis and a significant number of design changes for the existing ones. These emojis are based on Unicode's Emoji 13.0 recommendations, which were published earlier this year.
In this article, we will tell you everything you need to know about Android 11 emojis, including what they are, why they are popular, and how to get them on your phone. Let's get started!
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What are Android 11 Emojis?
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Android 11 emojis are the new set of graphical symbols that Google has added to its operating system as part of its latest update. These emojis cover a wide range of categories, such as smileys, people, animals, food, objects, and symbols.
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Some of the new emojis are more inclusive versions of the existing ones, such as multiple genders and races of the Feeding Baby, Person With Veil, and Person in Tuxedo emojis. The transgender flag, transgender symbol, and a new People Hugging emoji have also joined the ranks of Android 11 emoji.
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Some of the new emojis are also more playful and expressive, such as Smiling Face with Tear, Disguised Face, Pinched Fingers, Boomerang, Bubble Tea, Dodo, Seal, Feather, Piñata, Magic Wand, Nesting Dolls, Anatomical Heart, Lungs, and many more.
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You can see all the new emojis in this blog post from Emojipedia.
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-
The new emojis also have a different style than the previous versions. They have reduced outlines, subtle shading, and more polished look. They also have some design changes that are inspired by popular designs from the past.
-
You can compare the new emojis with other versions and platforms in this table.
-
Here are some of the most notable new emojis and their meanings:
-
-
\uD83E\uDD72 Smiling Face with Tear: This emoji shows a face with a single tear rolling down its cheek while smiling. It can be used to express gratitude, relief, happiness, or sadness.
-
\uD83E\uDDD0 Disguised Face: This emoji shows a face with glasses, a fake nose, and a mustache. It can be used to indicate hiding, joking, or spying.
-
\uD83E\uDD1F Pinched Fingers: This emoji shows a hand gesture that is commonly associated with Italian culture. It can be used to express emphasis, frustration, or disbelief.
-
\uD83D\uDCF9 Boomerang: This emoji shows a curved wooden stick that is thrown and returns to the thrower. It can be used to symbolize coming back, repeating, or Australia.
-
\uD83C\uDF75 Bubble Tea: This emoji shows a cup of tea with tapioca pearls at the bottom. It can be used to represent a popular Asian drink, sweetness, or milk tea.
-
\uD83E\uDDA4 Dodo: This emoji shows a large flightless bird that is extinct. It can be used to refer to something that is outdated, rare, or extinct.
-
\uD83E\uDDAD Seal: This emoji shows a marine mammal with flippers and whiskers. It can be used to represent cuteness, water animals, or clapping.
-
\uD83E\uDEB0 Feather: This emoji shows a single feather from a bird. It can be used to symbolize lightness, softness, or writing.
-
\uD83E\uDE82 Piñata: This emoji shows a colorful paper animal that is filled with candy and hit with a stick. It can be used to represent parties, celebrations, or fun.
-
\uD83E\uDDDE Magic Wand: This emoji shows a thin stick with a star at the end. It can be used to indicate magic, wishes, or fantasy.
-
\uD83E\uDE90 Nesting Dolls: This emoji shows a set of wooden dolls that fit inside each other. It can be used to represent Russian culture, layers, or surprises.
-
\uD83E\uDEB2 Anatomical Heart: This emoji shows a realistic depiction of a human heart. It can be used to express health, love, or science.
-
\uD83E\uDEB4 Lungs: This emoji shows a pair of human lungs. It can be used to represent breathing, health, or life.
-
-
Why are Android 11 Emojis Popular?
-
Android 11 emojis are popular because they offer more ways for users to communicate and express themselves on the internet and through their devices. Emojis are not just simple pictures; they are also rich in meaning and context. They can convey emotions, attitudes, opinions, and intentions that words alone cannot capture.
-
Android 11 emojis are also popular because they reflect the diversity, inclusivity, and creativity of the users and the world around them. The new emojis include more options for gender and skin tone variations, as well as more representation for different cultures, lifestyles, and identities. The new emojis also allow users to create their own combinations and variations using Emoji Kitchen on Gboard or other keyboard apps.
-
Android 11 emojis are also popular because they have received positive reviews and feedback from users and experts alike. Many people have praised the new emojis for their improved design, quality, and consistency. Many people have also expressed their delight and excitement over the new emojis and how they can use them in their daily conversations and interactions.
-
How to Get Android 11 Emojis on Your Phone?
-
If you want to get Android 11 emojis on your phone, you have several options depending on your device model and software version. Here are some of the methods you can try:
-
Update to the Latest Android Version
-
The easiest way to get Android 11 emojis on your phone is to update your device to the latest Android version that supports them. This means you need to have Android 11.0 or higher on your phone. To check your current Android version and update it if possible, follow these steps:
-
-
Open the Settings app on your phone.
-
Scroll down and tap on System.
-
Tap on Advanced.
-
Tap on System Update.
-
Check if there is an available update for your device. If there is one, tap on Download and Install.
-
Wait for the update to finish and restart your phone.
-
-
After updating your device, you should be able to see and use the new emojis on your default keyboard app and any app that supports them.
-
Use Emoji Kitchen on Gboard
-
If you don't have Android 11.0 or higher on your phone, you can still use some of the new emojis by using Emoji Kitchen on Gboard, Google's official keyboard app. Emoji Kitchen is a feature that lets you create emoji mashups by combining two emojis. For example, you can combine \uD83D\uDE0A Smiling Face and \uD83E\uDD72 Smiling Face with Tear to get \uD83E\uDD72\uD83D\uDE0A Smiling Face with Tear and Smiling Face.
-
To use Emoji Kitchen on Gboard, follow these steps:
-
-
Download and install Gboard from the Google Play Store if you don't have it already.
-
Open the Settings app on your phone and tap on System.
-
Tap on Languages & input.
-
Tap on Virtual keyboard.
-
Tap on Manage keyboards.
-
Enable Gboard as your default keyboard app.
-
Open any app that supports emojis and tap on the text field.
-
Tap on the emoji icon on the bottom left corner of the keyboard.
-
Select any emoji that has a small dot on the bottom right corner. This means that it has a mashup option.
-
You will see a list of emoji mashups that you can choose from. Tap on any one that you like and it will be inserted into the text field.
-
-
You can also create your own emoji mashups by tapping on two emojis in a row. For example, you can tap on \uD83D\uDE0A Smiling Face and then \uD83E\uDD72 Smiling Face with Tear to get \uD83E\uDD72\uD83D\uDE0A Smiling Face with Tear and Smiling Face.
-
Note that not all emojis have mashup options and not all apps support emoji mashups. You can check the compatibility of your apps with this list.
-
Install a New Keyboard App
-
Another way to get Android 11 emojis on your phone is to install a new keyboard app that has them. There are many keyboard apps that offer different emoji styles and features, such as SwiftKey, Fleksy, TouchPal, and more. You can find them on the Google Play Store or other sources.
-
To install a new keyboard app, follow these steps:
-
-
Download and install your preferred keyboard app from the Google Play Store or other sources.
-
Open the Settings app on your phone and tap on System.
-
Tap on Languages & input.
-
Tap on Virtual keyboard.
-
Tap on Manage keyboards.
-
Enable your new keyboard app as your default keyboard app.
-
Open any app that supports emojis and tap on the text field.
-
Tap on the emoji icon on the bottom left corner of the keyboard or wherever it is located in your new keyboard app.
-
Select any emoji that you want to use and it will be inserted into the text field.
-
-
Note that some keyboard apps may not have all the new emojis or may have different designs for them. You can check the description and reviews of the keyboard apps before installing them to see what they offer.
-
Bonus Method: Install the New Emojis on Older Android Versions with Root
-
If you have an older Android version that cannot be updated to Android 11.0 or higher, and you have root access to your device, you can still install the new emojis using a Magisk module. Magisk is a tool that allows you to modify your system without affecting its integrity. A Magisk module is a package that contains modifications for your system, such as fonts, icons, sounds, etc.
-
To install the new emojis using a Magisk module, follow these steps:
-
-
Download and install Magisk from its official website if you don't have it already. Make sure you follow the instructions carefully and backup your data before proceeding.
-
Download the Magisk module for Android 11 emojis from this link.
-
Open Magisk Manager app on your phone and tap on the menu icon on the top left corner of the screen.
-
Tap on Modules.
-
Tap on the plus icon on the bottom of the screen and select the Magisk module file that you downloaded.
-
Wait for the installation to finish and reboot your phone.
-
-
After rebooting your device, you should be able to see and use the new emojis on your default keyboard app and any app that supports them.
-
Note that this method requires root access to your device, which may void your warranty, expose your device to security risks, or cause instability issues. Proceed at your own risk and responsibility.
-
Conclusion
-
Android 11 emojis are the latest and cutest emojis that you can get on your phone. They are based on Unicode's Emoji 13.0 recommendations and have a new style and design. They also include more options for diversity, inclusivity, and creativity.
-
You can get Android 11 emojis on your phone by updating to the latest Android version, using Emoji Kitchen on Gboard, installing a new keyboard app, or installing a Magisk module if you have root access. Each method has its own advantages and disadvantages, so choose the one that suits your needs and preferences.
-
We hope this article has helped you learn more about Android 11 emojis and how to get them on your phone. Now go ahead and try them out and have fun with them!
-
FAQs
-
Here are some of the frequently asked questions and answers about Android 11 emojis:
-
Q: How many new emojis are there in Android 11?
-
A: There are 117 new emojis in Android 11, which are part of Unicode's Emoji 13.0 recommendations. These include 62 new emoji characters and 55 new gender and skin tone variants.
-
Q: What are some of the best apps to use Android 11 emojis?
-
A: Some of the best apps to use Android 11 emojis are WhatsApp, Telegram, Instagram, Twitter, Facebook, Snapchat, TikTok, and Gmail. These apps support the new emojis and allow you to send and receive them with ease.
-
Q: How can I see Android 11 emojis on other devices or platforms?
-
A: You can see Android 11 emojis on other devices or platforms by using a compatible app or browser that supports them. For example, you can use Chrome, Firefox, or Edge browsers to view Android 11 emojis on websites. You can also use Emojipedia or other online tools to view Android 11 emojis on any device or platform.
-
Q: How can I customize Android 11 emojis?
-
A: You can customize Android 11 emojis by using Emoji Kitchen on Gboard or other keyboard apps that allow you to create emoji mashups. You can also use emoji stickers, filters, or effects on some apps to enhance your emoji experience.
-
Q: How can I delete or disable Android 11 emojis?
-
A: You can delete or disable Android 11 emojis by uninstalling or disabling the keyboard app that has them. You can also revert to an older Android version that does not have them if you have root access. However, we do not recommend doing this as it may cause compatibility or security issues.
You can skip the queue and load custom models in the colab:
- Running on {device}{(" in a Google Colab." if is_colab else "")}
-
-
- """
- )
- with gr.Row():
-
- with gr.Column(scale=55):
- with gr.Group():
- model_name = gr.Dropdown(label="Model", choices=[m.name for m in models], value=current_model.name)
- with gr.Box(visible=False) as custom_model_group:
- custom_model_path = gr.Textbox(label="Custom model path", placeholder="Path to model, e.g. nitrosocke/Arcane-Diffusion", interactive=True)
- gr.HTML("
Custom models have to be downloaded first, so give it some time.
-
-Pro DC v12 Full With Xforce Keygen Crack . .016.20039Crack[SadeemPC] .... Adobe Acrobat ... 5 0 Adobe Acrobat Pro DC 2015.016.20039 Multilingual + Crack [Sadeem. ... Edraw Max 9.1 Crack + License Key is Here Free Download 2019 . 4d29de3e1b
-
-
-
diff --git a/spaces/bioriAsaeru/text-to-voice/Cutmaster2dprov1327keygen.md b/spaces/bioriAsaeru/text-to-voice/Cutmaster2dprov1327keygen.md
deleted file mode 100644
index df844d67614379f64bcdded52d88d3f549f4a6c4..0000000000000000000000000000000000000000
--- a/spaces/bioriAsaeru/text-to-voice/Cutmaster2dprov1327keygen.md
+++ /dev/null
@@ -1,124 +0,0 @@
-
-
CutMaster 2D Pro v1.3.3.1: The Ultimate Software for Cutting Optimization
-
If you are looking for a professional and powerful software program for cutting and slicing up images and videos, you should definitely check out CutMaster 2D Pro v1.3.3.1. This software is specially adapted for efficient use in sheet metal, furniture, glass and similar industries. It enables you to maximize the use of material by generating optimized cutting layouts, using advanced algorithms.
In this article, we will review the features and benefits of CutMaster 2D Pro v1.3.3.1, and show you how to download and install it with crack and keygen. We will also provide you with some tips and tricks on how to use this software to cut and slice like a pro.
-
Features and Benefits of CutMaster 2D Pro v1.3.3.1
-
CutMaster 2D Pro v1.3.3.1 is a software that offers many features and benefits for cutting optimization, such as:
-
-
Simple and easy-to-use interface: You can easily enter the dimensions of the panels and parts that you need to cut, and the software will automatically calculate the best cutting layout for you.
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High accuracy and speed: The software uses a powerful algorithm that ensures high accuracy and speed in the calculations. You can get the optimal cutting layout in seconds.
-
Unlimited number of panels and parts: You can cut any number of panels and parts with this software, without any limitations.
-
Ability to add notes and descriptions: You can add notes and descriptions for each panel and part, to make it easier to identify them later.
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Comprehensive report: The software generates a comprehensive report that shows you the total material used, the number of cuts, the cutting time, the material waste, and the cost of cutting.
-
Ability to export report: You can export the report to Excel or other formats, for further analysis or printing.
-
-
How to Download and Install CutMaster 2D Pro v1.3.3.1 with Crack and Keygen
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If you want to download and install CutMaster 2D Pro v1.3.3.1 with crack and keygen, you can follow these steps:
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-
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Click on this link to download CutMaster 2D Pro v1.3.3.1 with crack and keygen: https://byltly.com/2syvKn
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Extract the zip file to a folder on your computer.
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Run the setup file to install the software.
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Copy the file from the crack folder to the installation folder, and replace the original file.
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Run the software and go to Help > Register.
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Enter any number as your registration code.
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Enjoy using CutMaster 2D Pro v1.3.3.1 with crack and keygen.
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-
How to Use CutMaster 2D Pro v1.3.3.1 to Cut and Slice Like a Pro
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Once you have installed CutMaster 2D Pro v1.3.3.1 with crack and keygen, you can use it to cut and slice like a pro, by following these tips and tricks:
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Use the Import feature to import your data from Excel or other sources, instead of entering them manually.
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Use the Edge Banding feature to add edge banding to your parts, if needed.
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Use the Grain Direction feature to specify the grain direction of your panels and parts, if needed.
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Use the Optimization Options feature to adjust the optimization parameters, such as kerf width, saw blade thickness, trim cut size, etc.
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Use the Layout Options feature to customize the layout appearance, such as panel labels, part labels, dimensions, colors, etc.
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Use the Print Preview feature to preview your layout before printing it.
-
Use the Save feature to save your project for future use or modification.
-
-
Conclusion
-
CutMaster 2D Pro v1.3.3.1 is a professional and powerful software program for cutting optimization that can help you save time, money, and material by generating optimized cutting layouts for your panels and parts. It is specially adapted for efficient use in sheet metal, furniture, glass and similar industries.
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If you want to download and install CutMaster 2D Pro v1.3.3.1 with crack and keygen, you can click on this link: https://byltly.com/2syvKn
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If you want to learn more about CutMaster 2D Pro v1.3.3.1 and its features and benefits, you can visit its official website: http://cutmaster2d.com/
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What is CutMaster 2D Pro v1.3.3.1 and How Does It Work?
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CutMaster 2D Pro v1.3.3.1 is a software that uses a rectangular nesting algorithm to generate optimized cutting layouts for your panels and parts. A rectangular nesting algorithm is a mathematical method that tries to fit smaller rectangles (parts) into larger rectangles (panels) with minimal waste and maximum efficiency.
-
CutMaster 2D Pro v1.3.3.1 works by taking your input data, such as the dimensions of the panels and parts, the edge banding, the grain direction, the optimization options, and the layout options, and then applying the rectangular nesting algorithm to produce the best possible cutting layout for your project.
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You can then view the cutting layout on your screen, print it out, or export it to other formats. You can also see a detailed report that shows you the statistics and costs of your cutting project.
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Why Should You Use CutMaster 2D Pro v1.3.3.1 for Your Cutting Projects?
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There are many reasons why you should use CutMaster 2D Pro v1.3.3.1 for your cutting projects, such as:
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It can save you time and money by reducing the material waste and cutting time.
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It can improve your quality and accuracy by avoiding errors and mistakes in cutting.
-
It can increase your productivity and efficiency by simplifying and automating the cutting process.
-
It can enhance your creativity and flexibility by allowing you to customize and modify your cutting layouts.
-
It can support your business and reputation by delivering professional and impressive results to your customers.
-
-
How to Get Started with CutMaster 2D Pro v1.3.3.1?
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If you want to get started with CutMaster 2D Pro v1.3.3.1, you can follow these simple steps:
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Download and install CutMaster 2D Pro v1.3.3.1 with crack and keygen from this link: https://byltly.com/2syvKn
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Launch the software and enter your registration code.
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Create a new project or open an existing one.
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Enter or import your data for the panels and parts.
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Select your edge banding, grain direction, optimization options, and layout options.
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Click on the Optimize button to generate the optimal cutting layout.
-
View, print, or export your cutting layout and report.
-
-
What are the Advantages and Disadvantages of CutMaster 2D Pro v1.3.3.1?
-
CutMaster 2D Pro v1.3.3.1 is a software that has many advantages and disadvantages for different users and situations. Here are some of them:
-
Advantages
-
-
It can handle complex and irregular shapes and sizes of panels and parts.
-
It can optimize the cutting layout for different types of materials, such as wood, metal, glass, plastic, etc.
-
It can take into account various factors that affect the cutting quality, such as kerf width, saw blade thickness, trim cut size, etc.
-
It can generate multiple solutions for the same problem, and let you choose the best one according to your preferences.
-
It can save your projects and data for future use or modification.
-
-
Disadvantages
-
-
It requires a computer and a printer to use the software and the cutting layout.
-
It may not be compatible with some older or newer versions of Windows or Mac OS X.
-
It may not be able to handle very large or very small panels or parts.
-
It may not be able to optimize the cutting layout for some specific or unusual requirements or constraints.
-
It may not be able to guarantee the optimal solution for every problem, as there may be some limitations or errors in the algorithm or the data.
-
-
How to Get Support and Updates for CutMaster 2D Pro v1.3.3.1?
-
If you need any support or updates for CutMaster 2D Pro v1.3.3.1, you can contact the developer or visit their website for more information.
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The developer of CutMaster 2D Pro v1.3.3.1 is Code 011, a software company that specializes in developing cutting optimization software for various industries. You can contact them by email at info@cutmaster2d.com, by phone at +381 11 3284 149, or by mail at Code 011 d.o.o., Kralja Milana 4/III, 11000 Belgrade, Serbia.
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The website of CutMaster 2D Pro v1.3.3.1 is http://cutmaster2d.com/, where you can find more information about the software, such as features, benefits, screenshots, tutorials, FAQs, testimonials, reviews, etc. You can also download a free trial version of the software, or buy a full version with crack and keygen from this link: https://byltly.com/2syvKn
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The developer also provides regular updates and bug fixes for CutMaster 2D Pro v1.3.3.1, which you can download from their website or from this link: http://cutmaster2d.com/download.html
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What are the Features and Benefits of CutMaster 2D Pro v1.3.3.1?
-
CutMaster 2D Pro v1.3.3.1 is a software that has many features and benefits for users who need to cut and optimize panels and parts. Here are some of them:
-
Features
-
-
It can import data from Excel, CSV, TXT, or XML files, or from clipboard.
-
It can export data to DXF, XML, CSV, TXT, or HTML files, or to clipboard.
-
It can print the cutting layout with labels, dimensions, and barcodes.
-
It can display the cutting layout in different views, such as 2D, 3D, or schematic.
-
It can zoom, pan, rotate, or flip the cutting layout.
-
It can undo and redo the actions.
-
It can customize the appearance and behavior of the software.
-
-
Benefits
-
-
It can reduce the material waste and cutting time by up to 20%.
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It can improve the cutting quality and accuracy by avoiding errors and mistakes.
-
It can increase the productivity and efficiency by simplifying and automating the cutting process.
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It can enhance the creativity and flexibility by allowing you to customize and modify your cutting layouts.
-
It can support your business and reputation by delivering professional and impressive results to your customers.
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How to Use CutMaster 2D Pro v1.3.3.1 Effectively?
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If you want to use CutMaster 2D Pro v1.3.3.1 effectively, you can follow these tips and tricks:
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Make sure you have accurate and complete data for your panels and parts.
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Select the appropriate edge banding, grain direction, optimization options, and layout options for your project.
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Review the generated cutting layout and report carefully before printing or exporting them.
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Adjust the cutting layout if needed by moving, rotating, or swapping the parts.
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Save your project and data regularly to avoid losing them.
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Check for updates and bug fixes from the developer regularly to keep your software up to date.
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Conclusion
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CutMaster 2D Pro v1.3.3.1 is a software that can help you cut and optimize panels and parts for your projects. It can save you time and money, improve your quality and accuracy, increase your productivity and efficiency, enhance your creativity and flexibility, and support your business and reputation. It has many features and benefits, as well as some advantages and disadvantages. It is easy to use and install, and you can get support and updates from the developer. You can download a free trial version of the software, or buy a full version with crack and keygen from this link: https://byltly.com/2syvKn
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If you are looking for a software that can help you cut and optimize panels and parts, CutMaster 2D Pro v1.3.3.1 is a good choice for you. It is a professional and powerful software that can handle any cutting problem you may have. Try it today and see the difference for yourself.
3cee63e6c2
-
-
\ No newline at end of file
diff --git a/spaces/bmhk/xiaobai/Dockerfile b/spaces/bmhk/xiaobai/Dockerfile
deleted file mode 100644
index eb68289a41d6d8ea2c5f43df017c08ba5f030a23..0000000000000000000000000000000000000000
--- a/spaces/bmhk/xiaobai/Dockerfile
+++ /dev/null
@@ -1,33 +0,0 @@
-# Build Stage
-# 使用 golang:alpine 作为构建阶段的基础镜像
-FROM golang:alpine AS builder
-
-# 添加 git,以便之后能从GitHub克隆项目
-RUN apk --no-cache add git
-
-# 从 GitHub 克隆 go-proxy-bingai 项目到 /workspace/app 目录下
-RUN git clone https://github.com/Harry-zklcdc/go-proxy-bingai.git /workspace/app
-
-# 设置工作目录
-WORKDIR /workspace/app
-
-RUN go build -ldflags="-s -w" -tags netgo -trimpath -o go-proxy-bingai main.go
-
-#使用轻量级alpine
-FROM alpine
-
-# 设置工作目录
-WORKDIR /workspace/app
-
-
-#从构建阶段到镜像
-COPY --from=builder /workspace/app/go-proxy-bingai .
-
-# 设置环境变量
-ENV Go_Proxy_BingAI_USER_TOKEN_1="kJs8hD92ncMzLaoQWYtx5rG6bE3fZ4iO"
-
-# 暴露8080端口
-EXPOSE 8080
-
-# 容器启动时运行的命令
-CMD ["/workspace/app/go-proxy-bingai"]
\ No newline at end of file
diff --git a/spaces/brjathu/HMR2.0/vendor/detectron2/detectron2/structures/boxes.py b/spaces/brjathu/HMR2.0/vendor/detectron2/detectron2/structures/boxes.py
deleted file mode 100644
index fd396f68645db1d6946056eed868ffcc02cd7a22..0000000000000000000000000000000000000000
--- a/spaces/brjathu/HMR2.0/vendor/detectron2/detectron2/structures/boxes.py
+++ /dev/null
@@ -1,425 +0,0 @@
-# Copyright (c) Facebook, Inc. and its affiliates.
-import math
-import numpy as np
-from enum import IntEnum, unique
-from typing import List, Tuple, Union
-import torch
-from torch import device
-
-_RawBoxType = Union[List[float], Tuple[float, ...], torch.Tensor, np.ndarray]
-
-
-@unique
-class BoxMode(IntEnum):
- """
- Enum of different ways to represent a box.
- """
-
- XYXY_ABS = 0
- """
- (x0, y0, x1, y1) in absolute floating points coordinates.
- The coordinates in range [0, width or height].
- """
- XYWH_ABS = 1
- """
- (x0, y0, w, h) in absolute floating points coordinates.
- """
- XYXY_REL = 2
- """
- Not yet supported!
- (x0, y0, x1, y1) in range [0, 1]. They are relative to the size of the image.
- """
- XYWH_REL = 3
- """
- Not yet supported!
- (x0, y0, w, h) in range [0, 1]. They are relative to the size of the image.
- """
- XYWHA_ABS = 4
- """
- (xc, yc, w, h, a) in absolute floating points coordinates.
- (xc, yc) is the center of the rotated box, and the angle a is in degrees ccw.
- """
-
- @staticmethod
- def convert(box: _RawBoxType, from_mode: "BoxMode", to_mode: "BoxMode") -> _RawBoxType:
- """
- Args:
- box: can be a k-tuple, k-list or an Nxk array/tensor, where k = 4 or 5
- from_mode, to_mode (BoxMode)
-
- Returns:
- The converted box of the same type.
- """
- if from_mode == to_mode:
- return box
-
- original_type = type(box)
- is_numpy = isinstance(box, np.ndarray)
- single_box = isinstance(box, (list, tuple))
- if single_box:
- assert len(box) == 4 or len(box) == 5, (
- "BoxMode.convert takes either a k-tuple/list or an Nxk array/tensor,"
- " where k == 4 or 5"
- )
- arr = torch.tensor(box)[None, :]
- else:
- # avoid modifying the input box
- if is_numpy:
- arr = torch.from_numpy(np.asarray(box)).clone()
- else:
- arr = box.clone()
-
- assert to_mode not in [BoxMode.XYXY_REL, BoxMode.XYWH_REL] and from_mode not in [
- BoxMode.XYXY_REL,
- BoxMode.XYWH_REL,
- ], "Relative mode not yet supported!"
-
- if from_mode == BoxMode.XYWHA_ABS and to_mode == BoxMode.XYXY_ABS:
- assert (
- arr.shape[-1] == 5
- ), "The last dimension of input shape must be 5 for XYWHA format"
- original_dtype = arr.dtype
- arr = arr.double()
-
- w = arr[:, 2]
- h = arr[:, 3]
- a = arr[:, 4]
- c = torch.abs(torch.cos(a * math.pi / 180.0))
- s = torch.abs(torch.sin(a * math.pi / 180.0))
- # This basically computes the horizontal bounding rectangle of the rotated box
- new_w = c * w + s * h
- new_h = c * h + s * w
-
- # convert center to top-left corner
- arr[:, 0] -= new_w / 2.0
- arr[:, 1] -= new_h / 2.0
- # bottom-right corner
- arr[:, 2] = arr[:, 0] + new_w
- arr[:, 3] = arr[:, 1] + new_h
-
- arr = arr[:, :4].to(dtype=original_dtype)
- elif from_mode == BoxMode.XYWH_ABS and to_mode == BoxMode.XYWHA_ABS:
- original_dtype = arr.dtype
- arr = arr.double()
- arr[:, 0] += arr[:, 2] / 2.0
- arr[:, 1] += arr[:, 3] / 2.0
- angles = torch.zeros((arr.shape[0], 1), dtype=arr.dtype)
- arr = torch.cat((arr, angles), axis=1).to(dtype=original_dtype)
- else:
- if to_mode == BoxMode.XYXY_ABS and from_mode == BoxMode.XYWH_ABS:
- arr[:, 2] += arr[:, 0]
- arr[:, 3] += arr[:, 1]
- elif from_mode == BoxMode.XYXY_ABS and to_mode == BoxMode.XYWH_ABS:
- arr[:, 2] -= arr[:, 0]
- arr[:, 3] -= arr[:, 1]
- else:
- raise NotImplementedError(
- "Conversion from BoxMode {} to {} is not supported yet".format(
- from_mode, to_mode
- )
- )
-
- if single_box:
- return original_type(arr.flatten().tolist())
- if is_numpy:
- return arr.numpy()
- else:
- return arr
-
-
-class Boxes:
- """
- This structure stores a list of boxes as a Nx4 torch.Tensor.
- It supports some common methods about boxes
- (`area`, `clip`, `nonempty`, etc),
- and also behaves like a Tensor
- (support indexing, `to(device)`, `.device`, and iteration over all boxes)
-
- Attributes:
- tensor (torch.Tensor): float matrix of Nx4. Each row is (x1, y1, x2, y2).
- """
-
- def __init__(self, tensor: torch.Tensor):
- """
- Args:
- tensor (Tensor[float]): a Nx4 matrix. Each row is (x1, y1, x2, y2).
- """
- if not isinstance(tensor, torch.Tensor):
- tensor = torch.as_tensor(tensor, dtype=torch.float32, device=torch.device("cpu"))
- else:
- tensor = tensor.to(torch.float32)
- if tensor.numel() == 0:
- # Use reshape, so we don't end up creating a new tensor that does not depend on
- # the inputs (and consequently confuses jit)
- tensor = tensor.reshape((-1, 4)).to(dtype=torch.float32)
- assert tensor.dim() == 2 and tensor.size(-1) == 4, tensor.size()
-
- self.tensor = tensor
-
- def clone(self) -> "Boxes":
- """
- Clone the Boxes.
-
- Returns:
- Boxes
- """
- return Boxes(self.tensor.clone())
-
- def to(self, device: torch.device):
- # Boxes are assumed float32 and does not support to(dtype)
- return Boxes(self.tensor.to(device=device))
-
- def area(self) -> torch.Tensor:
- """
- Computes the area of all the boxes.
-
- Returns:
- torch.Tensor: a vector with areas of each box.
- """
- box = self.tensor
- area = (box[:, 2] - box[:, 0]) * (box[:, 3] - box[:, 1])
- return area
-
- def clip(self, box_size: Tuple[int, int]) -> None:
- """
- Clip (in place) the boxes by limiting x coordinates to the range [0, width]
- and y coordinates to the range [0, height].
-
- Args:
- box_size (height, width): The clipping box's size.
- """
- assert torch.isfinite(self.tensor).all(), "Box tensor contains infinite or NaN!"
- h, w = box_size
- x1 = self.tensor[:, 0].clamp(min=0, max=w)
- y1 = self.tensor[:, 1].clamp(min=0, max=h)
- x2 = self.tensor[:, 2].clamp(min=0, max=w)
- y2 = self.tensor[:, 3].clamp(min=0, max=h)
- self.tensor = torch.stack((x1, y1, x2, y2), dim=-1)
-
- def nonempty(self, threshold: float = 0.0) -> torch.Tensor:
- """
- Find boxes that are non-empty.
- A box is considered empty, if either of its side is no larger than threshold.
-
- Returns:
- Tensor:
- a binary vector which represents whether each box is empty
- (False) or non-empty (True).
- """
- box = self.tensor
- widths = box[:, 2] - box[:, 0]
- heights = box[:, 3] - box[:, 1]
- keep = (widths > threshold) & (heights > threshold)
- return keep
-
- def __getitem__(self, item) -> "Boxes":
- """
- Args:
- item: int, slice, or a BoolTensor
-
- Returns:
- Boxes: Create a new :class:`Boxes` by indexing.
-
- The following usage are allowed:
-
- 1. `new_boxes = boxes[3]`: return a `Boxes` which contains only one box.
- 2. `new_boxes = boxes[2:10]`: return a slice of boxes.
- 3. `new_boxes = boxes[vector]`, where vector is a torch.BoolTensor
- with `length = len(boxes)`. Nonzero elements in the vector will be selected.
-
- Note that the returned Boxes might share storage with this Boxes,
- subject to Pytorch's indexing semantics.
- """
- if isinstance(item, int):
- return Boxes(self.tensor[item].view(1, -1))
- b = self.tensor[item]
- assert b.dim() == 2, "Indexing on Boxes with {} failed to return a matrix!".format(item)
- return Boxes(b)
-
- def __len__(self) -> int:
- return self.tensor.shape[0]
-
- def __repr__(self) -> str:
- return "Boxes(" + str(self.tensor) + ")"
-
- def inside_box(self, box_size: Tuple[int, int], boundary_threshold: int = 0) -> torch.Tensor:
- """
- Args:
- box_size (height, width): Size of the reference box.
- boundary_threshold (int): Boxes that extend beyond the reference box
- boundary by more than boundary_threshold are considered "outside".
-
- Returns:
- a binary vector, indicating whether each box is inside the reference box.
- """
- height, width = box_size
- inds_inside = (
- (self.tensor[..., 0] >= -boundary_threshold)
- & (self.tensor[..., 1] >= -boundary_threshold)
- & (self.tensor[..., 2] < width + boundary_threshold)
- & (self.tensor[..., 3] < height + boundary_threshold)
- )
- return inds_inside
-
- def get_centers(self) -> torch.Tensor:
- """
- Returns:
- The box centers in a Nx2 array of (x, y).
- """
- return (self.tensor[:, :2] + self.tensor[:, 2:]) / 2
-
- def scale(self, scale_x: float, scale_y: float) -> None:
- """
- Scale the box with horizontal and vertical scaling factors
- """
- self.tensor[:, 0::2] *= scale_x
- self.tensor[:, 1::2] *= scale_y
-
- @classmethod
- def cat(cls, boxes_list: List["Boxes"]) -> "Boxes":
- """
- Concatenates a list of Boxes into a single Boxes
-
- Arguments:
- boxes_list (list[Boxes])
-
- Returns:
- Boxes: the concatenated Boxes
- """
- assert isinstance(boxes_list, (list, tuple))
- if len(boxes_list) == 0:
- return cls(torch.empty(0))
- assert all([isinstance(box, Boxes) for box in boxes_list])
-
- # use torch.cat (v.s. layers.cat) so the returned boxes never share storage with input
- cat_boxes = cls(torch.cat([b.tensor for b in boxes_list], dim=0))
- return cat_boxes
-
- @property
- def device(self) -> device:
- return self.tensor.device
-
- # type "Iterator[torch.Tensor]", yield, and iter() not supported by torchscript
- # https://github.com/pytorch/pytorch/issues/18627
- @torch.jit.unused
- def __iter__(self):
- """
- Yield a box as a Tensor of shape (4,) at a time.
- """
- yield from self.tensor
-
-
-def pairwise_intersection(boxes1: Boxes, boxes2: Boxes) -> torch.Tensor:
- """
- Given two lists of boxes of size N and M,
- compute the intersection area between __all__ N x M pairs of boxes.
- The box order must be (xmin, ymin, xmax, ymax)
-
- Args:
- boxes1,boxes2 (Boxes): two `Boxes`. Contains N & M boxes, respectively.
-
- Returns:
- Tensor: intersection, sized [N,M].
- """
- boxes1, boxes2 = boxes1.tensor, boxes2.tensor
- width_height = torch.min(boxes1[:, None, 2:], boxes2[:, 2:]) - torch.max(
- boxes1[:, None, :2], boxes2[:, :2]
- ) # [N,M,2]
-
- width_height.clamp_(min=0) # [N,M,2]
- intersection = width_height.prod(dim=2) # [N,M]
- return intersection
-
-
-# implementation from https://github.com/kuangliu/torchcv/blob/master/torchcv/utils/box.py
-# with slight modifications
-def pairwise_iou(boxes1: Boxes, boxes2: Boxes) -> torch.Tensor:
- """
- Given two lists of boxes of size N and M, compute the IoU
- (intersection over union) between **all** N x M pairs of boxes.
- The box order must be (xmin, ymin, xmax, ymax).
-
- Args:
- boxes1,boxes2 (Boxes): two `Boxes`. Contains N & M boxes, respectively.
-
- Returns:
- Tensor: IoU, sized [N,M].
- """
- area1 = boxes1.area() # [N]
- area2 = boxes2.area() # [M]
- inter = pairwise_intersection(boxes1, boxes2)
-
- # handle empty boxes
- iou = torch.where(
- inter > 0,
- inter / (area1[:, None] + area2 - inter),
- torch.zeros(1, dtype=inter.dtype, device=inter.device),
- )
- return iou
-
-
-def pairwise_ioa(boxes1: Boxes, boxes2: Boxes) -> torch.Tensor:
- """
- Similar to :func:`pariwise_iou` but compute the IoA (intersection over boxes2 area).
-
- Args:
- boxes1,boxes2 (Boxes): two `Boxes`. Contains N & M boxes, respectively.
-
- Returns:
- Tensor: IoA, sized [N,M].
- """
- area2 = boxes2.area() # [M]
- inter = pairwise_intersection(boxes1, boxes2)
-
- # handle empty boxes
- ioa = torch.where(
- inter > 0, inter / area2, torch.zeros(1, dtype=inter.dtype, device=inter.device)
- )
- return ioa
-
-
-def pairwise_point_box_distance(points: torch.Tensor, boxes: Boxes):
- """
- Pairwise distance between N points and M boxes. The distance between a
- point and a box is represented by the distance from the point to 4 edges
- of the box. Distances are all positive when the point is inside the box.
-
- Args:
- points: Nx2 coordinates. Each row is (x, y)
- boxes: M boxes
-
- Returns:
- Tensor: distances of size (N, M, 4). The 4 values are distances from
- the point to the left, top, right, bottom of the box.
- """
- x, y = points.unsqueeze(dim=2).unbind(dim=1) # (N, 1)
- x0, y0, x1, y1 = boxes.tensor.unsqueeze(dim=0).unbind(dim=2) # (1, M)
- return torch.stack([x - x0, y - y0, x1 - x, y1 - y], dim=2)
-
-
-def matched_pairwise_iou(boxes1: Boxes, boxes2: Boxes) -> torch.Tensor:
- """
- Compute pairwise intersection over union (IOU) of two sets of matched
- boxes that have the same number of boxes.
- Similar to :func:`pairwise_iou`, but computes only diagonal elements of the matrix.
-
- Args:
- boxes1 (Boxes): bounding boxes, sized [N,4].
- boxes2 (Boxes): same length as boxes1
- Returns:
- Tensor: iou, sized [N].
- """
- assert len(boxes1) == len(
- boxes2
- ), "boxlists should have the same" "number of entries, got {}, {}".format(
- len(boxes1), len(boxes2)
- )
- area1 = boxes1.area() # [N]
- area2 = boxes2.area() # [N]
- box1, box2 = boxes1.tensor, boxes2.tensor
- lt = torch.max(box1[:, :2], box2[:, :2]) # [N,2]
- rb = torch.min(box1[:, 2:], box2[:, 2:]) # [N,2]
- wh = (rb - lt).clamp(min=0) # [N,2]
- inter = wh[:, 0] * wh[:, 1] # [N]
- iou = inter / (area1 + area2 - inter) # [N]
- return iou
diff --git a/spaces/brjathu/HMR2.0/vendor/detectron2/projects/Rethinking-BatchNorm/configs/mask_rcnn_BNhead_batch_stats.py b/spaces/brjathu/HMR2.0/vendor/detectron2/projects/Rethinking-BatchNorm/configs/mask_rcnn_BNhead_batch_stats.py
deleted file mode 100644
index 872e17c8a9aa000250a0a61613ddb3e3886f9991..0000000000000000000000000000000000000000
--- a/spaces/brjathu/HMR2.0/vendor/detectron2/projects/Rethinking-BatchNorm/configs/mask_rcnn_BNhead_batch_stats.py
+++ /dev/null
@@ -1,20 +0,0 @@
-from torch.nn import BatchNorm2d
-from torch.nn import functional as F
-
-
-class BatchNormBatchStat(BatchNorm2d):
- """
- BN that uses batch stat in inference
- """
-
- def forward(self, input):
- if self.training:
- return super().forward(input)
- return F.batch_norm(input, None, None, self.weight, self.bias, True, 1.0, self.eps)
-
-
-# After training with the base config, it's sufficient to load its model with
-# this config only for inference -- because the training-time behavior is identical.
