All 4 tools of design thinking presented at the courses were 

 extremely interesting . Incredible ideas fascinated me after getting   acquainted with these tools . It was extremely difficult to choose one of   them . As a teacher , it is very important for me to build the process of   teaching younger students bright , colorful , accessible and interesting .   Visualization , storytelling , mind mapping , learning start - ups can all be   used very effectively in education . All these tools will allow you to reveal   the unique abilities of children , develop creative and creative thinking ,   help in mastering complex material . 

 For a more detailed analysis , I chose 2 tools : storytelling and mind 

 mapping . These tools are closer to me . 

 Storytelling is the art of fascinating storytelling and conveying the 

 necessary information with its help in order to influence the emotional ,   motivational , cognitive sphere of the listener . 

 I managed to apply and use this tool perfectly in 2 directions at once . 

 1 - for the development of monologue speech of students , the ability to   build a story ; 2 - during the creation of an ecological cartoon with   younger students . In the first version , I created a textbook " Once upon a   time ... " with which students will need to come up with a fantastic story .   The map shows a variety of objects that at first glance do not connect with   each other at all . However , this is only at first glance . Here is this map , 

 In the second case , we created an ecological plasticine cartoon with 

 the students . And for that we needed to come up with a chic story . We   came up with it using story cubes from the " Nature " series . Here 's what   happened to us , " One summer evening a colorful butterfly fluttered across   the park lawn . The sun had already descended low , but it was still   caressing the butterfly 's wings with its rays . Suddenly the butterfly heard a   rustle , looked around and saw a red - haired boy walking along the path of 

 the park . The butterfly was surprised , squinted … and then his round eyes   were blinded by the bright light of the boy 's flashlight . The butterfly was   confused , tried to blink his eyes and he could not . " What shall I do ? " He   whispered frightenedly . A splash of water came from afar . Butterfly   mentioned that there is an extremely attractive , melodic fountain nearby .   He often went there . Many bright , charming flowers grew near the   fountain . The butterfly was glad to be able to hide and spend the night   there . The melodic song of the fountain and the gentle trembling of the   flower petals calmed and healed the butterfly . " Also later created 2   cartoons , " The Adventures of a Snail . " 

 2 . Mapping technology is a kind of thinking technology that 

 consists in the effective creation and use of intelligence maps and is a   special technique that allows you to visualize the process of thinking or   structuring information , objects and relationships between them for better   understanding . . I have used this tool well to make it difficult for students   to access difficult topics . In particular , the topic of waste sorting and the   topic of plant diversity . Here are the maps I created 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: All 4 tools of design thinking presented at the courses were 

 extremely interesting . Incredible ideas fascinated me after getting   acquainted with these tools . It was extremely difficult to choose one of   them . As a teacher , it is very important for me to build the process of   teaching younger students bright , colorful , accessible and interesting .   Visualization , storytelling , mind mapping , learning start - ups can all be   used very effectively in education . All these tools will allow you to reveal   the unique abilities of children , develop creative and creative thinking ,   help in mastering complex material . 

 For a more detailed analysis , I chose 2 tools : storytelling and mind 

 mapping . These tools are closer to me . 

 Storytelling is the art of fascinating storytelling and conveying the 

 necessary information with its help in order to influence the emotional ,   motivational , cognitive sphere of the listener . 

 I managed to apply and use this tool perfectly in 2 directions at once . 

 1 - for the development of monologue speech of students , the ability to   build a story ; 2 - during the creation of an ecological cartoon with   younger students . In the first version , I created a textbook " Once upon a   time ... " with which students will need to come up with a fantastic story .   The map shows a variety of objects that at first glance do not connect with   each other at all . However , this is only at first glance . Here is this map , 

 In the second case , we created an ecological plasticine cartoon with 

 the students . And for that we needed to come up with a chic story . We   came up with it using story cubes from the " Nature " series . Here 's what   happened to us , " One summer evening a colorful butterfly fluttered across   the park lawn . The sun had already descended low , but it was still   caressing the butterfly 's wings with its rays . Suddenly the butterfly heard a   rustle , looked around and saw a red - haired boy walking along the path of 

 the park . The butterfly was surprised , squinted … and then his round eyes   were blinded by the bright light of the boy 's flashlight . The butterfly was   confused , tried to blink his eyes and he could not . " What shall I do ? " He   whispered frightenedly . A splash of water came from afar . Butterfly   mentioned that there is an extremely attractive , melodic fountain nearby .   He often went there . Many bright , charming flowers grew near the   fountain . The butterfly was glad to be able to hide and spend the night   there . The melodic song of the fountain and the gentle trembling of the   flower petals calmed and healed the butterfly . " Also later created 2   cartoons , " The Adventures of a Snail . " 

 2 . Mapping technology is a kind of thinking technology that 

 consists in the effective creation and use of intelligence maps and is a   special technique that allows you to visualize the process of thinking or   structuring information , objects and relationships between them for better   understanding . . I have used this tool well to make it difficult for students   to access difficult topics . In particular , the topic of waste sorting and the   topic of plant diversity . Here are the maps I created
### Output: 