 Publisher Natsume licensed the game for a projected North American release in early 2004 . The game was then shown at the Electronic Entertainment Expo that year . Natsume realized early on that it would be an extremely obscure title and thus planned on releasing it at a low retail price . The game was delayed , and Natsume assured that it would be released sometime in 2005 . After more delays , Chulip was ultimately released in North America on February 13 , 2007 , the day before Valentine 's Day , exclusively to GameStop stores . The North American version was supposed to feature updated graphics and an " accurately meticulous " translation of Japanese text . Natsume claimed that Punchline 's busy schedule resulted in such a long delay for the localization and that it also prevented them from making any graphical changes . 
