who created the mouse that is used with computers today
Douglas Engelbart
89141
pulses of output with each movement of the ball. By counting the pulses, the physical movement of the ball could be determined. A digital computer calculated the tracks and sent the resulting data to other ships in a task force using pulse-code modulation radio signals. This trackball used a standard Canadian five-pin bowling ball. It was not patented, since it was a secret military project. Douglas Engelbart of the Stanford Research Institute (now SRI International) has been credited in published books by Thierry Bardini, Paul Ceruzzi, Howard Rheingold, and several others as the inventor of the computer mouse. Engelbart was
Computer mouse
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a mouse, the desktop metaphor, and a graphical user interface (GUI), concepts first introduced by Douglas Engelbart while at International. It was the first example of what would today be recognized as a complete personal computer. The first machines were introduced on 1 March 1973, In 1981, Xerox Corporation introduced the Xerox Star workstation, officially known as the "8010 Star Information System". Drawing upon its predecessor, the Xerox Alto, it was the first commercial system to incorporate various technologies that today have become commonplace in personal computers, including a bit-mapped display, a windows-based graphical user interface, icons, folders, mouse, Ethernet
History of personal computers
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peripheral switches (Rose, circa 1988) used a rotary switch while active electronic switches (Cybex, circa 1990) used push buttons on the KVM device. In both cases, the KVM aligns operation between different computers and the users' keyboard, monitor and mouse (user console). In 1992-1993, Cybex Corporation engineered keyboard hot-key commands. Today, most KVMs are controlled through non-invasive hot-key commands (e.g. Ctrl+Ctrl, Scroll Lock+Scroll Lock and the Print Screen keys). Hot-key switching is often complemented with an on-screen display system that displays a list of connected computers. KVM switches differ in the number of computers that can be connected. Traditional switching
KVM switch
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demands well. The artwork in both types of paint withstood the rigors of travel to clients and printers without damage. Computer illustration, or digital illustration, is the use of digital tools to produce images under the direct manipulation of the artist, usually through a pointing device, such as a tablet or a mouse. Computers dramatically changed the industry and today, many cartoonists and illustrators create digital illustrations using computers, graphics tablets, and scanners. Software such as Adobe Illustrator, Adobe Photoshop, Corel Painter, and Affinity Designer are now widely used by those professionals. Illustrator An illustrator is an artist who specializes
Illustrator
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Synergy (software) Synergy is a software application for sharing a keyboard and mouse between multiple computers. It is used in situations where several PCs are used together, with a monitor connected to each, but are to be controlled by one user. The user needs only one keyboard and mouse on the desk — similar to a KVM switch without the video. Partly open source and partly closed source, the open source components are released under the terms of the GNU General Public License, which is free software. The first version of Synergy was created on May 13, 2001, by Chris
Synergy (software)
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Also, a sandbox environment is created, to disable the use of the keyboard (excepting some combination of keys that can only be typed by an adult), taskbar, and opening of other programs and screens. Child computer keyboards may use large and differently colored keys to help differentiate them. Baby and toddler computers include ABC keyboards. Some child computers include QWERTY keyboards as an early aid in learning typing. Small mice, about half the size of a typical adult mouse, or large trackballs are used in toddler's computers. They are programmed for “one-click” operation. The case may be reinforced to protect
Educational toy
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KVM switch A KVM switch (with KVM being an abbreviation for "keyboard, video and mouse") is a hardware device that allows a user to control multiple computers from one or more sets of keyboards, video monitors, and mice. Although multiple computers are connected to the KVM, typically a smaller number of computers can be controlled at any given time. Modern devices have also added the ability to share other peripherals like USB devices and audio. Before the mouse became relevant in server switching applications, the term Keyboard Video Switch (KVS) was used to describe keyboard and monitor switching devices. With
KVM switch
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strip. Bluetooth is used for connectivity. Announced along with the Surface Laptop in 2017, the Surface Arc Mouse replaces the buttons and touch strip with a large capacitive touch surface, and it's available in colors that match the new laptop. Arc Mouse The Arc Mouse is a family of portable computer mice produced by Microsoft. A mobile mouse, the device has evolved over a number of years, including special editions designed to coordinate with the company's Surface family of computers. All versions of the Arc Mouse are folding and include scrolling capability, and the first version was released in 2008.
Arc Mouse
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Windows Multipoint Mouse Windows MultiPoint Mouse is a technology that enables the use of multiple pointing devices on the same computer. This technology is particularly useful in schools, where a small group of students can use the same computer simultaneously. It was developed for the needs of developing countries where there may only be a limited number of computers available. The technology was conceived in the summer of 2005 and it was launched in December 2006. Microsoft has made available a Windows MultiPoint Mouse SDK for applications. Today, various education ISVs and publishers around the world such as Scholastic and
Windows Multipoint Mouse
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one that gets blurred. The concept is similar to a cursor in a text-based environment. However, when considering a graphical interface, there is also a mouse pointer involved. Moving the mouse will typically move the mouse pointer without changing the focus. The focus can usually be changed by clicking on a component that can receive focus with the mouse. Many desktops also allow the focus to be changed with the keyboard. By convention, the key is used to move the focus to the next focusable component and to the previous one. When graphical interfaces were first introduced, many computers did
Focus (computing)
5301123
created in family life were being studied by psychologists, with couples coming to them for help. It was commented upon by Phillip Zimbardo as a possible problem which may develop as a result of children growing up around computers, who then may fail to have social skills in later life. He said that there was a risk that it would lead to greater separation between the sexes, because at the time, perhaps more so than today, computers were used by men more than women. However, some people find the Internet a way to meet a partner, such as via online
Computer widow
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the computers that are not currently selected to simulate a keyboard, mouse and monitor being connected. The emulation is used to avoid problems with machines which may reboot in unattended operation. Peripheral emulation services embedded in the hardware also provides continuous support where computers require constant communication with the peripherals. In addition, some types of computer systems do not treat USB devices as hot-pluggable, which means the keyboard and mouse will not be re-detected when switching back to a particular KVM port. For these types of systems, it is necessary to implement device emulation. Standard device emulation has its limitations.