-from .mask_rcnn_BNhead import model, dataloader, lr_multiplier, optimizer, train
-
-model.roi_heads.box_head.conv_norm = model.roi_heads.mask_head.conv_norm = BatchNormBatchStat
diff --git a/spaces/brjathu/HMR2.0/vendor/detectron2/projects/ViTDet/configs/LVIS/mask_rcnn_vitdet_b_100ep.py b/spaces/brjathu/HMR2.0/vendor/detectron2/projects/ViTDet/configs/LVIS/mask_rcnn_vitdet_b_100ep.py
deleted file mode 100644
index ef905457ba8813f9f293beda4da20f49efca73db..0000000000000000000000000000000000000000
--- a/spaces/brjathu/HMR2.0/vendor/detectron2/projects/ViTDet/configs/LVIS/mask_rcnn_vitdet_b_100ep.py
+++ /dev/null
@@ -1,44 +0,0 @@
-from detectron2.config import LazyCall as L
-from detectron2.data.samplers import RepeatFactorTrainingSampler
-from detectron2.evaluation.lvis_evaluation import LVISEvaluator
-from detectron2.data.detection_utils import get_fed_loss_cls_weights
-
-from ..COCO.mask_rcnn_vitdet_b_100ep import (
- dataloader,
- model,
- train,
- lr_multiplier,
- optimizer,
-)
-
-dataloader.train.dataset.names = "lvis_v1_train"
-dataloader.train.sampler = L(RepeatFactorTrainingSampler)(
- repeat_factors=L(RepeatFactorTrainingSampler.repeat_factors_from_category_frequency)(
- dataset_dicts="${dataloader.train.dataset}", repeat_thresh=0.001
- )
-)
-dataloader.test.dataset.names = "lvis_v1_val"
-dataloader.evaluator = L(LVISEvaluator)(
- dataset_name="${..test.dataset.names}",
- max_dets_per_image=300,
-)
-
-model.roi_heads.num_classes = 1203
-model.roi_heads.box_predictor.test_score_thresh = 0.02
-model.roi_heads.box_predictor.test_topk_per_image = 300
-model.roi_heads.box_predictor.use_sigmoid_ce = True
-model.roi_heads.box_predictor.use_fed_loss = True
-model.roi_heads.box_predictor.get_fed_loss_cls_weights = lambda: get_fed_loss_cls_weights(
- dataloader.train.dataset.names, 0.5
-)
-
-# Schedule
-# 100 ep = 156250 iters * 64 images/iter / 100000 images/ep
-train.max_iter = 156250
-train.eval_period = 30000
-
-lr_multiplier.scheduler.milestones = [138889, 150463]
-lr_multiplier.scheduler.num_updates = train.max_iter
-lr_multiplier.warmup_length = 250 / train.max_iter
-
-optimizer.lr = 2e-4
diff --git a/spaces/butterswords/nlc-explorer/.ipynb_checkpoints/app-checkpoint.py b/spaces/butterswords/nlc-explorer/.ipynb_checkpoints/app-checkpoint.py
deleted file mode 100644
index 43b198b3b4044785a653416915e71cb202a5dbfa..0000000000000000000000000000000000000000
--- a/spaces/butterswords/nlc-explorer/.ipynb_checkpoints/app-checkpoint.py
+++ /dev/null
@@ -1,359 +0,0 @@
-#Import the libraries we know we'll need for the Generator.
-import pandas as pd, spacy, nltk, numpy as np, re, os
-from spacy.matcher import Matcher
-from nltk.corpus import wordnet
-
-#Attempting to fix the issue with spacy model in a more intuitive way.
-try:
- nlp = spacy.load("en_core_web_lg")
-except:
- script = "python -m spacy download en_core_web_lg"
- os.system("bash -c '%s'" % script)
-nlp = spacy.load("en_core_web_lg")
-
-#Import the libraries to support the model and predictions.
-from transformers import AutoTokenizer, AutoModelForSequenceClassification, TextClassificationPipeline
-import lime
-import torch
-import torch.nn.functional as F
-from lime.lime_text import LimeTextExplainer
-
-#Import the libraries for human interaction and visualization.
-import altair as alt
-import streamlit as st
-from annotated_text import annotated_text as ant
-
-#Import functions needed to build dataframes of keywords from WordNet
-from WNgen import *
-from NLselector import *
-
-@st.experimental_singleton
-def set_up_explainer():
- class_names = ['negative', 'positive']
- explainer = LimeTextExplainer(class_names=class_names)
- return explainer
-
-@st.experimental_singleton
-def prepare_model():
- tokenizer = AutoTokenizer.from_pretrained("distilbert-base-uncased-finetuned-sst-2-english")
- model = AutoModelForSequenceClassification.from_pretrained("distilbert-base-uncased-finetuned-sst-2-english")
- pipe = TextClassificationPipeline(model=model, tokenizer=tokenizer, return_all_scores=True)
- return tokenizer, model, pipe
-
-@st.experimental_singleton
-def prepare_lists():
- try:
- wordnet.synsets("bias")
- except:
- nltk.download('omw-1.4')
- nltk.download('wordnet')
- countries = pd.read_csv("Assets/Countries/combined-countries.csv")
- professions = pd.read_csv("Assets/Professions/soc-professions-2018.csv")
- word_lists = [list(countries.Words.apply(lambda x: x.lower())),list(professions.Words)]
- return countries, professions, word_lists
-
-#Provide all the functions necessary to run the app
-#get definitions for control flow in Streamlit
-def get_def(word, POS=False):
- pos_options = ['NOUN','VERB','ADJ','ADV']
- m_word = re.sub("(\W\s|\s)","_",word)
- if POS in pos_options:
- seed_definitions = [syn.definition() for syn in wordnet.synsets(m_word, pos=getattr(wordnet, POS))]
- else:
- seed_definitions = [syn.definition() for syn in wordnet.synsets(m_word)]
- if len(seed_definitions) > 0:
- seed_definition = col1.selectbox("Which definition is most relevant?", seed_definitions, key= "WN_definition")
- if col1.button("Choose Definition"):
- col1.write("You've chosen a definition.")
- st.session_state.definition = seed_definition
- return seed_definition
- else:
- col1.write("Please choose a definition.")
- else:
- col1.error("The word you've chosen does not have a definition within WordNet.")
-
-###Start coding the actual app###
-st.set_page_config(layout="wide", page_title="Natural Language Counterfactuals (NLC)")
-layouts = ['Natural Language Explanation', 'Lime Explanation', 'MultiNLC', 'MultiNLC + Lime', 'VizNLC']
-alternatives = ['Similarity', 'Sampling (Random)', 'Sampling (Fixed)', 'Probability']
-alt_choice = "Similarity"
-
-#Content in the Sidebar.
-st.sidebar.info('This is an interface for exploring how different interfaces for exploring natural language explanations (NLE) may appear to people. It is intended to allow individuals to provide feedback on specific versions, as well as to compare what one offers over others for the same inputs.')
-layout = st.sidebar.selectbox("Select a layout to explore.", layouts)
-alt_choice = st.sidebar.selectbox("Choose the way you want to display alternatives.", alternatives) #Commented out until we decide this is useful functionality.
-
-#Set up the Main Area Layout
-st.title('Natural Language Counterfactuals (NLC) Prototype')
-st.subheader(f'Current Layout: {layout}')
-text = st.text_input('Provide a sentence you want to evaluate.', placeholder = "I like you. I love you.", key="input")
-
-#Prepare the model, data, and Lime. Set starting variables.
-tokenizer, model, pipe = prepare_model()
-countries, professions, word_lists = prepare_lists()
-explainer = set_up_explainer()
-text2 = ""
-text3 = ""
-cf_df = pd.DataFrame()
-if 'definition' not in st.session_state:
- st.session_state.definition = "<(^_')>"
-
-#Outline the various user interfaces we have built.
-
-col1, col2, col3 = st.columns(3)
-if layout == 'Natural Language Explanation':
- with col1:
- if st.session_state.input != "":
- st.caption("This is the sentence you provided.")
- st.write(text)
- probability, sentiment = eval_pred(text, return_all=True)
- nat_lang_explanation = construct_nlexp(text,sentiment,probability)
-
-if layout == 'Lime Explanation':
- with col1:
- #Use spaCy to make the sentence into a doc so we can do NLP.
- doc = nlp(st.session_state.input)
- #Evaluate the provided sentence for sentiment and probability.
- if st.session_state.input != "":
- st.caption("This is the sentence you provided.")
- st.write(text)
- probability, sentiment = eval_pred(text, return_all=True)
- options, lime = critical_words(st.session_state.input,options=True)
- nat_lang_explanation = construct_nlexp(text,sentiment,probability)
- st.write(" ")
- st.altair_chart(lime_viz(lime))
-
-if layout == 'MultiNLC':
- with col1:
- #Use spaCy to make the sentence into a doc so we can do NLP.
- doc = nlp(st.session_state.input)
- #Evaluate the provided sentence for sentiment and probability.
- if st.session_state.input != "":
- st.caption("This is the sentence you provided.")
- st.write(text)
- probability, sentiment = eval_pred(text, return_all=True)
- options, lime = critical_words(st.session_state.input,options=True)
- nat_lang_explanation = construct_nlexp(text,sentiment,probability)
-
- #Allow the user to pick an option to generate counterfactuals from.
- option = st.radio('Which word would you like to use to generate alternatives?', options, key = "option")
- lc_option = option.lower()
- if (any(lc_option in sublist for sublist in word_lists)):
- st.write(f'You selected {option}. It matches a list.')
- elif option:
- st.write(f'You selected {option}. It does not match a list.')
- definition = get_def(option)
- else:
- st.write('Awaiting your selection.')
-
- if st.button('Generate Alternatives'):
- if lc_option in word_lists[0]:
- cf_df = gen_cf_country(countries, doc, option)
- st.success('Alternatives created.')
- elif lc_option in word_lists[1]:
- cf_df = gen_cf_profession(professions, doc, option)
- st.success('Alternatives created.')
- else:
- with st.sidebar:
- ant("Generating alternatives for",(option,"opt","#E0FBFB"), "with a definition of: ",(st.session_state.definition,"def","#E0FBFB"),".")
- cf_df = cf_from_wordnet_df(option,text,seed_definition=st.session_state.definition)
- st.success('Alternatives created.')
-
- if len(cf_df) != 0:
- if alt_choice == "Similarity":
- text2, text3 = get_min_max(cf_df, option)
- col2.caption(f"This sentence is 'similar' to {option}.")
- col3.caption(f"This sentence is 'not similar' to {option}.")
- elif alt_choice == "Sampling (Random)":
- text2, text3 = sampled_alts(cf_df, option)
- col2.caption(f"This sentence is a random sample from the alternatives.")
- col3.caption(f"This sentence is a random sample from the alternatives.")
- elif alt_choice == "Sampling (Fixed)":
- text2, text3 = sampled_alts(cf_df, option, fixed=True)
- col2.caption(f"This sentence is a fixed sample of the alternatives.")
- col3.caption(f"This sentence is a fixed sample of the alternatives.")
- elif alt_choice == "Probability":
- text2, text3 = abs_dif(cf_df, option)
- col2.caption(f"This sentence is the closest prediction in the model.")
- col3.caption(f"This sentence is the farthest prediction in the model.")
- with st.sidebar:
- st.info(f"Alternatives generated: {len(cf_df)}")
-
- with col2:
- if text2 != "":
- sim2 = cf_df.loc[cf_df['text'] == text2, 'similarity'].iloc[0]
- st.write(text2)
- probability2, sentiment2 = eval_pred(text2, return_all=True)
- nat_lang_explanation = construct_nlexp(text2,sentiment2,probability2)
- #st.info(f" Similarity Score: {np.round(sim2, 2)}, Num Checked: {len(cf_df)}") #for QA purposes
-
- with col3:
- if text3 != "":
- sim3 = cf_df.loc[cf_df['text'] == text3, 'similarity'].iloc[0]
- st.write(text3)
- probability3, sentiment3 = eval_pred(text3, return_all=True)
- nat_lang_explanation = construct_nlexp(text3,sentiment3,probability3)
- #st.info(f"Similarity Score: {np.round(sim3, 2)}, Num Checked: {len(cf_df)}") #for QA purposes
-
-if layout == 'MultiNLC + Lime':
- with col1:
-
- #Use spaCy to make the sentence into a doc so we can do NLP.
- doc = nlp(st.session_state.input)
- #Evaluate the provided sentence for sentiment and probability.
- if st.session_state.input != "":
- st.caption("This is the sentence you provided.")
- st.write(text)
- probability, sentiment = eval_pred(text, return_all=True)
- options, lime = critical_words(st.session_state.input,options=True)
- nat_lang_explanation = construct_nlexp(text,sentiment,probability)
- st.write(" ")
- st.altair_chart(lime_viz(lime))
-
- #Allow the user to pick an option to generate counterfactuals from.
- option = st.radio('Which word would you like to use to generate alternatives?', options, key = "option")
- lc_option = option.lower()
- if (any(lc_option in sublist for sublist in word_lists)):
- st.write(f'You selected {option}. It matches a list.')
- elif option:
- st.write(f'You selected {option}. It does not match a list.')
- definition = get_def(option)
- else:
- st.write('Awaiting your selection.')
-
- if st.button('Generate Alternatives'):
- if lc_option in word_lists[0]:
- cf_df = gen_cf_country(countries, doc, option)
- st.success('Alternatives created.')
- elif lc_option in word_lists[1]:
- cf_df = gen_cf_profession(professions, doc, option)
- st.success('Alternatives created.')
- else:
- with st.sidebar:
- ant("Generating alternatives for",(option,"opt","#E0FBFB"), "with a definition of: ",(st.session_state.definition,"def","#E0FBFB"),".")
- cf_df = cf_from_wordnet_df(option,text,seed_definition=st.session_state.definition)
- st.success('Alternatives created.')
-
- if len(cf_df) != 0:
- if alt_choice == "Similarity":
- text2, text3 = get_min_max(cf_df, option)
- col2.caption(f"This sentence is 'similar' to {option}.")
- col3.caption(f"This sentence is 'not similar' to {option}.")
- elif alt_choice == "Sampling (Random)":
- text2, text3 = sampled_alts(cf_df, option)
- col2.caption(f"This sentence is a random sample from the alternatives.")
- col3.caption(f"This sentence is a random sample from the alternatives.")
- elif alt_choice == "Sampling (Fixed)":
- text2, text3 = sampled_alts(cf_df, option, fixed=True)
- col2.caption(f"This sentence is a fixed sample of the alternatives.")
- col3.caption(f"This sentence is a fixed sample of the alternatives.")
- elif alt_choice == "Probability":
- text2, text3 = abs_dif(cf_df, option)
- col2.caption(f"This sentence is the closest prediction in the model.")
- col3.caption(f"This sentence is the farthest prediction in the model.")
- with st.sidebar:
- st.info(f"Alternatives generated: {len(cf_df)}")
-
- with col2:
- if text2 != "":
- sim2 = cf_df.loc[cf_df['text'] == text2, 'similarity'].iloc[0]
- st.write(text2)
- probability2, sentiment2 = eval_pred(text2, return_all=True)
- nat_lang_explanation = construct_nlexp(text2,sentiment2,probability2)
- exp2 = explainer.explain_instance(text2, predictor, num_features=15, num_samples=2000)
- lime_results2 = exp2.as_list()
- st.write(" ")
- st.altair_chart(lime_viz(lime_results2))
-
- with col3:
- if text3 != "":
- sim3 = cf_df.loc[cf_df['text'] == text3, 'similarity'].iloc[0]
- st.write(text3)
- probability3, sentiment3 = eval_pred(text3, return_all=True)
- nat_lang_explanation = construct_nlexp(text3,sentiment3,probability3)
- exp3 = explainer.explain_instance(text3, predictor, num_features=15, num_samples=2000)
- lime_results3 = exp3.as_list()
- st.write(" ")
- st.altair_chart(lime_viz(lime_results3))
-
-if layout == 'VizNLC':
- with col1:
-
- #Use spaCy to make the sentence into a doc so we can do NLP.
- doc = nlp(st.session_state.input)
- #Evaluate the provided sentence for sentiment and probability.
- if st.session_state.input != "":
- st.caption("This is the sentence you provided.")
- st.write(text)
- probability, sentiment = eval_pred(text, return_all=True)
- options, lime = critical_words(st.session_state.input,options=True)
- nat_lang_explanation = construct_nlexp(text,sentiment,probability)
- st.write(" ")
- st.altair_chart(lime_viz(lime))
-
- #Allow the user to pick an option to generate counterfactuals from.
- option = st.radio('Which word would you like to use to generate alternatives?', options, key = "option")
- lc_option = option.lower()
- if (any(lc_option in sublist for sublist in word_lists)):
- st.write(f'You selected {option}. It matches a list.')
- elif option:
- st.write(f'You selected {option}. It does not match a list.')
- definition = get_def(option)
- else:
- st.write('Awaiting your selection.')
-
- if st.button('Generate Alternatives'):
- if lc_option in word_lists[0]:
- cf_df = gen_cf_country(countries, doc, option)
- st.success('Alternatives created.')
- elif lc_option in word_lists[1]:
- cf_df = gen_cf_profession(professions, doc, option)
- st.success('Alternatives created.')
- else:
- with st.sidebar:
- ant("Generating alternatives for",(option,"opt","#E0FBFB"), "with a definition of: ",(st.session_state.definition,"def","#E0FBFB"),".")
- cf_df = cf_from_wordnet_df(option,text,seed_definition=st.session_state.definition)
- st.success('Alternatives created.')
-
- if len(cf_df) != 0:
- if alt_choice == "Similarity":
- text2, text3 = get_min_max(cf_df, option)
- col2.caption(f"This sentence is 'similar' to {option}.")
- col3.caption(f"This sentence is 'not similar' to {option}.")
- elif alt_choice == "Sampling (Random)":
- text2, text3 = sampled_alts(cf_df, option)
- col2.caption(f"This sentence is a random sample from the alternatives.")
- col3.caption(f"This sentence is a random sample from the alternatives.")
- elif alt_choice == "Sampling (Fixed)":
- text2, text3 = sampled_alts(cf_df, option, fixed=True)
- col2.caption(f"This sentence is a fixed sample of the alternatives.")
- col3.caption(f"This sentence is a fixed sample of the alternatives.")
- elif alt_choice == "Probability":
- text2, text3 = abs_dif(cf_df, option)
- col2.caption(f"This sentence is the closest prediction in the model.")
- col3.caption(f"This graph represents the {len(cf_df)} alternatives to {option}.")
- with st.sidebar:
- st.info(f"Alternatives generated: {len(cf_df)}")
-
- with col2:
- if text2 != "":
- sim2 = cf_df.loc[cf_df['text'] == text2, 'similarity'].iloc[0]
- st.write(text2)
- probability2, sentiment2 = eval_pred(text2, return_all=True)
- nat_lang_explanation = construct_nlexp(text2,sentiment2,probability2)
- exp2 = explainer.explain_instance(text2, predictor, num_features=15, num_samples=2000)
- lime_results2 = exp2.as_list()
- st.write(" ")
- st.altair_chart(lime_viz(lime_results2))
-
- with col3:
- if not cf_df.empty:
- single_nearest = alt.selection_single(on='mouseover', nearest=True)
- full = alt.Chart(cf_df).encode(
- alt.X('similarity:Q', scale=alt.Scale(zero=False)),
- alt.Y('pred:Q'),
- color=alt.Color('Categories:N', legend=alt.Legend(title="Color of Categories")),
- size=alt.Size('seed:O'),
- tooltip=('Categories','text','pred')
- ).mark_circle(opacity=.5).properties(width=450, height=450).add_selection(single_nearest)
- st.altair_chart(full)
diff --git a/spaces/cahya/persona-chatbot/app/chatbot.html b/spaces/cahya/persona-chatbot/app/chatbot.html
deleted file mode 100644
index a05f2f7525eb7d657ca8a9bdb4f0c03249b39054..0000000000000000000000000000000000000000
--- a/spaces/cahya/persona-chatbot/app/chatbot.html
+++ /dev/null
@@ -1,147 +0,0 @@
-
-
-
- GPT2 Persona Chatbot
-
-
-
-
-
-
-
-
- aaccfb2cb3
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-
-
diff --git a/spaces/cihyFjudo/fairness-paper-search/EXCLUSIVE Little Snitch 4.0.3 Features and Benefits Explained.md b/spaces/cihyFjudo/fairness-paper-search/EXCLUSIVE Little Snitch 4.0.3 Features and Benefits Explained.md
deleted file mode 100644
index a0f9813b113555d1eaf664d53c30527e4f7ca522..0000000000000000000000000000000000000000
--- a/spaces/cihyFjudo/fairness-paper-search/EXCLUSIVE Little Snitch 4.0.3 Features and Benefits Explained.md
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
- aaccfb2cb3
-
-
-
diff --git a/spaces/cihyFjudo/fairness-paper-search/Once a Thief Full Movie Online Free - Watch the Funny Action Comedy.md b/spaces/cihyFjudo/fairness-paper-search/Once a Thief Full Movie Online Free - Watch the Funny Action Comedy.md
deleted file mode 100644
index 53a0218be044a5d5456f7e72d40e8c7f8a3ab912..0000000000000000000000000000000000000000
--- a/spaces/cihyFjudo/fairness-paper-search/Once a Thief Full Movie Online Free - Watch the Funny Action Comedy.md
+++ /dev/null
@@ -1,17 +0,0 @@
-
-
FMovies is one of the most popular free movie streaming sites that allow you to watch new release movies online free without signing up. It hosts a great selection of daily-updated content to offer and no tricky stuff to bother.
Curated with a massive library of movie content, Europixhd includes a robust selection of both Hollywood and Bollywood movies. It updates new movies frequently, letting you watch newly released movies online free.
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However, it does not have many filters available to narrow down a more specified movie type. Yet it is well enough to quickly get you on the fun of watching free newly released movies without any hassle.
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Though WatchseriesHD is primarily a place for TV shows free watching, it dishes up an eclectic collection of movies, anime, and drama resources as well. And inside its movies section, you are to meet nothing but free newly released movies in mostly HD 720P quality.
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A. Download a free program like Autoruns. This will show you what programs are starting with your computer. The more things that are starting, the slower it's going to run. Use Autoruns to disable everything that isn't essential (hint: security software is essential). You should see a nice bump in speed. If you find you're missing something that needs to start, you can re-enable it. One thing that can slow your system down is someone stealing your Internet. The bonus Q&A below will tell you how to spot an Internet thief.
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A. Watching football online has come a ways, but it still isn't as simple, or cheap, as most people would like. Still, the NFL Mobile app (Apple, Android, Windows Phone; Free) and the $99 NFL Game Pass package will let you watch every game of the season. You will, however, only get access after the live game feed ends. Verizon customers can get free live streaming of select NFL games. Keep in mind that streaming video on your phone burns through your data plan very fast. Use Wi-Fi whenever possible to avoid hefty data charges. Want to watch games on your TV, or want another option? Here is every other way you can watch NFL online.
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A. Hopefully, you have your Wi-Fi protected with encryption and a strong password to keep out casual snoops. Unfortunately, an experienced hacker might be able to get on to your network. You need to keep an eye on what gadgets are connected so you can spot ones that don't belong. That either requires knowing your way around your wireless router, or you can download this free utility. It will give you a list of connected gadgets in nothing flat.
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On the Kim Komando Show, the nation's largest weekend radio talk show, Kim takes calls and dispenses advice on today's digital lifestyle, from smartphones and tablets to online privacy and data hacks. For her daily tips, free newsletters and more, visit her website at Komando.com. Email her at techcomments@usatoday.com.
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2. Borrow print and digital reference books: we still have reference books in print, but many more are now available for you to read online for free at any time. The online format makes it easier for us to continue to get the latest editions.
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7. Borrow a Chromebook: need a full computer screen to view something online? Borrow from the library a free Chromebook. A Chromebook is an easy-to-use laptop that is perfect for accessing content such as websites or documents that are too big to view on a small phone screen.
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This text of the Apostle expresses a synthesis of truth and faith so powerful that we cannot fail to remain in deep admiration of it. The Church is the trustee of the mystery of Christ: She is so in all humility and without a shadow of pride or arrogance, because it concerns the maximum gift that she has received without any merit and that she is called to offer gratuitously to humanity of every age, as the horizon of meaning and salvation. It is not a philosophy, it is not a gnosis, even though it also comprises wisdom and knowledge. It is the mystery of Christ, it is Christ himself, the Logos incarnate, dead and risen, made King of the universe. How can one fail to feel a rush of enthusiasm full of gratitude for having been permitted to contemplate the splendour of this revelation? How can one not feel at the same time the joy and the responsibility to serve this King, to witness his Lordship with one's life and word? In a particular way this is our duty, venerable Cardinal-Brothers: to proclaim the truth of Christ, hope of every person and the entire human family. In the wake of the Second Vatican Council, my Venerable Predecessors, the Servants of God Paul VI, John Paul I and John Paul II, have been authentic heralds of Christ's royalty in today's world. And it is for me a motive of consolation to be able to always count on you, both collegially and individually, to bring to fulfilment with me the Petrine Ministry's fundamental duty.
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As online banking has evolved, consumers can find a high yield and still hope to get the mobile and digital banking convenience they need. They're free to compare interest rates and account features in search of the best online high-yield savings account for their liquid assets.
aaccfb2cb3
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diff --git a/spaces/cihyFjudo/fairness-paper-search/Osl2000 boot manager keygen 33 Tips and tricks for using OSL2000 with VirtualBox.md b/spaces/cihyFjudo/fairness-paper-search/Osl2000 boot manager keygen 33 Tips and tricks for using OSL2000 with VirtualBox.md
deleted file mode 100644
index 6a2cb8c198d489292e02aa8b5cfc2da13cb28672..0000000000000000000000000000000000000000
--- a/spaces/cihyFjudo/fairness-paper-search/Osl2000 boot manager keygen 33 Tips and tricks for using OSL2000 with VirtualBox.md
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
- aaccfb2cb3
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diff --git a/spaces/cihyFjudo/fairness-paper-search/Padaiyappa Download Movies Experience the Legend of Padayappa on Your Device.md b/spaces/cihyFjudo/fairness-paper-search/Padaiyappa Download Movies Experience the Legend of Padayappa on Your Device.md
deleted file mode 100644
index 6dd260827a5cea482dde96e454854ff6e8a2aa4b..0000000000000000000000000000000000000000
--- a/spaces/cihyFjudo/fairness-paper-search/Padaiyappa Download Movies Experience the Legend of Padayappa on Your Device.md
+++ /dev/null
@@ -1,6 +0,0 @@
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Download CarX Highway Racing Mod APK v1.74.8 and Enjoy the Thrill of Realistic Racing
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Do you love car racing games? Do you want to experience the adrenaline rush of driving at high speeds on realistic highways? If yes, then you should download CarX Highway Racing Mod APK v1.74.8, the best racing game for Android devices.
CarX Highway Racing is a 3D car racing mobile game developed by CarX Technologies, the creators of CarX Drift Racing and CarX Rally. The game features stunning graphics, realistic physics, diverse cars and tracks, challenging game modes and missions, and online multiplayer and leaderboards.
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Features of CarX Highway Racing
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Realistic physics and graphics
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CarX Highway Racing uses the advanced CarX Engine, which simulates the real behavior of cars on different road surfaces and weather conditions. You can feel the difference between driving a sports car, a muscle car, or a truck, as well as customize your car's appearance and performance with various parts and paint jobs.
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Diverse cars and tracks
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The game offers over 40 cars from different classes, such as supercars, classics, SUVs, and trucks. You can choose your favorite car from brands like BMW, Mercedes-Benz, Ford, Nissan, Toyota, and more. You can also race on over 20 tracks from different locations around the world, such as USA, Japan, Russia, Germany, and more.
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Challenging game modes and missions
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The game has several game modes to test your skills and have fun. You can compete in career mode, where you have to complete over 100 missions with different objectives and scenarios. You can also try time trial mode, where you have to beat the clock on various tracks. Or you can enjoy free ride mode, where you can explore the open world map at your own pace.
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Online multiplayer and leaderboards
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If you want to challenge other players from around the world, you can join online multiplayer mode, where you can race against up to 6 players in real time. You can also check your ranking on the global leaderboards and see how you compare with other racers.
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Why Download CarX Highway Racing Mod APK v1.74.8?
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While CarX Highway Racing is a free-to-play game, it also has some in-game purchases that can enhance your gaming experience. However, if you don't want to spend real money on the game, you can download CarX Highway Racing Mod APK v1.74.8, which is a modified version of the game that gives you unlimited money and gold, unlocked all cars and upgrades, no ads, and no root required.
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Benefits of CarX Highway Racing Mod APK v1.74.8
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Unlimited money and gold
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With unlimited money and gold, you can buy any car you want without worrying about the price. You can also upgrade your car's engine, suspension, brakes, tires, turbo, nitro, and more to make it faster and more powerful.
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Unlocked all cars and
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With unlocked all cars and upgrades, you can access any car you want without having to complete missions or reach certain levels. You can also enjoy the full potential of your car with the best upgrades available.
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No ads and no root required
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With no ads and no root required, you can play the game without any interruptions or distractions. You can also install the mod apk file easily without having to root your device or risk damaging it.
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How to Download and Install CarX Highway Racing Mod APK v1.74.8?
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If you are interested in downloading and installing CarX Highway Racing Mod APK v1.74.8, you can follow these simple steps:
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Step 1: Download the mod apk file from a trusted source
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You can download the mod apk file from a trusted source, such as [this link]. Make sure you have enough storage space on your device before downloading the file.
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Step 2: Enable unknown sources on your device settings
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Before installing the mod apk file, you need to enable unknown sources on your device settings. This will allow you to install apps from sources other than the Google Play Store. To do this, go to Settings > Security > Unknown Sources and toggle it on.
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Step 3: Install the mod apk file and launch the game
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After enabling unknown sources, you can install the mod apk file by tapping on it and following the instructions. Once the installation is complete, you can launch the game and enjoy the mod features.
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Conclusion
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CarX Highway Racing is a great racing game for Android devices that offers realistic physics and graphics, diverse cars and tracks, challenging game modes and missions, and online multiplayer and leaderboards. If you want to enhance your gaming experience, you can download CarX Highway Racing Mod APK v1.74.8, which gives you unlimited money and gold, unlocked all cars and upgrades, no ads, and no root required. Download CarX Highway Racing Mod APK v1.74.8 today and enjoy the thrill of realistic racing.
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FAQs
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Here are some frequently asked questions about CarX Highway Racing Mod APK v1.74.8:
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Is CarX Highway Racing Mod APK v1.74.8 safe to use?
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Yes, CarX Highway Racing Mod APK v1.74.8 is safe to use as long as you download it from a trusted source and enable unknown sources on your device settings. The mod apk file does not contain any viruses or malware that can harm your device or data.
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Is CarX Highway Racing Mod APK v1.74.8 compatible with my device?
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CarX Highway Racing Mod APK v1.74.8 is compatible with most Android devices that have Android 5.0 or higher versions. However, some devices may not support the game or the mod features due to different specifications or performance issues.
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How do I update CarX Highway Racing Mod APK v1.74.8?
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To update CarX Highway Racing Mod APK v1.74.8, you need to download the latest version of the mod apk file from a trusted source and install it over the existing one. You do not need to uninstall the previous version or lose your progress.
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How do I contact the developer of CarX Highway Racing?
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If you have any questions, feedback, or suggestions about CarX Highway Racing, you can contact the developer of the game by visiting their official website [here] or their Facebook page [here].
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What are some other games like CarX Highway Racing?
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If you like CarX Highway Racing, you may also like some other games like Asphalt 9: Legends, Need for Speed: No Limits, Real Racing 3, CSR Racing 2, and Traffic Racer.
- 401be4b1e0
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diff --git a/spaces/congsaPfin/Manga-OCR/logs/Download Real Car Driving Games 2022 3D APK Mod and Enjoy Amazing Car Racing.md b/spaces/congsaPfin/Manga-OCR/logs/Download Real Car Driving Games 2022 3D APK Mod and Enjoy Amazing Car Racing.md
deleted file mode 100644
index 0aad781b4c907ec45105988320145c2885f5ca67..0000000000000000000000000000000000000000
--- a/spaces/congsaPfin/Manga-OCR/logs/Download Real Car Driving Games 2022 3D APK Mod and Enjoy Amazing Car Racing.md
+++ /dev/null
@@ -1,122 +0,0 @@
-
-
Real Car Driving Games 2022 3D APK Mod: A Review
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If you are a fan of racing games, you might have heard of real car driving games 2022 3d apk mod. These are modified versions of original car driving games that offer unlimited money, unlocked cars, and other features that enhance your gaming experience. In this article, we will review some of the best real car driving games 2022 3d apk mod available, how to download and install them, how to play them, and their pros and cons.
Real car driving games are simulation games that let you drive realistic cars on various tracks and roads. You can customize your car, join different racing modes, and perform drifts and stunts. These games are popular among gamers because they offer realistic graphics, physics, and sounds, as well as a variety of cars and challenges.
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However, some gamers may find these games too difficult or expensive to play. That's why they look for real car driving games 2022 3d apk mod. These are modified versions of original car driving games that offer unlimited money, unlocked cars, and other features that enhance your gaming experience. For example, you can buy any car you want, upgrade it, and use it in any mode without spending real money.
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Some of the features and benefits of playing real car driving games 2022 3d apk mod are:
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You can enjoy realistic graphics, physics, and sounds.
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You can drive a variety of cars from different brands and models.
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You can customize your car with different colors, stickers, wheels, spoilers, etc.
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You can join different racing modes such as career, free ride, multiplayer, etc.
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You can perform drifts and stunts on various tracks and roads.
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You can earn unlimited money and use it to buy or upgrade your cars.
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You can unlock all cars and modes without completing any tasks or achievements.
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You can have fun without worrying about ads or in-app purchases.
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How to Download and Install Real Car Driving Games 2022 3D APK Mod
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If you want to play real car driving games 2022 3d apk mod, you need to download and install the apk file on your device. Here are the steps to do so:
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Find a reliable website that offers real car driving games 2022 3d apk mod. For example, you can visit [APKdone](^1^) which is a trusted source for downloading modded games.
Choose the game you want to download and click on the download button. You will be redirected to another page where you can choose the version and the server of the apk file.
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Wait for the download to finish and then locate the apk file on your device. You may need to enable the installation of unknown sources in your settings if you haven't done so before.
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Tap on the apk file and follow the instructions to install it on your device. You may need to grant some permissions and accept some terms and conditions.
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Once the installation is complete, you can launch the game and enjoy playing real car driving games 2022 3d apk mod.
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Note that some real car driving games 2022 3d apk mod may require additional data or obb files to run properly. In that case, you need to download and extract them to the appropriate folder on your device. You can find the instructions on how to do that on the website where you downloaded the apk file.
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How to Play Real Car Driving Games 2022 3D APK Mod
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Playing real car driving games 2022 3d apk mod is similar to playing the original games, except that you have more features and options to choose from. Here are some tips on how to play them:
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Choose your car and customize it. You can select from a variety of cars from different brands and models. You can also change the color, stickers, wheels, spoilers, etc. of your car. You can buy or upgrade your cars with unlimited money.
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Join different racing modes and challenges. You can play in career mode, where you have to complete various missions and tasks. You can also play in free ride mode, where you can explore different tracks and roads. You can also play in multiplayer mode, where you can race with other players online. You can also join different challenges such as drift, stunt, speed, etc.
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Control your car and perform drifts and stunts. You can use the buttons or the tilt option to steer your car. You can also use the brake, accelerator, handbrake, and nitro buttons to control your speed and performance. You can perform drifts and stunts by using the right timing and skills.
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Pros and Cons of Real Car Driving Games 2022 3D APK Mod
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Real car driving games 2022 3d apk mod have their pros and cons, depending on your preferences and expectations. Here are some of them:
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Pros
Cons
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You can enjoy realistic graphics, physics, and sounds.
You may experience some lag or glitches due to high-quality graphics.
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You can drive a variety of cars from different brands and models.
You may not find some of your favorite cars or models in the game.
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You can customize your car with different colors, stickers, wheels, spoilers, etc.
You may not like some of the customization options or designs available in the game.
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You can join different racing modes such as career, free ride, multiplayer, etc.
You may find some of the racing modes too easy or too hard to play.
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You can perform drifts and stunts on various tracks and roads.
You may find some of the tracks or roads too boring or too challenging to drive on.
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You can earn unlimited money and use it to buy or upgrade your cars.
You may lose some of the thrill or excitement of earning money or unlocking cars in the game.
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You can unlock all cars and modes without completing any tasks or achievements.
You may miss some of the fun or satisfaction of completing tasks or achievements in the game.
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You can have fun without worrying about ads or in-app purchases.
You may face some security or legal issues when downloading or playing modded games.
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Conclusion
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In conclusion, real car driving games 2022 3d apk mod are modified versions of original car driving games that offer unlimited money, unlocked cars, and other features that enhance your gaming experience. They are popular among gamers because they offer realistic graphics, physics, and sounds, as well as a variety of cars and challenges. However, they also have their pros and cons, depending on your preferences and expectations. If you want to try them out, you need to download and install the apk file on your device from a reliable website. You also need to follow some tips on how to play them. You can also check out some of the best real car driving games 2022 3d apk mod available online. We hope this article has helped you learn more about real car driving games 2022 3d apk mod and how to enjoy them.
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FAQs
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Here are some of the frequently asked questions about real car driving games 2022 3d apk mod:
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What are some of the best real car driving games 2022 3d apk mod available?
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Some of the best real car driving games 2022 3d apk mod available are:
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[Real Car Parking 2022]: This game lets you park realistic cars in various scenarios and environments. You can also customize your car and learn how to drive with different cameras and views.
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[Real Racing 3]: This game lets you race with real cars from top brands and models on real tracks and circuits. You can also compete with other players online and join different events and tournaments.
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[Real Driving Sim]: This game lets you drive over 80 cars on a huge open world map. You can also explore different cities and countries, join different missions and challenges, and customize your car.
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Are real car driving games 2022 3d apk mod safe and legal to download and play?
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Real car driving games 2022 3d apk mod are not officially endorsed or supported by the original developers or publishers of the games. They are created by third-party developers or hackers who modify the original games to add or remove features. Therefore, they may not be safe or legal to download and play. They may contain viruses, malware, or spyware that can harm your device or data. They may also violate the terms and conditions or the intellectual property rights of the original games. Therefore, you should download and play them at your own risk and discretion.
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How to update real car driving games 2022 3d apk mod to the latest version?
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Real car driving games 2022 3d apk mod may not be updated automatically or regularly by the developers or hackers who create them. Therefore, you may need to manually check for updates or download the latest version of the apk file from the website where you downloaded it. You may also need to uninstall the previous version of the game before installing the new one. However, you should be careful when updating real car driving games 2022 3d apk mod as they may not be compatible with the latest version of the original game or your device.
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How to fix any errors or bugs that may occur while playing real car driving games 2022 3d apk mod?
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Real car driving games 2022 3d apk mod may not be stable or flawless as they are modified versions of original games. Therefore, they may have some errors or bugs that may affect your gaming experience. Some of the common errors or bugs that may occur while playing real car driving games 2022 3d apk mod are:
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The game crashes or freezes.
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The game does not load or run properly.
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The game does not save your progress or data.
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The game does not connect to the internet or multiplayer mode.
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The game does not recognize your device or controller.
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To fix these errors or bugs, you can try some of these solutions:
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Restart your device or the game.
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Clear your cache or data of the game.
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Check your internet connection or firewall settings.
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Update your device or the game to the latest version.
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Contact the developers or support team of the game.
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How to contact the developers or support team of real car driving games 2022 3d apk mod?
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Real car driving games 2022 3d apk mod are not officially endorsed or supported by the original developers or publishers of the games. Therefore, they may not have a dedicated developers or support team that you can contact for any issues or feedback. However, you can try to contact them through their website, email, social media, or forum if they have any. You can also contact the original developers or publishers of the games if you have any questions or concerns about their games.
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diff --git a/spaces/congsaPfin/Manga-OCR/logs/Infinite Flight - Flight Simulator Mod APK The Ultimate Flight Simulation Experience on PC.md b/spaces/congsaPfin/Manga-OCR/logs/Infinite Flight - Flight Simulator Mod APK The Ultimate Flight Simulation Experience on PC.md
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Infinite Flight Simulator Mod APK for PC: How to Download and Play
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If you are a fan of aviation and flight simulation games, you might have heard of Infinite Flight Simulator, one of the most popular and realistic flight simulator apps for Android devices. But did you know that you can also play this amazing game on your PC with a modded APK file? In this article, we will show you what Infinite Flight Simulator is, what features and benefits it offers, what a mod APK is, and how to download and install Infinite Flight Simulator mod APK for PC using two different methods.
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What is Infinite Flight Simulator?
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Infinite Flight Simulator is a simulation game developed by Infinite Flight LLC that lets you experience what it’s like to fly an airplane. You can explore different regions of the world with realistic high definition scenery and a huge selection of aircraft to choose from. You can customize your flight by selecting the time of day, weather conditions, and even the weight configuration of your aircraft. Plus, the app includes real-world navigation data, so you can use real-life airspaces, NAVAIDs, and approaches just like real pilots do.
