 The puzzle is considered by many gamers and publications to be one of the most challenging video game puzzles of all time . Broken Sword creator and Revolution CEO Charles Cecil and Broken Sword designer Steve Ince , as well as publications which have covered it , explain that the puzzle was challenging because the player was not met with any " time critical " puzzle prior to this point in the game , which would mean they " would not necessarily make the connection that clicking on the machinery at a key moment would make this happen . " 
