 According to lead producer <unk> Kudirka , the goal of the game across all platforms is to make the player feel like " a super @-@ powerful Jedi " . Executive producer Julio Torres said that while the story is consistent across platforms , gameplay decreases in style across platforms to reflect each platform 's uniqueness and strengths . The Wii 's control scheme is focused on being able to precisely control Starkiller 's Force powers and saber combos . The Wii exclusive " Force rage " power puts the game 's protagonist , Starkiller , into a bullet time mode exclusive to that platform ; the Wii version also has a Force sight power not included on other platforms . The Wii version also has a multiplayer mode , inspired by The <unk> , in which four players can challenge each other in a fighting @-@ style combat game . The Wii game also has an extra story @-@ based level , on Dagobah , that is not present in the HD version of the game , making the plot of the Wii game slightly different from the HD version . 
