Design Thinking Tools - VISUALISATION 

 Challenge and Selection :     The first design thinking tool I utilized was Visualization , or Visual Thinking , to accomplish a   common understanding of a problem space among an assorted gathering of stakeholders   before implementation to recognize and characterize possible solutions for the issue . I   utilize this approach with our customers very often , who are government    organizations attempting to apply innovations in technology to modernize their vision and   the conveyance of their services to their clients , which might be U.S. residents ,   organizations , and non - residents . I have utilized the technique of utilizing a straw man   representation of an issue with a lot of inquiries or prompts for conversation to permit an   diverse group gathering of stakeholders to gain from one another during the time spent   defining the scope , limits , key components , and relationships between components to   consider while recognizing pain points and open doors for solutions or improvements .     Application :     I start the procedure by making a strawman graphic of the issue . To build up the strawman   graphic , I would draw from any current material accessible to comprehend or understand   the nature . The current material might be operational or procedural reports , promoting   materials , GAO or other examining reports . On the off chance that materials are not   accessible , at that point I lead casual meetings with one - three of the partners who fill in as   my primary concerns of contact on the activity . If appropriate for the solution , I will obtain   the idea to " front - stage / back - stage " from past research , and talked about in David Gray 's   book , " The Connected Company " . The front - stage / back - stage approach assists with   fortifying the idea that each help – even an inside assistance – has clients    with whom the specialist co - op associates and inner cycles that empower the association to   give the service .      The layout I regularly start with likewise has a column on the left side to recognize Partners   and Value Chain Providers and a segment on the right to distinguish Oversight   Organizations , for example , Congress , GAO , worker 's guilds , advocacy gatherings , and   different elements that may add imperatives to how the organizations works . The graphic is   simple , utilizing basic shapes and symbols accessible in Visio or on the Web . In the event   that the front - stage / back - stage views do n’t work , at that point I will make an alternate kind   of visual , either dependent on a significant level cycle with swim paths for various   stakeholders , or other format .     For the action , I will isolate the stakeholders into gatherings of 5 - 6 members each speaking   to a different organization or zone of interest . Each gathering gets a banner size duplicate of   the strawman graphic that they can compose on directly , or utilize sticky notes to offer   remarks . I give them two - three inquiries to reply , for example , 1 ) What key components are   absent from the graphic ? 2 ) What might you change about the graphic to make it all the   more precisely mirror your problem space ? 3 ) What key bits of knowledge do you have   about the relations between the elements in your problem space ? I give them roughly 20 

 minutes to examine the inquiries . At that point I have each gathering report out on their   responses to those three inquiries while highlighting the markups on their banner . As each   gathering reports out , I record shared characteristics in the bits of knowledge of each   gathering , and afterward additional experiences that originate from the gathering   conversation on an extra duplicate of the graphic . After the meeting , I digitize each   gathering 's banner as an artifact , make a view that joins the mutual and new experiences   from the gathering conversation , and afterward make an updated graphic that fuses their   feedback and proposed changes that they consented to as a gathering .     Insight and Approach :     What I have gained from directing this activity with a few gatherings is that while the   graphic – particularly the updated one that fuses their feedback – is significant for fortifying   their comprehension of the problem they are attempting to unravel , the more significant   part of the activity is the mutual experiences and shared discovering that happens while   they are attempting to characterize their problem space . The graphic gives the different   gathering of partners a point of convergence for conversation that permits them to share   their viewpoints and form experiences into potential main causes of their issues . While they   could make the graphic from a clear space in a community way , beginning with a strawman   jump begins the discussion for them . They can rapidly recognize where they are in the   graphic – or on the off chance that they are missing – and can all the more rapidly increase   new experiences about connections between key substances rather than setting aside some   effort to recognize them . They can likewise recognize factors in the problem space – that is ,   it makes a difference for them to distinguish what they do n't have a clue , in what regions   they have to get data or information to give the values for the factors .     Since I found that the most significant angle is the common experiences and learning , next   time I would utilize the visualisation movement as a beginning stage for a progression of   design thinking exercises . At that point the reconsidered graphic that joins their   consolidated input can fill in as a kind of reference tool all through the rest of their work . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Design Thinking Tools - VISUALISATION 

