 Heidi Kemps of GameSpot praised the story , stating that the plot expertly mixed elements of horror , drama , and science fiction . Edge described the story as " a page @-@ turner with flashes of real intelligence " , but noted that it lacked the shock value of Nine Hours , Nine Persons , Nine Doors . Kimberly Wallace of Game Informer thought that the plot twists came at the perfect moments . Tony Ponce of Destructoid echoed these remarks , but felt that the ending featured too many plot twists , and the revelations were more confusing than suprising . John McCarroll of RPGFan thought that dialogue was humorous , saddening , and harrowing all at the same time . In contrast , Austin Boosinger of Adventure Gamers was heavily critical of the dialogue , calling it one of the slowest and most overwritten adventure games ever made . 
