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Bravest Warriors / Nightmare Fuel - TV Tropes - The *Emotion Lord.* With great power, comes great insanity, indeed, and worse yet, he seems pretty aware of the fact that he's a complete loony and there's nothing he can do about it. Is he really the jolly old loon who knows more than he lets on? - He's also Chris from the future, can't forget about that! - Your best friend is suffering from a horrific disease and a basket case is impeding all hope of treatment. - "The Parasox Pub" Makes it about ten times worse, showing Chris an entire pub full of Emotion Lords, all insane due to not ending up with Beth, and all determined to get Chris to kill an innocent man to get them free, all willing to destroy spacetime to fix their own past. - Gets even WORSE in "All I Wish Is To Be Alone." Puddingtown confirms that all the Emotion Lords are determined to kill every Chris Kirkman until they're the only one left! Why? Because they want Beth to themselves! - Impossibear's antics in "Gas Powered Stick" provide a stark contrast to Chris and the Emotion Lord's latest schemes. The scene where Plum spoils the Emotion Lord's plans (or does she?) is unnerving, especially when she glares at him. - Plum has two brains. Just seeing it for the first time is unsettling. - *Ultra Wankershim.* The Emotion Lord grants Chris a vision of the future. It's... not pretty. - The *Cereal Master.* What kind of abusive, horrific childhood would cause such disturbing, self-destructive acts? And more importantly, what kind of father would do that to his own child? - *RoboChris.* Basically, a robotic skull with Glowing Eyes of Doom and Chris's hair and a simulacrum of his personality. The scene where RoboChris sneaks into Danny's room in the middle of the night is *extremely* unnerving... though it's subverted somewhat when instead of killing Danny, RoboChris attempts to seduce him with a sexy dance. - *Hamster Priest* is hilarious as it is horrifying. Watching Beth's reactions to Chris being killed via being thrown out the airlock, everything and everyone she knows and loves twist and shift in nightmarish ways, and her PoV as she's killed by being thrown out the airlock is nothing short of disturbing and heart-wrenching. - Ralph Waldo Picklechips is building the Worm a new legion of followers. He's also summoned the Worm into the Bravest Warriors' dimension by using *his own daughter's brain waves.* - Danny's pain and suffering in "Mexican Touchdown" is hilarious in its audacity and because he's doing it all in a misguided attempt to impress Plum, but the prisoners of the alien pound, less so. Imagine being mind-controlled by an evil alien artefact that fills you with indescribable joy for all of five minutes, followed by untold hours of sheer, soul-crushing depression. Your tears are used to feed your captor, meaning you are trapped in there till you literally cry yourself to death. - *Jelly Kid Forever* has Danny's breakdown over Jelly Kid's death. The *Psycho* homage scene is terrifying, more so to anyone who has watched that movie. - Not to mention Catbug killing Jelly Kid to begin with. If you think of the two as just pets, it's upsetting, but not so horrific, but the team's pets are treated as equals. Catbug basically murdered Jelly Kid. - The effects of the Puppeteer Parasite from "The Puppetyville Horror". Gray skin, Blank White Eyes, and disturbing and unnatural jerky movements. - "I am in hell, help me." - The Aeon worm plans to impregnate Beth to bring about chaos. She's a 16-year-old girl, he's an Eldritch Abomination from between dimensions. - And her father arraigned all this. Double eew factor.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BravestWarriors
Bound Destinies Trilogy / Nightmare Fuel - TV Tropes *Wisdom and Courage* - In the rewritten chapter 34, as soon as Veran has disarmed Link, she decides to Kick Them While They Are Down by slicing the tendons in one shoulder to render his arm useless, stabbing him in the gut and back, stabbing him in the thigh so deeply that her blade grates against the bone, and finally *slicing out his right eye* completely, all for the sole purpose of trying to break his spirit and make him scream. By the time she's finished, Link is literally puking blood and *begging* her to stop. - What *really* makes this scene chilling is Veran's sadistic glee in doing so: the narration outright states that she's having the time of her life just tearing Link apart.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BoundDestiniesTrilogy
Bray Wyatt / Nightmare Fuel - TV Tropes Ever since becoming Bray Wyatt, the wrestler formerly known as Husky Harris became a major source of Nightmare Fuel for the WWE, either on his own or as part of The Wyatt Family. For entries related to his Power Stable, go this way. ## Spoilers Off apply to all moment pages. Proceed with caution. - Bray's modus operandi post- *Hell in a Cell 2014* *has* to be this, even on an in-universe level. He's picked up this habit of showing up out of nowhere - via Offscreen Teleportation - right in the middle of a PPV match and singling someone out for attack, usually after not being seen or heard from much for several weeks. There's no telegraph or warning for anyone - not the audience, not the broadcasters, and certainly not the guys in the ring that are invariably worried about some other man or men beating them up. And the worst part is, Wyatt seems to hold a new grudge every couple of months, and his enemies have no idea that they're being targeted until *after* they've been hit. - As hilarious and awesome as it was, the ULTIMATE DELETION! has creepy scenes such as Matt trying to run a lawnmower onto Bray, and Bray being thrown to the Lake of Reincarnation after he hears Jeff "Brother Nero" singing a line of "He's Got The Whole World In His Hands" and teleporting just like Bray would do. - During a part of the fight, Bray gets flashbacks of the time Randy Orton burned down the Wyatt compound and starts screaming fury. - Bray's first promo after attacking Roman Reigns at Money in the Bank 2015 is pretty standard...and then he starts singing "I'm A Little Teapot" (which was sung by Reigns and his daughter in a fatherhood PSA at the time) while the camera slowly zooms out to show he's holding a picture of Roman and his daughter. - Just about *everything* about how messed up the Firefly Fun House is. - First, there's the pair of teasers that appeared in the leadup to it. The first one consists of the camera slowly zooming in on a mysterious box with smoke coming out of it... only for an uber-creepy bird head to emerge in a bizarre Jump Scare, a sinister, raspy chuckle emerging from its beak before a cut to black. The second one consists of a slow panning shot over a series of toys, including a weird dollhouse and a rabbit plushie riding a rocking horse — which looks cute, until you realise one of the horse's legs is *rocking on the throat of another stuffed animal* — before settling on a rocking chair that's cast in darkness... right before the lights come on, and it's revealed to have a severly Creepy Doll sitting on it, who proceeds to let out her own Evil Laugh as the camera slowly zooms in on her before cutting to black again. Oh, and these were both scored to what sounded like an instrumental of Bray's intro music remixed as if coming from a child's toy or mobile, which would make a Dark Reprise in certain episodes when a certain someone is about to emerge. - Episode 1 has Bray cutting a cardboard version of his past self with a chainsaw. You know everything's messed up when a) Bray's companions are a buzzard called Mercy and a witch doll called Abby, and b) he introduces his "Heal" and "Hurt" gloves and treats them like they're no big deal. And just as he's about to chainsaw his cardboard standee, look close at how the "Hurt" glove is placed near his ear...almost as if it's *alive* and telling him what to do. - Episode 2 has Bray painting a house on fire with a girl inside of it, a reference to when Randy Orton burned down the Wyatt compound. - In episode 3, Mercy eats Rambling Rabbit, who was introduced in the prior episode... and is pardoned! Then the cult-like vibe of the show is even more apparent with the kids and their empty look in their faces, as if they're brainwashed! - The first few episodes were occasionally unsettling, but still amusing. Then episode 4 hits you *full force* with The Reveal of this **horrifying** Monster Clown, eerie imagery and *that goddamn mask of his*, and you realize Wyatt is as insane as ever. - Episode 5 reads like a normal introduction card. But towards the end, the music begins to fade and the dark scenery takes place. - Episode 6 has Bray hiding behind a plate with a clown face painted on it. And we finally know the name of the Monster Clown of previous episodes: the Fiend. Whenever he hides behind the plate, that disturbing sequence appears again. - Episode 7 is about fitness and we're introduced to Huskus the pig, as well as a marionette shaped like WWE boss Vince McMahon acting as the devil. A fun song called "Muscle Man Dance" begins to play... and then it reaches the line **"ERASE YOUR MIND"**, where a dark scenery is displayed and Bray stares intensely into the camera. It says something about how messed up this is when this is the tamer episode so far. - Episode 8 starts with Bray sticking up a cardboard letter reading *"ABANDON ALL HOPE, YE WHO EXIT HERE!"*. Then Mercy and the Rabbit begin to fight, and Bray stops it with the threat of calling the Fiend. When Rabbit is given a microphone to ramble thereafter, he looks to be on the verge of bringing the true horrors of the Funhouse to light...at which point Bray *kills him with a hammer and turns him into sauce*. - Episode 9 starts out fairly normally, before veering off track quickly as every last puppet from before returns, urging the viewer to "join us" as Bray reveals he made the Firefly Fun House as a place to fit "them" all, since they don't belong. And then, the Fiend is unleashed again, accompanied by a sequence of the previous "Muscle Man Dance" song being done in different styles, all of them culminating in the "ERASE YOUR MIND" bit. And at the end, the Fiend stands, as a child chants "Follow the Leader"... and seems to teleport away in plain view. Bray has likely been unleashed again. **Bray:** People worship what they fear. Fear. Is. **Power**. - The fact that members of the Firefly Fun House have been spotted stalking potential targets of The Fiend on the following week to Episode 9: - On the 6/24/19 edition of RAW, Abby the Witch and Mercy the Buzzard observed The Miz and Kofi Kingston respectively... - The following day, on Smackdown, Rambling Rabbit and Huskus the Pig were stalking Mandy Rose and Sonya Deville, and Daniel Bryan and Rowan. - And the following week? Mercy was spotted stalking The Miz *again*, (apparently) Huskus was spotted stalking Ricochet, and in Smackdown, Abby was spotted stalking Shelton Benjamin. - The following week had Huskus spying on Ricochet *(again)* and Abby spotting the janitor (eventually revealed to be former Cruiserweight champion Cedric Alexander) on *Raw* and Rambling Rabbit spying on Bayley and Abby the Witch spying on the Iiconics, Mandy Rose and Sonya Deville on *Smackdown*. - A few commercials recently have had The Fiend appearing for a split-second at the very end. Not Fiend merchandise or shirts or anything, no, just his face pops up for the last half second of the commercial. - *His in-ring redebut as the Fiend.