when will pillars of eternity 2 be released
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production. Like its predecessor, Obsidian chose to launch a crowdfunding campaign to raise money for the development of "Deadfire". The campaign launched on January 26, 2017 on the Fig platform with a funding goal of million with 2.25 million open for equity. The funding goal was achieved in under 23 hours, and surpassed $4.4 million by the end of the campaign. The game was released for Microsoft Windows, Linux, and macOS on May 8, 2018, and will be released in 2019 for the Nintendo Switch, PlayStation 4, and Xbox One. A downloadable content pack, "Critical Role Pack" was released for
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I" and "II" currently hold a score of 76% and 79% on Metacritic respectively, indicating "generally favorable reviews". A sequel to "Pillars of Eternity" was confirmed by Obsidian in May 2016 along with possible plans to crowdfund the game. The campaign was launched on Fig on January 26, 2017, where it was officially announced as "". It was released on May 8, 2018 for Windows, macOS, and Linux. "Pillars of Eternity" was met with positive reviews upon its release; it is currently listed on Metacritic with a score of 89/100, indicating "generally favorable reviews" according to the site. "The Escapist"
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production. Like its predecessor, Obsidian chose to launch a crowdfunding campaign to raise money for the development of "Deadfire". The campaign launched on January 26, 2017 on the Fig platform with a funding goal of million with 2.25 million open for equity. The funding goal was achieved in under 23 hours, and surpassed $4.4 million by the end of the campaign. The game was released for Microsoft Windows, Linux, and macOS on May 8, 2018, and will be released in 2019 for the Nintendo Switch, PlayStation 4, and Xbox One. A downloadable content pack, "Critical Role Pack" was released for
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Pillars of Eternity II: Deadfire Pillars of Eternity II: Deadfire is a role-playing video game developed by Obsidian Entertainment and published by Versus Evil. It is the sequel to the 2015's "Pillars of Eternity", and was released for Microsoft Windows, Linux, and macOS in May 2018, and will be released for the Nintendo Switch, PlayStation 4, and Xbox One in 2019. The game was announced with the launch of a crowdfunding campaign on Fig in January 2017, where the game reached its funding goal within a day. "Pillars of Eternity II: Deadfire" is a role-playing video game that is played
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the amount of combat is excessive, saying the second expansion makes the player face too many enemies. He further said that by the time players finish the expansion, they "will probably be ready to say farewell to "Pillars of Eternity"". Pillars of Eternity: The White March Pillars of Eternity: The White March is a two-part expansion pack for the 2015 role-playing video game "Pillars of Eternity", developed by Obsidian Entertainment and published by Paradox Interactive. The first part was released on August 25, 2015, while the second was released on February 16, 2016. "The White March – Part I" added
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Year" at the 2018 Golden Joystick Awards, and for "Best Role-Playing Game" at The Game Awards 2018. Pillars of Eternity II: Deadfire Pillars of Eternity II: Deadfire is a role-playing video game developed by Obsidian Entertainment and published by Versus Evil. It is the sequel to the 2015's "Pillars of Eternity", and was released for Microsoft Windows, Linux, and macOS in May 2018, and will be released for the Nintendo Switch, PlayStation 4, and Xbox One in 2019. The game was announced with the launch of a crowdfunding campaign on Fig in January 2017, where the game reached its funding
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would enable them to "delve into more mature subject matter[...] slavery, hostile prejudice (racial, cultural, spiritual, sexual), drug use and trade, and so on will all help flesh out the story". Obsidian was said to be inspired by InXile Entertainment's success of using Kickstarter to fund "Wasteland 2". Chris Avellone said during the project's announcement that if the campaign were to succeed, "Pillars of Eternity" would become a franchise. He also ruled out a possible console port of the game, saying, "Those [console] limitations affect RPG mechanics and content more than players may realize (especially for players who've never played
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Pillars of Eternity: The White March Pillars of Eternity: The White March is a two-part expansion pack for the 2015 role-playing video game "Pillars of Eternity", developed by Obsidian Entertainment and published by Paradox Interactive. The first part was released on August 25, 2015, while the second was released on February 16, 2016. "The White March – Part I" added several new features to the base game, such as an increased level cap and new abilities, along with new companions. "The White March – Part II" also adds a new companion along with a new Story Time difficulty mode in
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He worked as the project director and lead creative designer on "Dead Money", "Old World Blues" and "Lonesome Road" "Fallout: New Vegas" downloadable content. , Avellone had been working as a narrative designer on role-playing video game "Project Eternity", later released as "Pillars of Eternity". On June 9, 2015, he revealed that he had departed from Obsidian Entertainment. Since then, Avellone has worked as a freelancer on games such as "Pillars of Eternity", "", "Prey", "", "", "Into the Breach", and "Dying Light 2". "Star Wars" comics: "Fallout" comics: Chris Avellone Chris Avellone is an American video game designer and
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art, and a novella which was written by Chris Avellone. PlayStation 4 and Xbox One versions of the game were released on August 29, 2017, with the title "Pillars of Eternity: Complete Edition". Ported by Paradox Arctic, it contains the updated game and both parts of the expansion pack. A two-part expansion, "Pillars of Eternity: The White March", was announced by Obsidian at Electronic Entertainment Expo 2015. "Part I" was released on August 25, 2015, and "Part II" was released on February 16, 2016. It extended the game, raised the level cap, and added new party members and abilities. "Part
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they were unsuccessful, they would attempt to refine their ideas and try again with another campaign. Obsidian's campaign was hugely successful, raising $4 million and breaking the record set by "Double Fine Adventure". "Pillars of Eternity" was released in March 2015 to a positive critical reception. Paradox Interactive served as the game's publisher. Obsidian planned an expansion pack, called "". It was divided into two different parts, one of which was released on August 25, 2015, and the other on February 16, 2016. A board game for "Pillars of Eternity" titled "Pillars of Eternity: Lords of the Eastern Reach" was
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want to return to themselves to restore Abydon. The player has a choice between destroying them and Abydon's memory or allowing them to return to themselves. Plans for an expansion pack were already announced more than a week before "Pillars of Eternity" was released, with the developers noting that it would be with around the same area size as the "Baldur's Gate" expansion, "". Obsidian's CEO, Feargus Urquhart, later said that it would be released in two parts. He also mentioned that they wanted it to be an expansion in the vein of "Baldur's Gate"s and "Icewind Dale"s, saying that
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2012, the Kickstarter campaign went live revealing further details of the project. It completed its 1.1 million dollars objective in just over 24 hours, and the first set of "stretch goals" were announced. "Pillars of Eternity" surpassed the $1.6 million mark five days after the fund-raising began. It was announced an OS X version of the game would be provided together with a DRM-free option through GOG.com. A Linux version was announced on September 21, 2012. It passed the $2 million mark on September 26, 2012. On October 8, 2012, it was announced that "Wasteland 2" would be offered to
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Pillars of Eternity Pillars of Eternity is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. It was released for Microsoft Windows, OS X, and Linux on March 26, 2015. The game is a spiritual successor to the "Baldur's Gate" and "Icewind Dale" series, along with "". Obsidian started a crowdfunding campaign on Kickstarter for it in September 2012. The campaign raised over US$4 million, which was the highest funded video game at the time. The game uses the Unity engine. The game takes place in the fantasy world of Eora, mainly inside the nation of
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a lost planet where gemstones capable of altering the flow of time can be found. Rhys Hughes reviewed "Star Winds" and "The Pillars of Eternity" as "offbeat" but ultimately reworkings of earlier material. John Clute characterised Bayley's later novels as taking "an orrery joy in the galaxies," adding that though Bayley's fans were never great in number, they remained loyal throughout his career. The Pillars of Eternity The Pillars of Eternity is the tenth novel by the science fiction author Barrington J. Bayley. The protagonist is deformed space pilot Joachim Boaz, rescued from his homeworld by the Collonadist philosophers who
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2008, it was announced on Interplay's website that Taylor had rejoined the company and would be working on "Project V13", later revealed to be "Fallout Online". However Bethesda, through a drawn out legal battle, cancelled this project. He was the designer of "Pillars of Eternity: Lords of the Eastern Reach", a tabletop game based on the video game "Pillars of Eternity" which was released in 2016 He is also the designer of "Nemo's War", a game published by Victory Point Games. Christopher Taylor (game designer) Christopher "Chris" Taylor is a computer, board and card game developer originally from Southern California.
