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Crackingpatching is a popular website that offers cracked versions of various software for free. However, it is not the only option available for those who want to download cracked software. There are many other websites that provide similar services, but with different features, advantages, and disadvantages.
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In this article, we will explore some of the best crackingpatching alternatives that you can use to download cracked software safely and easily. We will compare them based on their content, quality, security, and usability. We will also provide some tips and warnings on how to use cracked software responsibly and legally.
-Cracked software is software that has been modified or hacked to bypass or remove its original protection mechanisms, such as license keys, activation codes, or digital rights management (DRM). Cracked software is usually distributed for free or at a lower price than the original software.
-Some of the reasons why people use cracked software are:
-However, using cracked software also comes with some risks and drawbacks, such as:
- -Crackingpatching alternatives are websites that offer cracked versions of various software for free. They are similar to crackingpatching in terms of their content and purpose, but they may differ in their quality, security, and usability.
-Some of the factors that you should consider when choosing a crackingpatching alternative are:
-Here are some of the best crackingpatching alternatives that you can use to download cracked software:
- -Getintopc is one of the most popular and trusted websites for downloading cracked software. It offers a wide range of software categories, such as operating systems, antivirus, office tools, graphics, multimedia, games, and more. It also provides detailed information and screenshots for each software. It has a simple and user-friendly interface that allows you to easily find and download the software that you need.
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- -Oceanofgames is another popular and trusted website for downloading cracked software. It specializes in offering cracked versions of various games for different platforms, such as PC, Mac, Linux, -Android, iOS,
ddb901b051Crysis is a legendary first-person shooter game that was released for PC in 2007 and later ported to PlayStation 3 in 2011. The game is known for its stunning graphics, immersive gameplay, and challenging difficulty. But what if you want to play Crysis on your PC using RPCS3, the best PS3 emulator for Windows, Linux, macOS and FreeBSD? In this article, we will show you how to do that step by step.
-RPCS3 is a multi-platform open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS and FreeBSD made possible with the power of reverse engineering. It can run PS3 games and applications with varying degrees of compatibility and performance. You can check the compatibility list of RPCS3 to see which games are playable, ingame, intro, loadable, or nothing.
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To download and install RPCS3, you need to follow these steps:
-To play Crysis on RPCS3, you need to follow these steps:
-If you encounter any issues or problems while playing Crysis on RPCS3, here are some tips that might help you:
-Fortress Forever is a Team Fortress mod for Half-life 2's Source Engine that aims to please both old and new TF players. It is a free and independent project that has been created entirely from scratch.
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If you want to download and install Fortress Forever v1.11, you will need a torrent client such as BitTorrent or uTorrent. You can find the torrent file for Fortress Forever v1.11 here. This torrent contains the full installer for Fortress Forever v1.11, which is about 1.2 GB in size.
-Once you have downloaded the torrent file, open it with your torrent client and start downloading the game files. The download speed may vary depending on your internet connection and the number of seeders and leechers. Please keep seeding after you finish downloading to help other players get the game faster.
-After the download is complete, run the installer and follow the instructions on the screen. You will need to have Half-life 2 installed on your computer before installing Fortress Forever. The installer will automatically detect your Steam folder and install the game there.
- -Once the installation is done, you can launch Fortress Forever from your Steam library or from the desktop shortcut. You can also check for updates and patches on the official website or on the GameFront page.
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- -Fortress Forever is a mod for Half-life 2 that recreates the classic gameplay of Team Fortress Classic, a popular mod for Half-life 1. It features nine classes with different weapons and abilities, such as the Scout, the Soldier, the Pyro, the Demoman, the Heavy, the Medic, the Engineer, the Spy and the Sniper. Each class has its own strengths and weaknesses and can contribute to the team in different ways.
-The game offers various game modes and maps to play on, such as Capture the Flag, Attack/Defend, Territory Control and more. The game also supports custom maps and mods made by the community. You can find and download them from sites like GameBanana or ModDB.
-Fortress Forever is a fast-paced and fun game that requires teamwork and strategy to win. It also has a steep learning curve and a high skill ceiling, which makes it challenging and rewarding for both new and veteran players. If you are looking for a game that combines nostalgia and innovation, Fortress Forever is the game for you.
- -Fortress Forever v1.11 is the latest version of the game as of April 2023. It includes many improvements and fixes over the previous versions, such as:
-By downloading Fortress Forever v1.11 torrent, you can get the latest version of the game in a fast and convenient way. You can also help other players get the game faster by seeding the torrent after you finish downloading. You can also check for future updates and patches on the official website or on the GameFront page.
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If you are looking for a fun and exciting kart-racing game for your PC, you should check out Beach Buggy Racing 3. This is the official sequel to the popular Beach Buggy Racing series, which has over 100 million downloads worldwide. In this game, you can drive into an action-packed, surprise-filled world of off-road kart racing mayhem. You can race against a field of rival drivers, each with unique personalities and special abilities. You can also build a collection of crazy powerups, like Dodgeball Frenzy, Fireball, and Oil Slick. You can also unlock and upgrade a variety of cars, from dune buggies to monster trucks to lunar rovers. You can also test your skills in 6 different game modes on 15 imaginative 3D race tracks, against a pack of tropical-loving rivals with a serious case of road rage. This game is not just a great looking 3D racing game, it's an epic battle with spectacular physics-based gameplay.
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Beach Buggy Racing 3 is the official sequel to Beach Buggy Blitz and Beach Buggy Racing, the free driving games with over 30 million players worldwide. These games are developed by Vector Unit, a studio that specializes in racing games for mobile devices and consoles. Vector Unit has also created other hit games like Riptide GP, Hydro Thunder Hurricane, and MouseBot.
-Beach Buggy Racing 3 is a kart-racing game that features amazing graphics, powerups, and tracks. The game uses a custom 3D engine that delivers stunning visuals and realistic physics. The game also has a variety of powerups that you can use to boost your speed, attack your opponents, or defend yourself. Some of the powerups include Fireball, Dodgeball Frenzy, Oil Slick, Confusion Spell, Teleportation, and more. The game also has 15 spectacular race tracks that are packed with hidden shortcuts and surprises. You can explore dinosaur-infested jungles, lava-spewing volcanoes, beautiful beaches, and mysterious swamps.
-Beach Buggy Racing 3 is also a multiplayer game that supports split-screen and online modes. You can race shoulder-to-shoulder with up to 4 friends on your PC using a TV or a monitor. You can also compete with your friends on leaderboards, earn achievements, and sync your progress across multiple devices using your Google account. You can also play online with other players from around the world in various modes like Quick Race, Tournament, Daily Challenge, and more.
-The official way to download Beach Buggy Racing 3 for PC is to use the Microsoft Store app on your Windows device. This app allows you to browse, buy, and download games and apps from the Microsoft Store. To use this app, you need to have a Microsoft account and an internet connection. Here are the steps to download Beach Buggy Racing 3 for PC using the Microsoft Store app:
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The alternative way to download Beach Buggy Racing 3 for PC is to use an Android emulator. An Android emulator is a software that allows you to run Android apps and games on your PC. There are many Android emulators available online, such as BlueStacks, NoxPlayer, LDPlayer, and more. To use an Android emulator, you need to have a Google account and an internet connection. Here are the steps to download Beach Buggy Racing 3 for PC using an Android emulator:
-Beach Buggy Racing 3 has a variety of cool cars that you can customize and upgrade. You can choose from over 40 vehicles, ranging from dune buggies to monster trucks to lunar rovers. You can also change their colors, decals, wheels, and more. You can also upgrade their performance by improving their speed, acceleration, handling, and durability. You can earn coins and gems by playing the game or watching ads, or you can buy them with real money.
-Beach Buggy Racing 3 also has tons of amazing powerups that you can use and collect. You can find them on the race tracks or buy them with coins or gems. Some of the powerups include:
-Beach Buggy Racing 3 also has 15 spectacular race tracks that you can explore and master. Each track has its own theme, layout, obstacles, shortcuts, and secrets. You can race in different environments, such as:
-Beach Buggy Racing 3 also has a team of racers with unique special powers. You can recruit and play as 12 different characters, each with their own personality and backstory. You can also unlock their special powers, which can give you an edge in the races. Some of the characters and their powers include:
-Beach Buggy Racing 3 also has 6 different game modes to challenge your skills. You can play these modes solo or with your friends. Some of the game modes include:
-Beach Buggy Racing 3 is a fun and exciting kart-racing game for PC that offers a lot of features and content. You can download it for free from the Microsoft Store app or use an Android emulator to play it on your PC. You can customize and upgrade your cars, use and collect powerups, explore and master race tracks, recruit and play as racers with special powers, and challenge yourself in different game modes. If you are looking for a kart-racing game that is easy to play but hard to master, you should give Beach Buggy Racing 3 a try. You will not regret it!
-The minimum system requirements for Beach Buggy Racing 3 on PC are:
-You can control your car in Beach Buggy Racing 3 on PC using your keyboard, mouse, or gamepad. The default controls are:
-Action | Keyboard | Mouse | Gamepad |
---|---|---|---|
Steer left/right | A/D keys | Move mouse left/right | Left stick or D-pad left/right |
Accelerate/brake | W/S keys | Left/right mouse buttons | A/B buttons or right trigger/left trigger |
Use powerup | E key | Middle mouse button or scroll wheel click | X button or right bumper |
Pause/resume game | P key or Esc key | N/A | Start button or Menu button |
You can change the language of Beach Buggy Racing 3 on PC by following these steps:
-You can unlock more cars, powerups, and tracks in Beach Buggy Racing 3 on PC by playing the game and earning stars, coins, and gems. Stars are awarded for completing races and challenges. Coins are earned by racing, watching ads, or buying them with real money. Gems are earned by completing achievements, daily challenges, or buying them with real money. You can use stars, coins, and gems to unlock and upgrade cars, powerups, and tracks in the garage menu.
-You can play with your friends in Beach Buggy Racing 3 on PC in two ways: split-screen mode or online mode. Split-screen mode allows you to play with up to 4 friends on your PC using a TV or a monitor. You need to have enough gamepads or keyboards and mice for each player. Online mode allows you to play with other players from around the world in various modes like Quick Race, Tournament, Daily Challenge, and more. You need to have an internet connection and a Google account to play online.
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One of the key components of SNMP is Management Information Base (MIB), which is a database that defines the information that an SNMP manager can request from an agent on a managed device. MIB contains variables that describe the device status, configuration, performance, and other attributes.
-In this article, we will introduce you to H3C SNMP MIB, which is a collection of MIB files for H3C products, such as switches, routers, firewalls, wireless devices, and more. We will explain the benefits of using H3C SNMP MIB, how to download it from the official website of H3C, how to install and use it on your network management system, and some tips and best practices for optimizing your network management with H3C SNMP MIB.
-H3C SNMP MIB provides you with a comprehensive set of information about your H3C devices on the network. By using H3C SNMP MIB, you can:
-H3C SNMP MIB allows you to monitor the status, performance, traffic, errors, events, and other metrics of your H3C devices. You can also manage your devices remotely by setting their configuration parameters, such as IP address, port number, security settings, etc. You can also receive notifications from your devices when certain events or thresholds are triggered, such as interface state change, CPU usage spike, authentication failure, etc.
-H3C SNMP MIB enables you to configure your network devices according to your needs and preferences. You can modify the values of the MIB objects to change the behavior of your devices. For example, you can enable or disable certain features or functions, adjust the thresholds or intervals for monitoring or reporting, etc. You can also troubleshoot network issues by querying the MIB objects to identify the root cause of the problem. For example, you can check the error counters or statistics to locate the source of the fault.
-H3C SNMP MIB helps you to enhance your network security and performance by providing you with various options for securing and optimizing your network communication. You can choose different versions of SNMP protocol (v1, v2c, or v3) depending on your security requirements. You can also use different access control modes (community-based or user-based) to restrict access to your MIB objects. You can also use encryption and authentication mechanisms to protect your data transmission. Moreover, you can use different levels of security strength (low or high) to comply with FIPS standards.
-If you want to use H3C SNMP MIB on your network management system, you need to download it from the official website of H3C. Here are the steps to follow:
-Go the benefits of using H3C SNMP MIB, such as monitoring and managing network devices, configuring and troubleshooting network issues, and enhancing network security and performance. We have also shown you how to download H3C SNMP MIB from the official website of H3C, how to install and use H3C SNMP MIB on your network management system, and some tips and best practices for optimizing your network management with H3C SNMP MIB.
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We hope that this article has helped you to understand and use H3C SNMP MIB better. If you have any questions or feedback, please feel free to contact us or leave a comment below. We would love to hear from you and help you with your network management needs.
-Here are some frequently asked questions about H3C SNMP MIB:
-H3C SNMP MIB is a collection of MIB files that are specific to H3C products, while standard SNMP MIB is a collection of MIB files that are common to all SNMP devices. H3C SNMP MIB contains more information and features than standard SNMP MIB, such as device model, serial number, firmware version, hardware status, etc. H3C SNMP MIB also supports more functions and commands than standard SNMP MIB, such as device backup, restore, upgrade, reboot, etc.