* Couple the single light reminiscent of a swinging lamp, the loving closeups on his mask, *the fact that he somehow moves faster than he ever has in his career,* and the high-pitched ringing and screamlike ambiance accompanying his appearance and you have the recipe for professional wrestling's first ever living Creepypasta. - His attack on Mick Foley during the *Raw Reunion* show, using Foley's own Mandible Claw on him. For the record, Foley is Professional Wrestling's poster child for Dented Iron. - Notably, Mick Foley would return on the SummerSlam Kickoff, and used his time to talk about how people may have forgotten that despite the gym sock he dolled it up with, the Mandible Claw is still a terrifying, paralyzing nerve hold that he created as a means to mess with The Undertaker's head... and that from his firsthand experience, The Fiend had mastered it. Sure enough, even since then, The Fiend has used the Mandible Claw as his new Finishing Move. - SummerSlam 2019: The Fiend's official debut match. Wyatt comes out to a new metal remix of "Broken Out in Love", nothing too terrifying there... but the *lantern* he's carrying is. Why? Because it's *Bray's decapitated head with its eyes stitched shut and his jaw unhinged so the lantern can fit in his mouth.* That's to say nothing of his mannerisms. While there are a few Wyatt trademarks, The Fiend is somehow *more* aggressive, trying to flat out *murder* Balor by strangling him, trying to break his neck, and suffocating him with the Mandible Claw. And then there's this shot.◊ *Jesus.* - If you thought his entrance music, Mark Crozer's "Live in Fear" was creepy before, wait until you get a load of the cover of the song by Code Orange, created specifically for the Fiend, which has all the weird beats and lyrics of the original with an unstable metal remix and the words "HURT!" and "HEAL!" shouted loudly between verses. Spooky stuff. - What Wyatt did to Finn Bálor in and of itself is only layer one of how scary it really is. Finn Bálor would not recover and return to WWE until two months later... going back to NXT on a heel run akin to his final year as Prince Devitt in New Japan Pro-Wrestling. That's layer two. Layer three involves The Fiend's future rivals Seth Rollins and Daniel Bryan both reverting to previous personas as well (Seth a combination of his Shield and Authority heel gimmicks, Bryan eventually going back to 2009 and later 2012). And then there's layer four. Following the below with Seth Rollins and Hell in a Cell, about a month before his heel turn, Rollins would enter and burn the Firefly Fun House... only for the Fun House to recover good as new about a week later, and Bray to imply on Twitter that Seth would have to have been **DEAD** to enter that place. Come early Febrary 2020, heel Finn is telling Johnny Gargano that he **doesn't have a heart.** - Oh and you wanna make this better? The reverting to previous personas is kinda familiar...where did we last see this? Answer: *The Lake of Reincarnation*. That's right, apparently The Fiend has somehow absorbed the power of the Lake and is using it as a corrupting force on all who fight with him. WOKEN Matt, **what have you done?!** - As listed on Foreshadowing on the main page, Bray had (possibly) given us a hint of the Fiend since 2015. While at the time, it seemed nothing more than Bray being cryptic and telling a story from his childhood, it ended up being so much more. The "man in the woods" had no pigment in his skin, long yellow hair, and yellow eyes. When he got back to Abigail, she explained to him that *he was the "man in the woods"*. Fast forward three and a half years, and Bray reveals the Fiend to the world, a pale masked, blond haired, and golden eyed Monster Clown. *We were warned!* - His apperarance in the 8-19-19 RAW has him appear *right behind Jerry Lawler* and assault him with a Neck Snap (probably a reference to how he was assaulting Lawyer back in '14) - 9/4/19: He ends the segment cheerfully stating "See you in Hell!" which can either mean the Hell in a Cell PPV or something even **worse.** - Speaking of Hell in a Cell, The Fiend shrugged out almost **every single thing** Seth dished out, including but not limiting to ladders, steel chair shots to the head and *sledgehammers*. In fact that last one had the referee stop the match before Seth killed The Fiend. And even while The Fiend was laid out on a stretcher, he had enough strength to put Seth in a Mandible Claw and make him bleed. - 11/29/19: The Fiend comes through the ring right behind Daniel Bryan and attacks him. Bryan tries to fight back, but The Fiend applies the Mandible Claw and drags Bryan into the ring. In there, The Fiend *pulls and rips Bryan's hair apart*. - 12/6/19: Bray's set his sights on The Miz this time, mostly due to Miz trying to find out *just where the hell Daniel Bryan is.* It proceeds with Bray's usual creepiness right up until Miz calls Daniel "family" to the WWE Universe, which turns out to be Bray's "Word of the Day", causing Ramblin' Rabbit to *actually warn Miz to run away over.* Bray takes his time to remark on how he "used to have a family" prompting a blink-and-you'll miss it cut in of The Wyatt Family during the time Daniel was one of them to pop in for a Jump Scare before Bray excitedly tells Miz that he's got a chance to join a new family... and then pulls up a picture of *Miz, his two kids and Maryse*. As if that implication wasn't clear enough, when Miz storms backstage in full Tranquil Fury mode looking for Bray, he finds an empty room with a pedestal and a picture. The same picture Bray was holding with one key difference. *Miz has been replaced with Bray.* He's then hit with a surprise Sister Abigail from Bray, who had been hiding in the shadows of the room the entire time before Bray puts the picture on his chest and walks off singing "Home For The Holidays" to himself. Some time later, an official finds him and helps him up before leaving to get a doctor to aid him, but not before Miz remarks "Where is he? Where's that Photo?" It's not clear if someone removed it, or if Miz's encounter with Bray was 100% real or not. - 12/13/19: Bray's torment of Miz ramps up when during an interview in his home about how despite his differences with Daniel Bryan he still wants to put that aside to find out what happened to the guy, Maryse suddenly interrupts the interview by calling for him by his given name and not his stage name to show him something she noticed on the tablet she has set up to monitor their baby daughter Monroe's crib. *Her playing with Ramblin' Rabbit.* Bray then hijacks the stream to cackle at them before slipping slightly into The Fiend persona to demand that they "Let me in." before the stream cuts back to show Monroe in her crib *surrounded by the Firefly Funhouse puppets* and Bray's laughter can be heard through the stream. Miz actually mutters "oh my god" beneath his breath as he realizes that a complete madman is *in his baby daughter's room as he speaks* causing him and Maryse to bolt up to her room. When they get there, Bray and the puppets are gone... but he left a doll with The Fiend's face behind. Miz is so rattled that he makes the camera crew leave his home *immediately.* - Due to the reflective nature of tablet screens, eagle eyed viewers can actually see the look of *terror* on Maryse's face as she realizes just what's going on. - A creepy, and likely unintentional, detail comes from how Monroe reacts to what's happening around her. Over the tablet she seems to be having a great time with the Firefly Funhouse puppets, but once Miz and Maryse reach her she's *terrified* of the doll Bray left behind with Maryse smacking it out of Miz's hands because of Monroe's negative reaction to the thing being close. It gives the impression that either she didn't realize how terrifying Bray was until he was forced to bail or he had her under some sort of illusion to keep her from panicking. - Not to be one-upped by *himself*, Bray then cuts a promo on the funhouse about how he's taught himself to ignore pain, jarringly slamming his head against his table to prove his point. He then says if he can ignore pain that Miz can teach himself to ignore love, offering to teach him if he just lets him in. - *Tables, Ladders & Chairs* PPV 2019: Bray wrestles in his Funhouse persona against the Miz. Not as the Fiend, as Bray the kids' show host. And as you'd expect, he's the complete opposite of the Fiend in terms of presentation, mannerisms and entrance music. He even *acts* like a babyface, slapping palms, greeting the audience and making it clear he's happy to be there. But it still falls under this not just because his inner nature leaks through in places, like the two Sister Abigails he pulls after trying to not fight Miz for most of the match, but also because after the match, the Fiend appears on the big screen and seemingly *compels Bray to bash Miz's head in*. It's bad enough the Fiend is implied to be "Like old Bray but worse", now he's making "nice" Bray act like him too? - The 13th March 2020 episode of *Smackdown*. Filmed in an empty Performance Centre due to COVID-19 fears, the whole episode has a legitimately surreal and slightly discomforting atmosphere due to the small, intimate setting and total lack of crowd noise, which makes Bray all the creepier. He starts by interrupting John Cena's interview; there's no entrance music, no crowd reaction, and no commentary pointing him out- we hear his laugh, and the camera pans over to show him in Firefly Funhouse mode leaning up against the barricade. Cena and Michael Cole's shocked reactions genuinely make it look like he just appeared out of thin air. From there, he cuts a promo on John; and with no fan chants to break his flow or commentary to fill the gaps, it stops sounding like a promo and starts sounding like an actual crazy person just rambling; and suddenly, without the trappings of wrestling presentation around him, Bray doesn't look like a gimmick or a character, he looks like a real dangerous, unhinged maniac that you could actually meet in Real Life. - The Firefly Funhouse match against Cena is essentially one Break Them by Talking nightmare that Wyatt unleashes on Cena in regards to Cena's career as a wrestler, stating that he's no good guy and he has no one who truly likes him, deconstructing his Designated Hero status and how he buried so many wrestlers just to be on top. The fact that Wyatt **humongous** *mentally broke* John Cena is a humongous cause for alarm. - While everyone who encounters the Fiend for too long is corrupted somehow, or in the case of Cena just *fades away and classifies himself as obsolete*, the way that Alexa Bliss became straight up Brainwashed and Crazy and slowly turned into a soulless monster like him is evil on a whole other level. - On the RAW October 26 '20 episode, the fun house is having an *Alice in Wonderland* tea party with him as the Mad Hatter and Alexa being Alice, having giving Ramblin' Rabbit tea spiked with *arsenic*. Bray is gleeful at this as he quotes the Cheshire Cat's "We're all mad down here" speech. **Alexa:** But how do you know I'm mad? **Bray:** Well, you must be! Or else you'd never have come down here. - Also, notice that he places the HEAL glove over Alexa's face before she shows off these eerie white eyes with pink rimmed pupils. When she wakes up from the trance, she states how happy she'll be to have Randy Orton as her guess on "A Moment of Bliss". Then it cuts to a scene of Bray giving a Thousand-Yard Stare while screams play in the background while he glances at the painting of the Wyatt Compound on fire.... - Ramblin' Rabbit reveals he's alright after the poisoned tea, but Bray decides to wallop him to death while he and Alexa laugh at his pain. - The episode ends with Bray excited for when Orton has his interview with Alexa, stating that