Some of the features that make Infinite Flight Simulator stand out from other flight simulation games are:
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Dozens of aircraft in a diverse fleet of airliners, general aviation and military aircraft (subscribe to Infinite Flight Pro to unlock all aircraft)
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Multiple regions featuring high definition satellite imagery, accurate topography and all major airports with precise runway and taxiway layouts
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Growing list of 3D airports around the world with realistic ground vehicles, buildings, and terminals
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Advanced flight planning system with custom waypoints, SID/STAR procedures, altitude/speed constraints, fuel planning, and more
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Realistic flight physics and aerodynamics with stall/spin awareness, wind effects, turbulence, drag, and more
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Autopilot system with instrument landing system (ILS), vertical speed, heading, altitude hold, approach mode, and more
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Live multiplayer mode with ATC voice and text communication, live weather updates, live traffic information, and formation flights
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Advanced replay system with multiple camera angles, speed controls, video export options, and more
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Cockpit and door animations, engine startup and shutdown sounds, suspension animations, wing flex, landing gear tilt, and more
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Achievements and statistics to track your progress and performance
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Benefits of Flight Simulation Games
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Besides being fun and entertaining, flight simulation games also offer several benefits for anyone who is interested in aviation, such as:
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More affordable than flying an actual airplane: Flying a real plane can be very expensive,
requiring a lot of money for fuel, maintenance, insurance, and other fees. Flight simulation games, on the other hand, are much cheaper and accessible, as you only need a device and an app to enjoy them.
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More convenient than flying an actual airplane: Flying a real plane also requires a lot of time and effort, as you need to obtain a license, follow regulations, plan your flight, check the weather, and deal with delays and cancellations. Flight simulation games, on the other hand, are more convenient and flexible, as you can fly anytime and anywhere you want, without any hassle or risk.
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More educational than flying an actual airplane: Flying a real plane can be very challenging and stressful, especially for beginners who may not have enough knowledge and experience. Flight simulation games, on the other hand, are more educational and helpful, as they can teach you the basics of aviation, such as how to control an aircraft, how to navigate using instruments, how to communicate with air traffic control, and how to handle emergencies.
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More enjoyable than flying an actual airplane: Flying a real plane can be very boring and monotonous, especially if you fly the same routes and destinations over and over again. Flight simulation games, on the other hand, are more enjoyable and exciting, as they can offer you a variety of scenarios, challenges, missions, and rewards that can keep you engaged and entertained.
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What is a Mod APK?
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A mod APK is a modified version of an original APK file that has been altered by someone to add or remove some features or functions. An APK file is the package format used by Android devices to install and distribute applications. A mod APK can be created by anyone who has the skills and tools to modify the original APK file. Some of the reasons why people create mod APKs are:
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To unlock premium features or content: Some apps have features or content that are only available for users who pay a certain amount of money or subscribe to a service. A mod APK can bypass this restriction and give users access to these features or content for free.
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To remove ads or in-app purchases: Some apps have ads or in-app purchases that can be annoying or expensive for users. A mod APK can remove these elements and give users a smoother and cheaper experience.
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To enhance performance or graphics: Some apps have performance or graphics issues that can affect the quality of the game or app. A mod APK can improve these aspects and give users a better and faster experience.
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To add new features or content: Some apps have limited features or content that can make them boring or repetitive. A mod APK can add new features or content that can make them more fun and interesting.
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Advantages and Disadvantages of Mod APKs
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While mod APKs can offer some benefits for users who want to enjoy more features or content from their favorite apps, they also come with some drawbacks that users should be aware of. Some of the advantages and disadvantages of mod APKs are:
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Advantages
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Disadvantages
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They can save you money by giving you free access to premium features or content.
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They can enhance your experience by improving performance or graphics.
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They can increase your enjoyment by adding new features or content.
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They can harm your device by introducing malware or viruses.
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They can violate the terms of service of the original app developer or publisher.
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They can cause compatibility or stability issues with your device or app.
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How to Download and Install Infinite Flight Simulator Mod APK for PC
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If you want to play Infinite Flight Simulator on your PC with a modded APK file that gives you access to all aircraft, regions, 3D airports, live multiplayer mode, advanced replay system, cockpit animations, achievements, statistics, and more, you will need to use one of the following methods:
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Method 1: Using an Android Emulator
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An Android emulator is a software program that allows you to run Android apps on your PC. There are many Android emulators available online, such as BlueStacks, NoxPlayer, LDPlayer, MEmu, etc. To use this method, you will need to follow these steps:
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Step 1: Download and Install an Android Emulator
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Choose an Android emulator that suits your preferences and system requirements. You can download it from the official website of the emulator or from a trusted source. After downloading the emulator, install it on your PC by following the instructions on the screen. You may need to grant some permissions or enable some settings to allow the emulator to run properly.
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Step 2: Download the Infinite Flight Simulator Mod APK File
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Next, you will need to download the Infinite Flight Simulator mod APK file that contains the modified version of the app. You can search for it online or use a link provided by a reliable source. Make sure that the mod APK file is compatible with the latest version of the app and that it is free from malware or viruses. After downloading the mod APK file, save it in a folder that you can easily access on your PC.
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Step 3: Install the Infinite Flight Simulator Mod APK File on the Emulator
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Now, you will need to install the Infinite Flight Simulator mod APK file on the emulator. There are two ways to do this:
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Drag and drop method: Open the emulator and locate the folder where you saved the mod APK file. Drag and drop the mod APK file onto the emulator screen. The emulator will automatically detect and install the mod APK file.
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Manual method: Open the emulator and go to the settings menu. Find the option that allows you to install APK files from external sources. Select this option and browse for the folder where you saved the mod APK file. Choose the mod APK file and click on install.
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Wait for a few minutes until the installation is complete. You may see some notifications or warnings during the installation process. Ignore them and proceed with the installation.
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Step 4: Launch the Infinite Flight Simulator App and Enjoy
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Finally, you can launch the Infinite Flight Simulator app on your PC using the emulator. You will see an icon of the app on your emulator screen or in your app drawer. Click on it and start playing the game. You will be able to access all the features and content that are included in the mod APK file, such as all aircraft, regions, 3D airports, live multiplayer mode, advanced replay system, cockpit animations, achievements, statistics, and more.
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Method 2: Using a Cloud-Based Service
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A cloud-based service is a platform that allows you to access and play Android apps on your PC using a web browser. There are several cloud-based services available online, such as Vortex, Rainway, Shadow, etc. To use this method, you will need to follow these steps:
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Step 1: Sign Up for a Cloud-Based Service
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Choose a cloud-based service that suits your preferences and budget. You can sign up for it using your email address or social media account. You may need to pay a subscription fee or purchase credits to use the service. After signing up, you will be able to access your personal cloud gaming account.
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Step 2: Access the Infinite Flight Simulator App on the Cloud
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Next, you will need to access the Infinite Flight Simulator app on the cloud. There are two ways to do this:
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Built-in method: Some cloud-based services have a built-in library of Android apps that you can access and play on your PC. If your cloud-based service has this feature, you can search for Infinite Flight Simulator in their library and launch it from there.
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Upload method: Some cloud-based services allow you to upload your own Android apps that you can access and play on your PC. If your cloud-based service has this feature, you can upload
the Infinite Flight Simulator mod APK file that you downloaded earlier and launch it from there.
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Either way, you will be able to access and play the Infinite Flight Simulator app on your PC using a web browser. You will need a stable internet connection and a compatible device to use this method.
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Step 3: Play the Infinite Flight Simulator Game on Your PC
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Finally, you can play the Infinite Flight Simulator game on your PC using the cloud-based service. You will be able to access all the features and content that are included in the mod APK file, such as all aircraft, regions, 3D airports, live multiplayer mode, advanced replay system, cockpit animations, achievements, statistics, and more. You will also be able to save your progress and settings on the cloud, so you can resume your game anytime and anywhere.
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Conclusion
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Infinite Flight Simulator is a great game for anyone who loves aviation and flight simulation. It offers realistic and immersive gameplay with a variety of features and content to choose from. However, if you want to play this game on your PC with a modded APK file that gives you access to all the features and content for free, you will need to use one of the methods we discussed above. Either using an Android emulator or a cloud-based service, you can download and install Infinite Flight Simulator mod APK for PC and enjoy this amazing game on a bigger screen.
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FAQs
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Here are some frequently asked questions about Infinite Flight Simulator mod APK for PC:
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Q: Is Infinite Flight Simulator mod APK for PC safe to use?
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A: It depends on the source of the mod APK file and the method you use to install it. Some mod APK files may contain malware or viruses that can harm your device or app. Some methods may also violate the terms of service of the original app developer or publisher, which can result in legal issues or account bans. Therefore, you should always be careful and cautious when using mod APK files and only download them from trusted sources.
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Q: Is Infinite Flight Simulator mod APK for PC compatible with other devices?
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A: It depends on the specifications of the mod APK file and the device you use to play it. Some mod APK files may not work properly or at all on certain devices or operating systems. Some devices may also have performance or graphics issues when running mod APK files. Therefore, you should always check the compatibility and requirements of the mod APK file and the device you use before downloading and installing it.
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Q: Is Infinite Flight Simulator mod APK for PC updated regularly?
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A: It depends on the developer or creator of the mod APK file and the original app developer or publisher. Some mod APK files may be updated regularly to match the latest version of the app and fix any bugs or errors. Some mod APK files may not be updated at all or only occasionally, which can cause compatibility or stability issues with the app. Therefore, you should always check the update status and frequency of the mod APK file before downloading and installing it.
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Q: Is Infinite Flight Simulator mod APK for PC legal to use?
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A: It depends on the laws and regulations of your country or region and the terms of service of the original app developer or publisher. Some countries or regions may have strict rules or policies regarding the use of modded apps or games, which can result in legal consequences or penalties. Some terms of service may also prohibit or restrict the use of modded apps or games, which can result in account bans or suspensions. Therefore, you should always be aware and respectful of the laws and regulations of your country or region and the terms of service of the original app developer or publisher before using modded apps or games.
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Q: Is Infinite Flight Simulator mod APK for PC worth it?
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A: It depends on your preferences and expectations as a user. Some users may find modded apps or games worth it because they can offer more features or content than the original apps or games. Some users may not find modded apps or games worth it because they can pose some risks or drawbacks such as malware, viruses, compatibility issues, stability issues, legal issues, account bans, etc. Therefore, you should always weigh the pros and cons of using modded apps or games before deciding whether they are worth it or not.
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diff --git a/spaces/congsaPfin/Manga-OCR/logs/Special Forces Group 2 Version 2.9 APK A Review of the Features and Gameplay.md b/spaces/congsaPfin/Manga-OCR/logs/Special Forces Group 2 Version 2.9 APK A Review of the Features and Gameplay.md
deleted file mode 100644
index f98e42e6dd24cf11f1f1e6b7f8ef5d1e3cbd58b3..0000000000000000000000000000000000000000
--- a/spaces/congsaPfin/Manga-OCR/logs/Special Forces Group 2 Version 2.9 APK A Review of the Features and Gameplay.md
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Special Forces Group 2 Version 2.9 APK Download: A Guide for Android Gamers
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If you are a fan of first-person shooter games, you might have heard of Special Forces Group 2, a popular online multiplayer game that offers a variety of modes, weapons, characters, and maps. In this article, we will tell you everything you need to know about this game, including how to download and install the latest version 2.9 APK file on your Android device.
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What is Special Forces Group 2?
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Special Forces Group 2 is a 3D first-person shooter game developed by ForgeGames, a Turkish indie game studio. The game was released in 2016 and has since gained millions of downloads and positive reviews from players around the world.
The game is inspired by the classic Counter-Strike series, where two teams of players compete against each other in various scenarios, such as defusing bombs, capturing flags, killing zombies, or eliminating enemies. The game also features a single-player mode where you can play with bots offline.
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Features of Special Forces Group 2
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Special Forces Group 2 has many features that make it stand out from other similar games. Here are some of them:
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Game modes
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The game offers nine different game modes to suit your preferences and mood. You can choose from:
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Classic: The classic mode where you have to eliminate all the enemies or complete the objective.
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Resurrection: A mode where you can respawn after a few seconds if you die.
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Capture the Flag: A mode where you have to capture the enemy's flag and bring it back to your base.
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Zombie Mode: A mode where one team becomes zombies and tries to infect the other team.
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Bomb Mode: A mode where one team has to plant a bomb and the other team has to defuse it.
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Knives: A mode where you can only use knives as weapons.
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Deathmatch: A mode where you have to kill as many enemies as possible in a given time.
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Arms Race: A mode where you have to kill enemies with different weapons in a sequence.
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Sniper: A mode where you can only use sniper rifles as weapons.
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Weapons and skins
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The game has a wide range of weapons to choose from, such as pistols, shotguns, rifles, submachine guns, machine guns, grenades, knives, and more. You can also customize your weapons with different skins that you can unlock or buy with in-game currency.
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The game has over 130 weapon skins that you can use to make your weapons look more cool and unique. Some of the skins are based on real-life models, while others are more creative and colorful.
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Characters and maps
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The game has eight characters per team that you can select before each match. Each character has a different appearance and voice, but they do not have any special abilities or stats. You can also change your character's name and avatar in the settings menu.
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The game has over 30 maps that you can play on, each with its own
theme and layout. Some of the maps are based on real-life locations, while others are more fictional and imaginative. You can also create your own custom maps with the map editor feature and share them with other players.
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Why download Special Forces Group 2 version 2.9 APK?
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If you are wondering why you should download the Special Forces Group 2 version 2.9 APK file instead of the official version from the Google Play Store, here are some reasons:
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Benefits of APK files
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APK files are Android application packages that contain all the files and data needed to run an app on your device. By downloading and installing APK files, you can enjoy some benefits, such as:
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Bypassing regional restrictions: Some apps may not be available in your country or region due to various reasons. By downloading APK files from third-party sources, you can access those apps without any limitations.
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Getting early access: Some apps may have beta versions or updates that are not yet released on the official platforms. By downloading APK files, you can get early access to those features and test them out before anyone else.
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What's new in version 2.9?
-
The latest version of Special Forces Group 2, which is version 2.9, was released on June 16, 2023. The update brought some new features and improvements to the game, such as:
-
-
New weapons: The update added two new weapons to the game, which are the M249 machine gun and the RPG-7 rocket launcher. These weapons are powerful and effective in certain situations, but they also have some drawbacks, such as low accuracy and slow reload speed.
-
New skins: The update added six new skins to the game, which are the Desert Eagle Gold, AK47 Gold, M4A1 Gold, AWP Gold, M249 Gold, and RPG-7 Gold. These skins are shiny and flashy, but they also cost a lot of money to buy or unlock.
-
New map: The update added a new map to the game, which is the Desert map. This map is set in a sandy and rocky environment, with some buildings and vehicles scattered around. The map is suitable for long-range and close-range combat, but it also has some hazards, such as sandstorms and landmines.
-
New mode: The update added a new mode to the game, which is the Survival mode. This mode is similar to the Zombie mode, but instead of zombies, you have to face waves of enemies that get stronger and more numerous as time goes by. You can also find weapons and items on the map to help you survive longer.
-
New settings: The update added some new settings to the game, such as the option to change the crosshair color and size, the option to enable or disable blood effects, and the option to adjust the sound volume and quality.
-
-
How to download and install Special Forces Group 2 version 2.9 APK?
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If you want to download and install Special Forces Group 2 version 2.9 APK on your Android device, you need to follow these steps:
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Step 1: Enable unknown sources
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Before you can install any APK file on your device, you need to enable unknown sources in your security settings. This will allow you to install apps from sources other than the Google Play Store. To do this, go to Settings > Security > Unknown Sources and toggle it on.
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Step 2: Download the APK file
-
Next, you need to download the APK file from a reliable source. You can use any web browser or download manager app to do this. Just make sure that the file name ends with .apk and that it matches the size and version of the app you want. You can find many websites that offer APK files for free, but be careful of fake or malicious ones that may harm your device or steal your data.
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One of the websites that we recommend is [APKPure], which is a trusted and reputable platform that provides safe and fast downloads for various Android apps and games. To download Special Forces Group 2 version 2.9 APK from APKPure, follow these steps :
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Go to [APKPure] and search for Special Forces Group 2 in the search bar.
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Click on the app icon and scroll down to the download section.
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Choose the version 2.9 APK file and click on the download button.
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Wait for the file to be downloaded to your device's storage.
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Step 3: Install the APK file
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After you have downloaded the APK file, you need to install it on your device. To do this, follow these steps:
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Locate the APK file in your file manager app or download folder.
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Tap on the file and confirm the installation prompt.
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Wait for the installation process to finish.
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-
Step 4: Launch the game and enjoy
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Once you have installed the APK file, you can launch the game and enjoy its features. To do this, follow these steps:
-
-
Go to your app drawer and look for the Special Forces Group 2 icon.
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Tap on the icon and wait for the game to load.
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Select your preferred language and agree to the terms and conditions.
-
Choose your game mode and start playing.
-
-
Tips and tricks for playing Special Forces Group 2
-
If you want to improve your skills and performance in Special Forces Group 2, you can use some tips and tricks that will help you win more matches and have more fun. Here are some of them:
-
Customize your controls and settings
-
One of the first things you should do before playing is to customize your controls and settings according to your preferences and comfort. You can access the settings menu by tapping on the gear icon on the top right corner of the screen. There, you can adjust various options, such as:
-
-
Sensitivity: You can change the sensitivity of your touch screen and gyroscope controls to make them more responsive or smooth.
-
Layout: You can change the layout of your buttons and joysticks to make them more convenient or accessible.
-
Graphics: You can change the graphics quality and resolution of the game to make it more beautiful or faster.
-
Sound: You can change the sound volume and quality of the game to make it more immersive or clear.
-
-
You can also save your settings as presets and switch between them anytime you want.
-
Choose the right weapon for the right situation
-
The game has a wide range of weapons to choose from, but not all of them are suitable for every situation. You need to choose the right weapon for the right scenario, depending on factors such as distance, accuracy, damage, fire rate, recoil, and ammo capacity. Here are some examples of how to choose your weapons:
-
-
If you are playing in a large and open map, you should use a sniper rifle or a rifle with a scope that can help you aim and shoot enemies from afar.
-
If you are playing in a small and crowded map, you should use a shotgun or a submachine gun that can help you spray bullets and deal damage at close range.
-
If you are playing in a medium-sized and balanced map, you should use an assault rifle or a machine gun that can help you handle enemies at any range.
-
If you are playing in a special mode, such as Knives or Sniper, you should use the corresponding weapon that is required or recommended for that mode.
-
-
You can also switch between your primary and secondary weapons by tapping on the weapon icon on the bottom right corner of the screen. You can also buy or change your weapons in the shop menu before each match or during the respawn time.
-
Use cover and grenades wisely
-
One of the most important skills in any shooter game is to use cover and grenades wisely. Cover can help you avoid enemy fire and heal yourself, while grenades can help you damage or distract enemies and clear obstacles. Here are some tips on how to use cover and grenades effectively:
-
-
Use cover to peek and shoot enemies, but don't stay behind the same cover for too long, as enemies may flank you or throw grenades at you.
-
Use cover to reload your weapon, heal yourself, or communicate with your teammates, but don't forget to check your surroundings for any threats.
-
Use grenades to flush out enemies from their hiding spots, but don't throw them randomly, as they may bounce back or hit your teammates.
-
Use grenades to create smoke screens, flashbangs, or decoys, but don't blind or confuse yourself or your teammates.
-
Use grenades to destroy doors, windows, or walls, but don't expose yourself or your teammates to enemy fire.
-
-
Communicate and cooperate with your teammates
-
Another essential skill in any team-based game is to communicate and cooperate with your teammates. Communication can help you coordinate your actions, share information, and plan strategies, while cooperation can help you support each other, cover each other, and win together. Here are some ways to communicate and cooperate with your teammates:
-
-
Use the voice chat or text chat feature to talk to your teammates, but don't spam or insult them.
-
Use the quick chat feature to send predefined messages, such as "Follow me", "Need backup", or "Enemy spotted".
-
Use the ping feature to mark locations, enemies, or items on the map for your teammates to see.
-
Use the team menu to see your teammates' names, health, weapons, and positions.
-
Follow your team leader's orders, but also use your own judgment and initiative.
-
Help your teammates when they are in trouble, but also protect yourself and don't risk your life unnecessarily.
-
Share your weapons, ammo, or items with your teammates when they need them, but also keep some for yourself.
-
-
Practice and improve your skills
-
The last but not least tip for playing Special Forces Group 2 is to practice and improve your skills. No matter how good you are, there is always room for improvement. You can practice and improve your skills by doing the following:
-
-
Play the single-player mode with bots to learn the basics of the game, such as the controls, weapons, maps, and modes.
-
Play the online multiplayer mode with real players to test your skills against different opponents, such as beginners, experts, hackers, or trolls.
-
Play different game modes to experience different challenges and scenarios, such as classic, zombie, bomb, or survival.
-
Play different maps to explore different environments and strategies, such as desert, city, snow, or forest.
-
Play with different weapons to master their strengths and weaknesses, such as accuracy, damage, fire rate, recoil, and ammo capacity.
-
Play with different teammates to learn how to communicate and cooperate with them, such as giving orders, following orders, sharing resources, or supporting each other.
-
Watch videos or streams of other players to learn from their tips and tricks, such as how to aim, shoot, move, or use grenades.
-
Read articles or guides about the game to learn more about its features and updates, such as new weapons, skins, maps, or modes.
-
-
Conclusion
-
Special Forces Group 2 is a fun and exciting first-person shooter game that you can play on your Android device. It has many features that make it stand out from other similar games, such as various game modes, weapons, skins, characters, and maps. It also has a simple and easy way to download and install the latest version 2.9 APK file on your device. By following the tips and tricks we shared in this article, you can improve your skills and performance in the game and have more fun. So what are you waiting for? Download Special Forces Group 2 version 2.9 APK now and join the action!
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FAQs
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Here are some frequently asked questions about Special Forces Group 2 version 2.9 APK:
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Q: Is Special Forces Group 2 version 2.9 APK safe to download and install?
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A: Yes, it is safe to download and install Special Forces Group 2 version 2.9 APK as long as you get it from a reliable source like [APKPure]. However, you should always be careful of fake or malicious APK files that may harm your device or steal your data.
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Q: Do I need to root my device to install Special Forces Group 2 version 2.9 APK?
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A: No, you do not need to root your device to install Special Forces Group 2 version 2.9 APK. You just need to enable unknown sources in your security settings and follow the steps we mentioned above.
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Q: Can I play Special Forces Group 2 version 2.9 APK offline?
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A: Yes, you can play Special Forces Group 2 version 2.9 APK offline in the single-player mode with bots. However, you will need an internet connection to play online multiplayer mode with real players.
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Q: Can I play Special Forces Group 2 version 2.9 APK with my friends?
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A: Yes, you can play Special Forces Group 2 version 2.9 APK with your friends in the online multiplayer mode. You can either join a public server or create a private server with a password. You can also invite your friends to join your team or chat with them in the game.
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Q: How can I update Special Forces Group 2 version 2.9 APK to the latest version?
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A: You can update Special Forces Group 2 version 2.9 APK to the latest version by downloading and installing the new APK file from [APKPure] or any other source. You can also check for updates in the game settings menu.
-
401be4b1e0
-
-
\ No newline at end of file
diff --git a/spaces/congsaPfin/Manga-OCR/logs/Why You Should Avoid Fake Followers on TikTok APK and How to Get Real Ones Instead.md b/spaces/congsaPfin/Manga-OCR/logs/Why You Should Avoid Fake Followers on TikTok APK and How to Get Real Ones Instead.md
deleted file mode 100644
index ea22a15740bfd1bb4575d4262550921915f0ffc7..0000000000000000000000000000000000000000
--- a/spaces/congsaPfin/Manga-OCR/logs/Why You Should Avoid Fake Followers on TikTok APK and How to Get Real Ones Instead.md
+++ /dev/null
@@ -1,165 +0,0 @@
-
-
Fake Followers on TikTok APK: What You Need to Know
-
TikTok is one of the most popular social media platforms in the world, with over a billion users and millions of creators. But not all of them are real. Some people use fake followers to boost their popularity, influence, and income on the app. But how do they do it? And what are the consequences of using fake followers on TikTok?
In this article, we will explain what fake followers are, how to spot them, and why people buy them. We will also discuss what a fake followers on TikTok APK is, how it works, and what are the risks of using it. Finally, we will give you some tips on how to grow your TikTok account organically and authentically.
-
What is a fake follower on TikTok?
-
A fake follower on TikTok is an account that does not belong to a real person, but to a bot, a hacker, or a paid service. Fake followers are used to inflate the number of followers, likes, comments, and views on a TikTok account. They can also be used to manipulate the TikTok algorithm and make a video go viral.
-
How to spot fake followers on TikTok
-
There are some signs that can help you identify fake followers on TikTok. For example:
-
-
They have no profile picture, bio, or content.
-
They have random usernames, such as a combination of letters and numbers.
-
They have very few or very many followers, but low engagement.
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They follow many accounts, but do not interact with them.
-
They post generic or irrelevant comments.
-
They have suspicious links or ads in their bio or content.
There are several reasons why people buy fake followers on TikTok. Some of them are:
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To increase their social proof and credibility.
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To attract more real followers and sponsors.
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To earn more money from ads and promotions.
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To boost their ego and self-esteem.
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To prank or troll others.
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However, buying fake followers on TikTok is not a smart strategy. It can backfire in many ways, such as:
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-FAQs about fake followers on TikTok apk
-Myths and facts about fake followers on TikTok apk
-
-
TikTok can detect and remove fake followers from your account.
-
Your engagement rate will drop and your content will reach fewer people.
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Your reputation and trustworthiness will suffer among your real followers and potential partners.
-
You will waste your time and money on something that does not add value to your brand.
-
-
What is a fake followers on TikTok APK?
-
An APK is an Android application package file that contains all the files needed to install an app on an Android device. A fake followers on TikTok APK is an app that claims to provide you with free or cheap fake followers on TikTok. It usually requires you to download and install the APK file from an unknown source, which can be risky for your device and data.
-
How does it work?
-
A fake followers on TikTok APK works by generating or accessing fake accounts that follow your TikTok account. Some of them may also offer you likes, comments, and views for your videos. They usually ask you to provide your Tik
What are the risks of using a fake followers on TikTok APK?
-
Using a fake followers on TikTok APK can expose you to many dangers, such as:
-
-
Malware and viruses that can harm your device and steal your data.
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Scams and frauds that can charge you hidden fees or steal your personal information.
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Bans and suspensions from TikTok for violating its terms of service and community guidelines.
-
Legal issues and lawsuits for infringing the intellectual property rights of others.
-
-
Therefore, it is not worth using a fake followers on TikTok APK. It is better to avoid it and focus on growing your TikTok account naturally and ethically.
-
How to grow your TikTok account organically
-
If you want to grow your TikTok account organically, you need to follow some best practices that can help you attract and retain real followers. Here are some of them:
-
Understand the TikTok algorithm
-
The TikTok algorithm is the system that determines which videos are shown to which users on the app. It is based on factors such as user preferences, video performance, and content quality. To understand the TikTok algorithm, you need to:
-
-
Know your target audience and their interests, behaviors, and demographics.
-
Analyze your analytics and insights to see what works and what doesn't for your videos.
-
Optimize your profile, videos, and captions with relevant keywords and hashtags.
-
Test different types of content, formats, and styles to see what resonates with your audience.
-
-
Create original and engaging content
-
The most important factor for growing your TikTok account organically is creating original and engaging content. This means that you need to:
-
-
Showcase your personality, skills, talents, or passions.
-
Provide value, entertainment, education, or inspiration to your viewers.
-
Use high-quality audio and video equipment and editing software.
-
Add effects, filters, stickers, transitions, and music to enhance your videos.
-
Be consistent and post regularly at optimal times.
-
-
Use hashtags, sounds, and trends strategically
-
Another way to grow your TikTok account organically is to use hashtags, sounds, and trends strategically. This means that you need to:
-
-
Research and use popular and relevant hashtags that match your niche and content.
-
Browse and use trending sounds that fit your video theme and mood.
-
Join and participate in viral challenges, dances, memes, or jokes that suit your brand and style.
-
Create your own hashtags, sounds, or trends that can spark engagement and user-generated content.
-
-
Interact with your audience and other creators
-
The last but not least way to grow your TikTok account organically is to interact with your audience and other creators. This means that you need to:
-
-
Respond to comments, messages, and questions from your followers.
-
Ask for feedback, suggestions, or opinions from your viewers.
-
Encourage user participation by creating polls, quizzes, or contests.
-
Collaborate with other creators who have similar or complementary niches or audiences.
-
Cross-promote your TikTok account on other social media platforms.
-
-
Conclusion
-
TikTok is a great platform for expressing yourself, connecting with others, and having fun. But it is also a competitive space where many people want to gain fame and fortune. Some of them resort to buying fake followers on TikTok using APKs or other methods. However, this is not a smart or ethical way to grow your account. It can harm your device, data, reputation, and account in many ways. Instead of using fake followers on TikTok APKs, you should focus on growing your account organically by following the best practices we discussed in this article. By doing so, you will be able to build a loyal fan base that will support you and enjoy your content.
-
FAQs
-
Here are some frequently asked questions about fake followers on TikTok APKs:
-
-
How can I get free followers on TikTok?
-
You can get free followers on TikTok by creating original and engaging content, using hashtags, sounds, and trends strategically, interacting with your audience and other creators, and optimizing your profile and videos for the TikTok algorithm. You can also use legitimate tools such as T TikFame, MusiFame, or Somiibo. However, these tools are not endorsed by TikTok and may violate its policies. Use them at your own risk and discretion.
-
How can I report fake followers on TikTok?
-
You can report fake followers on TikTok by following these steps:
-
-
Go to the profile of the fake follower you want to report.
-
Tap on the three dots icon in the top right corner.
-
Select "Report" from the menu.
-
Choose the reason for reporting, such as "Spam accounts" or "Inappropriate content".
-
Tap on "Submit" to send your report to TikTok.
-
-
How can I remove fake followers from my TikTok account?
-
You can remove fake followers from your TikTok account by following these steps:
-
-
Go to your profile and tap on "Followers".
-
Find the fake follower you want to remove and tap on their profile.
-
Tap on the red "Following" button to unfollow them.
-
Repeat this process for any other fake followers you want to remove.
-
-
How can I avoid getting fake followers on TikTok?
-
You can avoid getting fake followers on TikTok by following these tips:
-
-
Do not buy fake followers from any source, as they can harm your account and reputation.
-
Do not use any third-party apps or services that promise to give you free or cheap followers, as they can be unsafe and unreliable.
-
Do not participate in any follow-for-follow schemes or exchanges, as they can lower your engagement and quality of your audience.
-
Do not follow or interact with any suspicious accounts that have no profile picture, bio, or content, as they can be bots or hackers.
-
-
How can I verify my TikTok account?
-
You can verify your TikTok account by applying for a verification badge, which is a blue checkmark that appears next to your username. A verification badge indicates that you are an authentic and notable public figure, brand, or organization on TikTok. To apply for a verification badge, you need to:
-
-
Have a large and loyal fan base on TikTok and other social media platforms.
-
Have a consistent and high-quality content creation and posting schedule.
-
Have a unique and original style and voice that stands out from others.
-
Have a positive and influential impact on the TikTok community and culture.
-
-
If you meet these criteria, you can contact TikTok support and request for a verification badge. However, there is no guarantee that you will get one, as the final decision is up to TikTok's discretion.
197e85843d
-
-
\ No newline at end of file
diff --git a/spaces/cooelf/Multimodal-CoT/timm/models/layers/helpers.py b/spaces/cooelf/Multimodal-CoT/timm/models/layers/helpers.py
deleted file mode 100644
index cc54ca7f8a24de7e1ee0e5d27decf3e88c55ece3..0000000000000000000000000000000000000000
--- a/spaces/cooelf/Multimodal-CoT/timm/models/layers/helpers.py
+++ /dev/null
@@ -1,31 +0,0 @@
-""" Layer/Module Helpers
-
-Hacked together by / Copyright 2020 Ross Wightman
-"""
-from itertools import repeat
-import collections.abc
-
-
-# From PyTorch internals
-def _ntuple(n):
- def parse(x):
- if isinstance(x, collections.abc.Iterable):
- return x
- return tuple(repeat(x, n))
- return parse
-
-
-to_1tuple = _ntuple(1)
-to_2tuple = _ntuple(2)
-to_3tuple = _ntuple(3)
-to_4tuple = _ntuple(4)
-to_ntuple = _ntuple
-
-
-def make_divisible(v, divisor=8, min_value=None, round_limit=.9):
- min_value = min_value or divisor
- new_v = max(min_value, int(v + divisor / 2) // divisor * divisor)
- # Make sure that round down does not go down by more than 10%.
- if new_v < round_limit * v:
- new_v += divisor
- return new_v
diff --git a/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/color/__init__.py b/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/color/__init__.py
deleted file mode 100644
index 65799a2a83efd18dc556600c99d43292845aa6f2..0000000000000000000000000000000000000000
--- a/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/color/__init__.py
+++ /dev/null
@@ -1,20 +0,0 @@
-import cv2
-
-def cv2_resize_shortest_edge(image, size):
- h, w = image.shape[:2]
- if h < w:
- new_h = size
- new_w = int(round(w / h * size))
- else:
- new_w = size
- new_h = int(round(h / w * size))
- resized_image = cv2.resize(image, (new_w, new_h), interpolation=cv2.INTER_AREA)
- return resized_image
-
-def apply_color(img, res=512):
- img = cv2_resize_shortest_edge(img, res)
- h, w = img.shape[:2]
-
- input_img_color = cv2.resize(img, (w//64, h//64), interpolation=cv2.INTER_CUBIC)
- input_img_color = cv2.resize(input_img_color, (w, h), interpolation=cv2.INTER_NEAREST)
- return input_img_color
\ No newline at end of file
diff --git a/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/oneformer/detectron2/layers/csrc/vision.cpp b/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/oneformer/detectron2/layers/csrc/vision.cpp
deleted file mode 100644
index c9a2cd4f20e6f58be1c5783d67c64232dd59b560..0000000000000000000000000000000000000000
--- a/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/oneformer/detectron2/layers/csrc/vision.cpp
+++ /dev/null
@@ -1,117 +0,0 @@
-// Copyright (c) Facebook, Inc. and its affiliates.
-
-#include
-#include "ROIAlignRotated/ROIAlignRotated.h"
-#include "box_iou_rotated/box_iou_rotated.h"
-#include "cocoeval/cocoeval.h"
-#include "deformable/deform_conv.h"
-#include "nms_rotated/nms_rotated.h"
-
-namespace detectron2 {
-
-#if defined(WITH_CUDA) || defined(WITH_HIP)
-extern int get_cudart_version();
-#endif
-
-std::string get_cuda_version() {
-#if defined(WITH_CUDA) || defined(WITH_HIP)
- std::ostringstream oss;
-
-#if defined(WITH_CUDA)
- oss << "CUDA ";
-#else
- oss << "HIP ";
-#endif
-
- // copied from
- // https://github.com/pytorch/pytorch/blob/master/aten/src/ATen/cuda/detail/CUDAHooks.cpp#L231
- auto printCudaStyleVersion = [&](int v) {
- oss << (v / 1000) << "." << (v / 10 % 100);
- if (v % 10 != 0) {
- oss << "." << (v % 10);
- }
- };
- printCudaStyleVersion(get_cudart_version());
- return oss.str();
-#else // neither CUDA nor HIP
- return std::string("not available");
-#endif
-}
-
-bool has_cuda() {
-#if defined(WITH_CUDA)
- return true;
-#else
- return false;
-#endif
-}
-
-// similar to
-// https://github.com/pytorch/pytorch/blob/master/aten/src/ATen/Version.cpp
-std::string get_compiler_version() {
- std::ostringstream ss;
-#if defined(__GNUC__)
-#ifndef __clang__
-
-#if ((__GNUC__ <= 4) && (__GNUC_MINOR__ <= 8))
-#error "GCC >= 4.9 is required!"
-#endif
-
- { ss << "GCC " << __GNUC__ << "." << __GNUC_MINOR__; }
-#endif
-#endif
-
-#if defined(__clang_major__)
- {
- ss << "clang " << __clang_major__ << "." << __clang_minor__ << "."
- << __clang_patchlevel__;
- }
-#endif
-
-#if defined(_MSC_VER)
- { ss << "MSVC " << _MSC_FULL_VER; }
-#endif
- return ss.str();
-}
-
-PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
- m.def("get_compiler_version", &get_compiler_version, "get_compiler_version");
- m.def("get_cuda_version", &get_cuda_version, "get_cuda_version");
- m.def("has_cuda", &has_cuda, "has_cuda");
-
- m.def("deform_conv_forward", &deform_conv_forward, "deform_conv_forward");
- m.def(
- "deform_conv_backward_input",
- &deform_conv_backward_input,
- "deform_conv_backward_input");
- m.def(
- "deform_conv_backward_filter",
- &deform_conv_backward_filter,
- "deform_conv_backward_filter");
- m.def(
- "modulated_deform_conv_forward",
- &modulated_deform_conv_forward,
- "modulated_deform_conv_forward");
- m.def(
- "modulated_deform_conv_backward",
- &modulated_deform_conv_backward,
- "modulated_deform_conv_backward");
-
- m.def("COCOevalAccumulate", &COCOeval::Accumulate, "COCOeval::Accumulate");
- m.def(
- "COCOevalEvaluateImages",
- &COCOeval::EvaluateImages,
- "COCOeval::EvaluateImages");
- pybind11::class_(m, "InstanceAnnotation")
- .def(pybind11::init());
- pybind11::class_(m, "ImageEvaluation")
- .def(pybind11::init<>());
-}
-
-TORCH_LIBRARY(detectron2, m) {
- m.def("nms_rotated", &nms_rotated);
- m.def("box_iou_rotated", &box_iou_rotated);
- m.def("roi_align_rotated_forward", &ROIAlignRotated_forward);
- m.def("roi_align_rotated_backward", &ROIAlignRotated_backward);
-}
-} // namespace detectron2
diff --git a/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/zoe/zoedepth/models/layers/attractor.py b/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/zoe/zoedepth/models/layers/attractor.py
deleted file mode 100644
index 2a8efe645adea1d88a12e2ac5cc6bb2a251eef9d..0000000000000000000000000000000000000000
--- a/spaces/coreml-community/ControlNet-v1-1-Annotators-cpu/annotator/zoe/zoedepth/models/layers/attractor.py
+++ /dev/null
@@ -1,208 +0,0 @@
-# MIT License
-
-# Copyright (c) 2022 Intelligent Systems Lab Org
-
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-
-# The above copyright notice and this permission notice shall be included in all
-# copies or substantial portions of the Software.
-
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-# SOFTWARE.
-
-# File author: Shariq Farooq Bhat
-
-import torch
-import torch.nn as nn
-
-
-@torch.jit.script
-def exp_attractor(dx, alpha: float = 300, gamma: int = 2):
- """Exponential attractor: dc = exp(-alpha*|dx|^gamma) * dx , where dx = a - c, a = attractor point, c = bin center, dc = shift in bin centermmary for exp_attractor
-
- Args:
- dx (torch.Tensor): The difference tensor dx = Ai - Cj, where Ai is the attractor point and Cj is the bin center.
- alpha (float, optional): Proportional Attractor strength. Determines the absolute strength. Lower alpha = greater attraction. Defaults to 300.
- gamma (int, optional): Exponential Attractor strength. Determines the "region of influence" and indirectly number of bin centers affected. Lower gamma = farther reach. Defaults to 2.
-
- Returns:
- torch.Tensor : Delta shifts - dc; New bin centers = Old bin centers + dc
- """
- return torch.exp(-alpha*(torch.abs(dx)**gamma)) * (dx)
-
-
-@torch.jit.script
-def inv_attractor(dx, alpha: float = 300, gamma: int = 2):
- """Inverse attractor: dc = dx / (1 + alpha*dx^gamma), where dx = a - c, a = attractor point, c = bin center, dc = shift in bin center
- This is the default one according to the accompanying paper.
-
- Args:
- dx (torch.Tensor): The difference tensor dx = Ai - Cj, where Ai is the attractor point and Cj is the bin center.
- alpha (float, optional): Proportional Attractor strength. Determines the absolute strength. Lower alpha = greater attraction. Defaults to 300.
- gamma (int, optional): Exponential Attractor strength. Determines the "region of influence" and indirectly number of bin centers affected. Lower gamma = farther reach. Defaults to 2.
