Learning Launch 

 Challenge & Selection 

 In my current position as a project manager at a semi - government entity , I lead several projects   aiming to increase the energy efficiency of the transportation sector in my country . One of the   opportunities is to reduce the fuel consumption of heavy - duty vehicles by using aerodynamic   devices which has not been regulated in the country yet . These devices have low demand due   to the lack of a verification system to demonstrates their benefits . 

 My team and I were responsible of developing and designing a system to verify the   effectiveness of aerodynamic devices on reducing fuel consumption for heavy - duty vehicles .   Our main stakeholder is the end - user which are aerodynamic device manufacturers . And one of   the main challenges we faced is the eligibility of the devices manufactured globally for the local   market . And some manufacturers are not familiar with the local safety requirements .   Therefore , there was a need to raise the awareness of the manufacturers about these   requirements . 

 After applying the design thinking and creativity process , we end up with an idea of presenting   the device requirements in an audio - visual way instead of wordy description while filling the   application . So , the user will learn about the requirements in a less boring way before applying   for verification . We used a number of design thinking and creativity tools to come up with ideas   and used learning launch to test them using prototypes that are quickly built and cheap to test   our assumptions and resolve uncertainties . 

 Application 

 We had a several uncertainties and assumptions which the learning launch are designed to   answer . Such as what are the duration of the video that balances informative content but   prevent it from being boring , and how effective will it be in delivering the information . 

 Before producing the video , we developed storyboards which are sketched pictures containing   the device requirements and it describes the idea behind each scene . This was to determine the   optimum duration of the videos that fulfil its purpose and make sure it ’s not boring . 

 The storyboards were presented to experts in the awareness field in my organization , after that   it was presented to some device manufacturers and asked the following questions : 

 o “ What is this about ? ” 

 o “ Who is this for ? Who are the target audience ? ” 

 o “ Do you need to watch it again ? ” 

 o “ If it transformed to a video , what do you think the suitable duration of it ? ” 

 o “ Do you think it will be fun to watch ? ” 

 o “ What are the requirements mentioned in the video ? ” 

 o “ How could it be improved ? ” 

 Insight & Approach 

 The most valuable feedback we received was : Why only one video describing all the   requirements of all device types ? Why not a separate video for each device type depends on   the application ? This will shorten the video duration for the applicant and make it more   focused . As the feedback suggested , the Solution was modified and the decision were made to   produce multiple videos for each device type , and it will be played once the applicant inputs the   device type in the application . 

 Learning Launch is very useful tool which help in refining the ideas and ensure that ideas can be   eliminated early to avoid costly wrong decisions . Engaging the stakeholders and receiving their   feedbacks helps reaching the best possible solution . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Learning Launch 

 Challenge & Selection 

 In my current position as a project manager at a semi - government entity , I lead several projects   aiming to increase the energy efficiency of the transportation sector in my country . One of the   opportunities is to reduce the fuel consumption of heavy - duty vehicles by using aerodynamic   devices which has not been regulated in the country yet . These devices have low demand due   to the lack of a verification system to demonstrates their benefits . 

 My team and I were responsible of developing and designing a system to verify the   effectiveness of aerodynamic devices on reducing fuel consumption for heavy - duty vehicles .   Our main stakeholder is the end - user which are aerodynamic device manufacturers . And one of   the main challenges we faced is the eligibility of the devices manufactured globally for the local   market . And some manufacturers are not familiar with the local safety requirements .   Therefore , there was a need to raise the awareness of the manufacturers about these   requirements . 

 After applying the design thinking and creativity process , we end up with an idea of presenting   the device requirements in an audio - visual way instead of wordy description while filling the   application . So , the user will learn about the requirements in a less boring way before applying   for verification . We used a number of design thinking and creativity tools to come up with ideas   and used learning launch to test them using prototypes that are quickly built and cheap to test   our assumptions and resolve uncertainties . 

 Application 

 We had a several uncertainties and assumptions which the learning launch are designed to   answer . Such as what are the duration of the video that balances informative content but   prevent it from being boring , and how effective will it be in delivering the information . 

 Before producing the video , we developed storyboards which are sketched pictures containing   the device requirements and it describes the idea behind each scene . This was to determine the   optimum duration of the videos that fulfil its purpose and make sure it ’s not boring . 

 The storyboards were presented to experts in the awareness field in my organization , after that   it was presented to some device manufacturers and asked the following questions : 

 o “ What is this about ? ” 

 o “ Who is this for ? Who are the target audience ? ” 

 o “ Do you need to watch it again ? ” 

 o “ If it transformed to a video , what do you think the suitable duration of it ? ” 

 o “ Do you think it will be fun to watch ? ” 

 o “ What are the requirements mentioned in the video ? ” 

 o “ How could it be improved ? ” 

 Insight & Approach 

 The most valuable feedback we received was : Why only one video describing all the   requirements of all device types ? Why not a separate video for each device type depends on   the application ? This will shorten the video duration for the applicant and make it more   focused . As the feedback suggested , the Solution was modified and the decision were made to   produce multiple videos for each device type , and it will be played once the applicant inputs the   device type in the application . 

 Learning Launch is very useful tool which help in refining the ideas and ensure that ideas can be   eliminated early to avoid costly wrong decisions . Engaging the stakeholders and receiving their   feedbacks helps reaching the best possible solution .
### Output: 