Dynamic device mapping
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changes. By mid-1984, Apple’s commitment to bringing the mouse to its entire product line resulted in the release of the Apple II "Mouse Interface" peripheral card. Since this was a dedicated mouse port, Apple simply re-packaged the Macintosh mouse, but with the same creamy-beige cable and connector used on the IIc mouse and bundled it along with special software called "MousePaint" for use with the Apple II, II Plus, and IIe computers. Like the original IIc mouse, it used the same model number as the Macintosh Mouse. Unlike the Mouse IIc, however, it can be interchanged with the Macintosh version,
Apple Mouse
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that charges via a Lightning Connector. The port for the Lightning Connector, however, is located on the bottom of the mouse, which means that it is unable to be used while it is charging, a design choice that caused it to be poorly received by most outlets. In late July 2010, Apple released its first wireless, external trackpad. 80% larger than the MacBook trackpads of the time, it matches the end-on profile of the Apple Wireless keyboard and provides an alternative to the Magic Mouse that ships with Apple's desktop computers (with the exception of the Mac Mini). On October
Apple Mouse
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Mouse Practice Mouse Practice was a game-based computer tutorial aimed at teaching new users how to operate a computer mouse at a time when many were unfamiliar with this feature of a computer. Mouse Practice was created using MacroMind Director and released in 1992 by Apple for the Macintosh computer platform. It involved the user learning the key functions of the mouse by controlling a scuba diver in an underwater environment. Another program, "Mouse Basics", served a similar purpose on earlier Macintosh computers, but did not have the game-based approach of Mouse Practice. The opening screen showed the scuba diver
Mouse Practice
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Arc Mouse The Arc Mouse is a family of portable computer mice produced by Microsoft. A mobile mouse, the device has evolved over a number of years, including special editions designed to coordinate with the company's Surface family of computers. All versions of the Arc Mouse are folding and include scrolling capability, and the first version was released in 2008. Initially release in 2008, Microsoft positioned the Arc Mouse as a fashionable, portable mouse. Available in black or red, the mouse featured a folding design. Wireless communication was provided over 2.4 GHz, and the mouse used a laser for tracking.
Arc Mouse
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computers with a Pentium III or higher, 850 mHz, 256 megabytes of RAM, and a 20 gigabyte hard drive. All computers ship with a monitor, keyboard, mouse, and speakers; computers are delivered at Fall Forum each year. In 2009, the Georgia 4-H TCommunications Team, received the State Farm Youth Advisory Team Grant that has helped the team with refurbishing and distributing the computers. In 2010 the Georgia 4-H Youth Leadership Technology Team, later in the year changed to Georgia 4-H Communications Team, created a branch of the team called the Cyber Security Initiative (CSI). This small team travels around the
Georgia 4-H
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Text entry interface A text entry interface or text entry device is an interface that is used to enter text information an electronic device. A commonly used device is a mechanical computer keyboard. Most laptop computers have an integrated mechanical keyboard, and desktop computers are usually operated primarily using a keyboard and mouse. Devices such as smartphones and tablets mean that interfaces such as virtual keyboards and voice recognition are becoming more popular as text entry systems. With the increasing popularity of mobile electronic information management, the variety in text entry interfaces has developed considerably. Such interfaces are primarily used
Text entry interface
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widespread popularity in comparison to the CX40. The introduction of the computer mouse on the Macintosh, and then on most second-generation home computers, led to the demise of the Atari-style joystick. Today analog joysticks are used largely in special-purpose roles like flight simulators and similar programs. Modern versions of Atari-style digital joysticks are typically used for retrogaming where they are referred to as an arcade controller. The Atari joystick works by connecting the ground pin to one of several pins in the Atari joystick port, thereby dropping the voltage on that pin and creating a signal that can be noticed
Atari CX40 joystick
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add cost to the device. Most active (electronic rather than mechanical) KVM devices provide peripheral emulation, sending signals to the computers that are not currently selected to simulate a keyboard, mouse and monitor being connected. These are used to control machines which may reboot in unattended operation. Peripheral emulation services embedded in the hardware also provides continuous support where computers require constant communication with the peripherals. Some types of active KVM switches do not emit signals that exactly match the physical keyboard, monitor, and mouse, which can result in unwanted behavior of the controlled machines. For example, the user of
KVM switch
7551301
PC Paintbrush PC Paintbrush is graphics editing software created by the ZSoft Corporation in 1984 for computers running the MS-DOS operating system. It was originally developed as a response to the first paintbrush program for the IBM PC, "PCPaint", which had been released the prior year by Mouse Systems, the company responsible for bringing the mouse to the IBM PC for the first time. In 1984, Mouse Systems had released "PCPaint" to compete with Apple Paint on the Apple II computer and was already positioned to compete with "MacPaint" on Apple Computer's new Macintosh platform. Unlike "MacPaint", "PCPaint" enabled users
PC Paintbrush
10495695
could easily be updated without having to reproduce entire files. Text entry interface A text entry interface or text entry device is an interface that is used to enter text information an electronic device. A commonly used device is a mechanical computer keyboard. Most laptop computers have an integrated mechanical keyboard, and desktop computers are usually operated primarily using a keyboard and mouse. Devices such as smartphones and tablets mean that interfaces such as virtual keyboards and voice recognition are becoming more popular as text entry systems. With the increasing popularity of mobile electronic information management, the variety in text
Text entry interface
11460721
behavior after it was implemented throughout Windows 95. Most machines running Unix or a Unix-like operating system run the X Window System which almost always encourages a three-button mouse. X numbers the buttons by convention. This allows user instructions to apply to mice or pointing devices that do not use conventional button placement. For example, a left-handed user may reverse the buttons, usually with a software setting. With non-conventional button placement, user directions that say “left mouse button” or “right mouse button” are confusing. The ground-breaking Xerox Parc Alto and Dorado computers from the mid-1970s used three-button mice, and each
Mouse button
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The Zombie tries to reassure Wreck-It Ralph that labels won't make him happy and that good or bad, he must love himself for who he is. In December 2016, Variety reports that Stories International and Circle Of Confusion will produce a new House of the Dead movie. The House of the Dead The House of the Dead is a horror video game franchise created by Sega. Originally released on arcade, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers. For the PlayStation Network releases
The House of the Dead
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lighter, and generally more shock-resistant, but with much less storage capacity (such as 32, 64, or 128 GB compared to the 100 GB to 2 TB mechanical hard drives typical of many notebooks/laptop computers). They include more than one USB port, because one of them is usually devoted to the wireless keyboard and mouse set. This wireless keyboard could not include the numeric keypad All netbooks on the market today support Wi-Fi wireless networking and many can be used on mobile telephone networks with data capability (for example, 3G). Mobile data plans are supplied under contract in the same way
Netbook
89195
game consoles. FPSs naturally lend themselves to separate and simultaneous control of the player's movement and aim, and on computers this has traditionally been achieved with a combination of keyboard and mouse. Players use the X-axis of the mouse for looking (or turning) left and right, and the Y-axis for looking up and down; the keyboard is used for movement and supplemental inputs. Many shooting genre players prefer a mouse over a gamepad analog stick because the mouse is a linear input device, which allows for fast and precise control. Holding a stick in a given position produces a corresponding
