 Reviewing the game 's Sega Saturn version , Kim Randell of Computer & Video Games noted its " inferior graphics " that do not have " the sheen and glossiness of its PlayStation counterpart " . Randell believed that it was a " haphazard conversion " that was made " much too late " . Erik Reppen of Game Informer wrote that it " doesn 't seem fair to compare " the Nintendo 64 release to the PlayStation version , and he complained that car damage does not hinder performance . He said that it would more accurately be described as " Destruction Derby Arcade " . He found that the game was far too easy for " experienced racers and big fans of the franchise " to enjoy , and finished , " It was fun , but I wouldn 't buy it . " Aaron Boulding of IGN believed that Destruction Derby 64 came too long after the original version , and that it was " a shadow of the outdated PSX game " . He complained about the " bland backgrounds and flat textures " and noted that the graphics are " grainy " and suffer from slowdown ; but he enjoyed the car damage visuals . Boulding liked the split @-@ screen multiplayer and called the new capture the flag mode the game 's best aspect , but he concluded that " even [ these elements ] may not make it worth a rental " . 