-
- Returns:
- torch.Tensor: Delta shifts - dc; New bin centers = Old bin centers + dc
- """
- return dx.div(1+alpha*dx.pow(gamma))
-
-
-class AttractorLayer(nn.Module):
- def __init__(self, in_features, n_bins, n_attractors=16, mlp_dim=128, min_depth=1e-3, max_depth=10,
- alpha=300, gamma=2, kind='sum', attractor_type='exp', memory_efficient=False):
- """
- Attractor layer for bin centers. Bin centers are bounded on the interval (min_depth, max_depth)
- """
- super().__init__()
-
- self.n_attractors = n_attractors
- self.n_bins = n_bins
- self.min_depth = min_depth
- self.max_depth = max_depth
- self.alpha = alpha
- self.gamma = gamma
- self.kind = kind
- self.attractor_type = attractor_type
- self.memory_efficient = memory_efficient
-
- self._net = nn.Sequential(
- nn.Conv2d(in_features, mlp_dim, 1, 1, 0),
- nn.ReLU(inplace=True),
- nn.Conv2d(mlp_dim, n_attractors*2, 1, 1, 0), # x2 for linear norm
- nn.ReLU(inplace=True)
- )
-
- def forward(self, x, b_prev, prev_b_embedding=None, interpolate=True, is_for_query=False):
- """
- Args:
- x (torch.Tensor) : feature block; shape - n, c, h, w
- b_prev (torch.Tensor) : previous bin centers normed; shape - n, prev_nbins, h, w
-
- Returns:
- tuple(torch.Tensor,torch.Tensor) : new bin centers normed and scaled; shape - n, nbins, h, w
- """
- if prev_b_embedding is not None:
- if interpolate:
- prev_b_embedding = nn.functional.interpolate(
- prev_b_embedding, x.shape[-2:], mode='bilinear', align_corners=True)
- x = x + prev_b_embedding
-
- A = self._net(x)
- eps = 1e-3
- A = A + eps
- n, c, h, w = A.shape
- A = A.view(n, self.n_attractors, 2, h, w)
- A_normed = A / A.sum(dim=2, keepdim=True) # n, a, 2, h, w
- A_normed = A[:, :, 0, ...] # n, na, h, w
-
- b_prev = nn.functional.interpolate(
- b_prev, (h, w), mode='bilinear', align_corners=True)
- b_centers = b_prev
-
- if self.attractor_type == 'exp':
- dist = exp_attractor
- else:
- dist = inv_attractor
-
- if not self.memory_efficient:
- func = {'mean': torch.mean, 'sum': torch.sum}[self.kind]
- # .shape N, nbins, h, w
- delta_c = func(dist(A_normed.unsqueeze(
- 2) - b_centers.unsqueeze(1)), dim=1)
- else:
- delta_c = torch.zeros_like(b_centers, device=b_centers.device)
- for i in range(self.n_attractors):
- # .shape N, nbins, h, w
- delta_c += dist(A_normed[:, i, ...].unsqueeze(1) - b_centers)
-
- if self.kind == 'mean':
- delta_c = delta_c / self.n_attractors
-
- b_new_centers = b_centers + delta_c
- B_centers = (self.max_depth - self.min_depth) * \
- b_new_centers + self.min_depth
- B_centers, _ = torch.sort(B_centers, dim=1)
- B_centers = torch.clip(B_centers, self.min_depth, self.max_depth)
- return b_new_centers, B_centers
-
-
-class AttractorLayerUnnormed(nn.Module):
- def __init__(self, in_features, n_bins, n_attractors=16, mlp_dim=128, min_depth=1e-3, max_depth=10,
- alpha=300, gamma=2, kind='sum', attractor_type='exp', memory_efficient=False):
- """
- Attractor layer for bin centers. Bin centers are unbounded
- """
- super().__init__()
-
- self.n_attractors = n_attractors
- self.n_bins = n_bins
- self.min_depth = min_depth
- self.max_depth = max_depth
- self.alpha = alpha
- self.gamma = gamma
- self.kind = kind
- self.attractor_type = attractor_type
- self.memory_efficient = memory_efficient
-
- self._net = nn.Sequential(
- nn.Conv2d(in_features, mlp_dim, 1, 1, 0),
- nn.ReLU(inplace=True),
- nn.Conv2d(mlp_dim, n_attractors, 1, 1, 0),
- nn.Softplus()
- )
-
- def forward(self, x, b_prev, prev_b_embedding=None, interpolate=True, is_for_query=False):
- """
- Args:
- x (torch.Tensor) : feature block; shape - n, c, h, w
- b_prev (torch.Tensor) : previous bin centers normed; shape - n, prev_nbins, h, w
-
- Returns:
- tuple(torch.Tensor,torch.Tensor) : new bin centers unbounded; shape - n, nbins, h, w. Two outputs just to keep the API consistent with the normed version
- """
- if prev_b_embedding is not None:
- if interpolate:
- prev_b_embedding = nn.functional.interpolate(
- prev_b_embedding, x.shape[-2:], mode='bilinear', align_corners=True)
- x = x + prev_b_embedding
-
- A = self._net(x)
- n, c, h, w = A.shape
-
- b_prev = nn.functional.interpolate(
- b_prev, (h, w), mode='bilinear', align_corners=True)
- b_centers = b_prev
-
- if self.attractor_type == 'exp':
- dist = exp_attractor
- else:
- dist = inv_attractor
-
- if not self.memory_efficient:
- func = {'mean': torch.mean, 'sum': torch.sum}[self.kind]
- # .shape N, nbins, h, w
- delta_c = func(
- dist(A.unsqueeze(2) - b_centers.unsqueeze(1)), dim=1)
- else:
- delta_c = torch.zeros_like(b_centers, device=b_centers.device)
- for i in range(self.n_attractors):
- delta_c += dist(A[:, i, ...].unsqueeze(1) -
- b_centers) # .shape N, nbins, h, w
-
- if self.kind == 'mean':
- delta_c = delta_c / self.n_attractors
-
- b_new_centers = b_centers + delta_c
- B_centers = b_new_centers
-
- return b_new_centers, B_centers
diff --git a/spaces/cymic/Waifu_Diffusion_Webui/modules/errors.py b/spaces/cymic/Waifu_Diffusion_Webui/modules/errors.py
deleted file mode 100644
index 98c52728bd242f27e580ae37dd19692be179e560..0000000000000000000000000000000000000000
--- a/spaces/cymic/Waifu_Diffusion_Webui/modules/errors.py
+++ /dev/null
@@ -1,10 +0,0 @@
-import sys
-import traceback
-
-
-def run(code, task):
- try:
- code()
- except Exception as e:
- print(f"{task}: {type(e).__name__}", file=sys.stderr)
- print(traceback.format_exc(), file=sys.stderr)
diff --git a/spaces/dakaiye/dky_xuexi/request_llm/bridge_chatglm.py b/spaces/dakaiye/dky_xuexi/request_llm/bridge_chatglm.py
deleted file mode 100644
index 100783d248c4cd6dcbdb091181ac21f0f66af670..0000000000000000000000000000000000000000
--- a/spaces/dakaiye/dky_xuexi/request_llm/bridge_chatglm.py
+++ /dev/null
@@ -1,161 +0,0 @@
-
-from transformers import AutoModel, AutoTokenizer
-import time
-import threading
-import importlib
-from toolbox import update_ui, get_conf
-from multiprocessing import Process, Pipe
-
-load_message = "ChatGLM尚未加载,加载需要一段时间。注意,取决于`config.py`的配置,ChatGLM消耗大量的内存(CPU)或显存(GPU),也许会导致低配计算机卡死 ……"
-
-#################################################################################
-class GetGLMHandle(Process):
- def __init__(self):
- super().__init__(daemon=True)
- self.parent, self.child = Pipe()
- self.chatglm_model = None
- self.chatglm_tokenizer = None
- self.info = ""
- self.success = True
- self.check_dependency()
- self.start()
- self.threadLock = threading.Lock()
-
- def check_dependency(self):
- try:
- import sentencepiece
- self.info = "依赖检测通过"
- self.success = True
- except:
- self.info = "缺少ChatGLM的依赖,如果要使用ChatGLM,除了基础的pip依赖以外,您还需要运行`pip install -r request_llm/requirements_chatglm.txt`安装ChatGLM的依赖。"
- self.success = False
-
- def ready(self):
- return self.chatglm_model is not None
-
- def run(self):
- # 子进程执行
- # 第一次运行,加载参数
- retry = 0
- while True:
- try:
- if self.chatglm_model is None:
- self.chatglm_tokenizer = AutoTokenizer.from_pretrained("THUDM/chatglm-6b", trust_remote_code=True)
- device, = get_conf('LOCAL_MODEL_DEVICE')
- if device=='cpu':
- self.chatglm_model = AutoModel.from_pretrained("THUDM/chatglm-6b", trust_remote_code=True).float()
- else:
- self.chatglm_model = AutoModel.from_pretrained("THUDM/chatglm-6b", trust_remote_code=True).half().cuda()
- self.chatglm_model = self.chatglm_model.eval()
- break
- else:
- break
- except:
- retry += 1
- if retry > 3:
- self.child.send('[Local Message] Call ChatGLM fail 不能正常加载ChatGLM的参数。')
- raise RuntimeError("不能正常加载ChatGLM的参数!")
-
- while True:
- # 进入任务等待状态
- kwargs = self.child.recv()
- # 收到消息,开始请求
- try:
- for response, history in self.chatglm_model.stream_chat(self.chatglm_tokenizer, **kwargs):
- self.child.send(response)
- # # 中途接收可能的终止指令(如果有的话)
- # if self.child.poll():
- # command = self.child.recv()
- # if command == '[Terminate]': break
- except:
- from toolbox import trimmed_format_exc
- self.child.send('[Local Message] Call ChatGLM fail.' + '\n```\n' + trimmed_format_exc() + '\n```\n')
- # 请求处理结束,开始下一个循环
- self.child.send('[Finish]')
-
- def stream_chat(self, **kwargs):
- # 主进程执行
- self.threadLock.acquire()
- self.parent.send(kwargs)
- while True:
- res = self.parent.recv()
- if res != '[Finish]':
- yield res
- else:
- break
- self.threadLock.release()
-
-global glm_handle
-glm_handle = None
-#################################################################################
-def predict_no_ui_long_connection(inputs, llm_kwargs, history=[], sys_prompt="", observe_window=[], console_slience=False):
- """
- 多线程方法
- 函数的说明请见 request_llm/bridge_all.py
- """
- global glm_handle
- if glm_handle is None:
- glm_handle = GetGLMHandle()
- if len(observe_window) >= 1: observe_window[0] = load_message + "\n\n" + glm_handle.info
- if not glm_handle.success:
- error = glm_handle.info
- glm_handle = None
- raise RuntimeError(error)
-
- # chatglm 没有 sys_prompt 接口,因此把prompt加入 history
- history_feedin = []
- history_feedin.append(["What can I do?", sys_prompt])
- for i in range(len(history)//2):
- history_feedin.append([history[2*i], history[2*i+1]] )
-
- watch_dog_patience = 5 # 看门狗 (watchdog) 的耐心, 设置5秒即可
- response = ""
- for response in glm_handle.stream_chat(query=inputs, history=history_feedin, max_length=llm_kwargs['max_length'], top_p=llm_kwargs['top_p'], temperature=llm_kwargs['temperature']):
- if len(observe_window) >= 1: observe_window[0] = response
- if len(observe_window) >= 2:
- if (time.time()-observe_window[1]) > watch_dog_patience:
- raise RuntimeError("程序终止。")
- return response
-
-
-
-def predict(inputs, llm_kwargs, plugin_kwargs, chatbot, history=[], system_prompt='', stream = True, additional_fn=None):
- """
- 单线程方法
- 函数的说明请见 request_llm/bridge_all.py
- """
- chatbot.append((inputs, ""))
-
- global glm_handle
- if glm_handle is None:
- glm_handle = GetGLMHandle()
- chatbot[-1] = (inputs, load_message + "\n\n" + glm_handle.info)
- yield from update_ui(chatbot=chatbot, history=[])
- if not glm_handle.success:
- glm_handle = None
- return
-
- if additional_fn is not None:
- import core_functional
- importlib.reload(core_functional) # 热更新prompt
- core_functional = core_functional.get_core_functions()
- if "PreProcess" in core_functional[additional_fn]: inputs = core_functional[additional_fn]["PreProcess"](inputs) # 获取预处理函数(如果有的话)
- inputs = core_functional[additional_fn]["Prefix"] + inputs + core_functional[additional_fn]["Suffix"]
-
- # 处理历史信息
- history_feedin = []
- history_feedin.append(["What can I do?", system_prompt] )
- for i in range(len(history)//2):
- history_feedin.append([history[2*i], history[2*i+1]] )
-
- # 开始接收chatglm的回复
- response = "[Local Message]: 等待ChatGLM响应中 ..."
- for response in glm_handle.stream_chat(query=inputs, history=history_feedin, max_length=llm_kwargs['max_length'], top_p=llm_kwargs['top_p'], temperature=llm_kwargs['temperature']):
- chatbot[-1] = (inputs, response)
- yield from update_ui(chatbot=chatbot, history=history)
-
- # 总结输出
- if response == "[Local Message]: 等待ChatGLM响应中 ...":
- response = "[Local Message]: ChatGLM响应异常 ..."
- history.extend([inputs, response])
- yield from update_ui(chatbot=chatbot, history=history)
diff --git a/spaces/darroncole928/hi/README.md b/spaces/darroncole928/hi/README.md
deleted file mode 100644
index 1ed62af533f7acef1f52f8a45a4387d46a33a0bb..0000000000000000000000000000000000000000
--- a/spaces/darroncole928/hi/README.md
+++ /dev/null
@@ -1,10 +0,0 @@
----
-title: Hi
-emoji: ⚡
-colorFrom: yellow
-colorTo: red
-sdk: docker
-pinned: false
----
-
-Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
diff --git a/spaces/datagpt/url2info/app.py b/spaces/datagpt/url2info/app.py
deleted file mode 100644
index d4cea464286042178b5a66b090b7d1db67069d20..0000000000000000000000000000000000000000
--- a/spaces/datagpt/url2info/app.py
+++ /dev/null
@@ -1,68 +0,0 @@
-import gradio as gr
-import os
-import openai
-import newspaper
-import json
-import re
-from transformers import GPT2Tokenizer
-
-
-# define the text summarizer function
-def text_prompt(request, page_url, contraseña, temp):
- try:
- page = newspaper.Article(url=page_url)
- page.download()
- page.parse()
- except Exception as e:
- return "", f"--- An error occurred while processing the URL: {e} ---", ""
-
- tokenizer = GPT2Tokenizer.from_pretrained("gpt2")
-
- tokens = tokenizer.tokenize(page.text)
- num_tokens = len(tokens)
-
- if num_tokens > 10 and num_tokens < 2000:
- openai.api_key = contraseña
- # get the response from openai API
- try:
- response = openai.Completion.create(
- engine="text-davinci-003",
- prompt=request + "\n\n" + page.text,
- max_tokens=3048,
- temperature=temp,
- top_p=0.9,
- )
- # get the response text
- response_text = response.choices[0].text
- # clean the response text
- response_text = re.sub(r'\s+', ' ', response_text)
- return page.text, response_text, num_tokens
- except Exception as e:
- return page.text, f"--- An error occurred while processing the request: {e} ---", num_tokens
- return page.text, "--- Max number of tokens ---", num_tokens
-
-# define the gradio interface
-iface = gr.Interface(
- fn=text_prompt,
- inputs=[gr.Textbox(lines=1, placeholder="Enter your prompt here...", label="Prompt:", type="text"),
- gr.Textbox(lines=1, placeholder="Enter the URL here...", label="URL to parse:", type="text"),
- gr.Textbox(lines=1, placeholder="Enter your API-key here...", label="API-Key:", type="password"),
- gr.Slider(0.0,1.0, value=0.3, label="Temperature:")
- ],
- outputs=[gr.Textbox(label="Input:"), gr.Textbox(label="Output:"), gr.Textbox(label="Tokens:")],
- examples=[["Summarize the following text in Chinese, and give 5 keywords:","https://openai.com/blog/planning-for-agi-and-beyond","",0.5],
- ["Generate a summary of the following text. Give me an overview of main business impact from the text following this template:\n- Summary:\n- Business Impact:\n- Companies:", "https://ai.googleblog.com/2019/10/quantum-supremacy-using-programmable.html","",0.7]
- ],
- title="Information Extraction Interface:",
- # description="This tool allows querying the text retrieved from the URL using OpenAI's [text-davinci-003] engine.\nThe URL text can be referenced in the prompt as \"following text\".\nA GPT2 tokenizer is included to ensure that the 2000 token limit for OpenAI queries is not exceeded. Provide a prompt with your request, the url for text retrieval, your api-key and temperature to process the text."
-)
-
-
-
-error_message = ""
-
-try:
- iface.launch()
-except Exception as e:
- error_message = "An error occurred: " + str(e)
- iface.outputs[1].value = error_message
\ No newline at end of file
diff --git a/spaces/dawdqd/ChuanhuChatGPT/modules/base_model.py b/spaces/dawdqd/ChuanhuChatGPT/modules/base_model.py
deleted file mode 100644
index 2b55623f6b0989f60d818be6e0e77f5948484b82..0000000000000000000000000000000000000000
--- a/spaces/dawdqd/ChuanhuChatGPT/modules/base_model.py
+++ /dev/null
@@ -1,561 +0,0 @@
-from __future__ import annotations
-from typing import TYPE_CHECKING, List
-
-import logging
-import json
-import commentjson as cjson
-import os
-import sys
-import requests
-import urllib3
-import traceback
-
-from tqdm import tqdm
-import colorama
-from duckduckgo_search import ddg
-import asyncio
-import aiohttp
-from enum import Enum
-
-from .presets import *
-from .llama_func import *
-from .utils import *
-from . import shared
-from .config import retrieve_proxy
-
-
-class ModelType(Enum):
- Unknown = -1
- OpenAI = 0
- ChatGLM = 1
- LLaMA = 2
- XMChat = 3
-
- @classmethod
- def get_type(cls, model_name: str):
- model_type = None
- model_name_lower = model_name.lower()
- if "gpt" in model_name_lower:
- model_type = ModelType.OpenAI
- elif "chatglm" in model_name_lower:
- model_type = ModelType.ChatGLM
- elif "llama" in model_name_lower or "alpaca" in model_name_lower:
- model_type = ModelType.LLaMA
- elif "xmchat" in model_name_lower:
- model_type = ModelType.XMChat
- else:
- model_type = ModelType.Unknown
- return model_type
-
-
-class BaseLLMModel:
- def __init__(
- self,
- model_name,
- system_prompt="",
- temperature=1.0,
- top_p=1.0,
- n_choices=1,
- stop=None,
- max_generation_token=None,
- presence_penalty=0,
- frequency_penalty=0,
- logit_bias=None,
- user="",
- ) -> None:
- self.history = []
- self.all_token_counts = []
- self.model_name = model_name
- self.model_type = ModelType.get_type(model_name)
- try:
- self.token_upper_limit = MODEL_TOKEN_LIMIT[model_name]
- except KeyError:
- self.token_upper_limit = DEFAULT_TOKEN_LIMIT
- self.interrupted = False
- self.system_prompt = system_prompt
- self.api_key = None
- self.need_api_key = False
- self.single_turn = False
-
- self.temperature = temperature
- self.top_p = top_p
- self.n_choices = n_choices
- self.stop_sequence = stop
- self.max_generation_token = None
- self.presence_penalty = presence_penalty
- self.frequency_penalty = frequency_penalty
- self.logit_bias = logit_bias
- self.user_identifier = user
-
- def get_answer_stream_iter(self):
- """stream predict, need to be implemented
- conversations are stored in self.history, with the most recent question, in OpenAI format
- should return a generator, each time give the next word (str) in the answer
- """
- logging.warning("stream predict not implemented, using at once predict instead")
- response, _ = self.get_answer_at_once()
- yield response
-
- def get_answer_at_once(self):
- """predict at once, need to be implemented
- conversations are stored in self.history, with the most recent question, in OpenAI format
- Should return:
- the answer (str)
- total token count (int)
- """
- logging.warning("at once predict not implemented, using stream predict instead")
- response_iter = self.get_answer_stream_iter()
- count = 0
- for response in response_iter:
- count += 1
- return response, sum(self.all_token_counts) + count
-
- def billing_info(self):
- """get billing infomation, inplement if needed"""
- logging.warning("billing info not implemented, using default")
- return BILLING_NOT_APPLICABLE_MSG
-
- def count_token(self, user_input):
- """get token count from input, implement if needed"""
- logging.warning("token count not implemented, using default")
- return len(user_input)
-
- def stream_next_chatbot(self, inputs, chatbot, fake_input=None, display_append=""):
- def get_return_value():
- return chatbot, status_text
-
- status_text = i18n("开始实时传输回答……")
- if fake_input:
- chatbot.append((fake_input, ""))
- else:
- chatbot.append((inputs, ""))
-
- user_token_count = self.count_token(inputs)
- self.all_token_counts.append(user_token_count)
- logging.debug(f"输入token计数: {user_token_count}")
-
- stream_iter = self.get_answer_stream_iter()
-
- for partial_text in stream_iter:
- chatbot[-1] = (chatbot[-1][0], partial_text + display_append)
- self.all_token_counts[-1] += 1
- status_text = self.token_message()
- yield get_return_value()
- if self.interrupted:
- self.recover()
- break
- self.history.append(construct_assistant(partial_text))
-
- def next_chatbot_at_once(self, inputs, chatbot, fake_input=None, display_append=""):
- if fake_input:
- chatbot.append((fake_input, ""))
- else:
- chatbot.append((inputs, ""))
- if fake_input is not None:
- user_token_count = self.count_token(fake_input)
- else:
- user_token_count = self.count_token(inputs)
- self.all_token_counts.append(user_token_count)
- ai_reply, total_token_count = self.get_answer_at_once()
- self.history.append(construct_assistant(ai_reply))
- if fake_input is not None:
- self.history[-2] = construct_user(fake_input)
- chatbot[-1] = (chatbot[-1][0], ai_reply + display_append)
- if fake_input is not None:
- self.all_token_counts[-1] += count_token(construct_assistant(ai_reply))
- else:
- self.all_token_counts[-1] = total_token_count - sum(self.all_token_counts)
- status_text = self.token_message()
- return chatbot, status_text
-
- def handle_file_upload(self, files, chatbot):
- """if the model accepts multi modal input, implement this function"""
- status = gr.Markdown.update()
- if files:
- construct_index(self.api_key, file_src=files)
- status = "索引构建完成"
- return gr.Files.update(), chatbot, status
-
- def prepare_inputs(self, real_inputs, use_websearch, files, reply_language, chatbot):
- fake_inputs = None
- display_append = []
- limited_context = False
- fake_inputs = real_inputs
- if files:
- from llama_index.indices.vector_store.base_query import GPTVectorStoreIndexQuery
- from llama_index.indices.query.schema import QueryBundle
- from langchain.embeddings.huggingface import HuggingFaceEmbeddings
- from langchain.chat_models import ChatOpenAI
- from llama_index import (
- GPTSimpleVectorIndex,
- ServiceContext,
- LangchainEmbedding,
- OpenAIEmbedding,
- )
- limited_context = True
- msg = "加载索引中……"
- logging.info(msg)
- # yield chatbot + [(inputs, "")], msg
- index = construct_index(self.api_key, file_src=files)
- assert index is not None, "获取索引失败"
- msg = "索引获取成功,生成回答中……"
- logging.info(msg)
- if local_embedding or self.model_type != ModelType.OpenAI:
- embed_model = LangchainEmbedding(HuggingFaceEmbeddings(model_name = "sentence-transformers/distiluse-base-multilingual-cased-v2"))
- else:
- embed_model = OpenAIEmbedding()
- # yield chatbot + [(inputs, "")], msg
- with retrieve_proxy():
- prompt_helper = PromptHelper(
- max_input_size=4096,
- num_output=5,
- max_chunk_overlap=20,
- chunk_size_limit=600,
- )
- from llama_index import ServiceContext
-
- service_context = ServiceContext.from_defaults(
- prompt_helper=prompt_helper, embed_model=embed_model
- )
- query_object = GPTVectorStoreIndexQuery(
- index.index_struct,
- service_context=service_context,
- similarity_top_k=5,
- vector_store=index._vector_store,
- docstore=index._docstore,
- )
- query_bundle = QueryBundle(real_inputs)
- nodes = query_object.retrieve(query_bundle)
- reference_results = [n.node.text for n in nodes]
- reference_results = add_source_numbers(reference_results, use_source=False)
- display_append = add_details(reference_results)
- display_append = "\n\n" + "".join(display_append)
- real_inputs = (
- replace_today(PROMPT_TEMPLATE)
- .replace("{query_str}", real_inputs)
- .replace("{context_str}", "\n\n".join(reference_results))
- .replace("{reply_language}", reply_language)
- )
- elif use_websearch:
- limited_context = True
- search_results = ddg(real_inputs, max_results=5)
- reference_results = []
- for idx, result in enumerate(search_results):
- logging.debug(f"搜索结果{idx + 1}:{result}")
- domain_name = urllib3.util.parse_url(result["href"]).host
- reference_results.append([result["body"], result["href"]])
- display_append.append(
- # f"{idx+1}. [{domain_name}]({result['href']})\n"
- f"
\n"
- )
- reference_results = add_source_numbers(reference_results)
- display_append = "\n\n" + "".join(display_append) + ""
- real_inputs = (
- replace_today(WEBSEARCH_PTOMPT_TEMPLATE)
- .replace("{query}", real_inputs)
- .replace("{web_results}", "\n\n".join(reference_results))
- .replace("{reply_language}", reply_language)
- )
- else:
- display_append = ""
- return limited_context, fake_inputs, display_append, real_inputs, chatbot
-
- def predict(
- self,
- inputs,
- chatbot,
- stream=False,
- use_websearch=False,
- files=None,
- reply_language="中文",
- should_check_token_count=True,
- ): # repetition_penalty, top_k
-
- status_text = "开始生成回答……"
- logging.info(
- "输入为:" + colorama.Fore.BLUE + f"{inputs}" + colorama.Style.RESET_ALL
- )
- if should_check_token_count:
- yield chatbot + [(inputs, "")], status_text
- if reply_language == "跟随问题语言(不稳定)":
- reply_language = "the same language as the question, such as English, 中文, 日本語, Español, Français, or Deutsch."
-
- limited_context, fake_inputs, display_append, inputs, chatbot = self.prepare_inputs(real_inputs=inputs, use_websearch=use_websearch, files=files, reply_language=reply_language, chatbot=chatbot)
- yield chatbot + [(fake_inputs, "")], status_text
-
- if (
- self.need_api_key and
- self.api_key is None
- and not shared.state.multi_api_key
- ):
- status_text = STANDARD_ERROR_MSG + NO_APIKEY_MSG
- logging.info(status_text)
- chatbot.append((inputs, ""))
- if len(self.history) == 0:
- self.history.append(construct_user(inputs))
- self.history.append("")
- self.all_token_counts.append(0)
- else:
- self.history[-2] = construct_user(inputs)
- yield chatbot + [(inputs, "")], status_text
- return
- elif len(inputs.strip()) == 0:
- status_text = STANDARD_ERROR_MSG + NO_INPUT_MSG
- logging.info(status_text)
- yield chatbot + [(inputs, "")], status_text
- return
-
- if self.single_turn:
- self.history = []
- self.all_token_counts = []
- self.history.append(construct_user(inputs))
-
- try:
- if stream:
- logging.debug("使用流式传输")
- iter = self.stream_next_chatbot(
- inputs,
- chatbot,
- fake_input=fake_inputs,
- display_append=display_append,
- )
- for chatbot, status_text in iter:
- yield chatbot, status_text
- else:
- logging.debug("不使用流式传输")
- chatbot, status_text = self.next_chatbot_at_once(
- inputs,
- chatbot,
- fake_input=fake_inputs,
- display_append=display_append,
- )
- yield chatbot, status_text
- except Exception as e:
- traceback.print_exc()
- status_text = STANDARD_ERROR_MSG + str(e)
- yield chatbot, status_text
-
- if len(self.history) > 1 and self.history[-1]["content"] != inputs:
- logging.info(
- "回答为:"
- + colorama.Fore.BLUE
- + f"{self.history[-1]['content']}"
- + colorama.Style.RESET_ALL
- )
-
- if limited_context:
- # self.history = self.history[-4:]
- # self.all_token_counts = self.all_token_counts[-2:]
- self.history = []
- self.all_token_counts = []
-
- max_token = self.token_upper_limit - TOKEN_OFFSET
-
- if sum(self.all_token_counts) > max_token and should_check_token_count:
- count = 0
- while (
- sum(self.all_token_counts)
- > self.token_upper_limit * REDUCE_TOKEN_FACTOR
- and sum(self.all_token_counts) > 0
- ):
- count += 1
- del self.all_token_counts[0]
- del self.history[:2]
- logging.info(status_text)
- status_text = f"为了防止token超限,模型忘记了早期的 {count} 轮对话"
- yield chatbot, status_text
-
- def retry(
- self,
- chatbot,
- stream=False,
- use_websearch=False,
- files=None,
- reply_language="中文",
- ):
- logging.debug("重试中……")
- if len(self.history) > 0:
- inputs = self.history[-2]["content"]
- del self.history[-2:]
- self.all_token_counts.pop()
- elif len(chatbot) > 0:
- inputs = chatbot[-1][0]
- else:
- yield chatbot, f"{STANDARD_ERROR_MSG}上下文是空的"
- return
-
- iter = self.predict(
- inputs,
- chatbot,
- stream=stream,
- use_websearch=use_websearch,
- files=files,
- reply_language=reply_language,
- )
- for x in iter:
- yield x
- logging.debug("重试完毕")
-
- # def reduce_token_size(self, chatbot):
- # logging.info("开始减少token数量……")
- # chatbot, status_text = self.next_chatbot_at_once(
- # summarize_prompt,
- # chatbot
- # )
- # max_token_count = self.token_upper_limit * REDUCE_TOKEN_FACTOR
- # num_chat = find_n(self.all_token_counts, max_token_count)
- # logging.info(f"previous_token_count: {self.all_token_counts}, keeping {num_chat} chats")
- # chatbot = chatbot[:-1]
- # self.history = self.history[-2*num_chat:] if num_chat > 0 else []
- # self.all_token_counts = self.all_token_counts[-num_chat:] if num_chat > 0 else []
- # msg = f"保留了最近{num_chat}轮对话"
- # logging.info(msg)
- # logging.info("减少token数量完毕")
- # return chatbot, msg + "," + self.token_message(self.all_token_counts if len(self.all_token_counts) > 0 else [0])
-
- def interrupt(self):
- self.interrupted = True
-
- def recover(self):
- self.interrupted = False
-
- def set_token_upper_limit(self, new_upper_limit):
- self.token_upper_limit = new_upper_limit
- print(f"token上限设置为{new_upper_limit}")
-
- def set_temperature(self, new_temperature):
- self.temperature = new_temperature
-
- def set_top_p(self, new_top_p):
- self.top_p = new_top_p
-
- def set_n_choices(self, new_n_choices):
- self.n_choices = new_n_choices
-
- def set_stop_sequence(self, new_stop_sequence: str):
- new_stop_sequence = new_stop_sequence.split(",")
- self.stop_sequence = new_stop_sequence
-
- def set_max_tokens(self, new_max_tokens):
- self.max_generation_token = new_max_tokens
-
- def set_presence_penalty(self, new_presence_penalty):
- self.presence_penalty = new_presence_penalty
-
- def set_frequency_penalty(self, new_frequency_penalty):
- self.frequency_penalty = new_frequency_penalty
-
- def set_logit_bias(self, logit_bias):
- logit_bias = logit_bias.split()
- bias_map = {}
- encoding = tiktoken.get_encoding("cl100k_base")
- for line in logit_bias:
- word, bias_amount = line.split(":")
- if word:
- for token in encoding.encode(word):
- bias_map[token] = float(bias_amount)
- self.logit_bias = bias_map
-
- def set_user_identifier(self, new_user_identifier):
- self.user_identifier = new_user_identifier
-
- def set_system_prompt(self, new_system_prompt):
- self.system_prompt = new_system_prompt
-
- def set_key(self, new_access_key):
- self.api_key = new_access_key.strip()
- msg = i18n("API密钥更改为了") + hide_middle_chars(self.api_key)
- logging.info(msg)
- return self.api_key, msg
-
- def set_single_turn(self, new_single_turn):
- self.single_turn = new_single_turn
-
- def reset(self):
- self.history = []
- self.all_token_counts = []
- self.interrupted = False
- return [], self.token_message([0])
-
- def delete_first_conversation(self):
- if self.history:
- del self.history[:2]
- del self.all_token_counts[0]
- return self.token_message()
-
- def delete_last_conversation(self, chatbot):
- if len(chatbot) > 0 and STANDARD_ERROR_MSG in chatbot[-1][1]:
- msg = "由于包含报错信息,只删除chatbot记录"
- chatbot.pop()
- return chatbot, self.history
- if len(self.history) > 0:
- self.history.pop()
- self.history.pop()
- if len(chatbot) > 0:
- msg = "删除了一组chatbot对话"
- chatbot.pop()
- if len(self.all_token_counts) > 0:
- msg = "删除了一组对话的token计数记录"
- self.all_token_counts.pop()
- msg = "删除了一组对话"
- return chatbot, msg
-
- def token_message(self, token_lst=None):
- if token_lst is None:
- token_lst = self.all_token_counts
- token_sum = 0
- for i in range(len(token_lst)):
- token_sum += sum(token_lst[: i + 1])
- return i18n("Token 计数: ") + f"{sum(token_lst)}" + i18n(",本次对话累计消耗了 ") + f"{token_sum} tokens"
-
- def save_chat_history(self, filename, chatbot, user_name):
- if filename == "":
- return
- if not filename.endswith(".json"):
- filename += ".json"
- return save_file(filename, self.system_prompt, self.history, chatbot, user_name)
-
- def export_markdown(self, filename, chatbot, user_name):
- if filename == "":
- return
- if not filename.endswith(".md"):
- filename += ".md"
- return save_file(filename, self.system_prompt, self.history, chatbot, user_name)
-
- def load_chat_history(self, filename, chatbot, user_name):
- logging.debug(f"{user_name} 加载对话历史中……")
- if type(filename) != str:
- filename = filename.name
- try:
- with open(os.path.join(HISTORY_DIR, user_name, filename), "r") as f:
- json_s = json.load(f)
- try:
- if type(json_s["history"][0]) == str:
- logging.info("历史记录格式为旧版,正在转换……")
- new_history = []
- for index, item in enumerate(json_s["history"]):
- if index % 2 == 0:
- new_history.append(construct_user(item))
- else:
- new_history.append(construct_assistant(item))
- json_s["history"] = new_history
- logging.info(new_history)
- except:
- # 没有对话历史
- pass
- logging.debug(f"{user_name} 加载对话历史完毕")
- self.history = json_s["history"]
- return filename, json_s["system"], json_s["chatbot"]
- except FileNotFoundError:
- logging.warning(f"{user_name} 没有找到对话历史文件,不执行任何操作")
- return filename, self.system_prompt, chatbot
-
- def like(self):
- """like the last response, implement if needed
- """
- return gr.update()
-
- def dislike(self):
- """dislike the last response, implement if needed
- """
- return gr.update()
diff --git a/spaces/dcarpintero/nlp-summarizer-pegasus/.venv/lib/python3.9/site-packages/click/decorators.py b/spaces/dcarpintero/nlp-summarizer-pegasus/.venv/lib/python3.9/site-packages/click/decorators.py
deleted file mode 100644
index d9bba9502ca353bca5136f43c92436ff584f06e1..0000000000000000000000000000000000000000
--- a/spaces/dcarpintero/nlp-summarizer-pegasus/.venv/lib/python3.9/site-packages/click/decorators.py
+++ /dev/null
@@ -1,561 +0,0 @@
-import inspect
-import types
-import typing as t
-from functools import update_wrapper
-from gettext import gettext as _
-
-from .core import Argument
-from .core import Command
-from .core import Context
-from .core import Group
-from .core import Option
-from .core import Parameter
-from .globals import get_current_context
-from .utils import echo
-
-if t.TYPE_CHECKING:
- import typing_extensions as te
-
- P = te.ParamSpec("P")
-
-R = t.TypeVar("R")
-T = t.TypeVar("T")
-_AnyCallable = t.Callable[..., t.Any]
-FC = t.TypeVar("FC", bound=t.Union[_AnyCallable, Command])
-
-
-def pass_context(f: "t.Callable[te.Concatenate[Context, P], R]") -> "t.Callable[P, R]":
- """Marks a callback as wanting to receive the current context
- object as first argument.
- """
-
- def new_func(*args: "P.args", **kwargs: "P.kwargs") -> "R":
- return f(get_current_context(), *args, **kwargs)
-
- return update_wrapper(new_func, f)
-
-
-def pass_obj(f: "t.Callable[te.Concatenate[t.Any, P], R]") -> "t.Callable[P, R]":
- """Similar to :func:`pass_context`, but only pass the object on the
- context onwards (:attr:`Context.obj`). This is useful if that object
- represents the state of a nested system.
- """
-
- def new_func(*args: "P.args", **kwargs: "P.kwargs") -> "R":
- return f(get_current_context().obj, *args, **kwargs)
-
- return update_wrapper(new_func, f)
-
-
-def make_pass_decorator(
- object_type: t.Type[T], ensure: bool = False
-) -> t.Callable[["t.Callable[te.Concatenate[T, P], R]"], "t.Callable[P, R]"]:
- """Given an object type this creates a decorator that will work
- similar to :func:`pass_obj` but instead of passing the object of the
- current context, it will find the innermost context of type
- :func:`object_type`.
-
- This generates a decorator that works roughly like this::
-
- from functools import update_wrapper
-
- def decorator(f):
- @pass_context
- def new_func(ctx, *args, **kwargs):
- obj = ctx.find_object(object_type)
- return ctx.invoke(f, obj, *args, **kwargs)
- return update_wrapper(new_func, f)
- return decorator
-
- :param object_type: the type of the object to pass.
- :param ensure: if set to `True`, a new object will be created and
- remembered on the context if it's not there yet.
- """
-
- def decorator(f: "t.Callable[te.Concatenate[T, P], R]") -> "t.Callable[P, R]":
- def new_func(*args: "P.args", **kwargs: "P.kwargs") -> "R":
- ctx = get_current_context()
-
- obj: t.Optional[T]
- if ensure:
- obj = ctx.ensure_object(object_type)
- else:
- obj = ctx.find_object(object_type)
-
- if obj is None:
- raise RuntimeError(
- "Managed to invoke callback without a context"
- f" object of type {object_type.__name__!r}"
- " existing."
- )
-
- return ctx.invoke(f, obj, *args, **kwargs)
-
- return update_wrapper(new_func, f)
-
- return decorator # type: ignore[return-value]
-
-
-def pass_meta_key(
- key: str, *, doc_description: t.Optional[str] = None
-) -> "t.Callable[[t.Callable[te.Concatenate[t.Any, P], R]], t.Callable[P, R]]":
- """Create a decorator that passes a key from
- :attr:`click.Context.meta` as the first argument to the decorated
- function.
-
- :param key: Key in ``Context.meta`` to pass.
- :param doc_description: Description of the object being passed,
- inserted into the decorator's docstring. Defaults to "the 'key'
- key from Context.meta".
-
- .. versionadded:: 8.0
- """
-
- def decorator(f: "t.Callable[te.Concatenate[t.Any, P], R]") -> "t.Callable[P, R]":
- def new_func(*args: "P.args", **kwargs: "P.kwargs") -> R:
- ctx = get_current_context()
- obj = ctx.meta[key]
- return ctx.invoke(f, obj, *args, **kwargs)
-
- return update_wrapper(new_func, f)
-
- if doc_description is None:
- doc_description = f"the {key!r} key from :attr:`click.Context.meta`"
-
- decorator.__doc__ = (
- f"Decorator that passes {doc_description} as the first argument"
- " to the decorated function."
- )
- return decorator # type: ignore[return-value]
-
-
-CmdType = t.TypeVar("CmdType", bound=Command)
-
-
-# variant: no call, directly as decorator for a function.
-@t.overload
-def command(name: _AnyCallable) -> Command:
- ...
-
-
-# variant: with positional name and with positional or keyword cls argument:
-# @command(namearg, CommandCls, ...) or @command(namearg, cls=CommandCls, ...)