Computer mouse
5386021
may be called a "mouse pointer," because the mouse is the dominant type of pointing device used with desktop computers. The I-beam pointer (also called the I-cursor) is a cursor shaped like a serifed capital letter "I". The purpose of this cursor is to indicate that the text beneath the cursor can be highlighted, and sometimes inserted or changed. The idea of a cursor being used as a marker or insertion point for new data or transformations, such as rotation, can be extended to a 3D modeling environment. Blender, for instance, uses a 3D cursor to determine where future operations
Cursor (user interface)
14621410
add more examples. Third, Mouse Mischief can help provide access to technology for more students, even when resources are limited. A Windows MultiPoint technology, Mouse Mischief enables large groups of students to gain computer practice by taking advantage of computers already in the classroom. Unlike clickers, which are used in other classroom response systems, mice connected to the teacher's computer are relatively inexpensive and readily available. Some educators point out that Mouse Mischief doesn't allow for full student anonymity during the presentation. This, and the fact that Mouse Mischief does not have a reporting feature to highlight and gauge which
Mouse Mischief
184413
the same organizational metaphors and interaction idioms are still in use. Although many GUI operating systems are controlled by using a mouse, the keyboard can also be used with keyboard shortcuts or arrow keys. The interface developments described, below, have been summarized and omit many details in the interest of brevity. The influence of game computers and joystick operation has been omitted. Early dynamic information devices such as radar displays, where input devices were used for direct control of computer-created data, set the basis for later improvements of graphical interfaces. Some early cathode-ray-tube (CRT) screens used a light pen, rather
History of the graphical user interface
19209536
port and used to select the game. The Atari 7800 game console extended the 2600 controller with a second trigger. 7800 games not requiring two triggers can be played with classic controllers. MSX home computers used a slightly modified version of the port, replacing one of the analog inputs with a second trigger, and the other with a "strobe" pin. Under normal operation, any Atari style joystick could be used, although it would lack the second trigger button. The strobe pin was used to support mouse input. Electrically, a mouse generates what is essentially a random stream of pulses as
Atari joystick port
4371242
interface long after the PS/2 brand was withdrawn); this fairly quickly drove the bus mouse design out of the marketplace. The bus mouse lived on in the NEC PC-98 family of personal computers in Japan. Bus mouse A bus mouse is a variety of PC computer mouse which is attached to the computer using a specialized interface (originally, the Microsoft InPort interface developed for Microsoft's original mouse product). In the late 1980s, mice were not integrated with IBM-compatible personal computers, and the specialized bus interface (implemented via an ISA add-in card) was one of two popular ways to connect a
Bus mouse
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wiring adapter, where the mice would detect the presence of the adapter based on its wiring and then switch protocols accordingly. PS/2 mouse and keyboard connectors have also been used in non-IBM PC-compatible computer systems, such as the DEC AlphaStation line, early IBM RS/6000 CHRP machines and SGI Indy, Indigo 2, and newer (Octane, etc.) computers. Various Macintosh clone computers from the late 1990s featured PS/2 mouse and keyboard ports, including the Motorola StarMax and the Power Computing PowerBase. PS/2 is now considered a legacy port, with USB ports now normally preferred for connecting keyboards and mice. This dates back
PS/2 port
5999968
color displayed above-right matches the color sample called taupe referenced in the 1930 book "A Dictionary of Color", the world standard for color terms before the invention of computers. However, the word "taupe" may often be used to refer to lighter shades of taupe today, and therefore another name for this color is dark taupe. According to the "Dictionary of Color", the first use of "taupe" as a color name in English was in the early 19th century; but the earliest citation recorded by the "Oxford English Dictionary" is from 1911. The first recorded use of "mouse" as a color
Taupe
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include A1015. The Apple Mighty Mouse, a multi-button mouse with a scroll ball, was eventually released in a wireless version. Apple eventually discontinued the Wireless Apple Mouse, replacing it with the Wireless Mighty Mouse. Like its wired counterpart and many of its predecessors, the Apple Wireless Mouse was heavily criticized for its single-button layout. Apple remedied this with the four-button Mighty Mouse. Apple Wireless Mouse The Apple Wireless Mouse is a one button mouse built for Macintosh computers. It was released in September 2003, although it is not widely recognized that it was Apple's primary wireless mouse until 2005. It
Apple Wireless Mouse
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extensively – "Disney's House of Mouse" (2001–2003). The term "Mickey Mouse universe" is not officially used by The Walt Disney Company, but it has been used by Disney comics author and animation historian David Gerstein. The Walt Disney Company typically uses terms such as Mickey & Friends or Mickey & the Gang to refer to the character franchise. The Mickey Mouse universe essentially originated with the debut of Mickey himself in 1928. Although Mickey's stories included the character Pete, who was created in 1925, the world in which Mickey lives holds a continuity largely independent from earlier films. An exception
Mickey Mouse universe
4872389
key is frequently omitted in the interest of space, particularly on portable and laptop keyboards. The key's primary function is to launch a context menu with the keyboard rather than with the usual right-mouse button. It can be used when the right-mouse button is not present on a mouse. Some Windows public terminals do not have a Menu key on their keyboard to prevent users from right clicking; however, in many Windows applications, a similar functionality can be invoked with the keyboard shortcut, or sometimes . Some laptop computers include a "menu" function on the "fn" key (usually operated by
Menu key
4596807
Windows Vista and Windows 7 in the "Ease of Access Center" as "Activate a window by hovering over it with the mouse", however preventing the activated window from moving to foreground can be done by using the relevant codice_1 system calls in Windows' USER component, or by configuring the registry. Xmouse Xmouse is a system of mouse control used instead of the standard system of selection on computers (most notably Windows and X11, where it is an option). Where normal mouse control uses single-click for selection and double-click to open/edit/etc, the xmouse system automatically selects objects after hovering the mouse
Xmouse
7710057
connector has been variously used for the keyboard and two different kinds of mouse; older Macintosh family computers used the mini-DIN for a serial port or for a keyboard connector with different standards than the IBM-descended systems. Electronically, hardware ports can almost always be divided into two groups based on the signal transfer: After ports are connected, they typically require handshaking, where transfer type, transfer rate, and other necessary information is shared before data are sent. Hot-swappable ports can be connected while equipment is running. Almost all ports on personal computers are hot-swappable. Plug-and-play ports are designed so that the
Computer port (hardware)
6558729
devices acting erratically. (A well designed and programmed controller will not behave in this way.) The resulting problems can be difficult to troubleshoot (e.g., a bad mouse can cause problems that appear to be the fault of the keyboard and vice versa). PS/2 port The PS/2 port is a 6-pin mini-DIN connector used for connecting keyboards and mice to a PC compatible computer system. Its name comes from the IBM Personal System/2 series of personal computers, with which it was introduced in 1987. The PS/2 mouse connector generally replaced the older DE-9 RS-232 "serial mouse" connector, while the PS/2 keyboard
PS/2 port
16729773
Music Mouse Music Mouse is an algorithmic musical composition software developed by Laurie Spiegel. Spiegel's best known and most widely used software, "Music Mouse - An Intelligent Instrument" (1986) is for Macintosh, Amiga and Atari computers. The "intelligent instrument" name refers to the program's built-in knowledge of chord and scale convention and stylistic constraints. Automating these processes allows the user to focus on other aspects of the music in real time. In addition to improvisations using this software, Spiegel composed several works for "Music Mouse", including "Cavis muris" in 1986, "Three Sonic Spaces" in 1989, and "Sound Zones" in 1990.