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The Pillars of Eternity The Pillars of Eternity is the tenth novel by the science fiction author Barrington J. Bayley. The protagonist is deformed space pilot Joachim Boaz, rescued from his homeworld by the Collonadist philosophers who replace his skeleton with a regenerating artificial endoskeleton and teach that all events are destined to repeat themselves throughout time. After suffering a major accident, kept alive by the endoskeleton, he has become confined to a spacesuit and seeks vengeance on the collonadists by attempting to alter the future, disproving their philosophy. His chance is granted when the Meirjain the Wanderer is rediscovered,
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and surprises with staggering ramifications for a world players will feel they have become part of." An IGN reviewer found characters in the game, both major and minor, to have well-developed characterization, but found it annoying that only some characters have voice acting. "Eurogamer" criticized the game for lack of humor compared with "Baldur's Gate" and Morte from "Planescape: Torment", called the quests as "fairly stock" and the characters "forgettable". In October 2015, Obsidian and Paradox confirmed that more than 500,000 copies were sold. As of February 2016, the game had sold over 700,000 copies. Pillars of Eternity Pillars of
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as it had been suffering from financial problems following its cancellation of a game for "next-generational consoles" in 2012. On March 17, 2015, Obsidian confirmed that "Pillars of Eternity" went gold, indicating it was being prepared for production and release. The game was released for Microsoft Windows, OS X, and Linux on March 26, 2015. Several editions of the game were released, including a Champion Edition which has a campaign almanac, a map of the game, the soundtrack of the game, wallpapers, and ringtones; and a Royal Edition which includes the Champion Edition items along with a strategy guide, concept
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writing, along with the strategic combat, and also said that it is a worthy successor to the games it was inspired by. The game also won various awards and accolades, including best RPG of 2015. A two-part expansion pack, "" was released in August 2015 and February 2016, respectively. A sequel, "", was released in May 2018. "Pillars of Eternity" is a role-playing game that features a party-based real-time-with-pause tactical gameplay, fixed isometric user interface for the game-world with two-dimensional pre-rendered backdrops, in a similar vein as its spiritual predecessors "Baldur's Gate", "Icewind Dale" series and "". As the player's
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backers who pledged US$165 (and above). In the last day of the campaign, "Pillars of Eternity" surpassed "Double Fine Adventure" as Kickstarter's most-funded videogame at the time. Feargus Urquhart, Obsidian's CEO, explained why they chose to use a crowd funding model for "Pillars of Eternity" instead of the traditional developer and publisher arrangement: "What Kickstarter does is let us make a game that is absolutely reminiscent of those great games, since trying to get that funded through a traditional publisher would be next to impossible." In an interview, Josh Sawyer said that being free of the limitations of a publisher
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as a writer on the company's "", was designated the game's lead narrative designer. Also involved in production were Adam Brennecke, Chris Avellone and Tim Cain. The audio director of "Pillars of Eternity" was Justin Bell, who also composed the game's score. Bell stated he was inspired by the music of "Baldur's Gate" and "Icewind Dale" when composing the game's music. On September 10, 2012, Obsidian's webpage began teasing about a brand new game (entitled "Project X"), it initially was a number 4 encircled by an Ouroboros. The next day it was revealed to be a countdown. On September 14,
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a PC RPG and realize what's been lost over the years), and often doesn't add to the RPG experience." Nevertheless, the game was successfully ported to consoles later. Additionally, he has pledged to write a novella set in the game world. On October 16, 2012, "Pillars of Eternity"s Kickstarter funding campaign concluded with a total of $3,986,929, becoming the most highly funded video game on the Kickstarter platform at the time. Together with further funds collected via PayPal, its budget rose to $4,163,208. In December 2013, Obsidian announced that the official title for the game would be "Pillars of Eternity",
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dropping the working title "Project Eternity". They also launched a poll asking backers whether or not they would support further fundraising. In March 2014, it was announced that Paradox Interactive would publish the game. It was stated that Paradox's role would be taking care of marketing and distribution of the game, while Obsidian would still retain the rights to the intellectual property. On March 11, 2015, a preview video of the documentary series titled "Road to Eternity," was released. It has been revealed that the money Obsidian Entertainment raised for the game through its Kickstarter campaign saved it from closure,
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they do not want Woedica to dominate them, and so they help the Watcher reach Thaos. The Watcher slays Thaos in his lair. The ending varies depending on the Watcher's choices in the game. "Pillars of Eternity" was developed by Obsidian Entertainment and published by Paradox Interactive. The game uses a game engine developed in Unity specifically for "Pillars of Eternity". The game was directed by Josh Sawyer. There were multiple competing pitches for "Pillars of Eternity"s storyline within the studio, and the one worked on by Eric Fenstermaker and George Ziets ultimately won, after which Fenstermaker, who previously worked
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will make players pause the game more often. IGN said that "The White March – Part II" has diverse battle encounters, while also praising the new Story Time difficulty mode, which the reviewer says makes the powerful enemies easier to defeat. In comparison, "The Escapist" criticized the game's combat, saying it persists as a weak element of "Pillars of Eternity". The writer condemned the game for making some enemies too hard, and found the amount of different spells confusing. GameSpot heavily criticized the expansion's battles, with the reviewer saying that the combat encounters were tedious. The writer also thought that
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and a heavy focus on combat. The new artificial intelligence system for party members and enemies received praise from "GameStar". Similarly, IGN positively noted the new AI system, writing that it will satisfy players who were unhappy with the system in the original "Pillars of Eternity". IGN also said that combat, like in "Icewind Dale", has a greater prominence in "The White March – Part I" than in the base game, writing that while they are of high quality, they lack part of the inspiration present in "Icewind Dale". GameSpot commended the combat in the expansion, saying it is demanding
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On March 5, 2014, Jellyfish Entertainment announced that VIXX would be having a comeback in mid-April or early May. On May 18, the title of VIXX's fourth single album "Eternity," was revealed through the group's official fancafe, where the music video teaser was released on May 22. On May 27, the music video for "Eternity" was released along with the album itself. On May 19, Jellyfish revealed that VIXX will be making their official debut in Japan with a full-length compilation album, "Darkest Angels", on July 2. The album charted at number 10 for five consecutive weeks on the Oricon
