 Many reviewers praised the flowchart for not forcing the player to replay previously completed sections or restart the game from the beginning . Bob Mackey of 1UP.com thought that the flowchart was also useful for keeping track of important story moments from each timeline . However , Boosinger and Edge both criticized the flowchart , as they felt it removed the tension of making the wrong decision . McCarroll felt that many of the environments looked similar , and that they were often colorless . Thomas thought that the 3D visuals were " beautifully " rendered , and that they were much better than those of its predecessor . Patterson remarked that while she was initially skeptical of the visuals from gameplay screenshots , her opinion changed after playing the game . Manson thought that the character models fit well with the realistic environments , but noted that there was a limited amount of character animations . 