Music Mouse
4061076
mouse cables can be attached. Another method to have a single DB25 or similar connector that aggregated connections at the switch with three independent keyboard, monitor and mouse cables to the computers. Subsequently, these were replaced by a special KVM cable which combined the keyboard, video and mouse cables in a single wrapped extension cable. The advantage of the last approach is in the reduction of the number of cables between the KVM switch and connected computers. The disadvantage is the cost of these cables. The method of switching from one computer to another depends on the switch. The original
KVM switch
4225888
project. The OCP Art Studio painting software was also successful, in part due to the bundled mouse, which was a novelty on 8-bit systems. During the mid-'90s, home computers, which were almost exclusively used for games, started to be replaced by video game consoles. Datel took the Pokes and Pokefinder features of the earlier Action Replays and created Action Replay for the Sega Mega Drive. This was followed shortly after by the Action Replay Pro, which used a superior system sometimes referred to as RAM stuffing. This, combined with a built-in Trainer, allowed users to easily find their own codes.
Datel
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these core functions, including the main clipboard, can be shared between the target computer and remote desktop client. A main use of remote desktop software is remote administration and remote implementation. This need arises when software buyers are far away from their software vendor. Most remote access software can be used for "headless computers": instead of each computer having its own monitor, keyboard, and mouse, or using a KVM switch, one computer can have a monitor, keyboard, mouse, and remote control software, and control many headless computers. The duplicate desktop mode is useful for user support and education. Remote control
Remote desktop software
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Leopard with a terminal command. Despite these new features, the Magic Mouse still cannot left- and control-click together. Source: Magic Mouse The Magic Mouse is a multi-touch mouse that was manufactured and sold by Apple. It was first sold on October 20, 2009. The Magic Mouse is the first consumer mouse to have multi-touch capabilities. Taking after the iPhone, iPad, iPod Touch, and multi-touch trackpads, the Magic Mouse allows the use of gestures such as swiping and scrolling across the top surface of the mouse to interact with desktop computers. It connects via Bluetooth and runs on two AA batteries.
Magic Mouse
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Magic Mouse The Magic Mouse is a multi-touch mouse that was manufactured and sold by Apple. It was first sold on October 20, 2009. The Magic Mouse is the first consumer mouse to have multi-touch capabilities. Taking after the iPhone, iPad, iPod Touch, and multi-touch trackpads, the Magic Mouse allows the use of gestures such as swiping and scrolling across the top surface of the mouse to interact with desktop computers. It connects via Bluetooth and runs on two AA batteries. Apple includes two non-rechargeable batteries in the box. Like its predecessor, the Mighty Mouse, the Magic Mouse is capable
Magic Mouse
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suggests that undescribed taxa from the genus "Scytalopus" remain in eastern Brazil. Regardless of the correct scientific name, the English names mouse-coloured tapaculo and Serra do Mar tapaculo have both been used for the relatively dark species of the Serra do Mar region, but neither is perfect: Most tapaculos of the genus "Scytalopus" are largely mouse-grey in colour, and what was included in the mouse-coloured tapaculo until 2005 is very different from what would be included in the mouse-coloured tapaculo today. Additionally, the relatively pale species of the central and southern Espinhaço Mountains has been called the mouse-coloured tapaculo (used
Mouse-coloured tapaculo
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selling it under the company name DISER (for "Data Image Sound Processor and Emitter Receiver System"). In 1985 he had a second sabbatical leave to PARC, which led to the design of the Oberon System. Ceres, the follow-up to Lilith, was also released in 1985. The mouse of the Lilith was custom-designed, and later used with the Smaky computers. It would go on to inspire the first mice produced by Logitech. Lilith (computer) The DISER Lilith is a custom built workstation computer based on the AMD 2901 bit-slice processor, created by a group led by Niklaus Wirth at ETH Zürich.
