 In April 2015 , Activision announced a new entry in the series , titled Guitar Hero Live . The title was developed by Activision 's internal studio FreeStyleGames , who previously had worked on the DJ Hero spinoff titles . FreeStyleGames were given free reign to reboot the Guitar Hero series for next @-@ generation consoles . One of their first innovations was to drop the standard five @-@ button guitar controller , ultimately designing a six @-@ button guitar controller , with two rows of three buttons each , allowing them to mimic actual guitar fingering . Guitar Hero Live was released with both career and an online mode . The career mode used full @-@ motion video taken from the perspective of a lead guitarist underneath the note highway , to create an <unk> experience to the player . The online mode , called <unk> , discarded the previous downloadable content approach and used a music video channel approach to stream playable songs to players , adding new songs to the catalog on a weekly basis . The game was released in October 2015 . 
