Reflection – Visualization 

 Challenge & Selection 

 The first tool I used was the tool of Visualization , or Visual Thinking , to achieve a shared understanding   of a problem space among a diverse group before attempting to identify and define possible solutions to   the problem . I use this approach often with customers , who are government agencies working to apply   technology innovations to modernize their mission or the delivery of their services to their customer ,   which may be citizens or   non - citizens . I have used the technique of using a straw man visualization of a   problem domain with a set of questions or prompts for discussion to allow a diverse group of   stakeholders to learn from each other in the process of defining the scope , boundaries , key elements ,   and relationships between elements to consider when identifying pain points and opportunities for   improvements or solutions . 

 One challenge within an organization is to develop new innovative products and services and present   them to the market . These products must be developed in an economical and sustainable way . They   must also answer a desire or need on the market , be technologically and organizationally feasible and   financially viable ( Brown , 2009 ) . Design competency in organizations can help to improve the processes   of creating innovative , sustainable products and services . A typical design process includes generic steps   such as the identification of needs , idea generation and conceptual design , detailed product design , the   preparation of production and design of production system , production , marketing and delivery .   Defined generic design phases include Idea and Concept Design , Product Design and System Design .   These phases often differ from each other in objectives and approaches but have the design concept in   common . Another aspect these phases share is the use and need of visual communication . 

 Application 

 I start the process by creating a straw man graphic of the problem domain . To develop the straw man   graphic , I will draw from any existing material available to understand the environment . The existing   material may be operational or procedural documents , training materials , marketing materials , GAO or   other auditing reports . If materials are not available , then I conduct informal interviews with one - three   of the stakeholders who serve as my main points of contact on the initiative . 

 The use of visualization has always been very close to me . The first time I used it in a way that could be   considered a product realization was when I built my first soap car . My parents told me later that I   started by making a drawing I called “ beritning , a combination of description   and drawing . However , I   never gave much thought to it until I started writing this thesis . I now realize that this new word has   followed me during my whole life , in different ways . Like most children , I drew a great deal . Many of my   drawings became stories about events I had experienced . However , this storytelling was not for others   to look at , but strictly for me . One could say that it was a way of reliving events and capturing moments .   These representations of the past became stories of the future , where I as a painter decided what was   worth telling . The use of drawings became more and more interesting for me , and I started every new   project with a “ beritning ” . It could be a new tree hut , soap car or a gadget that I wanted to create . When 

 it was time to choose an education , it was rather simple , because of my interest in drawing and   architecture . During this time , I started to use drawings more as a tool for explaining ideas and testing   solutions . As a construction engineer with focus on design , the ultimate job was , of course , architecture .   My first employment was at an architect firm , working with everything from layout drawings of kitchens ,   bathrooms and windows , to architectural drawings of apartments , schools and offices and of course   detailed drawings . The work was done both by hand and in CAD tools for architects . The drawings   produced were for the construction workers primarily . 

 This meant the drawings should be easy to read , understandable and create meaning . My work as an   architect involved designing information without knowing anything about Information Design . When it   comes to architect drawings , they are complex and rich in information .This information has to be   communicated , and the drawing acts as communicator between the architect and the construction   worker . 

 It all starts with the sketch , this mythical and glamorous answer to a requirements specification . It could   be just some sketchy lines on a napkin or well - defined ruler lines on film . It is not the characteristics of   the line that tell us what kind of representation it is , but its usage . A sketch does not have to be sketchy ,   and a drawing need not be done with rulers . It is the type of communication that decides what kind of   representation it should be . For an architect , as well as for a designer , sketches are for exploring and   coming up with ideas and drawings are for explaining and describing the sol 

 Insight & Approach 

 What I have learned from conducting this exercise with several groups is that while the graphic –   especially the revised graphic that incorporates their feedback – is important for reinforcing their   understanding of the problem they are working to solve , the more valuable aspect of the activity is   theshared insights and shared learning . This   focuses on SMEs ( Small and Medium sized Enterprises )   with in - house product development competency . The area of importance is in the use of visualizations   in the early phases of NPD . 

 Visualization is defined as sketches , models and drawings with the main purpose to explore ideas , but   some results are in the solution phase of the development process . The research is focused on how to   improve the performance on NPD projects and strengthen competiveness in SME NPD projects . This   research has been performed with a focus on SMEs . However , the problem description could be found   in larger companies as well . The applicability of the result on larger organizations is not discussed .   Nonetheless , one can assume it is valid for them as well . The aim is also to create a deeper   understanding of the early phases , the value of the information visualization creates and how it effects   the phases to come . 

