VISUAL TOOL : INTERNAL AND EXTERNAL FOR INNOVATION 

 ASSIGNMENT : REFLECTION IN DESIGN THINKING FOR INNOVATION 

 Visualization Tool are tools which may in a form of paper pen or marker 

 whiteboard materials , props , tables or diagrams , product miniature or 

 mock - up or even physical actions for audience to clearly understand 

 the speaker ’s idea . This tool does not only apply to companies research 

 and development department but applies to everyday life of anyone . 

 Visualization starts in the very early age when we started to recognize 

 and explain words and objects . For instance , when toddlers asked by 

 mom to find and get this toy as describe there in her room ’s toy box or 

 even before bed time when mom reads story . As cognitive and social 

 skills develop as one matures with the tools or medias around , 

 visualization becomes more applicable in everyday life as one 

 remember , analyze , imagine , solve problem or create solutions to 

 communicating or transmitting ideas up to its realization . Due to these , 

 this tool had become the very foundation of Design Thinking that brain 

 storming and mind mapping would be impossible without this tool . 

 It is always been a challenge when we communicate with people and 

 they ca n't get what we meant . This differs from person to person , from 

 a group of people to another . It is that they ca n't relate how we come 

 up with such thought or imagination . I experience this when teaching 

 Technical Drawing to different program of learners , or even in Logic 

 class during my first year of teaching in university . Some learners find it 

 difficult to understand diagrams the thought it implies . Because of 

 these , descriptions needs detailed and aided with further materials 

 and demos and sometimes requires interaction . 

 Back then , me and my friend were challenged by a non - government 

 children ’s welfare advocate organization to design a product for 

 abused young girls in a Department of Social Welfare and 

 Development or DSWD center . At first , it was difficult for we can not 

 relate to these children ’s emotions and experiences . What we did is 

 that we visited them , we listened to their stories from their own personal 

 testimonies , we have saw their reactions and everyday life in the shelter . 

 We reflected and felt as if we are the ones suffering , we imagined their 

 griefs and traumas , visualized their unconscious responses to these 

 emotional dilemmas . Then What is and What ifs we applied , we brained 

 stormed , discussed their stories , their needs . We visualize whether such 

 design will remedy or answer their need . 

 Visualization is from internal , observing existing phenomenon like the 

 “ What is ” to the external , brained stormed ideas or the “ What ifs ” up to 

 the process of sample making to its testing . If given another opportunity 

 to handle this challenge , the tool of Story Telling might be a great 

 potential to yield more innovation studies . The nature of the case , the 

 abused little children is very touching . We only got to use the 

 Visualization Tool back then because of our limited time to complete 

 the project . If it was given much focus and an ample time , the Story 

 Telling Tool would I think work well . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: VISUAL TOOL : INTERNAL AND EXTERNAL FOR INNOVATION 

 ASSIGNMENT : REFLECTION IN DESIGN THINKING FOR INNOVATION 

 Visualization Tool are tools which may in a form of paper pen or marker 

 whiteboard materials , props , tables or diagrams , product miniature or 

 mock - up or even physical actions for audience to clearly understand 

 the speaker ’s idea . This tool does not only apply to companies research 

 and development department but applies to everyday life of anyone . 

 Visualization starts in the very early age when we started to recognize 

 and explain words and objects . For instance , when toddlers asked by 

 mom to find and get this toy as describe there in her room ’s toy box or 

 even before bed time when mom reads story . As cognitive and social 

 skills develop as one matures with the tools or medias around , 

 visualization becomes more applicable in everyday life as one 

 remember , analyze , imagine , solve problem or create solutions to 

 communicating or transmitting ideas up to its realization . Due to these , 

 this tool had become the very foundation of Design Thinking that brain 

 storming and mind mapping would be impossible without this tool . 

 It is always been a challenge when we communicate with people and 

 they ca n't get what we meant . This differs from person to person , from 

 a group of people to another . It is that they ca n't relate how we come 

 up with such thought or imagination . I experience this when teaching 

 Technical Drawing to different program of learners , or even in Logic 

 class during my first year of teaching in university . Some learners find it 

 difficult to understand diagrams the thought it implies . Because of 

 these , descriptions needs detailed and aided with further materials 

 and demos and sometimes requires interaction . 

 Back then , me and my friend were challenged by a non - government 

 children ’s welfare advocate organization to design a product for 

 abused young girls in a Department of Social Welfare and 

 Development or DSWD center . At first , it was difficult for we can not 

 relate to these children ’s emotions and experiences . What we did is 

 that we visited them , we listened to their stories from their own personal 

 testimonies , we have saw their reactions and everyday life in the shelter . 

 We reflected and felt as if we are the ones suffering , we imagined their 

 griefs and traumas , visualized their unconscious responses to these 

 emotional dilemmas . Then What is and What ifs we applied , we brained 

 stormed , discussed their stories , their needs . We visualize whether such 

 design will remedy or answer their need . 

 Visualization is from internal , observing existing phenomenon like the 

 “ What is ” to the external , brained stormed ideas or the “ What ifs ” up to 

 the process of sample making to its testing . If given another opportunity 

 to handle this challenge , the tool of Story Telling might be a great 

 potential to yield more innovation studies . The nature of the case , the 

 abused little children is very touching . We only got to use the 

 Visualization Tool back then because of our limited time to complete 

 the project . If it was given much focus and an ample time , the Story 

 Telling Tool would I think work well .
### Output: 