DesignThinking is aniterative process inwhichwe seek to understand the user , challenge assumptions , and redefine problems inanattempt to identify alternative strategies and solutions that might not be instantly apparent withourinitial level of understanding . At the same time , DesignThinking provides a solution - based approachto solving problems . It is a way of thinking and working as well as a collectionof hands - onmethods . 

 DesignThinking revolves around a deep interest indeveloping anunderstanding of the people forwhom we ’re designing the products orservices . It helps us observe and develop empathy withthe target user . DesignThinking helps us inthe process of questioning : questioning the problem , questioning the assumptions , and questioning the implications . 

 DesignThinking ’s Phases 

 There are many variants of the DesignThinking process inuse today , and they have from three to sevenphases , stages , ormodes . However , all variants of DesignThinking are very similar . All variants of DesignThinking embody the same principles , whichwere first described by Nobel Prize laureate Herbert SimoninThe Sciences of the Artificial in1969 . Here , we will focus onthe five - phase model proposed by the Hasso - PlattnerInstitute of Designat Stanford , whichis also knownas d.school . We ’ve chosend.school ’s approachbecause they ’re at the forefront of applying and teaching DesignThinking . The five phases of DesignThinking , according to d.school , are as follows : 

 Empathise – withyourusers 

 Define – yourusers ’ needs , theirproblem , and yourinsights 

 Ideate – by challenging assumptions and creating ideas forinnovative solutions 

 Prototype – to start creating solutions 

 Test – solutions 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: DesignThinking is aniterative process inwhichwe seek to understand the user , challenge assumptions , and redefine problems inanattempt to identify alternative strategies and solutions that might not be instantly apparent withourinitial level of understanding . At the same time , DesignThinking provides a solution - based approachto solving problems . It is a way of thinking and working as well as a collectionof hands - onmethods . 

 DesignThinking revolves around a deep interest indeveloping anunderstanding of the people forwhom we ’re designing the products orservices . It helps us observe and develop empathy withthe target user . DesignThinking helps us inthe process of questioning : questioning the problem , questioning the assumptions , and questioning the implications . 

 DesignThinking ’s Phases 

 There are many variants of the DesignThinking process inuse today , and they have from three to sevenphases , stages , ormodes . However , all variants of DesignThinking are very similar . All variants of DesignThinking embody the same principles , whichwere first described by Nobel Prize laureate Herbert SimoninThe Sciences of the Artificial in1969 . Here , we will focus onthe five - phase model proposed by the Hasso - PlattnerInstitute of Designat Stanford , whichis also knownas d.school . We ’ve chosend.school ’s approachbecause they ’re at the forefront of applying and teaching DesignThinking . The five phases of DesignThinking , according to d.school , are as follows : 

 Empathise – withyourusers 

 Define – yourusers ’ needs , theirproblem , and yourinsights 

 Ideate – by challenging assumptions and creating ideas forinnovative solutions 

 Prototype – to start creating solutions 

 Test – solutions
### Output: 