 Every game in the SmackDown vs. Raw series used to have the amount of damage inflicted to the player 's chosen superstar , measured with a meter on the HUD , where a design of a male figure presented the damage . As a move was performed against a superstar , the affected area of the body flashed — the more damage that is done to that specific body part , the more likely it is for the superstar to submit . Colors were used to represent the amount of damage done to a specific body area ; yellow represented minimal damage , orange represented moderate damage , and red represented maximum damage . This was however taken out of WWE SmackDown vs. Raw 2010 . Now the only way to tell how damaged the opponent is to watch their physical body actions that indicate how hurt they are . The more damage inflicted to opponents , the more likely it is for them to lose the match . There are four ways to win a match in every game : by pinfall , submission , knockout , countout ; alternatively , the match could end in a draw . With the introduction of an on @-@ screen referee in WWF SmackDown ! Just Bring It , the ability to win by disqualification was also included . 
