check if the player has won if winmode displaysurf blit(winsurfwinrect displaysurf blit(winsurf winrect pygame display update( fpsclock tick(fps def drawhealthmeter(currenthealth) for in range(currenthealth)draw red health bars pygame draw rect(displaysurfred( ( maxhealthi ) for in range(maxhealth)draw the white outlines pygame draw rect(displaysurfwhite( ( maxhealthi ) def terminate() pygame quit( sys exit( def getbounceamount(currentbouncebounceratebounceheight) returns the number of pixels to offset based on the bounce larger bouncerate means slower bounce larger bounceheight means higher bounce currentbounce will always be less than bouncerate return int(math sin(math pi float(bouncerate)currentbounce bounceheight def getrandomvelocity() speed random randint(squirrelminspeedsquirrelmaxspeed if random randint( = return speed else return -speed def getrandomoffcamerapos(cameraxcamerayobjwidthobjheight) create rect of the camera view camerarect pygame rect(cameraxcameraywinwidthwinheight while true