Lilith (computer)
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mouse by tilting the unit forward - the ball protrudes from the top and bottom of the unit and can roll on a surface. The units also shipped with fibre-optic 'Light Pipes' that can channel the IR signals, designed to prevent multiple keyboards and trackballs from interfering with adjacent machines in office environments where multiple F-series computers were (predicted to be) in use. The F10 shipped with a 'PC Emulator' which provided very limited text-mode support for IBM PC compatible applications, but was unable to run applications that used graphics modes. Microsoft Windows 1.03, little-known and little-used at the time,
Apricot Computers
15355666
are widely used anywhere in 3D graphics and CAD. Their use predates the widespread use of 3D graphics on personal computers. Many computer games used pre-rendered images of 3D models as sprites before computers could render them in real-time. The designer can then see the model in various directions and views, this can help the designer see if the object is created as intended to compared to their original vision. Seeing the design this way can help the designer/company figure out changes or improvements needed to the product. Today, 3D models are used in a wide variety of fields. The
3D modeling
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Soon enough all the major manufacturers of computer peripherals joined the market with their solution, and today we have over 20 different products on the market. Mouse bungee A mouse bungee is a device that clamps the cable of a computer mouse, preventing the cable from tangling and providing full freedom of movement. It can be made out of plastic, metal, and silicon fabricated tools. In 1994 they were mostly used in offices, but their popularity rose within the gaming industry, and they are mostly marketed to eSports players. The mouse bungee consists of a wide, stable base plate with
Mouse bungee
16729774
She continued to update the program through Macintosh OS 9 and, as of 2012, it remained available for purchase or demo download from her website. Music Mouse Music Mouse is an algorithmic musical composition software developed by Laurie Spiegel. Spiegel's best known and most widely used software, "Music Mouse - An Intelligent Instrument" (1986) is for Macintosh, Amiga and Atari computers. The "intelligent instrument" name refers to the program's built-in knowledge of chord and scale convention and stylistic constraints. Automating these processes allows the user to focus on other aspects of the music in real time. In addition to improvisations
Music Mouse
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working at the Walt Disney Studio at the time. Sewell was one of the few employees who stayed after the loss of Oswald. After losing Oswald, Disney created the idea for a cartoon character known as Mickey Mouse. The first Mickey Mouse cartoon was created by a small group of Disney employees. Sewell, Bounds, and Edna Disney were responsible for inking and painting the cels used for the first Mickey Mouse cartoon ever created. The cartoon was titled "Plane Crazy" and it was released in 1928. While "Plane Crazy" struggled to achieve success, the creation of Mickey Mouse led to
Hazel Sewell
9250172
separate account) and switching between them. Players may also use multiple computers, each with their own keyboard and mouse. This quickly becomes impractical with an increasing number of computers, so a keyboard demultiplexer may be used, which sends the signals from a single keyboard to several computers or virtual machines on one computer. Software tools include programs which can simulate keyboard multiplexing by sending keystrokes to different instances of the game simultaneously, or across networks. Voice command software can also be used. One of the earliest programs for multiboxing was the TinTin++ MUD client, which allowed playing and botting multiple
Multi-boxing
4001930
blue anime style mouse with "PC-100" on its chest looking little like Superman was used as a promotional character. NEC PC-100 The NEC PC-100 was a Japanese home computer available on October 13, 1983. It operated on 8086 CPU 7 MHz, 128KB RAM, 128KB VRAM, a Japanese language capable keyboard and a two button mouse. It had three models and its color monitor, "PC-KD651", which could be used vertically or horizontally, had the price tag of 198,000 yen. Its biggest advantage over other computers of that time was its high graphical capability of 720 by 512 with a selection of
NEC PC-100
17275831
Wireless keyboard A wireless keyboard is a computer keyboard that allows the user to communicate with computers, tablets, or laptops with the help of radio frequency (RF), infrared (IR) or Bluetooth technology. It is common for wireless keyboards available these days to be accompanied by a wireless mouse. Wireless keyboards based on infrared technology use light waves to transmit signals to other infrared-enabled devices. But, in case of radio frequency technology, a wireless keyboard communicates using signals which range from 27 MHz to up to 2.4 GHz. Most wireless keyboards today work on 2.4 GHz radio frequency. Bluetooth is another
Wireless keyboard
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PS/2 port The PS/2 port is a 6-pin mini-DIN connector used for connecting keyboards and mice to a PC compatible computer system. Its name comes from the IBM Personal System/2 series of personal computers, with which it was introduced in 1987. The PS/2 mouse connector generally replaced the older DE-9 RS-232 "serial mouse" connector, while the PS/2 keyboard connector replaced the larger 5-pin/180° DIN connector used in the IBM PC/AT design. The PS/2 keyboard port is electrically and logically identical to the IBM AT keyboard port, differing only in the type of electrical connector used. The PS/2 platform introduced a
PS/2 port
1327565
In 1975, the UK company Quantel produced the first commercial full-color broadcast framebuffer, the Quantel DFS 3000. It was first used in TV coverage of the 1976 Montreal Olympics to generate a picture-in-picture inset of the Olympic flaming torch while the rest of the picture featured the runner entering the stadium. The rapid improvement of integrated-circuit technology made it possible for many of the home computers of the late 1970s to contain low-color-depth framebuffers. Today, nearly all computers with graphical capabilities utilize a framebuffer for generating the video signal. Amiga computers, created in the 1980s, featured special design attention to
Framebuffer
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as part of the hardware package of the Xerox Alto computer. Perpendicular chopper wheels housed inside the mouse's body chopped beams of light on the way to light sensors, thus detecting in their turn the motion of the ball. This variant of the mouse resembled an inverted trackball and became the predominant form used with personal computers throughout the 1980s and 1990s. The Xerox PARC group also settled on the modern technique of using both hands to type on a full-size keyboard and grabbing the mouse when required. The ball mouse has two freely rotating rollers. These are located 90
Computer mouse
3238069
Atomic Mouse Atomic Mouse is a funny-animal superhero created in 1953 by Al Fago for Charlton Comics. Created by writer-artist Al Fago, the funny-animal superhero Atomic Mouse debuted in Charlton Comics' "Atomic Mouse" #1 (cover-dated March 1953). The series ran 52 issues through cover-date February 1963, with the Grand Comics Database noting, "Overstreet has listed #53-54, but there is no evidence they actually exist." From 1981 to 1962, Charlton published an additional five issues, vol. 2, #11-16, containing reprinted material and used as promotional giveaways. Another reprint issue, "Atomic Mouse" vol. 3, #1 (Dec. 1984) followed, as did a three-issue
Atomic Mouse
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built in (as is sometimes the case with Bluetooth and WiFi). Modern non-Bluetooth and non-WiFi wireless mice use USB receivers. Some of these can be stored inside the mouse for safe transport while not in use, while other, newer mice use newer "nano" receivers, designed to be small enough to remain plugged into a laptop during transport, while still being large enough to easily remove. Some systems allow two or more mice to be used at once as input devices. Late-1980s era home computers such as the Amiga used this to allow computer games with two players interacting on the
Computer mouse
16842415
to phase out the serial COM port in favor of the USB port. By the mid 2000s some computers had both a serial COM port and a USB port, however many did no longer have a serial COM port by that time; and today most modern computers have no serial COM port but instead only USB ports. Since many serial devices with a RS232, RS485 or RS422 port are still in use and even still produced today, the disappearance of the serial COM port from personal computers has created a need for the USB to serial adapter. As a simplified
USB adapter
4061082