-You can find the description and definition of the MIB objects in H3C SNMP MIB in the documentation file that you downloaded from the H3C website along with the MIB file. The documentation file is usually named as "H3C-PRODUCT-MIB-User Guide.pdf" or "H3C-PRODUCT-MIB-Reference.pdf", where PRODUCT is the name of your product. The documentation file contains the syntax, semantics, access mode, status, default value, range, units, description, and example of each MIB object in H3C SNMP MIB. You can also use your SNMP manager software to view the description and definition of the MIB objects in H3C SNMP MIB.
-You can update or upgrade your H3C SNMP MIB by downloading the latest version of the MIB file and documentation from the H3C website and replacing the old version on your network management system. You may also need to recompile or revalidate the new version of the MIB file before using it. You can check the release notes or change log of the new version of the MIB file and documentation to see what changes or improvements have been made. You can also contact the technical support team of H3C for assistance or guidance on updating or upgrading your H3C SNMP MIB.
-If you encounter any issues or errors related to H3C SNMP MIB, you can try the following steps to troubleshoot or resolve them:
-Here are some tips and best practices for using H3C SNMP MIB effectively and efficiently:
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Sniper 3D is a popular shooting game that lets you become a professional sniper and take down your enemies with precision and skill. You can use various weapons and gadgets to complete different missions and challenges. You can also customize your sniper with different skins, scopes, silencers, and more. You can play solo or join other players in online multiplayer mode. You can also compete with other snipers in PvP battles and rank up on the leaderboard.
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-If you want to enjoy Sniper 3D without any limitations or restrictions, you should download Sniper 3D Full Mod Apk. This is a modified version of the original game that gives you access to unlimited money and diamonds, all weapons and items unlocked, no ads, no root required, and more. You can download Sniper 3D Full Mod Apk from the link below and follow the steps to install it on your device.
-We hope this article was helpful for you. If you have any questions or feedback, please feel free to leave a comment below. Thank you for reading!
- FAQs Q: Is Sniper 3D Full Mod Apk safe to use? A: Yes, Sniper 3D Full Mod Apk is safe to use as long as you download it from a trusted source. We have tested the mod apk file and found no viruses or malware in it. Q: Is Sniper 3D Full Mod Apk compatible with my device? A: Sniper 3D Full Mod Apk is compatible with most Android devices that run on Android 4.1 or higher. However, some devices may not support some features or functions of the game. Q: How do I update Sniper 3D Full Mod Apk? A: To update Sniper 3D Full Mod Apk, you need to download the latest version of the mod apk file from the same source that you downloaded it from before. Then, you need to install the new version over the old one. You may need to enable unknown sources again if you have disabled it. Q: How do I uninstall Sniper 3D Full Mod Apk? A: To uninstall Sniper 3D Full Mod Apk, you need to go to your device settings, then apps, then Sniper 3D, and tap on uninstall. You may also need to delete the apk file from your device storage if you want to free up some space. Q: What are some tips and tricks for playing Sniper 3D? A: Some tips and tricks for playing Sniper 3D are: - Aim for the head or the heart for instant kills and bonus rewards. - Use the zoom and focus buttons to adjust your view and accuracy. - Use the radar and the map to locate your enemies and objectives. - Use the wind indicator and the bullet drop to adjust your shots accordingly. - Use the thermal vision and the night vision to see through obstacles and darkness. - Use the gadgets and items to enhance your performance and survival. - Complete the daily missions and achievements to earn extra money and diamonds. - Join a clan or create your own to team up with other players and share resources. 401be4b1e0Your ratings have been saved! -You have been moved to the next random seed, if you want -to keep rating more samples.
-{% endif %} -{% if already_filled %} -You already rated those samples in the past, - filling this form will override your previous ratings. -
-{% endif %} -Welcome {{session['user']}} to the survey #{{signature}}. -Go to the result page to check the results. Go to the home page to start a new survey. -
- -{% for error in errors %} -{{error}}
-{% endfor %} - -{% if not blind %} -Base config is: {{ref_name}}
-The following experiments are compared:
-This is a blind experiment, the order of all XPs is shuffled with every sample.
-{% endif %} -The current random seed is {{seed}}. You can change it with the following form, and also update blind/non blind. -
- - -![]() |
caption |
class |
qualifier |
elephant | -two | -||||
-
|
- penguin | -||||
4 | -
- | Edge labels also |
- - |
本项目克隆自akhaliq@huggingface,稍作修改 | GFPGAN Github Repo
元素,则不添加按钮
- }
- var firstChild = code.firstChild;
- if (!firstChild) {
- return; // 如果 元素没有子节点,则不添加按钮
- }
- var button = document.createElement('button');
- button.textContent = '\uD83D\uDCCE'; // 使用 📎 符号作为“复制”按钮的文本
- button.style.position = 'relative';
- button.style.float = 'right';
- button.style.fontSize = '1em'; // 可选:调整按钮大小
- button.style.background = 'none'; // 可选:去掉背景颜色
- button.style.border = 'none'; // 可选:去掉边框
- button.style.cursor = 'pointer'; // 可选:显示指针样式
- button.addEventListener('click', function () {
- var range = document.createRange();
- range.selectNodeContents(code);
- range.setStartBefore(firstChild); // 将范围设置为第一个子节点之前
- var selection = window.getSelection();
- selection.removeAllRanges();
- selection.addRange(range);
-
- try {
- var success = document.execCommand('copy');
- if (success) {
- button.textContent = '\u2714';
- setTimeout(function () {
- button.textContent = '\uD83D\uDCCE'; // 恢复按钮为“复制”
- }, 2000);
- } else {
- button.textContent = '\u2716';
- }
- } catch (e) {
- console.error(e);
- button.textContent = '\u2716';
- }
-
- selection.removeAllRanges();
- });
- code.insertBefore(button, firstChild); // 将按钮插入到第一个子元素之前
- }
-
- function handleNewElements(mutationsList, observer) {
- for (var mutation of mutationsList) {
- if (mutation.type === 'childList') {
- for (var node of mutation.addedNodes) {
- if (node.nodeName === 'PRE') {
- addCopyButton(node);
- }
- }
- }
- }
- }
-
- var observer = new MutationObserver(handleNewElements);
- observer.observe(document.documentElement, { childList: true, subtree: true });
-
- document.querySelectorAll('pre').forEach(addCopyButton);
-})();
diff --git a/spaces/bioriAsaeru/text-to-voice/7loader Release 5 Orbit30 Exe The Ultimate Guide for Windows 7 Users.md b/spaces/bioriAsaeru/text-to-voice/7loader Release 5 Orbit30 Exe The Ultimate Guide for Windows 7 Users.md
deleted file mode 100644
index e9d38d3e9ccbf8df2b98154a25127738f307a510..0000000000000000000000000000000000000000
--- a/spaces/bioriAsaeru/text-to-voice/7loader Release 5 Orbit30 Exe The Ultimate Guide for Windows 7 Users.md
+++ /dev/null
@@ -1,24 +0,0 @@
-
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\ No newline at end of file
diff --git a/spaces/bioriAsaeru/text-to-voice/Donsson Mtk Imei Tool !!BETTER!!.md b/spaces/bioriAsaeru/text-to-voice/Donsson Mtk Imei Tool !!BETTER!!.md
deleted file mode 100644
index d548a5c02e3cd1960324565ffa3e36f6c9a5cc7c..0000000000000000000000000000000000000000
--- a/spaces/bioriAsaeru/text-to-voice/Donsson Mtk Imei Tool !!BETTER!!.md
+++ /dev/null
@@ -1,13 +0,0 @@
-Donsson Mtk Imei Tool
Download Zip ❤❤❤ https://urloso.com/2uyPu1
-
-we can also change imei with donsson mtk imei tool.. works great with usb cable, just need drivers.. bro, this is imei infinite section, you can get more , if you want to.
-Step 2:
-After installing the driver, you need to connect to the computer and run the imei tool. after the download is complete, you should get a menu. select the "file" menu and click "open".
-Step 3:
-after you open the .b4a file, you can see your device information.
-Here we can see the firmware version, serial number and IMEI..
-Step 4:
-then in this step you have to check your phone's IMEI which you want to change.. 8a78ff9644
-
-
-
diff --git a/spaces/bla/tranny/App/__main__.py b/spaces/bla/tranny/App/__main__.py
deleted file mode 100644
index 27abe59983f976bb1062b65e8f4ecda29c0c3aaf..0000000000000000000000000000000000000000
--- a/spaces/bla/tranny/App/__main__.py
+++ /dev/null
@@ -1,8 +0,0 @@
-from App.app import app
-
-import uvicorn
-import asyncio
-
-
-if __name__ == "__main__":
- uvicorn.run(app, host="0.0.0.0", port=7860)
diff --git a/spaces/bofenghuang/speech-to-text/run_demo_file.py b/spaces/bofenghuang/speech-to-text/run_demo_file.py
deleted file mode 100644
index 90a06de4dc3f7de0a31004c5a91bfffee4599fe2..0000000000000000000000000000000000000000
--- a/spaces/bofenghuang/speech-to-text/run_demo_file.py
+++ /dev/null
@@ -1,40 +0,0 @@
-import logging
-import warnings
-
-import gradio as gr
-from transformers import pipeline
-from transformers.utils.logging import disable_progress_bar
-
-warnings.filterwarnings("ignore")
-
-disable_progress_bar()
-
-logging.basicConfig(
- format="%(asctime)s [%(levelname)s] [%(name)s] %(message)s",
- datefmt="%Y-%m-%dT%H:%M:%SZ",
-)
-logger = logging.getLogger(__name__)
-logger.setLevel(logging.DEBUG)
-
-pipe = pipeline(model="bofenghuang/asr-wav2vec2-ctc-french")
-logger.info("ASR pipeline has been initialized")
-
-
-def transcribe(audio):
- # text = pipe(audio, chunk_length_s=30, stride_length_s=5)["text"]
- text = pipe(audio)["text"]
- logger.info(f"Transcription for {audio}: {text}")
- return text
-
-
-iface = gr.Interface(
- fn=transcribe,
- inputs=gr.Audio(source="upload", type="filepath", label="Upload some audio file..."),
- outputs="text",
- title="Speech-to-Text in French",
- description="Realtime demo for French automatic speech recognition.",
- allow_flagging="never",
-)
-
-# iface.launch(server_name="0.0.0.0", debug=True, share=True)
-iface.launch()
diff --git a/spaces/botmaster/generate-mother-2/README.md b/spaces/botmaster/generate-mother-2/README.md
deleted file mode 100644
index fc84d793e9fd61613d09007bf2c41652e4e8f68b..0000000000000000000000000000000000000000
--- a/spaces/botmaster/generate-mother-2/README.md
+++ /dev/null
@@ -1,17 +0,0 @@
----
-title: Generate Mother 2
-emoji: ⚡
-tags:
-- text-to-image
-colorFrom: blue
-colorTo: green
-sdk: gradio
-sdk_version: 3.19.1
-app_file: app.py
-pinned: false
-license: agpl-3.0
-datasets:
-- botmaster/mother-2-battle-sprites
----
-
-Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
\ No newline at end of file
diff --git a/spaces/camenduru-com/converter/login.html b/spaces/camenduru-com/converter/login.html
deleted file mode 100644
index 540babe1bb23f7f124ac37f46e3286e58b728f02..0000000000000000000000000000000000000000
--- a/spaces/camenduru-com/converter/login.html
+++ /dev/null
@@ -1,67 +0,0 @@
-{% extends "page.html" %}
-
-
-{% block stylesheet %}
-{% endblock %}
-
-{% block site %}
-
-
-
-
- You can duplicate this Space to run it private.
-
-
-
-
-
- Token is huggingface
-
- {% if login_available %}
- {# login_available means password-login is allowed. Show the form. #}
-
-
- {% else %}
-
- {% trans %}No login available, you shouldn't be seeing this page.{% endtrans %}
- {% endif %}
- {% if message %}
-
- {% for key in message %}
-
- {% endif %}
- {% if token_available %}
- {% block token_message %}
-
- {% endblock token_message %}
- {% endif %}
-
- {% endfor %}
-
-
-{% endblock %}
-
-
-{% block script %}
-{% endblock %}
\ No newline at end of file
diff --git a/spaces/camenduru/10/Dockerfile b/spaces/camenduru/10/Dockerfile
deleted file mode 100644
index 677f3764720b138aa59fb6e041b90301655ef6ec..0000000000000000000000000000000000000000
--- a/spaces/camenduru/10/Dockerfile
+++ /dev/null
@@ -1,7 +0,0 @@
-FROM azul/zulu-openjdk:17
-RUN useradd -m app
-WORKDIR /app
-COPY . /app
-RUN chown -R app:app /app
-USER app
-CMD java -Dserver.port=7860 -jar 1.jar
\ No newline at end of file
diff --git a/spaces/carlosalonso/Detection-video/carpeta_deteccion/detectron2/modeling/meta_arch/retinanet.py b/spaces/carlosalonso/Detection-video/carpeta_deteccion/detectron2/modeling/meta_arch/retinanet.py
deleted file mode 100644
index bd72a8e7fb57bebcdca64c7bc43b8f0f03118bed..0000000000000000000000000000000000000000
--- a/spaces/carlosalonso/Detection-video/carpeta_deteccion/detectron2/modeling/meta_arch/retinanet.py
+++ /dev/null
@@ -1,439 +0,0 @@
-# Copyright (c) Facebook, Inc. and its affiliates.