it's gonna be *fire*. This won't bode well... - *Tables, Ladders & Chairs* PPV 2020: The Fiend faced Orton in a Firefly Inferno Match, where the barricades are on fire and the only way to win is to set your opponent on fire. As usual, The Fiend decides to No-Sell everything Orton throws at him, even Orton punching him with a chain wrapped around his fist. The Fiend straight up tries to kill Orton with a pick axe and by putting him in a rocking chair and lighting a trail of gasoline. Orton eventually wins the match by shoving him back-first into the flames, but The Fiend ignores the fact that he's on fire to attack Orton again. Orton manages to knock him out and pours gasoline all over him to completely light him up. - This also appears to have been the legitimate death of The Fiend for a good few months- but only a few weeks later, like a parasite, Alexa began using his powers to terrorize Orton and the womens division. - Then it got worse. At Fastlane, two months after his seeming death, The Fiend came back, looking even more horrifying. - Extreme Rules 2022: Bray's return. As a creepy rendition of "He's Got the Whole World in His Hands" plays, there's spotlights shining down in areas of the audience where human versions of all of his puppet friends appear, as well as the Fiend himself. Then we zoom in on the announcers' table as Michael Cole and Corey Graves notice the "Burnt Fiend" mask *on their table* and react in fear as to how that got there...and then we see Bray himself doffing the White Rabbit mask and that can only mean one thing. He's here. - "Uncle Howdy" himself is terrifying. His tendency for Jump Scare interruptions, weird, unsettling image flashes, and vague portents of doom and disaster aren't new for those familiar with Wyatt's mythos and gimmick(s) but... just look at him. The eyes, one of them an icy bluish-white, look like they'd suck your soul out if you stared into them too long. His mask... if that *is* a mask... is *deep* in the Uncanny Valley, looking like what a psychopath that's been kept in total isolation for years *thinks* a human being looks like. On top of all that, whether he's a separate person/being that has a past or present influence on Wyatt, like Sister Abigail, or a malevolent entity inside or part of Bray more akin to *The Fiend* is being left vague for the time being. Whoever or whatever he is, he's so bad not even Wyatt wants to embrace him, and given what we've seen of Wyatt in the past, that's *very* telling. **YOWIE WOWIE...**
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrayWyatt
Boyfriend to Death / Nightmare Fuel - TV Tropes This is what this game is made for, after all. It comes with plenty of imagery to appeal to the Nightmare Fetishists, though these here are some of the more standout moments. # BTD 2: Fresh Blood ## RenThe cute fox-boy has *tons*. - If you go into his basement, you can peek inside a freezer. The freezer contains Strade's (from the first game) body, completely gutted with milky white irises. - Ren goes full Yandere, tying Lawrence to a chair and making you cut him because Lawrence didn't want to be his friend. If you refuse, Lawrence kills you instead. You can choose to do it quickly, simply slitting Lawrence's throat. But if you choose to do it slowly, you take the knife and cut Lawrence's thigh and arm, ultimately gutting him with full visual of his organs leaking from the wound. Even Ren is disturbed by this brutality. - In one ending, you watch a snuff film created by Strade while snacking on raw chicken hearts. - In another, you shoot Ren with a high-powered nail gun. - In the "Ren Ate Your Heart" ending, after confronting him about cannibalizing Strade, Ren claims he "isn't human" (so it's okay). The last CG gained from this is Ren crouched over you in first person, stripping bloody flesh from your chest as he eats you alive. Yikes.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BoyfriendToDeath
Bravely Default II / Nightmare Fuel - TV Tropes ## Per troping policy, all spoilers are unmarked. You Have Been Warned. It wouldn't be an entry in the Bravely Default franchise without some horror hiding underneath the storybook aesthetics. And boy, does Bravely Default II deliver. *You're so close now, Da...* - The story of Roddy, Lily, and their daughter Mona. Picture the following: You send your ten-year-old daughter to her father's workplace on an errand. Simple enough, she's made the trip multiple times. On that particular day, however, something goes horribly wrong, and your daughter *dies*. How many real-life horror stories are there about a parent sending their child on a mundane errand, and *they end up missing or dead*? - It gets even worse. Mona's death was no accident—she was actually *murdered* by Folie, holder of the Pictomancer Asterisk. And that's not all she does to Wiswald. She not only uses Mona's death to manipulate Roddy, Lily, and their friend Galahad, but she also uses the power of the Earth Crystal to overrun Wiswald with trees, leaving many people homeless in the process. Not only that, but she also murders countless adults, leaving countless children without their parents. And why does she do all that? To obtain the paint needed for her painting--normal paint simply isn't good enough for her. Needless to say, the party is horrified and disgusted when they learn about Folie's machinations, and for good reason. - Upon encountering Roddy in the basement laboratory of the Institute, or Lily in the depths of Wiswald Woods, the party finds them obsessively mumbling over a nightmarish painting of their daughter (the image for this page), which looks more like an illustration out of Scary Stories to Tell In The Dark than a portrait painted by a loving parent. *Then its eyes glow red, it starts talking, and the brainwashed parents can hear it.* - A sidequest in Wiswald has the party look for a little girl who went to find a special flower for Gloria. Upon arriving, Gloria and Elvis see one of the little girl's shoes and drag marks on the ground. Then a monster shows up with the other shoe in its *mouth*. Thankfully the girl was just hiding, but it's a surprisingly cold reminder that the monsters you fight would have no qualms about eating your party alive, should they defeat you. - If you, by chance, manage to defeat Adam in the prologue, this catches the attention of Edna and the Night's Nexus... and they prepare to invade *your world* with the Asterisks. - When the characters go down into the depths of the Jaws of Judgement chasing after Father Rhydion, they are all understandably horrified to find out what became of the victims. While the player doesn't get to see it, it's fairly clear the characters are all looking at the bottom of a chasm filled with hundreds, if not thousands, of corpses of people who were thrown down there due to anti-fairy persecution. This is especially disturbing for Rhydion because he can spot his own daughter's body among them. - Really, just Rimedhal in general. The city is caught up with the fear of fairies so much that by the time the heroes arrive, they're in the middle of publicly executing just about anyone accused of being one, and for any reason or no reason at all. You can speak to some of the townspeople after one such event and at least one of them who watched was a horrified relative of the victim. And as the heroes find out later, all of the victims were human, so the townspeople were just murdering people in broad daylight for nothing. - For context: The party reaches Rimedhal just as a Judgement is taking place. The person on trial is a nameless NPC who allows herself to be walked off the edge of a gaping abyss with absolutely no protest. The party is, understandably, completely horrified that this has been allowed to continue unabated for what is implied to be at least three years, and that everyone goes about their day like nothing happened afterward (only two of the locals disagree with what happened—the brother and the father—but it's too late to do anything about it by that point). When the party returns from Serpent's Grotto, we get to see another Judgement, and it's even worse because we see the build up. A young woman named Margaret comes to the aid of a civilian accused of being a fairy, and Bishop Helio barely has to say anything to get the assembled crowd to turn on Margaret, leading to her arrest. Up on the platform overlooking the Jaws of Judgement, we get to witness a terrified young woman beg for her life as the guards and the civilians—her friends and neighbors—close in, forcing her to fall off the edge. All while the crowd ominously chants, "May the Lord of Dragons watch over you. May the Lord of Dragons watch over us all." - What's worse is how willing the first woman is to clear her name and prove she isn't a fairy. The populace has been conditioned to see the Judgments as just, some because they genuinely believe everyone pushed off was a fairy, some because they think that their friends and family will be proven innocent anytime now and return to them, and some knowing *exactly* what is going on and being too scared and powerless to stop the blatant assassination of dissidents and random people to convince the public the trials and church are necessary. The nameless NPC falls under the second classification, and seems confident, if a bit scared, that the one the Rimedhalers worship as a God will swoop in, save her, and prove that she is truly human. And Gwydion, in his advanced age, can do *nothing* as his beloved followers throw themselves off a cliff but send out Gwilym and hope the Heroes of Light get to Rimedhal quickly. - Everything about the Night's Nexus is pretty creepy, but especially its appearance. Initially, it appears as some bound humanoid figure protected by two large hands jutting out from a void behind it. These hands disappear in its final form, but it has led many players to believe that it's possible those hands belonged to some other being, implying that the Night's Nexus isn't the only threat to worry about and may have even been involved in its creation in the first place.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BravelyDefaultII
Boyz n the Hood / Nightmare Fuel - TV Tropes The depiction of 'hood life is very realistic, and in several cases highly disturbing. *"Y'all wanna see a dead body?"* - A young Tre discovers a body that is decaying. The scary part? *He's hardly bothered by it.* - Ricky looks up from his scratch ticket to see the Bloods' sedan is about ten feet away, with the guy already leveling the shotgun at him. There's absolutely no escape, he's dead and he knows it. - The guy probably shot his leg first on purpose, to both slow him down and to make him suffer. Remember, all of this because Ricky simply was offended by Ferris' rude behavior. - The men, before they were killed by Doughboy and his friends, are crawling away in agony and begging for their life. - Tre is nearly shot at just by walking in the street. He didn't do or say anything, he only got in their way. - Officer Coffrey appeared to be quite friendly to Tre as a child, but a few years later, he doesn't hesitate to threaten to shoot a now fully grown Tre. He hasn't done anything, no guns, no drugs, and yet Officer Coffrey was all and willing to kill him. - The street party scene. Everyone is having a good time in their cars with one blasting rap music. Then, a machine pistol is being unloaded into the air, thereby prematurely ending the party. This was normal in South Central Los Angeles. - While kinda doubling as a funny moment, Dooky is implied to have HIV/AIDS after learning he can still contract it even if the girls he sees only perform fellatio.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BoyzNTheHood
