 The user interface features on a screen surrounded by a stone border , with buttons and eight inventory slots along the bottom . Adrienne can only hold eight items at once , and each black slot contains an image of the item , which the user can click on to retrieve or use within the game . In the middle of the inventory slots is a " P " button that brings up an options screen , allowing the player to save or restore games , change the game screen to full- or half @-@ size , control the volume , or switch between a censored and uncensored version of the game , which determines how much graphic content is shown . A chapter gauge on this screen conveys how much progress remains in a given chapter . A fast @-@ forward button , located above the options button , allows the user to skip past cinematic scenes . On the left side of the interface is a red skull button , which the user can click to receive hints . On the right side is a red button with a pictured of a closed eye , which the user can click @-@ and @-@ drag an inventory item onto to open the eye and look at an item . This leads to a close @-@ up photo of the item , which can be turned in multiple directions . 
