clientaddr server accept(respond(clientfinallyserver close(the respond function accepts socket parameter and prompts for data to be sent as replythen sends it to use itwe construct server socket and tell it to listen on port ( picked the port randomlyon the local computer when client connectsit calls the respond functionwhich requests data interactively and responds appropriately the important thing to notice is that the respond function only cares about two methods of the socket interfacesend and close to test thiswe can write very simple client that connects to the same port and outputs the response before exitingimport socket client socket socket(socket af_inetsocket sock_streamclient connect(('localhost' )print("received{ }format(client recv( ))client close(to use these programs start the server in one terminal open second terminal window and run the client at the enter valueprompt in the server windowtype value and press enter the client will receive what you typedprint it to the consoleand exit run the client second timethe server will prompt for second value nowlooking again at our server codewe see two sections the respond function sends data into socket object the remaining script is responsible for creating that socket object we'll create pair of decorators that customize the socket behavior without having to extend or modify the socket itself let' start with "loggingdecorator this object outputs any data being sent to the server' console before it sends it to the clientclass logsocketdef __init__(selfsocket)self socket socket def send(selfdata)