Breaking Point / Nightmare Fuel - TV Tropes Overlaps with Tear Jerker: Chrona having an intense panic attack, which gives way into a full-on nervous breakdown, after giving Maka his Love Confession, and accidentally taking *an entire bottle* of very strong sedatives. After having not eaten anything and Ragnarok (you know, his *bloodstream*) drinking too much champagne at the dance. When the two of them realize what he just did, Chrona is too weak to move, and Ragnarok tries to make him vomit the pills back up, but he can't, and both pass out. Sure, ||Maka shows up in time to get him help||, but Chrona believes he's about to die, painfully and senselessly, and that Maka will think he did it on purpose and blame herself. His stomach seized in a cramp. His vision blurred and swam. Blackness descended, and he felt its crushing weight on top of him, pushing him down, flattening him like a giant's hand. He was melting into the floor, his cheek pressed against the rough carpet. No matter how he strained, he couldn't move his body, and he felt himself sliding, slipping, falling, his strength running away like water down a drain. He was scared. Cold. He wished someone was here to hold him. Wished, at least, that Ragnarok was still conscious so he wouldn't be alone.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BreakingPoint
Breath of Fire / Nightmare Fuel - TV Tropes The series sometimes *thrives* on this, as noted below: - *I*: Mote's whole dreamworld stitch, and Myria's portrayal in *The Dragon Warrior* manga adaptation. - *II*: The opening where you go from beloved resident of Gate to no one having any recollection of you (shudder). Most of what Habaruku does. The worst ending. The final dungeon's pulsating-flesh appearance. - *III*: With a bit of Fan Disservice, Myria's One-Winged Angel, especially when she uses her physical attack (guts literally busting out) and her special attack Holocaust, which involves her face melting off. Graphically. - *IV*: ||Elina's fate||. The Carronade and *anything* to do with how it works and what it does. Ryu's breakdown, who even terrifies Nina, who had *never* shown fear of being that close to a dragon before. The Fou Empire's predecessors, with their three attempts at summoning caused the first to ||spawn with only a head||, the second to ||spawn with no physical body||, and the third to be ||split in half and spread across 600 years.|| - Everything about what Yuna does to sacrifices for the Carronade qualifies. In order to make them potent offerings, he tortures them in the most painful ways imaginable until their minds completely break. - The manga adaptation **seriously** drives this point home with both the Carronade and Ryu's breakdown: The former ||with Mami, who is tortured with hot irons and who is *explicitly* described as having suffered every torture the Empire could throw at her|| and the latter ||Not only showing the Kaiser Dragon on a Godzilla-esque rampage (complete with depictions of Fou Empire solders being torn asunder), but it's shown that Kaiser Breath is capable of boring holes in **mountains**.|| - It gets particularly terrifying when the party explores his laboratory at the end of the game. ||The music becomes unsettling and sounds like something out of *Silent Hill*. A thick mist fills the entire building, and at the end the party comes across masses of organs in flesh that they must climb to reach the top of the structure. One particularly creepy instance is when they reach a room with a bloody white cot and a *diagram of the human body* next to it. When they finally reach Elina, he reveals that he transformed her into an immortal Endless that he plans on using as an eternal battery for the Carronade.|| - The manga's depiction of this scene is quite possibly even *more* disturbing. ||In one scene, Ryu slices through what look like a mass of *giant intestines*, and in addition to the above, Yuna also describes graphically how he created the Dragonslayer—by summoning only the head of an oni-like god, studying and torturing it, and *then fusing its spirit into the sword*. And yes, *the manga shows how only the head came through with the god in question essentially doing an I Have No Mouth, and I Must Scream*.|| - *DQ*: ||The room full of headless Ninas in People Jars||. ||Bosch|| and his demonic-looking arm (the monstrous features even reaches up to his face). The Non-Standard Game Over. - Nina. ||In addition to having been turned into a human HEPA filter, her tongue was cut out to boot—so she couldn't tell people what happened.|| - ||Bosch (1/64), after he has bits of Chetyre grafted onto him.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BreathOfFire
Bramble: The Mountain King / Nightmare Fuel - TV Tropes - Olle can die in all manner of horrific ways. - Most of the enemies tower over Olle. - The Näcken's music taking control of Olle's body and forcing him to dance uncontrollably as he's pulled closer to the creature. - The destroyed village filled with ||literal zombies||.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrambleTheMountainKing
Breath of Fire III / Nightmare Fuel - TV Tropes - The R-Rated Opening of the game isn't anything to scoff at, as the child dragon whelp that turns out to be Ryu is forced to defend himself against the attacks of miners - which, whether he takes damage or the player invokes it, involves an overpowered fire breath that is so lethal *it doesn't even show damage numbers.* You can check the charred corpses afterwards, and the description text implies that Ryu didn't mean to do it. - Although Momo's ditzy response to it helps null a little bit of the fuel, it's implied Balio and Sunder may molest her or worse when left as the hostage at the Contest of Champions. Considering their track record, this is nothing to consider too far for them, but thankfully nothing ever results of this. - Balio and Sunder themselves are outright ruthless. Some kids are stealing money that interferes with the mafia's profits? Burn their house down and personally try to kill them all. When they encounter Ryu on the mountains shortly thereafter, they quell their fears of thinking he's a ghost by stabbing him in the back outright (until he recovers and turns into a dragon at least). And then they *stick him in a cage* to try and make money off of him, only for his transformation to revert and thus have the King of Wyndia arrest them all for deceit. Then they exploit the princess Nina's naivete, knock her out, and would've tried to ransom her if it weren't for Ryu yet again. These two have absolutely no morals, and while at first they may seem like a Goldfish Poop Gang, they'll exploit or kill anyone for a profit. - The terror that is ||Rei's Weretiger form.|| He intentionally keeps it under wraps so he doesn't harm anyone due to a lack of control, and after the Time Skip, ||he all but brutally murderizes the hell out of Loki, the guy whose plan got Rei's friendship with Teepo and Ryu torn apart by the mafia years previously.|| - The Final Boss' One-Winged Angel state, which includes such graphical beauties as her physical attack animation (guts burst out) and the Holocaust's animation (face melting down graphically.).
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BreathOfFireIII
Bride of Chucky / Nightmare Fuel - TV Tropes Even as one of the more comedic entries in the *Child's Play* universe, it still had plenty of horrific scenes and moments. - Several people die in rather gory and/or odd ways, including Human Tiffany's death by electrocution while bathing (and while viewing *Bride of Frankenstein*, no less) and Damien getting his piercings torn out complete with a copious amount of Blood from the Mouth and being suffocated by a pillow. - The skeletal remains of Charles Lee Ray (Chucky's human self), which, obviously due to the passage of time, is crawling with rats. Understandably, even *Chucky* himself is horrified by his appearance (at least after he's knocked inside with it and has no way of escaping after Jade pulled up the ladder with his desperately screaming to be let out). Also, when ordering her to grab the amulet from around his corpse's neck, she **breaks his neck.** - The killing of the honeymooning couple. Scummy as they were, it was still a horrible way to go. Plus you had the poor housekeeper as well as Jesse and Jade finding them like that, on top of the horror of the latter being on the run, unjustly blamed for other murders that the dolls committed. You still want to put mirrors on the ceiling of your bedroom? - Warren's death, just **ugh**. Worse, he wasn't really dead at first; he woke up a short time later, much to the horror of the murderous couple. Plus, even being critically injured, the man tried to *crawl away to safety* as Tiffany screamed at Chucky to kill him, which he did by stabbing him repeatedly In the Back *as he's squealing with delight* all while Jesse and Jade get married in a chapel a short distance away and completely unaware to what's occurring. - Officer Norton's death, particularly how it was machinated: angry that he was going to ruin their plans to get to Hackensack, Chucky takes a rag, sticks it in the gas cap of his cruiser and uses his lighter to ignite it while crawling back. The whole situation goes From Bad to Worse due to the context behind it; yes, he was a dick who harassed the young couple because of how much Chief Kincaid paid him, but the moment he's on his dispatcher only to notice the smell of gas, view the burning rag and realize he's done for as the dolls tauntingly waved goodbye to him is ghastly. Perhaps most haunting is the other reason why Chucky killed him: just to impress Tiffany, who mocked him for going soft with his killings and as they watch as all the chaos unfolds around them in the aftermath of the explosion, she only quips out in response "At least you still know how to show a girl a good time". - Poor David. He wasn't the most loyal friend (or at least when he immediately turned on the couple when he thought his friends truly committed the multiple murders upon finding Warren's body in their van), but his stepping out in the middle of the highway and basically *exploding* after being hit by a truck was too much. As the van is then driving away with a now-abducted Jesse and Jade, the latter looks on in horror and heartbreak at the smashed-in grill of the truck is drenched in his blood. - Chucky's face in the film, which has been sliced into several pieces in between the events of this film and *Child's Play 3* and then sewn back together by Tiffany, is the stuff of nightmares, particularly if this is the film that introduced you to the franchise. Plus, there's also his one eyeball (as seen on the film's poster) that due to not having a proper eyelid is basically *floating* inside of his eye socket and that strips of his hair has been **stapled** to his head. Yikes. - The killing of the elderly couple whose RV Chucky and Tiffany stole to avoid suspicion from the cops. We only discover their bodies in the closet, but seeing their horrified expressions and that they're Dies Wide Open, you can surmise that their last moments were unpleasant. Plus, there's Tiffany nonchalant attitude upon seeing them again, casually saying "Excuse me" while retrieving an apron. - Said badly burned Tiffany experiencing Death by Childbirth (but not really), and then the bloody, shrieking child jumping up and apparently killing the lead investigator.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrideOfChucky
Bravemule / Nightmare Fuel - TV Tropes Dwarves aren't known for their wholesome lifestyle and stable psyches. Hog's dying breath. Boots, why do you have two heads?
