 The nine @-@ month schedule of The Force Unleashed II caused difficulties with Tibbetts , who found it frustrating to keep up with the frenetic schedule . " There are many different ways to integrate our audio assets including scripting or placing sound emitters directly inside environment art and our work was unfortunately blown out many times , " he stated . As production neared its conclusion , Tibbets created an emailing system with a group of engineers that would notify them after audio reference was edited . According to Tibbetts , " This helped a lot especially as the responsible parties didn ’ t realize or intend to blow us out and were more than happy to help resolve the situation . By the time this tool was built though , we had already had to re @-@ author / integrate excessively though which is always frustrating . " 