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If no weapons are selected, claws can be used to attack, as well as abilities, which are gained by killing bosses. These skills help in advancing through sections of the game, as well as puzzles. Most of the abilities - named Dark Gifts in the game - can only be used once the "Rage Meter" has been filled by defeating opponents. The vampire, Kain, refused to sacrifice himself to restore the Pillars of Nosgoth at the end of "Blood Omen: Legacy of Kain", thus damning the Pillars and the world of Nosgoth to an eternity of depravity and decay. Following
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wrote that while it caters to a nostalgic fan base, it is an "excellent" role-playing game on its own merit, and also said that it is the best isometric role-playing game to come out "in years". "PC Gamer" said that Obsidian made their best game thus far with "Pillars of Eternity", and also wrote that it is a worthy successor to the games it was inspired by. IGN praised the game, saying that it is a representation of what is good about old school role-playing games. Digital Spy lauded "Pillars of Eternity", writing that it is a "masterclass in role-playing
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game development." Game Revolution said that "Pillars of Eternity"s combat is "deep and engaging"; similarly, "Metro" wrote that the combat is "highly complex". GameSpot said that the combat is the game's best component, and also gave praise to the battle music. Gameplanet praised the game for its strategic combat and level-based progression. "Game Informer" noted the combat's customizability in the game, including the ability to change the difficulty and set options for auto-pausing. However, the review criticized the pathfinding in the game. "Pillars of Eternity"s graphics and artwork were well received. Gameplanet called the art design in the game "excellent".
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company. The debates ended when "Double Fine Adventure"s campaign launched and saw huge success. Secure in the belief that Kickstarter was a viable funding option, the team decided to use it to fund the development of a game they wanted to make for a very long time: a spiritual successor to "Baldur's Gate". The Kickstarter campaign for "Pillars of Eternity" was launched in September 2012 under the working name ""Project Eternity"", with Obsidian requesting $1.1 million. The studio approached Kickstarter with the mindset that if their campaign was successful the game could eventually be turned into a franchise, while if
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Reviews for "Part II" were more positive, with critics praising its storytelling and the role-playing available to the player. The gameplay of "The White March" is mostly unchanged from "Pillars of Eternity". As with the base game, the player controls a party of up to six characters through adventures. Several new features are added with the expansion's accompanying patches, which include an artificial intelligence system for party members, which lets the player choose if they are "aggressive" or "defensive" during battles, and also has an option for them to use abilities which can only be used a set amount of
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thereby freeing them from their debt to Berath, and asks for their advice on what that change should be. An epilogue then follows, detailing the effects the Watcher's choices had on their companions, the different factions, the Deadfire, and the world at large. In the end, the Watcher resolves to head home to the Dyrwood, uncertain of what the future now holds for both gods and mortals. The game was developed by Obsidian Entertainment, creators of the original "Pillars of Eternity", and was published by Versus Evil. In May 2016, Obsidian CEO Feargus Urquhart announced that the game had entered
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from an isometric perspective. Both returning and new companions are available, depending upon the choices made by the player, which play an optional story role within the game. "Deadfire" focuses on seafaring and island exploration via a ship. Crews can also be hired to look over them, and assist in ship combat. Class based gameplay returns, with each class having three optional sub-classes with unique skills. "Deadfire" is a direct sequel to "Pillars of Eternity", taking place in the world of Eora. As with the first game, the player assumes the role of a "Watcher", a character with the ability
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quest and for her personal side quest. Similarly, IGN's reviewer said he enjoyed Maneha's quest, finding it to be "one of the more engaging ones "Pillars" ["of Eternity"] has offered so far". However, "PC World" thought that her quest, along with the quests for the companions in "Part I", weren't fleshed out enough before their conclusions. Softpedia noted that there are many situations where players can talk their way out of combat, while also giving praise the combat itself, saying the increased level cap and the strong new equipment make battles entertaining; however, the reviewer also wrote that the difficulty
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the game's art style, calling it "dated". Gameplanet found the game's voice acting to be "excellent" and free of over-acting. "Game Informer" echoed this statement, and also wrote that the game's sound and music is "delicate and beautiful". GameSpot called "Pillars of Eternity"s writing "lovely". Particular praise was given by the reviewer to the character of the Grieving Mother, whose personal story he said was intriguing and "mysterious". "PC Gamer" also praised the writing, saying that it is "rich" and "evocative". Destructoid praised the plot and the world's reactivity to the player, writing, "the main plot is packed with twists
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myself in my studio and turned the songs we had recorded into the best and last Ministry record anyone will ever hear. I can't do it without Mikey and I don't want to. So yes, this will be Ministry's last album." The album, titled "From Beer to Eternity", was released on September 6, 2013. Jourgensen stated that Ministry would tour in support of "From Beer to Eternity", but would not record any more albums. In an April 2016 interview with "Loudwire", however, Jourgensen mentioned the possibility of making another Ministry album "if the circumstances are right." When asked in July
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an artificial intelligence system for party members. There have also been tweaks to the user interface. Directed by Josh Sawyer, the two-part "The White March" was announced and presented at Electronic Entertainment Expo 2015, and a trailer for the first part was later released. "Part I" was later released on August 25, 2015 for Microsoft Windows, OS X, and Linux. "Part II" was initially set to be released in January 2016, but the date was later moved to February 16, 2016. A launch trailer for it was released by Obsidian at the same date. "The White March – Part I"
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to redirect to MumboJumbo, itself a subsidiary of United Developers founded by MacPlay CEO Ron Dimant and located in Dallas, Texas. MacPlay re-launched as a publisher of Macintosh video games on the Mac App Store. The company in April, 2015 released "Pillars of Eternity" on the Mac App Store. The company has published a number of other games such as "Shelter 2", "The Silent Age", and "Cities in Motion". MacPlay MacPlay was the name used by a series of two American publishers of Macintosh video games. MacPlay was founded in the early 1990s as a division of Interplay Entertainment. It
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limited, since she is not their creator, so she is unable call them off again, and therefore needs a mortal agent to stop them. The Watcher volunteers for this role. Ondra tells the player that in order to destroy the Eyeless, a crystal fragment of the fallen moon called the Ionni Brathr must be shattered. The player travels to the location of the crystal in Cayron's Scar where he finds out from Ondra that smashing the crystal will call forth the Eyeless who will assist in shattering it. However, it must be smashed repeatedly for the Eyeless to continue helping.