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Bravemule
Bram Stoker's Dracula / Nightmare Fuel - TV Tropes Dracula luring Lucy to the gardens in the midst of the windstorm as Mina chases after her, the scene is incredibly creepy as she seems to glide while in her trance towards him, as his hideous wolf form begins to feast on her as Mina watches helplessly, before he flees at her sight. But what makes it horrifying is Lucy's description afterwards of what it was like under his control. **Lucy**: *(sobbing)* I couldn't control myself... **Mina**: Hush Lucy, you were only dreaming, you're walking in your sleep again. **Lucy**: My soul, I felt it leave my body, it was this agonizing feeling... I couldn't get back here, my whole body was shaking as if he were luring me, and I had no control. Those red eyes... I still have the taste of his blood on my mouth...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BramStokersDracula
Bride of the Living Dummy / Nightmare Fuel - TV Tropes Like the other two Living Dummy episodes, this one also has a disturbing ending. When a fight breaks out after Slappy's rejection of Mary-Ellen, Jillian is quick to turn on the saw-blade in the basement. Slappy tries to throw Mary-Ellen on the blade, only for the doll to hang onto him, and they both get torn to shreds (off screen, save for pieces of wood and plastic falling on the floor). What's left of their bodies are seen on the floor, and while Slappy's expression seems to be the same, Mary-Ellen's angry face is locked in place, and their evil spirits fly off when the carnage is over. The next morning, everyone gets a nasty surprise when it's revealed that Slappy's spirit has possessed Harrison, and laughs maniacally. **Slappy:** Heh, heh, heh! Sorry, folks! Harrison doesn't live here anymore! *(laughs maniacally)*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrideOfTheLivingDummy
Brave / Nightmare Fuel - TV Tropes Just think about what would happen if her Mama Bear wasn't there. - The Will-o'-the-Wisps are pretty creepy: little glowing blue fairy-like creatures that lure people by floating in a long line leading... *somewhere*, while beckoning with both hands and whispering "Follow...Follow..." in childlike voices...Brrr. - Made worse if you know that traditionally, Will-O-The-Wisps were said to lead people to their deaths in swamps and bogs. - Made even worse than that, if you notice that when Mor'du ||is crushed and dies, his ghost appears for a second before turning into a wisp and disappearing. A lovely bit of Fridge Horror... the wisps may be the ghosts of the people who failed to break the spell, turned into a bear and later died...|| - The way ||Bear!Elinor's|| eyes change from human to *feral*... *shudder* - The first time it happened, it was a Mood Whiplash, because it switched from a funny/heartwarming scene where ||Elinor and Merida catch fish together to Elinor almost mauling Merida.|| - Most of the movie from Bear!Elinor's perspective. You can clearly see how terrified she is about the transformation, and simply struggles with walking normally. - The *gigantic* bear, Mor'du. in the trailer, with its glowing yellow eyes. - And then you see the actual Mor'du. They toned him down a lot for the trailer. Let's see. Instead of glowing yellow eyes, we have a single, glowing red eye. He's got a huge hump of scar tissue from which protrudes arrows, knives, and even swords, trophies from those that tried to kill him and failed. Even his fur is scarier, going from long and flowing to chopped up. The worst part is that the trailer implies that Merida will shoot him. In the film, all her arrows do is lure him towards her without any noticeable hesitation at all. The only thing that hurts this monster at all is ||Bear!Elinor, and even then she had to drop a multi-ton rock on him to kill him.|| - Mor'du's actual introduction in the prologue of the film also counts. It starts off with a very young Merida and her family having a relaxing, happy picnic, then a Mood Whiplash in Mor'du's appearance. However, what makes it worse is that the audience knows just a few minutes earlier that Mor'du was watching Merida when she walked into the forest, based on a musical cue alone. What could have happened had Merida not ||followed the wisps back to safety?|| - Parts of the Japanese Trailer implying *why* the Japanese title translates to "Merida and the Terrifying Forest". - Scenes include Wisps luring Merida into the dark forest, Merida exploring some creepy old ruins including a broken tomb and bones covering the floor, and trying to escape an angry Mor'du. - The scene in the abandoned castle. It plays out like a scene out of a horror movie. Merida comes to a horrible realization from a stone engraving with one part sliced out of it that splits one person out of the picture (there's a brief horrifying glimpse of the person chopping at the engraving with an axe and he has the head of Mor'du) that ||the prince from the legend is Mor'du|| and then we see Mor'du appearing behind Merida. - And during this scene, you start to notice bones scattered throughout the area. Bones from his previous kills, human included. - Imagine how terrifying this scene is for poor Elinor. Her daughter is trapped right below her with Mor'du. All while she is helpless to protect Merida because she can't fit down the hole. - Whenever ||Elinor lapsed into acting like a real bear.|| It's almost as scary as Merida's interactions with Mor'Du because it's ||Merida's mother and she literally cannot stop herself because the spell makes the animalistic behavior come and go at random times. Extra Fridge Horror arises when you realize that Merida loves her mother so much that she stayed with her all that time knowing that at any moment, her mother could switch into a normal bear and eat her alive.|| - Near the climax, the scene where ||her father locks her in the room while he goes after Bear!Elinor|| is horrifying for several reasons. For one, ||her father thinks that the bear killed his wife, so he's out to avenge her|| two, ||said bear *is* his wife, and he comes this close to killing her|| and three ||Merida knows that all of this is her fault||. Brr. The part where Merida reaches futiely between the bars of the window, screaming desperately to try and call Fergus back as she starts to break down in tears, really sells it. - Mor'du roaring down right on Merida in the climax (as shown in the page image). Just imagine it. Nearly a ton of killing machine towering over you, roaring barely inches from your face, its roar shaking your very core and bones and will likely kill you and devour you and there's nothing you can do about it. Absolutely nothing except scream. - Finding out the true nature of Mor'du is pretty horrific on its own when you think about it. ||The prince is implied to have turned into an animal right there in the throne room and *killed everyone, including his family*, and he was powerless to stop it. And then it's heavily implied that its either his spirit or the souls of his family manifesting as the Wisps is so he can finally be put out of his misery and killed so he can finally reunite with them, essentially meaning that he pulled a Suicide by Cop||. *In a kid's movie*. - Even worse: ||Even if Mor'du understood the real meaning of the Curse Escape Clause (and given the number of claw marks on his part of the stone it's quite possible) he was stuck as a bear forever because whether he intended it or not *he killed everyone he could've apologized to*.|| - What's especially worse is we actually get to learn about Mor'du's backstory in the new short that appears as a Bonus Feature on the Blu-ray/DVD. The Witch, who is narrating the story, tells us that *after* Mor'du transformed into a bear, to quote the witch, instead of choosing to mend the bond torn by pride, " *he instantly* **accepted** *his new form*" and then killed his brothers. *shudder* - Near the climax where Fergus finds Elinor's room ||trashed and her clothing torn, coming to the somewhat-true realization that a bear was in there||. Then he finds what was likely the same bear ||attacking his daughter||. - And as mentioned on the Fridge Horror page, it wasn't like he came into the room and thought ||'a bear has attacked my wife'. It's more likely he came into the room and thought 'someone has attacked *and raped* my wife'.|| Considering the already sky-high tensions between the four clans, it's a really good thing he took a second to look more closely at the evidence. - Poor guy gets another one at the beginning of the film. Imagine having a little picnic with your wife and small daughter. You get the scene right out of a post card where mom is holding your darling little girl. Then *bear*, going after your wife and kid. - The song "Mor'du, Mor'du, Mor'du" — funny song sung by outrageous Scottish king to entertain his friends, right? Now go back and re-listen, ||knowing that his wife Elinor turned into a bear and was mistaken for Mor'du, so everything he was singing about, he intended to fully do to his wife once he caught her.|| Pleasant dreams. - ||And likely the triplets as well...|| it never said his view on cubs, but the fact Fergus is infamous for killing bears. Who knows? - The scene where the men chase ||Bear!Elinor|| through the forest, catch her, and restrain her so that she's helpless to fight back. - How about ||the Triplets turning into bears? I mean, just imagine it. You've just found out that your MOM has somehow been turned into a giant bear. And then, after you help her out, you find a nice little cake just *sitting there waiting for you*. And then, after eating it, you and your brothers suddenly become violently ill. Since no one freaked out about three little princes suddenly turning into bears, I would assume they were all alone while this was happening. And then you open your eyes and see two other bears next to you. After the initial moment of panic, you find out that you're a bear, too. And then you realize that the same thing happened to you as what happened to your mom, and there is literally no one you can tell. You and your brothers are all alone, scared and confused, and there isn't anyone who knows or might be able to help.|| - Oh, also, your dad probably wants to kill you. - This is made even worse when you realize that the Triplets likely had their animalistic instincts take over from time to time too. While cubs probably wouldn't become aggressive, one Triplet would actually be TURNING on the other two. Imagine *that*. Who would be more afraid — the two little boys who have suddenly just seen their brother turn into a real bear, or the last Triplet when he goes back to normal and realizes what happened? - Bear *cubs* actually get along with their siblings quite well.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Brave
