Peer Graded Assignment : Reflection 

 14.04.2020 

 The Challenge 

 Background : I am the co - founder of an edtech company whose mission is to upskill professionals by   giving them skills that make them industry - ready . We typically create courses for professionals   working in industries where a skill can be taught /learnt eg : hospitality , customer relations ; rather   than industries where one needs an educational qualification , say IT or Banking . 

 The Problem : We are looking at expanding our business and user base by creating courses for   fashion retail industry professionals . These professionals are expected to have knowledge of   products , good communication skills and good sales skills . While we can simply create courses for   them the traditional way , we want people to benefit from the courses instantly with a clear   improvement in sales performance . For this we need to determine 1 ) what should be the ideal   course content 2 ) what should be the ideal course structure and methodology . 

 Selection 

 We chose the Mind Mapping tool deep dive into the problem . Various members of my team used   various techniques of the Mind Mapping tool during the course of one week long discussions with all   key stakeholders involved in the process of creating the course . 

 Application 

 As mentioned earlier , we decided to involve all key stakeholders in order to determine the course   content , structure and methodology ; this included subject matter experts , instructional designers ,   retail industry HR & business personnel and individuals working in those jobs currently . Each one of   them had a very important role to play in determining the solutions we were looking for . 

 Subject matter experts would be able to determine the exact skills to be taught in the course .   Instructional designers would visualize how the skills need to be presented to the learners – the   language , graphics , quizzes and more . HR and business professionals from the industry would need   to validate that the content of the course would be practical enough to be applied to the daily work   of the learner immediately to get desired results . And finally , the people currently in the same jobs   would be able to critique the drafts of the content and help us test the proto types and give us   feedbacks and reviews for improvement . 

 Insight 

 Here are some of the key insights we got from some of the key stakeholder groups that helped us   determine our solution : 

 1 . Instructional Designers : This set of professionals are not academics oriented , most find 

 learning extremely boring . Therefore the content format needs to be highly engaging and 

 interactive , that way it will become much more easy for them to grasp and retain concepts   being taught . 

 2 . HR & Business Personnel : While the concepts will be taught would be fairly standardized 

 basis the industry , it will be important for each individual to actually apply the learnings with   customers . This can be done only if they really practice learnings on ground . So how do we   inculcate a practice phase into the learning . 

 3 . People currently in similar jobs : Most of them are time - crunched working 7 days a week in 

 10 hour shifts so it was imperative to be mindful that the course is short and snappy ; also   that it can be taken online so that they do not have to waste time in travelling unnecessarily . 

 Approach 

 With all the inputs we have received from the design thinking workshop , here ’s what we plan to do   now . 

 •   Create the program in 3D animation to make it highly engaging and interactive . 

 •   Add gamification components to make it easy to grasp and non - academic . 

 •   Create an online course of 2 weeks ( 3 - 4 hours per week ) , provide work - life balance . 

 •   At the end of online course completion , assign store manager as coach to calibrate   improvement in performance . 

 The next step would be to create the courses and get feedback from some end users on the   practicality and utilization . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Peer Graded Assignment : Reflection 

 14.04.2020 

 The Challenge 

 Background : I am the co - founder of an edtech company whose mission is to upskill professionals by   giving them skills that make them industry - ready . We typically create courses for professionals   working in industries where a skill can be taught /learnt eg : hospitality , customer relations ; rather   than industries where one needs an educational qualification , say IT or Banking . 

 The Problem : We are looking at expanding our business and user base by creating courses for   fashion retail industry professionals . These professionals are expected to have knowledge of   products , good communication skills and good sales skills . While we can simply create courses for   them the traditional way , we want people to benefit from the courses instantly with a clear   improvement in sales performance . For this we need to determine 1 ) what should be the ideal   course content 2 ) what should be the ideal course structure and methodology . 

 Selection 

 We chose the Mind Mapping tool deep dive into the problem . Various members of my team used   various techniques of the Mind Mapping tool during the course of one week long discussions with all   key stakeholders involved in the process of creating the course . 

 Application 

 As mentioned earlier , we decided to involve all key stakeholders in order to determine the course   content , structure and methodology ; this included subject matter experts , instructional designers ,   retail industry HR & business personnel and individuals working in those jobs currently . Each one of   them had a very important role to play in determining the solutions we were looking for . 

 Subject matter experts would be able to determine the exact skills to be taught in the course .   Instructional designers would visualize how the skills need to be presented to the learners – the   language , graphics , quizzes and more . HR and business professionals from the industry would need   to validate that the content of the course would be practical enough to be applied to the daily work   of the learner immediately to get desired results . And finally , the people currently in the same jobs   would be able to critique the drafts of the content and help us test the proto types and give us   feedbacks and reviews for improvement . 

 Insight 

 Here are some of the key insights we got from some of the key stakeholder groups that helped us   determine our solution : 

 1 . Instructional Designers : This set of professionals are not academics oriented , most find 

 learning extremely boring . Therefore the content format needs to be highly engaging and 

 interactive , that way it will become much more easy for them to grasp and retain concepts   being taught . 

 2 . HR & Business Personnel : While the concepts will be taught would be fairly standardized 

 basis the industry , it will be important for each individual to actually apply the learnings with   customers . This can be done only if they really practice learnings on ground . So how do we   inculcate a practice phase into the learning . 

 3 . People currently in similar jobs : Most of them are time - crunched working 7 days a week in 

 10 hour shifts so it was imperative to be mindful that the course is short and snappy ; also   that it can be taken online so that they do not have to waste time in travelling unnecessarily . 

 Approach 

 With all the inputs we have received from the design thinking workshop , here ’s what we plan to do   now . 

 •   Create the program in 3D animation to make it highly engaging and interactive . 

 •   Add gamification components to make it easy to grasp and non - academic . 

 •   Create an online course of 2 weeks ( 3 - 4 hours per week ) , provide work - life balance . 

 •   At the end of online course completion , assign store manager as coach to calibrate   improvement in performance . 

 The next step would be to create the courses and get feedback from some end users on the   practicality and utilization .
### Output: 