 Electronic Arts rebranded Flight Combat as Jane 's Attack Squadron , to fit with the Jane 's Information Group license that the publisher had used for its Jane 's Combat <unk> line . According to <unk> , the publisher demanded that the game be heavily redesigned " <unk> through " development , which exacerbated the team 's existing problems with meeting deadlines . <unk> believed that the game 's schedule and funding did not receive the necessary adjustments to allow for this redesign . Together with Flight Unlimited III 's commercial failure , the expenses of Jane 's Attack Squadron 's long development used up revenue from Thief : The Dark Project , which had helped the company recover from the failure of Terra Nova : Strike Force <unk> and British Open Championship Golf . <unk> these problems , business deals with Microsoft , <unk> Games and <unk> Interactive were unsuccessful . As a result , Looking Glass Studios went bankrupt in May 2000 . At the time , Jane 's Attack Squadron was roughly three months from completion . Thief II Gold and Thief III were cancelled as a result of the company 's closure , but Jane 's Attack Squadron , because it was near completion and funded through an insured bond , had a chance of being finished . 
