the starshipmeteors game move the player left self starship move_left(elif event key =pygame k_upself starship move_up(elif event key =pygame k_downself starship move_down(elif event key =pygame k_pself _pause(elif event key =pygame k_qis_running false move the meteors for meteor in self meteorsmeteor move_down(clear the screen of current contents self display_surface fill(backgrounddraw the meteors and the starship self starship draw(for meteor in self meteorsmeteor draw(check to see if meteor has hit the ship if self _check_for_collision()starship_collided true self _display_message('collisiongame over'determine if new mateors should be added if cycle_count new_meteor_cycle_interval = self meteors append(meteor(self)update the display pygame display update(defines the frame rate the number is number of frames per second should be called once per frame (but only onceself clock tick(frame_refresh_ratetime sleep( let pygame shutdown gracefully pygame quit(def main()print('starting game'game game(game play(print('game over'if __name__ ='__main__'main(