 According to Kalinske , Sega of America " fought against the architecture of Saturn for quite some time " . Seeking an alternative graphics chip for the Saturn , Kalinske attempted to broker a deal with Silicon Graphics , but Sega Enterprises rejected the proposal . Silicon Graphics subsequently collaborated with Nintendo on the Nintendo 64 . Kalinske , Sony Electronic Publishing 's Olaf Olafsson , and Sony America 's Micky <unk> had previously discussed development of a joint " Sega / Sony hardware system " , which never came to fruition due to Sega 's desire to create hardware that could accommodate both 2D and 3D visuals and Sony 's competing notion of focusing entirely on 3D technology . Publicly , Kalinske defended the Saturn 's design : " Our people feel that they need the multiprocessing to be able to bring to the home what we 're doing next year in the arcades . " 