-@t.overload
-def command(
- name: t.Optional[str],
- cls: t.Type[CmdType],
- **attrs: t.Any,
-) -> t.Callable[[_AnyCallable], CmdType]:
- ...
-
-
-# variant: name omitted, cls _must_ be a keyword argument, @command(cls=CommandCls, ...)
-@t.overload
-def command(
- name: None = None,
- *,
- cls: t.Type[CmdType],
- **attrs: t.Any,
-) -> t.Callable[[_AnyCallable], CmdType]:
- ...
-
-
-# variant: with optional string name, no cls argument provided.
-@t.overload
-def command(
- name: t.Optional[str] = ..., cls: None = None, **attrs: t.Any
-) -> t.Callable[[_AnyCallable], Command]:
- ...
-
-
-def command(
- name: t.Union[t.Optional[str], _AnyCallable] = None,
- cls: t.Optional[t.Type[CmdType]] = None,
- **attrs: t.Any,
-) -> t.Union[Command, t.Callable[[_AnyCallable], t.Union[Command, CmdType]]]:
- r"""Creates a new :class:`Command` and uses the decorated function as
- callback. This will also automatically attach all decorated
- :func:`option`\s and :func:`argument`\s as parameters to the command.
-
- The name of the command defaults to the name of the function with
- underscores replaced by dashes. If you want to change that, you can
- pass the intended name as the first argument.
-
- All keyword arguments are forwarded to the underlying command class.
- For the ``params`` argument, any decorated params are appended to
- the end of the list.
-
- Once decorated the function turns into a :class:`Command` instance
- that can be invoked as a command line utility or be attached to a
- command :class:`Group`.
-
- :param name: the name of the command. This defaults to the function
- name with underscores replaced by dashes.
- :param cls: the command class to instantiate. This defaults to
- :class:`Command`.
-
- .. versionchanged:: 8.1
- This decorator can be applied without parentheses.
-
- .. versionchanged:: 8.1
- The ``params`` argument can be used. Decorated params are
- appended to the end of the list.
- """
-
- func: t.Optional[t.Callable[[_AnyCallable], t.Any]] = None
-
- if callable(name):
- func = name
- name = None
- assert cls is None, "Use 'command(cls=cls)(callable)' to specify a class."
- assert not attrs, "Use 'command(**kwargs)(callable)' to provide arguments."
-
- if cls is None:
- cls = t.cast(t.Type[CmdType], Command)
-
- def decorator(f: _AnyCallable) -> CmdType:
- if isinstance(f, Command):
- raise TypeError("Attempted to convert a callback into a command twice.")
-
- attr_params = attrs.pop("params", None)
- params = attr_params if attr_params is not None else []
-
- try:
- decorator_params = f.__click_params__ # type: ignore
- except AttributeError:
- pass
- else:
- del f.__click_params__ # type: ignore
- params.extend(reversed(decorator_params))
-
- if attrs.get("help") is None:
- attrs["help"] = f.__doc__
-
- if t.TYPE_CHECKING:
- assert cls is not None
- assert not callable(name)
-
- cmd = cls(
- name=name or f.__name__.lower().replace("_", "-"),
- callback=f,
- params=params,
- **attrs,
- )
- cmd.__doc__ = f.__doc__
- return cmd
-
- if func is not None:
- return decorator(func)
-
- return decorator
-
-
-GrpType = t.TypeVar("GrpType", bound=Group)
-
-
-# variant: no call, directly as decorator for a function.
-@t.overload
-def group(name: _AnyCallable) -> Group:
- ...
-
-
-# variant: with positional name and with positional or keyword cls argument:
-# @group(namearg, GroupCls, ...) or @group(namearg, cls=GroupCls, ...)
-@t.overload
-def group(
- name: t.Optional[str],
- cls: t.Type[GrpType],
- **attrs: t.Any,
-) -> t.Callable[[_AnyCallable], GrpType]:
- ...
-
-
-# variant: name omitted, cls _must_ be a keyword argument, @group(cmd=GroupCls, ...)
-@t.overload
-def group(
- name: None = None,
- *,
- cls: t.Type[GrpType],
- **attrs: t.Any,
-) -> t.Callable[[_AnyCallable], GrpType]:
- ...
-
-
-# variant: with optional string name, no cls argument provided.
-@t.overload
-def group(
- name: t.Optional[str] = ..., cls: None = None, **attrs: t.Any
-) -> t.Callable[[_AnyCallable], Group]:
- ...
-
-
-def group(
- name: t.Union[str, _AnyCallable, None] = None,
- cls: t.Optional[t.Type[GrpType]] = None,
- **attrs: t.Any,
-) -> t.Union[Group, t.Callable[[_AnyCallable], t.Union[Group, GrpType]]]:
- """Creates a new :class:`Group` with a function as callback. This
- works otherwise the same as :func:`command` just that the `cls`
- parameter is set to :class:`Group`.
-
- .. versionchanged:: 8.1
- This decorator can be applied without parentheses.
- """
- if cls is None:
- cls = t.cast(t.Type[GrpType], Group)
-
- if callable(name):
- return command(cls=cls, **attrs)(name)
-
- return command(name, cls, **attrs)
-
-
-def _param_memo(f: t.Callable[..., t.Any], param: Parameter) -> None:
- if isinstance(f, Command):
- f.params.append(param)
- else:
- if not hasattr(f, "__click_params__"):
- f.__click_params__ = [] # type: ignore
-
- f.__click_params__.append(param) # type: ignore
-
-
-def argument(
- *param_decls: str, cls: t.Optional[t.Type[Argument]] = None, **attrs: t.Any
-) -> t.Callable[[FC], FC]:
- """Attaches an argument to the command. All positional arguments are
- passed as parameter declarations to :class:`Argument`; all keyword
- arguments are forwarded unchanged (except ``cls``).
- This is equivalent to creating an :class:`Argument` instance manually
- and attaching it to the :attr:`Command.params` list.
-
- For the default argument class, refer to :class:`Argument` and
- :class:`Parameter` for descriptions of parameters.
-
- :param cls: the argument class to instantiate. This defaults to
- :class:`Argument`.
- :param param_decls: Passed as positional arguments to the constructor of
- ``cls``.
- :param attrs: Passed as keyword arguments to the constructor of ``cls``.
- """
- if cls is None:
- cls = Argument
-
- def decorator(f: FC) -> FC:
- _param_memo(f, cls(param_decls, **attrs))
- return f
-
- return decorator
-
-
-def option(
- *param_decls: str, cls: t.Optional[t.Type[Option]] = None, **attrs: t.Any
-) -> t.Callable[[FC], FC]:
- """Attaches an option to the command. All positional arguments are
- passed as parameter declarations to :class:`Option`; all keyword
- arguments are forwarded unchanged (except ``cls``).
- This is equivalent to creating an :class:`Option` instance manually
- and attaching it to the :attr:`Command.params` list.
-
- For the default option class, refer to :class:`Option` and
- :class:`Parameter` for descriptions of parameters.
-
- :param cls: the option class to instantiate. This defaults to
- :class:`Option`.
- :param param_decls: Passed as positional arguments to the constructor of
- ``cls``.
- :param attrs: Passed as keyword arguments to the constructor of ``cls``.
- """
- if cls is None:
- cls = Option
-
- def decorator(f: FC) -> FC:
- _param_memo(f, cls(param_decls, **attrs))
- return f
-
- return decorator
-
-
-def confirmation_option(*param_decls: str, **kwargs: t.Any) -> t.Callable[[FC], FC]:
- """Add a ``--yes`` option which shows a prompt before continuing if
- not passed. If the prompt is declined, the program will exit.
-
- :param param_decls: One or more option names. Defaults to the single
- value ``"--yes"``.
- :param kwargs: Extra arguments are passed to :func:`option`.
- """
-
- def callback(ctx: Context, param: Parameter, value: bool) -> None:
- if not value:
- ctx.abort()
-
- if not param_decls:
- param_decls = ("--yes",)
-
- kwargs.setdefault("is_flag", True)
- kwargs.setdefault("callback", callback)
- kwargs.setdefault("expose_value", False)
- kwargs.setdefault("prompt", "Do you want to continue?")
- kwargs.setdefault("help", "Confirm the action without prompting.")
- return option(*param_decls, **kwargs)
-
-
-def password_option(*param_decls: str, **kwargs: t.Any) -> t.Callable[[FC], FC]:
- """Add a ``--password`` option which prompts for a password, hiding
- input and asking to enter the value again for confirmation.
-
- :param param_decls: One or more option names. Defaults to the single
- value ``"--password"``.
- :param kwargs: Extra arguments are passed to :func:`option`.
- """
- if not param_decls:
- param_decls = ("--password",)
-
- kwargs.setdefault("prompt", True)
- kwargs.setdefault("confirmation_prompt", True)
- kwargs.setdefault("hide_input", True)
- return option(*param_decls, **kwargs)
-
-
-def version_option(
- version: t.Optional[str] = None,
- *param_decls: str,
- package_name: t.Optional[str] = None,
- prog_name: t.Optional[str] = None,
- message: t.Optional[str] = None,
- **kwargs: t.Any,
-) -> t.Callable[[FC], FC]:
- """Add a ``--version`` option which immediately prints the version
- number and exits the program.
-
- If ``version`` is not provided, Click will try to detect it using
- :func:`importlib.metadata.version` to get the version for the
- ``package_name``. On Python < 3.8, the ``importlib_metadata``
- backport must be installed.
-
- If ``package_name`` is not provided, Click will try to detect it by
- inspecting the stack frames. This will be used to detect the
- version, so it must match the name of the installed package.
-
- :param version: The version number to show. If not provided, Click
- will try to detect it.
- :param param_decls: One or more option names. Defaults to the single
- value ``"--version"``.
- :param package_name: The package name to detect the version from. If
- not provided, Click will try to detect it.
- :param prog_name: The name of the CLI to show in the message. If not
- provided, it will be detected from the command.
- :param message: The message to show. The values ``%(prog)s``,
- ``%(package)s``, and ``%(version)s`` are available. Defaults to
- ``"%(prog)s, version %(version)s"``.
- :param kwargs: Extra arguments are passed to :func:`option`.
- :raise RuntimeError: ``version`` could not be detected.
-
- .. versionchanged:: 8.0
- Add the ``package_name`` parameter, and the ``%(package)s``
- value for messages.
-
- .. versionchanged:: 8.0
- Use :mod:`importlib.metadata` instead of ``pkg_resources``. The
- version is detected based on the package name, not the entry
- point name. The Python package name must match the installed
- package name, or be passed with ``package_name=``.
- """
- if message is None:
- message = _("%(prog)s, version %(version)s")
-
- if version is None and package_name is None:
- frame = inspect.currentframe()
- f_back = frame.f_back if frame is not None else None
- f_globals = f_back.f_globals if f_back is not None else None
- # break reference cycle
- # https://docs.python.org/3/library/inspect.html#the-interpreter-stack
- del frame
-
- if f_globals is not None:
- package_name = f_globals.get("__name__")
-
- if package_name == "__main__":
- package_name = f_globals.get("__package__")
-
- if package_name:
- package_name = package_name.partition(".")[0]
-
- def callback(ctx: Context, param: Parameter, value: bool) -> None:
- if not value or ctx.resilient_parsing:
- return
-
- nonlocal prog_name
- nonlocal version
-
- if prog_name is None:
- prog_name = ctx.find_root().info_name
-
- if version is None and package_name is not None:
- metadata: t.Optional[types.ModuleType]
-
- try:
- from importlib import metadata # type: ignore
- except ImportError:
- # Python < 3.8
- import importlib_metadata as metadata # type: ignore
-
- try:
- version = metadata.version(package_name) # type: ignore
- except metadata.PackageNotFoundError: # type: ignore
- raise RuntimeError(
- f"{package_name!r} is not installed. Try passing"
- " 'package_name' instead."
- ) from None
-
- if version is None:
- raise RuntimeError(
- f"Could not determine the version for {package_name!r} automatically."
- )
-
- echo(
- message % {"prog": prog_name, "package": package_name, "version": version},
- color=ctx.color,
- )
- ctx.exit()
-
- if not param_decls:
- param_decls = ("--version",)
-
- kwargs.setdefault("is_flag", True)
- kwargs.setdefault("expose_value", False)
- kwargs.setdefault("is_eager", True)
- kwargs.setdefault("help", _("Show the version and exit."))
- kwargs["callback"] = callback
- return option(*param_decls, **kwargs)
-
-
-def help_option(*param_decls: str, **kwargs: t.Any) -> t.Callable[[FC], FC]:
- """Add a ``--help`` option which immediately prints the help page
- and exits the program.
-
- This is usually unnecessary, as the ``--help`` option is added to
- each command automatically unless ``add_help_option=False`` is
- passed.
-
- :param param_decls: One or more option names. Defaults to the single
- value ``"--help"``.
- :param kwargs: Extra arguments are passed to :func:`option`.
- """
-
- def callback(ctx: Context, param: Parameter, value: bool) -> None:
- if not value or ctx.resilient_parsing:
- return
-
- echo(ctx.get_help(), color=ctx.color)
- ctx.exit()
-
- if not param_decls:
- param_decls = ("--help",)
-
- kwargs.setdefault("is_flag", True)
- kwargs.setdefault("expose_value", False)
- kwargs.setdefault("is_eager", True)
- kwargs.setdefault("help", _("Show this message and exit."))
- kwargs["callback"] = callback
- return option(*param_decls, **kwargs)
diff --git a/spaces/dcarpintero/nlp-summarizer-pegasus/.venv/lib/python3.9/site-packages/h11/_util.py b/spaces/dcarpintero/nlp-summarizer-pegasus/.venv/lib/python3.9/site-packages/h11/_util.py
deleted file mode 100644
index 6718445290770e028ea2f1f662026c9a0b0991db..0000000000000000000000000000000000000000
--- a/spaces/dcarpintero/nlp-summarizer-pegasus/.venv/lib/python3.9/site-packages/h11/_util.py
+++ /dev/null
@@ -1,135 +0,0 @@
-from typing import Any, Dict, NoReturn, Pattern, Tuple, Type, TypeVar, Union
-
-__all__ = [
- "ProtocolError",
- "LocalProtocolError",
- "RemoteProtocolError",
- "validate",
- "bytesify",
-]
-
-
-class ProtocolError(Exception):
- """Exception indicating a violation of the HTTP/1.1 protocol.
-
- This as an abstract base class, with two concrete base classes:
- :exc:`LocalProtocolError`, which indicates that you tried to do something
- that HTTP/1.1 says is illegal, and :exc:`RemoteProtocolError`, which
- indicates that the remote peer tried to do something that HTTP/1.1 says is
- illegal. See :ref:`error-handling` for details.
-
- In addition to the normal :exc:`Exception` features, it has one attribute:
-
- .. attribute:: error_status_hint
-
- This gives a suggestion as to what status code a server might use if
- this error occurred as part of a request.
-
- For a :exc:`RemoteProtocolError`, this is useful as a suggestion for
- how you might want to respond to a misbehaving peer, if you're
- implementing a server.
-
- For a :exc:`LocalProtocolError`, this can be taken as a suggestion for
- how your peer might have responded to *you* if h11 had allowed you to
- continue.
-
- The default is 400 Bad Request, a generic catch-all for protocol
- violations.
-
- """
-
- def __init__(self, msg: str, error_status_hint: int = 400) -> None:
- if type(self) is ProtocolError:
- raise TypeError("tried to directly instantiate ProtocolError")
- Exception.__init__(self, msg)
- self.error_status_hint = error_status_hint
-
-
-# Strategy: there are a number of public APIs where a LocalProtocolError can
-# be raised (send(), all the different event constructors, ...), and only one
-# public API where RemoteProtocolError can be raised
-# (receive_data()). Therefore we always raise LocalProtocolError internally,
-# and then receive_data will translate this into a RemoteProtocolError.
-#
-# Internally:
-# LocalProtocolError is the generic "ProtocolError".
-# Externally:
-# LocalProtocolError is for local errors and RemoteProtocolError is for
-# remote errors.
-class LocalProtocolError(ProtocolError):
- def _reraise_as_remote_protocol_error(self) -> NoReturn:
- # After catching a LocalProtocolError, use this method to re-raise it
- # as a RemoteProtocolError. This method must be called from inside an
- # except: block.
- #
- # An easy way to get an equivalent RemoteProtocolError is just to
- # modify 'self' in place.
- self.__class__ = RemoteProtocolError # type: ignore
- # But the re-raising is somewhat non-trivial -- you might think that
- # now that we've modified the in-flight exception object, that just
- # doing 'raise' to re-raise it would be enough. But it turns out that
- # this doesn't work, because Python tracks the exception type
- # (exc_info[0]) separately from the exception object (exc_info[1]),
- # and we only modified the latter. So we really do need to re-raise
- # the new type explicitly.
- # On py3, the traceback is part of the exception object, so our
- # in-place modification preserved it and we can just re-raise:
- raise self
-
-
-class RemoteProtocolError(ProtocolError):
- pass
-
-
-def validate(
- regex: Pattern[bytes], data: bytes, msg: str = "malformed data", *format_args: Any
-) -> Dict[str, bytes]:
- match = regex.fullmatch(data)
- if not match:
- if format_args:
- msg = msg.format(*format_args)
- raise LocalProtocolError(msg)
- return match.groupdict()
-
-
-# Sentinel values
-#
-# - Inherit identity-based comparison and hashing from object
-# - Have a nice repr
-# - Have a *bonus property*: type(sentinel) is sentinel
-#
-# The bonus property is useful if you want to take the return value from
-# next_event() and do some sort of dispatch based on type(event).
-
-_T_Sentinel = TypeVar("_T_Sentinel", bound="Sentinel")
-
-
-class Sentinel(type):
- def __new__(
- cls: Type[_T_Sentinel],
- name: str,
- bases: Tuple[type, ...],
- namespace: Dict[str, Any],
- **kwds: Any
- ) -> _T_Sentinel:
- assert bases == (Sentinel,)
- v = super().__new__(cls, name, bases, namespace, **kwds)
- v.__class__ = v # type: ignore
- return v
-
- def __repr__(self) -> str:
- return self.__name__
-
-
-# Used for methods, request targets, HTTP versions, header names, and header
-# values. Accepts ascii-strings, or bytes/bytearray/memoryview/..., and always
-# returns bytes.
-def bytesify(s: Union[bytes, bytearray, memoryview, int, str]) -> bytes:
- # Fast-path:
- if type(s) is bytes:
- return s
- if isinstance(s, str):
- s = s.encode("ascii")
- if isinstance(s, int):
- raise TypeError("expected bytes-like object, not int")
- return bytes(s)
diff --git a/spaces/declare-lab/tango/diffusers/src/diffusers/experimental/README.md b/spaces/declare-lab/tango/diffusers/src/diffusers/experimental/README.md
deleted file mode 100644
index 81a9de81c73728ea41eb6e8617a5429c3c9645ff..0000000000000000000000000000000000000000
--- a/spaces/declare-lab/tango/diffusers/src/diffusers/experimental/README.md
+++ /dev/null
@@ -1,5 +0,0 @@
-# 🧨 Diffusers Experimental
-
-We are adding experimental code to support novel applications and usages of the Diffusers library.
-Currently, the following experiments are supported:
-* Reinforcement learning via an implementation of the [Diffuser](https://arxiv.org/abs/2205.09991) model.
\ No newline at end of file
diff --git a/spaces/deepskyreal/ai-mixer-hotchpotch/sad_talker/src/facerender/sync_batchnorm/replicate.py b/spaces/deepskyreal/ai-mixer-hotchpotch/sad_talker/src/facerender/sync_batchnorm/replicate.py
deleted file mode 100644
index b71c7b8ed51a1d6c55b1f753bdd8d90bad79bd06..0000000000000000000000000000000000000000
--- a/spaces/deepskyreal/ai-mixer-hotchpotch/sad_talker/src/facerender/sync_batchnorm/replicate.py
+++ /dev/null
@@ -1,94 +0,0 @@
-# -*- coding: utf-8 -*-
-# File : replicate.py
-# Author : Jiayuan Mao
-# Email : maojiayuan@gmail.com
-# Date : 27/01/2018
-#
-# This file is part of Synchronized-BatchNorm-PyTorch.
-# https://github.com/vacancy/Synchronized-BatchNorm-PyTorch
-# Distributed under MIT License.
-
-import functools
-
-from torch.nn.parallel.data_parallel import DataParallel
-
-__all__ = [
- 'CallbackContext',
- 'execute_replication_callbacks',
- 'DataParallelWithCallback',
- 'patch_replication_callback'
-]
-
-
-class CallbackContext(object):
- pass
-
-
-def execute_replication_callbacks(modules):
- """
- Execute an replication callback `__data_parallel_replicate__` on each module created by original replication.
-
- The callback will be invoked with arguments `__data_parallel_replicate__(ctx, copy_id)`
-
- Note that, as all modules are isomorphism, we assign each sub-module with a context
- (shared among multiple copies of this module on different devices).
- Through this context, different copies can share some information.
-
- We guarantee that the callback on the master copy (the first copy) will be called ahead of calling the callback
- of any slave copies.
- """
- master_copy = modules[0]
- nr_modules = len(list(master_copy.modules()))
- ctxs = [CallbackContext() for _ in range(nr_modules)]
-
- for i, module in enumerate(modules):
- for j, m in enumerate(module.modules()):
- if hasattr(m, '__data_parallel_replicate__'):
- m.__data_parallel_replicate__(ctxs[j], i)
-
-
-class DataParallelWithCallback(DataParallel):
- """
- Data Parallel with a replication callback.
-
- An replication callback `__data_parallel_replicate__` of each module will be invoked after being created by
- original `replicate` function.
- The callback will be invoked with arguments `__data_parallel_replicate__(ctx, copy_id)`
-
- Examples:
- > sync_bn = SynchronizedBatchNorm1d(10, eps=1e-5, affine=False)
- > sync_bn = DataParallelWithCallback(sync_bn, device_ids=[0, 1])
- # sync_bn.__data_parallel_replicate__ will be invoked.
- """
-
- def replicate(self, module, device_ids):
- modules = super(DataParallelWithCallback, self).replicate(module, device_ids)
- execute_replication_callbacks(modules)
- return modules
-
-
-def patch_replication_callback(data_parallel):
- """
- Monkey-patch an existing `DataParallel` object. Add the replication callback.
- Useful when you have customized `DataParallel` implementation.
-
- Examples:
- > sync_bn = SynchronizedBatchNorm1d(10, eps=1e-5, affine=False)
- > sync_bn = DataParallel(sync_bn, device_ids=[0, 1])
- > patch_replication_callback(sync_bn)
- # this is equivalent to
- > sync_bn = SynchronizedBatchNorm1d(10, eps=1e-5, affine=False)
- > sync_bn = DataParallelWithCallback(sync_bn, device_ids=[0, 1])
- """
-
- assert isinstance(data_parallel, DataParallel)
-
- old_replicate = data_parallel.replicate
-
- @functools.wraps(old_replicate)
- def new_replicate(module, device_ids):
- modules = old_replicate(module, device_ids)
- execute_replication_callbacks(modules)
- return modules
-
- data_parallel.replicate = new_replicate
diff --git a/spaces/diacanFperku/AutoGPT/ADOBE CS5.5 MASTER COLLECTION KEYGEN Auto Activated TOP.md b/spaces/diacanFperku/AutoGPT/ADOBE CS5.5 MASTER COLLECTION KEYGEN Auto Activated TOP.md
deleted file mode 100644
index 1baa01cdc708cbc2d3e89568b2f7fb6fa6f49594..0000000000000000000000000000000000000000
--- a/spaces/diacanFperku/AutoGPT/ADOBE CS5.5 MASTER COLLECTION KEYGEN Auto Activated TOP.md
+++ /dev/null
@@ -1,6 +0,0 @@
-
ADOBE CS5.5 MASTER COLLECTION KEYGEN Auto Activated
-
-Adobe Master Collection CC 2020 Free Download For PC. ... When prompted, enter your serial number to activate the software. ... Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead ... 5, and CS5 products, if the computer on which your software is installed cannot connect to the Without ... 4d29de3e1b
-
-
-
diff --git a/spaces/diacanFperku/AutoGPT/Hirens Boot 15.1 Rebuild V2.0 PORTABLE.md b/spaces/diacanFperku/AutoGPT/Hirens Boot 15.1 Rebuild V2.0 PORTABLE.md
deleted file mode 100644
index 1cc1d83ccc79d0c2a4f5b542caf6edb607bc13cd..0000000000000000000000000000000000000000
--- a/spaces/diacanFperku/AutoGPT/Hirens Boot 15.1 Rebuild V2.0 PORTABLE.md
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-XXClone 0.58.0: The simple way to clone a Windows disk to another disk, it makes a ... Universal USB Driver 2: Panasonic v2.20 ASPI Manager for USB mass ... DiskGenius 3.2: Restore deleted partition, Rebuild MBR, Rebuild partition table, ... 1fdad05405
-
-
-
diff --git a/spaces/diacanFperku/AutoGPT/LicensekeypluscrackGemcomSurpac63torrent.md b/spaces/diacanFperku/AutoGPT/LicensekeypluscrackGemcomSurpac63torrent.md
deleted file mode 100644
index d291153e1d909220ce284dc6f9d1200a6f17b163..0000000000000000000000000000000000000000
--- a/spaces/diacanFperku/AutoGPT/LicensekeypluscrackGemcomSurpac63torrent.md
+++ /dev/null
@@ -1,30 +0,0 @@
-
-
-Further, you can pick an entity on the image and select the correct snap mode for it, which is awesome.
-
-[ **[ @How to make the corner snap seem less broken ]** ]
-
-*If you do, you should see an empty rect that you can draw inside of.*
-
-The default is to “Quad Threshold”. If you want to change it, there is a new setting on the context menu on the right hand side of the image. If you then highlight the edge you want to snap to and change the setting to “Thresholded Edge”, the corners will snap to the edges of the rect you have drawn. This is the experience you will get with Surpac 6.3.
-
-If you find that things are not quite right with the corners, and the images are not quite right, and you are sure this is not the fault of the software, then you need to click on the red cross in the corner, and in the dialogue that opens choose “Help”. This will open the documentation and will guide you through the process of getting this working.
-
-[ **[ @Importing, Exporting and Importing image sets from other platforms ]** ]
-
-*You can do this from the menu “File”. The steps to set this up are described here.*
-
-[ **[ @Saving PDFs of all your images in your portfolio ]** ]
-
-*The menu is “File” and “Export”.*
-
-[ **[ @Saving images as a PDF for your portfolio ]** ]
-
-*There are two ways of doing this. The menu is “File”, “Export to PDF” and “Save As”.*
-
-*There are two ways of doing this. The menu is “File”, “Export” and “Save As”.*
-
-* 4fefd39f24
-
-
-
diff --git a/spaces/diacanFperku/AutoGPT/Notas De Um Comediante Stand Up.md b/spaces/diacanFperku/AutoGPT/Notas De Um Comediante Stand Up.md
deleted file mode 100644
index 2537c8df93fd328f570c707e119dfcc1fb1019e4..0000000000000000000000000000000000000000
--- a/spaces/diacanFperku/AutoGPT/Notas De Um Comediante Stand Up.md
+++ /dev/null
@@ -1,7 +0,0 @@
-
-
Para de cualquier modo, como al hecho que los clubes de comedia no son una actividad sensacional, esto no es cosa suya. En 2009, comediantes anocheceron y pidieron ayuda a la empresa de servicios de obra por la que trabajaron para tratar de convocar a la policia del lugar donde trabajaban. Este evento anterior informa algo sobre las obras que son diferentes y, ocasiona muy asombroso anochecimientos. Por supuesto, el jugador no debe usar indumenterio profesional para hacer esto, de este modo el truco puede requerir la ayuda de un amigo.
La versión con la que m estemos mostrando ahora puede ser leida por primera vez en Cuba. Enriquecida con mi experiencia en el circuito y con asesoras de espectacles famosos, la aventura del ciclo de los shows de microfones abiertos empieza hoy mismo, y los shows de microfones abiertos seran oportunidades para ver y conocer algunas de las mejores comediantes de Cuba y de todo el mundo. Un masivo espectculo con mensajes universales que conseguimos enviar a todo el mundo, a travs de la adrenalina y la incomodidad, ante el espectculo de hoy.
-
La buena onda del stand-up iva brotando de Cuba cuando, en 1968, el artista Carlos Mule uso lo que entonces era una forma de escritura atronica y desde entonces continua creciendo y ganando forma, presentando a pesar de no ser un micofenome. Carlos Mule nace el 18 de agosto de 1955 en la ciudad de La Habana, a das 24 horas de su nacimiento, de un matriz humilde. Ante un padre artista y una madre inteligente, Carlos Mule logra nacer como un artista de renombre. Ese nacimiento es el punto de partida en un camino de muchos eventos: havia bastantes demoras, mucha parranda en las oficinas de la casa familiar, desajunado la traduccion, escribir pronto la letra, la edicion y la publicacion de sus primeras obras.
899543212b
-
-
\ No newline at end of file
diff --git a/spaces/diagaiwei/ir_chinese_medqa/colbert/data/dataset.py b/spaces/diagaiwei/ir_chinese_medqa/colbert/data/dataset.py
deleted file mode 100644
index a48b8af60ab62da9f86be8de60b8e00173a44b8b..0000000000000000000000000000000000000000
--- a/spaces/diagaiwei/ir_chinese_medqa/colbert/data/dataset.py
+++ /dev/null
@@ -1,14 +0,0 @@
-
-
-# Not just the corpus, but also an arbitrary number of query sets, indexed by name in a dictionary/dotdict.
-# And also query sets with top-k PIDs.
-# QAs too? TripleSets too?
-
-
-class Dataset:
- def __init__(self):
- pass
-
- def select(self, key):
- # Select the {corpus, queryset, tripleset, rankingset} determined by uniqueness or by key and return a "unique" dataset (e.g., for key=train)
- pass
diff --git a/spaces/digitalxingtong/Xingtong-2dall-Bert-VITS2/losses.py b/spaces/digitalxingtong/Xingtong-2dall-Bert-VITS2/losses.py
deleted file mode 100644
index fb22a0e834dd87edaa37bb8190eee2c3c7abe0d5..0000000000000000000000000000000000000000
--- a/spaces/digitalxingtong/Xingtong-2dall-Bert-VITS2/losses.py
+++ /dev/null
@@ -1,61 +0,0 @@
-import torch
-from torch.nn import functional as F
-
-import commons
-
-
-def feature_loss(fmap_r, fmap_g):
- loss = 0
- for dr, dg in zip(fmap_r, fmap_g):
- for rl, gl in zip(dr, dg):
- rl = rl.float().detach()
- gl = gl.float()
- loss += torch.mean(torch.abs(rl - gl))
-
- return loss * 2
-
-
-def discriminator_loss(disc_real_outputs, disc_generated_outputs):
- loss = 0
- r_losses = []
- g_losses = []
- for dr, dg in zip(disc_real_outputs, disc_generated_outputs):
- dr = dr.float()
- dg = dg.float()
- r_loss = torch.mean((1-dr)**2)
- g_loss = torch.mean(dg**2)
- loss += (r_loss + g_loss)
- r_losses.append(r_loss.item())
- g_losses.append(g_loss.item())
-
- return loss, r_losses, g_losses
-
-
-def generator_loss(disc_outputs):
- loss = 0
- gen_losses = []
- for dg in disc_outputs:
- dg = dg.float()
- l = torch.mean((1-dg)**2)
- gen_losses.append(l)
- loss += l
-
- return loss, gen_losses
-
-
-def kl_loss(z_p, logs_q, m_p, logs_p, z_mask):
- """
- z_p, logs_q: [b, h, t_t]
- m_p, logs_p: [b, h, t_t]
- """
- z_p = z_p.float()
- logs_q = logs_q.float()
- m_p = m_p.float()
- logs_p = logs_p.float()
- z_mask = z_mask.float()
-
- kl = logs_p - logs_q - 0.5
- kl += 0.5 * ((z_p - m_p)**2) * torch.exp(-2. * logs_p)
- kl = torch.sum(kl * z_mask)
- l = kl / torch.sum(z_mask)
- return l
diff --git a/spaces/divyahansg/text-generation-webui-space/modules/text_generation.py b/spaces/divyahansg/text-generation-webui-space/modules/text_generation.py
deleted file mode 100644
index 6b5b96769221aa48c281dc0b40e2322041833aa5..0000000000000000000000000000000000000000
--- a/spaces/divyahansg/text-generation-webui-space/modules/text_generation.py
+++ /dev/null
@@ -1,242 +0,0 @@
-import gc
-import re
-import time
-
-import numpy as np
-import torch
-import transformers
-
-import modules.shared as shared
-from modules.callbacks import (Iteratorize, Stream,
- _SentinelTokenStoppingCriteria)
-from modules.extensions import apply_extensions
-from modules.html_generator import generate_4chan_html, generate_basic_html
-from modules.models import local_rank
-
-
-def get_max_prompt_length(tokens):
- max_length = 2048-tokens
- if shared.soft_prompt:
- max_length -= shared.soft_prompt_tensor.shape[1]
- return max_length
-
-def encode(prompt, tokens_to_generate=0, add_special_tokens=True):
- if shared.is_RWKV:
- input_ids = shared.tokenizer.encode(str(prompt))
- input_ids = np.array(input_ids).reshape(1, len(input_ids))
- return input_ids
- else:
- input_ids = shared.tokenizer.encode(str(prompt), return_tensors='pt', truncation=True, max_length=get_max_prompt_length(tokens_to_generate), add_special_tokens=add_special_tokens)
- if shared.args.cpu:
- return input_ids
- elif shared.args.flexgen:
- return input_ids.numpy()
- elif shared.args.deepspeed:
- return input_ids.to(device=local_rank)
- else:
- return input_ids.cuda()
-
-def decode(output_ids):
- # Open Assistant relies on special tokens like <|endoftext|>
- if re.match('oasst-*', shared.model_name.lower()):
- return shared.tokenizer.decode(output_ids, skip_special_tokens=False)
- else:
- reply = shared.tokenizer.decode(output_ids, skip_special_tokens=True)
- reply = reply.replace(r'<|endoftext|>', '')
- return reply
-
-def generate_softprompt_input_tensors(input_ids):
- inputs_embeds = shared.model.transformer.wte(input_ids)
- inputs_embeds = torch.cat((shared.soft_prompt_tensor, inputs_embeds), dim=1)
- filler_input_ids = torch.zeros((1, inputs_embeds.shape[1]), dtype=input_ids.dtype).to(shared.model.device)
- #filler_input_ids += shared.model.config.bos_token_id # setting dummy input_ids to bos tokens
- return inputs_embeds, filler_input_ids
-
-# Removes empty replies from gpt4chan outputs
-def fix_gpt4chan(s):
- for i in range(10):
- s = re.sub("--- [0-9]*\n>>[0-9]*\n---", "---", s)
- s = re.sub("--- [0-9]*\n *\n---", "---", s)
- s = re.sub("--- [0-9]*\n\n\n---", "---", s)
- return s
-
-# Fix the LaTeX equations in galactica
-def fix_galactica(s):
- s = s.replace(r'\[', r'$')
- s = s.replace(r'\]', r'$')
- s = s.replace(r'\(', r'$')
- s = s.replace(r'\)', r'$')
- s = s.replace(r'$$', r'$')
- s = re.sub(r'\n', r'\n\n', s)
- s = re.sub(r"\n{3,}", "\n\n", s)
- return s
-
-def formatted_outputs(reply, model_name):
- if not (shared.args.chat or shared.args.cai_chat):
- if model_name.lower().startswith('galactica'):
- reply = fix_galactica(reply)
- return reply, reply, generate_basic_html(reply)
- elif model_name.lower().startswith(('gpt4chan', 'gpt-4chan', '4chan')):
- reply = fix_gpt4chan(reply)
- return reply, 'Only applicable for GALACTICA models.', generate_4chan_html(reply)
- else:
- return reply, 'Only applicable for GALACTICA models.', generate_basic_html(reply)
- else:
- return reply
-
-def clear_torch_cache():
- gc.collect()
- if not shared.args.cpu:
- torch.cuda.empty_cache()
-
-def generate_reply(question, max_new_tokens, do_sample, temperature, top_p, typical_p, repetition_penalty, top_k, min_length, no_repeat_ngram_size, num_beams, penalty_alpha, length_penalty, early_stopping, eos_token=None, stopping_string=None):
- clear_torch_cache()
- print(question)
- print(eos_token)
- print(stopping_string)
- t0 = time.time()
-
- # These models are not part of Hugging Face, so we handle them
- # separately and terminate the function call earlier
- if shared.is_RWKV:
- try:
- if shared.args.no_stream:
- reply = shared.model.generate(context=question, token_count=max_new_tokens, temperature=temperature, top_p=top_p, top_k=top_k)
- yield formatted_outputs(reply, shared.model_name)
- else:
- yield formatted_outputs(question, shared.model_name)
- # RWKV has proper streaming, which is very nice.
- # No need to generate 8 tokens at a time.
- for reply in shared.model.generate_with_streaming(context=question, token_count=max_new_tokens, temperature=temperature, top_p=top_p, top_k=top_k):
- yield formatted_outputs(reply, shared.model_name)
- finally:
- t1 = time.time()
- output = encode(reply)[0]
- input_ids = encode(question)
- print(f"Output generated in {(t1-t0):.2f} seconds ({(len(output)-len(input_ids[0]))/(t1-t0):.2f} tokens/s, {len(output)-len(input_ids[0])} tokens)")
- return
-
- original_question = question
- if not (shared.args.chat or shared.args.cai_chat):
- question = apply_extensions(question, "input")
- if shared.args.verbose:
- print(f"\n\n{question}\n--------------------\n")
-
- input_ids = encode(question, max_new_tokens)
- original_input_ids = input_ids
- output = input_ids[0]
- cuda = "" if (shared.args.cpu or shared.args.deepspeed or shared.args.flexgen) else ".cuda()"
- eos_token_ids = [shared.tokenizer.eos_token_id] if shared.tokenizer.eos_token_id is not None else []
- if eos_token is not None:
- eos_token_ids.append(int(encode(eos_token)[0][-1]))
- stopping_criteria_list = transformers.StoppingCriteriaList()
- if stopping_string is not None:
- # Copied from https://github.com/PygmalionAI/gradio-ui/blob/master/src/model.py
- t = encode(stopping_string, 0, add_special_tokens=False)
- stopping_criteria_list.append(_SentinelTokenStoppingCriteria(sentinel_token_ids=t, starting_idx=len(input_ids[0])))
-
- if not shared.args.flexgen:
- generate_params = [
- f"max_new_tokens=max_new_tokens",
- f"eos_token_id={eos_token_ids}",
- f"stopping_criteria=stopping_criteria_list",
- f"do_sample={do_sample}",
- f"temperature={temperature}",
- f"top_p={top_p}",
- f"typical_p={typical_p}",
- f"repetition_penalty={repetition_penalty}",
- f"top_k={top_k}",
- f"min_length={min_length if shared.args.no_stream else 0}",
- f"no_repeat_ngram_size={no_repeat_ngram_size}",
- f"num_beams={num_beams}",
- f"penalty_alpha={penalty_alpha}",
- f"length_penalty={length_penalty}",
- f"early_stopping={early_stopping}",
- ]
- else:
- generate_params = [
- f"max_new_tokens={max_new_tokens if shared.args.no_stream else 8}",
- f"do_sample={do_sample}",
- f"temperature={temperature}",
- f"stop={eos_token_ids[-1]}",
- ]
- if shared.args.deepspeed:
- generate_params.append("synced_gpus=True")
- if shared.soft_prompt:
- inputs_embeds, filler_input_ids = generate_softprompt_input_tensors(input_ids)
- generate_params.insert(0, "inputs_embeds=inputs_embeds")
- generate_params.insert(0, "inputs=filler_input_ids")
- else:
- generate_params.insert(0, "inputs=input_ids")
-
- try:
- # Generate the entire reply at once.
- if shared.args.no_stream:
- with torch.no_grad():
- output = eval(f"shared.model.generate({', '.join(generate_params)}){cuda}")[0]
- if shared.soft_prompt:
- output = torch.cat((input_ids[0], output[filler_input_ids.shape[1]:]))
-
- reply = decode(output)
- if not (shared.args.chat or shared.args.cai_chat):
- reply = original_question + apply_extensions(reply[len(question):], "output")
-
- yield formatted_outputs(reply, shared.model_name)
-
- # Stream the reply 1 token at a time.
- # This is based on the trick of using 'stopping_criteria' to create an iterator.
