LEARNING LAUNCH 

 CHALLENGE 

 I am currently starting my own business , and my challenge is to test our costumer ’s acceptance of a new 

 developed product – a Music Box . The project scope includes our department of design and development 

 composed of five people , as well as the marketing department . The project is limited to internal resources 

 ( budget and employee time ) and should not exceed 2 months of duration . We will focus on trying to uncover 

 what our customers consider to be valuable , and if the design and features of the developed product are 

 important for the costumer ’s experience . 

 SELECTION 

 We ’ve decided to go for the learning launch tool for this project , since this tool is meant to quickly test an 

 idea , and especially prototypes . 

 APPLICATION 

 For our first learning launch , we focused in having a fully functional prototype , both in design and electronic 

 hardware . The product was exposed in several stores of electronic goods , where we encouraged the 

 costumers to interact with the music box and asked their feedback on the design , functionalities , and what 

 were the features that they considered to be valuable / invaluable . 

 After gathering the information collected on the first learning launch , we made adjustments on the product , 

 and we developed and produced a small series of the music box ( 100 units ) to be sold on the electronic 

 stores ( 5 stores in total ) to see market acceptance . 

 INSIGHT 

 By applying the learning launch tool , our team identified what our costumers value in a music box , being the 

 results of their feedback slightly different from what we have thought . By making the adjustments on the 

 product for the second learning launch , around 85 % of the music boxes were sold on the first week , which 

 traduced in a good market acceptance and ready to be scaled nationwide . 

 APPROACH 

 The selected tool – learning launch – was successfully implemented and will be considered to test the launch 

 of the new products of the company . Although , we might take a different approach for the next time : With 

 the data gathered on the first learning launch , we might consider to jump to a small series production to test 

 the market acceptance . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: LEARNING LAUNCH 

 CHALLENGE 

 I am currently starting my own business , and my challenge is to test our costumer ’s acceptance of a new 

 developed product – a Music Box . The project scope includes our department of design and development 

 composed of five people , as well as the marketing department . The project is limited to internal resources 

 ( budget and employee time ) and should not exceed 2 months of duration . We will focus on trying to uncover 

 what our customers consider to be valuable , and if the design and features of the developed product are 

 important for the costumer ’s experience . 

 SELECTION 

 We ’ve decided to go for the learning launch tool for this project , since this tool is meant to quickly test an 

 idea , and especially prototypes . 

 APPLICATION 

 For our first learning launch , we focused in having a fully functional prototype , both in design and electronic 

 hardware . The product was exposed in several stores of electronic goods , where we encouraged the 

 costumers to interact with the music box and asked their feedback on the design , functionalities , and what 

 were the features that they considered to be valuable / invaluable . 

 After gathering the information collected on the first learning launch , we made adjustments on the product , 

 and we developed and produced a small series of the music box ( 100 units ) to be sold on the electronic 

 stores ( 5 stores in total ) to see market acceptance . 

 INSIGHT 

 By applying the learning launch tool , our team identified what our costumers value in a music box , being the 

 results of their feedback slightly different from what we have thought . By making the adjustments on the 

 product for the second learning launch , around 85 % of the music boxes were sold on the first week , which 

 traduced in a good market acceptance and ready to be scaled nationwide . 

 APPROACH 

 The selected tool – learning launch – was successfully implemented and will be considered to test the launch 

 of the new products of the company . Although , we might take a different approach for the next time : With 

 the data gathered on the first learning launch , we might consider to jump to a small series production to test 

 the market acceptance .
### Output: 