-import logging
-import math
-from typing import List, Tuple
-import torch
-from fvcore.nn import sigmoid_focal_loss_jit
-from torch import Tensor, nn
-from torch.nn import functional as F
-
-from detectron2.config import configurable
-from detectron2.layers import CycleBatchNormList, ShapeSpec, batched_nms, cat, get_norm
-from detectron2.structures import Boxes, ImageList, Instances, pairwise_iou
-from detectron2.utils.events import get_event_storage
-
-from ..anchor_generator import build_anchor_generator
-from ..backbone import Backbone, build_backbone
-from ..box_regression import Box2BoxTransform, _dense_box_regression_loss
-from ..matcher import Matcher
-from .build import META_ARCH_REGISTRY
-from .dense_detector import DenseDetector, permute_to_N_HWA_K # noqa
-
-__all__ = ["RetinaNet"]
-
-
-logger = logging.getLogger(__name__)
-
-
-@META_ARCH_REGISTRY.register()
-class RetinaNet(DenseDetector):
- """
- Implement RetinaNet in :paper:`RetinaNet`.
- """
-
- @configurable
- def __init__(
- self,
- *,
- backbone: Backbone,
- head: nn.Module,
- head_in_features,
- anchor_generator,
- box2box_transform,
- anchor_matcher,
- num_classes,
- focal_loss_alpha=0.25,
- focal_loss_gamma=2.0,
- smooth_l1_beta=0.0,
- box_reg_loss_type="smooth_l1",
- test_score_thresh=0.05,
- test_topk_candidates=1000,
- test_nms_thresh=0.5,
- max_detections_per_image=100,
- pixel_mean,
- pixel_std,
- vis_period=0,
- input_format="BGR",
- ):
- """
- NOTE: this interface is experimental.
-
- Args:
- backbone: a backbone module, must follow detectron2's backbone interface
- head (nn.Module): a module that predicts logits and regression deltas
- for each level from a list of per-level features
- head_in_features (Tuple[str]): Names of the input feature maps to be used in head
- anchor_generator (nn.Module): a module that creates anchors from a
- list of features. Usually an instance of :class:`AnchorGenerator`
- box2box_transform (Box2BoxTransform): defines the transform from anchors boxes to
- instance boxes
- anchor_matcher (Matcher): label the anchors by matching them with ground truth.
- num_classes (int): number of classes. Used to label background proposals.
-
- # Loss parameters:
- focal_loss_alpha (float): focal_loss_alpha
- focal_loss_gamma (float): focal_loss_gamma
- smooth_l1_beta (float): smooth_l1_beta
- box_reg_loss_type (str): Options are "smooth_l1", "giou", "diou", "ciou"
-
- # Inference parameters:
- test_score_thresh (float): Inference cls score threshold, only anchors with
- score > INFERENCE_TH are considered for inference (to improve speed)
- test_topk_candidates (int): Select topk candidates before NMS
- test_nms_thresh (float): Overlap threshold used for non-maximum suppression
- (suppress boxes with IoU >= this threshold)
- max_detections_per_image (int):
- Maximum number of detections to return per image during inference
- (100 is based on the limit established for the COCO dataset).
-
- pixel_mean, pixel_std: see :class:`DenseDetector`.
- """
- super().__init__(
- backbone, head, head_in_features, pixel_mean=pixel_mean, pixel_std=pixel_std
- )
- self.num_classes = num_classes
-
- # Anchors
- self.anchor_generator = anchor_generator
- self.box2box_transform = box2box_transform
- self.anchor_matcher = anchor_matcher
-
- # Loss parameters:
- self.focal_loss_alpha = focal_loss_alpha
- self.focal_loss_gamma = focal_loss_gamma
- self.smooth_l1_beta = smooth_l1_beta
- self.box_reg_loss_type = box_reg_loss_type
- # Inference parameters:
- self.test_score_thresh = test_score_thresh
- self.test_topk_candidates = test_topk_candidates
- self.test_nms_thresh = test_nms_thresh
- self.max_detections_per_image = max_detections_per_image
- # Vis parameters
- self.vis_period = vis_period
- self.input_format = input_format
-
- @classmethod
- def from_config(cls, cfg):
- backbone = build_backbone(cfg)
- backbone_shape = backbone.output_shape()
- feature_shapes = [backbone_shape[f] for f in cfg.MODEL.RETINANET.IN_FEATURES]
- head = RetinaNetHead(cfg, feature_shapes)
- anchor_generator = build_anchor_generator(cfg, feature_shapes)
- return {
- "backbone": backbone,
- "head": head,
- "anchor_generator": anchor_generator,
- "box2box_transform": Box2BoxTransform(weights=cfg.MODEL.RETINANET.BBOX_REG_WEIGHTS),
- "anchor_matcher": Matcher(
- cfg.MODEL.RETINANET.IOU_THRESHOLDS,
- cfg.MODEL.RETINANET.IOU_LABELS,
- allow_low_quality_matches=True,
- ),
- "pixel_mean": cfg.MODEL.PIXEL_MEAN,
- "pixel_std": cfg.MODEL.PIXEL_STD,
- "num_classes": cfg.MODEL.RETINANET.NUM_CLASSES,
- "head_in_features": cfg.MODEL.RETINANET.IN_FEATURES,
- # Loss parameters:
- "focal_loss_alpha": cfg.MODEL.RETINANET.FOCAL_LOSS_ALPHA,
- "focal_loss_gamma": cfg.MODEL.RETINANET.FOCAL_LOSS_GAMMA,
- "smooth_l1_beta": cfg.MODEL.RETINANET.SMOOTH_L1_LOSS_BETA,
- "box_reg_loss_type": cfg.MODEL.RETINANET.BBOX_REG_LOSS_TYPE,
- # Inference parameters:
- "test_score_thresh": cfg.MODEL.RETINANET.SCORE_THRESH_TEST,
- "test_topk_candidates": cfg.MODEL.RETINANET.TOPK_CANDIDATES_TEST,
- "test_nms_thresh": cfg.MODEL.RETINANET.NMS_THRESH_TEST,
- "max_detections_per_image": cfg.TEST.DETECTIONS_PER_IMAGE,
- # Vis parameters
- "vis_period": cfg.VIS_PERIOD,
- "input_format": cfg.INPUT.FORMAT,
- }
-
- def forward_training(self, images, features, predictions, gt_instances):
- # Transpose the Hi*Wi*A dimension to the middle:
- pred_logits, pred_anchor_deltas = self._transpose_dense_predictions(
- predictions, [self.num_classes, 4]
- )
- anchors = self.anchor_generator(features)
- gt_labels, gt_boxes = self.label_anchors(anchors, gt_instances)
- return self.losses(anchors, pred_logits, gt_labels, pred_anchor_deltas, gt_boxes)
-
- def losses(self, anchors, pred_logits, gt_labels, pred_anchor_deltas, gt_boxes):
- """
- Args:
- anchors (list[Boxes]): a list of #feature level Boxes
- gt_labels, gt_boxes: see output of :meth:`RetinaNet.label_anchors`.
- Their shapes are (N, R) and (N, R, 4), respectively, where R is
- the total number of anchors across levels, i.e. sum(Hi x Wi x Ai)
- pred_logits, pred_anchor_deltas: both are list[Tensor]. Each element in the
- list corresponds to one level and has shape (N, Hi * Wi * Ai, K or 4).
- Where K is the number of classes used in `pred_logits`.
-
- Returns:
- dict[str, Tensor]:
- mapping from a named loss to a scalar tensor storing the loss.
- Used during training only. The dict keys are: "loss_cls" and "loss_box_reg"
- """
- num_images = len(gt_labels)
- gt_labels = torch.stack(gt_labels) # (N, R)
-
- valid_mask = gt_labels >= 0
- pos_mask = (gt_labels >= 0) & (gt_labels != self.num_classes)
- num_pos_anchors = pos_mask.sum().item()
- get_event_storage().put_scalar("num_pos_anchors", num_pos_anchors / num_images)
- normalizer = self._ema_update("loss_normalizer", max(num_pos_anchors, 1), 100)
-
- # classification and regression loss
- gt_labels_target = F.one_hot(gt_labels[valid_mask], num_classes=self.num_classes + 1)[
- :, :-1
- ] # no loss for the last (background) class
- loss_cls = sigmoid_focal_loss_jit(
- cat(pred_logits, dim=1)[valid_mask],
- gt_labels_target.to(pred_logits[0].dtype),
- alpha=self.focal_loss_alpha,
- gamma=self.focal_loss_gamma,
- reduction="sum",
- )
-
- loss_box_reg = _dense_box_regression_loss(
- anchors,
- self.box2box_transform,
- pred_anchor_deltas,
- gt_boxes,
- pos_mask,
- box_reg_loss_type=self.box_reg_loss_type,
- smooth_l1_beta=self.smooth_l1_beta,
- )
-
- return {
- "loss_cls": loss_cls / normalizer,
- "loss_box_reg": loss_box_reg / normalizer,
- }
-
- @torch.no_grad()
- def label_anchors(self, anchors, gt_instances):
- """
- Args:
- anchors (list[Boxes]): A list of #feature level Boxes.
- The Boxes contains anchors of this image on the specific feature level.
- gt_instances (list[Instances]): a list of N `Instances`s. The i-th
- `Instances` contains the ground-truth per-instance annotations
- for the i-th input image.
-
- Returns:
- list[Tensor]: List of #img tensors. i-th element is a vector of labels whose length is
- the total number of anchors across all feature maps (sum(Hi * Wi * A)).
- Label values are in {-1, 0, ..., K}, with -1 means ignore, and K means background.
-
- list[Tensor]: i-th element is a Rx4 tensor, where R is the total number of anchors
- across feature maps. The values are the matched gt boxes for each anchor.
- Values are undefined for those anchors not labeled as foreground.
- """
- anchors = Boxes.cat(anchors) # Rx4
-
- gt_labels = []
- matched_gt_boxes = []
- for gt_per_image in gt_instances:
- match_quality_matrix = pairwise_iou(gt_per_image.gt_boxes, anchors)
- matched_idxs, anchor_labels = self.anchor_matcher(match_quality_matrix)
- del match_quality_matrix
-
- if len(gt_per_image) > 0:
- matched_gt_boxes_i = gt_per_image.gt_boxes.tensor[matched_idxs]
-
- gt_labels_i = gt_per_image.gt_classes[matched_idxs]
- # Anchors with label 0 are treated as background.
- gt_labels_i[anchor_labels == 0] = self.num_classes
- # Anchors with label -1 are ignored.
- gt_labels_i[anchor_labels == -1] = -1
- else:
- matched_gt_boxes_i = torch.zeros_like(anchors.tensor)
- gt_labels_i = torch.zeros_like(matched_idxs) + self.num_classes
-
- gt_labels.append(gt_labels_i)
- matched_gt_boxes.append(matched_gt_boxes_i)
-
- return gt_labels, matched_gt_boxes
-
- def forward_inference(
- self, images: ImageList, features: List[Tensor], predictions: List[List[Tensor]]
- ):
- pred_logits, pred_anchor_deltas = self._transpose_dense_predictions(
- predictions, [self.num_classes, 4]
- )
- anchors = self.anchor_generator(features)
-
- results: List[Instances] = []
- for img_idx, image_size in enumerate(images.image_sizes):
- scores_per_image = [x[img_idx].sigmoid_() for x in pred_logits]
- deltas_per_image = [x[img_idx] for x in pred_anchor_deltas]
- results_per_image = self.inference_single_image(
- anchors, scores_per_image, deltas_per_image, image_size
- )
- results.append(results_per_image)
- return results
-
- def inference_single_image(
- self,
- anchors: List[Boxes],
- box_cls: List[Tensor],
- box_delta: List[Tensor],
- image_size: Tuple[int, int],
- ):
- """
- Single-image inference. Return bounding-box detection results by thresholding
- on scores and applying non-maximum suppression (NMS).
-
- Arguments:
- anchors (list[Boxes]): list of #feature levels. Each entry contains
- a Boxes object, which contains all the anchors in that feature level.
- box_cls (list[Tensor]): list of #feature levels. Each entry contains
- tensor of size (H x W x A, K)
- box_delta (list[Tensor]): Same shape as 'box_cls' except that K becomes 4.