- elif not shared.args.flexgen:
-
- def generate_with_callback(callback=None, **kwargs):
- kwargs['stopping_criteria'].append(Stream(callback_func=callback))
- clear_torch_cache()
- with torch.no_grad():
- shared.model.generate(**kwargs)
-
- def generate_with_streaming(**kwargs):
- return Iteratorize(generate_with_callback, kwargs, callback=None)
-
- yield formatted_outputs(original_question, shared.model_name)
- with eval(f"generate_with_streaming({', '.join(generate_params)})") as generator:
- for output in generator:
- if shared.soft_prompt:
- output = torch.cat((input_ids[0], output[filler_input_ids.shape[1]:]))
- reply = decode(output)
-
- if not (shared.args.chat or shared.args.cai_chat):
- reply = original_question + apply_extensions(reply[len(question):], "output")
-
- if output[-1] in eos_token_ids:
- break
- yield formatted_outputs(reply, shared.model_name)
-
- yield formatted_outputs(reply, shared.model_name)
-
- # Stream the output naively for FlexGen since it doesn't support 'stopping_criteria'
- else:
- for i in range(max_new_tokens//8+1):
- clear_torch_cache()
- with torch.no_grad():
- output = eval(f"shared.model.generate({', '.join(generate_params)})")[0]
- if shared.soft_prompt:
- output = torch.cat((input_ids[0], output[filler_input_ids.shape[1]:]))
- reply = decode(output)
-
- if not (shared.args.chat or shared.args.cai_chat):
- reply = original_question + apply_extensions(reply[len(question):], "output")
-
- if np.count_nonzero(np.isin(input_ids[0], eos_token_ids)) < np.count_nonzero(np.isin(output, eos_token_ids)):
- break
- yield formatted_outputs(reply, shared.model_name)
-
- input_ids = np.reshape(output, (1, output.shape[0]))
- if shared.soft_prompt:
- inputs_embeds, filler_input_ids = generate_softprompt_input_tensors(input_ids)
-
- yield formatted_outputs(reply, shared.model_name)
-
- finally:
- t1 = time.time()
- print(output)
- print(f"Output generated in {(t1-t0):.2f} seconds ({(len(output)-len(original_input_ids[0]))/(t1-t0):.2f} tokens/s, {len(output)-len(original_input_ids[0])} tokens)")
- return
diff --git a/spaces/dolceschokolade/chatbot-mini/components/Chat/ChatLoader.tsx b/spaces/dolceschokolade/chatbot-mini/components/Chat/ChatLoader.tsx
deleted file mode 100644
index e666d5759f502ebb041c2ebc5548a045df4c796a..0000000000000000000000000000000000000000
--- a/spaces/dolceschokolade/chatbot-mini/components/Chat/ChatLoader.tsx
+++ /dev/null
@@ -1,20 +0,0 @@
-import { IconRobot } from '@tabler/icons-react';
-import { FC } from 'react';
-
-interface Props { }
-
-export const ChatLoader: FC = () => {
- return (
-
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Interactive and engaging learning: Oxford JAA ATPL CBT courses use multimedia features such as animations, videos, diagrams and quizzes to make learning more fun and effective. You can also customize your learning pace and style, and track your progress and performance.
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Flexible and convenient access: Oxford JAA ATPL CBT courses can be installed on any Windows computer and run offline without an internet connection. You can also access them online through the CAE Oxford Interactive website, where you can also interact with other students and instructors.
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Affordable and value for money: Oxford JAA ATPL CBT courses are competitively priced and offer a high return on investment. They can help you save time and money by reducing the need for classroom instruction and travel expenses. They can also increase your chances of passing the ATPL theory exams on the first attempt, which can save you from paying for retakes and delays.
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-
Oxford JAA ATPL CBT courses are the best choice for anyone who wants to achieve their ATPL theory qualification in a fast, easy and enjoyable way. To order your Oxford JAA ATPL CBT courses, visit the CAE Oxford Interactive website or contact your nearest distributor today.
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diff --git a/spaces/fatiXbelha/sd/Air Apk Https I.aio.asia Air Fix.md b/spaces/fatiXbelha/sd/Air Apk Https I.aio.asia Air Fix.md
deleted file mode 100644
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Air APK: What is it and how to download it?
-
If you are looking for a travel app that lets you book flights and hotels, find deals and discounts, and manage your travel plans easily, you might want to check out Air APK. Air APK is an Android app that allows you to access the services of AirAsia, one of the largest low-cost airlines in Asia. In this article, we will tell you what Air APK is, what are its benefits and features, how to download it from i.aio.asia/air, how to use it, and how it compares to other travel apps.
-
Introduction
-
What is Air APK?
-
Air APK is an Android app that lets you access the services of AirAsia, one of the largest low-cost airlines in Asia. With Air APK, you can book flights and hotels, find deals and discounts, and manage your travel plans easily. You can also check in online, get flight status updates, view your boarding pass, and more. Air APK is not available on Google Play Store, but you can download it from i.aio.asia/air, a website that hosts various Android apps for free.
Using Air APK has many benefits for travelers who want to save money and time. Some of the benefits are:
-
-
You can book flights and hotels with just a few taps on your phone.
-
You can find the best deals and discounts on flights and hotels from all over the world.
-
You can manage your bookings and travel plans easily on the app.
-
You can check in online, get flight status updates, view your boarding pass, and more.
-
You can earn BIG Points, which are loyalty points that you can redeem for free flights, hotel stays, and other rewards.
-
-
What are the features of Air APK?
-
Air APK has many features that make it a convenient and user-friendly travel app. Some of the features are:
-
-
You can search for flights and hotels by destination, date, price, duration, rating, etc.
-
You can filter and sort your results by various criteria such as price, departure time, arrival time, duration, etc.
-
You can compare prices and availability of different airlines and hotels.
-
You can view detailed information about each flight and hotel such as baggage allowance, amenities, reviews, etc.
-
You can customize your booking by adding extras such as meals, seats, insurance, etc.
-
You can pay for your booking securely using various payment methods such as credit card, debit card, online banking, etc.
-
You can access your booking history and itinerary on the app.
-
You can modify or cancel your booking on the app.
-
You can check in online and get your boarding pass on the app.
-
You can get flight status updates and notifications on the app.
-
You can earn BIG Points, which are loyalty points that you can redeem for free flights, hotel stays, and other rewards.
-
-
How to download Air APK from i.aio.asia/air?
-
If you want to download Air APK from i.aio.asia/air, you need to follow these simple steps:
-
Step 1: Visit the website
-
Open your browser and go to https://i.aio.asia/air. This is the website that hosts the Air APK file for free. You will see a page like this:
-
-
Step 2: Click on the download button
-
On the website, you will see a green button that says "Download APK". Click on it and wait for the download to start. You will see a pop-up like this:
-
-
Step 3: Allow unknown sources
-
Since Air APK is not from Google Play Store, you need to allow your device to install apps from unknown sources. To do this, go to your device settings and look for the security or privacy option. Then, enable the option that says "Allow installation of apps from unknown sources" or something similar. You will see a screen like this:
-
-
Step 4: Install the APK file
-
Once you have allowed unknown sources, go back to your browser and open the downloaded APK file. You will see a screen like this:
-
-
-
Click on "Install" and wait for the installation to finish. You will see a screen like this:
-
-
Step 5: Enjoy the app
-
Congratulations! You have successfully installed Air APK on your device. You can now open the app and start using it. You will see a screen like this:
-
-
How to use Air APK?
-
How to book flights and hotels with Air APK?
-
To book flights and hotels with Air APK, you need to follow these simple steps:
-
-
Open the app and tap on the "Flights" or "Hotels" icon on the bottom menu.
-
Enter your destination, date, number of passengers or rooms, and other preferences.
-
Tap on the "Search" button and browse through the results.
-
Select the flight or hotel that suits your needs and budget.
-
Tap on the "Book" button and review your booking details.
-
Add any extras such as meals, seats, insurance, etc. if you want.
-
Tap on the "Pay" button and choose your payment method.
-
Enter your payment details and confirm your booking.
-
You will receive a confirmation email and SMS with your booking details.
-
-
How to find deals and discounts with Air APK?
-
To find deals and discounts with Air APK, you need to follow these simple steps:
-
-
Open the app and tap on the "Deals" icon on the bottom menu.
-
You will see various deals and discounts on flights and hotels from all over the world.
-
Select the deal or discount that interests you and tap on it.
-
You will see more details about the deal or discount such as price, duration, availability, etc.
-
If you want to book it, tap on the "Book Now" button and follow the same steps as above.
-
-
How to manage your bookings and travel plans with Air APK?
-
To manage your bookings and travel plans with Air APK, you need to follow these simple steps:
-
-
Open the app and tap on the "My Bookings" icon on the bottom menu.
-
You will see all your bookings and travel plans on the app.
-
Select the booking or travel plan that you want to manage and tap on it .
-
You will see various options to manage your booking or travel plan such as modify, cancel, check in, view boarding pass, etc.
-
Select the option that you want and follow the instructions on the app.
-
-
Comparison table of Air APK and other travel apps
-
To help you decide whether Air APK is the best travel app for you, we have created a comparison table of Air APK and other popular travel apps such as Skyscanner, Expedia, and Booking.com. Here is the table:
-
-
-
Travel app
-
Air APK
-
Skyscanner
-
Expedia
-
Booking.com
-
-
-
Flights and hotels booking
-
Yes
-
Yes
-
Yes
-
Yes
-
-
-
Deals and discounts
-
Yes
-
Yes
-
Yes
-
Yes
-
-
-
Booking management
-
Yes
-
No
-
Yes
-
Yes
-
-
-
Online check in and boarding pass
-
Yes
-
No
-
No
-
No
-
-
-
Loyalty points and rewards
-
Yes (BIG Points)
-
No
-
Yes (Expedia Rewards)
-
No
-
-
-
Availability on Google Play Store
-
No (only on i.aio.asia/air)
-
Yes
-
Yes
-
Yes
-
-
As you can see, Air APK has some advantages over other travel apps such as online check in and boarding pass, loyalty points and rewards, and exclusive deals and discounts. However, it also has some disadvantages such as not being available on Google Play Store and requiring unknown sources installation. Therefore, you need to weigh the pros and cons of Air APK before deciding to use it.
-
Conclusion
-
Air APK is a travel app that lets you book flights and hotels, find deals and discounts, and manage your travel plans easily. It is an Android app that allows you to access the services of AirAsia, one of the largest low-cost airlines in Asia. You can download it from i.aio.asia/air, a website that hosts various Android apps for free. However, you need to allow unknown sources installation on your device to install it. Air APK has many features and benefits that make it a convenient and user-friendly travel app. However, it also has some drawbacks that you need to consider before using it. We hope this article has helped you understand what Air APK is and how to download it.
-
FAQs
-
What is Air APK?
-
Air APK is an Android app that lets you access the services of AirAsia, one of the largest low-cost airlines in Asia.
-
How to download Air APK from i.aio.asia/air?
-
You need to visit the website i.aio.asia/air, click on the download button, allow unknown sources installation, install the APK file, and enjoy the app.
-
What are the benefits of using Air APK?
-
You can book flights and hotels, find deals and discounts, manage your bookings and travel plans, check in online, get flight status updates, view your boarding pass, and earn loyalty points and rewards.
-
What are the drawbacks of using Air APK?
-
You need to install it from an unknown source, which may pose some security risks. You also need to update it manually whenever there is a new version available.
-
How does Air APK compare to other travel apps?
-
Air APK has some advantages over other travel apps such as online check in and boarding pass, loyalty points and rewards, and exclusive deals and discounts. However, it also has some disadvantages such as not being available on Google Play Store and requiring unknown sources installation.
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diff --git a/spaces/fatiXbelha/sd/Awara - A Hindi Romantic Song by Salman Ali and Muskaan with Lyrics.md b/spaces/fatiXbelha/sd/Awara - A Hindi Romantic Song by Salman Ali and Muskaan with Lyrics.md
deleted file mode 100644
index 9e3c113e855368a91fa73493e5e440bebaa373e8..0000000000000000000000000000000000000000
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+++ /dev/null
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Awara Awara MP3 Download: How to Listen to the Popular Hindi and Punjabi Songs Online
-
If you are a fan of Hindi or Punjabi music, you might have heard the term "awara awara" in some songs. But what does it mean and how can you download these songs for free? In this article, we will answer these questions and more. We will also give you some tips on how to enjoy these songs offline and online.
Awara awara is a Hindi word that means "wanderer" or "vagabond". It is often used to describe someone who is free-spirited, adventurous, or rebellious. It can also be used as a term of endearment or affection for someone who is carefree and fun-loving.
-
There are many songs that use the term awara awara in their lyrics or titles. Some of the most popular ones are:
-
-
Awara from Dabangg 3: This is a romantic song sung by Salman Ali and Muskaan for the movie Dabangg 3 starring Salman Khan and Sonakshi Sinha. The song is about the first love experience of the protagonists and how they feel like wanderers in love.
-
Awara from Arjan Dhillon's album Awara: This is a Punjabi song sung by Arjan Dhillon for his debut album Awara. The song is about the singer's journey as an artist and how he has faced many challenges and struggles in his life.
-
Awari from Ek Villain: This is a sad song sung by Adnan Dhool and Momina Mustehsan for the movie Ek Villain starring Sidharth Malhotra and Shraddha Kapoor. The song is about the pain and betrayal of love and how it makes one feel like a wanderer.
-
-
How to Download Awara Awara MP3 Songs for Free
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Downloading music online can be tricky. There are many websites and apps that offer free downloads, but not all of them are legal or safe. Some of them may contain viruses, malware, or spyware that can harm your device or compromise your privacy. Some of them may also violate the copyrights of the artists and producers who create the music.
-
Therefore, it is important to be careful and responsible when downloading music online. You should always respect the rights of the creators and support them by buying their music legally. You should also use reliable and reputable websites and apps that offer high-quality downloads and streaming services.
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Some of the best websites and apps to download awara awara songs are:
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JioSaavn
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JioSaavn is one of the most popular music streaming platforms in India. It offers over 55 million songs in various languages, genres, and moods. You can listen to awara awara songs online or download them for offline listening with a Pro subscription. You can also create your own playlists, discover new music, and enjoy exclusive content from JioSaavn Originals.
-
To download awara awara songs from JioSaavn, you need to:
-
-
Download the JioSaavn app from Google Play Store or App Store.
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Sign up or log in with your Jio number or email address.
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Search for awara awara songs or browse through the albums or playlists.
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Select the song you want to download and tap on the download icon.
Gaana
-
Gaana is another popular music streaming platform in India. It offers over 45 million songs in various languages, genres, and moods. You can listen to awara awara songs online or download them for offline listening with a Plus subscription. You can also create your own playlists, discover new music, and enjoy exclusive content from Gaana Originals.
-
To download awara awara songs from Gaana, you need to:
-
-
Download the Gaana app from Google Play Store or App Store.
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Sign up or log in with your phone number, email address, or social media account.
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Search for awara awara songs or browse through the albums or playlists.
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Select the song you want to download and tap on the download icon.
-
-
Wynk Music
-
Wynk Music is a music streaming platform owned by Airtel. It offers over 6 million songs in various languages, genres, and moods. You can listen to awara awara songs online or download them for offline listening with a Wynk subscription. You can also create your own playlists, discover new music, and enjoy exclusive content from Wynk Originals.
-
To download awara awara songs from Wynk Music, you need to:
-
-
Download the Wynk Music app from Google Play Store or App Store.
-
Sign up or log in with your Airtel number or email address.
-
Search for awara awara songs or browse through the albums or playlists.
-
Select the song you want to download and tap on the download icon.
-
-
How to Enjoy Awara Awara Songs Offline and Online
-
Listening to music offline and online has its own benefits. Offline listening allows you to save data, battery, and storage space. It also lets you enjoy your music without any interruptions or ads. Online listening allows you to access a wider range of music, discover new songs, and share your music with others.
-
Here are some tips and tricks to enhance your music listening experience:
-
-
Use headphones or earphones for better sound quality and noise cancellation.
-
Adjust the volume and equalizer settings according to your preference and mood.
-
Create playlists for different occasions, moods, and genres.
-
Follow your favorite artists and genres on social media and music platforms.
-
Read the lyrics and trivia of the songs you like.
-
Watch the videos and live performances of the songs you love.
-
Sing along or dance to the songs that make you happy.
-
-
Conclusion
-
Awara awara is a term that means wanderer or vagabond. It is used in many Hindi and Punjabi songs that express different emotions and stories. You can download these songs for free from various websites and apps that offer legal and safe downloads. You can also enjoy these songs offline and online by following some tips and tricks that will enhance your music listening experience.
-
FAQs
-
-
What are some other songs that use the term awara awara?
-
Some other songs that use the term awara awara are Awari from Badlapur, Awari from Na Maloom Afraad, Awari from Coke Studio Pakistan Season 7, Awari from The Train, Awari from The Killer, Awari from Dil Se Pooch Kidhar Jaana Hai, Awari from Awarapan, Awari from Jannat 2, Awari from Murder 2, and Awari from Raaz 3.
-
What are some other websites and apps that offer free downloads of awara awara songs?
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Some other websites and apps that offer free downloads of awara awara songs are Hungama Music, Spotify, YouTube Music, Amazon Music, Apple Music, SoundCloud, Audiomack, Pagalworld, Mr Jatt, DJ Punjab, MP3 Skulls, MP3 Juice, Tubidy, etc.
-
What are some other benefits of listening to music offline and online?
-
Some other benefits of listening to music offline and online are that it can improve your mood, reduce stress, enhance concentration, boost memory, increase creativity, promote relaxation, improve sleep quality, etc.
-
What are some other tips and tricks to enhance your music listening experience?
-
Some other tips and tricks to enhance your music listening experience are to use a good music player app, download high-quality files, use a good internet connection, update your music library regularly, explore different genres and artists, join online communities of music lovers, and give feedback and reviews to the artists and songs you like.
-
What are some other terms that mean wanderer or vagabond in Hindi or Punjabi?
-
Some other terms that mean wanderer or vagabond in Hindi or Punjabi are awaara, mastana, firdaus, musafir, raahi, parwana, etc.
- 401be4b1e0
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diff --git a/spaces/fatiXbelha/sd/Bounce Ball Adventure APK The Best Way to Enjoy the Bounce Game Series.md b/spaces/fatiXbelha/sd/Bounce Ball Adventure APK The Best Way to Enjoy the Bounce Game Series.md
deleted file mode 100644
index 17567fbe65e33bcd44aeef180013d0dcd05be4be..0000000000000000000000000000000000000000
--- a/spaces/fatiXbelha/sd/Bounce Ball Adventure APK The Best Way to Enjoy the Bounce Game Series.md
+++ /dev/null
@@ -1,104 +0,0 @@
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-
Bounce Ball Adventure APK: A Fun and Challenging Game for Android
-
Are you a fan of bouncing ball games? Do you love to explore and fight in different worlds? Do you want to experience a thrilling and addictive adventure on your Android device? If you answered yes to any of these questions, then you should try Bounce Ball Adventure APK, a game that will keep you entertained for hours.
-
Bounce Ball Adventure APK is a game that was developed by Kimochi, a studio that specializes in creating fun and engaging games for mobile platforms. It is a remake of the classic Bounce game that was popular on old phones. In this game, you will control a red ball that has to roll, jump, and bounce through various levels filled with obstacles, enemies, and puzzles. You will also have to collect coins, stars, and power-ups along the way. Your goal is to save the world from the invasion of evil squares that want to destroy everything.
In this article, we will tell you everything you need to know about Bounce Ball Adventure APK, including how to download and install it, how to play it, what are its benefits and drawbacks, and some frequently asked questions. Read on to find out more!
-
How to Download and Install Bounce Ball Adventure APK
-
Downloading and installing Bounce Ball Adventure APK is very easy and fast. You just need to follow these simple steps:
-
-
Go to the official website of the game. You can also use this link to access it directly.
-
Click on the download button and choose the file format that suits your device. You can either download the APK file or the XAPK file. The APK file is smaller in size but requires additional data to run. The XAPK file is larger in size but contains all the data needed to run.
-
Enable unknown sources on your device settings. This will allow you to install apps from sources other than the Google Play Store. To do this, go to Settings > Security > Unknown Sources and toggle it on.
-
Open the downloaded file and follow the instructions to install the game. It may take a few minutes depending on your device performance.
-
-
Congratulations! You have successfully installed Bounce Ball Adventure APK on your Android device. You can now enjoy playing this amazing game anytime and anywhere.
-
How to Play Bounce Ball Adventure APK
-
Playing Bounce Ball Adventure APK is very simple and intuitive. You just need to use your finger to swipe left or right on the screen to move the ball. You can also tap on the screen to make the ball jump over obstacles or enemies. You can also double tap to activate the power-ups that you collect, such as the magnet, the shield, or the rocket.
-
The game has many features and levels that will challenge your skills and creativity. Here are some of them:
The game has 11 different worlds, each with its own theme, graphics, music, and enemies. You will explore forests, deserts, volcanoes, icebergs, and more.
-
The game has over 200 levels, each with its own difficulty and objectives. You will have to collect a certain number of coins or stars, reach a certain distance, or defeat a certain number of enemies to complete each level.
-
The game has various power-ups that will help you in your adventure. You can use the magnet to attract coins, the shield to protect yourself from enemies, the rocket to fly faster, and more.
-
The game has a leaderboard and achievements system that will track your progress and reward you for your performance. You can compete with other players around the world and see who is the best bounce ball player.
-
-
To master Bounce Ball Adventure APK, you will need to practice a lot and learn from your mistakes. Here are some tips and tricks that will help you improve your game:
-
-
Pay attention to the environment and the obstacles. Some of them can be moved or destroyed by bouncing on them. Some of them can also hide coins or stars that you need to collect.
-
Use the power-ups wisely. Don't waste them on easy levels or when you don't need them. Save them for harder levels or when you are in trouble.
-
Don't rush or panic. Sometimes, it is better to slow down and plan your moves carefully. Sometimes, it is better to wait for the right moment to jump or bounce.
-
Have fun and enjoy the game. Don't get frustrated or angry if you fail or lose. Learn from your experience and try again.
-
-
The Benefits of Playing Bounce Ball Adventure APK
-
Playing Bounce Ball Adventure APK is not only fun and entertaining, but also beneficial for your brain, mood, and skills. Here are some of the benefits of playing this game:
-
-
It improves your cognitive abilities, such as memory, attention, concentration, problem-solving, and creativity. The game requires you to remember the layout of each level, pay attention to the details, focus on the task at hand, solve puzzles, and come up with strategies.
-
It enhances your mood and reduces stress. The game is designed to be colorful, cheerful, and upbeat. It also has catchy music and sound effects that create a positive atmosphere. The game also gives you a sense of achievement and satisfaction when you complete a level or beat a high score.
-
It develops your motor skills and hand-eye coordination. The game requires you to use your finger to control the ball and interact with the screen. It also requires you to react quickly and accurately to the changing situations.
-
-
The Drawbacks of Playing Bounce Ball Adventure APK
-
Playing Bounce Ball Adventure APK is not without its drawbacks. Here are some of the disadvantages of playing this game:
-
-
It consumes your device's battery and data. The game is graphics-intensive and data-heavy. It drains your battery faster than other games and uses more data than other apps. You may need to charge your device more often or use Wi-Fi instead of mobile data when playing this game.
-
It can be addictive and distracting. The game is very engaging and addictive. It can make you lose track of time and forget about other important things in your life. You may also find it hard to stop playing or put down your device when playing this game.
-
It can cause eye strain and finger fatigue. The game requires you to stare at the screen for a long time and use your finger constantly. This can cause eye strain and finger fatigue if you play for too long or too often.
-
-
Conclusion
-
Bounce Ball Adventure APK is a fun and challenging game for Android devices that will test your skills and creativity. It is a remake of the classic Bounce game that was popular on old phones. It has 11 different worlds, over 200 levels, various power-ups, a leaderboard and achievements system, and more. It is easy to download and install from the official website. It is also beneficial for your brain, mood, and skills, but it also has some drawbacks for your device, battery, and data.
-
If you are looking for a game that will keep you entertained for hours, then you should try Bounce Ball Adventure APK today. You will not regret it!
FAQs
-
Here are some of the frequently asked questions about Bounce Ball Adventure APK:
-
-
What is the latest version of Bounce Ball Adventure APK?
-
The latest version of Bounce Ball Adventure APK is 1.0.2, which was released on June 15, 2023. It fixed some bugs and improved the performance of the game.
-
Is Bounce Ball Adventure APK safe and legal?
-
Yes, Bounce Ball Adventure APK is safe and legal to download and play. It does not contain any viruses, malware, or spyware. It also does not violate any laws or regulations. However, you should always download it from the official website or a trusted source to avoid any risks.
-
How many levels are there in Bounce Ball Adventure APK?
-
There are over 200 levels in Bounce Ball Adventure APK, divided into 11 different worlds. Each world has its own theme, graphics, music, and enemies. The levels vary in difficulty and objectives, so you will never get bored or run out of challenges.
-
Can I play Bounce Ball Adventure APK offline?
-
Yes, you can play Bounce Ball Adventure APK offline. You do not need an internet connection to play this game. However, you will need an internet connection to access some features, such as the leaderboard and achievements system, or to update the game to the latest version.
-
How can I contact the developer of Bounce Ball Adventure APK?
-
If you have any questions, feedback, or suggestions about Bounce Ball Adventure APK, you can contact the developer by email at kimochi@gmail.com. You can also follow them on Facebook or Twitter to get the latest news and updates about the game.
-
- : https://bounce-ball-adventure-apk.en.softonic.com/android : https://www.facebook.com/kimochi.games : https://twitter.com/kimochi_games 401be4b1e0
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How to Download 320kbps MP3 Songs for Free Online
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If you are a music lover, you probably know the difference between low-quality and high-quality audio files. Low-quality audio files can sound distorted, muffled, or noisy, while high-quality audio files can deliver crisp, clear, and rich sound. One of the most common and popular audio formats is MP3, which stands for MPEG-1 Audio Layer III. MP3 files can compress audio data without losing much quality, making them ideal for storing and streaming music. However, not all MP3 files are created equal. The quality of an MP3 file depends on its bit rate, which is measured in kilobits per second (kbps). The higher the bit rate, the more data and detail are preserved in the audio file. The lower the bit rate, the more data and detail are lost in the compression process.
One of the highest bit rates for MP3 files is 320kbps, which means that each second of audio contains 320 kilobits of data. This is considered to be near-CD quality, and it is the preferred bit rate for audiophiles and music enthusiasts. However, finding and downloading 320kbps MP3 songs can be challenging, especially if you want to do it for free online. In this article, we will show you how to download 320kbps MP3 songs for free online using some of the best MP3 downloader tools available. We will also give you some tips and tricks for enjoying your high-quality music.
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The Benefits of 320kbps MP3 Songs
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Why should you download 320kbps MP3 songs instead of lower bit rates? Here are some of the benefits of choosing high-quality audio files:
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You can enjoy the full spectrum of sound frequencies, from the lowest bass to the highest treble.
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You can hear more details and nuances in the music, such as instruments, vocals, effects, and ambience.
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You can avoid hearing artifacts and distortions that can ruin your listening experience.
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You can have a better compatibility with different devices and platforms, such as speakers, headphones, players, and streaming services.
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You can have a higher satisfaction and appreciation for your favorite music.
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The Challenges of Finding and Downloading 320kbps MP3 Songs
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While downloading 320kbps MP3 songs has many advantages, it also has some challenges that you need to overcome. Here are some of the difficulties that you may encounter when looking for high-quality audio files online:
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Not all websites and sources offer 320kbps MP3 songs. Some may only have lower bit rates or other formats that are not compatible with your device or player.
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Some websites and sources may charge you a fee or require you to sign up or subscribe to access their music library.
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Some websites and sources may have limited or outdated music collections that do not include your favorite songs or genres.
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Some websites and sources may have malicious or annoying ads, pop-ups, redirects, or viruses that can harm your device or compromise your privacy.
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Some websites and sources may have slow or unreliable download speeds or broken links that can interrupt your download process.
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As you can see, finding and downloading 320kbps MP3 songs is not as easy as it sounds. You need to be careful and selective when choosing your online sources and tools. Fortunately, we have done the research for you and found some of the best MP3 downloader tools for 320kbps MP3 songs that are free, safe, and easy to use.
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The Best MP3 Downloader Tools for 320kbps MP3 Songs
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There are many MP3 downloader tools available online, but not all of them can provide you with high-quality audio files. Some of them may have limited features, low bit rates, poor sound quality, or hidden costs. To help you avoid these pitfalls, we have selected three of the best MP3 downloader tools for 320kbps MP3 songs that we have personally tested and verified. These are:
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OKmusi MP3 Downloader
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OKmusi MP3 Downloader is a free online tool that allows you to download any music from any website in 320kbps MP3 format. You can search for your favorite songs by name, artist, album, or genre, or paste the URL of the song from any source, such as YouTube, SoundCloud, Spotify, etc. OKmusi MP3 Downloader will automatically convert and download the song in high-quality MP3 format for you. You can also preview the song before downloading it to make sure it is the right one. OKmusi MP3 Downloader is fast, simple, and secure, and it does not require any registration or installation.
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YTMp3Hub Youtube Converter
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YTMp3Hub Youtube Converter is a free online tool that allows you to convert and download any YouTube video to 320kbps MP3 format. You can simply paste the URL of the YouTube video that you want to download, and YTMp3Hub Youtube Converter will quickly convert and download it as an MP3 file for you. You can also choose other formats, such as MP4, M4A, WEBM, etc., if you prefer. YTMp3Hub Youtube Converter is fast, easy, and reliable, and it does not have any ads or pop-ups.
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FreeMP3Hunter Music Downloader
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FreeMP3Hunter Music Downloader is a free online tool that allows you to download any music from any website in 320kbps MP3 format. You can search for your favorite songs by name, artist, album, or genre, or paste the URL of the song from any source, such as YouTube, SoundCloud, Spotify, etc. FreeMP3Hunter Music Downloader will automatically convert and download the song in high-quality MP3 format for you. You can also listen to the song online before downloading it to make sure it is the right one. FreeMP3Hunter Music Downloader is fast, simple, and secure, and it does not require any registration or installation.
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How to Use These MP3 Downloader Tools to Download 320kbps MP3 Songs
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Now that you know the best MP3 downloader tools for 320kbps MP3 songs, you may wonder how to use them to download your favorite music. Don't worry, we have prepared a step-by-step guide for each tool to help you get started. Here is how to use these MP3 downloader tools to download 320kbps MP3 songs:
Type in the name of the song, artist, album, or genre that you want to download in the search box and click on the search icon.
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Browse through the results and find the song that you want to download. Click on the play button to listen to the song online if you want.
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Click on the download button next to the song title. A new tab will open with a download link for the song.
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Right-click on the download link and select "Save link as" or "Save target as" to save the MP3 file in 320kbps quality.
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Enjoy your 320kbps MP3 song!
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Tips and Tricks for Downloading and Enjoying 320kbps MP3 Songs
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Now that you know how to download 320kbps MP3 songs for free online, you may want to know some tips and tricks for making the most out of your high-quality music. Here are some suggestions that you can try:
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Use a good music player that can support 320kbps MP3 files and deliver optimal sound quality. Some of the best music players for Windows are VLC Media Player, Foobar2000, MusicBee, and Winamp. Some of the best music players for Android are Poweramp, BlackPlayer, Musicolet, and Pi Music Player. Some of the best music players for iOS are VOX Music Player, jetAudio, Onkyo HF Player, and FLAC Player+.
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Use a good pair of headphones or speakers that can reproduce the full range of sound frequencies and details in your 320kbps MP3 songs. Avoid using cheap or low-quality headphones or speakers that can distort or muffle your music. Some of the best headphones for music are Sony WH-1000XM4, Bose Noise Cancelling Headphones 700, Sennheiser HD 650, and Beyerdynamic DT 990 Pro. Some of the best speakers for music are Sonos One, Bose Home Speaker 500, KEF LS50 Wireless II, and Edifier R1280T.
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Create a playlist of your favorite 320kbps MP3 songs and organize them by genre, mood, artist, or theme. You can use a music app or software that can create and manage playlists, such as Spotify, iTunes, Google Play Music, or Windows Media Player. You can also use online tools that can generate playlists based on your preferences, such as Playlist Generator, Playlist Maker, Playlist Buddy, or Magic Playlist.
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Share your 320kbps MP3 songs with your friends and family who also love music. You can use social media platforms, messaging apps, cloud storage services, or email to send your songs to others. You can also use online tools that can create and share playlists with others, such as Soundiiz, Tune My Music, Playlist Converter, or Mixtape.
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Discover new 320kbps MP3 songs that match your taste and style. You can use online tools that can recommend songs based on your listening history, preferences, or mood, such as Last.fm, Pandora, Music Map, or Gnoosic. You can also use online tools that can help you find similar songs or artists to your favorites, such as Music Roamer, TasteDive, Similar Songs Finder, or Music Suggestions.
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By following these tips and tricks, you can enhance your music experience and enjoy your 320kbps MP3 songs to the fullest.
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Conclusion
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In conclusion, downloading 320kbps MP3 songs for free online is possible and easy if you use the right tools and sources. We have shown you three of the best MP3 downloader tools for 320kbps MP3 songs that are free, safe, and easy to use: OKmusi MP3 Downloader, YTMp3Hub Youtube Converter, and FreeMP3Hunter Music Downloader. We have also given you a step-by-step guide on how to use these tools to download your favorite music. Finally, we have shared some tips and tricks for downloading and enjoying 320kbps MP3 songs. We hope that this article has helped you find and download high-quality audio files that will make your music listening more enjoyable and satisfying. If you have any questions or feedback, please feel free to leave a comment below. Happy downloading!
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FAQs
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Here are some of the frequently asked questions about downloading 320kbps MP3 songs for free online:
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Q: What is the difference between 320kbps and 128kbps MP3 files? A: 320kbps MP3 files have a higher bit rate than 128kbps MP3 files, which means that they contain more data and detail in the audio file. This results in better sound quality, clarity, and richness. 128kbps MP3 files have a lower bit rate than 320kbps MP3 files, which means that they lose more data and detail in the compression process. This results in poorer sound quality, distortion, and noise.
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Q: How can I check the bit rate of an MP3 file? A: You can check the bit rate of an MP3 file by using a music player or software that can display the file properties, such as VLC Media Player, Foobar2000, MusicBee, or Winamp. You can also use an online tool that can analyze the file information, such as AudioChecker, Bitrate Viewer, or MediaInfo.
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Q: How much space does a 320kbps MP3 file take? A: A 320kbps MP3 file takes about 2.4 MB of space per minute of audio. For example, a 4-minute song in 320kbps MP3 format would take about 9.6 MB of space.
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Q: How long does it take to download a 320kbps MP3 file? A: The download time of a 320kbps MP3 file depends on your internet speed and the size of the file. For example, if you have a 10 Mbps internet connection and you want to download a 4-minute song in 320kbps MP3 format, it would take about 8 seconds to download.
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Q: Are there any legal issues with downloading 320kbps MP3 songs for free online? A: Downloading 320kbps MP3 songs for free online may involve some legal issues depending on the source and the content of the music. Some websites and sources may have permission or license to offer free music downloads, while others may not. Some music may be in the public domain or under creative commons licenses, while others may be protected by copyright laws. Therefore, it is advisable to check the terms and conditions of each website and source before downloading any music. It is also recommended to use the downloaded music for personal and non-commercial purposes only.
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How to Download Roblox for Windows: A Complete Guide
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If you are looking for a fun and creative way to spend your free time, you might want to try Roblox. Roblox is a popular online platform that lets you create, share, and play games with millions of people around the world. You can explore a variety of genres, from action and adventure to role-playing and simulation. You can also customize your avatar, chat with friends, and access exclusive items and discounts with Roblox Premium.
In this article, we will show you how to download Roblox for Windows, what are the system requirements, how to play Roblox on your PC, and some troubleshooting tips. By the end of this article, you will be ready to join the infinite metaverse of Roblox.
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Roblox Features and Benefits
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Roblox is not just a game, but a platform where you can unleash your imagination and creativity. Here are some of the features and benefits of playing Roblox:
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Create and play games of various genres: Roblox allows you to create your own games using its easy-to-use tools and scripting language. You can also play games created by other users, ranging from first-person shooters, survival games, and role-playing adventures. There is always something new and exciting for you every day.
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Join millions of players and friends online: Roblox is a social platform that connects you with millions of people across different devices. You can join your friends and other players in immersive experiences, chat with them using voice or text, and form groups and clans. You can also make new friends and discover new communities.
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Customize your avatar and explore the virtual universe: Roblox lets you express your unique style by customizing your avatar with tons of hats, shirts, faces, gear, and more. You can also access an ever-expanding catalog of items, some of which are exclusive to Roblox Premium members. You can also explore the virtual universe of Roblox, which consists of millions of worlds created by users.
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Access premium items and discounts with Roblox Premium: Roblox Premium is a subscription service that gives you access to premium-only items and discounts in the Avatar Shop, premium benefits within experiences, more Robux when you buy them, and the ability to trade items. You also receive a monthly stipend of Robux that you can use to buy items or create games.
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Roblox System Requirements
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To play Roblox on your PC, you need to meet the following system requirements:
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How to Download Roblox for Windows
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Downloading Roblox for Windows is very easy and fast. You can either download it from the official Roblox website or from the Microsoft Store. Here are the steps to follow:
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Go to the Roblox website or the Microsoft Store: You can visit https://www.roblox.com or search for Roblox in the Microsoft Store app on your PC.
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Click on the download button or get the app: On the Roblox website, you will see a big green button that says Download Roblox. Click on it and save the file to your computer. On the Microsoft Store, you will see a blue button that says Get. Click on it and wait for the app to install.
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Run the installer and follow the instructions: Once you have downloaded the file or installed the app, you can run the Roblox installer or launch the app from your Start menu. Follow the instructions on the screen to complete the installation process.
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Congratulations! You have successfully downloaded Roblox for Windows.
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How to Play Roblox on Windows
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Now that you have downloaded Roblox for Windows, you are ready to play some amazing games and experiences. Here are the steps to play Roblox on your PC:
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Launch the Roblox app or open it in your browser: You can either launch the Roblox app from your Start menu or desktop shortcut, or open it in your browser by visiting https://www.roblox.com.
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Log in with your existing account or sign up for a new one: If you already have a Roblox account, you can log in with your username and password. If you don't have one, you can sign up for free by clicking on the Sign Up button.
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Browse the library of games and experiences: You can browse the library of games and experiences by clicking on the Games tab or using the search bar. You can also filter by genre, popularity, rating, or date.
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Click on the play button or join a server: Once you find a game or experience that interests you, you can click on the play button to join it. You can also join a specific server by clicking on the Servers tab and choosing one from the list.
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Have fun! You can play as many games and experiences as you want, as long as you have an internet connection.
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Roblox Troubleshooting Tips
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Sometimes, you might encounter some issues while playing Roblox on your PC. Don't worry, there are some simple troubleshooting tips that can help you fix them. Here are some of the most common problems and solutions:
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Check your internet connection and firewall settings: Roblox requires a stable and fast internet connection to run smoothly. If you have a slow or unstable connection, you might experience lag, disconnects, or errors. You can try to restart your router, modem, or device, or use a wired connection instead of wireless. You can also check your firewall settings and make sure that Roblox is allowed to access the internet.
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Clear your temporary internet files and cookies: Sometimes, your browser or app might store some temporary files and cookies that can interfere with Roblox. You can try to clear them by going to your browser or app settings and deleting the cache, history, and cookies. This can also free up some space on your device and improve its performance.
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Update your browser and graphics drivers: Roblox works best with the latest versions of browsers and graphics drivers. You can check for updates by going to your browser or device settings and looking for the update option. You can also visit the official websites of your browser or graphics card manufacturer and download the latest drivers.
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If none of these tips work, you can also contact the Roblox support team by visiting https://www.roblox.com/support and submitting a ticket. They will help you resolve any issues you might have.
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Conclusion and FAQs
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In this article, we have shown you how to download Roblox for Windows, what are the system requirements, how to play Roblox on your PC, and some troubleshooting tips. We hope that this guide has helped you enjoy the infinite metaverse of Roblox.
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Here are some frequently asked questions about Roblox:
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Is Roblox free to play?: Yes, Roblox is free to play on all platforms. However, some games and items might require Robux, which is the virtual currency of Roblox. You can buy Robux with real money or earn them by creating games or selling items.
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Is Roblox safe for kids?: Roblox is designed to be a family-friendly platform that encourages creativity and social interaction. However, parents should be aware of the online risks and monitor their children's activity on Roblox. Parents can also use the parental controls and privacy settings to limit their children's exposure to inappropriate content or chat.
