 For the Hierarchy — our evil alien race — I went with a more heavy @-@ metal rock influence , to go along with how they stomp all over everything on the map with their massive walker units . Novus — our high @-@ tech , hit @-@ and @-@ run faction — featured more industrial electronica to go along with their futuristic robotic feel . For our third faction , the Masari — our ancient star @-@ faring side — I provided an epic orchestral feel , with worldly influences to reflect their godlike nature and questionable links to our past . One Masari track in particular , " Divine Intervention , " would become the central theme to the whole game . 
