DESIGN 	 THINKING 	 FOR 	 INNOVATION 

 1 . Challenge in question is the Promotion of indigenous beverages such as 

 ginger beer ; tamarind drink and corn drink to the general public . 

 2 . Selection : The design thinking tool selected is STORY TELLING . This tool is 

 selected as it affords us the opportunity to turn the underlying message to a   CAUSE . That way the right audience or stakeholders can be emotionally   appealed to . 

 3 . Application : In the application of story telling . I created a scenario around a 

 matriarch and her quest to host her grandchildren during the holidays . Upon   the arrival of the wards she wonder what she may offer them as refreshment   as well as an opportunity to learn about their rich culture and the need to   uphold and share . In developing the scenario , an empathic tone is taken to   appeal to the stakeholders . This sends a strong signal for connection as the   use of the tool invokes compassion . This will cause the audience to move 

 4 . Insight : In the application of the tool , I realize that the use of the tool turns 

 challenges to causes that will appeal to senses of the audience . It is to be   used tactfully so as to come across as sycophantic . 

 5 . Approach : Context of the challenge is key in determining the tool to use .   If I 

 am to chose another tool it will be MIND MAPPING . This will take a more   systematic process to yield results . However may not be greatly appealing as   would the STORY TELLING TOOL 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: DESIGN 	 THINKING 	 FOR 	 INNOVATION 

 1 . Challenge in question is the Promotion of indigenous beverages such as 

 ginger beer ; tamarind drink and corn drink to the general public . 

 2 . Selection : The design thinking tool selected is STORY TELLING . This tool is 

 selected as it affords us the opportunity to turn the underlying message to a   CAUSE . That way the right audience or stakeholders can be emotionally   appealed to . 

 3 . Application : In the application of story telling . I created a scenario around a 

 matriarch and her quest to host her grandchildren during the holidays . Upon   the arrival of the wards she wonder what she may offer them as refreshment   as well as an opportunity to learn about their rich culture and the need to   uphold and share . In developing the scenario , an empathic tone is taken to   appeal to the stakeholders . This sends a strong signal for connection as the   use of the tool invokes compassion . This will cause the audience to move 

 4 . Insight : In the application of the tool , I realize that the use of the tool turns 

 challenges to causes that will appeal to senses of the audience . It is to be   used tactfully so as to come across as sycophantic . 

 5 . Approach : Context of the challenge is key in determining the tool to use .   If I 

 am to chose another tool it will be MIND MAPPING . This will take a more   systematic process to yield results . However may not be greatly appealing as   would the STORY TELLING TOOL
### Output: 