Visualization 

 Challenge & Selection    The first tool I used was a Visualization or Visual Thinking tool to achieve a shared understanding of   the problem area between a diverse group of teammembers before trying to identify and define            possible solutions to the problem .   I often use this approach with our teammates who are members of a college club working to apply   management concepts for the conduct of debate and deliberation on issues of national and   international importance . I used the technique of using a straw man to visualize a problem domain   with a set of questions or discussion prompts to allow team members to learn from each other in the   process of defining the scope , boundaries , key elements , and relationships between the elements to   be considered when identifying pain points and opportunities for improvement or solution .     Application    I start the process by creating a straw man with a problem domain graphic . In order to develop a straw   man graphic , I will draw on any existing material available to understand the environment . Existing   materials may include operating or procedural documents , training materials , marketing materials ,   etc . If there is no material available , I will conduct informal interviews with one - three of the team   members who serve as my main contact points on the initiative .    The template that I often start with also has a column on the left to identify partners and prospects   who might be participating in the event . The straw man graphic is simple , with simple shapes and   icons available in Vision or on the Internet . If the front - stage / backstage view does not work , then I will   create a different kind of visual , either based on a high - level process flow with swim lanes for different   stakeholders , or a different format .    For the activity , I will divide the members of the team into groups of 2 - 3 participants , each   representing a different area of interest . Each group is provided with a poster - size copy of the straw   man graphic that can be written directly or used by sticky notes to make comments . I ' m giving them   two - three questions to answer , such as : 1 ) What key elements are missing from the graphic ? 2 ) What   would you change with the graphic to make it more accurate to reflect your problem space ? 3 ) What   key insights do you have about the relationship between entities in your problem area ? I 'll give them   about 20 minutes to discuss the issues and mark the graphic . Then I have each group report back on   their answers to the three questions while pointing to the mark - ups on their poster . As each group   reports , I record commonalities in the insights of each group , and then additional insights from the   group discussion on an additional copy of the graphic . After the session , I digitize each group poster   as an artifact , create a view that combines shared and new insights from the group discussion , and   then create a revised graphic that incorporates their feedback and proposed changes that they agreed   to as a group .      Insight & Approach    What I have learned from this exercise with a number of groups is that while the graphics – especially   the revised graphics that incorporate their feedback – are important for enhancing their   understanding of the problem they are working on , the more valuable aspect of the activity is the   shared insights and shared learning that occur while they are working on defining their problem space .   The graphic gives the diverse group of team members a focal point for discussion that enables them   to share their perspectives and to develop insights into the potential root causes of their problems .   While they could create a graphic from a blank slate in a collaborative way , starting with a straw man   jump starts a conversation for them . They can quickly identify where they are in the graphic – or if   they are missing – and can quickly gain new insights into the relationship between key entities instead   of taking time to identify them . They can also identify variables in the problem area – that is , it helps 

 them to identify what they do n't know , in which areas they need to obtain information or data to   provide values for variables . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Visualization 

 Challenge & Selection    The first tool I used was a Visualization or Visual Thinking tool to achieve a shared understanding of   the problem area between a diverse group of teammembers before trying to identify and define            possible solutions to the problem .   I often use this approach with our teammates who are members of a college club working to apply   management concepts for the conduct of debate and deliberation on issues of national and   international importance . I used the technique of using a straw man to visualize a problem domain   with a set of questions or discussion prompts to allow team members to learn from each other in the   process of defining the scope , boundaries , key elements , and relationships between the elements to   be considered when identifying pain points and opportunities for improvement or solution .     Application    I start the process by creating a straw man with a problem domain graphic . In order to develop a straw   man graphic , I will draw on any existing material available to understand the environment . Existing   materials may include operating or procedural documents , training materials , marketing materials ,   etc . If there is no material available , I will conduct informal interviews with one - three of the team   members who serve as my main contact points on the initiative .    The template that I often start with also has a column on the left to identify partners and prospects   who might be participating in the event . The straw man graphic is simple , with simple shapes and   icons available in Vision or on the Internet . If the front - stage / backstage view does not work , then I will   create a different kind of visual , either based on a high - level process flow with swim lanes for different   stakeholders , or a different format .    For the activity , I will divide the members of the team into groups of 2 - 3 participants , each   representing a different area of interest . Each group is provided with a poster - size copy of the straw   man graphic that can be written directly or used by sticky notes to make comments . I ' m giving them   two - three questions to answer , such as : 1 ) What key elements are missing from the graphic ? 2 ) What   would you change with the graphic to make it more accurate to reflect your problem space ? 3 ) What   key insights do you have about the relationship between entities in your problem area ? I 'll give them   about 20 minutes to discuss the issues and mark the graphic . Then I have each group report back on   their answers to the three questions while pointing to the mark - ups on their poster . As each group   reports , I record commonalities in the insights of each group , and then additional insights from the   group discussion on an additional copy of the graphic . After the session , I digitize each group poster   as an artifact , create a view that combines shared and new insights from the group discussion , and   then create a revised graphic that incorporates their feedback and proposed changes that they agreed   to as a group .      Insight & Approach    What I have learned from this exercise with a number of groups is that while the graphics – especially   the revised graphics that incorporate their feedback – are important for enhancing their   understanding of the problem they are working on , the more valuable aspect of the activity is the   shared insights and shared learning that occur while they are working on defining their problem space .   The graphic gives the diverse group of team members a focal point for discussion that enables them   to share their perspectives and to develop insights into the potential root causes of their problems .   While they could create a graphic from a blank slate in a collaborative way , starting with a straw man   jump starts a conversation for them . They can quickly identify where they are in the graphic – or if   they are missing – and can quickly gain new insights into the relationship between key entities instead   of taking time to identify them . They can also identify variables in the problem area – that is , it helps 

 them to identify what they do n't know , in which areas they need to obtain information or data to   provide values for variables .
### Output: 