Bridge to Terabithia / Nightmare Fuel - TV Tropes - The Dark Master. We don't get a very good look at him in the film, but a promotional still of him exists (seen on the right) and holy hell, what is that thing doing in a kids' movie? - It ups the Nightmare Fuel when we find out that the Dark Master symbolizes Jess' father played by Robert Patrick, while the father himself isn't that bad of a guy, it does stir up some repressed T-1000 memories. - Even if you know it's coming, Leslie's death is this. Made even worse by the fact that it takes place offscreen. In the books at least Jesse is in denial that she drowned because swimming is one of her hobbies while in the film she reveals she made it up. Mr. Aarons reveals that she swung by herself and the rope *snapped* on one of the rainiest days of the year when the river was overflowing. The adults don't know exactly what happened, but they think she hit her head on the rocks and got knocked out before she could pull herself to safely. So either she drowned while unconscious if we believe them, or while struggling to get to the banks and succumbing to hypothermia and exhaustion if you go by the Fridge page. Either way, it wasn't a pretty way to go. They also took a few hours to find her body because they're used to the kids being away all the time. - Earlier that day, Jess decides to tell Leslie they are not going to Terabithia because the river's too high and it's dangerous to cross with the current. They were going to have fun doing something else. He feels really guilty on realizing that if she had come to the museum with him, then she wouldn't have died. - The worry that Jess's family feels, so much that they actually wait for him to come home because they fear the worst. Maybelle knows that Jesse is okay because she gave him the phone for Miss Edmunds to talk to him and she knew Jesse was leaving with her, but his parents and other sisters don't (and potentially think Maybelle is in denial when she tries to tell them). They spend the whole day as the cops and ambulance take away Leslie's body but there's no sign of Jesse. It's no wonder his mother hugs him with tearful relief while his dad is oddly sober. - Jess later sobs to his father that he fears that Leslie is in hell because she doesn't believe in the Bible. His dad reassures him, but it's a scary thought. It doesnt help that the book mentions that Leslie is a straight out atheist. - In the book, the scene where Jess goes to Terabithia alone using a fallen log. Then he hears Maybelle calling for help. Jesse panics on seeing her trapped on the same log, flashing back to how Leslie died. He rushes over and quickly helps her to the safety of the banks, before either of them can fall. Maybelle then reveals that *she* was scared because Jess had just vanished after milking Miss Bessie and was worried he had just vanished. Jess apologizes for scaring her, realizing how she must have felt. He would have lost his best friend *and* his little sister. - Janice Avery's home life, which is presumably why she bullies the younger kids, as a way to vent her frustration.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BridgeToTerabithia
BraveStarr / Nightmare Fuel - TV Tropes ## General - Stampede. Just...Stampede. A towering, zombified, cybernetic monstrosity that drools some glowing liquid and can do horrendous things such as reanimate giant skeletons to send against his enemies. ## BraveStarr: The Legend - Stampede's recruitment of Tex Hex. Stampede finds the unconscious Tex, who at this point looks like a fairly ordinary man, save for the purple skin. Then Stampede levitates him into the air and starts manipulating him like a puppet and imbuing him with various powers. First, he gives Tex the power of transformation, which consists of force-feeding Tex energy until he explodes into a cloud from which bats, horned demons, and tentacles emerge. With the power of destruction, Stampede shoots more lightning into Tex, which his unconscious body starts blasting in random directions. And with the power of sorcery, Tex just...explodes. Just explodes and falls to the ground below as nothing but *dust!* A wind blows and reconstitutes Tex into Tex Hex, a half-skeletonized creature that is now completely under Stampede's thrall. - Stampede's Broncosaur army as well, made out of the cadavers of his *own* people. ## The Series: - One shot from the Title Sequence is a closeup of Tex Hex laughing maniacally, superimposed over scenes of his gang terrorizing the settlers of New Texas. - "The Price" has some legitimately disturbing moments, such as the anguished screams and struggles of spin-addicted miners, or Jay's downward spiral. Not to mention that, in a Drugs Are Bad episode of a kids' series, ||the drug user, a preadolescent/teenager, overdoses and **dies**.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BraveStarr
Breath of Fire: Dragon Quarter / Nightmare Fuel - TV Tropes This happens every time you transform... Dragon Quarter is by far the darkest game in the series. It takes place in an oppressive, bleak setting where people live underground because the surface is ruined, there's a caste system where people's worth is determined by birth, synthetic monsters called Genics break out and cause havoc, the lower levels of society are filled with pollution and disease, the people are ruled by a shadowy elite who want mankind to suffer forever... It's not really a happy game. - The D-Ratio system, which is decided at birth. The wealthy elite are born into their power and safety by a mere number, and the bottom of the barrel are effectively denied any respite unless they all but sacrifice their lives as Rangers for Sheldar. The reason someone like Nina was put into her horrible situation below is simply because she had such a low ratio that no one would even notice if she went missing. ||It turns out the ratio is actually a calculated chance of managing to link with a D-Construct - and the *entire system* is absolute bunk, because an impossible nobody like Ryu manages so anyway as Elyon's latest attempt to see if his system even worked and figure out if humanity was ready for the surface, meaning a millennium of discrimination and persecution stood for nothing whatsoever.|| - Nina. She's been turned into a machine prototype for the benefit of other humans, in a process that damages her own lungs and dooms her to a short lifespan. The main three's visit to BioCorp and encounter with the head scientist only highlights their complete disregard for her as a person, infuriating Ryu who punches the scientist for his callousness. - The empty room full of headless Nina corpses Lin finds. She's understandably upset and disgusted at BioCorp's immorality. - Even worse? ||Her suffering is only because of Elyon's Secret Test of Character for those who link with D-Constructs, to see if their urge to reach the surface is entirely their own or forced upon them by the dragon for their own ends. She literally was created as a potential Morality Pet to prove otherwise. And Ryu saving and wanting to protect Nina was manipulated specifically, meaning countless clones in her position were *not* so "lucky" previously, dying who knows how many times to *prove a point*.|| - Ryu's transformation into the Dragon form. Unlike most games where it's portrayed as a heroic Super Mode, here it's portrayed as an unnatural, dangerous One-Winged Angel. Every use of it drives up the D-Counter, which represents Ryu's humanity and life-force ebbing away. And what happens if the D-Counter reaches 100% and chooses to not reload a save? ||The player is greeted with the scene of Odjn erupting out of poor Ryu's body in a bloody fashion, killing him||. - Bosch becomes increasingly unhinged as the game progresses. The SOL scenes you can unlock on subsequent playthroughs show he was messed up from the beginning and the events of the game proper only made it worse. - One scene shows a young Bosch being forced to fight a HUGE Genic by command of his father, who doesn't seem to care that his son is a small child just barely old enough to hold a sword. An absolutely terrified Bosch manages to kill it, and the subsequent shot of him with his eyes widened and his bloody face is horrifying. - ||Bosch merged with the D-Construct. He was so desperate to beat Ryu that he chose to merge with a horrific weapon and turn into a monster. He gets these red Tron Lines on his body and this unnerving pupil-less eye...|| - Tantra in general is rather creepy. He wears a mask that completely conceals his face, ruthlessly kills several Rangers so his battle with Ryu and company won't be interrupted, and lets out a mad shriek whenever he's damaged. He also powers up by merging with the spirits of his fallen allies. The Council of Six wasn't kidding when they said the Dark Rangers were the worst humanity had to offer.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BreathOfFireDragonQuarter
Brawl in the Family / Nightmare Fuel - TV Tropes We only see a bit of zombie Bowser but the fangs are kinda disturbing. They also show a bit of skull too. Don't try to think to much about the rest of zombie Bowser, even the concept kinda fits this trope (zombie dragon turtle if you don't get it). Earlier on, Wario's Jacob Marley getup is a rather faithful adaptation, though with one exception; Instead of his headwrap being some kind of treatment for an infection or swelling, it's because whatever happened to him permanently dislocated his jaw. When he takes it off, he goes from his mildly repulsive but warm smile to a horrific Ghostly Gape. This comic seems harmless enough, and in fact includes an absolutely adorable baby Vaporeon, until you get to the Alt Text, where although Flareon (Fire) + Glaceon (Ice) = Vaporeon (Water), Flareon (Fire) + Leafeon (Grass) = something that apparently didn't work out too well for the offspring there. This trio comic pokes fun at Sonic's eyes, but the first and last ones can be a bit unsettling In this comic, Yoshi eats an egg he created by swallowing a Shy Guy and the Shy Guy comes out unharmed but dizzy at the other end. Silly and lighthearted so far. And then the Alt Text says "It's even worse when he eats omelettes", leading to Fridge Horror. In comic 463, Ness and his team are relaxing in the hot springs when Master Belch -a sentient pile of vomit- decides to take a bath with them. Their expressions talk volumes, really. The Alt Text may be a good place: "Oh Kirby, what hilarious thing have you turned yourself into this time?". So, here's what happens: ||Kirby has become some sort of abomination, a demented blob with various parts of his friends (such as Meta Knight's mask, Mario's hat, Link's elf ear, Yoshi's egg, and so on) stuck onto him, looking all mutated. You can see the words "hday Met", presumably Kirby at Meta Knight's birthday party, where he decided to swallow them all. His line of reasoning?|| ||Kirby: My friends were being mean... so I made sure they'd never leave me! Now they'll ALWAYS be a part of me...!|| Afterwards, ||he proceeds to consume everything because he wants more friends, going on a rampage and destroying multiple worlds, and by the end, he's a massive, unrecognizable, faceless blob. No features, no eyes, just a terrifying abomination with the faces of everyone he has devoured showing up on his body, with countless citizens added to the mix. It isn't until Adeleine paints a picture of what Kirby actually is (the cute pink puffball everyone knows him to be) and makes Kirby swallow it, that the effects are reversed and everyone who was swallowed is now safe and sound, if a bit confused at what went down,|| and then Kirby is back to his old self. ||...For now||. Finally, the creator put up a warning that these panels are not suitable for younger readers. That's how disturbing this Halloween special was. In this deleted idea, Kapp'n creates a new song to sing on his boat so creepy and dissonant, it ultimately drives the Villager to swim back to shore. Interesting Fact : It, apparently, was very close to becoming a fully-fledged comic; the only reason it was scrapped was because Matthew didn't feel like singing it at that moment in time.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrawlInTheFamily
