Design Thinking for Innovation 

 student : Francesco Rizzi       Final Assignment 

 Challenge   Me and my team were contracted as design consultants for innovation by a Training Company   that offers courses for businessmen / women and entrepreneurs . These entrepreneurs have   various levels of knowledge and seek the most diverse types of courses , from basic courses to   more advanced courses in order to help them start a new business or improve their current   business . The Training Company has noticed a recurring decline in demand for its courses . So   we ran some design thinking activities and we mapped different customer profiles ( personas )   and what was their main concerns which was causing the decreasing search for courses . The   main problem identified was that the lessons are being given just as 20 years ago - in a   “ traditional ” way , but the society has changed a lot since then . So , our challenge was to change   the dynamics and methodology of the classes , the tools used and the physical space that must   change to adapt the new reality of the students ( access to technology , more information but less   time to learn ) .     Selection   As we have gone through other design thinking activities that allowed us identify the best   solution , we realised that we were ready to test the Learning Launch tool . This tool would allows   us to quickly test whether the new idea and concept of the classroom that we designed will meet   the students ’ desires .     Application   The strategy for our learning launch was trying to test a new concept of classroom , class   dynamics and instructional design . Our assumption was that a new classroom layout would   engage students in a more dynamic class .      We reorganize the classroom with whiteboards around its wall , 3 lcd televisions in which the   students could group together and research topics together and also present their findings to   other classmates . We also asked the instructor to reorganize the class content , so the studends   would be engaged in trying to solve a problem ( we called it a “ mission ” ) without a previous   content / knowledge . This would test our assumption that students would be more engaged after   trying to accomplish a task - they would probably fail , but mainly they would understand “ why ”   they are learning .     Insight   After running the first learning launch test , we realized that our first assumptions seemed to be   right , but we are not able to compare with a more “ traditional ” classroom . So we ran a second 

 test , this time we created the same course with two different structures : one with a more “   traditional ” approach and another one with the more innovative way . Doing this , was possible to   realize what worked better in the new classroom . We also tried to change some students during   the course to observe how they would react to different contexts of classroom , and we found   that the “ traditional ” students scored less than others in the final assignment .     Approach   When this training company contact us to solve their problem , we gone through several design   thinking activities but their staff ( teachers and coordinators ) were not confident if their ideas and   assumptions would work for real . So the best way to confirm if their idea would work was to   prototype and test in a real environment . So the best way to do this was using the leaning   launch tool . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: Francesco Rizzi
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Design Thinking for Innovation 

 student : Francesco Rizzi       Final Assignment 

 Challenge   Me and my team were contracted as design consultants for innovation by a Training Company   that offers courses for businessmen / women and entrepreneurs . These entrepreneurs have   various levels of knowledge and seek the most diverse types of courses , from basic courses to   more advanced courses in order to help them start a new business or improve their current   business . The Training Company has noticed a recurring decline in demand for its courses . So   we ran some design thinking activities and we mapped different customer profiles ( personas )   and what was their main concerns which was causing the decreasing search for courses . The   main problem identified was that the lessons are being given just as 20 years ago - in a   “ traditional ” way , but the society has changed a lot since then . So , our challenge was to change   the dynamics and methodology of the classes , the tools used and the physical space that must   change to adapt the new reality of the students ( access to technology , more information but less   time to learn ) .     Selection   As we have gone through other design thinking activities that allowed us identify the best   solution , we realised that we were ready to test the Learning Launch tool . This tool would allows   us to quickly test whether the new idea and concept of the classroom that we designed will meet   the students ’ desires .     Application   The strategy for our learning launch was trying to test a new concept of classroom , class   dynamics and instructional design . Our assumption was that a new classroom layout would   engage students in a more dynamic class .      We reorganize the classroom with whiteboards around its wall , 3 lcd televisions in which the   students could group together and research topics together and also present their findings to   other classmates . We also asked the instructor to reorganize the class content , so the studends   would be engaged in trying to solve a problem ( we called it a “ mission ” ) without a previous   content / knowledge . This would test our assumption that students would be more engaged after   trying to accomplish a task - they would probably fail , but mainly they would understand “ why ”   they are learning .     Insight   After running the first learning launch test , we realized that our first assumptions seemed to be   right , but we are not able to compare with a more “ traditional ” classroom . So we ran a second 

 test , this time we created the same course with two different structures : one with a more “   traditional ” approach and another one with the more innovative way . Doing this , was possible to   realize what worked better in the new classroom . We also tried to change some students during   the course to observe how they would react to different contexts of classroom , and we found   that the “ traditional ” students scored less than others in the final assignment .     Approach   When this training company contact us to solve their problem , we gone through several design   thinking activities but their staff ( teachers and coordinators ) were not confident if their ideas and   assumptions would work for real . So the best way to confirm if their idea would work was to   prototype and test in a real environment . So the best way to do this was using the leaning   launch tool .
### Output: 