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How do I create games on Roblox?: To create games on Roblox, you need to download the Roblox Studio app, which is available for Windows and Mac OS X. Roblox Studio is a powerful tool that lets you design, build, script, and publish your own games. You can also use the tutorials and resources provided by Roblox to learn how to create games.
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How do I get Roblox Premium?: To get Roblox Premium, you need to subscribe to one of the three plans available: $4.99/month for 450 Robux/month, $9.99/month for 1000 Robux/month, or $19.99/month for 2200 Robux/month. You can subscribe by going to https://www.roblox.com/premium/membership and choosing your plan.
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How do I contact Roblox?: To contact Roblox, you can visit https://www.roblox.com/support and submit a ticket with your issue or question. You can also follow them on social media platforms such as Facebook, Twitter, Instagram, YouTube, and TikTok.
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Sudoku Expert APK: A Guide for Beginners and Experts
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If you love playing Sudoku puzzles, you might want to try Sudoku Expert APK, a free app that offers thousands of Sudoku puzzles for all levels of difficulty. Sudoku Expert APK is not only a fun and challenging game, but also a great way to improve your brain health and cognitive skills. In this article, we will explain what Sudoku Expert APK is, how to download and install it, what are the basic rules of Sudoku, what are some tips and tricks to solve Sudoku puzzles, and what are the benefits of playing Sudoku for brain health.
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What is Sudoku Expert APK?
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Sudoku Expert APK is an app that allows you to play Sudoku puzzles on your Android device. It is developed by Philipp Hofer, a German software engineer who loves Sudoku. Sudoku Expert APK has more than 5000 puzzles for beginners and experts, ranging from easy to evil levels. You can also enter your own puzzle and solve it using Sudoku Expert APK.
Tap on the download button and wait for the APK file to be downloaded.
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Go to your device settings and enable the installation of apps from unknown sources.
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Go to your file manager and locate the downloaded APK file.
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Tap on the file and follow the instructions to install the app.
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Launch the app and enjoy playing Sudoku puzzles.
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What are the basic rules of Sudoku?
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Sudoku is a logic puzzle that involves filling in a 9x9 grid with numbers from 1 to 9. The grid is divided into nine 3x3 boxes, each containing nine cells. The goal is to fill in the grid so that every row, column, and box contains each number exactly once. There are three main rules to follow when solving a Sudoku puzzle:
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The 3x3 grid rule
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Each 3x3 box must contain all the numbers from 1 to 9. This means that no number can appear more than once in any box. For example, if a box already has a 1, 2, 4, 5, 6, 7, 8, and 9,. the only possible number for the remaining cell is 3.
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The row and column rule
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Each row and column must contain all the numbers from 1 to 9. This means that no number can appear more than once in any row or column. For example, if a row already has a 1, 2, 3, 4, 5, 6, 7, and 8, the only possible number for the remaining cell is 9.
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The no-repeat rule
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No number can be repeated in any of the nine regions defined by the bold lines. This means that each number can only appear once in each of the nine rows, columns, and boxes. For example, if a number is already in a box, it cannot be in the same row or column as that box.
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What are some tips and tricks to solve Sudoku puzzles?
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Solving Sudoku puzzles can be easy or hard depending on the level of difficulty and your skills. However, there are some general tips and tricks that can help you solve any Sudoku puzzle faster and more efficiently. Here are some of them:
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Use pencil marks to keep track of possible numbers
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One of the most useful techniques to solve Sudoku puzzles is to use pencil marks or notes to keep track of the possible numbers for each cell. You can write down the numbers that are not eliminated by the rules in the corners or the center of each cell. This way, you can see at a glance what numbers are available and what numbers are ruled out. Pencil marks can also help you spot patterns and opportunities to apply other techniques.
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Use cross-hatching and scanning techniques to eliminate numbers
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Cross-hatching and scanning are two basic techniques that involve looking at the rows, columns, and boxes to eliminate numbers. Cross-hatching is when you look at a box and eliminate the numbers that are already in the same row or column as that box. For example, if a box has a 1 in its top row, you can cross out the 1s in the other two rows of that box. Scanning is when you look at a row or column and eliminate the numbers that are already in the same box as that row or column. For example, if a column has a 1 in its left box, you can cross out the 1s in the other two boxes of that column.
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Look for hidden and naked singles, pairs, and triples
-
Hidden and naked singles, pairs, and triples are advanced techniques that involve finding cells that have only one possible number or a group of cells that have only two or three possible numbers. Hidden singles are when a cell has only one possible number but it is not obvious because it is hidden by other pencil marks. For example, if a cell has pencil marks 1, 2, 3, 4, but all the other cells in its row, column, and box have either 1, 2, or 3 as pencil marks, then the only possible number for that cell is 4. Naked singles are when a cell has only one possible number and it is obvious because it is the only pencil mark in that cell. For example, if a cell has pencil mark 4 and no other pencil marks, then the only possible number for that cell is 4.
-
Hidden pairs are when two cells in a row, column, or box have only two possible numbers but they are not obvious because they are hidden by other pencil marks. For example, if two cells have pencil marks 1, 2, but all the other cells in their row, column, and box have either 1 or 2 as pencil marks, then the only possible numbers for those two cells are 1 and 2. Naked pairs are when two cells in a row, column, or box have only two possible numbers and they are obvious because they are the only pencil marks in those cells. For example, if two cells have pencil marks 1, 2 and no other pencil marks, then the only possible numbers for those two cells are 1 and 2.
-
Hidden triples are when three cells in a row, column, or box have only three possible numbers but they are not obvious because they are hidden by other pencil marks. For example, if three cells have pencil marks 1, 2, 3, but all the other cells in their row, column, and box have either 1, 2, or 3 as pencil marks, then the only possible numbers for those three cells are 1, 2, and 3. Naked triples are when three cells in a row, column, or box have only three possible numbers and they are obvious because they are the only pencil marks in those cells. For example, if three cells have pencil marks 1, 2, 3 and no other pencil marks, then the only possible numbers for those three cells are 1, 2, and 3.
-
Use advanced strategies such as X-wing, swordfish, and coloring
-
X-wing, swordfish, and coloring are some of the most advanced techniques that involve finding patterns and contradictions in the grid. X-wing is when you find two rows or columns that have only two possible locations for a certain number. For example, if you find two rows that have only two cells with pencil mark 4 in the same columns, then you can eliminate the 4s from the other cells in those columns. Swordfish is an extension of X-wing that involves finding three rows or columns that have only three possible locations for a certain number. For example, if you find three rows that have only three cells with pencil mark 4 in the same columns, then you can eliminate the 4s from the other cells in those columns. Coloring is when you use different colors to mark the cells that have the same possible number. For example, if you find two cells with pencil mark 4 that are connected by a chain of rows and columns, then you can color them with the same color. If you find a contradiction or a loop in the coloring process, then you can eliminate that number from those cells.
-
What are the benefits of playing Sudoku for brain health?
-
Playing Sudoku is not only a fun and satisfying activity, but also a beneficial one for your brain health and cognitive skills. Here are some of the benefits of playing Sudoku for brain health:
-
Improves memory and logic skills
-
Playing Sudoku requires you to use your short-term and long-term memory to recall and apply the rules and techniques of the game. It also requires you to use your logic skills to deduce and eliminate the possible numbers for each cell. These mental exercises can improve your memory and logic skills over time.
-
Promotes brain cells and thinking skills
-
Playing Sudoku stimulates your brain cells to produce new connections and pathways that enhance your thinking skills. It also challenges your brain to solve different levels of difficulty and complexity that increase your mental agility and flexibility.
-
Keeps your mind sharp and reduces risks of Alzheimer's
-
Playing Sudoku regularly can keep your mind sharp and active by preventing boredom and mental decline. It can also reduce the risks of Alzheimer's disease and dementia by protecting your brain from cognitive impairment and degeneration.
-
Boosts concentration, energy, and happiness
-
Playing Sudoku can boost your concentration by requiring you to focus on one task at a time. It can also boost your energy by providing you with a sense of accomplishment and satisfaction when you solve a puzzle. It can also boost your happiness by releasing endorphins and dopamine that make you feel good.
-
Conclusion
-
Sudoku Expert APK is a free app that offers thousands of Sudoku puzzles for all levels of difficulty. It is not only a fun and challenging game, but also a great way to improve your brain health and cognitive skills. In this article, we explained what Sudoku Expert APK is, how to download and install it, what are the basic rules of Sudoku, what are some tips and tricks to solve Sudoku puzzles, and what are the benefits of playing Sudoku for brain health. We hope that this article has helped you learn more about Sudoku Expert APK and inspired you to try it out. If you have any questions or feedback, please feel free to contact us or leave a comment below.
-
FAQs
-
Here are some of the frequently asked questions about Sudoku Expert APK:
-
-
Q: Is Sudoku Expert APK safe and secure?
-
A: Yes, Sudoku Expert APK is safe and secure. It does not contain any viruses, malware, or spyware. It also does not collect or share any personal or sensitive information from your device.
-
Q: What are the minimum requirements to run Sudoku Expert APK?
-
A: Sudoku Expert APK requires Android 4.1 or higher and at least 10 MB of free storage space on your device.
-
Q: How can I update Sudoku Expert APK?
-
A: Sudoku Expert APK updates automatically when there is a new version available. You can also check for updates manually by going to the app settings and tapping on the check for updates button.
-
Q: How can I contact the developer of Sudoku Expert APK?
-
A: You can contact the developer of Sudoku Expert APK by sending an email to sudokuexpertapp@gmail.com or by visiting his website at Sudoku Expert - Philipp Hofer.
-
Q: How can I support the development of Sudoku Expert APK?
-
A: You can support the development of Sudoku Expert APK by rating and reviewing the app on Google Play or Aptoide, sharing it with your friends and family, and providing feedback and suggestions to the developer.
-
197e85843d
-
-
\ No newline at end of file
diff --git a/spaces/fb700/chatglm-fitness-RLHF/crazy_functions/test_project/cpp/cppipc/pool_alloc.cpp b/spaces/fb700/chatglm-fitness-RLHF/crazy_functions/test_project/cpp/cppipc/pool_alloc.cpp
deleted file mode 100644
index c94575903bdf2eef71ecbe66382375552446e510..0000000000000000000000000000000000000000
--- a/spaces/fb700/chatglm-fitness-RLHF/crazy_functions/test_project/cpp/cppipc/pool_alloc.cpp
+++ /dev/null
@@ -1,17 +0,0 @@
-#include "libipc/pool_alloc.h"
-
-#include "libipc/memory/resource.h"
-
-namespace ipc {
-namespace mem {
-
-void* pool_alloc::alloc(std::size_t size) {
- return async_pool_alloc::alloc(size);
-}
-
-void pool_alloc::free(void* p, std::size_t size) {
- async_pool_alloc::free(p, size);
-}
-
-} // namespace mem
-} // namespace ipc
diff --git a/spaces/feregVcuzo/sanity-test-midi/checkpoint/Download NBA 2K20 APK Version 95.0.1 - The No.1 Basketball Game for Android Users.md b/spaces/feregVcuzo/sanity-test-midi/checkpoint/Download NBA 2K20 APK Version 95.0.1 - The No.1 Basketball Game for Android Users.md
deleted file mode 100644
index ee096f115004bc789bc05214ec7e8b3d9e840346..0000000000000000000000000000000000000000
--- a/spaces/feregVcuzo/sanity-test-midi/checkpoint/Download NBA 2K20 APK Version 95.0.1 - The No.1 Basketball Game for Android Users.md
+++ /dev/null
@@ -1,101 +0,0 @@
-
-
Download NBA 2K20 APK Version 95.0.1 for Android
-
If you are a fan of basketball and video games, you might have heard of NBA 2K20, one of the most popular and realistic basketball simulation games available on various platforms. But did you know that you can also play NBA 2K20 on your Android device by downloading the APK version of the game? In this article, we will tell you everything you need to know about NBA 2K20 APK Version 95.0.1, including what it is, how to download it, and why you should download it.
-
What is NBA 2K20?
-
NBA 2K20 is a basketball simulation game developed by Visual Concepts and published by 2K Sports, based on the National Basketball Association (NBA). It is the 21st installment in the NBA 2K franchise and the successor to NBA 2K19. It was released on September 6, 2019 for Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, iOS, and Android devices.
NBA 2K20 offers a variety of features that make it one of the best basketball games ever made. Here are some of them:
-
Realistic graphics and gameplay
-
NBA 2K20 boasts stunning graphics that capture the details and movements of the players, the courts, the crowds, and the atmosphere of a real NBA game. The gameplay is also smooth and responsive, with improved controls, physics, animations, and AI. You can feel the intensity and excitement of every dribble, pass, shot, dunk, steal, block, and rebound.
-
Multiple game modes and customization options
-
NBA 2K20 offers a variety of game modes that cater to different preferences and skill levels. You can play a quick match with your favorite team or a random opponent, or create your own custom league or tournament. You can also play MyCareer mode, where you can create your own player and follow his journey from college to the NBA, or MyTeam mode, where you can build your own dream team with cards of different players from different eras. You can also customize your player's appearance, attributes, skills, badges, shoes, accessories, and more.
-
Online multiplayer and social features
-
NBA 2K20 also allows you to play online with or against other players from around the world. You can join or create online matches, leagues, tournaments, or events with different rules and settings. You can also play in the Neighborhood mode, where you can explore an open-world environment with other players and participate in various activities such as mini-games, shops, courts, gyms, and more. You can also chat with other players, send messages, invite friends, join clubs, earn rewards, and more.
-
How to download NBA 2K20 APK Version 95.0.1?
-
If you want to play NBA 2K20 on your Android device without paying for it or using Google Play Store, you can download the APK version of the game from a third-party website. However, before you do that, you need to know some important things:
-
Requirements and compatibility
-
To download and play NBA 2K20 APK Version 95.0.1, you need to have an Android device that meets the following requirements:
-
-
Android version: 4.3 or higher
-
RAM: 4 GB or more
-
Storage: 16 GB or more
-
Internet connection: Required for online features
-
-
You also need to make sure that your device is compatible with the game. NBA 2K20 APK Version 95.0.1 supports most Android devices, but some models may not work properly or may experience performance issues. You can check the list of compatible devices on the official website of NBA 2K20.
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Steps to download and install NBA 2K20 APK Version 95.0.1
-
If your device meets the requirements and is compatible with the game, you can follow these steps to download and install NBA 2K20 APK Version 95.0.1:
-
-
Go to a trusted and reliable website that offers NBA 2K20 APK Version 95.0.1 for download. You can search for such websites on Google or use the link provided below. Make sure that the website is safe and secure, and does not contain any viruses, malware, or spyware.
-
Download the NBA 2K20 APK file and the OBB data file from the website. The APK file is about 16 MB in size, while the OBB data file is about 3 GB in size. You may need to wait for a few minutes depending on your internet speed and connection.
-
Once the download is complete, go to your device's settings and enable the option to install apps from unknown sources. This will allow you to install NBA 2K20 APK Version 95.0.1 without using Google Play Store.
-
Locate the NBA 2K20 APK file and the OBB data file in your device's storage. You can use a file manager app to do this.
-
Tap on the NBA 2K20 APK file and follow the instructions to install it on your device.
-
After the installation is done, do not open the game yet. Instead, go to the OBB data file and extract it using a zip extractor app.
-
Copy the extracted folder named "com.t2ksports.nba2k20and" and paste it in the following directory: Android > OBB.
-
Now you can launch the game from your app drawer or home screen and enjoy playing NBA 2K20 APK Version 95.0.1 on your Android device.
-
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To make the most out of NBA 2K20 APK Version 95.0.1, here are some tips and tricks that you can use:
-
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Adjust the graphics settings according to your device's performance and battery life. You can choose from low, medium, high, or ultra settings in the game's options menu.
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Use a controller or a keyboard and mouse if you prefer them over touch controls. You can connect them via Bluetooth or USB to your device and configure them in the game's settings.
-
Unlock more players, cards, badges, shoes, accessories, and other items by playing different game modes, completing challenges, earning rewards, or buying them with virtual currency (VC) or real money.
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Learn new moves, skills, strategies, and tactics by watching tutorials, guides, tips, and tricks videos on YouTube or other platforms.
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Join online communities of NBA 2K20 players on social media, forums, blogs, websites, or apps. You can share your experiences, opinions, feedbacks, screenshots, videos, tips, tricks, questions, answers, and more with other players.
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diff --git a/spaces/firsk/ai_otto/bert/bert-base-japanese-v3/README.md b/spaces/firsk/ai_otto/bert/bert-base-japanese-v3/README.md
deleted file mode 100644
index c5b3456719f01801a2f29fef5faa8ee672391adf..0000000000000000000000000000000000000000
--- a/spaces/firsk/ai_otto/bert/bert-base-japanese-v3/README.md
+++ /dev/null
@@ -1,53 +0,0 @@
----
-license: apache-2.0
-datasets:
-- cc100
-- wikipedia
-language:
-- ja
-widget:
-- text: 東北大学で[MASK]の研究をしています。
----
-
-# BERT base Japanese (unidic-lite with whole word masking, CC-100 and jawiki-20230102)
-
-This is a [BERT](https://github.com/google-research/bert) model pretrained on texts in the Japanese language.
-
-This version of the model processes input texts with word-level tokenization based on the Unidic 2.1.2 dictionary (available in [unidic-lite](https://pypi.org/project/unidic-lite/) package), followed by the WordPiece subword tokenization.
-Additionally, the model is trained with the whole word masking enabled for the masked language modeling (MLM) objective.
-
-The codes for the pretraining are available at [cl-tohoku/bert-japanese](https://github.com/cl-tohoku/bert-japanese/).
-
-## Model architecture
-
-The model architecture is the same as the original BERT base model; 12 layers, 768 dimensions of hidden states, and 12 attention heads.
-
-## Training Data
-
-The model is trained on the Japanese portion of [CC-100 dataset](https://data.statmt.org/cc-100/) and the Japanese version of Wikipedia.
-For Wikipedia, we generated a text corpus from the [Wikipedia Cirrussearch dump file](https://dumps.wikimedia.org/other/cirrussearch/) as of January 2, 2023.
-The corpus files generated from CC-100 and Wikipedia are 74.3GB and 4.9GB in size and consist of approximately 392M and 34M sentences, respectively.
-
-For the purpose of splitting texts into sentences, we used [fugashi](https://github.com/polm/fugashi) with [mecab-ipadic-NEologd](https://github.com/neologd/mecab-ipadic-neologd) dictionary (v0.0.7).
-
-## Tokenization
-
-The texts are first tokenized by MeCab with the Unidic 2.1.2 dictionary and then split into subwords by the WordPiece algorithm.
-The vocabulary size is 32768.
-
-We used [fugashi](https://github.com/polm/fugashi) and [unidic-lite](https://github.com/polm/unidic-lite) packages for the tokenization.
-
-## Training
-
-We trained the model first on the CC-100 corpus for 1M steps and then on the Wikipedia corpus for another 1M steps.
-For training of the MLM (masked language modeling) objective, we introduced whole word masking in which all of the subword tokens corresponding to a single word (tokenized by MeCab) are masked at once.
-
-For training of each model, we used a v3-8 instance of Cloud TPUs provided by [TPU Research Cloud](https://sites.research.google/trc/about/).
-
-## Licenses
-
-The pretrained models are distributed under the Apache License 2.0.
-
-## Acknowledgments
-
-This model is trained with Cloud TPUs provided by [TPU Research Cloud](https://sites.research.google/trc/about/) program.
diff --git a/spaces/firsk/ai_otto/text/__init__.py b/spaces/firsk/ai_otto/text/__init__.py
deleted file mode 100644
index a45b650424306b6e077d7013e93e2c9bd1e073c2..0000000000000000000000000000000000000000
--- a/spaces/firsk/ai_otto/text/__init__.py
+++ /dev/null
@@ -1,28 +0,0 @@
-from text.symbols import *
-
-_symbol_to_id = {s: i for i, s in enumerate(symbols)}
-
-
-def cleaned_text_to_sequence(cleaned_text, tones, language):
- """Converts a string of text to a sequence of IDs corresponding to the symbols in the text.
- Args:
- text: string to convert to a sequence
- Returns:
- List of integers corresponding to the symbols in the text
- """
- phones = [_symbol_to_id[symbol] for symbol in cleaned_text]
- tone_start = language_tone_start_map[language]
- tones = [i + tone_start for i in tones]
- lang_id = language_id_map[language]
- lang_ids = [lang_id for i in phones]
- return phones, tones, lang_ids
-
-
-def get_bert(norm_text, word2ph, language, device):
- from .chinese_bert import get_bert_feature as zh_bert
- from .english_bert_mock import get_bert_feature as en_bert
- from .japanese_bert import get_bert_feature as jp_bert
-
- lang_bert_func_map = {"ZH": zh_bert, "EN": en_bert, "JP": jp_bert}
- bert = lang_bert_func_map[language](norm_text, word2ph, device)
- return bert
diff --git a/spaces/flowers-team/Interactive_DeepRL_Demo/js/Box2D_dynamics/contact_detector.js b/spaces/flowers-team/Interactive_DeepRL_Demo/js/Box2D_dynamics/contact_detector.js
deleted file mode 100644
index 17fc2b982fbe3e8381fcb2019d0521d861c29c41..0000000000000000000000000000000000000000
--- a/spaces/flowers-team/Interactive_DeepRL_Demo/js/Box2D_dynamics/contact_detector.js
+++ /dev/null
@@ -1,88 +0,0 @@
-/**
- * @classdesc Class that derives from b2.ContactListener and that handles both water and climbing collisions.
- * @param env {Object}
- * @constructor
- */
-function ContactDetector (env){
- b2.ContactListener.call(this);
- this.water_contact_detector = new WaterContactDetector();
- this.climbing_contact_detector = new ClimbingContactDetector();
- this.env = env;
-}
-
-ContactDetector.prototype = Object.create(b2.ContactListener.prototype);
-ContactDetector.prototype.constructor = ContactDetector;
-ContactDetector.prototype.BeginContact = function (contact){
- let bodies = [contact.GetFixtureA().GetBody(), contact.GetFixtureB().GetBody()];
- const anyWater = (body) => body.GetUserData().object_type == CustomUserDataObjectTypes.WATER;
- const anySensor = (body) => body.GetUserData().object_type == CustomUserDataObjectTypes.BODY_SENSOR;
- if(bodies.some(anyWater)){
- this.water_contact_detector.BeginContact(contact);
- }
- else if(bodies.some(anySensor)){
- this.climbing_contact_detector.BeginContact(contact);
- }
- else{
- if(contact.GetFixtureA().IsSensor() || contact.GetFixtureB().IsSensor()){
- return;
- }
-
- for(let i = 0; i < bodies.length; i++){
- let body = bodies[i];
- if(body.GetUserData().object_type == CustomUserDataObjectTypes.BODY_OBJECT && body.GetUserData().check_contact){
- body.GetUserData().has_contact = true;
- }
- }
- }
-};
-
-ContactDetector.prototype.EndContact = function (contact){
- let bodies = [contact.GetFixtureA().GetBody(), contact.GetFixtureB().GetBody()];
- const anyWater = (body) => body.GetUserData().object_type == CustomUserDataObjectTypes.WATER;
- const anySensor = (body) => body.GetUserData().object_type == CustomUserDataObjectTypes.BODY_SENSOR;
- if(bodies.some(anyWater)){
- this.water_contact_detector.EndContact(contact);
- }
- else if(bodies.some(anySensor)){
- this.climbing_contact_detector.EndContact(contact);
- }
- else {
- for(let body of bodies){
- if(body.GetUserData().object_type == CustomUserDataObjectTypes.BODY_OBJECT && body.GetUserData().check_contact){
- body.GetUserData().has_contact = false;
- }
- }
- }
-};
-
-ContactDetector.prototype.Reset = function (){
- this.water_contact_detector.Reset();
- this.climbing_contact_detector.Reset();
-}
-
-/**
- * @classdesc Class that derives from b2.RayCastCallback and that handles lidars raycasts.
- * @param agent_mask_filter
- * @constructor
- */
-function LidarCallback(agent_mask_filter){
- b2.RayCastCallback.call(this);
- this.agent_mask_filter = agent_mask_filter;
- this.fixture = null;
- this.is_water_detected = false;
- this.is_creeper_detected = false;
-};
-
-LidarCallback.prototype = Object.create(b2.RayCastCallback.prototype);
-LidarCallback.prototype.constructor = LidarCallback;
-LidarCallback.prototype.ReportFixture = function (fixture, point, normal, fraction){
- if((fixture.GetFilterData().categoryBits & this.agent_mask_filter) == 0){
- return -1;
- }
-
- this.p2 = point;
- this.fraction = fraction;
- this.is_water_detected = fixture.GetBody().GetUserData().object_type == CustomUserDataObjectTypes.WATER;
- this.is_creeper_detected = fixture.GetBody().GetUserData().object_type == CustomUserDataObjectTypes.SENSOR_GRIP_TERRAIN;
- return fraction;
-}
diff --git a/spaces/fspecii/midi-composer/MIDI.py b/spaces/fspecii/midi-composer/MIDI.py
deleted file mode 100644
index 4db52dac07125f004b1e9a44458d1c6986c7b31a..0000000000000000000000000000000000000000
--- a/spaces/fspecii/midi-composer/MIDI.py
+++ /dev/null
@@ -1,1735 +0,0 @@
-#! /usr/bin/python3
-# unsupported 20091104 ...
-# ['set_sequence_number', dtime, sequence]
-# ['raw_data', dtime, raw]
-
-# 20150914 jimbo1qaz MIDI.py str/bytes bug report
-# I found a MIDI file which had Shift-JIS titles. When midi.py decodes it as
-# latin-1, it produces a string which cannot even be accessed without raising
-# a UnicodeDecodeError. Maybe, when converting raw byte strings from MIDI,
-# you should keep them as bytes, not improperly decode them. However, this
-# would change the API. (ie: text = a "string" ? of 0 or more bytes). It
-# could break compatiblity, but there's not much else you can do to fix the bug
-# https://en.wikipedia.org/wiki/Shift_JIS
-
-r'''
-This module offers functions: concatenate_scores(), grep(),
-merge_scores(), mix_scores(), midi2opus(), midi2score(), opus2midi(),
-opus2score(), play_score(), score2midi(), score2opus(), score2stats(),
-score_type(), segment(), timeshift() and to_millisecs(),
-where "midi" means the MIDI-file bytes (as can be put in a .mid file,
-or piped into aplaymidi), and "opus" and "score" are list-structures
-as inspired by Sean Burke's MIDI-Perl CPAN module.
-
-Warning: Version 6.4 is not necessarily backward-compatible with
-previous versions, in that text-data is now bytes, not strings.
-This reflects the fact that many MIDI files have text data in
-encodings other that ISO-8859-1, for example in Shift-JIS.
-
-Download MIDI.py from http://www.pjb.com.au/midi/free/MIDI.py
-and put it in your PYTHONPATH. MIDI.py depends on Python3.
-
-There is also a call-compatible translation into Lua of this
-module: see http://www.pjb.com.au/comp/lua/MIDI.html
-
-The "opus" is a direct translation of the midi-file-events, where
-the times are delta-times, in ticks, since the previous event.
-
-The "score" is more human-centric; it uses absolute times, and
-combines the separate note_on and note_off events into one "note"
-event, with a duration:
- ['note', start_time, duration, channel, note, velocity] # in a "score"
-
- EVENTS (in an "opus" structure)
- ['note_off', dtime, channel, note, velocity] # in an "opus"
- ['note_on', dtime, channel, note, velocity] # in an "opus"
- ['key_after_touch', dtime, channel, note, velocity]
- ['control_change', dtime, channel, controller(0-127), value(0-127)]
- ['patch_change', dtime, channel, patch]
- ['channel_after_touch', dtime, channel, velocity]
- ['pitch_wheel_change', dtime, channel, pitch_wheel]
- ['text_event', dtime, text]
- ['copyright_text_event', dtime, text]
- ['track_name', dtime, text]
- ['instrument_name', dtime, text]
- ['lyric', dtime, text]
- ['marker', dtime, text]
- ['cue_point', dtime, text]
- ['text_event_08', dtime, text]
- ['text_event_09', dtime, text]
- ['text_event_0a', dtime, text]
- ['text_event_0b', dtime, text]
- ['text_event_0c', dtime, text]
- ['text_event_0d', dtime, text]
- ['text_event_0e', dtime, text]
- ['text_event_0f', dtime, text]
- ['end_track', dtime]
- ['set_tempo', dtime, tempo]
- ['smpte_offset', dtime, hr, mn, se, fr, ff]
- ['time_signature', dtime, nn, dd, cc, bb]
- ['key_signature', dtime, sf, mi]
- ['sequencer_specific', dtime, raw]
- ['raw_meta_event', dtime, command(0-255), raw]
- ['sysex_f0', dtime, raw]
- ['sysex_f7', dtime, raw]
- ['song_position', dtime, song_pos]
- ['song_select', dtime, song_number]
- ['tune_request', dtime]
-
- DATA TYPES
- channel = a value 0 to 15
- controller = 0 to 127 (see http://www.pjb.com.au/muscript/gm.html#cc )
- dtime = time measured in "ticks", 0 to 268435455
- velocity = a value 0 (soft) to 127 (loud)
- note = a value 0 to 127 (middle-C is 60)
- patch = 0 to 127 (see http://www.pjb.com.au/muscript/gm.html )
- pitch_wheel = a value -8192 to 8191 (0x1FFF)
- raw = bytes, of length 0 or more (for sysex events see below)
- sequence_number = a value 0 to 65,535 (0xFFFF)
- song_pos = a value 0 to 16,383 (0x3FFF)
- song_number = a value 0 to 127
- tempo = microseconds per crochet (quarter-note), 0 to 16777215
- text = bytes, of length 0 or more
- ticks = the number of ticks per crochet (quarter-note)
-
- In sysex_f0 events, the raw data must not start with a \xF0 byte,
- since this gets added automatically;
- but it must end with an explicit \xF7 byte!
- In the very unlikely case that you ever need to split sysex data
- into one sysex_f0 followed by one or more sysex_f7s, then only the
- last of those sysex_f7 events must end with the explicit \xF7 byte
- (again, the raw data of individual sysex_f7 events must not start
- with any \xF7 byte, since this gets added automatically).
-
- Since version 6.4, text data is in bytes, not in a ISO-8859-1 string.
-
-
- GOING THROUGH A SCORE WITHIN A PYTHON PROGRAM
- channels = {2,3,5,8,13}
- itrack = 1 # skip 1st element which is ticks
- while itrack < len(score):
- for event in score[itrack]:
- if event[0] == 'note': # for example,
- pass # do something to all notes
- # or, to work on events in only particular channels...
- channel_index = MIDI.Event2channelindex.get(event[0], False)
- if channel_index and (event[channel_index] in channels):
- pass # do something to channels 2,3,5,8 and 13
- itrack += 1
-
-'''
-
-import sys, struct, copy
-# sys.stdout = os.fdopen(sys.stdout.fileno(), 'wb')
-Version = '6.7'
-VersionDate = '20201120'
-# 20201120 6.7 call to bytest() removed, and protect _unshift_ber_int
-# 20160702 6.6 to_millisecs() now handles set_tempo across multiple Tracks
-# 20150921 6.5 segment restores controllers as well as patch and tempo
-# 20150914 6.4 text data is bytes or bytearray, not ISO-8859-1 strings
-# 20150628 6.3 absent any set_tempo, default is 120bpm (see MIDI file spec 1.1)
-# 20150101 6.2 all text events can be 8-bit; let user get the right encoding
-# 20141231 6.1 fix _some_text_event; sequencer_specific data can be 8-bit
-# 20141230 6.0 synth_specific data can be 8-bit
-# 20120504 5.9 add the contents of mid_opus_tracks()
-# 20120208 5.8 fix num_notes_by_channel() ; should be a dict
-# 20120129 5.7 _encode handles empty tracks; score2stats num_notes_by_channel
-# 20111111 5.6 fix patch 45 and 46 in Number2patch, should be Harp
-# 20110129 5.5 add mix_opus_tracks() and event2alsaseq()
-# 20110126 5.4 "previous message repeated N times" to save space on stderr
-# 20110125 5.2 opus2score terminates unended notes at the end of the track
-# 20110124 5.1 the warnings in midi2opus display track_num
-# 21110122 5.0 if garbage, midi2opus returns the opus so far
-# 21110119 4.9 non-ascii chars stripped out of the text_events
-# 21110110 4.8 note_on with velocity=0 treated as a note-off
-# 21110108 4.6 unknown F-series event correctly eats just one byte
-# 21011010 4.2 segment() uses start_time, end_time named params
-# 21011005 4.1 timeshift() must not pad the set_tempo command
-# 21011003 4.0 pitch2note_event must be chapitch2note_event
-# 21010918 3.9 set_sequence_number supported, FWIW
-# 20100913 3.7 many small bugfixes; passes all tests
-# 20100910 3.6 concatenate_scores enforce ticks=1000, just like merge_scores
-# 20100908 3.5 minor bugs fixed in score2stats
-# 20091104 3.4 tune_request now supported
-# 20091104 3.3 fixed bug in decoding song_position and song_select
-# 20091104 3.2 unsupported: set_sequence_number tune_request raw_data
-# 20091101 3.1 document how to traverse a score within Python
-# 20091021 3.0 fixed bug in score2stats detecting GM-mode = 0
-# 20091020 2.9 score2stats reports GM-mode and bank msb,lsb events
-# 20091019 2.8 in merge_scores, channel 9 must remain channel 9 (in GM)
-# 20091018 2.7 handles empty tracks gracefully
-# 20091015 2.6 grep() selects channels
-# 20091010 2.5 merge_scores reassigns channels to avoid conflicts
-# 20091010 2.4 fixed bug in to_millisecs which now only does opusses
-# 20091010 2.3 score2stats returns channels & patch_changes, by_track & total
-# 20091010 2.2 score2stats() returns also pitches and percussion dicts
-# 20091010 2.1 bugs: >= not > in segment, to notice patch_change at time 0
-# 20091010 2.0 bugs: spurious pop(0) ( in _decode sysex
-# 20091008 1.9 bugs: ISO decoding in sysex; str( not int( in note-off warning
-# 20091008 1.8 add concatenate_scores()
-# 20091006 1.7 score2stats() measures nticks and ticks_per_quarter
-# 20091004 1.6 first mix_scores() and merge_scores()
-# 20090424 1.5 timeshift() bugfix: earliest only sees events after from_time
-# 20090330 1.4 timeshift() has also a from_time argument
-# 20090322 1.3 timeshift() has also a start_time argument
-# 20090319 1.2 add segment() and timeshift()
-# 20090301 1.1 add to_millisecs()
-
-_previous_warning = '' # 5.4
-_previous_times = 0 # 5.4
-_no_warning = True
-#------------------------------- Encoding stuff --------------------------
-
-def opus2midi(opus=[]):
- r'''The argument is a list: the first item in the list is the "ticks"
-parameter, the others are the tracks. Each track is a list
-of midi-events, and each event is itself a list; see above.
-opus2midi() returns a bytestring of the MIDI, which can then be
-written either to a file opened in binary mode (mode='wb'),
-or to stdout by means of: sys.stdout.buffer.write()
-
-my_opus = [
- 96,
- [ # track 0:
- ['patch_change', 0, 1, 8], # and these are the events...
- ['note_on', 5, 1, 25, 96],
- ['note_off', 96, 1, 25, 0],
- ['note_on', 0, 1, 29, 96],
- ['note_off', 96, 1, 29, 0],
- ], # end of track 0
-]
-my_midi = opus2midi(my_opus)
-sys.stdout.buffer.write(my_midi)
-'''
- if len(opus) < 2:
- opus=[1000, [],]
- tracks = copy.deepcopy(opus)
- ticks = int(tracks.pop(0))
- ntracks = len(tracks)
- if ntracks == 1:
- format = 0
- else:
- format = 1
-
- my_midi = b"MThd\x00\x00\x00\x06"+struct.pack('>HHH',format,ntracks,ticks)
- for track in tracks:
- events = _encode(track)
- my_midi += b'MTrk' + struct.pack('>I',len(events)) + events
- _clean_up_warnings()
- return my_midi
-
-
-def score2opus(score=None):
- r'''
-The argument is a list: the first item in the list is the "ticks"
-parameter, the others are the tracks. Each track is a list
-of score-events, and each event is itself a list. A score-event
-is similar to an opus-event (see above), except that in a score:
- 1) the times are expressed as an absolute number of ticks
- from the track's start time
- 2) the pairs of 'note_on' and 'note_off' events in an "opus"
- are abstracted into a single 'note' event in a "score":
- ['note', start_time, duration, channel, pitch, velocity]
-score2opus() returns a list specifying the equivalent "opus".
-
-my_score = [
- 96,
- [ # track 0:
- ['patch_change', 0, 1, 8],
- ['note', 5, 96, 1, 25, 96],
- ['note', 101, 96, 1, 29, 96]
- ], # end of track 0
-]
-my_opus = score2opus(my_score)
-'''
- if len(score) < 2:
- score=[1000, [],]
- tracks = copy.deepcopy(score)
- ticks = int(tracks.pop(0))
- opus_tracks = []
- for scoretrack in tracks:
- time2events = dict([])
- for scoreevent in scoretrack:
- if scoreevent[0] == 'note':
- note_on_event = ['note_on',scoreevent[1],
- scoreevent[3],scoreevent[4],scoreevent[5]]
- note_off_event = ['note_off',scoreevent[1]+scoreevent[2],
- scoreevent[3],scoreevent[4],scoreevent[5]]
- if time2events.get(note_on_event[1]):
- time2events[note_on_event[1]].append(note_on_event)
- else:
- time2events[note_on_event[1]] = [note_on_event,]
- if time2events.get(note_off_event[1]):
- time2events[note_off_event[1]].append(note_off_event)
- else:
- time2events[note_off_event[1]] = [note_off_event,]
- continue
- if time2events.get(scoreevent[1]):
- time2events[scoreevent[1]].append(scoreevent)
- else:
- time2events[scoreevent[1]] = [scoreevent,]
-
- sorted_times = [] # list of keys
- for k in time2events.keys():
- sorted_times.append(k)
- sorted_times.sort()
-
- sorted_events = [] # once-flattened list of values sorted by key
- for time in sorted_times:
- sorted_events.extend(time2events[time])
-
- abs_time = 0
- for event in sorted_events: # convert abs times => delta times
- delta_time = event[1] - abs_time
- abs_time = event[1]
- event[1] = delta_time
- opus_tracks.append(sorted_events)
- opus_tracks.insert(0,ticks)
- _clean_up_warnings()
- return opus_tracks
-
-def score2midi(score=None):
- r'''
-Translates a "score" into MIDI, using score2opus() then opus2midi()
-'''
- return opus2midi(score2opus(score))
-
-#--------------------------- Decoding stuff ------------------------
-
-def midi2opus(midi=b''):
- r'''Translates MIDI into a "opus". For a description of the
-"opus" format, see opus2midi()
-'''
- my_midi=bytearray(midi)
- if len(my_midi) < 4:
- _clean_up_warnings()
- return [1000,[],]
- id = bytes(my_midi[0:4])
- if id != b'MThd':
- _warn("midi2opus: midi starts with "+str(id)+" instead of 'MThd'")
- _clean_up_warnings()
- return [1000,[],]
- [length, format, tracks_expected, ticks] = struct.unpack(
- '>IHHH', bytes(my_midi[4:14]))
- if length != 6:
- _warn("midi2opus: midi header length was "+str(length)+" instead of 6")
- _clean_up_warnings()
- return [1000,[],]
- my_opus = [ticks,]
- my_midi = my_midi[14:]
- track_num = 1 # 5.1
- while len(my_midi) >= 8:
- track_type = bytes(my_midi[0:4])
- if track_type != b'MTrk':
- _warn('midi2opus: Warning: track #'+str(track_num)+' type is '+str(track_type)+" instead of b'MTrk'")
- [track_length] = struct.unpack('>I', my_midi[4:8])
- my_midi = my_midi[8:]
- if track_length > len(my_midi):
- _warn('midi2opus: track #'+str(track_num)+' length '+str(track_length)+' is too large')
- _clean_up_warnings()
- return my_opus # 5.0
- my_midi_track = my_midi[0:track_length]
- my_track = _decode(my_midi_track)
- my_opus.append(my_track)
- my_midi = my_midi[track_length:]
- track_num += 1 # 5.1
- _clean_up_warnings()
- return my_opus
-
-def opus2score(opus=[]):
- r'''For a description of the "opus" and "score" formats,
-see opus2midi() and score2opus().
