Design Thinking for Innovation 

 Reflection Assignment - Learning Launch 

 Challenge 

 As a trainer in my company , I got to design and develop new training courses from time to time . One of   the training courses that I recently developed was named “ Working with People of Different   Personalities ” , which was a course introducing different personalities types and educating people how   they can better work with people who have different personalities . One of the challenges I faced was   how I should design the course in a way that was effective , practical and engaging to the training   participants . 

 Selection and Application 

 When developing the training course , I got an idea to include an experiential activity that could let   participants observe the behaviors of people who were of different personalities and experience how it   was like to really work with them . Here , I made use of the tool “ Learning Launch ” . I developed a game   called “ Build the Bridge ” , which required participants to split into groups of 12 and work together to   build a bridge of 6 meters long using the materials ( like newspaper ) given by the trainer . The bridge   should be strong enough to withstand the weight of a bottle of Coke , allowing it to pass from one end to   the other . 

 By playing the activity , I have made two assumptions : Firstly , during the activities , participants of   different personalities would behave in different ways and that people could experience how it was like   working with them and appreciate their contribution to the team . Secondly , participants would enjoy   playing the game in the middle of the 3.5 - hour workshop , which was a fun and relaxing way to learn . By   using this “ Learning Launch ” , I would test and see whether my assumptions were true or not . 

 Insight 

 The “ Learning Launch ” is a fast , cheap experiment that can be used to test my assumptions . Only when I   tried out the activity in my training class could I really tell whether it works or not , in other words ,   whether my assumptions were true or not . 

 Here are the results : For my first assumption , it did not seem to me that the activity was a good one in   reflecting the behavioral differences among people of different personalities . During the activity , it was   pretty hard to observe and categorize the behaviors of people based on their personality types . Perhaps   there were too many factors ( like experience , competences , etc . ) that would affect the behaviors of   people , and the activity was not particularly effective in bringing out the differences in participants ’   personalities . 

 My second assumption , yet , was proved to be true . In the post - training evaluation , a number of   participants shared that the “ Build the Bridge ” game was the most enjoyable part throughout the whole   training .   It proved that people did enjoy experiential learning , and the idea of adding a game in the 

 middle of the training could definitely help enhance the level of engagement among training   participants . 

 Approach 

 With the experience from this “ Learning Launch ” , I was able to test my assumptions and got a better   idea of how I could improve the design of the training course “ Working with People of Different   Personalities ” . In my next class , I would still pursue with the idea of having an experiential activity in the   middle of the class ( which was proven engaging ) , but would try to use another activity that can better   stress the behavioral differences of people of different personalities .   That activity would be my second   “ Learning Launch ” , and I would keep doing experiments until I successfully develop a game that is   effective , practical and engaging to the training participants . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Design Thinking for Innovation 

 Reflection Assignment - Learning Launch 

 Challenge 

 As a trainer in my company , I got to design and develop new training courses from time to time . One of   the training courses that I recently developed was named “ Working with People of Different   Personalities ” , which was a course introducing different personalities types and educating people how   they can better work with people who have different personalities . One of the challenges I faced was   how I should design the course in a way that was effective , practical and engaging to the training   participants . 

 Selection and Application 

 When developing the training course , I got an idea to include an experiential activity that could let   participants observe the behaviors of people who were of different personalities and experience how it   was like to really work with them . Here , I made use of the tool “ Learning Launch ” . I developed a game   called “ Build the Bridge ” , which required participants to split into groups of 12 and work together to   build a bridge of 6 meters long using the materials ( like newspaper ) given by the trainer . The bridge   should be strong enough to withstand the weight of a bottle of Coke , allowing it to pass from one end to   the other . 

 By playing the activity , I have made two assumptions : Firstly , during the activities , participants of   different personalities would behave in different ways and that people could experience how it was like   working with them and appreciate their contribution to the team . Secondly , participants would enjoy   playing the game in the middle of the 3.5 - hour workshop , which was a fun and relaxing way to learn . By   using this “ Learning Launch ” , I would test and see whether my assumptions were true or not . 

 Insight 

 The “ Learning Launch ” is a fast , cheap experiment that can be used to test my assumptions . Only when I   tried out the activity in my training class could I really tell whether it works or not , in other words ,   whether my assumptions were true or not . 

 Here are the results : For my first assumption , it did not seem to me that the activity was a good one in   reflecting the behavioral differences among people of different personalities . During the activity , it was   pretty hard to observe and categorize the behaviors of people based on their personality types . Perhaps   there were too many factors ( like experience , competences , etc . ) that would affect the behaviors of   people , and the activity was not particularly effective in bringing out the differences in participants ’   personalities . 

 My second assumption , yet , was proved to be true . In the post - training evaluation , a number of   participants shared that the “ Build the Bridge ” game was the most enjoyable part throughout the whole   training .   It proved that people did enjoy experiential learning , and the idea of adding a game in the 

 middle of the training could definitely help enhance the level of engagement among training   participants . 

 Approach 

 With the experience from this “ Learning Launch ” , I was able to test my assumptions and got a better   idea of how I could improve the design of the training course “ Working with People of Different   Personalities ” . In my next class , I would still pursue with the idea of having an experiential activity in the   middle of the class ( which was proven engaging ) , but would try to use another activity that can better   stress the behavioral differences of people of different personalities .   That activity would be my second   “ Learning Launch ” , and I would keep doing experiments until I successfully develop a game that is   effective , practical and engaging to the training participants .
### Output: 