 Slalom received preview coverage in early 1987 in the first issue of Nintendo Fun Club News – the predecessor to the company 's house organ Nintendo Power – citing the arcade conversion to the NES . It was featured in the following Summer 1987 issue with a brief overview and expert tips . French magazine Tilt appreciated the game 's graphics and sound , but thought its animation did not fare as well . On the other hand , German magazine <unk> Software Markt highly commended Slalom 's animations ( particularly its use of scrolling and perspective ) and thought its sounds were mediocre . The magazine found the game fun , though unrealistic . Power Play and <unk> similarly praised the animations . Though Gen 4 found the game unrealistic , they appreciated its depiction of speed and the gradual difficulty progression . Power Play liked the level and obstacle graphics . Gen 4 considered the graphics average for Nintendo , and disagreed internally as to whether the game was sufficiently fantastical . Power Play thought the game needed more variety and quickly became monotonous . 
