in some classic gamesthe scores have labelssuch as scorehigh scoreand level we've omitted these labels because the meaning of each number becomes clear once you've played the game to include these labelsadd them to the score strings just before the calls to font render(in scoreboard note displaying the number of ships finallylet' display the number of ships the player has leftbut this timelet' use graphic to do sowe'll draw ships in the upper-left corner of the screen to represent how many ships are leftlike many classic arcade games do firstwe need to make ship inherit from sprite so we can create group of shipsship py import pygame from pygame sprite import sprite class ship(sprite) def __init__(selfai_settingsscreen)"""initialize the ship and set its starting position ""super(shipself__init__(--snip-here we import spritemake sure ship inherits from sprite uand call super(at the beginning of __init__( scoring