 The expected result of this research is to explain why visualization is an important part of the product   development process . The research is expected to deliver a series of results with a focus on the impact   visualization has on the performance of the product realization execution . It should explain and map a 

 visualization process for the product realization process in order to deliver value and benefits to the   project partners , the research community and industry . The expected result is a conceptual framework   regarding how visualization can be used within a product development project . The model should look   into the existing situation and highlight the problem that is relevant in industry , focusing on SMEs . The   model should also look into the factors most suitable to take into consideration when improving the   situation . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Reflection – Visualization 

 Challenge & Selection 

 The first tool I used was the tool of Visualization , or Visual Thinking , to achieve a shared understanding   of a problem space among a diverse group before attempting to identify and define possible solutions to   the problem . I use this approach often with customers , who are government agencies working to apply   technology innovations to modernize their mission or the delivery of their services to their customer ,   which may be citizens or   non - citizens . I have used the technique of using a straw man visualization of a   problem domain with a set of questions or prompts for discussion to allow a diverse group of   stakeholders to learn from each other in the process of defining the scope , boundaries , key elements ,   and relationships between elements to consider when identifying pain points and opportunities for   improvements or solutions . 

 One challenge within an organization is to develop new innovative products and services and present   them to the market . These products must be developed in an economical and sustainable way . They   must also answer a desire or need on the market , be technologically and organizationally feasible and   financially viable ( Brown , 2009 ) . Design competency in organizations can help to improve the processes   of creating innovative , sustainable products and services . A typical design process includes generic steps   such as the identification of needs , idea generation and conceptual design , detailed product design , the   preparation of production and design of production system , production , marketing and delivery .   Defined generic design phases include Idea and Concept Design , Product Design and System Design .   These phases often differ from each other in objectives and approaches but have the design concept in   common . Another aspect these phases share is the use and need of visual communication . 

 Application 

 I start the process by creating a straw man graphic of the problem domain . To develop the straw man   graphic , I will draw from any existing material available to understand the environment . The existing   material may be operational or procedural documents , training materials , marketing materials , GAO or   other auditing reports . If materials are not available , then I conduct informal interviews with one - three   of the stakeholders who serve as my main points of contact on the initiative . 

 The use of visualization has always been very close to me . The first time I used it in a way that could be   considered a product realization was when I built my first soap car . My parents told me later that I   started by making a drawing I called “ beritning , a combination of description   and drawing . However , I   never gave much thought to it until I started writing this thesis . I now realize that this new word has   followed me during my whole life , in different ways . Like most children , I drew a great deal . Many of my   drawings became stories about events I had experienced . However , this storytelling was not for others   to look at , but strictly for me . One could say that it was a way of reliving events and capturing moments .   These representations of the past became stories of the future , where I as a painter decided what was   worth telling . The use of drawings became more and more interesting for me , and I started every new   project with a “ beritning ” . It could be a new tree hut , soap car or a gadget that I wanted to create . When 

 it was time to choose an education , it was rather simple , because of my interest in drawing and   architecture . During this time , I started to use drawings more as a tool for explaining ideas and testing   solutions . As a construction engineer with focus on design , the ultimate job was , of course , architecture .   My first employment was at an architect firm , working with everything from layout drawings of kitchens ,   bathrooms and windows , to architectural drawings of apartments , schools and offices and of course   detailed drawings . The work was done both by hand and in CAD tools for architects . The drawings   produced were for the construction workers primarily . 

 This meant the drawings should be easy to read , understandable and create meaning . My work as an   architect involved designing information without knowing anything about Information Design . When it   comes to architect drawings , they are complex and rich in information .This information has to be   communicated , and the drawing acts as communicator between the architect and the construction   worker . 

 It all starts with the sketch , this mythical and glamorous answer to a requirements specification . It could   be just some sketchy lines on a napkin or well - defined ruler lines on film . It is not the characteristics of   the line that tell us what kind of representation it is , but its usage . A sketch does not have to be sketchy ,   and a drawing need not be done with rulers . It is the type of communication that decides what kind of   representation it should be . For an architect , as well as for a designer , sketches are for exploring and   coming up with ideas and drawings are for explaining and describing the sol 

 Insight & Approach 

 What I have learned from conducting this exercise with several groups is that while the graphic –   especially the revised graphic that incorporates their feedback – is important for reinforcing their   understanding of the problem they are working to solve , the more valuable aspect of the activity is   theshared insights and shared learning . This   focuses on SMEs ( Small and Medium sized Enterprises )   with in - house product development competency . The area of importance is in the use of visualizations   in the early phases of NPD . 

 Visualization is defined as sketches , models and drawings with the main purpose to explore ideas , but   some results are in the solution phase of the development process . The research is focused on how to   improve the performance on NPD projects and strengthen competiveness in SME NPD projects . This   research has been performed with a focus on SMEs . However , the problem description could be found   in larger companies as well . The applicability of the result on larger organizations is not discussed .   Nonetheless , one can assume it is valid for them as well . The aim is also to create a deeper   understanding of the early phases , the value of the information visualization creates and how it effects   the phases to come . 

 The expected result of this research is to explain why visualization is an important part of the product   development process . The research is expected to deliver a series of results with a focus on the impact   visualization has on the performance of the product realization execution . It should explain and map a 

 visualization process for the product realization process in order to deliver value and benefits to the   project partners , the research community and industry . The expected result is a conceptual framework   regarding how visualization can be used within a product development project . The model should look   into the existing situation and highlight the problem that is relevant in industry , focusing on SMEs . The   model should also look into the factors most suitable to take into consideration when improving the   situation .
### Output: 