Challenge I ’m a member of the UX team for my organization and our challenge at the moment   is fixing / improving the process or workflow from top to bottom , meaning from   gathering information from the stakeholders / business , implementing a design   sprint , finalizing design and releasing of the project . Currently the biggest challenge   is that as it is already an established organization , people have been used to their   old ways of doing things and some are not really open to doing new ways of solving   new and existing problems . 

 Selection The learning launch tool would be a good fit for this challenge as it is similar to a   design sprint . In learning launch we test prototypes to gather data to determine   whether our assumptions or ideas has enough merit for further exploration . This is   in turn can prove to the stakeholders / business that are used to doing it the old way ,   that having even a low - fidelity prototype can gather enough data from customers   that would actually be useful for the products and that it would be able validate   further   commitments of time and resources . 

 Application For the learning launch , as it is similar to a design sprint , we first determined the   specific customers for a specific product , determine their pain points and generate   solutions to their problems . After which , we decide which solutions have the best   chance of achieving / solving the customer needs / pain points and then when a   solution has been determined , we start with the prototype . 

 After the prototype , we take it a step further by interviewing the customers and learn   by watching them interact with the prototype . After testing , we gather feedback and   data and iterate the product based on the date we have gathered . 

 Insight By applying the learning launch tool ,   we have improved the UX process of the   organization and have little by little opened the minds of some of the stakeholders   to the process . Backed by data from testing the prototypes , the organization have   been fairly open to the processes and workflow the UX team are introducing . 

 We have learned to experiment , collaborate ideas and speak our mind with regards   to improving a prdouct . 

 Approach I think applying the same tool , what we would have done differently is to include the   other people involved in creating the product ; example are the developers ; not just   the stakeholders as I believe the developers also has creative ideas to improving the   product and not just simply building the product . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Challenge I ’m a member of the UX team for my organization and our challenge at the moment   is fixing / improving the process or workflow from top to bottom , meaning from   gathering information from the stakeholders / business , implementing a design   sprint , finalizing design and releasing of the project . Currently the biggest challenge   is that as it is already an established organization , people have been used to their   old ways of doing things and some are not really open to doing new ways of solving   new and existing problems . 

 Selection The learning launch tool would be a good fit for this challenge as it is similar to a   design sprint . In learning launch we test prototypes to gather data to determine   whether our assumptions or ideas has enough merit for further exploration . This is   in turn can prove to the stakeholders / business that are used to doing it the old way ,   that having even a low - fidelity prototype can gather enough data from customers   that would actually be useful for the products and that it would be able validate   further   commitments of time and resources . 

 Application For the learning launch , as it is similar to a design sprint , we first determined the   specific customers for a specific product , determine their pain points and generate   solutions to their problems . After which , we decide which solutions have the best   chance of achieving / solving the customer needs / pain points and then when a   solution has been determined , we start with the prototype . 

 After the prototype , we take it a step further by interviewing the customers and learn   by watching them interact with the prototype . After testing , we gather feedback and   data and iterate the product based on the date we have gathered . 

 Insight By applying the learning launch tool ,   we have improved the UX process of the   organization and have little by little opened the minds of some of the stakeholders   to the process . Backed by data from testing the prototypes , the organization have   been fairly open to the processes and workflow the UX team are introducing . 

 We have learned to experiment , collaborate ideas and speak our mind with regards   to improving a prdouct . 

 Approach I think applying the same tool , what we would have done differently is to include the   other people involved in creating the product ; example are the developers ; not just   the stakeholders as I believe the developers also has creative ideas to improving the   product and not just simply building the product .
### Output: 