-'''
- if len(opus) < 2:
- _clean_up_warnings()
- return [1000,[],]
- tracks = copy.deepcopy(opus) # couple of slices probably quicker...
- ticks = int(tracks.pop(0))
- score = [ticks,]
- for opus_track in tracks:
- ticks_so_far = 0
- score_track = []
- chapitch2note_on_events = dict([]) # 4.0
- for opus_event in opus_track:
- ticks_so_far += opus_event[1]
- if opus_event[0] == 'note_off' or (opus_event[0] == 'note_on' and opus_event[4] == 0): # 4.8
- cha = opus_event[2]
- pitch = opus_event[3]
- key = cha*128 + pitch
- if chapitch2note_on_events.get(key):
- new_event = chapitch2note_on_events[key].pop(0)
- new_event[2] = ticks_so_far - new_event[1]
- score_track.append(new_event)
- elif pitch > 127:
- pass #_warn('opus2score: note_off with no note_on, bad pitch='+str(pitch))
- else:
- pass #_warn('opus2score: note_off with no note_on cha='+str(cha)+' pitch='+str(pitch))
- elif opus_event[0] == 'note_on':
- cha = opus_event[2]
- pitch = opus_event[3]
- key = cha*128 + pitch
- new_event = ['note',ticks_so_far,0,cha,pitch, opus_event[4]]
- if chapitch2note_on_events.get(key):
- chapitch2note_on_events[key].append(new_event)
- else:
- chapitch2note_on_events[key] = [new_event,]
- else:
- opus_event[1] = ticks_so_far
- score_track.append(opus_event)
- # check for unterminated notes (Oisín) -- 5.2
- for chapitch in chapitch2note_on_events:
- note_on_events = chapitch2note_on_events[chapitch]
- for new_e in note_on_events:
- new_e[2] = ticks_so_far - new_e[1]
- score_track.append(new_e)
- pass #_warn("opus2score: note_on with no note_off cha="+str(new_e[3])+' pitch='+str(new_e[4])+'; adding note_off at end')
- score.append(score_track)
- _clean_up_warnings()
- return score
-
-def midi2score(midi=b''):
- r'''
-Translates MIDI into a "score", using midi2opus() then opus2score()
-'''
- return opus2score(midi2opus(midi))
-
-def midi2ms_score(midi=b''):
- r'''
-Translates MIDI into a "score" with one beat per second and one
-tick per millisecond, using midi2opus() then to_millisecs()
-then opus2score()
-'''
- return opus2score(to_millisecs(midi2opus(midi)))
-
-#------------------------ Other Transformations ---------------------
-
-def to_millisecs(old_opus=None):
- r'''Recallibrates all the times in an "opus" to use one beat
-per second and one tick per millisecond. This makes it
-hard to retrieve any information about beats or barlines,
-but it does make it easy to mix different scores together.
-'''
- if old_opus == None:
- return [1000,[],]
- try:
- old_tpq = int(old_opus[0])
- except IndexError: # 5.0
- _warn('to_millisecs: the opus '+str(type(old_opus))+' has no elements')
- return [1000,[],]
- new_opus = [1000,]
- # 6.7 first go through building a table of set_tempos by absolute-tick
- ticks2tempo = {}
- itrack = 1
- while itrack < len(old_opus):
- ticks_so_far = 0
- for old_event in old_opus[itrack]:
- if old_event[0] == 'note':
- raise TypeError('to_millisecs needs an opus, not a score')
- ticks_so_far += old_event[1]
- if old_event[0] == 'set_tempo':
- ticks2tempo[ticks_so_far] = old_event[2]
- itrack += 1
- # then get the sorted-array of their keys
- tempo_ticks = [] # list of keys
- for k in ticks2tempo.keys():
- tempo_ticks.append(k)
- tempo_ticks.sort()
- # then go through converting to millisec, testing if the next
- # set_tempo lies before the next track-event, and using it if so.
- itrack = 1
- while itrack < len(old_opus):
- ms_per_old_tick = 500.0 / old_tpq # float: will round later 6.3
- i_tempo_ticks = 0
- ticks_so_far = 0
- ms_so_far = 0.0
- previous_ms_so_far = 0.0
- new_track = [['set_tempo',0,1000000],] # new "crochet" is 1 sec
- for old_event in old_opus[itrack]:
- # detect if ticks2tempo has something before this event
- # 20160702 if ticks2tempo is at the same time, leave it
- event_delta_ticks = old_event[1]
- if (i_tempo_ticks < len(tempo_ticks) and
- tempo_ticks[i_tempo_ticks] < (ticks_so_far + old_event[1])):
- delta_ticks = tempo_ticks[i_tempo_ticks] - ticks_so_far
- ms_so_far += (ms_per_old_tick * delta_ticks)
- ticks_so_far = tempo_ticks[i_tempo_ticks]
- ms_per_old_tick = ticks2tempo[ticks_so_far] / (1000.0*old_tpq)
- i_tempo_ticks += 1
- event_delta_ticks -= delta_ticks
- new_event = copy.deepcopy(old_event) # now handle the new event
- ms_so_far += (ms_per_old_tick * old_event[1])
- new_event[1] = round(ms_so_far - previous_ms_so_far)
- if old_event[0] != 'set_tempo':
- previous_ms_so_far = ms_so_far
- new_track.append(new_event)
- ticks_so_far += event_delta_ticks
- new_opus.append(new_track)
- itrack += 1
- _clean_up_warnings()
- return new_opus
-
-def event2alsaseq(event=None): # 5.5
- r'''Converts an event into the format needed by the alsaseq module,
-http://pp.com.mx/python/alsaseq
-The type of track (opus or score) is autodetected.
-'''
- pass
-
-def grep(score=None, channels=None):
- r'''Returns a "score" containing only the channels specified
-'''
- if score == None:
- return [1000,[],]
- ticks = score[0]
- new_score = [ticks,]
- if channels == None:
- return new_score
- channels = set(channels)
- global Event2channelindex
- itrack = 1
- while itrack < len(score):
- new_score.append([])
- for event in score[itrack]:
- channel_index = Event2channelindex.get(event[0], False)
- if channel_index:
- if event[channel_index] in channels:
- new_score[itrack].append(event)
- else:
- new_score[itrack].append(event)
- itrack += 1
- return new_score
-
-def play_score(score=None):
- r'''Converts the "score" to midi, and feeds it into 'aplaymidi -'
-'''
- if score == None:
- return
- import subprocess
- pipe = subprocess.Popen(['aplaymidi','-'], stdin=subprocess.PIPE)
- if score_type(score) == 'opus':
- pipe.stdin.write(opus2midi(score))
- else:
- pipe.stdin.write(score2midi(score))
- pipe.stdin.close()
-
-def timeshift(score=None, shift=None, start_time=None, from_time=0, tracks={0,1,2,3,4,5,6,7,8,10,12,13,14,15}):
- r'''Returns a "score" shifted in time by "shift" ticks, or shifted
-so that the first event starts at "start_time" ticks.
-
-If "from_time" is specified, only those events in the score
-that begin after it are shifted. If "start_time" is less than
-"from_time" (or "shift" is negative), then the intermediate
-notes are deleted, though patch-change events are preserved.
-
-If "tracks" are specified, then only those tracks get shifted.
-"tracks" can be a list, tuple or set; it gets converted to set
-internally.
-
-It is deprecated to specify both "shift" and "start_time".
-If this does happen, timeshift() will print a warning to
-stderr and ignore the "shift" argument.
-
-If "shift" is negative and sufficiently large that it would
-leave some event with a negative tick-value, then the score
-is shifted so that the first event occurs at time 0. This
-also occurs if "start_time" is negative, and is also the
-default if neither "shift" nor "start_time" are specified.
-'''
- #_warn('tracks='+str(tracks))
- if score == None or len(score) < 2:
- return [1000, [],]
- new_score = [score[0],]
- my_type = score_type(score)
- if my_type == '':
- return new_score
- if my_type == 'opus':
- _warn("timeshift: opus format is not supported\n")
- # _clean_up_scores() 6.2; doesn't exist! what was it supposed to do?
- return new_score
- if not (shift == None) and not (start_time == None):
- _warn("timeshift: shift and start_time specified: ignoring shift\n")
- shift = None
- if shift == None:
- if (start_time == None) or (start_time < 0):
- start_time = 0
- # shift = start_time - from_time
-
- i = 1 # ignore first element (ticks)
- tracks = set(tracks) # defend against tuples and lists
- earliest = 1000000000
- if not (start_time == None) or shift < 0: # first find the earliest event
- while i < len(score):
- if len(tracks) and not ((i-1) in tracks):
- i += 1
- continue
- for event in score[i]:
- if event[1] < from_time:
- continue # just inspect the to_be_shifted events
- if event[1] < earliest:
- earliest = event[1]
- i += 1
- if earliest > 999999999:
- earliest = 0
- if shift == None:
- shift = start_time - earliest
- elif (earliest + shift) < 0:
- start_time = 0
- shift = 0 - earliest
-
- i = 1 # ignore first element (ticks)
- while i < len(score):
- if len(tracks) == 0 or not ((i-1) in tracks): # 3.8
- new_score.append(score[i])
- i += 1
- continue
- new_track = []
- for event in score[i]:
- new_event = list(event)
- #if new_event[1] == 0 and shift > 0 and new_event[0] != 'note':
- # pass
- #elif new_event[1] >= from_time:
- if new_event[1] >= from_time:
- # 4.1 must not rightshift set_tempo
- if new_event[0] != 'set_tempo' or shift<0:
- new_event[1] += shift
- elif (shift < 0) and (new_event[1] >= (from_time+shift)):
- continue
- new_track.append(new_event)
- if len(new_track) > 0:
- new_score.append(new_track)
- i += 1
- _clean_up_warnings()
- return new_score
-
-def segment(score=None, start_time=None, end_time=None, start=0, end=100000000,
- tracks={0,1,2,3,4,5,6,7,8,10,11,12,13,14,15}):
- r'''Returns a "score" which is a segment of the one supplied
-as the argument, beginning at "start_time" ticks and ending
-at "end_time" ticks (or at the end if "end_time" is not supplied).
-If the set "tracks" is specified, only those tracks will
-be returned.
-'''
- if score == None or len(score) < 2:
- return [1000, [],]
- if start_time == None: # as of 4.2 start_time is recommended
- start_time = start # start is legacy usage
- if end_time == None: # likewise
- end_time = end
- new_score = [score[0],]
- my_type = score_type(score)
- if my_type == '':
- return new_score
- if my_type == 'opus':
- # more difficult (disconnecting note_on's from their note_off's)...
- _warn("segment: opus format is not supported\n")
- _clean_up_warnings()
- return new_score
- i = 1 # ignore first element (ticks); we count in ticks anyway
- tracks = set(tracks) # defend against tuples and lists
- while i < len(score):
- if len(tracks) and not ((i-1) in tracks):
- i += 1
- continue
- new_track = []
- channel2cc_num = {} # most recent controller change before start
- channel2cc_val = {}
- channel2cc_time = {}
- channel2patch_num = {} # keep most recent patch change before start
- channel2patch_time = {}
- set_tempo_num = 500000 # most recent tempo change before start 6.3
- set_tempo_time = 0
- earliest_note_time = end_time
- for event in score[i]:
- if event[0] == 'control_change': # 6.5
- cc_time = channel2cc_time.get(event[2]) or 0
- if (event[1] <= start_time) and (event[1] >= cc_time):
- channel2cc_num[event[2]] = event[3]
- channel2cc_val[event[2]] = event[4]
- channel2cc_time[event[2]] = event[1]
- elif event[0] == 'patch_change':
- patch_time = channel2patch_time.get(event[2]) or 0
- if (event[1]<=start_time) and (event[1] >= patch_time): # 2.0
- channel2patch_num[event[2]] = event[3]
- channel2patch_time[event[2]] = event[1]
- elif event[0] == 'set_tempo':
- if (event[1]<=start_time) and (event[1]>=set_tempo_time): #6.4
- set_tempo_num = event[2]
- set_tempo_time = event[1]
- if (event[1] >= start_time) and (event[1] <= end_time):
- new_track.append(event)
- if (event[0] == 'note') and (event[1] < earliest_note_time):
- earliest_note_time = event[1]
- if len(new_track) > 0:
- new_track.append(['set_tempo', start_time, set_tempo_num])
- for c in channel2patch_num:
- new_track.append(['patch_change',start_time,c,channel2patch_num[c]],)
- for c in channel2cc_num: # 6.5
- new_track.append(['control_change',start_time,c,channel2cc_num[c],channel2cc_val[c]])
- new_score.append(new_track)
- i += 1
- _clean_up_warnings()
- return new_score
-
-def score_type(opus_or_score=None):
- r'''Returns a string, either 'opus' or 'score' or ''
-'''
- if opus_or_score == None or str(type(opus_or_score)).find('list')<0 or len(opus_or_score) < 2:
- return ''
- i = 1 # ignore first element
- while i < len(opus_or_score):
- for event in opus_or_score[i]:
- if event[0] == 'note':
- return 'score'
- elif event[0] == 'note_on':
- return 'opus'
- i += 1
- return ''
-
-def concatenate_scores(scores):
- r'''Concatenates a list of scores into one score.
-If the scores differ in their "ticks" parameter,
-they will all get converted to millisecond-tick format.
-'''
- # the deepcopys are needed if the input_score's are refs to the same obj
- # e.g. if invoked by midisox's repeat()
- input_scores = _consistentise_ticks(scores) # 3.7
- output_score = copy.deepcopy(input_scores[0])
- for input_score in input_scores[1:]:
- output_stats = score2stats(output_score)
- delta_ticks = output_stats['nticks']
- itrack = 1
- while itrack < len(input_score):
- if itrack >= len(output_score): # new output track if doesn't exist
- output_score.append([])
- for event in input_score[itrack]:
- output_score[itrack].append(copy.deepcopy(event))
- output_score[itrack][-1][1] += delta_ticks
- itrack += 1
- return output_score
-
-def merge_scores(scores):
- r'''Merges a list of scores into one score. A merged score comprises
-all of the tracks from all of the input scores; un-merging is possible
-by selecting just some of the tracks. If the scores differ in their
-"ticks" parameter, they will all get converted to millisecond-tick
-format. merge_scores attempts to resolve channel-conflicts,
-but there are of course only 15 available channels...
-'''
- input_scores = _consistentise_ticks(scores) # 3.6
- output_score = [1000]
- channels_so_far = set()
- all_channels = {0,1,2,3,4,5,6,7,8,10,11,12,13,14,15}
- global Event2channelindex
- for input_score in input_scores:
- new_channels = set(score2stats(input_score).get('channels_total', []))
- new_channels.discard(9) # 2.8 cha9 must remain cha9 (in GM)
- for channel in channels_so_far & new_channels:
- # consistently choose lowest avaiable, to ease testing
- free_channels = list(all_channels - (channels_so_far|new_channels))
- if len(free_channels) > 0:
- free_channels.sort()
- free_channel = free_channels[0]
- else:
- free_channel = None
- break
- itrack = 1
- while itrack < len(input_score):
- for input_event in input_score[itrack]:
- channel_index=Event2channelindex.get(input_event[0],False)
- if channel_index and input_event[channel_index]==channel:
- input_event[channel_index] = free_channel
- itrack += 1
- channels_so_far.add(free_channel)
-
- channels_so_far |= new_channels
- output_score.extend(input_score[1:])
- return output_score
-
-def _ticks(event):
- return event[1]
-def mix_opus_tracks(input_tracks): # 5.5
- r'''Mixes an array of tracks into one track. A mixed track
-cannot be un-mixed. It is assumed that the tracks share the same
-ticks parameter and the same tempo.
-Mixing score-tracks is trivial (just insert all events into one array).
-Mixing opus-tracks is only slightly harder, but it's common enough
-that a dedicated function is useful.
-'''
- output_score = [1000, []]
- for input_track in input_tracks: # 5.8
- input_score = opus2score([1000, input_track])
- for event in input_score[1]:
- output_score[1].append(event)
- output_score[1].sort(key=_ticks)
- output_opus = score2opus(output_score)
- return output_opus[1]
-
-def mix_scores(scores):
- r'''Mixes a list of scores into one one-track score.
-A mixed score cannot be un-mixed. Hopefully the scores
-have no undesirable channel-conflicts between them.
-If the scores differ in their "ticks" parameter,
-they will all get converted to millisecond-tick format.
-'''
- input_scores = _consistentise_ticks(scores) # 3.6
- output_score = [1000, []]
- for input_score in input_scores:
- for input_track in input_score[1:]:
- output_score[1].extend(input_track)
- return output_score
-
-def score2stats(opus_or_score=None):
- r'''Returns a dict of some basic stats about the score, like
-bank_select (list of tuples (msb,lsb)),
-channels_by_track (list of lists), channels_total (set),
-general_midi_mode (list),
-ntracks, nticks, patch_changes_by_track (list of dicts),
-num_notes_by_channel (list of numbers),
-patch_changes_total (set),
-percussion (dict histogram of channel 9 events),
-pitches (dict histogram of pitches on channels other than 9),
-pitch_range_by_track (list, by track, of two-member-tuples),
-pitch_range_sum (sum over tracks of the pitch_ranges),
-'''
- bank_select_msb = -1
- bank_select_lsb = -1
- bank_select = []
- channels_by_track = []
- channels_total = set([])
- general_midi_mode = []
- num_notes_by_channel = dict([])
- patches_used_by_track = []
- patches_used_total = set([])
- patch_changes_by_track = []
- patch_changes_total = set([])
- percussion = dict([]) # histogram of channel 9 "pitches"
- pitches = dict([]) # histogram of pitch-occurrences channels 0-8,10-15
- pitch_range_sum = 0 # u pitch-ranges of each track
- pitch_range_by_track = []
- is_a_score = True
- if opus_or_score == None:
- return {'bank_select':[], 'channels_by_track':[], 'channels_total':[],
- 'general_midi_mode':[], 'ntracks':0, 'nticks':0,
- 'num_notes_by_channel':dict([]),
- 'patch_changes_by_track':[], 'patch_changes_total':[],
- 'percussion':{}, 'pitches':{}, 'pitch_range_by_track':[],
- 'ticks_per_quarter':0, 'pitch_range_sum':0}
- ticks_per_quarter = opus_or_score[0]
- i = 1 # ignore first element, which is ticks
- nticks = 0
- while i < len(opus_or_score):
- highest_pitch = 0
- lowest_pitch = 128
- channels_this_track = set([])
- patch_changes_this_track = dict({})
- for event in opus_or_score[i]:
- if event[0] == 'note':
- num_notes_by_channel[event[3]] = num_notes_by_channel.get(event[3],0) + 1
- if event[3] == 9:
- percussion[event[4]] = percussion.get(event[4],0) + 1
- else:
- pitches[event[4]] = pitches.get(event[4],0) + 1
- if event[4] > highest_pitch:
- highest_pitch = event[4]
- if event[4] < lowest_pitch:
- lowest_pitch = event[4]
- channels_this_track.add(event[3])
- channels_total.add(event[3])
- finish_time = event[1] + event[2]
- if finish_time > nticks:
- nticks = finish_time
- elif event[0] == 'note_off' or (event[0] == 'note_on' and event[4] == 0): # 4.8
- finish_time = event[1]
- if finish_time > nticks:
- nticks = finish_time
- elif event[0] == 'note_on':
- is_a_score = False
- num_notes_by_channel[event[2]] = num_notes_by_channel.get(event[2],0) + 1
- if event[2] == 9:
- percussion[event[3]] = percussion.get(event[3],0) + 1
- else:
- pitches[event[3]] = pitches.get(event[3],0) + 1
- if event[3] > highest_pitch:
- highest_pitch = event[3]
- if event[3] < lowest_pitch:
- lowest_pitch = event[3]
- channels_this_track.add(event[2])
- channels_total.add(event[2])
- elif event[0] == 'patch_change':
- patch_changes_this_track[event[2]] = event[3]
- patch_changes_total.add(event[3])
- elif event[0] == 'control_change':
- if event[3] == 0: # bank select MSB
- bank_select_msb = event[4]
- elif event[3] == 32: # bank select LSB
- bank_select_lsb = event[4]
- if bank_select_msb >= 0 and bank_select_lsb >= 0:
- bank_select.append((bank_select_msb,bank_select_lsb))
- bank_select_msb = -1
- bank_select_lsb = -1
- elif event[0] == 'sysex_f0':
- if _sysex2midimode.get(event[2], -1) >= 0:
- general_midi_mode.append(_sysex2midimode.get(event[2]))
- if is_a_score:
- if event[1] > nticks:
- nticks = event[1]
- else:
- nticks += event[1]
- if lowest_pitch == 128:
- lowest_pitch = 0
- channels_by_track.append(channels_this_track)
- patch_changes_by_track.append(patch_changes_this_track)
- pitch_range_by_track.append((lowest_pitch,highest_pitch))
- pitch_range_sum += (highest_pitch-lowest_pitch)
- i += 1
-
- return {'bank_select':bank_select,
- 'channels_by_track':channels_by_track,
- 'channels_total':channels_total,
- 'general_midi_mode':general_midi_mode,
- 'ntracks':len(opus_or_score)-1,
- 'nticks':nticks,
- 'num_notes_by_channel':num_notes_by_channel,
- 'patch_changes_by_track':patch_changes_by_track,
- 'patch_changes_total':patch_changes_total,
- 'percussion':percussion,
- 'pitches':pitches,
- 'pitch_range_by_track':pitch_range_by_track,
- 'pitch_range_sum':pitch_range_sum,
- 'ticks_per_quarter':ticks_per_quarter}
-
-#----------------------------- Event stuff --------------------------
-
-_sysex2midimode = {
- "\x7E\x7F\x09\x01\xF7": 1,
- "\x7E\x7F\x09\x02\xF7": 0,
- "\x7E\x7F\x09\x03\xF7": 2,
-}
-
-# Some public-access tuples:
-MIDI_events = tuple('''note_off note_on key_after_touch
-control_change patch_change channel_after_touch
-pitch_wheel_change'''.split())
-
-Text_events = tuple('''text_event copyright_text_event
-track_name instrument_name lyric marker cue_point text_event_08
-text_event_09 text_event_0a text_event_0b text_event_0c
-text_event_0d text_event_0e text_event_0f'''.split())
-
-Nontext_meta_events = tuple('''end_track set_tempo
-smpte_offset time_signature key_signature sequencer_specific
-raw_meta_event sysex_f0 sysex_f7 song_position song_select
-tune_request'''.split())
-# unsupported: raw_data
-
-# Actually, 'tune_request' is is F-series event, not strictly a meta-event...
-Meta_events = Text_events + Nontext_meta_events
-All_events = MIDI_events + Meta_events
-
-# And three dictionaries:
-Number2patch = { # General MIDI patch numbers:
-0:'Acoustic Grand',
-1:'Bright Acoustic',
-2:'Electric Grand',
-3:'Honky-Tonk',
-4:'Electric Piano 1',
-5:'Electric Piano 2',
-6:'Harpsichord',
-7:'Clav',
-8:'Celesta',
-9:'Glockenspiel',
-10:'Music Box',
-11:'Vibraphone',
-12:'Marimba',
-13:'Xylophone',
-14:'Tubular Bells',
-15:'Dulcimer',
-16:'Drawbar Organ',
-17:'Percussive Organ',
-18:'Rock Organ',
-19:'Church Organ',
-20:'Reed Organ',
-21:'Accordion',
-22:'Harmonica',
-23:'Tango Accordion',
-24:'Acoustic Guitar(nylon)',
-25:'Acoustic Guitar(steel)',
-26:'Electric Guitar(jazz)',
-27:'Electric Guitar(clean)',
-28:'Electric Guitar(muted)',
-29:'Overdriven Guitar',
-30:'Distortion Guitar',
-31:'Guitar Harmonics',
-32:'Acoustic Bass',
-33:'Electric Bass(finger)',
-34:'Electric Bass(pick)',
-35:'Fretless Bass',
-36:'Slap Bass 1',
-37:'Slap Bass 2',
-38:'Synth Bass 1',
-39:'Synth Bass 2',
-40:'Violin',
-41:'Viola',
-42:'Cello',
-43:'Contrabass',
-44:'Tremolo Strings',
-45:'Pizzicato Strings',
-46:'Orchestral Harp',
-47:'Timpani',
-48:'String Ensemble 1',
-49:'String Ensemble 2',
-50:'SynthStrings 1',
-51:'SynthStrings 2',
-52:'Choir Aahs',
-53:'Voice Oohs',
-54:'Synth Voice',
-55:'Orchestra Hit',
-56:'Trumpet',
-57:'Trombone',
-58:'Tuba',
-59:'Muted Trumpet',
-60:'French Horn',
-61:'Brass Section',
-62:'SynthBrass 1',
-63:'SynthBrass 2',
-64:'Soprano Sax',
-65:'Alto Sax',
-66:'Tenor Sax',
-67:'Baritone Sax',
-68:'Oboe',
-69:'English Horn',
-70:'Bassoon',
-71:'Clarinet',
-72:'Piccolo',
-73:'Flute',
-74:'Recorder',
-75:'Pan Flute',
-76:'Blown Bottle',
-77:'Skakuhachi',
-78:'Whistle',
-79:'Ocarina',
-80:'Lead 1 (square)',
-81:'Lead 2 (sawtooth)',
-82:'Lead 3 (calliope)',
-83:'Lead 4 (chiff)',
-84:'Lead 5 (charang)',
-85:'Lead 6 (voice)',
-86:'Lead 7 (fifths)',
-87:'Lead 8 (bass+lead)',
-88:'Pad 1 (new age)',
-89:'Pad 2 (warm)',
-90:'Pad 3 (polysynth)',
-91:'Pad 4 (choir)',
-92:'Pad 5 (bowed)',
-93:'Pad 6 (metallic)',
-94:'Pad 7 (halo)',
-95:'Pad 8 (sweep)',
-96:'FX 1 (rain)',
-97:'FX 2 (soundtrack)',
-98:'FX 3 (crystal)',
-99:'FX 4 (atmosphere)',
-100:'FX 5 (brightness)',
-101:'FX 6 (goblins)',
-102:'FX 7 (echoes)',
-103:'FX 8 (sci-fi)',
-104:'Sitar',
-105:'Banjo',
-106:'Shamisen',
-107:'Koto',
-108:'Kalimba',
-109:'Bagpipe',
-110:'Fiddle',
-111:'Shanai',
-112:'Tinkle Bell',
-113:'Agogo',
-114:'Steel Drums',
-115:'Woodblock',
-116:'Taiko Drum',
-117:'Melodic Tom',
-118:'Synth Drum',
-119:'Reverse Cymbal',
-120:'Guitar Fret Noise',
-121:'Breath Noise',
-122:'Seashore',
-123:'Bird Tweet',
-124:'Telephone Ring',
-125:'Helicopter',
-126:'Applause',
-127:'Gunshot',
-}
-Notenum2percussion = { # General MIDI Percussion (on Channel 9):
-35:'Acoustic Bass Drum',
-36:'Bass Drum 1',
-37:'Side Stick',
-38:'Acoustic Snare',
-39:'Hand Clap',
-40:'Electric Snare',
-41:'Low Floor Tom',
-42:'Closed Hi-Hat',
-43:'High Floor Tom',
-44:'Pedal Hi-Hat',
-45:'Low Tom',
-46:'Open Hi-Hat',
-47:'Low-Mid Tom',
-48:'Hi-Mid Tom',
-49:'Crash Cymbal 1',
-50:'High Tom',
-51:'Ride Cymbal 1',
-52:'Chinese Cymbal',
-53:'Ride Bell',
-54:'Tambourine',
-55:'Splash Cymbal',
-56:'Cowbell',
-57:'Crash Cymbal 2',
-58:'Vibraslap',
-59:'Ride Cymbal 2',
-60:'Hi Bongo',
-61:'Low Bongo',
-62:'Mute Hi Conga',
-63:'Open Hi Conga',
-64:'Low Conga',
-65:'High Timbale',
-66:'Low Timbale',
-67:'High Agogo',
-68:'Low Agogo',
-69:'Cabasa',
-70:'Maracas',
-71:'Short Whistle',
-72:'Long Whistle',
-73:'Short Guiro',
-74:'Long Guiro',
-75:'Claves',
-76:'Hi Wood Block',
-77:'Low Wood Block',
-78:'Mute Cuica',
-79:'Open Cuica',
-80:'Mute Triangle',
-81:'Open Triangle',
-}
-
-Event2channelindex = { 'note':3, 'note_off':2, 'note_on':2,
- 'key_after_touch':2, 'control_change':2, 'patch_change':2,
- 'channel_after_touch':2, 'pitch_wheel_change':2
-}
-
-################################################################
-# The code below this line is full of frightening things, all to
-# do with the actual encoding and decoding of binary MIDI data.
-
-def _twobytes2int(byte_a):
- r'''decode a 16 bit quantity from two bytes,'''
- return (byte_a[1] | (byte_a[0] << 8))
-
-def _int2twobytes(int_16bit):
- r'''encode a 16 bit quantity into two bytes,'''
- return bytes([(int_16bit>>8) & 0xFF, int_16bit & 0xFF])
-
-def _read_14_bit(byte_a):
- r'''decode a 14 bit quantity from two bytes,'''
- return (byte_a[0] | (byte_a[1] << 7))
-
-def _write_14_bit(int_14bit):
- r'''encode a 14 bit quantity into two bytes,'''
- return bytes([int_14bit & 0x7F, (int_14bit>>7) & 0x7F])
-
-def _ber_compressed_int(integer):
- r'''BER compressed integer (not an ASN.1 BER, see perlpacktut for
-details). Its bytes represent an unsigned integer in base 128,
-most significant digit first, with as few digits as possible.
-Bit eight (the high bit) is set on each byte except the last.
-'''
- ber = bytearray(b'')
- seven_bits = 0x7F & integer
- ber.insert(0, seven_bits) # XXX surely should convert to a char ?
- integer >>= 7
- while integer > 0:
- seven_bits = 0x7F & integer
- ber.insert(0, 0x80|seven_bits) # XXX surely should convert to a char ?
- integer >>= 7
- return ber
-
-def _unshift_ber_int(ba):
- r'''Given a bytearray, returns a tuple of (the ber-integer at the
-start, and the remainder of the bytearray).
-'''
- if not len(ba): # 6.7
- _warn('_unshift_ber_int: no integer found')
- return ((0, b""))
- byte = ba.pop(0)
- integer = 0
- while True:
- integer += (byte & 0x7F)
- if not (byte & 0x80):
- return ((integer, ba))
- if not len(ba):
- _warn('_unshift_ber_int: no end-of-integer found')
- return ((0, ba))
- byte = ba.pop(0)
- integer <<= 7
-
-def _clean_up_warnings(): # 5.4
- # Call this before returning from any publicly callable function
- # whenever there's a possibility that a warning might have been printed
- # by the function, or by any private functions it might have called.
- if _no_warning:
- return
- global _previous_times
- global _previous_warning
- if _previous_times > 1:
- # E:1176, 0: invalid syntax (, line 1176) (syntax-error) ???
- # print(' previous message repeated '+str(_previous_times)+' times', file=sys.stderr)
- # 6.7
- sys.stderr.write(' previous message repeated {0} times\n'.format(_previous_times))
- elif _previous_times > 0:
- sys.stderr.write(' previous message repeated\n')
- _previous_times = 0
- _previous_warning = ''
-
-def _warn(s=''):
- if _no_warning:
- return
- global _previous_times
- global _previous_warning
- if s == _previous_warning: # 5.4
- _previous_times = _previous_times + 1
- else:
- _clean_up_warnings()
- sys.stderr.write(str(s)+"\n")
- _previous_warning = s
-
-def _some_text_event(which_kind=0x01, text=b'some_text'):
- if str(type(text)).find("'str'") >= 0: # 6.4 test for back-compatibility
- data = bytes(text, encoding='ISO-8859-1')
- else:
- data = bytes(text)
- return b'\xFF'+bytes((which_kind,))+_ber_compressed_int(len(data))+data
-
-def _consistentise_ticks(scores): # 3.6
- # used by mix_scores, merge_scores, concatenate_scores
- if len(scores) == 1:
- return copy.deepcopy(scores)
- are_consistent = True
- ticks = scores[0][0]
- iscore = 1
- while iscore < len(scores):
- if scores[iscore][0] != ticks:
- are_consistent = False
- break
- iscore += 1
- if are_consistent:
- return copy.deepcopy(scores)
- new_scores = []
- iscore = 0
- while iscore < len(scores):
- score = scores[iscore]
- new_scores.append(opus2score(to_millisecs(score2opus(score))))
- iscore += 1
- return new_scores
-
-
-###########################################################################
-
-def _decode(trackdata=b'', exclude=None, include=None,
- event_callback=None, exclusive_event_callback=None, no_eot_magic=False):
- r'''Decodes MIDI track data into an opus-style list of events.
-The options:
- 'exclude' is a list of event types which will be ignored SHOULD BE A SET
- 'include' (and no exclude), makes exclude a list
- of all possible events, /minus/ what include specifies
- 'event_callback' is a coderef
- 'exclusive_event_callback' is a coderef
-'''
- trackdata = bytearray(trackdata)
- if exclude == None:
- exclude = []
- if include == None:
- include = []
- if include and not exclude:
- exclude = All_events
- include = set(include)
- exclude = set(exclude)
-
- # Pointer = 0; not used here; we eat through the bytearray instead.
- event_code = -1; # used for running status
- event_count = 0;
- events = []
-
- while(len(trackdata)):
- # loop while there's anything to analyze ...
- eot = False # When True, the event registrar aborts this loop
- event_count += 1
-
- E = []
- # E for events - we'll feed it to the event registrar at the end.
-
- # Slice off the delta time code, and analyze it
- [time, remainder] = _unshift_ber_int(trackdata)
-
- # Now let's see what we can make of the command
- first_byte = trackdata.pop(0) & 0xFF
-
- if (first_byte < 0xF0): # It's a MIDI event
- if (first_byte & 0x80):
- event_code = first_byte
- else:
- # It wants running status; use last event_code value
- trackdata.insert(0, first_byte)
- if (event_code == -1):
- _warn("Running status not set; Aborting track.")
- return []
-
- command = event_code & 0xF0
- channel = event_code & 0x0F
-
- if (command == 0xF6): # 0-byte argument
- pass
- elif (command == 0xC0 or command == 0xD0): # 1-byte argument
- parameter = trackdata.pop(0) # could be B
- else: # 2-byte argument could be BB or 14-bit
- parameter = (trackdata.pop(0), trackdata.pop(0))
-
- #################################################################
- # MIDI events
-
- if (command == 0x80):
- if 'note_off' in exclude:
- continue
- E = ['note_off', time, channel, parameter[0], parameter[1]]
- elif (command == 0x90):
- if 'note_on' in exclude:
- continue
- E = ['note_on', time, channel, parameter[0], parameter[1]]
- elif (command == 0xA0):
- if 'key_after_touch' in exclude:
- continue
- E = ['key_after_touch',time,channel,parameter[0],parameter[1]]
- elif (command == 0xB0):
- if 'control_change' in exclude:
- continue
- E = ['control_change',time,channel,parameter[0],parameter[1]]
- elif (command == 0xC0):
- if 'patch_change' in exclude:
- continue
- E = ['patch_change', time, channel, parameter]
- elif (command == 0xD0):
- if 'channel_after_touch' in exclude:
- continue
- E = ['channel_after_touch', time, channel, parameter]
- elif (command == 0xE0):
- if 'pitch_wheel_change' in exclude:
- continue
- E = ['pitch_wheel_change', time, channel,
- _read_14_bit(parameter)-0x2000]
- else:
- _warn("Shouldn't get here; command="+hex(command))
-
- elif (first_byte == 0xFF): # It's a Meta-Event! ##################
- #[command, length, remainder] =
- # unpack("xCwa*", substr(trackdata, $Pointer, 6));
- #Pointer += 6 - len(remainder);
- # # Move past JUST the length-encoded.
- command = trackdata.pop(0) & 0xFF
- [length, trackdata] = _unshift_ber_int(trackdata)
- if (command == 0x00):
- if (length == 2):
- E = ['set_sequence_number',time,_twobytes2int(trackdata)]
- else:
- _warn('set_sequence_number: length must be 2, not '+str(length))
- E = ['set_sequence_number', time, 0]
-
- elif command >= 0x01 and command <= 0x0f: # Text events
- # 6.2 take it in bytes; let the user get the right encoding.
- # text_str = trackdata[0:length].decode('ascii','ignore')
- # text_str = trackdata[0:length].decode('ISO-8859-1')
- # 6.4 take it in bytes; let the user get the right encoding.
- text_data = bytes(trackdata[0:length]) # 6.4
- # Defined text events
- if (command == 0x01):
- E = ['text_event', time, text_data]
- elif (command == 0x02):
- E = ['copyright_text_event', time, text_data]
- elif (command == 0x03):
- E = ['track_name', time, text_data]
- elif (command == 0x04):
- E = ['instrument_name', time, text_data]
- elif (command == 0x05):
- E = ['lyric', time, text_data]
- elif (command == 0x06):
- E = ['marker', time, text_data]
- elif (command == 0x07):
- E = ['cue_point', time, text_data]
- # Reserved but apparently unassigned text events
- elif (command == 0x08):
- E = ['text_event_08', time, text_data]
- elif (command == 0x09):
- E = ['text_event_09', time, text_data]
- elif (command == 0x0a):
- E = ['text_event_0a', time, text_data]
- elif (command == 0x0b):
- E = ['text_event_0b', time, text_data]
- elif (command == 0x0c):
- E = ['text_event_0c', time, text_data]
- elif (command == 0x0d):
- E = ['text_event_0d', time, text_data]
- elif (command == 0x0e):
- E = ['text_event_0e', time, text_data]
- elif (command == 0x0f):
- E = ['text_event_0f', time, text_data]
-
- # Now the sticky events -------------------------------------
- elif (command == 0x2F):
- E = ['end_track', time]
- # The code for handling this, oddly, comes LATER,
- # in the event registrar.
- elif (command == 0x51): # DTime, Microseconds/Crochet
- if length != 3:
- _warn('set_tempo event, but length='+str(length))
- E = ['set_tempo', time,
- struct.unpack(">I", b'\x00'+trackdata[0:3])[0]]
- elif (command == 0x54):
- if length != 5: # DTime, HR, MN, SE, FR, FF
- _warn('smpte_offset event, but length='+str(length))
- E = ['smpte_offset',time] + list(struct.unpack(">BBBBB",trackdata[0:5]))
- elif (command == 0x58):
- if length != 4: # DTime, NN, DD, CC, BB
- _warn('time_signature event, but length='+str(length))
- E = ['time_signature', time]+list(trackdata[0:4])
- elif (command == 0x59):
- if length != 2: # DTime, SF(signed), MI
- _warn('key_signature event, but length='+str(length))
- E = ['key_signature',time] + list(struct.unpack(">bB",trackdata[0:2]))
- elif (command == 0x7F): # 6.4
- E = ['sequencer_specific',time, bytes(trackdata[0:length])]
- else:
- E = ['raw_meta_event', time, command,
- bytes(trackdata[0:length])] # 6.0
- #"[uninterpretable meta-event command of length length]"
- # DTime, Command, Binary Data
- # It's uninterpretable; record it as raw_data.
-
- # Pointer += length; # Now move Pointer
- trackdata = trackdata[length:]
-
- ######################################################################
- elif (first_byte == 0xF0 or first_byte == 0xF7):
- # Note that sysexes in MIDI /files/ are different than sysexes
- # in MIDI transmissions!! The vast majority of system exclusive
- # messages will just use the F0 format. For instance, the
- # transmitted message F0 43 12 00 07 F7 would be stored in a
- # MIDI file as F0 05 43 12 00 07 F7. As mentioned above, it is
- # required to include the F7 at the end so that the reader of the
- # MIDI file knows that it has read the entire message. (But the F7
- # is omitted if this is a non-final block in a multiblock sysex;
- # but the F7 (if there) is counted in the message's declared
- # length, so we don't have to think about it anyway.)
- #command = trackdata.pop(0)
- [length, trackdata] = _unshift_ber_int(trackdata)
- if first_byte == 0xF0:
- # 20091008 added ISO-8859-1 to get an 8-bit str
- # 6.4 return bytes instead
- E = ['sysex_f0', time, bytes(trackdata[0:length])]
- else:
- E = ['sysex_f7', time, bytes(trackdata[0:length])]
- trackdata = trackdata[length:]
-
- ######################################################################
- # Now, the MIDI file spec says:
- #