- image_size (tuple(H, W)): a tuple of the image height and width.
-
- Returns:
- Same as `inference`, but for only one image.
- """
- pred = self._decode_multi_level_predictions(
- anchors,
- box_cls,
- box_delta,
- self.test_score_thresh,
- self.test_topk_candidates,
- image_size,
- )
- keep = batched_nms( # per-class NMS
- pred.pred_boxes.tensor, pred.scores, pred.pred_classes, self.test_nms_thresh
- )
- return pred[keep[: self.max_detections_per_image]]
-
-
-class RetinaNetHead(nn.Module):
- """
- The head used in RetinaNet for object classification and box regression.
- It has two subnets for the two tasks, with a common structure but separate parameters.
- """
-
- @configurable
- def __init__(
- self,
- *,
- input_shape: List[ShapeSpec],
- num_classes,
- num_anchors,
- conv_dims: List[int],
- norm="",
- prior_prob=0.01,
- ):
- """
- NOTE: this interface is experimental.
-
- Args:
- input_shape (List[ShapeSpec]): input shape
- num_classes (int): number of classes. Used to label background proposals.
- num_anchors (int): number of generated anchors
- conv_dims (List[int]): dimensions for each convolution layer
- norm (str or callable):
- Normalization for conv layers except for the two output layers.
- See :func:`detectron2.layers.get_norm` for supported types.
- prior_prob (float): Prior weight for computing bias
- """
- super().__init__()
-
- self._num_features = len(input_shape)
- if norm == "BN" or norm == "SyncBN":
- logger.info(
- f"Using domain-specific {norm} in RetinaNetHead with len={self._num_features}."
- )
- bn_class = nn.BatchNorm2d if norm == "BN" else nn.SyncBatchNorm
-
- def norm(c):
- return CycleBatchNormList(
- length=self._num_features, bn_class=bn_class, num_features=c
- )
-
- else:
- norm_name = str(type(get_norm(norm, 32)))
- if "BN" in norm_name:
- logger.warning(
- f"Shared BatchNorm (type={norm_name}) may not work well in RetinaNetHead."
- )
-
- cls_subnet = []
- bbox_subnet = []
- for in_channels, out_channels in zip(
- [input_shape[0].channels] + list(conv_dims), conv_dims
- ):
- cls_subnet.append(
- nn.Conv2d(in_channels, out_channels, kernel_size=3, stride=1, padding=1)
- )
- if norm:
- cls_subnet.append(get_norm(norm, out_channels))
- cls_subnet.append(nn.ReLU())
- bbox_subnet.append(
- nn.Conv2d(in_channels, out_channels, kernel_size=3, stride=1, padding=1)
- )
- if norm:
- bbox_subnet.append(get_norm(norm, out_channels))
- bbox_subnet.append(nn.ReLU())
-
- self.cls_subnet = nn.Sequential(*cls_subnet)
- self.bbox_subnet = nn.Sequential(*bbox_subnet)
- self.cls_score = nn.Conv2d(
- conv_dims[-1], num_anchors * num_classes, kernel_size=3, stride=1, padding=1
- )
- self.bbox_pred = nn.Conv2d(
- conv_dims[-1], num_anchors * 4, kernel_size=3, stride=1, padding=1
- )
-
- # Initialization
- for modules in [self.cls_subnet, self.bbox_subnet, self.cls_score, self.bbox_pred]:
- for layer in modules.modules():
- if isinstance(layer, nn.Conv2d):
- torch.nn.init.normal_(layer.weight, mean=0, std=0.01)
- torch.nn.init.constant_(layer.bias, 0)
-
- # Use prior in model initialization to improve stability
- bias_value = -(math.log((1 - prior_prob) / prior_prob))
- torch.nn.init.constant_(self.cls_score.bias, bias_value)
-
- @classmethod
- def from_config(cls, cfg, input_shape: List[ShapeSpec]):
- num_anchors = build_anchor_generator(cfg, input_shape).num_cell_anchors
- assert (
- len(set(num_anchors)) == 1
- ), "Using different number of anchors between levels is not currently supported!"
- num_anchors = num_anchors[0]
-
- return {
- "input_shape": input_shape,
- "num_classes": cfg.MODEL.RETINANET.NUM_CLASSES,
- "conv_dims": [input_shape[0].channels] * cfg.MODEL.RETINANET.NUM_CONVS,
- "prior_prob": cfg.MODEL.RETINANET.PRIOR_PROB,
- "norm": cfg.MODEL.RETINANET.NORM,
- "num_anchors": num_anchors,
- }
-
- def forward(self, features: List[Tensor]):
- """
- Arguments:
- features (list[Tensor]): FPN feature map tensors in high to low resolution.
- Each tensor in the list correspond to different feature levels.
-
- Returns:
- logits (list[Tensor]): #lvl tensors, each has shape (N, AxK, Hi, Wi).
- The tensor predicts the classification probability
- at each spatial position for each of the A anchors and K object
- classes.
- bbox_reg (list[Tensor]): #lvl tensors, each has shape (N, Ax4, Hi, Wi).
- The tensor predicts 4-vector (dx,dy,dw,dh) box
- regression values for every anchor. These values are the
- relative offset between the anchor and the ground truth box.
- """
- assert len(features) == self._num_features
- logits = []
- bbox_reg = []
- for feature in features:
- logits.append(self.cls_score(self.cls_subnet(feature)))
- bbox_reg.append(self.bbox_pred(self.bbox_subnet(feature)))
- return logits, bbox_reg
diff --git a/spaces/carlosalonso/Detection-video/carpeta_deteccion/projects/TensorMask/tensormask/layers/csrc/vision.cpp b/spaces/carlosalonso/Detection-video/carpeta_deteccion/projects/TensorMask/tensormask/layers/csrc/vision.cpp
deleted file mode 100644
index ed1ed0b3d5911021bf7b4a03126b5140b5286970..0000000000000000000000000000000000000000
--- a/spaces/carlosalonso/Detection-video/carpeta_deteccion/projects/TensorMask/tensormask/layers/csrc/vision.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) Facebook, Inc. and its affiliates.
-
-#include
-#include "SwapAlign2Nat/SwapAlign2Nat.h"
-
-namespace tensormask {
-
-PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
- m.def(
- "swap_align2nat_forward",
- &SwapAlign2Nat_forward,
- "SwapAlign2Nat_forward");
- m.def(
- "swap_align2nat_backward",
- &SwapAlign2Nat_backward,
- "SwapAlign2Nat_backward");
-}
-
-} // namespace tensormask
diff --git a/spaces/cbr/swp/app.py b/spaces/cbr/swp/app.py
deleted file mode 100644
index 5a56f80af8049572c8b02c86c0341097e0ac1fca..0000000000000000000000000000000000000000
--- a/spaces/cbr/swp/app.py
+++ /dev/null
@@ -1,887 +0,0 @@
-import os
-import cv2
-import glob
-import time
-import torch
-import shutil
-import gfpgan
-import argparse
-import platform
-import datetime
-import subprocess
-import insightface
-import onnxruntime
-import numpy as np
-import gradio as gr
-from moviepy.editor import VideoFileClip, ImageSequenceClip
-
-from face_analyser import detect_conditions, analyse_face
-from utils import trim_video, StreamerThread, ProcessBar, open_directory
-from face_parsing import init_parser, swap_regions, mask_regions, mask_regions_to_list, SoftErosion
-from swapper import (
- swap_face,
- swap_face_with_condition,
- swap_specific,
- swap_options_list,
-)
-
-## ------------------------------ USER ARGS ------------------------------
-
-parser = argparse.ArgumentParser(description="Swap-Mukham Face Swapper")
-parser.add_argument("--out_dir", help="Default Output directory", default=os.getcwd())
-parser.add_argument("--cuda", action="store_true", help="Enable cuda", default=False)
-parser.add_argument(
- "--colab", action="store_true", help="Enable colab mode", default=False
-)
-user_args = parser.parse_args()
-
-## ------------------------------ DEFAULTS ------------------------------
-
-USE_COLAB = user_args.colab
-USE_CUDA = user_args.cuda
-DEF_OUTPUT_PATH = user_args.out_dir
-WORKSPACE = None
-OUTPUT_FILE = None
-CURRENT_FRAME = None
-STREAMER = None
-DETECT_CONDITION = "left most"
-DETECT_SIZE = 640
-DETECT_THRESH = 0.6
-NUM_OF_SRC_SPECIFIC = 10
-MASK_INCLUDE = [
- "Skin",
- "R-Eyebrow",
- "L-Eyebrow",
- "L-Eye",
- "R-Eye",
- "Nose",
- "Mouth",
- "L-Lip",
- "U-Lip"
-]
-MASK_SOFT_KERNEL = 17
-MASK_SOFT_ITERATIONS = 7
-MASK_BLUR_AMOUNT = 20
-
-FACE_SWAPPER = None
-FACE_ANALYSER = None
-FACE_ENHANCER = None
-FACE_PARSER = None
-
-## ------------------------------ SET EXECUTION PROVIDER ------------------------------
-# Note: For AMD,MAC or non CUDA users, change settings here
-
-PROVIDER = ["CPUExecutionProvider"]
-
-if USE_CUDA:
- available_providers = onnxruntime.get_available_providers()
- if "CUDAExecutionProvider" in available_providers:
- print("\n********** Running on CUDA **********\n")
- PROVIDER = ["CUDAExecutionProvider", "CPUExecutionProvider"]
- else:
- USE_CUDA = False
- print("\n********** CUDA unavailable running on CPU **********\n")
-else:
- USE_CUDA = False
- print("\n********** Running on CPU **********\n")
-
-device = "cuda" if USE_CUDA else "cpu"
-
-
-## ------------------------------ LOAD MODELS ------------------------------
-
-def load_face_analyser_model(name="buffalo_l"):
- global FACE_ANALYSER
- if FACE_ANALYSER is None:
- FACE_ANALYSER = insightface.app.FaceAnalysis(name=name, providers=PROVIDER)
- FACE_ANALYSER.prepare(
- ctx_id=0, det_size=(DETECT_SIZE, DETECT_SIZE), det_thresh=DETECT_THRESH
- )
-
-
-def load_face_swapper_model(name="./assets/pretrained_models/inswapper_128.onnx"):
- global FACE_SWAPPER
- path = os.path.join(os.path.abspath(os.path.dirname(__file__)), name)
- if FACE_SWAPPER is None:
- FACE_SWAPPER = insightface.model_zoo.get_model(path, providers=PROVIDER)
-
-
-def load_face_enhancer_model(name="./assets/pretrained_models/GFPGANv1.4.pth"):
- global FACE_ENHANCER
- path = os.path.join(os.path.abspath(os.path.dirname(__file__)), name)
- if FACE_ENHANCER is None:
- FACE_ENHANCER = gfpgan.GFPGANer(model_path=path, upscale=1)
-
-
-def load_face_parser_model(name="./assets/pretrained_models/79999_iter.pth"):
- global FACE_PARSER
- path = os.path.join(os.path.abspath(os.path.dirname(__file__)), name)
- if FACE_PARSER is None:
- FACE_PARSER = init_parser(name, mode=device)
-
-
-load_face_analyser_model()
-load_face_swapper_model()
-
-## ------------------------------ MAIN PROCESS ------------------------------
-
-
-def process(
- input_type,
- image_path,
- video_path,
- directory_path,
- source_path,
- output_path,
- output_name,
- keep_output_sequence,
- condition,
- age,
- distance,
- face_enhance,
- enable_face_parser,
- mask_includes,
- mask_soft_kernel,
- mask_soft_iterations,
- blur_amount,
- *specifics,
-):
- global WORKSPACE
- global OUTPUT_FILE
- global PREVIEW
- WORKSPACE, OUTPUT_FILE, PREVIEW = None, None, None
-
- ## ------------------------------ GUI UPDATE FUNC ------------------------------
-
- def ui_before():
- return (
- gr.update(visible=True, value=PREVIEW),
- gr.update(interactive=False),
- gr.update(interactive=False),
- gr.update(visible=False),
- )
-
- def ui_after():
- return (
- gr.update(visible=True, value=PREVIEW),
- gr.update(interactive=True),
- gr.update(interactive=True),
- gr.update(visible=False),
- )
-
- def ui_after_vid():
- return (
- gr.update(visible=False),
- gr.update(interactive=True),
- gr.update(interactive=True),
- gr.update(value=OUTPUT_FILE, visible=True),
- )
-
- ## ------------------------------ LOAD PENDING MODELS ------------------------------
- start_time = time.time()
- specifics = list(specifics)
- half = len(specifics) // 2
- sources = specifics[:half]
- specifics = specifics[half:]
-
- yield "### \n ⌛ Loading face analyser model...", *ui_before()
- load_face_analyser_model()
-
- yield "### \n ⌛ Loading face swapper model...", *ui_before()
