 There have been numerous academic essays on the game 's presentation , narrative and localization aspects . Washburn writes that mastering the game comes with the mastering of the cultural knowledge of Spira to unlock skills and abilities . O 'Hagan writes on the localization of the games that impact the game experience , detailing alterations to the script and dialogue with modifications , additions and omissions . Another aspect was that the presentation of Spira without an overworld view can be considered a pioneer in 3D role @-@ playing game maps . 
