starshipmeteors pygame identifying win we currently have way to loose the game but we don' have way to win the gamehoweverwe want the player to be able to win the game by surviving for specified period of time we could represent this with timer of some sort howeverin our case we will represent it as specific number of cycles of the main game playing loop if the player survives for this number of cycles then they have won for examplesee if the player has won if cycle_count =max_number_of_cyclesprint('winner!'break in this case message is printed out stating that the player won and then the main game playing loop is terminated (using the break statementthe max_number_of_cycles global value can be set as appropriatefor examplemax_number_of_cycles increasing the number of meteors we could leave the game as it is at this pointas it is now possible to win or loose the game howeverthere are few things that can be easily added that will enhance the game playing experience one of these is to increase the number of meteors on the screen making it harder as the game progresses we can do this using new_meteor_cycle_interval new_meteor_cycle_interval when this interval is reached we can add new meteor to the list of current meteorsit will then be automatically drawn by the game class for exampledetermine if new meteors should be added if cycle_count new_meteor_cycle_interval = self meteors append(meteor(self)