increasing the number of meteors now every new_meteor_cycle_interval another meteor will be added at random coordinate to the game pausing the game another feature that many games have is the ability to pause the game this can be easily added by monitoring for pause key (this could be the letter represented by the event_key pygame k_pwhen this is pressed the game could be paused until the key is pressed again the pause operation can be implemented as method _pause(that will consume all events until the appropriate key is pressed for exampledef _pause(self)paused true while pausedfor event in pygame event get()if event type =pygame keydownif event key =pygame k_ppaused false break in this method the outer while loop will loop until the paused local variable is set too false this only happens when the 'pkey is pressed the break after the statement setting paused to false ensures that the inner for loop is terminated allowing the outer while loop to check the value of paused and terminate the _pause(method can be invoked during the game playing cycle by monitoring for the 'pkey within the event for loop and calling the _pause(method from thereelif event key =pygame k_pself _pause(note that again we have indicated that we don' expect the _pause(method to be called from outside the game by prefixing the method name with an underbar (' '