allow sharing of two or four computers, with a practical limit of about twelve machines imposed by limitations on available switch configurations. Modern hardware designs use active electronics rather than physical switch contacts with the potential to control many computers on a common system backbone. One limitation of mechanical KVM switches is that any computer not currently selected by the KVM switch does not 'see' a keyboard or mouse connected to it. In normal operation this is not a problem, but while the machine is booting up it will attempt to detect its keyboard and mouse and either fail to
KVM switch
14531735
be the future potential of DNA-based computers? Despite its enormous potential, this method is highly unlikely to be implemented in home computers or even computers at offices, etc. because of the sheer flexibility and speed as well as cost factors that favor silicon chip based devices used for the computers today. However, such a method could be used in situations where the only available method is this and requires the accuracy associated with the DNA hybridization mechanism; applications which require operations to be performed with a high degree of reliability. Currently, there are several software packages, such as the Vienna
Coding theory approaches to nucleic acid design
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site, which was mainly red sandstone. Several bridges cross the Mouse Water. They are listed below in order from its origin to the point the river meets the Clyde. Mouse Water Mouse Water is a river in South Lanarkshire which is a tributary of the River Clyde. It is popular with canoeists. In the past, the fast flowing river was used to power mills and factories along its route and is still used today to produce hydroelectricity. The river runs through Cleghorn Glen and Cartland Craigs, two sites of special scientific interest (SSSI) which form part of the Clyde Valley
Mouse Water
18214915
Mouse Water Mouse Water is a river in South Lanarkshire which is a tributary of the River Clyde. It is popular with canoeists. In the past, the fast flowing river was used to power mills and factories along its route and is still used today to produce hydroelectricity. The river runs through Cleghorn Glen and Cartland Craigs, two sites of special scientific interest (SSSI) which form part of the Clyde Valley Woodlands National Nature Reserve. The deep gorge which characterises these SSSIs were formed roughly ten thousand years ago when the Mouse Water started to erode the rock at the
Mouse Water
10254375
Pen computing Pen computing refers to any computer user-interface using a pen or stylus and tablet, over input devices such as a keyboard or a mouse. Pen computing is also used to refer to the usage of mobile devices such as tablet computers, PDAs and GPS receivers. The term has been used to refer to the usage of any product allowing for mobile communication. An indication of such a device is a stylus or digital pen, generally used to press upon a graphics tablet or touchscreen, as opposed to using a more traditional interface such as a keyboard, keypad, mouse
Pen computing
12211892
software utilities. Mechanical mice used a ball, which drove pulse generators to detect movement along "north-south" or "east-west" axies. Optical mice use a special mouse pad with a printed grid to allow detection of motion, or else use an imaging chip that allows detection of motion on almost any opaque surface. All computers require either fixed or removable storage for their operating system, programs and user-generated material. Early home computers used compact audio cassettes for file storage; these were at the time a very low cost storage solution, but were displaced by floppy disk drives when manufacturing costs dropped, by
Personal computer
7602804
The Playroom (1989 video game) The Playroom is a video game first created in 1989 for MS-DOS, Apple II and Macintosh computers. The game was compatible with the TouchWindow utility. It was ported to the Amiga and FM Towns computers in 1992 and 1994 respectively and then remade for Microsoft Windows and Macintosh in 1995. It was designed for ages 3 to 6 (preschool through first grade) manufactured by Brøderbund. A follow up game titled "The Treehouse" came in 1991 as well as a sequel to this game, called "The Backyard" in 1993. This video game featured Pepper Mouse and
The Playroom (1989 video game)
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Genetically modified mouse A genetically modified mouse ("Mus musculus") is a mouse that has had its genome altered through the use of genetic engineering techniques. Genetically modified mice are commonly used for research or as animal models of human diseases, and are also used for research on genes. In 1974 Rudolf Jaenisch created the first genetically modified animal by inserting a DNA virus into an early-stage mouse embryo and showing that the inserted genes were present in every cell. However, the mice did not pass the transgene to their offspring, and the impact and applicability of this experiment were, therefore,
Genetically modified mouse
12164798
care should be taken when deciding how to use genetically modified mice in research. Even basic issues like choosing the correct "wild-type" control mouse to use for comparison are sometimes overlooked. Genetically modified mouse A genetically modified mouse ("Mus musculus") is a mouse that has had its genome altered through the use of genetic engineering techniques. Genetically modified mice are commonly used for research or as animal models of human diseases, and are also used for research on genes. In 1974 Rudolf Jaenisch created the first genetically modified animal by inserting a DNA virus into an early-stage mouse embryo and
Genetically modified mouse
3238071
Cimota superpowers, which he uses to fight for justice against the evil Count Gatto. Atomic Mouse Atomic Mouse is a funny-animal superhero created in 1953 by Al Fago for Charlton Comics. Created by writer-artist Al Fago, the funny-animal superhero Atomic Mouse debuted in Charlton Comics' "Atomic Mouse" #1 (cover-dated March 1953). The series ran 52 issues through cover-date February 1963, with the Grand Comics Database noting, "Overstreet has listed #53-54, but there is no evidence they actually exist." From 1981 to 1962, Charlton published an additional five issues, vol. 2, #11-16, containing reprinted material and used as promotional giveaways. Another
Atomic Mouse
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popular with its fan base including many upgrades to the units functionality and internal workings to make the controller work in modern era games and computers. Panther XL The Panther XL by Mad Catz is a joystick and trackball combination that is used to replace the keyboard and mouse for player movement in first-person shooter games like Quake and Unreal. it could also be used for flight simulators so players can point their ship in any direction with the trackball. Based on a patent by James Barnes of First-Person Gaming, the Panther XL used technology used in the Assassin 3D
Panther XL
4596804
Xmouse Xmouse is a system of mouse control used instead of the standard system of selection on computers (most notably Windows and X11, where it is an option). Where normal mouse control uses single-click for selection and double-click to open/edit/etc, the xmouse system automatically selects objects after hovering the mouse over the object for a certain period of time (often one second). The context function, previously activated by double-clicking, is activated by single-clicking. Double-clicking is made redundant by this system and is ignored. Operation of menus, text selection and other features remain unchanged. Proponents of the xmouse system claim it
Xmouse
15096758
by the man who came up with the term, John McCarthy, artificial intelligence is “the science and engineering of making intelligent machines”. In relation to computers and body language, research is being done with the use of mathematics in order to teach computers to interpret human movements, hand gestures and even facial expressions. This is different from the normal way people generally communicate with computers for example with the click of the mouse, keyboard, or any physical contact in general between the user and the computer. This type of research is being done by a group of European researchers and
Computer processing of body language
420380
mouse. Some small "thumbballs" are designed to clip onto the side of the keyboard and have integral buttons with the same function as mouse buttons. The trackball was invented as part of a post-World War II-era radar plotting system named Comprehensive Display System (CDS) by Ralph Benjamin when working for the British Royal Navy Scientific Service. Benjamin's project used analog computers to calculate the future position of target aircraft based on several initial input points provided by a user with a joystick. Benjamin felt that a more elegant input device was needed and invented a "ball tracker" system called the
Trackball
420392
BT Broadband Internet public phone boxes. This simplicity and ruggedness also makes them ideal for use in industrial computers. Because trackballs for personal computers are stationary, they may require less space for operation than a mouse, and may simplify use in confined or cluttered areas such as a small desk or a rack-mounted terminal. They are generally preferred in laboratory setting for the same reason. An advantage of the trackball is that it takes less space to move than a mouse. A trackball was often included in laptop computers, but since the late 1990s these have switched to track pads.
