 The game was overall well received by game critics . Greg Miller of IGN considered the title to be " one of the best PlayStation 3 games to date " . Core to the game 's success , according to reviewers , were the basic mechanics of the game . Giant Bomb 's Brad Shoemaker considered that Sucker Punch had " nailed the basic gameplay elements " , tying all the various aspects of the game together . The mixture of Cole 's powers with the Karma elements of the game were also praised . The powers and Karma system were seen to bring difficult choices to how the player approach battles . Both sides of the Karma system were considered to be fun to play . The mission structure was considered a strong asset of the game . According to X @-@ Play 's Matt Kiel , the missions forced the player to consider the full extent of Cole 's powers through their difficulty but provided " generous " checkpoints to prevent too much frustration with the game . Reviewers cited the variation in side missions and how they related to the main story as positive aspects of the game . 
