 Development of Virtue 's Last Reward began on the Nintendo DS ; however , during the early stages of production , the Nintendo 3DS and PlayStation Vita were announced . The development team at Chunsoft wanted to utilize the three @-@ dimensional ( 3D ) features of the newer systems , and thus , moved production of the game to the Nintendo 3DS and PlayStation Vita . As neither system had been released yet , the team was under the assumption that the 3D features would require 3D character models . Uchikoshi remarked that designing 3D character models proved to be a challenge for Chunsoft due to company 's inexperience with 3D effects . 
