 A reviewer for Next Generation named the level design " superb " , praising the variety and open @-@ ended approach of the levels . Dan Hsu of Electronic Gaming Monthly echoed similar remarks , applauding the game 's preparation for contingencies , and Daily Radar 's Max Everingham described the levels as " innovative " . Game Revolution disliked the inability to save the game mid @-@ level , but otherwise appreciated the variety of the levels , while a reviewer for Game Informer found the levels to be " fairly small " . 
