 The series offers combo @-@ based combat , and includes a quick time event ( QTE ) feature , also called context sensitive attacks , which is initiated when the player has weakened a foe . It allows limited control of Kratos during the QTE cinematic sequence ; success ends the battle , while failure usually results in damage to the player . As well as the QTE system , Ascension features a prompt @-@ less free @-@ form system , allowing players the choice of when to attack or dodge based on the enemy 's actions . A grab maneuver can be used on minor foes . 
