displaysurf pygame display set_mode((windowwidthwindowheight) basicfont pygame font font('freesansbold ttf' bigfont pygame font font('freesansbold ttf' pygame display set_caption('tetromino' showtextscreen('tetromino' while truegame loop if random randint( = pygame mixer music load('tetrisb mid' else pygame mixer music load('tetrisc mid' pygame mixer music play(- rungame( pygame mixer music stop( showtextscreen('game over' def rungame() setup variables for the start of the game board getblankboard( lastmovedowntime time time( lastmovesidewaystime time time( lastfalltime time time( movingdown false notethere is no movingup variable movingleft false movingright false score levelfallfreq calculatelevelandfallfreq(score fallingpiece getnewpiece( nextpiece getnewpiece( while truemain game loop if fallingpiece =none no falling piece in playso start new piece at the top fallingpiece nextpiece nextpiece getnewpiece( lastfalltime time time(reset lastfalltime if not isvalidposition(boardfallingpiece) return can' fit new piece on the boardso game over checkforquit( for event in pygame event get()event handling loop if event type =keyup if (event key =k_p)email questions to the authoral@inventwithpython com