 GameTap parent Turner Broadcasting 's product development vice president Blake Lewin added that he did not believe any budget would have worked , due to the difficult content production pipeline . Lewin compared the game 's production to the television series Lost , which had difficulties producing a full season . In an article discussing the current state of the adventure game genre , IGN writers Steve Butts and Charles Onyett considered the major issues with Myst Online that while a different kind of adventure game , Myst Online was not accessible to players other than the " hardcore faithful " . The authors suggested that the franchise needed " to try something more dramatic than slapping an online architecture onto a game that already released , then periodically putting out small content updates . " 