- load_face_swapper_model()
-
- if face_enhance:
- yield "### \n ⌛ Loading face enhancer model...", *ui_before()
- load_face_enhancer_model()
-
- if enable_face_parser:
- yield "### \n ⌛ Loading face parsing model...", *ui_before()
- load_face_parser_model()
-
- yield "### \n ⌛ Analysing Face...", *ui_before()
-
- includes = mask_regions_to_list(mask_includes)
- if mask_soft_iterations > 0:
- smooth_mask = SoftErosion(kernel_size=17, threshold=0.9, iterations=int(mask_soft_iterations)).to(device)
- else:
- smooth_mask = None
-
- models = {
- "swap": FACE_SWAPPER,
- "enhance": FACE_ENHANCER,
- "enhance_sett": face_enhance,
- "face_parser": FACE_PARSER,
- "face_parser_sett": (enable_face_parser, includes, smooth_mask, int(blur_amount))
- }
-
- ## ------------------------------ ANALYSE SOURCE & SPECIFIC ------------------------------
-
- analysed_source_specific = []
- if condition == "Specific Face":
- for source, specific in zip(sources, specifics):
- if source is None or specific is None:
- continue
- analysed_source = analyse_face(
- source,
- FACE_ANALYSER,
- return_single_face=True,
- detect_condition=DETECT_CONDITION,
- )
- analysed_specific = analyse_face(
- specific,
- FACE_ANALYSER,
- return_single_face=True,
- detect_condition=DETECT_CONDITION,
- )
- analysed_source_specific.append([analysed_source, analysed_specific])
- else:
- source = cv2.imread(source_path)
- analysed_source = analyse_face(
- source,
- FACE_ANALYSER,
- return_single_face=True,
- detect_condition=DETECT_CONDITION,
- )
-
- ## ------------------------------ IMAGE ------------------------------
-
- if input_type == "Image":
- target = cv2.imread(image_path)
- analysed_target = analyse_face(target, FACE_ANALYSER, return_single_face=False)
- if condition == "Specific Face":
- swapped = swap_specific(
- analysed_source_specific,
- analysed_target,
- target,
- models,
- threshold=distance,
- )
- else:
- swapped = swap_face_with_condition(
- target, analysed_target, analysed_source, condition, age, models
- )
-
- filename = os.path.join(output_path, output_name + ".png")
- cv2.imwrite(filename, swapped)
- OUTPUT_FILE = filename
- WORKSPACE = output_path
- PREVIEW = swapped[:, :, ::-1]
-
- tot_exec_time = time.time() - start_time
- _min, _sec = divmod(tot_exec_time, 60)
-
- yield f"Completed in {int(_min)} min {int(_sec)} sec.", *ui_after()
-
- ## ------------------------------ VIDEO ------------------------------
-
- elif input_type == "Video":
- temp_path = os.path.join(output_path, output_name, "sequence")
- os.makedirs(temp_path, exist_ok=True)
-
- video_clip = VideoFileClip(video_path)
- duration = video_clip.duration
- fps = video_clip.fps
- total_frames = video_clip.reader.nframes
-
- analysed_targets = []
- process_bar = ProcessBar(30, total_frames)
- yield "### \n ⌛ Analysing...", *ui_before()
- for i, frame in enumerate(video_clip.iter_frames()):
- analysed_targets.append(
- analyse_face(frame, FACE_ANALYSER, return_single_face=False)
- )
- info_text = "Analysing Faces || "
- info_text += process_bar.get(i)
- print("\033[1A\033[K", end="", flush=True)
- print(info_text)
- if i % 10 == 0:
- yield "### \n" + info_text, *ui_before()
- video_clip.close()
-
- image_sequence = []
- video_clip = VideoFileClip(video_path)
- audio_clip = video_clip.audio if video_clip.audio is not None else None
- process_bar = ProcessBar(30, total_frames)
- yield "### \n ⌛ Swapping...", *ui_before()
- for i, frame in enumerate(video_clip.iter_frames()):
- swapped = frame
- analysed_target = analysed_targets[i]
-
- if condition == "Specific Face":
- swapped = swap_specific(
- analysed_source_specific,
- analysed_target,
- frame,
- models,
- threshold=distance,
- )
- else:
- swapped = swap_face_with_condition(
- frame, analysed_target, analysed_source, condition, age, models
- )
-
- image_path = os.path.join(temp_path, f"frame_{i}.png")
- cv2.imwrite(image_path, swapped[:, :, ::-1])
- image_sequence.append(image_path)
-
- info_text = "Swapping Faces || "
- info_text += process_bar.get(i)
- print("\033[1A\033[K", end="", flush=True)
- print(info_text)
- if i % 6 == 0:
- PREVIEW = swapped
- yield "### \n" + info_text, *ui_before()
-
- yield "### \n ⌛ Merging...", *ui_before()
- edited_video_clip = ImageSequenceClip(image_sequence, fps=fps)
-
- if audio_clip is not None:
- edited_video_clip = edited_video_clip.set_audio(audio_clip)
-
- output_video_path = os.path.join(output_path, output_name + ".mp4")
- edited_video_clip.set_duration(duration).write_videofile(
- output_video_path, codec="libx264"
- )
- edited_video_clip.close()
- video_clip.close()
-
- if os.path.exists(temp_path) and not keep_output_sequence:
- yield "### \n ⌛ Removing temporary files...", *ui_before()
- shutil.rmtree(temp_path)
-
- WORKSPACE = output_path
- OUTPUT_FILE = output_video_path
-
- tot_exec_time = time.time() - start_time
- _min, _sec = divmod(tot_exec_time, 60)
-
- yield f"✔️ Completed in {int(_min)} min {int(_sec)} sec.", *ui_after_vid()
-
- ## ------------------------------ DIRECTORY ------------------------------
-
- elif input_type == "Directory":
- source = cv2.imread(source_path)
- source = analyse_face(
- source,
- FACE_ANALYSER,
- return_single_face=True,
- detect_condition=DETECT_CONDITION,
- )
- extensions = ["jpg", "jpeg", "png", "bmp", "tiff", "ico", "webp"]
- temp_path = os.path.join(output_path, output_name)
- if os.path.exists(temp_path):
- shutil.rmtree(temp_path)
- os.mkdir(temp_path)
- swapped = None
-
- files = []
- for file_path in glob.glob(os.path.join(directory_path, "*")):
- if any(file_path.lower().endswith(ext) for ext in extensions):
- files.append(file_path)
-
- files_length = len(files)
- filename = None
- for i, file_path in enumerate(files):
- target = cv2.imread(file_path)
- analysed_target = analyse_face(
- target, FACE_ANALYSER, return_single_face=False
- )
-
- if condition == "Specific Face":
- swapped = swap_specific(
- analysed_source_specific,
- analysed_target,
- target,
- models,
- threshold=distance,
- )
- else:
- swapped = swap_face_with_condition(
- target, analysed_target, analysed_source, condition, age, models
- )
-
- filename = os.path.join(temp_path, os.path.basename(file_path))
- cv2.imwrite(filename, swapped)
- info_text = f"### \n ⌛ Processing file {i+1} of {files_length}"
- PREVIEW = swapped[:, :, ::-1]
- yield info_text, *ui_before()
-
- WORKSPACE = temp_path
- OUTPUT_FILE = filename
-
- tot_exec_time = time.time() - start_time
- _min, _sec = divmod(tot_exec_time, 60)
-
- yield f"✔️ Completed in {int(_min)} min {int(_sec)} sec.", *ui_after()
-
- ## ------------------------------ STREAM ------------------------------
-
- elif input_type == "Stream":
- yield "### \n ⌛ Starting...", *ui_before()
- global STREAMER
- STREAMER = StreamerThread(src=directory_path)
- STREAMER.start()
-
- while True:
- try:
- target = STREAMER.frame
- analysed_target = analyse_face(
- target, FACE_ANALYSER, return_single_face=False
- )
- if condition == "Specific Face":
- swapped = swap_specific(
- target,
- analysed_target,
- analysed_source_specific,
- models,
- threshold=distance,
- )
- else:
- swapped = swap_face_with_condition(
- target, analysed_target, analysed_source, condition, age, models
- )
- PREVIEW = swapped[:, :, ::-1]
- yield f"Streaming...", *ui_before()
- except AttributeError:
- yield "Streaming...", *ui_before()
- STREAMER.stop()
-
-
-## ------------------------------ GRADIO FUNC ------------------------------
-
-
-def update_radio(value):
- if value == "Image":
- return (
- gr.update(visible=True),
- gr.update(visible=False),
- gr.update(visible=False),
- )
- elif value == "Video":
- return (
- gr.update(visible=False),
- gr.update(visible=True),
- gr.update(visible=False),
- )
- elif value == "Directory":
- return (
- gr.update(visible=False),
- gr.update(visible=False),
- gr.update(visible=True),
- )
- elif value == "Stream":
- return (
- gr.update(visible=False),
- gr.update(visible=False),
- gr.update(visible=True),
- )
-
-
-def swap_option_changed(value):
- if value == swap_options_list[1] or value == swap_options_list[2]:
- return (
- gr.update(visible=True),
- gr.update(visible=False),
- gr.update(visible=True),
- )
- elif value == swap_options_list[5]:
- return (
- gr.update(visible=False),
- gr.update(visible=True),
- gr.update(visible=False),
- )
- return gr.update(visible=False), gr.update(visible=False), gr.update(visible=True)
-
-
-def video_changed(video_path):
- sliders_update = gr.Slider.update
- button_update = gr.Button.update
- number_update = gr.Number.update
-
- if video_path is None:
- return (
- sliders_update(minimum=0, maximum=0, value=0),
- sliders_update(minimum=1, maximum=1, value=1),
- number_update(value=1),
- )
- try:
- clip = VideoFileClip(video_path)
- fps = clip.fps
- total_frames = clip.reader.nframes
- clip.close()
- return (
- sliders_update(minimum=0, maximum=total_frames, value=0, interactive=True),
- sliders_update(
- minimum=0, maximum=total_frames, value=total_frames, interactive=True
- ),
- number_update(value=fps),
- )
- except:
- return (
- sliders_update(value=0),
- sliders_update(value=0),
- number_update(value=1),
- )
-
-
-def analyse_settings_changed(detect_condition, detection_size, detection_threshold):
- yield "### \n ⌛ Applying new values..."
- global FACE_ANALYSER
- global DETECT_CONDITION
- DETECT_CONDITION = detect_condition
- FACE_ANALYSER = insightface.app.FaceAnalysis(name="buffalo_l", providers=PROVIDER)
- FACE_ANALYSER.prepare(
- ctx_id=0,
- det_size=(int(detection_size), int(detection_size)),
- det_thresh=float(detection_threshold),
- )
- yield f"### \n ✔️ Applied detect condition:{detect_condition}, detection size: {detection_size}, detection threshold: {detection_threshold}"
-
-
-def stop_running():
- global STREAMER
- if hasattr(STREAMER, "stop"):
- STREAMER.stop()
- STREAMER = None
- return "Cancelled"
-
-
-def slider_changed(show_frame, video_path, frame_index):
- if not show_frame:
- return None, None
- if video_path is None:
- return None, None
- clip = VideoFileClip(video_path)
- frame = clip.get_frame(frame_index / clip.fps)
- frame_array = np.array(frame)
- clip.close()
- return gr.Image.update(value=frame_array, visible=True), gr.Video.update(
- visible=False
- )
-
-
-def trim_and_reload(video_path, output_path, output_name, start_frame, stop_frame):
- yield video_path, f"### \n ⌛ Trimming video frame {start_frame} to {stop_frame}..."
- try:
- output_path = os.path.join(output_path, output_name)
- trimmed_video = trim_video(video_path, output_path, start_frame, stop_frame)
- yield trimmed_video, "### \n ✔️ Video trimmed and reloaded."
- except Exception as e:
- print(e)
- yield video_path, "### \n ❌ Video trimming failed. See console for more info."
-
-
-## ------------------------------ GRADIO GUI ------------------------------
-
-css = """
-footer{display:none !important}
-"""
-
-with gr.Blocks(css=css) as interface:
- gr.Markdown("# 🗿 Swap Mukham")
- gr.Markdown("### Face swap app based on insightface inswapper.")