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will lead to a complete solution. Eternity II puzzle The Eternity II puzzle, aka E2 or E II, is a puzzle competition which was released on 28 July 2007. It was published by Lord Christopher Monckton, and is marketed and copyrighted by TOMY UK Ltd. A $2 million prize was offered for the first complete solution. The competition ended at noon on 31 December 2010, with no solution being found. The Eternity II puzzle is an edge-matching puzzle which involves placing 256 square puzzle pieces into a 16 by 16 grid, constrained by the requirement to match adjacent edges. It
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it seems. He calls out and asks how long tomorrow will be, after he had told her he refuses to go into the hospital as planned. She tells him tomorrow will last eternity and a day. The score by Eleni Karaindrou was released on the ECM New Series label in 1998. Eternity and a Day Eternity and a Day (, "") is a 1998 Greek film starring Bruno Ganz, and directed by Theo Angelopoulos. The film won the Palme d'Or and the Prize of the Ecumenical Jury at the 1998 Cannes Film Festival. The film was selected as the Greek
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This means that the person who remains with the crystal will die. Depending on the player's choices, everybody in the party can survive, but it is possible for either the Watcher or one of their companions to permanently die. After the crystal shatters and if the player survives, the Eyeless begin talking with the Watcher, who ask them why they are trying to kill them. They tell the player that their main objective is preservation. When the player tells them what Ondra said, they say that she changed them into destroyers against their will. They tell the Watcher that they
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complete, they cancelled the project and deleted everything that they had posted on Facebook since the supposed comeback. There hasn't been an explanation as to why. In March 29, 2016, they started posting on Facebook again about a new album they're working on, called "Ageless", that is to be released later in 2016. They still haven't addressed the Kickstarter issue. After 2.5 years and few updates, they posted on Facebook that the album will be released on February 5, 2019, ten years after their latest output. Current Session members Former members Echoes of Eternity Echoes of Eternity is a band
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Eternity/The Road to Mandalay "Eternity"/"The Road to Mandalay" is the fifth single from Robbie Williams' 2000 "Sing When You're Winning" album, released in July 2001. "Eternity" does not appear in the album but it was later included on Williams' "Greatest Hits" album. The lyrics of "Eternity" were written as a tribute to Williams' close friendship with Geri Halliwell and was the 20th best selling single of 2001 in the UK. Though "Eternity" never appeared on a Robbie Williams studio album, a comedic snippet of the song can be heard in "Outtakes", a hidden track on "Swing When You're Winning". The
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between releasing them to the Wheel to find new life, binding them to the cannons to defend the forge, or to bind them to the White Forge so they can stay and tend to their legacy. Part II: Some time since the Watcher has left the White March after awakening the White Forge, the character has a dream where they see an army marching down from the snowy mountains who will cause destruction unless they are stopped. When the player returns to the region, there is a concern over a group of Raedcerans, known as the Iron Flail, who want
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Eternity is revealed to have a "twin" entity, Infinity, with the pair representing the space-time continuum and the living force of the universe. The character appears with the entire cosmic hierarchy (eventually revealed to be "retconned" into an avatar of the entity) during an encounter with the entity the Beyonder; consults with fellow entity Galactus when the Elders of the Universe plan to destroy the latter (to initiate a new Big Bang and restart the universe). Abraxas was imprisoned inside Eternity and was released when Galactus died. Together with the cosmic hierarchy Eternity opposes the Eternal Thanos when the villain
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has their health reduced to zero they die permanently. The player can choose from five skills to overcome situations: Stealth, Athletics, Lore, Mechanics and Survival. As the player fights more creatures, more information is added to their bestiary. This helps the player collect information about how to attack them effectively. Early in the game, the protagonist will take over a stronghold, which acts as the party's fortress. This can be upgraded. The story takes place in the world of Eora, in a region placed in the southern hemisphere called the Eastern Reach, an area roughly the size of Spain. The
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"Persona 5", MacCready in "Fallout 4" and Edér Teylecg in "Pillars of Eternity". In addition to voice-over, Mercer has also developed some live-action web series including a Nintendo character parody called "There Will Be Brawl" and the "Dungeons & Dragons" gaming sessions called "Critical Role", the latter of which is broadcast weekly by Geek & Sundry. Mercer began his career in high school doing English walla and additional characters in several Japanese anime, and has since worked with a variety of media, including video games, cartoons, and radio commercials. He has been a guest at conventions around the world, hosting
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the seconde single released by Jade Villalon in her "Eternity" side project for the Self Entitled "Eternity" album, it was written by herself and Roberto Geo Rosan. The music samples Canon in D Major by Johann Pachelbel. "Only Human" is the third single released by Jade Villalon in her "Eternity" side project for the Self Entitled "Eternity" album, it was written by herself and Roberto Geo Rosan. The music samples Morning Mood by Edvard Greig, the single version of the music was available only in Korean and Taiwan Edition of the album. "I Will" is the fourth single released by
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Dyrwood. The infants in the Dyrwood are plagued by a recent phenomenon in which they become "hollowborn" upon birth, meaning they are born with no soul. During the beginning of the game, the protagonist experiences an awakening of power due to a disastrous supernatural event, discovering they are a "Watcher": a person who can see past lives and interact with souls. The objective of the game is to find out what caused their awakening and how to solve the hollowborn problem. "Pillars of Eternity" received critical acclaim upon its release; many critics praised the game for its world and immersive
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From Here to Eternity (Michael Peterson song) "From Here to Eternity" is a song recorded by American country music artist Michael Peterson, who co-wrote the song with Robert Ellis Orrall. It was released in September 1997 as the second single from his first album, "Michael Peterson", becoming his first number one hit on the "Billboard" Hot Country Singles & Tracks (now Hot Country Songs) charts that year. The song is a ballad in which the singer asks if his lover will be his "from here to eternity". Peterson claims that the single is a "pretty spiritual song" and that he
