 Retrospective feedback of the Saturn is mixed , but generally praises its game library . According to Greg Sewart of 1UP.com , " the Saturn will go down in history as one of the most troubled , and greatest , systems of all time . " In 2009 , IGN chose the Saturn to be their 18th best video game console of all time , praising its unique game library . According to the reviewers , " While the Saturn ended up losing the popularity contest to both Sony and Nintendo ... Nights into Dreams , the Virtua Fighter and Panzer Dragoon series are all examples of exclusive titles that made the console a fan favorite . " The staff of Edge noted " hardened loyalists continue to reminisce about the console that brought forth games like Burning Rangers , Guardian Heroes , Dragon Force and Panzer Dragoon Saga . " In 2015 , The Guardian 's Keith Stuart declared " the Saturn has perhaps the strongest line up of 2D shooters and fighting games in console history . " Retro Gamer 's Damien McFerran stated " Even today , despite the widespread availability of sequels and re @-@ releases on other formats , the Sega Saturn is still a worthwhile investment for those who appreciate the unique gameplay styles of the companies that supported it . " IGN 's Adam Redsell wrote " [ Sega 's ] devil @-@ may @-@ care attitude towards game development in the Saturn and Dreamcast eras is something that we simply do not see outside of the indie scene today . " Necrosoft Games director Brandon Sheffield expounded that " The Saturn was a landing point for games that were too ' adult ' in content for other systems , as it was the only one that allowed an 18 + rating for content in Japan ... some games , like Enemy Zero used it to take body horror to new levels , an important step toward the expansion of games and who they served . " Sewart praised the Saturn 's first @-@ party titles as " Sega 's shining moment as a game developer " , with Sonic Team demonstrating its creative range and AM2 producing numerous technically impressive arcade ports , but also commented on the many Japan @-@ exclusive Saturn releases , which he connected with a subsequent boom in the game import market . IGN 's Travis Fahs was critical of the Saturn library 's lack of " fresh ideas " and " precious few high @-@ profile franchises " , in contrast to what he described as Sega 's more creative Dreamcast output . 