- with gr.Row():
- with gr.Row():
- with gr.Column(scale=0.4):
- with gr.Tab("📄 Swap Condition"):
- swap_option = gr.Radio(
- swap_options_list,
- show_label=False,
- value=swap_options_list[0],
- interactive=True,
- )
- age = gr.Number(
- value=25, label="Value", interactive=True, visible=False
- )
-
- with gr.Tab("🎚️ Detection Settings"):
- detect_condition_dropdown = gr.Dropdown(
- detect_conditions,
- label="Condition",
- value=DETECT_CONDITION,
- interactive=True,
- info="This condition is only used when multiple faces are detected on source or specific image.",
- )
- detection_size = gr.Number(
- label="Detection Size", value=DETECT_SIZE, interactive=True
- )
- detection_threshold = gr.Number(
- label="Detection Threshold",
- value=DETECT_THRESH,
- interactive=True,
- )
- apply_detection_settings = gr.Button("Apply settings")
-
- with gr.Tab("📤 Output Settings"):
- output_directory = gr.Text(
- label="Output Directory",
- value=DEF_OUTPUT_PATH,
- interactive=True,
- )
- output_name = gr.Text(
- label="Output Name", value="Result", interactive=True
- )
- keep_output_sequence = gr.Checkbox(
- label="Keep output sequence", value=False, interactive=True
- )
-
- with gr.Tab("🪄 Other Settings"):
- with gr.Accordion("Enhance Face", open=True):
- enable_face_enhance = gr.Checkbox(
- label="Enable GFPGAN", value=False, interactive=True
- )
- with gr.Accordion("Advanced Mask", open=False):
- enable_face_parser_mask = gr.Checkbox(
- label="Enable Face Parsing",
- value=False,
- interactive=True,
- )
-
- mask_include = gr.Dropdown(
- mask_regions.keys(),
- value=MASK_INCLUDE,
- multiselect=True,
- label="Include",
- interactive=True,
- )
- mask_soft_kernel = gr.Number(
- label="Soft Erode Kernel",
- value=MASK_SOFT_KERNEL,
- minimum=3,
- interactive=True,
- visible = False
- )
- mask_soft_iterations = gr.Number(
- label="Soft Erode Iterations",
- value=MASK_SOFT_ITERATIONS,
- minimum=0,
- interactive=True,
-
- )
- blur_amount = gr.Number(
- label="Mask Blur",
- value=MASK_BLUR_AMOUNT,
- minimum=0,
- interactive=True,
- )
-
- source_image_input = gr.Image(
- label="Source face", type="filepath", interactive=True
- )
-
- with gr.Box(visible=False) as specific_face:
- for i in range(NUM_OF_SRC_SPECIFIC):
- idx = i + 1
- code = "\n"
- code += f"with gr.Tab(label='({idx})'):"
- code += "\n\twith gr.Row():"
- code += f"\n\t\tsrc{idx} = gr.Image(interactive=True, type='numpy', label='Source Face {idx}')"
- code += f"\n\t\ttrg{idx} = gr.Image(interactive=True, type='numpy', label='Specific Face {idx}')"
- exec(code)
-
- distance_slider = gr.Slider(
- minimum=0,
- maximum=2,
- value=0.6,
- interactive=True,
- label="Distance",
- info="Lower distance is more similar and higher distance is less similar to the target face.",
- )
-
- with gr.Group():
- input_type = gr.Radio(
- ["Image", "Video"],#["Image", "Video", "Directory", "Stream"],
- label="Target Type",
- value="Video",
- )
-
- with gr.Box(visible=False) as input_image_group:
- image_input = gr.Image(
- label="Target Image", interactive=True, type="filepath"
- )
-
- with gr.Box(visible=True) as input_video_group:
- vid_widget = gr.Video #gr.Video if USE_COLAB else gr.Text
- video_input = vid_widget(
- label="Target Video Path", interactive=True
- )
- with gr.Accordion("✂️ Trim video", open=False):
- with gr.Column():
- with gr.Row():
- set_slider_range_btn = gr.Button(
- "Set frame range", interactive=True
- )
- show_trim_preview_btn = gr.Checkbox(
- label="Show frame when slider change",
- value=True,
- interactive=True,
- )
-
- video_fps = gr.Number(
- value=30,
- interactive=False,
- label="Fps",
- visible=False,
- )
- start_frame = gr.Slider(
- minimum=0,
- maximum=1,
- value=0,
- step=1,
- interactive=True,
- label="Start Frame",
- info="",
- )
- end_frame = gr.Slider(
- minimum=0,
- maximum=1,
- value=1,
- step=1,
- interactive=True,
- label="End Frame",
- info="",
- )
- trim_and_reload_btn = gr.Button(
- "Trim and Reload", interactive=True
- )
-
- with gr.Box(visible=False) as input_directory_group:
- direc_input = gr.Text(label="Path", interactive=True)
-
- with gr.Column(scale=0.6):
- info = gr.Markdown(value="...")
-
- with gr.Row():
- swap_button = gr.Button("✨ Swap", variant="primary")
- cancel_button = gr.Button("⛔ Cancel")
-
- preview_image = gr.Image(label="Output", interactive=False)
- preview_video = gr.Video(
- label="Output", interactive=False, visible=False
- )
-
- with gr.Row():
- output_directory_button = gr.Button(
- "📂", interactive=False, visible=False
- )
- output_video_button = gr.Button(
- "🎬", interactive=False, visible=False
- )
-
- with gr.Column():
- gr.Markdown(
- '[](https://www.buymeacoffee.com/harisreedhar)'
- )
- gr.Markdown(
- "### [Source code](https://github.com/harisreedhar/Swap-Mukham) . [Disclaimer](https://github.com/harisreedhar/Swap-Mukham#disclaimer) . [Gradio](https://gradio.app/)"
- )
-
- ## ------------------------------ GRADIO EVENTS ------------------------------
-
- set_slider_range_event = set_slider_range_btn.click(
- video_changed,
- inputs=[video_input],
- outputs=[start_frame, end_frame, video_fps],
- )
-
- trim_and_reload_event = trim_and_reload_btn.click(
- fn=trim_and_reload,
- inputs=[video_input, output_directory, output_name, start_frame, end_frame],
- outputs=[video_input, info],
- )
-
- start_frame_event = start_frame.release(
- fn=slider_changed,
- inputs=[show_trim_preview_btn, video_input, start_frame],
- outputs=[preview_image, preview_video],
- show_progress=False,
- )
-
- end_frame_event = end_frame.release(
- fn=slider_changed,
- inputs=[show_trim_preview_btn, video_input, end_frame],
- outputs=[preview_image, preview_video],
- show_progress=False,
- )
-
- input_type.change(
- update_radio,
- inputs=[input_type],
- outputs=[input_image_group, input_video_group, input_directory_group],
- )
- swap_option.change(
- swap_option_changed,
- inputs=[swap_option],
- outputs=[age, specific_face, source_image_input],
- )
-
- apply_detection_settings.click(
- analyse_settings_changed,
- inputs=[detect_condition_dropdown, detection_size, detection_threshold],
- outputs=[info],
- )
-
- src_specific_inputs = []
- gen_variable_txt = ",".join(
- [f"src{i+1}" for i in range(NUM_OF_SRC_SPECIFIC)]
- + [f"trg{i+1}" for i in range(NUM_OF_SRC_SPECIFIC)]
- )
- exec(f"src_specific_inputs = ({gen_variable_txt})")
- swap_inputs = [
- input_type,
- image_input,
- video_input,
- direc_input,
- source_image_input,
- output_directory,
- output_name,
- keep_output_sequence,
- swap_option,
- age,
- distance_slider,
- enable_face_enhance,
- enable_face_parser_mask,
- mask_include,
- mask_soft_kernel,
- mask_soft_iterations,
- blur_amount,
- *src_specific_inputs,
- ]
-
- swap_outputs = [
- info,
- preview_image,
- output_directory_button,
- output_video_button,
- preview_video,
- ]
-
- swap_event = swap_button.click(
- fn=process, inputs=swap_inputs, outputs=swap_outputs, show_progress=False
- )
-
- cancel_button.click(
- fn=stop_running,
- inputs=None,
- outputs=[info],
- cancels=[
- swap_event,
- trim_and_reload_event,
- set_slider_range_event,
- start_frame_event,
- end_frame_event,
- ],
- show_progress=False,
- )
- output_directory_button.click(
- lambda: open_directory(path=WORKSPACE), inputs=None, outputs=None
- )
- output_video_button.click(
- lambda: open_directory(path=OUTPUT_FILE), inputs=None, outputs=None
- )
-
-if __name__ == "__main__":
- if USE_COLAB:
- print("Running in colab mode")
-
- interface.queue(concurrency_count=2, max_size=20).launch(share=USE_COLAB)
diff --git a/spaces/chansung/LLM-As-Chatbot/chats/redpajama.py b/spaces/chansung/LLM-As-Chatbot/chats/redpajama.py
deleted file mode 100644
index 5204593b7cb416fb5bd205b0a86e2e978489c9f9..0000000000000000000000000000000000000000
--- a/spaces/chansung/LLM-As-Chatbot/chats/redpajama.py
+++ /dev/null
@@ -1,101 +0,0 @@
-import copy
-import json
-import global_vars
-from chats import pre, post
-from pingpong import PingPong
-from gens.batch_gen import get_output_batch
-
-from pingpong.context import CtxLastWindowStrategy
-
-def build_prompts(ppmanager, user_message, global_context, win_size=3):
- dummy_ppm = copy.deepcopy(ppmanager)
-
- dummy_ppm.ctx = global_context
- for pingpong in dummy_ppm.pingpongs:
- pong = pingpong.pong
- first_sentence = pong.split("\n")[0]
- if first_sentence != "" and \
- pre.contains_image_markdown(first_sentence):
- pong = ' '.join(pong.split("\n")[1:]).strip()
- pingpong.pong = pong
-
- lws = CtxLastWindowStrategy(win_size)
-
- prompt = lws(dummy_ppm)
- return prompt
-
-def text_stream(ppmanager, streamer):
- for new_text in streamer:
- ppmanager.append_pong(new_text)
- yield ppmanager, ppmanager.build_uis()
-
- yield ppmanager, ppmanager.build_uis()
-
-def summarize(
- ppmanager, prompt_to_summarize, win_size,
- temperature, top_p, top_k, repetition_penalty, max_new_tokens,
- num_beams, use_cache, do_sample, eos_token_id, pad_token_id
-):
- ctx = ppmanager.ctx
- last_pong = ppmanager.pingpongs[-1].pong
- ppmanager.add_pingpong(PingPong(prompt_to_summarize, ""))
- prompt = ppmanager.build_prompts(from_idx=-win_size)
-
- _, gen_config_summarization = pre.build_gen_config(
- temperature, top_p, top_k, repetition_penalty, max_new_tokens,
- num_beams, use_cache, do_sample, eos_token_id, pad_token_id
- )
- summarize_output = get_output_batch(
- global_vars.model, global_vars.tokenizer, [prompt], gen_config_summarization
- )[0].strip()
- ppmanager.ctx = summarize_output
- ppmanager.pop_pingpong()
- return ppmanager
-
-def chat_stream(
- idx, local_data, user_message, state, model_num,
- global_context, ctx_num_lconv, ctx_sum_prompt,
- res_temp, res_topp, res_topk, res_rpen, res_mnts, res_beams, res_cache, res_sample, res_eosid, res_padid,
-):
- res = [
- state["ppmanager_type"].from_json(json.dumps(ppm))
- for ppm in local_data
- ]
-
- ppm = res[idx]
-
- # add_ping returns a prompt structured in Alpaca form
- ppm.add_pingpong(
- PingPong(user_message, "")
- )
- prompt = build_prompts(ppm, user_message, global_context, ctx_num_lconv)
-
- # prepare text generating streamer & start generating
- gen_kwargs, streamer = pre.build(
- prompt,
- res_temp, res_topp, res_topk, res_rpen, res_mnts,
- res_beams, res_cache, res_sample, res_eosid, res_padid,
- return_token_type_ids=False
- )
- pre.start_gen(gen_kwargs)
-
- # handling stream
- for ppmanager, uis in text_stream(ppm, streamer):
- yield "", uis, prompt, str(res)
-
- ppm = post.strip_pong(ppm)
- yield "", ppm.build_uis(), prompt, str(res)
-
- # summarization
- # ppm.add_pingpong(
- # PingPong(None, "")
- # )
- # yield "", ppm.build_uis(), prompt, state
- # ppm.pop_pingpong()
-
- # ppm = summarize(
- # ppm, ctx_sum_prompt, ctx_num_lconv,
- # sum_temp, sum_topp, sum_topk, sum_rpen, sum_mnts,
- # sum_beams, sum_cache, sum_sample, sum_eosid, sum_padid
- # )
- yield "", ppm.build_uis(), prompt, str(res)
\ No newline at end of file
diff --git a/spaces/chuan-hd/law-assistant-chatbot/.venv/lib/python3.11/site-packages/cryptography/hazmat/primitives/asymmetric/types.py b/spaces/chuan-hd/law-assistant-chatbot/.venv/lib/python3.11/site-packages/cryptography/hazmat/primitives/asymmetric/types.py
deleted file mode 100644
index 1fe4eaf51d850c30ef7764d1c0bbf17533b8ad38..0000000000000000000000000000000000000000
--- a/spaces/chuan-hd/law-assistant-chatbot/.venv/lib/python3.11/site-packages/cryptography/hazmat/primitives/asymmetric/types.py
+++ /dev/null
@@ -1,111 +0,0 @@
-# This file is dual licensed under the terms of the Apache License, Version
-# 2.0, and the BSD License. See the LICENSE file in the root of this repository
-# for complete details.