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"Dungeon Siege III", and "", all also licensed properties. Throughout the studio's history, many projects—including "Futureblight", "Dwarfs", "Aliens: Crucible", and "Stormlands"—were cancelled. Due to having so many projects cancelled, the company entered a severe financial crisis in 2012. As a result, Obsidian decided to crowdfund their next game, "Pillars of Eternity", a role-playing game played from an isometric perspective, which ultimately became a success and saved the studio from closure. The team's focus then changed from developing licensed titles to creating original games based on the studio's own intellectual property, including a "" to "Pillars of Eternity". In November 2018,
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promoted on a headline tour of the UK and Europe until mid-April, followed by festival dates in Europe and the US. Creeper's debut full-length album "Eternity, in Your Arms" was officially announced on 2 October 2016, when the band resurfaced after an absence of just over a month during which they "wiped their social media presence, appeared to be 'kidnapped', [and] started a whole load of weird, confusing phone calls from their hometown of Southampton" as part of a publicity stunt. As part of the announcement, the band also released "Suzanne" as the first single and music video from the
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copies being certified Silver by the BPI. Eternity/The Road to Mandalay "Eternity"/"The Road to Mandalay" is the fifth single from Robbie Williams' 2000 "Sing When You're Winning" album, released in July 2001. "Eternity" does not appear in the album but it was later included on Williams' "Greatest Hits" album. The lyrics of "Eternity" were written as a tribute to Williams' close friendship with Geri Halliwell and was the 20th best selling single of 2001 in the UK. Though "Eternity" never appeared on a Robbie Williams studio album, a comedic snippet of the song can be heard in "Outtakes", a hidden
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free alongside the game's launch, adding additional character voices and portraits from the original campaign of "Critical Role". "Pillars of Eternity" design director Josh Sawyer explained that if the team were to create a sequel, they would set it in a different location within the game's fictional world to ensure the setting felt new and interesting. Sawyer stated that one focus of "Deadfire" was to address criticisms raised over the abundance of filler combat encounters in the original game. The game's size is significantly larger than the original. The game was nominated for "Best Storytelling" and "PC Game of the
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disappointed with the first half of the expansion, but further said the second part was an improvement, praising the impressive story and gameplay moments. The story of the expansion was well received. "PC World" considered the expansion's climax satisfying and "as good as anything in the main "Pillars of Eternity" storyline". GameSpot also wrote that the expansion's conclusion was "epic". "The Escapist" echoed this statement, noting that the scope of the expansion was impressive and that the story was almost as impactful as that of the base game, with the writer saying he felt he had almost the same impact
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received mixed reviews. On Metacritic, it has a score of 76 out of 100. The expansion received praise mainly for expanding on the base game with more content and having more challenging battles; however, it received criticism for its excessive focus on combat and general similarity to the original game. The expansion's graphics received praise from "PC Gamer", who said that the snowy environments of the game provided the expansion with a distinct art style compared to the green forests of "Pillars of Eternity". GameSpot compared "The White March" to "Icewind Dale", saying that they had similar cold, mountainous environments
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good as the ones in the original game, and that their dialogue was predictable. "The White March – Part II" was generally received more favorably by critics; it has a score of 79 out of 100 on Metacritic, indicating "generally favorable reviews". IGN praised the expansion, writing that it is more enjoyable than its previous first part, while also saying it cements "Pillars of Eternity"s status as among the most memorable role-playing games in recent times. "The Escapist" also commended the story and the importance of the choices players can make in the game. Softpedia thought many players were slightly
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level to start the expansion is level 7, and over leveled characters will have the option to upscale the difficulty. Several new spells and abilities were introduced along with the level cap increase. Also added are Soulbound weapons, which can be bound to characters to increase their damage over time. Both parts of the expansion add a total of around 20 hours to the game. "The White March" mostly takes place north of the country of Dyrwood in the fantasy world of Eora, in a snowy region called the White March. The quest line of the expansion is done during
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Eternity II puzzle The Eternity II puzzle, aka E2 or E II, is a puzzle competition which was released on 28 July 2007. It was published by Lord Christopher Monckton, and is marketed and copyrighted by TOMY UK Ltd. A $2 million prize was offered for the first complete solution. The competition ended at noon on 31 December 2010, with no solution being found. The Eternity II puzzle is an edge-matching puzzle which involves placing 256 square puzzle pieces into a 16 by 16 grid, constrained by the requirement to match adjacent edges. It has been designed to be difficult
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SCS Software, Splash Damage, Square Enix, Cloud Imperium Games and Devolver Digital made appearances. "Rising Storm 2: Vietnam", a PC port of "Killer Instinct", "American Truck Simulator", a "Pillars of Eternity" expansion known as "", "Planet Coaster" and an expansion of "Arma 3" known as "Tanoa" were announced, and there was footage shown of "Killing Floor 2", "Star Citizen", "", "", "Fable Legends", "Gigantic", "", "Eve Valkyrie", "Ion", "Strafe", the "Guild Wars 2" expansion "Heart of Thorns", "Hitman", "Soma", "Day Z", "Take on Mars", "BlueStreak", "Enter the Gungeon" and "No Man's Sky". This is a list of major video game
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a videogame across 21 chapters", the game is set in three parts. Book 1 was released in mid-August 2017 on Steam, and Book 2 in mid-December . A GOG release of Book 2 will be by the end of December, and PS4 and Xbox One editions are expected by the end of January 2018. "Book 3: Eye on the Storm" was released at the end of March 2018. Like others in the genre, the game is made using the Visionaire Studio engine, and features a 2D scrolling viewport with parallax layers. Visually, the game includes over 200 hand-painted backgrounds over
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Hercules that fighting the Chaos God will be like fighting an aspect of Eternity himself. Eternity remains confident that Hercules and his comrades will find a way to win. During the "Time Runs Out" storyline, the Beyonders are revealed to have killed Eternity as part of destroying abstract entities in each reality across the multiverse. Doctor Doom's killing of the Beyonders and use of their power to create Battleworld out of what remains of the multiverse revives Eternity, whose face and voice are replaced by Doom's. Glorian informs the Silver Surfer that reality being held together by Doom's will has