Trackball
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Apple Wireless Mouse The Apple Wireless Mouse is a one button mouse built for Macintosh computers. It was released in September 2003, although it is not widely recognized that it was Apple's primary wireless mouse until 2005. It interacts over Bluetooth 1.1 wireless technology. It included 2 AA lithium non-rechargeable batteries, and had a power switch on the bottom that also protected the optical sensor while the mouse was not in use. While the Industrial design of the Apple Wireless Mouse was handled entirely by Apple's in-house designers, some of the hardware was engineered by Sparkfactor Design. Apple model numbers
Apple Wireless Mouse
5386022
are to take place. Cursor (user interface) In computer user interfaces, a cursor is an indicator used to show the current position for user interaction on a computer monitor or other display device that will respond to input from a text input or pointing device. The mouse cursor is also called a pointer, owing to its resemblance in usage to a pointing stick. Cursor is Latin for 'runner.' A cursor is the name given to the transparent slide engraved with a hairline that is used for marking a point on a slide rule. The term was then transferred to computers
Cursor (user interface)
5386016
Cursor (user interface) In computer user interfaces, a cursor is an indicator used to show the current position for user interaction on a computer monitor or other display device that will respond to input from a text input or pointing device. The mouse cursor is also called a pointer, owing to its resemblance in usage to a pointing stick. Cursor is Latin for 'runner.' A cursor is the name given to the transparent slide engraved with a hairline that is used for marking a point on a slide rule. The term was then transferred to computers through analogy. In most
Cursor (user interface)
5377598
12 oz. Mouse 12 oz. Mouse is an American surreal humour and psychological thriller animated television series created by Matt Maiellaro for Adult Swim. The series revolves around Mouse Fitzgerald, nicknamed "Fitz" (voiced by Maiellaro), an alcoholic mouse who performs odd jobs so he can buy more beer. Together with his chinchilla companion Skillet, Fitz begins to recover suppressed memories that he once had a wife and a child who have now vanished. This leads him to seek answers about his past and the shadowy forces that seem to be manipulating his world. In producing the series, Maiellaro crudely designed
12 oz. Mouse
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Magic Mouse 2 The Magic Mouse 2 (Apple Magic Mouse 2), is a computer mouse developed and released by Apple Inc. It features a multi-touch acrylic surface for scrolling. The mouse detects the difference between gestures on the surface. Announced on October 13, 2015, it is similar to its predecessor as a Bluetooth-enabled trackpad with the key difference a rechargeable battery. The mouse is compatible with Apple Macintosh desktop and laptop computers running Mac OS X El Capitan versions 10.11 and higher. The mouse features a lithium-ion rechargeable battery and Lightning connector for charging and pairing. Unlike other similar models,
Magic Mouse 2
4371241
Bus mouse A bus mouse is a variety of PC computer mouse which is attached to the computer using a specialized interface (originally, the Microsoft InPort interface developed for Microsoft's original mouse product). In the late 1980s, mice were not integrated with IBM-compatible personal computers, and the specialized bus interface (implemented via an ISA add-in card) was one of two popular ways to connect a mouse. (Serial interfaces, common on engineering workstations, were the other method.) When the IBM PS/2 was introduced, it included a motherboard mouse interface which was integrated with the keyboard controller (still called the PS/2 mouse
Bus mouse
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centers, that allows the control of multiple computers from a single keyboard, monitor and mouse (KVM). This switch then allows data center personnel to connect to any server in the rack. A common example of home use is to enable the use of the full-size keyboard, mouse and monitor of the home PC with a portable device such as a laptop, tablet PC or PDA, or a computer using a different operating system. KVM switches offer different methods of connecting the computers. Depending on the product, the switch may present native connectors on the device where standard keyboard, monitor and
KVM switch
8229211
was called the ""teclado nacional"" (national keyboard [layout]) and the AZERTY ""teclado internacional"" (international keyboard [layout]). In the early 1980s, when the Portuguese public administration started to replace its old machines with multiuser terminal-based computers, mainly running the Unix OS, both HCESAR and AZERTY were slowly replaced by the QWERTY layout, which is overwhelmingly used today. HCESAR HCESAR (pronounced by saying the name of the letter "H" and then the word "César": in Portuguese, "agá-César") is an obsolete typewriter keyboard layout. It was created by decree on July 17, 1937, under Portuguese prime minister António Salazar. It was common that
HCESAR
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used a DE-9 connection carrying quadrature signals. As the personal computer was still in its infancy with no standards, Apple's mice could be used on any system capable of using such a quadrature mouse, in combination with a spliced cable or adapter as necessary. The mouse created for the Apple Lisa was among the first commercial mice sold in the marketplace. Included with the Lisa system in 1983, it was based on the mouse used in the 1970s on the Alto computer at Xerox PARC. Unique to this mouse was the use of a steel ball, instead of the usual
Apple Mouse
5258403
This was solved by using SSL in 1.7. TCP/IP communications (default port 24800) are used to send mouse, keyboard and clipboard events between computers in Synergy 1. The first incarnation of Synergy was CosmoSynergy, created by Richard Lee and Adam Feder then at Cosmo Software, Inc., a subsidiary of SGI (née Silicon Graphics, Inc.), at the end of 1996. They wrote it, and Chris Schoeneman contributed, to solve a problem: most of the engineers in Cosmo Software had both an Irix and a Windows box on their desks and switchboxes were expensive and annoying. CosmoSynergy was a great success but
Synergy (software)
5701399
Apple Mighty Mouse The Apple Mouse (formerly Apple Mighty Mouse) is a multi-control USB mouse manufactured by Mitsumi Electric and sold by Apple Inc. It was announced and sold for the first time on August 2, 2005, and a Bluetooth version was available from 2006 to 2009. Before the Mighty Mouse, Apple had sold only one-button mice with its computers, beginning with the Apple Lisa 22 years earlier. The Mighty Mouse supported two buttons, and a miniature trackball for scrolling. On October 20, 2009, the wireless Mighty Mouse was discontinued and replaced by the multi-touch Magic Mouse. The wired version
Apple Mighty Mouse
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but cannot be used on the IIc. Due to the popularity of the Macintosh and shortage of mice, Apple later repackaged the original "Apple Mouse IIc" in this bundle as well since it was cross-platform compatible. The "AppleMouse II" and its successors were never included as standard equipment on any computer. Since the original Apple Mouse IIc was compatible across all platforms, Apple renamed the mouse in 1985 and offered it as an optional purchase for all computers and separate from the Apple II interface card. It featured an updated mechanism and the new uniform rounded cable connector. Apple would
Apple Mouse
89144
in print in a July 1965 report, on which English was the lead author. On 9 December 1968, Engelbart publicly demonstrated the mouse at what would come to be known as The Mother of All Demos. Engelbart never received any royalties for it, as his employer SRI held the patent, which expired before the mouse became widely used in personal computers. In any event, the invention of the mouse was just a small part of Engelbart's much larger project of augmenting human intellect. Several other experimental pointing-devices developed for Engelbart's oN-Line System (NLS) exploited different body movements – for example,
