 Yuke 's studios in Yokohama , Japan worked with WWE writers to create storylines for the season modes of each game . When WWE SmackDown vs. Raw 2007 was released for more than one console , Yuke 's had to port their original game codes that make up each game mode and graphic designs to a new game engine that supported the new consoles . When new features are added to WWE 2K games , developers have to create new gaming codes for the features . Along with the features , the developers have to test the game for any errors . An improvement done yearly by Yuke 's with each release of a WWE 2K game is the polygon count for the 3D models of the superstars in each game . 
