 Elements of the game were criticized . Sullivan found some side missions repetitive , and Sliwinski was disappointed with some of the boss battles . Miller wrote that some Shadow of Mordor features are too complex and inaccessible for new players or those unwilling to use strategy . Critics disagreed about the Nemesis system . Miller wrote that the system fell flat in the game 's final hours ; according to VanOrd , the system was unappealing until the game 's second half . Carter found the unskippable cutscenes after a player died annoying . 
