 Despite the praise , some reviewers criticized the game for its confusing level layouts and felt they have not held up very well over the years . Christian Donlan of Eurogamer stated that Perfect Dark is " not afraid to throw dead ends at you seemingly for the hell of it , or repeat textures so much in its huge maps that you can get a little dizzy . " GameSpot 's Tom <unk> Shea noted that the campaign was " oddly paced " , and that " locked doors , unused rooms , and dead ends ... can be <unk> to <unk> around in a circle until you finally happen upon the correct door you just couldn 't locate . " Nevertheless , he admitted that " it 's a lot of fun to replay them to try for high scores and figure out the many unique objectives . " He also remarked that that online play can periodically suffer from a significant amount of <unk> , but praised the amount of content and features . 
