 The aforementioned OS X and Linux ports were released on 27 June 2014 . Following the game 's digital release , Koch Media agreed to distribute the game in UK and EU retail stores starting in May 2014 . Similarly , Deep Silver approached Coffee Stain Studios to work out a deal to publish the title in North American retail markets starting in July 2014 . At Microsoft 's presentation at the 2014 Gamescom convention in August , Goat Simulator was announced as one of several titles to be coming to the Xbox One platform with the help of Double Eleven studios , and later confirmed to be also arriving for the Xbox 360 , with both versions released on 17 April 2015 . Koch Media also distributed a retail version of the Xbox One version , including all additional downloadable content , across Europe for release on 4 March 2016 . Coffee Stain Studios also released ports for iOS and Android in September 2014 . PlayStation 3 and PlayStation 4 versions , also ported by Double Eleven , were released on 11 August 2015 . 
