 Around the time of launch , Southend was interested in producing a sequel . In March 2004 , IGN listed Deathrow 2 as one of its five desired Xbox sequels , specifically for Xbox Live online play support . IGN placed its chances at a 90 % likelihood . IGN reported a month later that despite interest from Southend , Ubisoft would be unlikely to release a forthcoming Deathrow sequel due to the original 's low revenue . Southend separated from its Swedish IT consulting firm parent company , <unk> Holding AB , and became a fully independent company in April 2013 . With it , Southend CEO Fredrik <unk> announced that " now is the right time for Southend to manage its own destiny and to invest in its own products " , of which Deathrow and <unk> were examples . Southend closed in June 2013 when its full 24 @-@ person staff was hired into Ubisoft Massive , another Swedish developer . 
