set the camera move mode elif event key =k_acameraleft true elif event key =k_dcameraright true elif event key =k_wcameraup true elif event key =k_scameradown true elif event key =k_nreturn 'nextelif event key =k_breturn 'backelif event key =k_escapeterminate(esc key quits elif event key =k_backspacereturn 'resetreset the level elif event key =k_pchange the player image to the next one currentimage + if currentimage >len(playerimages)after the last player imageuse the first one currentimage mapneedsredraw true elif event type =keyupunset the camera move mode if event key =k_acameraleft false elif event key =k_dcameraright false elif event key =k_wcameraup false elif event key =k_scameradown false if playermoveto !none and not leveliscompleteif the player pushed key to movemake the move (if possibleand push any stars that are pushable moved makemove(mapobjgamestateobjplayermovetoif movedincrement the step counter gamestateobj['stepcounter'+