Computer mouse
87845
realisation is computer-generated to some extent, the use of computers is now so widespread (in the editing of pop songs, for instance) that the phrase computer-generated music is generally used to mean a kind of music which could not have been created "without" the use of computers. We can distinguish two groups of computer-generated music: music in which a computer generated the score, which could be performed by humans, and music which is both composed and performed by computers. There is a large genre of music that is organized, synthesized, and created on computers. Later, composers such as Gottfried Michael
Computer music
6489437
QuickSynergy QuickSynergy is a graphical interface (GUI) for OS X and Linux for easily configuring Synergy. Synergy is an application that allows the user to share the mouse and keyboard between two or more computers. Without the need for any external hardware, Synergy uses the TCP/IP protocol to share the keyboard and mouse, between machines with different operating systems, such as Mac OS, Linux, and Windows. The configuration of the host machine (server - the one which have mouse and keyboard attached to) only requires specifying the name of the client, which will be controlled when the mouse will leave
QuickSynergy
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Gold acquired the licence to release the game on home computers, and versions were produced for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. The conversion for all five home computers was handled by Creative Materials and all were released in 1990. For these versions there is no light gun support, instead the player moves a crosshair using a mouse, joystick or keyboard to target enemies, and pressing a button to fire. A version was created for the Sega Master System in 1991, published by Sega and developed by Sanritsu Denki. This version is very different from
Line of Fire (video game)
1798007
before the 2000s. Button configurations vary depending on vendor and laptop model. ThinkPads have a prominent middle mouse button, but some models have no physical buttons. Toshiba employs concentric arcs. In the early 1990s, Zenith Data Systems shipped a number of laptop computers equipped with a device called "J-Mouse", which essentially used a special keyswitch under the J key to allow the J keycap to be used as a pointing stick. In addition to appearing between the G, H and B keys on a QWERTY keyboard, these devices or similar can also appear on gaming devices as an alternative to
Pointing stick
4702273
computer screens. The computers the player must defend include PCs running Linux and BSD, SPARCstations with Solaris, SGI IRIX workstations, Apple Macintosh, PalmPilots, and NeXTcubes. When Bill installs Wingdows onto a computer, its current operating system is placed beside it. Using the mouse, the player must squash Bill and drag discarded operating systems back to their computers. At the end of the level, points are accrued for every computer that is still running its original operating system. On later levels, computers are connected to each other with LAN cables, causing Wingdows to spread faster. Some computers may also catch fire.
XBill
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gifted environment sensitive to its uniqueness”. Humans from early on when using stone tools have created technologies that have enhanced their abilities. This will continue with the still unexplored potential of the brain. One area is awareness of its hidden functioning as this is needed to better train it. The future of present functional imaging is proposed to be akin to that of . Like such past computers such technology will spiral down in price and convenience so that this braintech (like computers today) will become an essential part of everyday human life. Up from Dragons Up from Dragons: The
Up from Dragons
5451938
Multiplicity (software) Multiplicity is a computer program that enables one keyboard and mouse to access two or more "client" computers from a "host" computer. It was developed for Stardock as part of their ThinkDesk subscription service, but is available separately. Multiplicity is unlike remote desktop applications in that instead of opening windows to a client computer on a host computer’s desktop, the mouse pointer and keyboard focus shifts from one computer to another. It is closer in concept to a KVM switch, but while these have multiple cables to each computer, with Multiplicity the keyboard and mouse remain connected to
Multiplicity (software)
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Princeton Application Repository for Shared-Memory Computers Princeton Application Repository for Shared-Memory Computers (PARSEC) is a benchmark suite composed of multithreaded emerging workloads that is used to evaluate and develop next-generation chip-multiprocessors. It was collaboratively created by Intel and Princeton University to drive research efforts on future computer systems. Since its inception the benchmark suite has become a community project that is continued to be improved by a broad range of research institutions. PARSEC is freely available and is used for both academic and non-academic research. With the emergence of chip-multiprocessors computer manufacturers were faced with a problem: The new technology
Princeton Application Repository for Shared-Memory Computers
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such as with parallelized consumer applications. The PARSEC Benchmark Suite is available in version 2.1, which includes the following workloads: Princeton Application Repository for Shared-Memory Computers Princeton Application Repository for Shared-Memory Computers (PARSEC) is a benchmark suite composed of multithreaded emerging workloads that is used to evaluate and develop next-generation chip-multiprocessors. It was collaboratively created by Intel and Princeton University to drive research efforts on future computer systems. Since its inception the benchmark suite has become a community project that is continued to be improved by a broad range of research institutions. PARSEC is freely available and is used for
Princeton Application Repository for Shared-Memory Computers
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running. Most of the games released for the CD32 are simply ports of games that were already available for Amiga computers. One benefit of this is that, when appropriate, many games retain the ability to use an Amiga mouse (in port 2) or Amiga keyboard (plugged into the AUX port). Like all later Amiga computers, the CD32 has a hidden boot menu that can be accessed by plugging an Amiga mouse into port 2 and holding both buttons down while turning the system on. Most of the options in this menu are not useful on a CD32, but from this
Amiga CD32
827461
Minnie Mouse Minnie Mouse is a funny animal cartoon character created by Ub Iwerks and Walt Disney. She and Mickey Mouse were first drawn by Ub Iwerks in 1928. The comic strip story "The Gleam" (published January 19–May 2, 1942) by Merrill De Maris and Floyd Gottfredson first gave her full name as Minerva Mouse, although this is seldom used. The comic strip story "Mr. Slicker and the Egg Robbers" (published September 22–December 26, 1930) introduced her father Marcus Mouse and her unnamed mother, both farmers. The same story featured photographs of Minnie's uncle Milton Mouse with his family and
Minnie Mouse
827435
Minnie Mouse Minnie Mouse is a funny animal cartoon character created by Ub Iwerks and Walt Disney. She and Mickey Mouse were first drawn by Ub Iwerks in 1928. The comic strip story "The Gleam" (published January 19–May 2, 1942) by Merrill De Maris and Floyd Gottfredson first gave her full name as Minerva Mouse, although this is seldom used. The comic strip story "Mr. Slicker and the Egg Robbers" (published September 22–December 26, 1930) introduced her father Marcus Mouse and her unnamed mother, both farmers. The same story featured photographs of Minnie's uncle Milton Mouse with his family and
Minnie Mouse