Story Telling in Design Thinking 

 1 . CHALLENGE : The module which I have chosen is story telling . Designers use 

 storytelling to get insight into users , build empathy and reach them emotionally .   Designers create personas to represent target users and add conflict to stories that   reflect their user journeys and problems . Crafting stories , designers can better   understand what users want from a solution . 

 2 . SELECTION : I have chosen the topic Story Telling in Design Thinking . Design 

 Thinking is   a methodology for solving problems that focuses on asking questions   and listening , with empathy to the needs of individuals and groups . Storytelling is an   “ essential human activity ” for sharing experiences , explaining values , and deciding   on solutions through vivid verbal and visual accounts . Storytelling helps explain the   interconnections among people in situations and settings , teaching broad lessons   that engage real human beings . Listening engages people ; and empathy   is an   essential and fundamental component in the process . Stories generate questions   and questions expand the breadth and depth of stories , leading to lots of innovative   thoughts and ideas . Storytelling becomes an important tool for feedback , which is   the basis of the iterative process   of prototyping that lead to solutions . Stories and   prototypes are intertwined , explaining and repositioning experiences through a   multitude of potential interpretations , which allow researchers to test new solutions   before committing exclusively to a particular policy , program , or service . Stories   take on a variety of forms such as digital storytelling , visual storytelling , storyboards ,   scenario generation , storytelling through videos , skits or plays , animation , talk and   image , text or image . These forms open up possibilities for many analytical   approaches including , thematic , content , discourse ( use of language ) , and   structural . The trends and patterns derived from these analyses , in turn , form the   bases of additional qualitative and quantitative data collection that value human   needs as the authentic foundation of research - based challenges , opportunities and   solutions . have already applied design thinking methodology to understand   elements that lead to success in higher education among first generation and low- income students . Listening to and empathizing with their needs , I gained enormous   insights into the types of services and mentoring first gens feel will help them   navigate the academic and social challenges they face from the time they complete   high school throughout college . Anxiety and bewilderment are patterns of behavior I   found among first generation low - income students when they share stories about   their first encounter with campus culture . Many feel like outsiders , confused by the   academy ’s social and academic expectations . The social isolation , low self- confidence , and academic paralysis generated by these feelings seem to melt away   among first generation / low - income students who study abroad . Why ? What   happens when they and their middle- and upper - middle class peers travel to   countries and experience unfamiliar cultures and languages ?   document changes in   behaviour among first generation / low - income students : an increase in confidence ,   self - efficacy , openness , perceptual acuity , resilience — general effectiveness in   cross - cultural situations . Are these trends anecdotal or are we really on to 

 something ? Does study abroad add value to the college experience of first   generation / low - income students in ways that are fundamentally different from their   middle- and upper - middle class peers ? I will interview first generation / low - income   students who have studied abroad and capture their stories . I believe that listening   with empathy is the first step toward explaining these unexplained transformations . 

 3 . APPLICATION : I have selected the module of story telling as I feel a good story 

 can change the mind of people and help them in becoming better person . Good   stories always captivate audiences . In user experience ( UX ) design , you use   storytelling throughout the design process to ensure that all work focuses on the   users ’ needs and the value you want to give those users . After completing design   research to understand your users ’ needs and desires , you use your insights to tell a   story about who your users are , what they need and how you ’ll provide that . This   story makes it easy for everyone involved in the project to empathize with the users   and ensure that their work matches the story . Having a story throughout your   project means marketing the design at the end of the design process is also   straightforward , as you already know exactly which story to tell to show how your   product provides value . You can use storytelling in your design process to present   your user research results in an engaging way and create empathy with your target   users . This will help you steer the design process and keep it user - centric . This tool   of story telling has affect everyone effectively . 

 4 . INSIGHT : The story telling module of Design Thinking play an important role in 

 everyone ’s lives . The insight of an story plays a   very important role in everyone ’s   life . A good story which is narrated in a right way touches the heart of the audiences   and wins their heart . The social isolation , low self - confidence , and academic   paralysis generated by these feelings seem to melt away among first   generation / low - income students who study abroad . Why ? What happens when they   and their middle- and upper - middle class peers travel to countries and experience   unfamiliar cultures and languages ? Reports   document changes in behaviour   among first generation / low - income students : an increase in confidence , self- efficacy , openness , perceptual acuity , resilience — general effectiveness in cross- cultural situations . Are these trends anecdotal or are we really on to something ?   Does study abroad add value to the college experience of first generation / low- income students in ways that are fundamentally different from their middle- and   upper - middle class peers ? I will interview first generation / low - income students who   have studied abroad and capture their stories . I believe that listening with empathy   is the first step toward explaining these unexplained transformations . Insight has   played a very important role in everyone ’s story and will always continue to do the   same . 

 5 . APPROACH :   I would like to choose another module as trying different things will 

 always help us in upgrading our skills . I would like to choose the mind map module   which is also very interesting in Design thinking . As mentioned above , mind   mapping is identified as one of the efficient tools to think and analyse ideas and   their related topics Applying mind maps flow from a number of steps that drive the 

 mind thinking from simple core idea and radiate into a more complex   structure . Therefore , the mind maps can be used in various situations – especially   during the ideation and brainstorming   stage . Taking note during individual or group   meetings . It can be used to summarize discussions or create a to do list .   Brainstorming ideas and find innovative solution during meetings . Break down   complex problems and idea into simpler and easy to follow fractals . Analyses and   process information collected during the research process . Present information in a   creative and easy to follow format . I would love to use mind map module in the   ext   project . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Story Telling in Design Thinking 

 1 . CHALLENGE : The module which I have chosen is story telling . Designers use 

 storytelling to get insight into users , build empathy and reach them emotionally .   Designers create personas to represent target users and add conflict to stories that   reflect their user journeys and problems . Crafting stories , designers can better   understand what users want from a solution . 

