Learning Launch is a great tool that could be used in various cases .   Learning launch helps to understand what inspires customers and what ideas will work in a real environment , not just hypothetically . After generating ideas , you need to test them quickly and cheaply , that 's what this tool is appropriate for . My team chose it when were developing a communication concept in the tourism industry . The challenge was to establish contact with foreign tourists in a new way . St. Petersburg does not have modern communication programs that would combine all relevant materials for foreigners from Europe and the USA . Most of the time , international tourist exhibitions and official tourist web - portals are used to form the image of the city in the eyes of foreigners , but we noticed that these tools do n't work .   Our decision was to create a resource that will build a connection between objects , locations and St. Petersburg 's community with new niches of foreign tourists , as well as to focus on the unique content of new routes . 

 While generating ideas , we wanted to use different media resources and , first of all , create a site with a friendly TOV . After a   brainstorm , we realized that the easiest way to build loyalty and user engagement   is to use sensory stimulation and lifestyle presentation . The medium of such content is YouTube , so we decided to focus on prototyping this resource . We shot and edited the first short video about St. Petersburg , which reflected the communication style we needed . Then we presented it at a business tourism conference , where our potential partners gathered . This was necessary in order to track what emotional response our prototype would receive , just as it was in the story of IBM , which presented a new prototype of the exhibition stand at Sibos and after that collected data about new human interactions . 

 What were our main insights ? Firstly , the production of content on YouTube is much faster and cheaper than developing applications or a website , and requires much less resources . A very small team could begin to shape a new image of the city . Secondly , a small prototype and its quick presentation helps to quickly understand whether our product will produce a " wow - effect " or not . This time our video got a positive emotional response , but did n't amaze the audience very much . Our mistake was incorrect positioning of the product and inaccuracy in choosing the scenario for the video . In addition , if we were in a slightly different situation with timing , it would be necessary to wait for the reaction directly from the YouTube audience , because it was our main goal . 

 However , the Learning Launch and flexible approach to design thinking tools allowed us to understand that starting any project can be much easier than in the traditional model . From this course , I learned that mistakes are not our enemies , but our assistants , so our difficulties inspired us to fix the shortcomings and continue working further . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Learning Launch is a great tool that could be used in various cases .   Learning launch helps to understand what inspires customers and what ideas will work in a real environment , not just hypothetically . After generating ideas , you need to test them quickly and cheaply , that 's what this tool is appropriate for . My team chose it when were developing a communication concept in the tourism industry . The challenge was to establish contact with foreign tourists in a new way . St. Petersburg does not have modern communication programs that would combine all relevant materials for foreigners from Europe and the USA . Most of the time , international tourist exhibitions and official tourist web - portals are used to form the image of the city in the eyes of foreigners , but we noticed that these tools do n't work .   Our decision was to create a resource that will build a connection between objects , locations and St. Petersburg 's community with new niches of foreign tourists , as well as to focus on the unique content of new routes . 

 While generating ideas , we wanted to use different media resources and , first of all , create a site with a friendly TOV . After a   brainstorm , we realized that the easiest way to build loyalty and user engagement   is to use sensory stimulation and lifestyle presentation . The medium of such content is YouTube , so we decided to focus on prototyping this resource . We shot and edited the first short video about St. Petersburg , which reflected the communication style we needed . Then we presented it at a business tourism conference , where our potential partners gathered . This was necessary in order to track what emotional response our prototype would receive , just as it was in the story of IBM , which presented a new prototype of the exhibition stand at Sibos and after that collected data about new human interactions . 

 What were our main insights ? Firstly , the production of content on YouTube is much faster and cheaper than developing applications or a website , and requires much less resources . A very small team could begin to shape a new image of the city . Secondly , a small prototype and its quick presentation helps to quickly understand whether our product will produce a " wow - effect " or not . This time our video got a positive emotional response , but did n't amaze the audience very much . Our mistake was incorrect positioning of the product and inaccuracy in choosing the scenario for the video . In addition , if we were in a slightly different situation with timing , it would be necessary to wait for the reaction directly from the YouTube audience , because it was our main goal . 

 However , the Learning Launch and flexible approach to design thinking tools allowed us to understand that starting any project can be much easier than in the traditional model . From this course , I learned that mistakes are not our enemies , but our assistants , so our difficulties inspired us to fix the shortcomings and continue working further .
### Output: 