 Critics had split opinions on Anniversary 's additional features . The stereoscopic 3D effect was alternatively praised and dismissed : Matt Miller of Game Informer wrote that the feature " doesn 't add anything to the experience " , while Aziz described the feature as " fantastic " , considering its use in Anniversary to be more subtle and pleasing than in other games . Aziz also applauded the narrative terminals , although he condemned the Kinect voice command support for being slower in combat than pressing buttons . Ben Kuchera of Ars Technica enjoyed the improvements of the Halo maps in Anniversary 's multiplayer mode , but criticized the inability to play said mode via four @-@ person local split screen as in the original game . Reynolds agreed with 343 Industries 's choice to use Reach for Anniversary 's multiplayer mode , writing that the map pack offered " a smart way of reintroducing players back into the game " , as well as commending Halo 's combat for offering an alternative to contemporary military shooters . 
