 The story and characters — particularly Trevor — polarised reviewers . Some felt that the narrative was not as well @-@ written as previous Rockstar games and cited Grand Theft Auto IV and Red Dead Redemption 's plot strengths . Others felt that the protagonists ' contrasting personalities gave the narrative tighter pacing . Edge thought the choice to host multiple leads was crucial , writing " what [ at first ] seemed like a gimmick ultimately proves to be the bedrock for the game as a whole " . GamesRadar 's Hollander Cooper thought the game negated inconsistencies in the story of previous entries , whose single lead protagonists had muddled morality . GameSpot 's Petit considered Trevor in particular a " truly horrible , terrifying , psychotic human being — and a terrific character " . Eurogamer 's Bramwell found Trevor " shallow and unconvincing " , and felt that his eccentricities hurt the narrative and overshadowed Michael and Franklin 's character development . Joystiq 's de Matos faulted the protagonists ' lack of likability for him , and found the ambivalence between Michael and Trevor a tired plot device as their conflict grew into a " seemingly endless cycle " . The Escapist 's Greg Tito had difficulty connecting with the characters ' emotions since they acted out of greed with no sense of morality and thus gave players little reason to support them . 