 2 . SELECTION : I have chosen the topic Story Telling in Design Thinking . Design 

 Thinking is   a methodology for solving problems that focuses on asking questions   and listening , with empathy to the needs of individuals and groups . Storytelling is an   “ essential human activity ” for sharing experiences , explaining values , and deciding   on solutions through vivid verbal and visual accounts . Storytelling helps explain the   interconnections among people in situations and settings , teaching broad lessons   that engage real human beings . Listening engages people ; and empathy   is an   essential and fundamental component in the process . Stories generate questions   and questions expand the breadth and depth of stories , leading to lots of innovative   thoughts and ideas . Storytelling becomes an important tool for feedback , which is   the basis of the iterative process   of prototyping that lead to solutions . Stories and   prototypes are intertwined , explaining and repositioning experiences through a   multitude of potential interpretations , which allow researchers to test new solutions   before committing exclusively to a particular policy , program , or service . Stories   take on a variety of forms such as digital storytelling , visual storytelling , storyboards ,   scenario generation , storytelling through videos , skits or plays , animation , talk and   image , text or image . These forms open up possibilities for many analytical   approaches including , thematic , content , discourse ( use of language ) , and   structural . The trends and patterns derived from these analyses , in turn , form the   bases of additional qualitative and quantitative data collection that value human   needs as the authentic foundation of research - based challenges , opportunities and   solutions . have already applied design thinking methodology to understand   elements that lead to success in higher education among first generation and low- income students . Listening to and empathizing with their needs , I gained enormous   insights into the types of services and mentoring first gens feel will help them   navigate the academic and social challenges they face from the time they complete   high school throughout college . Anxiety and bewilderment are patterns of behavior I   found among first generation low - income students when they share stories about   their first encounter with campus culture . Many feel like outsiders , confused by the   academy ’s social and academic expectations . The social isolation , low self- confidence , and academic paralysis generated by these feelings seem to melt away   among first generation / low - income students who study abroad . Why ? What   happens when they and their middle- and upper - middle class peers travel to   countries and experience unfamiliar cultures and languages ?   document changes in   behaviour among first generation / low - income students : an increase in confidence ,   self - efficacy , openness , perceptual acuity , resilience — general effectiveness in   cross - cultural situations . Are these trends anecdotal or are we really on to 

 something ? Does study abroad add value to the college experience of first   generation / low - income students in ways that are fundamentally different from their   middle- and upper - middle class peers ? I will interview first generation / low - income   students who have studied abroad and capture their stories . I believe that listening   with empathy is the first step toward explaining these unexplained transformations . 

 3 . APPLICATION : I have selected the module of story telling as I feel a good story 

 can change the mind of people and help them in becoming better person . Good   stories always captivate audiences . In user experience ( UX ) design , you use   storytelling throughout the design process to ensure that all work focuses on the   users ’ needs and the value you want to give those users . After completing design   research to understand your users ’ needs and desires , you use your insights to tell a   story about who your users are , what they need and how you ’ll provide that . This   story makes it easy for everyone involved in the project to empathize with the users   and ensure that their work matches the story . Having a story throughout your   project means marketing the design at the end of the design process is also   straightforward , as you already know exactly which story to tell to show how your   product provides value . You can use storytelling in your design process to present   your user research results in an engaging way and create empathy with your target   users . This will help you steer the design process and keep it user - centric . This tool   of story telling has affect everyone effectively . 

 4 . INSIGHT : The story telling module of Design Thinking play an important role in 

 everyone ’s lives . The insight of an story plays a   very important role in everyone ’s   life . A good story which is narrated in a right way touches the heart of the audiences   and wins their heart . The social isolation , low self - confidence , and academic   paralysis generated by these feelings seem to melt away among first   generation / low - income students who study abroad . Why ? What happens when they   and their middle- and upper - middle class peers travel to countries and experience   unfamiliar cultures and languages ? Reports   document changes in behaviour   among first generation / low - income students : an increase in confidence , self- efficacy , openness , perceptual acuity , resilience — general effectiveness in cross- cultural situations . Are these trends anecdotal or are we really on to something ?   Does study abroad add value to the college experience of first generation / low- income students in ways that are fundamentally different from their middle- and   upper - middle class peers ? I will interview first generation / low - income students who   have studied abroad and capture their stories . I believe that listening with empathy   is the first step toward explaining these unexplained transformations . Insight has   played a very important role in everyone ’s story and will always continue to do the   same . 

 5 . APPROACH :   I would like to choose another module as trying different things will 

 always help us in upgrading our skills . I would like to choose the mind map module   which is also very interesting in Design thinking . As mentioned above , mind   mapping is identified as one of the efficient tools to think and analyse ideas and   their related topics Applying mind maps flow from a number of steps that drive the 

 mind thinking from simple core idea and radiate into a more complex   structure . Therefore , the mind maps can be used in various situations – especially   during the ideation and brainstorming   stage . Taking note during individual or group   meetings . It can be used to summarize discussions or create a to do list .   Brainstorming ideas and find innovative solution during meetings . Break down   complex problems and idea into simpler and easy to follow fractals . Analyses and   process information collected during the research process . Present information in a   creative and easy to follow format . I would love to use mind map module in the   ext   project .
### Output: 