the ancient seed-sowing game view this code at tagslargeboard gamegametwo-player"" import sys tuple of the player' pits player_ _pits (' '' '' '' '' '' ' player_ _pits (' '' '' '' '' '' ' dictionary whose keys are pits and values are opposite pit opposite_pit {' '' '' '' '' '' '' '' '' '' ' ' '' '' '' '' '' '' '' '' '' ' ' '' '' '' ' dictionary whose keys are pits and values are the next pit in order next_pit {' '' '' '' '' '' '' '' '' '' '' '' ' ' '' '' '' '' '' '' '' '' '' '' '' ' ' '' '' '' ' every pit labelin counterclockwise order starting with pit_labels 'abcdef lkjihg how many seeds are in each pit at the start of new game starting_number_of_seeds (!try changing this to or def main() print('''mancalaby al sweigart al@inventwithpython com the ancient two-player seed-sowing game grab the seeds from pit on your side and place one in each following pitgoing counterclockwise and skipping your opponent' store if your last seed lands in an empty pit of yoursmove the opposite pit' seeds into that pit the goal is to get the most seeds in your store on the side of the board if the last placed seed is in your storeyou get free turn the game ends when all of one player' pits are empty the other player claims the remaining seeds for their storeand the winner is the one with the most seeds more info at ''' input('press enter to begin ' gameboard getnewboard( playerturn ' player goes first while truerun player' turn "clearthe screen by printing many newlinesso the old board isn' visible anymore print('\ display board and get the player' move project #