Amritpal ’s Reflection – Mind Mapping 

 Challenge   Being a member of my company ’s innovation department , I was called along with my team for an urgent   meeting . Based on our latest monthly report , a big number of our newly employed engineers have   complained about an unpleasant and boring working environment ; an unfortunate fact for a company   that relies on young and fresh minds to keep aiming forward . My challenge is to create an environment   in which our employees can perform and endure their daily challenges agreeably and more pleasantly .    The project scope includes our team ’s department and the new employees of other departments , with a   limited period of thirty business days . We will focus on trying to uncover and pin point the effective   solutions with regard to a pleasant environment . 

 Selection   “ When I want to do something analytical , I make a list . When I ’m trying to do something creative , I make   a mind - map . ” David Kelley - Founder , IDEO .   With the problem already in hand , I selected the Mind - Mapping tool at this stage of my design . I believe   it illustrates the minds of our employees to finally create a common mind amongst them regarding the   reality of our challenge .       Application   Mind Mapping is great way to brainstorm . In order to turn their ideas into reality , we had to collect data   from our employees .   My colleagues and I have prepared a reunion for all the concerned members of   the company ; at first , we have demanded answers from each employee on a survey that tackled their   vision of a pleasant environment . The survey contained many types of questions , some were closed ,   other were open and loaded questions that required a deeper thinking ; for example : 1)Would you like a   cup of coffee every few hours ? ( yes / no answer ) , 2 ) How are you getting on with the new system at   work ? ( more elaborated answer ) … We had to cover many aspects , since it is pretty normal that visions   differ from one individual to another . Our next step triggered some of the right brain functions . Each   employee had to enter an empty room , and to schematically draw on a sheet of paper his idea of a   pleasant office that meets his needs ; this may include adding a window , a plant , or perhaps sharing the   room with another employee . Out of those pieces of data gathered from these employees during this   ethnographic approach , we ’ve created “ personas ” . They represented patterns , a common mind   amongst the members .      Insight   By applying the Mind Mapping tool , my team and I have gained an advanced feedback from our   employees . We communicated all that data and created personas to finally generate a design criteria   statement that our design solution must satisfy . The results came out as expected , except for few   members that decided not to cooperate and resigned .    The agreed upon personas helped us identify the many types of personalities working in our company ,   such as the sociable employee , the nature lover , the quiet one , the dreamer and more . We will try our   best to meet the needs of everyone , even though they differ widely . 

 Approach    We ca n’t deny that the way we handled this problem was organized and creative , it came out with a lot   of useful data that allowed us to set our pivotal point in the design thinking process . Nevertheless , since   the results were n’t matching , noting that we will still adapt the Mind Mapping tool at this stage of our   design , we could have detailed the questions furthermore in order to limit the number of personas   created at the end . Consequently , the design solution will please almost everyone . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: Amritpal
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Amritpal ’s Reflection – Mind Mapping 

 Challenge   Being a member of my company ’s innovation department , I was called along with my team for an urgent   meeting . Based on our latest monthly report , a big number of our newly employed engineers have   complained about an unpleasant and boring working environment ; an unfortunate fact for a company   that relies on young and fresh minds to keep aiming forward . My challenge is to create an environment   in which our employees can perform and endure their daily challenges agreeably and more pleasantly .    The project scope includes our team ’s department and the new employees of other departments , with a   limited period of thirty business days . We will focus on trying to uncover and pin point the effective   solutions with regard to a pleasant environment . 

 Selection   “ When I want to do something analytical , I make a list . When I ’m trying to do something creative , I make   a mind - map . ” David Kelley - Founder , IDEO .   With the problem already in hand , I selected the Mind - Mapping tool at this stage of my design . I believe   it illustrates the minds of our employees to finally create a common mind amongst them regarding the   reality of our challenge .       Application   Mind Mapping is great way to brainstorm . In order to turn their ideas into reality , we had to collect data   from our employees .   My colleagues and I have prepared a reunion for all the concerned members of   the company ; at first , we have demanded answers from each employee on a survey that tackled their   vision of a pleasant environment . The survey contained many types of questions , some were closed ,   other were open and loaded questions that required a deeper thinking ; for example : 1)Would you like a   cup of coffee every few hours ? ( yes / no answer ) , 2 ) How are you getting on with the new system at   work ? ( more elaborated answer ) … We had to cover many aspects , since it is pretty normal that visions   differ from one individual to another . Our next step triggered some of the right brain functions . Each   employee had to enter an empty room , and to schematically draw on a sheet of paper his idea of a   pleasant office that meets his needs ; this may include adding a window , a plant , or perhaps sharing the   room with another employee . Out of those pieces of data gathered from these employees during this   ethnographic approach , we ’ve created “ personas ” . They represented patterns , a common mind   amongst the members .      Insight   By applying the Mind Mapping tool , my team and I have gained an advanced feedback from our   employees . We communicated all that data and created personas to finally generate a design criteria   statement that our design solution must satisfy . The results came out as expected , except for few   members that decided not to cooperate and resigned .    The agreed upon personas helped us identify the many types of personalities working in our company ,   such as the sociable employee , the nature lover , the quiet one , the dreamer and more . We will try our   best to meet the needs of everyone , even though they differ widely . 

 Approach    We ca n’t deny that the way we handled this problem was organized and creative , it came out with a lot   of useful data that allowed us to set our pivotal point in the design thinking process . Nevertheless , since   the results were n’t matching , noting that we will still adapt the Mind Mapping tool at this stage of our   design , we could have detailed the questions furthermore in order to limit the number of personas   created at the end . Consequently , the design solution will please almost everyone .
### Output: 