 For Phantasmagoria 's special effects , Sierra sought the professional effects house The Character Shop , headed by senior creature maker Rick Lazzarini . He said the game reminded him of working on one of his earliest movies , the slasher film The Slumber Party Massacre ( 1982 ) . The core special effects team for the game consisted of Lazzarini , Michael Esbin and Bill Zahn . Lazzarini said making Phantasmagoria was much more cooperative and faster process than in the film industry . Due to the tight filming schedule , most effects had to be done in one shot with no cuts , so there was less margin for error . They created the effects for all the death scenes in the game , which included creating assorted body prosthesis , burn makeup and what Lazzarini called " gallons of fake blood " , which was made of sugar , water and dye . 