Bring Me the Horizon / Nightmare Fuel - TV Tropes "You need a taste of your own medicine." - The video for "medicine" has, among other things, the lovely image of a computer-generated Oli being force-fed black, rubbery people. - "For Stevie Wonder's Eyes Only" aims for this with such lines as "I whispered in her ear: fear me, dear, for I am death". - The song itself is bad enough, but as for the band members' fates in the "Alligator Blood" video: - ||Oli getting the "Death" card, then suddenly convulsing and dropping dead from what appears to be a heart attack. Also, the masked man sitting across from him at the table takes off his mask to reveal he's also Oli.|| - ||Jona being left to freak out with a spider on his chest.|| - ||Matt (Kean) presumably transforming into an alligator.|| - ||Matt (Nicholls) getting mauled by vampires.|| - ||Lee solving a puzzle, then suddenly getting dragged into the darkness.|| - The artwork◊ for *Suicide Season*. - The "Follow You" video: - Especially the part where a non-violent woman is trapped in her car, while everyone else is trying to break in. Eventually, they just blow the car up... with her in it. - The opening shot too, where a dog is licking its dead owner's empty eye socket. - Halfway through the "MANTRA" video, it cuts to a hallway full of cultists freaking out and the music itself is muffled... and then it kicks back in when Oli screams. - The video itself is about Oli starting a cult, who all get hooked on the drugs they're developing, and they all go batshit insane and essentially become militants. - At one point, Oli is cheerfully brainwashing one of his followers, leaving her panicking and convulsing in her chair. It's either Black Comedy or this. - The ending of the video: The cult followers have a funeral for Oli after he commits suicide. They all follow along with him (except for his second in command). Who then all are *killed ala-electric shock*. And then the second in command is hit and she *explodes*. The worst part is the ending where it's implied Oli *isn't dead*, wanting his cult to kill themselves. - "nihilist blues", which already feels claustrophobic with the lyrical themes of being trapped in a "labyrinth" (probably a metaphor for drug addiction) and asking to "please don't follow". - Grimes's inclusion *does not* help, adding more an eerie feel. - Almost five minutes into "Underground Big {HEADFULOFHYENA}", we hear what sounds like a choir, chopped up and distorted in an ominous-sounding loop. That loop is repeated for an *uncomfortably* long time, before Oli finally chimes in, rambling and seemingly trying to hypnotize the listener. This lasts for *nineteen minutes* before abruptly ending. - Being largely inspired by the COVID-19 Pandemic and its widespread repercussions, *POST HUMAN: SURVIVAL HORROR* is naturally full of Nightmare Fuel. - *The "sTraNgeRs" music video.* We are treated to scenes of people (representing mental health issues) suffering, among them are:
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BringMeTheHorizon
Brave New World (Pokémon) / Nightmare Fuel - TV Tropes - Chobin and Prof. Tarantulas ARE this trope. - Almost the ENTIRETY of the Tree of Life saga, and any scene in the Nihilators base, *especially* in Tarantulas' lab. - What the Nihilators do to torture ||Dawn||. The heroes don't even see any of it when she has to relive the experience in her mind. - ||James's death at the hands of Leviathan.|| Made worse because ||being immortal let him live through being gibbed by the final attack.|| - How Bellum's group decorates the tracks of Dusty Ditch. - Which is one upped by ||Oblivion's Shadow's display in Chapter 61|| - ||Ash's nightmare in Chapter 54. Good lord. Word of God states it was inspired by Dead Space 2|| - ||Oblivion's Shadow|| proves he's NOT screwing around during his display in Chapter 61. He highlights that by ||ripping out a hapless Pokemon's Aura.|| It's not pleasant.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BraveNewWorldPokemon
Brink! / Nightmare Fuel - TV Tropes Unlike heavy-handed Gaia's Vengeance films and games, *Brink* presents some disturbing imagery through its Apocalyptic Logs. It isn't the actual damage done to the world - it's the realistic *effect* on humanity as it happened. - One audio log: **Security Corporal James MacLeod:** You cannot imagine... at least, I **HOPE** you cannot imagine the Panic when the seas rose. It wasn't... it wasn't like a great tsunami swept in carrying all before it. Just the tides got higher. The weather got more extreme. Droughts. Then floods. And storms, lots of storms, pushing waves inland and up tidal estuaries. And then the freshwater table started getting contaminated with the seawater. And then crops began to fail. Not all at once, it wasn't like Sunday it was fine and Monday nothing grew. It took a while. But eventually, after a few years of this creeping... creeping Change... everyone realized that it wasn't going to change BACK, you know? Things were changing for good. For keeps, that is, not for the better. Certainly not for the better. - Another audio log details somewhat Dramatic Irony, in a bid to evade the disaster, massive camps worth of 'pale people' fled to *Africa* and tried to survive there with the help of the people who have been living in terrible conditions for their entire lives. - Also counts as Harsher in Hindsight if you think of Syrian refugee crisis. - The result of the Resistance winning the match on the reactor level ends with Chen being shocked to learn that the Resistance didn't catch his bluff of melting the reactor and angrily yells at them for having killed everyone. When the match results screen shows up, the Ark is covered in radiation. - It's actually really depressing. It could have been avoided if Chen told them they were just lying and that it all was just a threat. And your character that you've grown attached to, or worse, even modeled after you, has now been killed/will be killed from radiation. The interesting thing is: if you're Security and you lose this map (this is the last level for Security, Day 8: Fallout), this actually happens. If you're a Resistance, this is just a what-if for you (What If: Critical Reaction), so your character has no risk of death.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Brink
Broken Legends / Nightmare Fuel - TV Tropes The Orre arc involves ||Archie being Mind Raped into becoming a Shadow Pokemon.|| The authors go into what the nightmares feel like: **Gena:** There's no freedom, no power fantasy, there's just endless hunger and the cold void pressing in on all sides **Olita:** One wrong move, one moment of weakness, and you're devoured alive by a monster you couldn't even see coming **Olita:** Being beyond any kind of emotion whatsoever. Slaughtering them only sharpens his hunger, drives him to kill and kill and kill until he's once again the only thing left in the void
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrokenLegends
BROK the InvestiGator / Nightmare Fuel - TV Tropes - The various ways in which any character in the story can die is pretty horrific. In just the first chapter alone, a lone old man can die on the street if he doesnt get medication, a robot can be taken away and have his personality overwritten and head replaced, Brok can die via a trap by his best friends invention, sliced by lasers or murdered by police robots and rats (the Squealers). Of course, you can potentially save everyone if you can get past the puzzles without a guide. - The endings are no better. Several of them involve characters ceasing to exist, one involves being stuck in an alternate universe, another shows mass genocide of the Slums while the stepson of Brok, Graff and his friend Ott survive in complete guilt, our protagonist suffers full wrath and commits horrible atrocities (including murdering the Squealer leader and his own son out of rage) and then commits suicide out of remorse, Brok getting a broken back from nearly being crushed by a robot and Brok accidentally hurting his stepson Graff after an argument and they permanently move out of Broks home out of fear. Also keep in mind, the last of those endings is canon. Its not hard to imagine that many of the time loops can be quite gruesome. - The Fall routes ending in particular was so shocking and disturbing to players, the developer of the game had to put a content warning and an option to outright skip the ending in because it unsettled so many players due to how disturbing it is. It gets too real in the argument between Brok and Graff and the violent end of the characters is downright unnerving despite how cartoonish the graphics look. - The two playable nightmare scenes are immensely unnerving and verge into horror territory. The first is the tutorial section, when Broks former Drumer house is on fire. Towards the end of the first nightmare, he sees his late wife, Lia trapped under a metal bed. Brok tries to lift it with a crowbar but isnt strong enough. She accuses him of being a murderer and being an abuser to Graff, his stepson. She becomes increasingly psychotic and screaming at him shell never forget nor forgive him. The house promptly collapses as the nightmare ends. - The second nightmare involves Brok supposedly walking through an alleyway. He peeks through some blinds. The first one, he sees nothing, just pitch black darkness. The second involves a deceased unknown old cat on their death bed, which understandably freaks Brok out and the third and final blind involves a very young Graff stuck in a cell, crying out for his parents. Brok tries to reach out to him but Graff, freaking out at a random stranger claiming to be his dad, is utterly terrified and screaming at him to get away from him and becoming increasingly panicked, screaming for help. Brok checks the blind after being alerted to robots to find the young Graff nowhere to be found. He is able to defeat the robots only to find a slightly older Graff surrounded by mines. Graff accuses him of killing the robots and screams to go away. Brok reaches Graff safely only for Graff to call him a monster. He tells Brok he actually killed Dee, RJ and Sin. Brok is horrified at what he did and notices Graff has completely disappeared. The nightmare ends with the dream reality collapsing on itself. Its the living definition of Nothing Is Scarier.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrokTheInvestiGator
Broken Sword / Nightmare Fuel - TV Tropes The Shadow of the Templars & Director's Cut The Smoking Mirror & Remastered - A haunting chant music appears whenever someone mentions Tezcatlipoca or if there's a Mayan ritual. - The way ||Karzac died at the hands of Tezcatlipoca|| near the end of the game is gruesome. The Sleeping Dragon - Some people think that walking around the abandoned theater is creepy. - In the underground theater, George and Nico discover ||a dead soldier whose body is mangled and burned away near the elevator. Even though they've seen dead bodies many times in their adventures, they feel unsettled and regard it as the worst corpse they ever found.|| - One of Susarro's henchmen is so petrified out of his wits that he decided to hide in theater's office. He's walking around inside the room, mumbling random thoughts, shooting anyone who tries to confront him and the sight of a ||burned soldier near at the elevator|| make him scream in terror. His behavior implied that ||he saw the suspect who killed his comrade.|| - Nico's expression when she sees ||George getting impaled with spikes in the Dragon Temple|| is terrible. - If George ||steps the wrong tile, he will be crushed by a huge rock above. Cue hearing a cracking sound and the scene is scarier.|| - It may be hard to notice, but when Petra ||shoots George and Nico in the Dragon Temple, you can see her smile when she kills Nico.|| - The last challenge in the third game: ||if George fails to dodge the dragon's fire-breath, his body will get burned and the way he screams is horrifying.|| - All of the death scenes in this game are accompanied with unnerving and jarring background music. The Angel of Death - At the prologue of the game, you can see Moses looks at a woman who will become a sacrifice. When Moses raised his cane, the woman's spirit is released and it becomes a skeleton with wings. - In the fourth game, ||Toni's body is hanged on the hook in the conveyor line. That and the fact he is found dead in a salami factory.|| - Near the end of the game, if George ||didn't save Nico from becoming the Ark's sacrifice you can see Nico's spirit starting to drain and begs George for help.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrokenSword
