 The AI in the game was also the subject of much commentary . Reviewers said they needed to prompt the allied non @-@ player characters to perform actions on several occasions , although the allied AI performed pretty well most of the time . FiringSquad disagreed , calling their computer controlled teammates worthless and finding joy in leaving them to their deaths . The game review site thought the same of the enemy AI , a view echoed by IGN ; enemies were unaware of the deaths of nearby teammates , and kept running into obstacles . ActionTrip , however , stated the enemy AI did well enough to take cover or flee when hurt , and constantly attack the player 's base . 
