 On the game 's multiplayer , IGN 's Stapleton reported low player counts in matches , long wait times in lobbies , server disconnection and occasional crashes . " Because of that , " he wrote , " I can 't strongly recommend ... the multiplayer experience alone " . VideoGamer.com found online character progression streamlined by comparison with the original version . According to them , the " grind of just doing PvP until co @-@ op Jobs arrive with regularity " was lost , and newcomers would likely find multiplayer enjoyable and balanced . However , they wrote of frequent server disconnection , especially during load screens . GameSpot 's Walton thought that Grand Theft Auto Online " still suffers from a lack of direction " for its open @-@ ended and frenetic gameplay , but still is fun . Game Informer 's Reiner reported " minimal lag or issues in the expanded firefights and races " . 
