 Sucker Punch developed Infamous as a change of pace from their earlier Sly Cooper series of stealth @-@ based games , but using a similar comic book @-@ inspired origin story to help the player become more connected with Cole . The game 's pacing in the introduction of new super powers and ease of movement about the city by unconventional means were critical factors during development . The desolate urban atmosphere was inspired by comics such as DMZ and Batman : No Man 's Land . Amon Tobin was among the artists that helped to compile its soundtrack , which aimed to reflect the environment . 
