Storytelling is exactly how it sounds : weaving together a   story rather than just making a series of points . It is a   close relative of visualization — another way to make new   ideas feel real and compelling . Visual storytelling is   actually the most compelling type of story . All good   presentations — whether analytical or design - oriented —   tell a persuasive story .     Like images , stories allow us to access emotions and   emphasize experiences . They add the richness of context   and allow us to “ sell ” a problem as well as its solution .   With any luck , they keep their audiences awake .     Good stories follow some basic principles : Be sure to   identify your audience . It is critical to create a storyboard ;   it allows us to pay careful attention to flow and logic . Set   the scene to sell the problem , make your cast of   characters feel real and work the plot ; all good stories   unfold with some tension , and maybe some surprises   develop — here is where you think about how to combine   data and pictures to drive home your points . For the   climax , unveil your resolution to the problem . Make it   compelling . And do n’t forget the use of metaphors and   analogies to bring your story to life 

 Learning launches are designed to test the key   underlying value - generating assumptions of a potential   new - growth initiative in the marketplace . In contrast to a   full new - product rollout , a learning launch is a learning   experiment conducted quickly and inexpensively to gather 

 market - driven data .     We call them launches , rather than experiments , because   they are meant to feel real to both launchers and   customers . Only then can they yield reliable data . They   are an extension of the co - creation process , but at this   stage , we are asking customers to put their money where   their mouths are . People who say they will buy remain   only potential customers . The only true test of the value of   an idea for customers is their willingness to part with cold   hard cash . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Storytelling is exactly how it sounds : weaving together a   story rather than just making a series of points . It is a   close relative of visualization — another way to make new   ideas feel real and compelling . Visual storytelling is   actually the most compelling type of story . All good   presentations — whether analytical or design - oriented —   tell a persuasive story .     Like images , stories allow us to access emotions and   emphasize experiences . They add the richness of context   and allow us to “ sell ” a problem as well as its solution .   With any luck , they keep their audiences awake .     Good stories follow some basic principles : Be sure to   identify your audience . It is critical to create a storyboard ;   it allows us to pay careful attention to flow and logic . Set   the scene to sell the problem , make your cast of   characters feel real and work the plot ; all good stories   unfold with some tension , and maybe some surprises   develop — here is where you think about how to combine   data and pictures to drive home your points . For the   climax , unveil your resolution to the problem . Make it   compelling . And do n’t forget the use of metaphors and   analogies to bring your story to life 

 Learning launches are designed to test the key   underlying value - generating assumptions of a potential   new - growth initiative in the marketplace . In contrast to a   full new - product rollout , a learning launch is a learning   experiment conducted quickly and inexpensively to gather 

 market - driven data .     We call them launches , rather than experiments , because   they are meant to feel real to both launchers and   customers . Only then can they yield reliable data . They   are an extension of the co - creation process , but at this   stage , we are asking customers to put their money where   their mouths are . People who say they will buy remain   only potential customers . The only true test of the value of   an idea for customers is their willingness to part with cold   hard cash .
### Output: 