Reflection – Mind mapping 

 Challenge    My team and I are developing a mobile application . This is an app for bartenders .   Before starting development , we needed to study future users . 

 Selection    In order to better know the audience for which we are developing the application , we   chose mind mapping tool . And the team developed an empathy map to learn about   themselves , about their surroundings , about their thoughts and feelings . 

 Application    We created a board and divided it into 7 segments . The first is « With whom we build   empathy » , the second is « What they need to do » , then « What they see » , « say » , « do » ,   « hear » and the last is « What they think and feel » . Each of the group filled out stickers   and glued them to the desired block . As a result , we got a large interactive map   where we could observe all the information we collected , as well as have a wide and   versatile image of the future user of the application before our eyes . 

 Insight    Due to the compilation of this map , we found out what pains and benefits   bartenders are facing now , what problems and inconveniences they have . At this   stage , we understood which way we should move and identified the problems that it   is important for us to provide a solution in the application . 

 Approach    And now our team has to sum up everything once again and determine a specific   vector of movement . Knowing the needs and fears of our audience , we understand   where to go next to find a suitable solution for them . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Reflection – Mind mapping 

 Challenge    My team and I are developing a mobile application . This is an app for bartenders .   Before starting development , we needed to study future users . 

 Selection    In order to better know the audience for which we are developing the application , we   chose mind mapping tool . And the team developed an empathy map to learn about   themselves , about their surroundings , about their thoughts and feelings . 

 Application    We created a board and divided it into 7 segments . The first is « With whom we build   empathy » , the second is « What they need to do » , then « What they see » , « say » , « do » ,   « hear » and the last is « What they think and feel » . Each of the group filled out stickers   and glued them to the desired block . As a result , we got a large interactive map   where we could observe all the information we collected , as well as have a wide and   versatile image of the future user of the application before our eyes . 

 Insight    Due to the compilation of this map , we found out what pains and benefits   bartenders are facing now , what problems and inconveniences they have . At this   stage , we understood which way we should move and identified the problems that it   is important for us to provide a solution in the application . 

 Approach    And now our team has to sum up everything once again and determine a specific   vector of movement . Knowing the needs and fears of our audience , we understand   where to go next to find a suitable solution for them .
### Output: 