 Rockstar North began development of Manhunt in the mid @-@ early nineties , building the game with the RenderWare engine that had been used for the Grand Theft Auto titles . In September 2003 , GamesMaster published a preview of Manhunt , commenting " [ Rockstar North has ] scraped its imagination to further twist the way games are made in the future and delivers a chiseled , no @-@ apologies assault on gaming standards . [ ... ] it possesses a warped subtlety that questions game reality ... It creates a barren , harsh , violent experience and then punctures it with something trippy and darkly comic ... " 