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For All Eternity (band) For All Eternity, formed in 2008, is an Australian metalcore band from Sydney, NSW. The band independently released an extended play, "For All Eternity", in 2009. Their first studio album, "Beyond the Gates", was released in 2012 with Taperjean Records and Shock Records. Their second studio album, "Metanoia", was released with Facedown Records in 2015. This album would be their "Billboard" magazine breakthrough release on the Christian Albums and Heatseekers Albums charts. For All Eternity is a hardcore and metal band from Sydney, NSW, Australia. Their members are vocalist Shane Carroll, drummer and vocalist Michael Buckley,
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Witcher" series and the upcoming "Cyberpunk 2077". Finally, Ryozo Tsujimoto ("Monster Hunter" series) and Katsura Hashino ("" series) were cited as "Japanese Game Developers You Should Know" by "1UP.com" in 2010. Since 2009 there has been a trend of crowdfunding video games using services such as Kickstarter. Role-playing games that have been successfully crowdfunded include "Serpent in the Staglands" (2015), "The Banner Saga" series (2015-2018), "Dead State" (2014), "Wasteland 2" (2014), "Shadowrun Returns" and its sequels (2012-2015), the "Pillars of Eternity" series (2015-2018), the "" series (2014-2017) and "" (2017). Due to the release of "Wasteland 2", "Divinity: Original Sin",
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In the story's discussion of the circularity of time, eternity, and the transmigration of the soul through several bodies the author uses a quote of Luke 12:59, mistranslated as "no one will be released from prison until he has paid the last obolus" since Luke calls the coin a lepton (a somewhat smaller denomination) rather than an obolus. 2. Vol. I of the Loeb Classical Library edition,1914 Plutarch, Lycurgus, 9 Obol (coin) The obol (, "obolos", also ὀβελός ("obelós"), ὀβελλός ("obellós"), ὀδελός ("odelós"). "nail, metal spit"; ) was a form of ancient Greek currency and weight. Obols were used from
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ISKCON Temple Patna Sri Sri Radha Banke Bihari Ji Mandir, generally known as the ISKCON Patna Temple, is the upcoming temple on Buddha Marg in Patna, India. The construction of temple was started in 2007 and is expected to be completed by 2017 with an estimated budget of . When completed, it will be the largest building in Patna and also the largest Radha Krishna temple in the entire Bihar and Jharkhand region. Spread over an area of over 2 acres, the temple will have 84 pillars. It will contain the altars of three deities, namely, "Sri Sri Gaur Nitai",
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"Sri Sri Radha Banke Bihari Ji" and "Sri Sri Ram Durbar". ISKCON Temple Patna Sri Sri Radha Banke Bihari Ji Mandir, generally known as the ISKCON Patna Temple, is the upcoming temple on Buddha Marg in Patna, India. The construction of temple was started in 2007 and is expected to be completed by 2017 with an estimated budget of . When completed, it will be the largest building in Patna and also the largest Radha Krishna temple in the entire Bihar and Jharkhand region. Spread over an area of over 2 acres, the temple will have 84 pillars. It will
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turned Eternity into the will of Doom. At the end of the "Civil War II" storyline, Eternity appears before Ulysses, when he evolves into a new being and becomes one with the universe. The cosmic team The Ultimates traveled Outside of the Multiverse to survey the timestream to evaluate its status after the rebirth of reality during the Secret Wars event. The forces outside Reality proved to be too great a challenge even for the immensely powerful and skilled super-team. They were rescued by Galactus The Lifebringer, whom the Ultimates had earlier cured of his hunger and transformed into a
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By My Side Writer(s): Momi Ochion & Sebastian James Taylor Label: High Note Int'l Multi-Media Corp. Country: Taiwan Released: 2007 Song: Zohar Writer(s): Momi Ochion & Sebastian James Taylor Label: High Note Int'l Multi-Media Corp. Country: Taiwan Released: 2007 Song: 1.Angel tears 2. The peace will come Writer(s): Momi Ochion Label: High Note Int'l Multi-Media Corp. Country: Taiwan Released: 2009 Dubai Song: Eternity Love Writer(s): Momi Ochion & Sebastian James Taylor Label: Daxar Country: Dubai Released: 2009 Angel Tears (duo) Angel Tears is a fusion musical duo based in Tel Aviv composed of Sebastian Taylor, aka Shakta, and Momi Ochion,
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to read souls. The player character also becomes Awakened, able to access memories of their past lives. This curses the Watcher with waking visions and an inability to sleep. In time, the Watcher will go insane from this, so they must track down the cultists and reverse the curse. Dyrwood is cursed by the Hollowborn Plague: children are being born without souls, leaving them totally unresponsive, in a way similar to a permanent vegetative state. Many people blame animancers, the scientists who study and manipulate souls. Investigating the curse, the Watcher discovers that the Hollowborns' souls have in fact been
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a meetness for it, and a right unto it, and shall fully enjoy it in heaven; for it has "eternal glory", or "heavenly glory", as the Vulgate Latin and Ethiopic versions read, "annexed to it"; or rather the full enjoyment of it will consist in an eternal and heavenly glory, which will be put upon the saints, both in soul and body, and remain to all eternity. 2 Timothy 2 2 Timothy 2 is the second chapter of the Second Epistle to Timothy in the New Testament of the Christian Bible. It is authored by Paul the Apostle and addressed
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Entropy (comics) Entropy is a fictional character appearing in American comic books published by Marvel Comics. The character is a Cosmic Entity in the Universe who possesses Nigh-Omnipotence. A representation of Eternity formed at the beginning of time, whose purpose is to undo, so the cycle of creation and destruction will forever continue. Primarily associated with Genis-Vell of Earth, he was first mentioned in "Captain Marvel" vol. 5 #2 (Oct. 2000) and seen in "Captain Marvel" vol. 5 #4 in the same year. Entropy was created at the beginning of time, possibly when Eternity was formed, Entropy came into being
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composed as a response to "The Ice Storm" by Ang Lee. The Lofty Pillars The Lofty Pillars is an American slowcore band from Chicago. The band is composed of Wil Hendricks, Michael Krassner; Krassner is known as the founder of the Boxhead Ensemble. The Lofty Pillars have released two studio albums. The Lofty Pillars were formed when Wil Hendricks and Michael Krassner penned the songs for Krassner's 1999 debut album. They had been composing together since 1993 and decided to officially being a musical project together. The Lofty Pillars released their first album "When We Were Lost" in 2000, although
