 Skyrim was first announced at the Los Angeles Convention Center in Los Angeles , California , on December 11 , 2010 . The center was the host of Spike 's annual Video Game Awards ; Howard appeared on stage during the awards and presented its announcement trailer , which introduced the game 's story and revealed its " 11 – 11 – 11 " release date . It was the cover story for the February 2011 issue of the Game Informer magazine , wherein journalist Matt Miller wrote a fifteen @-@ page article that revealed the first details about the game 's story and gameplay . Asked about downloadable content ( DLC ) packages in a June 2011 interview , Howard expressed that it was the team 's intention to release DLC packages after having done so for previous releases ; he revealed that it was the team 's goal to release a lower number of DLC packages that were larger in content than those released for Fallout 3 , as he felt that releasing a larger number of low @-@ content packages was " chaotic " . Via a press release , the team announced that the first two planned DLC packages would release on the Xbox 360 via Xbox Live a month ahead of PCs and the PlayStation 3 system . At the 2011 QuakeCon conference , the team unveiled Skyrim 's special edition package . Bundled with a copy of the game is a map of the game world , a 12 @-@ inch figurine of Alduin , as well as a 200 @-@ page concept art book and a DVD feature about the making of Skyrim . 
