 After many unsuccessful negotiation attempts , Lorraine suggested that Bungie Studios finance and edit the novel itself before pursuing a publisher , allowing the studio to maintain control over the content and pursue the venture unencumbered by outside intervention . Lead designer Maria Cabardo created a " dream team " roster of writers and artists Bungie admired , and through a period of negotiation Bungie was able to gain contributions from many of those named on the list . Buoyed by their success in approaching those in the medium that they respected and admired , including British comic book artist Simon Bisley and French artist Jean " Moebius " Giraud , the progress of Halo Graphic Novel was described as a " cool morale boost for our team to see their universe , their characters , realized by people that we idolize in the comic industry . " 
