DESIGN   THINKING AND INNOVATION - APPROACHES 

 Configuration believing is a human focused way to deal with critical   thinking . It ’s a cycle worked from People - motivation acquired by looking   and tuning in to them . Prototyping - ideating rapidly to make things   genuine . Stories - getting things actualized by selling convincing accounts   not " concepts " . Design believing is , at that point , consistently connected to   an improved future .. Unlike basic reasoning , which is a cycle of   investigation and is related with the ' separating ' of thoughts , plan thinking   is an innovative cycle based around the ' developing ' of ideas . In Research ,   there is a strain between : Normal Repetition Required for Learning   Authority of " Standard " Techniques Application / Development of New   ideas , Building to believe is embodiment of the prototyping cycle .   Prototypes can be harsh however they ought to consistently Empower   commitment and conversation . Models do n't must be physical yet should   be unmistakable . There are no decisions in plan thinking . This disposes of   the dread of disappointment and empowers greatest information and   interest . Wild thoughts are welcome , since these frequently lead to the most   imaginative solutions . 

 Design thinking ( DT ) is viewed as an arrangement of three covering   spaces — suitability , allure , and plausibility — where advancement increments   when every one of the three viewpoints are tended to . DT tended to by   DT strategies and instruments is viewed as strong for creating   advancement and various components could influence the improvement of   innovativeness . Despite the fact that DT strategies have been associated   with age of innovations , how Design Thinking apparatuses encourage   advancements has gotten little consideration in existing examination and   enamors the premium of business communities . Unlike basic reasoning ,   which is a cycle of investigation and is related with the ' separating ' of   thoughts , plan believing is a innovative cycle based around the ' developing '   of thoughts . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: DESIGN   THINKING AND INNOVATION - APPROACHES 

 Configuration believing is a human focused way to deal with critical   thinking . It ’s a cycle worked from People - motivation acquired by looking   and tuning in to them . Prototyping - ideating rapidly to make things   genuine . Stories - getting things actualized by selling convincing accounts   not " concepts " . Design believing is , at that point , consistently connected to   an improved future .. Unlike basic reasoning , which is a cycle of   investigation and is related with the ' separating ' of thoughts , plan thinking   is an innovative cycle based around the ' developing ' of ideas . In Research ,   there is a strain between : Normal Repetition Required for Learning   Authority of " Standard " Techniques Application / Development of New   ideas , Building to believe is embodiment of the prototyping cycle .   Prototypes can be harsh however they ought to consistently Empower   commitment and conversation . Models do n't must be physical yet should   be unmistakable . There are no decisions in plan thinking . This disposes of   the dread of disappointment and empowers greatest information and   interest . Wild thoughts are welcome , since these frequently lead to the most   imaginative solutions . 

 Design thinking ( DT ) is viewed as an arrangement of three covering   spaces — suitability , allure , and plausibility — where advancement increments   when every one of the three viewpoints are tended to . DT tended to by   DT strategies and instruments is viewed as strong for creating   advancement and various components could influence the improvement of   innovativeness . Despite the fact that DT strategies have been associated   with age of innovations , how Design Thinking apparatuses encourage   advancements has gotten little consideration in existing examination and   enamors the premium of business communities . Unlike basic reasoning ,   which is a cycle of investigation and is related with the ' separating ' of   thoughts , plan believing is a innovative cycle based around the ' developing '   of thoughts .
### Output: 