you can now use some of the above methods to draw shape on the screen for this first examplewe will keep it very simplewe will draw simple squaredraw square turtle forward( turtle right( turtle forward( turtle right( turtle forward( turtle right( turtle forward( turtle right( the above moves the cursor forward pixels then turns deg before repeating these steps three times the end result is that square of pixels is drawn on the screennote that the cursor is displayed during drawing (this can be turned off with turtle hideturtle(as the cursor was originally referred to as the turtledrawing shapes of course you do not need to just use fixed values for the shapes you drawyou can use variables or calculate positions based on expressions etc for examplethe following program creates sequences of squares rotated around central location to create an engaging image