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The Lofty Pillars The Lofty Pillars is an American slowcore band from Chicago. The band is composed of Wil Hendricks, Michael Krassner; Krassner is known as the founder of the Boxhead Ensemble. The Lofty Pillars have released two studio albums. The Lofty Pillars were formed when Wil Hendricks and Michael Krassner penned the songs for Krassner's 1999 debut album. They had been composing together since 1993 and decided to officially being a musical project together. The Lofty Pillars released their first album "When We Were Lost" in 2000, although it never came to critical or commercial success. The music was
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posted new cover artwork, titled "Whole Lotta Glove". A behind-the-scenes video, depicting the creation of the artwork, was released on June 28, 2013. From Beer to Eternity From Beer to Eternity is the thirteenth studio album by American industrial metal band Ministry, released on September 6, 2013 by 13th Planet Records. Although frontman Al Jourgensen had previously stated that this was going to be Ministry's final album (following the death of guitarist Mike Scaccia, who appears posthumously), a follow-up album, "AmeriKKKant", was released in 2018. "From Beer to Eternity" was also the first Ministry album since "Houses of the Molé"
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From Beer to Eternity From Beer to Eternity is the thirteenth studio album by American industrial metal band Ministry, released on September 6, 2013 by 13th Planet Records. Although frontman Al Jourgensen had previously stated that this was going to be Ministry's final album (following the death of guitarist Mike Scaccia, who appears posthumously), a follow-up album, "AmeriKKKant", was released in 2018. "From Beer to Eternity" was also the first Ministry album since "Houses of the Molé" (2004) not to feature Tommy Victor on guitar or bass. The sole single from the album, "PermaWar", was released by the iTunes Store
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Eternity: Love & Songs at Billboard Live Eternity: Love & Songs at Billboard Live (stylized as ETERNITY ~Love & Songs~ at Billboard Live) is the eighth live DVD released by the Japanese singer/songwriter Koda Kumi. The DVD is part of her celebration of ten years as an artist and contains content from her first cover album, "". There were a total of 16 performances held over four days in Osaka and Tokyo starting on December 6, 2010. The concert was performed with a live band. The DVD charted at #2 on Oricon Live Charts. In 2011, total sales of the
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in persuading company leadership, and the game, "Pillars of Eternity", met its Kickstarter funding goal of 1.1 million dollars in 27 hours. It ultimately raised nearly four million dollars, setting a Kickstarter record at the time. Sawyer later served as the director and narrative designer on its sequel, "", which was also crowdfunded and released in 2018. Josh Sawyer Josh Sawyer (born October 18, 1975), is an American video game designer, known for his work on role-playing video games. Sawyer grew up in Fort Atkinson, Wisconsin, and is the son of Linda Sawyer and sculptor Gerald P. Sawyer. He is
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It is called by them "Arevakhach" (, "sun cross"). In ArmSCII, Armenian Standard Code for Information Interchange, an Armenian eternity sign has been encoded in 7-bit and 8-bit standard and ad-hoc encodings since at least 1987. In 2010 the Armenian National Institute of Standards suggested encoding an Armenian Eternity sign in the Unicode character set, and both right-facing and left-facing Armenian eternity signs were included in Unicode version 7.0 when it was released in June 2014. Armenian eternity sign The Armenian eternity sign (, "haverzhut’yan nshan") or Arevakhach (, "Sun Cross") is an ancient Armenian national symbol and a symbol
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theme "Holy Spirit" were performed by Reiko Ariga, credited under her stage name "Arigarei". The lyrics were written by Yukiko Mitsui. "Holy Spirit" was the first in-game vocal theme Sakimoto has written. Stella Deus: The Gate of Eternity received mostly positive reviews from critics. At Metacritic, the game received an average score of 75, based on 31 reviews. Stella Deus: The Gate of Eternity , released in the west as Stella Deus: The Gate of Eternity, is a tactical role-playing game co-developed by Atlus and Pinegrow for the PlayStation 2. It was published in Japan and North America by Atlus,
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A Kiss as Long as Eternity A Kiss as Long as Eternity (Поцелуй длиною в вечность) is a Russian album by Vitas (Витас), released in 2004. The album sold over 2 million copies within the first 6 months of its release. Vitas wrote the songs "Mantra", "I Believe In Love" and "Internet Mood" himself, and "A Kiss as Long as Eternity", "Half Night, Half Day", "Heartbeat", "In Shorts and a T-shirt" and "Streets Of The Capital" in collaboration with other songwriters. Unusually for Vitas' own compositions, he makes little use of high-pitched vocals on this album: one reviewer remarked "It
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was... delightful to find his baritone and bass richer and smoother than before." A Kiss as Long as Eternity A Kiss as Long as Eternity (Поцелуй длиною в вечность) is a Russian album by Vitas (Витас), released in 2004. The album sold over 2 million copies within the first 6 months of its release. Vitas wrote the songs "Mantra", "I Believe In Love" and "Internet Mood" himself, and "A Kiss as Long as Eternity", "Half Night, Half Day", "Heartbeat", "In Shorts and a T-shirt" and "Streets Of The Capital" in collaboration with other songwriters. Unusually for Vitas' own compositions, he
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and their ship braves the stormy sea of Ondra's Mortar, which protects the city of Ukaizo, just as Eothas makes his final approach towards to the Wheel, and confronts him there. Eothas, though sympathetic to the Watcher, refuses to back down from his endeavor, explaining to the Watcher that destroying the Wheel would most likely kill him and the rest of the gods for good, but that his death will also give him the power to enact a great change upon all of Eora. Before destroying the Wheel, he returns the piece of the Watcher's soul he took from them,
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Obsidian Entertainment and inXile Entertainment have employed, or were founded by, former members of Black Isle Studios and Interplay Entertainment; and Obsidian Entertainment in particular wanted to "bring back the look and feel of the Infinity Engine games like "Baldur's Gate", "Icewind Dale", and """ with "Pillars of Eternity". Lastly, several pseudo-isometric 3D RPGs, such as "" (2014), "Wasteland 2" (2014) and "Dead State" (2014), have also been crowdfunded using Kickstarter in recent years. These titles differ from the above games, however, in that they use perspective projection instead of parallel projection. Rather than being based purely on nostalgia, the
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characters with unique personalities and appearances. Additionally, the protagonist can hire party members which the player creates in local taverns, but at a monetary cost. The game has optional side quests that do not advance the main plot, which feature fleshed out supporting characters and multiple outcomes. According to a writer for Digital Spy, most of these are not "fetch quests". During the game, the protagonist can build up a reputation depending on their actions. Non-playable characters will react differently to him or her depending on this, and it can also affect the outcome of certain events in the game.