-
-from __future__ import annotations
-
-import typing
-
-from cryptography import utils
-from cryptography.hazmat.primitives.asymmetric import (
- dh,
- dsa,
- ec,
- ed448,
- ed25519,
- rsa,
- x448,
- x25519,
-)
-
-# Every asymmetric key type
-PublicKeyTypes = typing.Union[
- dh.DHPublicKey,
- dsa.DSAPublicKey,
- rsa.RSAPublicKey,
- ec.EllipticCurvePublicKey,
- ed25519.Ed25519PublicKey,
- ed448.Ed448PublicKey,
- x25519.X25519PublicKey,
- x448.X448PublicKey,
-]
-PUBLIC_KEY_TYPES = PublicKeyTypes
-utils.deprecated(
- PUBLIC_KEY_TYPES,
- __name__,
- "Use PublicKeyTypes instead",
- utils.DeprecatedIn40,
- name="PUBLIC_KEY_TYPES",
-)
-# Every asymmetric key type
-PrivateKeyTypes = typing.Union[
- dh.DHPrivateKey,
- ed25519.Ed25519PrivateKey,
- ed448.Ed448PrivateKey,
- rsa.RSAPrivateKey,
- dsa.DSAPrivateKey,
- ec.EllipticCurvePrivateKey,
- x25519.X25519PrivateKey,
- x448.X448PrivateKey,
-]
-PRIVATE_KEY_TYPES = PrivateKeyTypes
-utils.deprecated(
- PRIVATE_KEY_TYPES,
- __name__,
- "Use PrivateKeyTypes instead",
- utils.DeprecatedIn40,
- name="PRIVATE_KEY_TYPES",
-)
-# Just the key types we allow to be used for x509 signing. This mirrors
-# the certificate public key types
-CertificateIssuerPrivateKeyTypes = typing.Union[
- ed25519.Ed25519PrivateKey,
- ed448.Ed448PrivateKey,
- rsa.RSAPrivateKey,
- dsa.DSAPrivateKey,
- ec.EllipticCurvePrivateKey,
-]
-CERTIFICATE_PRIVATE_KEY_TYPES = CertificateIssuerPrivateKeyTypes
-utils.deprecated(
- CERTIFICATE_PRIVATE_KEY_TYPES,
- __name__,
- "Use CertificateIssuerPrivateKeyTypes instead",
- utils.DeprecatedIn40,
- name="CERTIFICATE_PRIVATE_KEY_TYPES",
-)
-# Just the key types we allow to be used for x509 signing. This mirrors
-# the certificate private key types
-CertificateIssuerPublicKeyTypes = typing.Union[
- dsa.DSAPublicKey,
- rsa.RSAPublicKey,
- ec.EllipticCurvePublicKey,
- ed25519.Ed25519PublicKey,
- ed448.Ed448PublicKey,
-]
-CERTIFICATE_ISSUER_PUBLIC_KEY_TYPES = CertificateIssuerPublicKeyTypes
-utils.deprecated(
- CERTIFICATE_ISSUER_PUBLIC_KEY_TYPES,
- __name__,
- "Use CertificateIssuerPublicKeyTypes instead",
- utils.DeprecatedIn40,
- name="CERTIFICATE_ISSUER_PUBLIC_KEY_TYPES",
-)
-# This type removes DHPublicKey. x448/x25519 can be a public key
-# but cannot be used in signing so they are allowed here.
-CertificatePublicKeyTypes = typing.Union[
- dsa.DSAPublicKey,
- rsa.RSAPublicKey,
- ec.EllipticCurvePublicKey,
- ed25519.Ed25519PublicKey,
- ed448.Ed448PublicKey,
- x25519.X25519PublicKey,
- x448.X448PublicKey,
-]
-CERTIFICATE_PUBLIC_KEY_TYPES = CertificatePublicKeyTypes
-utils.deprecated(
- CERTIFICATE_PUBLIC_KEY_TYPES,
- __name__,
- "Use CertificatePublicKeyTypes instead",
- utils.DeprecatedIn40,
- name="CERTIFICATE_PUBLIC_KEY_TYPES",
-)
diff --git a/spaces/cihyFjudo/fairness-paper-search/
Movies are there to entertain us, especially in this pandemic where you cannot leave the house and watch a movie in a theater. Despite this pandemic, movie makers always make sure that you are entertained even if you are just in your house or working in the house. But you need to have the best, and free MP4 movie downloads site for you to enjoy while having your popcorn in bed with your family. However, the net is so broad that you do not know the best site to download a movie on your device. So today, we got you covered with our best ten sites where you can download movies and a fantastic tool to download them easier.
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First on our list is the My Download Tube, letting you watch and download the latest movies in high quality. This website has a lot of movies to offer for free. There is no need to register or log in to any of your accounts; you can start watching movies as you access the site. This is one of the popular sites with free mp4 movies for all. It is legal to watch movies with this kind of site, just like the other movie sites below.
-Another top movie download sites that you can have on any of your browsers is Download Free Full Movies. This site will let you search for your movie to watch; its interface may look complicated, but it is worth having when you want to watch movies anytime. You can watch the movie online, or you can also download it on your device. This site has various types of movies, TV series, and movie trailers.
-Although this movie site has a simple interface, it has a great search engine that will help you find any movies included in your movie lists. You have to input a keyword. A queue of related videos will be shown, including full movies, music videos, TV shows, and audio music. Their movies are produced in high quality to enjoy the movie alone or with your loved ones even if you are in your house.
-The fourth of the top movie download sites is the Worldfree4u, which offers incredible movie collections from Bollywood movies to Hollywood movies and many more that you can watch. This movie site also offers Hindi TV shows. When it comes to downloading, you can choose between downloading the movie directly on their site or using the download links and another tool to download it on your device.
- -This site is more on the educational side, where you can find books and movies about history. With the Internet Archive, you can watch any movie with different topics and subjects. It also has a feature where you can share your thought or review about the movie you have watched on their site. This site has many old video clips and movies to offer, so if you are looking for old and classic movies. The Interner Archive is the perfect site you can look for.
-YouTube offers popular movies that you can buy or rent. Indeed those movies are hits and popular internationally. You can watch a lot of movies on YouTube. YouTube is functional in many ways. You can upload videos, create your channel, and make money if you have reached many people regularly watching your videos. You can make and upload any video, including vlogs, tutorials or song covers, and many more.
-If you want smooth streaming of movies, you have to go to the following movie site, the Ant Movies, which has MP4 movies free download. They have movies in high definition and even TV series from international channels. Ant Movies' movies aren't initially from them, but they are only hosting website links from other platforms to provide you the service efficiently.
-This site has MP4 free movie download with their 20+ categories of movies to watch; you can enjoy your rest days with their movies. Like the site itself, it has documentary films that you can refer to, especially if you are a student. You can learn a lot since it is designed as compilations of documentary films from the last scene and iconic moments from history. As a collection of documentary films, you must expect that this site is broad with fantastic visual effects and expressions.
-Also, one of the free MP4 movie download sites is the Movies Found Online, with the name itself talking about movies to stream or watch online. Their available films have English subtitles so that you can fully understand and enjoy the movie as expected. It provides quality and good service for its specialized function, giving you a movie streaming platform with good movies.
-As we all know, Netflix provides users with a broad type of award-winning movies, TV shows, documentaries, and many more different types and categories of videos. Since Netflix is the leading streaming entertainment in over 190 countries worldwide, Netflix is the trend for movies and series. Users can download Netflix movies for free for a month, and they have the option to continue with its monthly subscription plan after the 30-day free trial has ended. Moreover, this MP4 movies download website has over 150 million subscribers worldwide. With this kind of demand from the public, Netflix always makes sure that its movies are of ultra-high definition quality.
-AceThinker Video Keeper Pro is one of the most noticeable video downloaders that will help you download MP4 movies from the wide range of sources that Video Keeper Pro offers. This tool is functional because you can use it for video and audio downloading. Video Keeper also offers a feature where the tool can detect the video automatically and present a smart download button to download the movie on a specific site. Furthermore, it can download 8K videos or movies in MP4. With this ultra-HD quality, you can indeed watch your favorite movies offline in the most definitive version. We prepared detailed steps to guide you to download free MP4 movies on YouTube using Video Keeper Pro.
-You can simply use the download button above to install the AceThinker Video Keeper Pro on your device. It is available both for Windows and Mac users. With the paid version, you have the chance to download free cartoons movies for children without limitations. Launch the program once the tool has been completely installed on your computer.
-The next step is to open a web browser on your computer. Using this browser, access the official YouTube site. Here, search for the movie you would like to download and copy its link directly from the browser's address bar. Once done, switch back to Video Keeper Pro, paste the copied YouTube movie link into the URL field, and click "Enter" on your keyboard. Wait for a few seconds as the tool will analyze the link.
-Once the link has been analyzed, the YouTube movie is now ready to download. To start the download process, click "Download" and select the video resolutions you'd like to download the YouTube movie from the list of quality options. Once done choosing, simply hit the "Download" button beneath the quality options.
-After the YouTube movie reaches 100% download progress, you can jump into the "Video" section beneath the "Downloaded" panel. From here, you can right-click on the movie file name and select whether you want to play the downloaded Mp4 movie immediately or locate its destination folder.
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This menu shows resolutions appropriate for movies based on commonly used video sizes (resolutions larger than that of your movie are dimmed). The exact resolution and data rate of an exported movie depend on the original.
-Although iTunes Movies app is replaced by the Apple TV app after macOS Catalina, it still holds every video you bought or rented on Windows OS or previous macOS. However, Apple locks down the media content with DRM and does not let you play iTunes movies on other operating systems. To watch such a video on your non-Apple TV, tablet, and smartphone, or make a DVD copy, converting iTunes movies to MP4 is taken as the most effective method.
-Apple employs M4V to contain videos files that are rented or purchased from the iTunes movie store with DRM restrictions. So how to convert iTunes Movies to MP4 involves M4V to MP4 conversion and DRM removal.
-This HD screen recorder is powerful to record large long movies without lagging and does not harm the original quality. Keeping this at your hand, you can convert any Apple TV content or iTunes movies to MP4 for free and enjoy them anywhere anytime.
-Step 3. Launch iTunes and play the film you bought on iTunes in full-screen mode. Hit the red button in VideoProc Converter, and it will start recording the iTunes movie in 5 seconds.
-Step 4. Play the video from the beginning when the recording starts. When the movie is over, stop VideoProc Converter, and it will save an MP4 recording for the DRM-protected movie on your computer.
-Hey Team. I'm running El Capitan 10.11.4, and I just finished an 11 minute movie project in iMovie 10.1.2. To export the project I went to the Share button, selected "File", saved it to Movies, and after it completed, I found my movie in the appropriate location, in .mp4 format.
-I tried to open the movie in QuickTime and it won't. QuickTime gives me a "converting" message and bar for a moment, and then the error message, "QuickTime player can't open moviename.mp4 To see if additional software is available that will enable QuickTime Player to open the movie, click Tell Me More." When I click Tell Me More, the Apple site says I'm likely out of date and need a third party converter.
-Alternative #1: In the share dialogue box, under Quality, try selecting Best (pro res). That will give you a movie with a .mov extension. It will take longer to share out, and the file size will be considerably larger, but quality should be better. See if Quicktime will play that.
aaccfb2cb3În schimb s-a modificat orarul liniei 780 STB. Primul autobuz va pleca de la Gara Basarab la 05:15, iar ultimul va pleca la 22:55. De la Aeroportul Otopeni spre Gara Basarab, prima cursă pleacă la 05:35. Ultima legătură este la 23:10.
-DOWNLOAD ☑ https://tinurli.com/2uwjFr
Cand calatoriti dinspre Gara de Nord catre aeroport, exista un ghiseu de bilete exact in fata intrarii principale in gara (vedeti imaginile). Dupa ce ati cumparat biletele, traversati strada si langa trecerea de pietoni, in dreapta, se afla statia pentru autobuzul Expres 780. Harta
-Info: Intre Gara de Nord Bucuresti si Aeroportul Henri Coanda puteti de asemenea folosi autobuzul Expres 783 prin folosirea combinata a autobuzului si a metroului.
