Design innovation of Nail cutter 

 This was a project for improving the design for a Nail cutter . The project was done by me and my   group under the course Design Thinking . Although this was a simple design problem it helps me to   understand the concepts of design thinking . The challenge was to modify the design of a nail cutter .   After a lot of discussion we came up that the challenge with the current nail cutter was its design , an   incomplete design due to which the nails fly and may hurt someone ’s eye . We do not allow children   to use nail cutter by themselves as we know they might cut their skin or nails might fly and hurt their   eyes . The first tool used was Visualization and Reverse engineering . We disintegrated the current   cylindrical nail cutter to understand its mechanism . 

 Application      Empathize- A nail cutter is a simple machine that has 3 parts . The main body , the upper part and the   midlle part ehich hold the other two parts . The nail cutter can be used only when the lid combined   with both the upper and lower part of it . We take a survey from some stakeholders of nail cutters   from different age group example- parents , old people , children .      Define- Customer faces problem due to lack of cover on the side parts of the nail cutter due to which   nails might hurt our eyes . Also excess nails get cut with skin due to its sharp front blades . Also it gets   difficult for older people to see how much nails are being cut .     Ideate- After a lot of discussion and brainstorming we came up these ideas : 

 1 . Adding an additional part to a nail cutter to ensure that skin does not get cut .   2 . Being made of plastic it will be cheap and anyone can use it without harming themselves . 

 3 . Also we thought of adding a small magnifying glass on top so that it becomes easy for older 

 people to use it . 

 4 . All the parts which are newly added can be disintegrated if someone wants to . 

 5 . Below is the prototype we made : 

 Prototype- We made a prototype using clay , and cardboard to show the design of the new addition   made to nail cutter .     Test- We show the prototype to the same stakeholders and take a survey again . The response was   positive .      Insight and Approach    This project was a simple design innovation problem in daily use products but this helps me to see a   product differently and sensing its accessibility and usability to every stakeholder and in my opinion ,   design thinking deals about what are the basic differences between beautifully designed and useless   aesthetics products . I ’m very impressed by the book The Design of Everyday Things by Don Norman .   According to Don Norman , there two important criteria for design thinking- ‘ Discoverability ( user can   figure out how to perform using that design ) and Understanding ( user understands the benefits of   using that product ) ’ . This simple project helps me to understand the concept of Goal , Plan , Specify ,   Perform , Perceive , Interpret , and Compare . I also use this approach to make the design of the nail   cutter better . In my opinion , every design is good if it is a user - centered idea , its value , and its need . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Design innovation of Nail cutter 

 This was a project for improving the design for a Nail cutter . The project was done by me and my   group under the course Design Thinking . Although this was a simple design problem it helps me to   understand the concepts of design thinking . The challenge was to modify the design of a nail cutter .   After a lot of discussion we came up that the challenge with the current nail cutter was its design , an   incomplete design due to which the nails fly and may hurt someone ’s eye . We do not allow children   to use nail cutter by themselves as we know they might cut their skin or nails might fly and hurt their   eyes . The first tool used was Visualization and Reverse engineering . We disintegrated the current   cylindrical nail cutter to understand its mechanism . 

 Application      Empathize- A nail cutter is a simple machine that has 3 parts . The main body , the upper part and the   midlle part ehich hold the other two parts . The nail cutter can be used only when the lid combined   with both the upper and lower part of it . We take a survey from some stakeholders of nail cutters   from different age group example- parents , old people , children .      Define- Customer faces problem due to lack of cover on the side parts of the nail cutter due to which   nails might hurt our eyes . Also excess nails get cut with skin due to its sharp front blades . Also it gets   difficult for older people to see how much nails are being cut .     Ideate- After a lot of discussion and brainstorming we came up these ideas : 

 1 . Adding an additional part to a nail cutter to ensure that skin does not get cut .   2 . Being made of plastic it will be cheap and anyone can use it without harming themselves . 

 3 . Also we thought of adding a small magnifying glass on top so that it becomes easy for older 

 people to use it . 

 4 . All the parts which are newly added can be disintegrated if someone wants to . 

 5 . Below is the prototype we made : 

 Prototype- We made a prototype using clay , and cardboard to show the design of the new addition   made to nail cutter .     Test- We show the prototype to the same stakeholders and take a survey again . The response was   positive .      Insight and Approach    This project was a simple design innovation problem in daily use products but this helps me to see a   product differently and sensing its accessibility and usability to every stakeholder and in my opinion ,   design thinking deals about what are the basic differences between beautifully designed and useless   aesthetics products . I ’m very impressed by the book The Design of Everyday Things by Don Norman .   According to Don Norman , there two important criteria for design thinking- ‘ Discoverability ( user can   figure out how to perform using that design ) and Understanding ( user understands the benefits of   using that product ) ’ . This simple project helps me to understand the concept of Goal , Plan , Specify ,   Perform , Perceive , Interpret , and Compare . I also use this approach to make the design of the nail   cutter better . In my opinion , every design is good if it is a user - centered idea , its value , and its need .
### Output: 