 Challenge and Selection :     The first design thinking tool I utilized was Visualization , or Visual Thinking , to accomplish a   common understanding of a problem space among an assorted gathering of stakeholders   before implementation to recognize and characterize possible solutions for the issue . I   utilize this approach with our customers very often , who are government    organizations attempting to apply innovations in technology to modernize their vision and   the conveyance of their services to their clients , which might be U.S. residents ,   organizations , and non - residents . I have utilized the technique of utilizing a straw man   representation of an issue with a lot of inquiries or prompts for conversation to permit an   diverse group gathering of stakeholders to gain from one another during the time spent   defining the scope , limits , key components , and relationships between components to   consider while recognizing pain points and open doors for solutions or improvements .     Application :     I start the procedure by making a strawman graphic of the issue . To build up the strawman   graphic , I would draw from any current material accessible to comprehend or understand   the nature . The current material might be operational or procedural reports , promoting   materials , GAO or other examining reports . On the off chance that materials are not   accessible , at that point I lead casual meetings with one - three of the partners who fill in as   my primary concerns of contact on the activity . If appropriate for the solution , I will obtain   the idea to " front - stage / back - stage " from past research , and talked about in David Gray 's   book , " The Connected Company " . The front - stage / back - stage approach assists with   fortifying the idea that each help – even an inside assistance – has clients    with whom the specialist co - op associates and inner cycles that empower the association to   give the service .      The layout I regularly start with likewise has a column on the left side to recognize Partners   and Value Chain Providers and a segment on the right to distinguish Oversight   Organizations , for example , Congress , GAO , worker 's guilds , advocacy gatherings , and   different elements that may add imperatives to how the organizations works . The graphic is   simple , utilizing basic shapes and symbols accessible in Visio or on the Web . In the event   that the front - stage / back - stage views do n’t work , at that point I will make an alternate kind   of visual , either dependent on a significant level cycle with swim paths for various   stakeholders , or other format .     For the action , I will isolate the stakeholders into gatherings of 5 - 6 members each speaking   to a different organization or zone of interest . Each gathering gets a banner size duplicate of   the strawman graphic that they can compose on directly , or utilize sticky notes to offer   remarks . I give them two - three inquiries to reply , for example , 1 ) What key components are   absent from the graphic ? 2 ) What might you change about the graphic to make it all the   more precisely mirror your problem space ? 3 ) What key bits of knowledge do you have   about the relations between the elements in your problem space ? I give them roughly 20 

 minutes to examine the inquiries . At that point I have each gathering report out on their   responses to those three inquiries while highlighting the markups on their banner . As each   gathering reports out , I record shared characteristics in the bits of knowledge of each   gathering , and afterward additional experiences that originate from the gathering   conversation on an extra duplicate of the graphic . After the meeting , I digitize each   gathering 's banner as an artifact , make a view that joins the mutual and new experiences   from the gathering conversation , and afterward make an updated graphic that fuses their   feedback and proposed changes that they consented to as a gathering .     Insight and Approach :     What I have gained from directing this activity with a few gatherings is that while the   graphic – particularly the updated one that fuses their feedback – is significant for fortifying   their comprehension of the problem they are attempting to unravel , the more significant   part of the activity is the mutual experiences and shared discovering that happens while   they are attempting to characterize their problem space . The graphic gives the different   gathering of partners a point of convergence for conversation that permits them to share   their viewpoints and form experiences into potential main causes of their issues . While they   could make the graphic from a clear space in a community way , beginning with a strawman   jump begins the discussion for them . They can rapidly recognize where they are in the   graphic – or on the off chance that they are missing – and can all the more rapidly increase   new experiences about connections between key substances rather than setting aside some   effort to recognize them . They can likewise recognize factors in the problem space – that is ,   it makes a difference for them to distinguish what they do n't have a clue , in what regions   they have to get data or information to give the values for the factors .     Since I found that the most significant angle is the common experiences and learning , next   time I would utilize the visualisation movement as a beginning stage for a progression of   design thinking exercises . At that point the reconsidered graphic that joins their   consolidated input can fill in as a kind of reference tool all through the rest of their work .
### Output: 