- De la Gara de Nord Bucuresti spre aeroport: folositi metroul M1 de la Gara de Nord la Piata Victoriei (1 statie in directia Dristor 2). Localizati iesirea catre Bd. Lascar Catargiu. Cand iesiti, exact in fata intrarii la metrou, se afla statia de autobuz pentru autobuzul Expres 783. Harta
- De la aeroport spre Gara de Nord Bucuresti: coborati din autobuz la Piata Victoriei. Intrarea la metrou se afla langa statia de autobuz. Folositi metroul M1 de la Piata Victoriei la Gara de nord (1 statie in directia Republica). Harta
Reviziile bianuale la electromecanismele de macaz și la schimbătoarele de cale, prevăzute de reglementărilor feroviare, se vor desfășura în prima parte a zilei de marți, 4 octombrie 2022, între orele 09.35 - 13.00,în hm. Pajura și Mogoșoaia cu închiderea temporară a circulației feroviare pe relația București Nord - Pajura - Mogoșoaia - Aeroport.În acest context, călătorii sunt informați că pentru legătura directă spre și dinspre Aeroportul Internațional Henri Coandă (AIHC), Asociația de Dezvoltare Intercomunitară pentru Transport Public București - Ilfov redeschide linia 780 Gara Basarab - Aeroportul Internațional Henri Coandă (AIHB), pe care vor circula 4 autobuze, în intervalul orar 09.00 - 13.30, cu plecări de la Gara Basarab, respectiv AIHC, la un interval de succedare de 30 de minute:function adoceanICSlot300x250ap2invixinterscroller()ado.slave('adoceanicorprornqsgtonfx', myMaster: '9TiWy.BMkkq_UPsK7qKhfcVSggGNXB4R3ApNIZFshej.W7');
Asociaţia precizează că, în cazul în care circulaţia trenurilor între Gara de Nord şi Aeroportul Internaţional "Henri Coandă" va fi întreruptă, va dispune reluarea temporară a funcţionării liniei de autobuz 780.
- -Atunci când se ia autobuzul 780 de la gara Gara de Nord la aeroportul Otopeni, rețineți că Gara de Nord nu este terminalul traseului de autobuz, prin urmare autobuzele 780 care trec pe la Gara de Nord intră de fapt din două direcții. Prin urmare, la Gara de Nord, pentru a lua 780 care vă va duce la aeroportul Otopeni, trebuie să ajungeți în stația autobuzului 780. Cel mai bine este să întrebați localnicii unde este exact stația de autobuz.
-Ma RATB ha ancora del lavoro da fare sulle 2 linee espresse. Sarebbe meglio ridurre il numero delle stazioni, almeno nell'area Băneasa-Otopeni, e potenziare gli autobus per queste tratte. Il display elettronico e gli annunci devono essere in rumeno e inglese. Le stazioni all'aeroporto, a Piazza Unirii e alla stazione ferroviaria di Basarab dovrebbero essere meglio segnalate, dovrebbero esserci display elettronici con orari, percorso e altre informazioni. Fai sapere al mondo che ci sono stazioni per le linee espresse 780 e 783, non cercare ipotesi. RATB fa le cose in ginocchio e in stile rumeno "lascia perdere così". Dovrebbe anche investire in qualità e finiture.
-buna asi avea si eu o intrebare ce autobuz, metrou sau tren asi putea sa iau din aeroportul otopeni ca sa ajung in autogara Militari; va rog daca puteti sami raspundeti datimi detalii nr de bus, M sau tren si statiile cum se numesc; va multumesc
-multumesc pt. promtitudinea cu care ai raspuns deasemenea si ptr. sfatul in sine. poate nu m-am exprimat corect, dar nu ma intereseza cum ajung din gara la aeroport ci invers, deci din otopeni la gara de nord. este vorba de sotia mea, care de multi ani nu a mai facut acest drum si ca atare nu este deloc in stiinta de cauza.
-- dupa ce face checkout-ul si iese cu bagajul din aeroport, in ce directie trebuie sa se indrepte ca sa gaseasca statia si autobuzul potrivit care o va duce la gara de nord si bineinteles unde isi poate cumpara biletul necesar.
-Se merge in parcarea aeroportului, care este foarte aproape si se gasesc taxiuri de la marile companii Cristaxi, Taxi 2000 cu pret de pana la 2 RON pe km (este afisat mare pe usa). De obicei aceste taxiuri apar in zona pentru ca au dus un client din Bucuresti si ca sa nu se intoarca gol accepta si negociere. Se mai verifica odata pretul si daca totul e ok - cam 40 RON pana la gara de nord ar trebui sa coste o calatorie = 20 km * 2 RON (chiar mai putin).
-Mă refer la cele două linii speciale de autobuz care ajung la Otopeni și înapoi: 783-ul de la Piața Unirii și 780 de la Gara de Nord cu care am mers de vreo 8 ori până acum spre și de la aeroport. Prețul unei călătorii este de 3,5 lei, iar în Otopeni există casă de unde poți cumpăra card activ sau îl poți încărca pe al tău.
-Vă cumpărați cu greu un card cu 3,5 lei pe el de la ghișeul din aeroport (totul e în română acolo), iar în autobuz poate vă ajută cineva să-l validați pentru încă o persoană, că poate ați venit cu soția sau colegul. Evident că instrucțiunile de validare sunt și ele doar în română, asta dacă nu le-a rupt cineva de pe peretele autobuzului.
-Nu toti strainii reusesc sa isi cumpere card de la ghiseu din aeroport. Am avut ocazia sa aflu ca unii i-au platit soferului calatoria. Deh, nemti, si cel putin in Berlin am vazut ca se poate lua bilet si de la sofer. Soferul probabil i-a taxat dupa cat de multi si de fraieri i-au parut la fata. Intai a fost un grup de trei tipi carora le-a mirosit ca e ceva in neregula dupa ce n-au primit nici un fel de dovada de plata in schimb, asa ca s-au apucat sa intrebe in jur. Si la cateva minute dupa a fost un cuplu. Cu portofelul jumulit si mai bine. Ei nu s-au prins decat dupa ce autobuzul s-a pus in miscare.
-Costul unui autobuz este de 150k euro nou. Tu sugerezi sa se cumpere 4-6 bucati minim special pentru aeroport.
Nu e normal ca si calatoria spre aeroport sa fie subventionata, sa ajuti calatorii sa ajunga la aeroport nu e un serviciu social.
Si acum sa facem socoteala, cat ar trebui sa fie biletul si ce trafic ar trebui sa fie pe aceste autobuze ca sa merite investitia?
Sa ma laud si eu ca intr-un final au reusit s la Iasi sa bage autobuz care leaga aeroportul de centrul orasului?
Bine inteles nici ale noastre nu au aer conditionat, nu au suport de bagaje si bonus sunt si SH-uri care din cand in cand mai crapa, dar le-au luat cativa ani pana sa il bage.
În comparație cu alte destinații, turistice sau altfel, Bucureștiul este deosebit - prin muzeele și galeriile sale, locurile istorice, prin oameni și prin atmosfera unică. Aeroportul Otopeni, aflat la o distanță de aproximativ 20 de km de nordul capitalei, este, încă din 1969, cel mai mare din oraș, aducând și cei mai mulți turiști dornici să descopere ceva nou. În 2004, numele aeroportul a fost schimbat în Henri Coandă, în onoarea aviatorului român.
-Având în vedere că luarea unui autobuz sau a unui taxi obișnuit în orașele europene, cu valizele în spate, este întotdeauna neplăcută și că, folosind transportul în comun, simțiți că mai mult vă îndepărtați de destinație decât să ajungeți acolo, merită să acordați mai multă atenție acestui aspect, transportul de la aeroport putând risipi o grămadă de timp prețios din concediu, delegație sau orice altceva. Alegeți serviciile Taxileader.net pentru a economisi timp și a călători în deplină siguranță!
-Am decis, totuşi, să cumpărăm biletul, care ne-a costat 7,5 lei şi a inclus atât călătoria cu trenul, cât şi transportul de la aeroport la gara Otopeni. Casiera, foarte amabilă, a ieşit apoi din ghişeu pentru a ne conduce până la staţa de plecare a microbuzului şi ne-a precizat că la ora 12:30 trebuie să fim în acel loc. Aşadar, mai bine de o oră şi 40 de minute am aşteptat în aeroport sosirea microbuzului care să ne ducă la Halta din Otopeni.
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Welcome to the Taylor family. As a Taylor guitar owner, you can count on more than a great guitar. You'll also have access to a wealth of useful information to help you enjoy your guitar to the fullest.
-We're a full-service guitar company, which means we not only make guitars, we support your guitar-playing experience along the way. Our support page is full of helpful information to help you care for your guitar, but we also think a personal phone call can't be beat. That's why we have a staff of guitar experts ready to help with any questions you might have about your guitar.
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It's an easy way to keep your guitar sounding great. Knowing the right technique will help keep your guitar strings in tune, and the more you do it, the easier it gets. Learn more about strings and the basics of guitar care.
-The good news is that with just a little bit of attention, you can keep humidity, or lack thereof, under control and keep your Taylor playing great. Get quick and easy advice on maintaining proper humidity for your guitar (and lots of technical info too, if that's your thing).
-Our passion for great tone led us to develop our own pickups, including our flagship Expression System® 2. When you first plug in, set the tone controls flat on your guitar (on the center detent) and whatever you're plugging into.
-Your Taylor has the most accurately intonated, straightest neck in the guitar world, thanks to our patented neck design. That's one reason why Taylors are so easy to play and stay in tune. Your neck is also highly adjustable, which will add to the longevity of your guitar. That's probably all you need to know for now, but if you like knowing what goes on under the hood.
-Sustainability is in your Taylor's DNA. From wood sourcing to cleaner finishes to efficiencies that reduce material waste, conservation and environmentally responsible production have long been intertwined with guitar making at Taylor.
-Doing so will ensure that you get all the benefits of Taylor ownership, including a free subscription to our quarterly magazine, Wood&Steel. Plus, registering will allow us to quickly access information about your guitar should it ever need service, and will keep you updated about new Taylor products and events in your area.
- aaccfb2cb3Do you love learning about different countries and cultures? Do you want to explore the world map and discover new facts and trivia? If so, you might be interested in Countries APK, a fun and educational app that lets you do all that and more. But what is Countries APK and how can you use it? In this article, we will explain everything you need to know about this app, from what an APK file is, to how to download and install it, to how to use its features. Let's get started!
-An APK file is a type of file that contains the installation package of an Android app. APK stands for Android Package Kit, and it is the format that Android uses to distribute and install apps. You can think of an APK file as a zip file that contains all the files and resources that an app needs to run on your device.
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One of the main benefits of APK files is that they allow you to access apps that are not available on the Google Play Store. This could be because the app is not compatible with your device, or because it is restricted in your region, or because it is not approved by Google for some reason. By downloading the APK file from a trusted source, you can bypass these limitations and enjoy the app on your device.
-However, APK files also come with some risks. Since they are not verified by Google, they could contain malware or viruses that could harm your device or compromise your privacy. Therefore, you should always be careful when downloading and installing APK files from unknown sources. You should only download them from reputable websites or developers, and scan them with a reliable antivirus software before opening them.
-Countries APK is an app that allows you to learn about different countries and regions around the world. It is designed for both adults and children who are interested in geography, history, culture, and languages. With this app, you can explore the world map, zoom in and out, tap on any country to see its flag, capital, population, area, currency, languages, and more. You can also take quizzes and test your knowledge of various topics related to countries.
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Next, you need to download the APK file of Countries APK from a trusted source. You can use your browser to search for the app's name and find a website that offers the download link. Alternatively, you can use this link to download the APK file directly. Once you find the download link, tap on it and wait for the file to be downloaded to your device. You might see a notification that shows the progress of the download.
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-After you have successfully installed Countries APK on your device, you can start using it to learn about different countries and regions around the world. Here are some of the things you can do with this app:
-The main screen of the app shows you a world map that you can zoom in and out by pinching or double-tapping on the screen. You can also drag your finger to move around the map and see different areas. You can tap on any country to see its name, flag, and capital. If you want to see more information about a country, tap on the arrow icon at the bottom of the screen. This will take you to a new screen that shows you various details about that country, such as its population, area, currency, languages, etc.
-The app also provides you with a lot of interesting facts and trivia about different countries and regions. You can access these by tapping on the menu icon at the top left corner of the screen and selecting Facts. This will show you a list of categories that you can choose from, such as Geography, History, Culture, etc. Tap on any category to see a random fact related to that topic. You can also swipe left or right to see more facts in that category.
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3cee63e6c2Dil Ka Kya Kasoor is a 1992 Hindi movie that tells the story of Shalini, a rich girl who falls in love with Arun, a poor orphan who becomes a successful singer with her help. However, fate separates them and Shalini suffers from a terminal illness. The movie is directed by Lawrence D'Souza and stars Divya Bharti and Prithvi in the lead roles.
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The movie is known for its melodious songs composed by Nadeem-Shravan and written by Sameer, Nawab Arzoo, Anwar Sagar and Madan Pal. The songs are sung by Kumar Sanu, Alka Yagnik, Asha Bhosle, Sadhana Sargam and Udit Narayan. Some of the popular songs are "Dil Jigar Nazar Kya Hai", "Mera Sanam Sabse Pyara Hai", "Aashiqui Mein Har Aashiq", "Gaa Raha Hoon Is Mehfil Mein" and "Khata Toh Jab Ho". The songs are still loved by the fans of 90s Bollywood music.
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