 The popularity of Dota 2 led Valve to produce apparel , accessories , posters , and a number of other products featuring the heroes and other elements from the game . In addition , Valve secured licensing contracts with third @-@ party producers ; the first of these deals concerned a Dota 2 <unk> <unk> + <unk> , which was announced at Gamescom 2011 . In September 2012 , <unk> Workshop , the prop studio that creates the " Aegis of Champions " trophy for winners of The International , announced a product line that would include statues , weapons , and armor based on Dota 2 characters and items . In February 2013 , the National Entertainment <unk> Association announced a new toy line featuring hero @-@ themed action figures at the American International Toy Fair . After the conclusion of The International 2015 finals , Valve awarded the Collector 's Aegis of Champions , which was a 1 / 5th scale brass replica of the Aegis of Champions trophy , to those with <unk> of 1 @,@ 000 levels or more . For The International 2016 , Valve began selling a limited edition Dota 2 themed <unk> <unk> virtual reality <unk> . Valve have also created <unk> related to the game , featuring some of the heroes and detailing their background lore . 
