this algorithm has two main partsthe line(function and the rotatepoint(function the cube has eight pointsone for each corner the program stores these corners as (xyztuples in the cube_corners list these points also define the connections for the cube' edge lines when all the points rotate in the same direction by the same amountthey give the illusion of cube rotating """rotating cubeby al sweigart al@inventwithpython com rotating cube animation press ctrl- to stop view this code at tagslargeartisticmath"" this program must be run in terminal/command prompt window import mathtimesysos set up the constants pause_amount pause length of one-tenth of second widthheight scalex (width / scaley (height / text cells are twice as tall as they are wideso set scaley scaley * translatex (width / translatey (height / (!try changing this to '#or '*or some other character line_char chr( character is '# (!try setting two of these values to zero to rotate the cube only along single axis x_rotate_speed y_rotate_speed z_rotate_speed this program stores xyz coordinates in listswith the coordinate at index at and at these constants make our code more readable when accessing the coordinates in these lists def line( ) """returns list of points in line between the given points uses the bresenham line algorithm more info at points [contains the points of the line "steepmeans the slope of the line is greater than degrees or less than - degrees rotating cube