 There are four rounds in a match of Blitz , where two teams of four computer or human players score points for each energized Blitz disc thrown through their opponent 's hoop , which is eight feet off the ground . Players pass and travel with the disc across the arenas , and the game continues without pause between points scored . The team with the most points at the end of a match wins . Players can choose to brawl when not scoring points . Fighting depletes character health , depending on who takes the blows . Once his health is completely depleted , a character is removed from the game , and teams with all players knocked out are disqualified ( though players can be substituted between rounds ) . If a player tends towards belligerence , the game 's artificial intelligence will compensate and exact revenge for its teammates . Friendly fire , where teammates can intentionally or inadvertently hurt each other with attacks meant for their opponents , is permitted . 
