 IGN 's Tom Chick found it " unrealistic , erratic , and limited " , writing that it " looks bad , plays poorly , and is unstable . " He disliked its " canned and <unk> scripted missions " , although he found its bombing runs " interesting " and its air @-@ to @-@ air combat features acceptable . However , he believed that ease of shooting down aircraft made the damage system 's " powerful amount of flexibility " worthless . Chick believed that the multiplayer component was one of the game 's worst features , and he derided the game 's " suspiciously canned physics " , which offered " a grab bag of fidelity mixed in with <unk> of <unk> . " He summarized Jane 's Attack Squadron as " awful . " Josh Horowitz of The Adrenaline Vault noted the complex damage system , and he believed that the game " looks as good as most of today 's flight simulators " , although he experienced performance issues . He noted that the gameplay was hurt by " corner cutting or general <unk> " , such as the limited in @-@ game tutorials . Horowitz found the game " repetitive " because of its lack of missions and " low sense of involvement " , and , like Chick , he disliked its multiplayer and " linear " missions . Although he offered significant praise for its sound , Horowitz concluded that the game was " a buggy , incomplete offering " , and that those " looking for the next great Jane 's title will likely be disappointed . " 
