 Reviewers were divided about the single @-@ player campaign . GameSpot thought it was " standard for a real @-@ time strategy game " , but also complained that it had " less @-@ than @-@ stellar voice work and awkward cutscenes ; " GameSpy agreed that " Age of Empires III 's campaign is not revolutionary " , but thought that " the voice acting is great . " IGN praised the campaign 's story , in that it gave the player a " nice sense of purpose " ; they thought " The 24 @-@ mission campaign is very well designed . " Eurogamer said the campaign lacked originality , stating , though " well @-@ written and imaginatively framed , " the campaign " offers exactly the same kind of challenges that RTS campaigns have been offering for years ; " Game Revolution disliked the campaign more than the other reviewers . Comparing it to Age of Empires II 's campaign , they said : " The plot actually got worse . Age of Empires III ... avoids all the interesting and prickly issues like genocide , epidemics and slavery , instead subbing in a wimpy tale of a family destined to protect the Holy Grail from a Satanic Cult . " 