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The First the Last Eternity (Till the End) The First the Last Eternity (Till the End) is a 1995 single by the German Eurodance project Snap!. It was released as the second single from their third studio album, "Welcome to Tomorrow" and features vocals by American singer Summer (Paula Brown). This song, supported by a partially computer generated music video, was a chart success in Europe, where it peaked at number 2 the Netherlands, number 3 in Austria and number 5 in Switzerland. The music video for "The First the Last Eternity (Till the End)" was directed by Angel. It
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Galaxy fight off a Kree ambush on the Milano, Hala the Accuser contacts Star-Lord telling him that he can't run forever and that the Eternity Forge will be hers. In episode 3, Hala the Accuser and her Kree forces catch up to the Guardians of the Galaxy and Mantis at the shrine on the planet Dronbino at the time when Star-Lord is given the choice to either destroy the Eternity Forge or empower it. The choices Star-Lord makes will either have Hala the Accuser burned but empowered by its destruction or successfully reviving Bal-Dinn with plans to revive the dead
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Into Eternity (film) Into Eternity is a feature documentary film directed by Danish director Michael Madsen, released in 2010. It follows the construction of the Onkalo waste repository at the Olkiluoto Nuclear Power Plant on the island of Olkiluoto, Finland. Director Michael Madsen questions Onkalo's intended eternal existence, addressing an audience in the remote future. "Into Eternity" raises the question of the authorities' responsibility of ensuring compliance with relatively new safety criteria legislation and the principles at the core of nuclear waste management. When shown on the British More4 digital television channel on 26 April 2011, the name Nuclear Eternity
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Tyranny (video game) Tyranny is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. The game was released for Microsoft Windows, OS X, and Linux on November 10, 2016. While not a sequel, "Tyranny" builds upon the gameplay and engine used in Obsidian's previous title "Pillars of Eternity", allowing the developers to spend more time on crafting a game where player choices have a more meaningful effect on the game's story. The game starts after the evil overlord Kyros has already conquered the world, and where the player-character, a Fatebinder, is one of the higher-ranked members
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Abyssal Throne Abyssal Throne is an EP by the Canadian technical death metal band Sympathy, released in 2005 on the Norwegian label Momentum Scandinavia. The EP was released in a strictly limited edition of only 850 with an 8-page, 5-colour booklet with gold print. The EP features several guest appearances: vocals by Matt Knowles of Royal Anguish on "Insipid", and additional lead guitar work by Dustin Olson, Tim Roth (Into Eternity) and Rob Doherty (Into Eternity). The EP features an intro and 5 songs, of which 2 are new, "Insipid" and "Ascendency", and 2 are re-recorded versions from "Invocation", "Immolation
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Ken Follett's The Pillars of the Earth Ken Follett's The Pillars of the Earth is a point-and-click adventure video game developed and published by German studio Daedalic Entertainment. It is based on the Ken Follett award-winning novel of the same name (which was first printed in 1989), with the Prologue/Book 1 part of the game being released on 16 August 2017, with Book 2 being released on 13 December 2017 and Book 3 released on 29 March 2018. "The Pillars of the Earth" follows the principles of a classic point-and-click adventure: the user controls one of three main characters as
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for a lack of drama or tangible tension, "snail-paced" narrative, and slow frame-rates (on Xbox One) and loading times. Ken Follett's The Pillars of the Earth Ken Follett's The Pillars of the Earth is a point-and-click adventure video game developed and published by German studio Daedalic Entertainment. It is based on the Ken Follett award-winning novel of the same name (which was first printed in 1989), with the Prologue/Book 1 part of the game being released on 16 August 2017, with Book 2 being released on 13 December 2017 and Book 3 released on 29 March 2018. "The Pillars of
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From Fear to Eternity (album) From Fear to Eternity: The Best of 1990–2010 is a compilation album by British heavy metal band Iron Maiden, containing a selection of songs originally released on the eight studio albums from "No Prayer for the Dying" to "The Final Frontier". The title is lifted from the 1992 single, "From Here to Eternity", although it is not featured in this release. The album was announced on 15 March 2011, to be released by EMI on 23 May, although this was later changed to 6 June. Unlike their previous compilation ("Somewhere Back in Time"), the release
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Suicides Love Story "Suicides Love Story" is the tenth single released by Nana Kitade . It was used as the ending theme for the anime . The single reached #64 on the Oricon chart, remaining on the chart for two weeks. The video for "Suicides Love Story" shows Kitade singing throughout the video. At the end of the video she is supposedly to commit suicide, and is reincarnated as a cherry tree. According to Japanese legend, The price to pay when committing suicide is to be reincarnated as a cherry tree where birds will peck at you for all eternity.
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Suicides Love Story "Suicides Love Story" is the tenth single released by Nana Kitade . It was used as the ending theme for the anime . The single reached #64 on the Oricon chart, remaining on the chart for two weeks. The video for "Suicides Love Story" shows Kitade singing throughout the video. At the end of the video she is supposedly to commit suicide, and is reincarnated as a cherry tree. According to Japanese legend, The price to pay when committing suicide is to be reincarnated as a cherry tree where birds will peck at you for all eternity.
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improve upon it in various ways. The Infinity Engine itself was also revamped and modernized recently by Beamdog in preparation for "" (2012), as well as their remakes of several other classic Infinity Engine titles. Two other titles by Black Isle Studios, "Fallout" (1997) and "Fallout 2" (1998), used "trimetric projection". Isometric projection has seen continued relevance in the new millennium with the release of several newly-crowdfunded role-playing games on Kickstarter. These include the "Shadowrun Returns" series (2013-2015) by Harebrained Schemes; the "Pillars of Eternity" series (2015-2018) and "Tyranny" (2016) by Obsidian Entertainment; and "" (2017) by inXile Entertainment. Both
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musicians. On April 18, 2016, singer Aleah Stanbridge died from cancer at age 39. Two days later, Juha wrote on Facebook that the album has been ready to be released for a while and that the plans are still in motion. He's also planning to release Aleah's solo songs in the future. On August 11, 2016, the band's debut album, "Hour of the Nightingale", has been announced to be released exactly three months later, on November 11. Former members Trees of Eternity Trees of Eternity was a musical collaboration between Finnish guitarist Juha Raivio (Swallow the Sun) and the late
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20 with an album titled "Eternity". On September 5, DSP Media revealed the album's track list, confirming "Eternity" to be April's fourth mini-album, accompanied by the lead single "Take My Hand" (). "Eternity" debuted at number 7 on the Gaon Album Chart, on the chart issue dated September 17–23, 2017. Eternity (April EP) Eternity is the fourth EP by South Korean girl group April, released on September 20, 2017 by DSP Media and distributed by LOEN Entertainment. It marks the group's third comeback of the year. In August, the group revealed during an interview with "International BnT" that they were
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