Challenge   To start the innovation process , it is necessary to clearly identify the problem to be   addressed . For this purpose , select the shared visualization tool , which allows the team to   have a global global vision of the problem . The objective of this practice was to generate   solutions for the tourism sector in the Department of Antioquia in Colombia , which has been   seriously affected by the COVID-19 pandemic , especially the area known as La Paz , which   comprises 6 Municipalities from the East Antioquia , where a large part of its economy is   based on ecotourism . For the development of the activity , the acceleration tool known as   Speedboat was used , where the teams identify the problems and some possible solutions ,   filling in spaces called Winds in favor : Where the key factors are found to provide a solution ,   and the winds against : those obstacles that make the problem bigger or prevent quick   solutions from being generated . In clearer words , the scope , limits , points in favor , points   against and opportunities that can be created from a base problem that has been identified   previously are identified .       Application     As I previously mentioned the tool used was Speed ​Boat , to detect problems that customers   might have with a product . It   consists   to draw a boat and working groups are asked to draw   anchors representing everything they consider may be causing negative effects , and   criticism of " how fast the boat would go " if the anchors are released . For the specific case of   the tourism problem in the East of Antioquia , training and familiarization of the problem was   carried out first of all through the talk of one of the managers involved in tourism   management in the area , who explained which was the desired scope with the ideas that   could be raised to solve the problem , in addition to emphasizing the type of people or   stakeholders to whom these ideas were intended to be directed , in this case , the solution   proposed by each innovation team should be focused on meeting the needs of   entrepreneurs in the tourism sector at the region and to   provide a satisfactory experience to   their clients , adopting strategies focused on complying biosafety protocols that prevent the   spread of the SARSCOV-2 virus . but which in turn allows economic reactivation of tourism in   the region . The first step was the creation of the innovation groups . Twelve groups of   between 4 to 8 people were created who had previously registered to solve the challenge .   Familiarization with the problem was made through a talk via Zoom by the organizers of the   event and the tourist manager of the region , to tell the details of the activity , its objectives   and the description of the base problem and the challange which must be resolved by the   groups . Subsequently , each group was given a canvas with the Speed ​Boat and a short   explanation was made on how they should fill out the form . After half an hour , the groups   shared their ideas and showed how they had filled   the canvas .     Insights and Approach     With the activity carried out , with several innovation groups , the importance of addressing   the problem from other perspectives was identified in order to have innovative solutions .   Having a broad knowledge of the problem , understanding what the challenge to be solved is ,   allows us to clarify the panorama to draw conclusions with value . Using the Speed ​Boat 

 methodology , the groups identified most quickly the shortcomings , opportunities and   resources that they had to establish for solutions or ideas . If this activity is complemented   with others such as canvases for identifying insights and some other methodologies   associated with jobs to be done , , it allows to have a global vision of the problem and more   quickly generate innovative ideas . For the correct development of the activity , it is necessary   to have , first , a suitable space , where the teams can interact , second provide necessary   tools , in this case the information and the profile of those involved are a priority . At the end of   the activity , the established objectives were achieved , which was the understanding of the   problem and the generation of at least 3 or 5 impact ideas for each innovation team . 


EMAIL: 
ID_NUM: 
NAME_STUDENT: 
PHONE_NUM: 
STREET_ADDRESS: 
URL_PERSONAL: 
USERNAME: 

### Task: You are a PII (Personal Identity Information) Detection. Given a essays written by students, you have to identify ONLY the following:
NAME_STUDENT - The full or partial name of a student that is not necessarily the author of the essay. This excludes instructors, authors, and other person names.
EMAIL - A student’s email address.
USERNAME - A student's username on any platform.
ID_NUM - A number or sequence of characters that could be used to identify a student, such as a student ID or a social security number.
PHONE_NUM - A phone number associated with a student.
URL_PERSONAL - A URL that might be used to identify a student.
STREET_ADDRESS - A full or partial street address that is associated with the student, such as their home address.
### Input: Challenge   To start the innovation process , it is necessary to clearly identify the problem to be   addressed . For this purpose , select the shared visualization tool , which allows the team to   have a global global vision of the problem . The objective of this practice was to generate   solutions for the tourism sector in the Department of Antioquia in Colombia , which has been   seriously affected by the COVID-19 pandemic , especially the area known as La Paz , which   comprises 6 Municipalities from the East Antioquia , where a large part of its economy is   based on ecotourism . For the development of the activity , the acceleration tool known as   Speedboat was used , where the teams identify the problems and some possible solutions ,   filling in spaces called Winds in favor : Where the key factors are found to provide a solution ,   and the winds against : those obstacles that make the problem bigger or prevent quick   solutions from being generated . In clearer words , the scope , limits , points in favor , points   against and opportunities that can be created from a base problem that has been identified   previously are identified .       Application     As I previously mentioned the tool used was Speed ​Boat , to detect problems that customers   might have with a product . It   consists   to draw a boat and working groups are asked to draw   anchors representing everything they consider may be causing negative effects , and   criticism of " how fast the boat would go " if the anchors are released . For the specific case of   the tourism problem in the East of Antioquia , training and familiarization of the problem was   carried out first of all through the talk of one of the managers involved in tourism   management in the area , who explained which was the desired scope with the ideas that   could be raised to solve the problem , in addition to emphasizing the type of people or   stakeholders to whom these ideas were intended to be directed , in this case , the solution   proposed by each innovation team should be focused on meeting the needs of   entrepreneurs in the tourism sector at the region and to   provide a satisfactory experience to   their clients , adopting strategies focused on complying biosafety protocols that prevent the   spread of the SARSCOV-2 virus . but which in turn allows economic reactivation of tourism in   the region . The first step was the creation of the innovation groups . Twelve groups of   between 4 to 8 people were created who had previously registered to solve the challenge .   Familiarization with the problem was made through a talk via Zoom by the organizers of the   event and the tourist manager of the region , to tell the details of the activity , its objectives   and the description of the base problem and the challange which must be resolved by the   groups . Subsequently , each group was given a canvas with the Speed ​Boat and a short   explanation was made on how they should fill out the form . After half an hour , the groups   shared their ideas and showed how they had filled   the canvas .     Insights and Approach     With the activity carried out , with several innovation groups , the importance of addressing   the problem from other perspectives was identified in order to have innovative solutions .   Having a broad knowledge of the problem , understanding what the challenge to be solved is ,   allows us to clarify the panorama to draw conclusions with value . Using the Speed ​Boat 

 methodology , the groups identified most quickly the shortcomings , opportunities and   resources that they had to establish for solutions or ideas . If this activity is complemented   with others such as canvases for identifying insights and some other methodologies   associated with jobs to be done , , it allows to have a global vision of the problem and more   quickly generate innovative ideas . For the correct development of the activity , it is necessary   to have , first , a suitable space , where the teams can interact , second provide necessary   tools , in this case the information and the profile of those involved are a priority . At the end of   the activity , the established objectives were achieved , which was the understanding of the   problem and the generation of at least 3 or 5 impact ideas for each innovation team .
### Output: 