Reflection – Visualization 

 Challenge and selection 

 As a comuunicator for development , I took an university subject about participatory   methodologies , which we could use within different communities to help them improve some   aspects in ther daily live or maybe to help them with any especific goal they wanted to   achieve . My group and I decided to work with a group of children who live in a low resources   community of Lima , called “ El Brillante ” ( “ The shiny one ” ) . This community had a small but   well appointed library for children ( books and different kind of games ) , however they was n’t   taking advantage of it , since children were using it basically as a meeting point with their   friends in order to play inside ( though they used to play anything but with the games the   library offered ) . Though playing is a good thing , we wanted to know why children were n’t    interested in all the different stuff and benefits the library had for them . 

 Visualization is a tool that allow us to make the ideas more understandable in front of an   audience , it facilitates alignment between the people through making the ideas more   “ tangible ” . This tool was very helpful in this case specially because children use to get easily   distracted and it ’s necessary to have consolidated information in a graphic way so they can   also easily resume the ideas we are talking about . 

 Application 

 We used visualization tool in different ocasions . As kids , they need the information to be clear ,   fun and easy to understand so they can feel they can participate and give their opinion about   it . One of the tasks we asked them was to represent their ideal library with different materials   like papers , pencils , crayons and magazines pictures . Although this task was mainly executed   by them , it helped us to identify some lacks in the library like the need to be a more playful   and colorful space . 

 Then , another day , we asked them to tell us the things they liked to do the best and disliked to   do the most in the library . We wrote all the ideas down on different color papers and also   drew the principal thing related to each theme , then we stick them to the wall and asked them   to arrange the ideas by similarities , always with our help . There , we found out that just some   of them liked some board games , puppets and very short tales with many pictures , as well as   drawing and painting ( though they were n’t doing it regularly ) , while other kids just liked to run   and play other kind of group games with their friends . 

 Another day , we asked them to think about how to improve the library itself . And then , on a   flipchart , we stick the things they disliked to do the most ( previous task ) in a left column while   in the right one we stick the ideas they gave us about improving the library . The objective of   this exercise was to clear up whether the ways to enhance the library were related to the   things they did n’t liked to do in it . So we gave the children some color threads and they had to   join the ideas of the two columns if they consider one of them could help to explain another   one . This way we discover , for instance , that some children did n’t like to read books or they   could n’t finish them because they feel they need someone to guide them , but now there was 

 nobody to do it . Another idea to improve the library was to get more papers for them to draw ,   since they liked to do it but there was not enough material for it . Things like these made the   problem more understandable for us . There were , for instance , logistics needs related to the   children motivation for using the library as such . 

 Insight and appproach 

 We discover that sometimes children need guidance and monitoring in order to something get   to be liked by them or just to be done by them . It ’s useless to have a library for children if they   do n’t feel a connection with it , so it ’s important to identify the factors that could help them to   feel more attached with it . Visualization tool not only helped them to see and link the ideas we   showed , but also helped us as a researchers . The insights we found out did n’t affect our   thinking about the challenge , but allow us to have a wider vision about the situation . Finally , I   think the approach was useful too because it ’s essential to involve the people who might be   affected by the result later , so they can feel they are part of the solution and that they are   more empowered to do different things . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Reflection – Visualization 

 Challenge and selection 

 As a comuunicator for development , I took an university subject about participatory   methodologies , which we could use within different communities to help them improve some   aspects in ther daily live or maybe to help them with any especific goal they wanted to   achieve . My group and I decided to work with a group of children who live in a low resources   community of Lima , called “ El Brillante ” ( “ The shiny one ” ) . This community had a small but   well appointed library for children ( books and different kind of games ) , however they was n’t   taking advantage of it , since children were using it basically as a meeting point with their   friends in order to play inside ( though they used to play anything but with the games the   library offered ) . Though playing is a good thing , we wanted to know why children were n’t    interested in all the different stuff and benefits the library had for them . 

 Visualization is a tool that allow us to make the ideas more understandable in front of an   audience , it facilitates alignment between the people through making the ideas more   “ tangible ” . This tool was very helpful in this case specially because children use to get easily   distracted and it ’s necessary to have consolidated information in a graphic way so they can   also easily resume the ideas we are talking about . 

 Application 

 We used visualization tool in different ocasions . As kids , they need the information to be clear ,   fun and easy to understand so they can feel they can participate and give their opinion about   it . One of the tasks we asked them was to represent their ideal library with different materials   like papers , pencils , crayons and magazines pictures . Although this task was mainly executed   by them , it helped us to identify some lacks in the library like the need to be a more playful   and colorful space . 

 Then , another day , we asked them to tell us the things they liked to do the best and disliked to   do the most in the library . We wrote all the ideas down on different color papers and also   drew the principal thing related to each theme , then we stick them to the wall and asked them   to arrange the ideas by similarities , always with our help . There , we found out that just some   of them liked some board games , puppets and very short tales with many pictures , as well as   drawing and painting ( though they were n’t doing it regularly ) , while other kids just liked to run   and play other kind of group games with their friends . 

 Another day , we asked them to think about how to improve the library itself . And then , on a   flipchart , we stick the things they disliked to do the most ( previous task ) in a left column while   in the right one we stick the ideas they gave us about improving the library . The objective of   this exercise was to clear up whether the ways to enhance the library were related to the   things they did n’t liked to do in it . So we gave the children some color threads and they had to   join the ideas of the two columns if they consider one of them could help to explain another   one . This way we discover , for instance , that some children did n’t like to read books or they   could n’t finish them because they feel they need someone to guide them , but now there was 

 nobody to do it . Another idea to improve the library was to get more papers for them to draw ,   since they liked to do it but there was not enough material for it . Things like these made the   problem more understandable for us . There were , for instance , logistics needs related to the   children motivation for using the library as such . 

 Insight and appproach 

 We discover that sometimes children need guidance and monitoring in order to something get   to be liked by them or just to be done by them . It ’s useless to have a library for children if they   do n’t feel a connection with it , so it ’s important to identify the factors that could help them to   feel more attached with it . Visualization tool not only helped them to see and link the ideas we   showed , but also helped us as a researchers . The insights we found out did n’t affect our   thinking about the challenge , but allow us to have a wider vision about the situation . Finally , I   think the approach was useful too because it ’s essential to involve the people who might be   affected by the result later , so they can feel they are part of the solution and that they are   more empowered to do different things .
### Output: 