Visual thinking to learning launch     The challenge is to build an in - store touchpoint that is innovative . The request is made by a   trade marketing team who wants a module that can be used by their market in displaying their   product at the same time can communicate to their primary and secondary market . The primary   market are shoppers , these are parents , guardians , gift givers with the capacity to purchase and at   the same time the kids who are the user of the product . The module needs to be more than the   usual display but it need to be more engaging to both primary and secondary market to drive   sales .      As a student of visual communication , my go to tool and therefore my go to is the visualization .   I ’m not new to the tool and been using for quite some time , maybe the primary reason for the   selection . Although I ’m not that really good in drawing ,   doodling is one of those things I really   enjoyed doing .     The application started simple . I sketched some basic shapes on how the new module can look   like . Drew more shapes , mixed them and matched some , combine and deconstruct them   altogether to come up with interesting shape that can be engaging for the market to look and   interact with inside the store . I draw simple adult and kid drawing to see how tall they are . What   will be placed positioned on their eye level , and draw some more iterations on what should be   within their reach . All these exploration is to get the best solution to get them to interact and   finally get what the brand and product is trying to say that will lead to finally make a purchase .     All the visualization leads to insights one after the other . These insights made me to rethink the   initial design and reinvent , resketch modify the previous version . Like how big the graphics   should be and where it should be placed . I ended up placing it on top to be visible even from   several feet away . This serves as a distant identifications of the product and brand . Where to   place the highlight product on the shelf and what interest me the most is the insight at eyelevel is   something to play with . I build in a simple tik - tac - toe which serves as a communication as well   to the shopper . The learning is that the module ’s interactivity depends on the shopper and   customer ’s   level of visibility and their arm ’s reach of the module .     I would have tried learning launch next time . The insights from the current tool is leaning   toward more on the specification of the modules . The physical structure and how it can address   the problem . Somehow result is rather kind of skin deep and hypothetical . Using the other tool   might tell a different story , one that is more deep and somehow rooted to their emotions and their   actual inclination when their actual in front of the module . Learning form this interaction will be   very valuable insights and can really push the next iteration really good . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Visual thinking to learning launch     The challenge is to build an in - store touchpoint that is innovative . The request is made by a   trade marketing team who wants a module that can be used by their market in displaying their   product at the same time can communicate to their primary and secondary market . The primary   market are shoppers , these are parents , guardians , gift givers with the capacity to purchase and at   the same time the kids who are the user of the product . The module needs to be more than the   usual display but it need to be more engaging to both primary and secondary market to drive   sales .      As a student of visual communication , my go to tool and therefore my go to is the visualization .   I ’m not new to the tool and been using for quite some time , maybe the primary reason for the   selection . Although I ’m not that really good in drawing ,   doodling is one of those things I really   enjoyed doing .     The application started simple . I sketched some basic shapes on how the new module can look   like . Drew more shapes , mixed them and matched some , combine and deconstruct them   altogether to come up with interesting shape that can be engaging for the market to look and   interact with inside the store . I draw simple adult and kid drawing to see how tall they are . What   will be placed positioned on their eye level , and draw some more iterations on what should be   within their reach . All these exploration is to get the best solution to get them to interact and   finally get what the brand and product is trying to say that will lead to finally make a purchase .     All the visualization leads to insights one after the other . These insights made me to rethink the   initial design and reinvent , resketch modify the previous version . Like how big the graphics   should be and where it should be placed . I ended up placing it on top to be visible even from   several feet away . This serves as a distant identifications of the product and brand . Where to   place the highlight product on the shelf and what interest me the most is the insight at eyelevel is   something to play with . I build in a simple tik - tac - toe which serves as a communication as well   to the shopper . The learning is that the module ’s interactivity depends on the shopper and   customer ’s   level of visibility and their arm ’s reach of the module .     I would have tried learning launch next time . The insights from the current tool is leaning   toward more on the specification of the modules . The physical structure and how it can address   the problem . Somehow result is rather kind of skin deep and hypothetical . Using the other tool   might tell a different story , one that is more deep and somehow rooted to their emotions and their   actual inclination when their actual in front of the module . Learning form this interaction will be   very valuable insights and can really push the next iteration really good .
### Output: 