experimental changes to it the comments marked with (!have suggestions for small changes you can make on your ownyou can also try to figure out how to do the followingadd randomly created lakes and riverswhich act as fire breaks that flames cannot cross add percentage chance that tree will catch fire from its neighbor add different types of trees with different chances of catching fire add different states of burning trees so that it takes multiple simulation steps for tree to burn down exploring the program try to find the answers to the following questions experiment with some modifications to the code and rerun the program to see what effect the changes have what happens if you change bext fg('green'on line to bext fg('random') what happens if you change empty on line to empty ' what happens if you change forest get(( ixy iy)=tree on line to forest get(( ixy iy)=empty what happens if you change nextforest[(xy)empty on line to nextforest[(xy)fire what happens if you change forest[(xy)empty on line to forest[(xy)tree project #