Brazil / Nightmare Fuel - TV Tropes Although Gilliam has expressed dissatisfaction with the fight scenes, Sam facing the huge samurai in his dreams is still pretty unnerving. Especially due to how that 10 feet tall nightmare giant can disappear and Jump Scare right next to you all while being a Screaming Warrior who makes all sorts of inhuman and piercing screeches. Torture with a scalpel and electric saw, by someone wearing a baby-face mask. Especially if that man in the baby mask happens to be ||one of your closest friends, who is apathetic to your pain simply because he is doing his job||. Speaking of baby-face, what is up with those hunchbacked creatures in Sam's dreams? They appear again once Sam ||gets arrested and interrogated||, with one of them getting its face all up in the camera. The heavily dystopian future depicted in the film overall. The sheer Paranoia Fuel that one must face having to live in this world is pretty frightening, with something as small as a bug falling into a typewriter determining whether you are going to die or not. Michael Palin is considered the 'nicest' Python, is described by many women (and men) as "cute", and in general is considered one of the most pleasant people in the world. Say, you know what sounds like fun? ||Watching him get his face blown off.|| Mrs. Buttle, still living in the utter wreck of an apartment that the SWAT raid of the prologue left behind, completely torn to pieces from the shock and in tears: What have you done with his body? He was good! What have you done with hisboooooddddyyyyyy! In the aftermath of Mrs. Buttle's husband being taken for no apparent rhyme or reason she's gone catatonic, her son has become psychotic and her daughter has gone to some kind of Happy Place and is constantly waiting for her father to come back... which he won't because he's been tortured to death and his body destroyed. One of Sam's nightmares includes flashing back to Mrs. Buttle's screaming. And the truly scary part? This kind of collateral damage happens all the time and nobody gives a damn because of apathy, stupidity, or worse yet, the (pretty unfortunately well-founded) fear that if they try to protest they will be labeled "terrorists" and dragged off to Information Retrieval themselves. Lint's personal secretary, who casually and cheerfully transcribes verbatim the statements of the people Lint tortures as she hears them, including their agonized shrieks.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Brazil
Blood Meridian / Nightmare Fuel - TV Tropes ## As a moments page, all spoilers are unmarked!Oh, where to begin? For a bleak, Gorn-laden book like *Blood Meridian,* this is a given. - The Kid stabs a bartender in the eye with the neck of a bottle. Why did he do that? Because the bartender refused to pay him for sweeping the floor. Keep in mind, the bartender never even *wanted* him to sweep the floor in the first place. - During the Kid's wanderings through Mexico, he encounters the scenes of several mass murders, one of which involves rotting dead babies mounted on a bush. The reason he's wandering around Mexico? He was part of a filibustering expedition which was massacred by Comanches in a Curb-Stomp Battle. This battle consists of nearly a full page of some of the most horrific Gorn ever put to print; Comanches are described hacking off the scalps and genitals of both the living and the dead, as well as raping the dying. Later the Kid finds the severed head of the expedition's commander in a jar of alcohol. - Animals are almost as deadly as the humans in this story: a long section's devoted to a character being attacked by vampire bats while he sleeps and waking up to find himself covered in blood and a bat still feeding on him. One of the Delawares is also attacked (and presumably eaten) by a bear. - Actually, there is a *lot* of animal cruelty in this book. Everything from killing two puppies for no reason, burning dogs alive and *tying them to their owners* (though the owners admittedly deserved their fates), shoving mules off a cliff, shooting two horses who were doing nothing but drinking water, and unloading a gun into an innocent dancing bear at a saloon in the end of the book, to the point that it collapses and "cries like a child". - Everything about Judge Holden. His barely-human appearance is only the beginning; he regularly rapes and kills kids, he preaches the supremacy of war and killing, and he pulls the strings behind the massacre of hundreds and personally kills dozens. He is also heavily implied to be Satan, war incarnate, or some other Humanoid Abomination, possessing superhuman strength and apparent agelessness. At the end, he does something horrible to the Kid which, given the Judge's thematic connection to the tale of Faust, may very well have involved literally ripping him to shreds. After this, the Judge is "dancing, dancing. He says that he will never die." - The gang stumbles upon some horribly mutilated and castrated bodies, then raids an Indian camp, viciously slaughtering everyone they come across, including the children. After the massacre, they take a small child with them, whose company they welcome. Come the next morning, Holden (possibly) rapes, and then scalps the child, much to the horror of Toadvine. - Whatever inferences one makes of the ending, they cannot be good. Every possible outcome is utterly horrific in nature. Even the uncertainty of it all is terrifying in and of itself.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BloodMeridian
Blue Velvet / Nightmare Fuel - TV Tropes - Let's pick up on the film's intro and go from there. A melodious, slightly too charming rendition of Blue Velvet by Bobby Vinton, accompanied with images of the smiling townsfolk, before you venture down, underneath the grass, to see ants and bugs of monstrous proportion, festering right underneath a "perfect little town". Sets the tone for the rest of the film, doesn't it? - The image of the ear itself is disturbing, as it's rotting and green, with ants going in and out of it, which is something that gets frighteningly clearer when you journey into the ear, and through it into the dark underbelly the film's going to introduce you to. - Frank is a walking bundle of nightmares- a violent man who uses a mentally unhinged woman as a sex slave when he chooses because he's holding her child hostage, you never have ANY idea what will make him explode, and he punches, slaps, and screams at everyone will little provocation. His entire intro scene, where he brutally rapes and beats Dorothy while screaming "Mommy! Mommy!" as Jeffrey watches, horrified and transfixed, through the closet door, is sure to absolutely disturb someone. " *Do it for Van Gogh*". - Jeffrey and Dorothy accidentally running into Frank and his men in the apartment. The ride Jeffrey has to take with them is intense, even if nothing happens. It doesn't get much better when they meet Ben, either, with his singing of "In Dreams" by Roy Orbison being almost as unsettling as an encounter with Frank. - Whenever a dream sequence occurs, it's sure to unsettle you. Of particular note is when ||Jeffrey slaps Dorothy while having sex with her, with a cut to Jeffrey sitting on his bed, alone, remembering the event. However, as memories are distorted recollections, he remembers it in slight, haggard slow motion, with animalistic roars accompanying it, repeated cuts to a small flame turning into a raging blaze, resounding with the noise of his slap and of Dorothy's excited face when he does it. It really makes you see how scared Jeffrey is that he's becoming like Frank.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BlueVelvet
Brother Bear / Nightmare Fuel - TV Tropes The movie can be as horrifying as it can be touching, especially with all the **BEARS!** - The whole premise of the movie is pretty terrifying if you're a hunter. An animal kills your loved one and you kill it in revenge, but you're turned into that animal as punishment, and then another loved one wants to kill you because they think the same animal killed you. That's basically the dilemma facing Kenai and Denahi. - The bear that attacks Kenai in the beginning, later revealed to be Koda's mother, is pretty horrifying, especially in how it mauls Sitka to the point he had to resort to collapsing a cliff side to stop it. Then it survives and Kenai engages in a battle to the death with it on rocky terrain. - From her perspective, it's practically a horror movie. A monster is hunting her down for some unfathomable reason and, no matter how hard she tries to shake it, no matter where she tries to hide, it . There's a reason why the bears regard humans as The Dreaded. Then there's this bit during the flashback: instead of a growl, we hear a woman's voice call out... **will not give up its pursuit** **Koda's mother**: *Koda?* - Sitka's death is pretty unsettling to watch for anyone who treasures a brother, especially since they never found the body, meaning he was crushed to nothing under the rocks. - Kenai's transformation into a bear is as beautiful as it is a case of Surreal Horror. A torrent of magical water appears out of nowhere, and transforms into an array of lights with shadows of different animals moving and yelling about before Kenai gets hoisted into the air by a projection of an eagle and transformed into a bear. He's so dazed from the experience he falls off a cliff into raging waters and bashes his head on the rocks. He could have easily died many times over. Then he wakes up and finds out from Tanana the village shaman that Sitka's spirit turned him into a bear, the very brother who he tried to avenge. - The reveal that Kenai had actually killed Koda's mother is pretty gut-wrenching especially since he's been bonding with the poor cub because he was orphaned. Because of Kenai's Roaring Rampage of Revenge in the first place. The poor cub had to come to terms with the knowledge his new surrogate brother figure murdered his mother. - Given how carefree Denahi is at the beginning of the story, seeing him become almost feral in his relentless pursuit of the bear he thinks is responsible of his brothers' death can be a bit disturbing. - The screaming, frantic salmon in the "no fish were harmed" credits scene. It's *brutal* (though also kind of funny).
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrotherBear
Brothers in Arms / Nightmare Fuel - TV Tropes - The story starts out with your run-of-the mill seriousness, and even a few lighthearted moments. But let's face it. As Baker's guilt and PTSD starts to get to him, he starts seeing some pretty scary stuff.|| Like when the face of a child Baker rescued only to die in the next mission flashes on your screen, or when the battle field literally starts turning red and looking like the pits of Hell as you fight off incoming tanks.|| - ||Allen's and Garnett's deaths.|| Imagine leaving your friends under the command of someone less experienced, only to come back and find them dead or dying just mere minutes later. It's as painful and scary as it is tragic. - In "Five-Oh-Sink", the first Recon Point scene shows a Dutch woman being dragged away by German infantry, heavily implied to be a suspected Dutch resistance member or at least someone collaborating with them. Her corpse is then found by Baker hanging from the roof of the barn. Worse, is that this is a scripted scene, and Baker nor his squad can do anything to save her from this gruesome fate. The worst part? This event actually happened, according to accounts of a US paratrooper who fought at Son. - The Abandoned Hospital in *Hell's Highway*. Nothing Is Scarier indeed. And that's not taking into account being outnumbered, outgunned, and Trapped Behind Enemy Lines with only a handgun for firepower. - This is also the one of the first times Baker's hallucinations begin taking their toll. Objects begin moving by themselves and you occasionally hear or see hallucinations of Leggett stalking Baker. The atmosphere is so oppressive and creepy that the encounters with Germans almost come as a relief. - The rest of Eindhoven following the Germans bombing the place by surprise. There's several blocks either reduced to rubble or smoldering wrecks, dozens if not hundreds of Dutch civilians killed ||including Nicholaas and Peter|| in the chaos, and constant German patrols despite only liberating the town only a day prior. It's a claustrophobic, terrifying, and downright hellish case of Scenery Gorn. - The Shell gas station, as shown on the page image. It's pretty much a sign that things are going to go From Bad to Worse. - The level "Hell's Highway". There's vehicle fires about every other meter you advance, Elite Mooks in the form of members of the 10th SS Panzer Division, and dozens of corpses of British soldiers ambushed just ahead of you and your squad. It's pretty much Scenery Gorn as a level, and makes the bombed-out Eindhoven look much nicer in comparison. - Being the unfortunate victim of being caught in a Parachute in a Tree scenario. If you don't break your neck in the drop or drown in the flooded plains, there's being a Sitting Duck for waiting German troops, as shown in *Earned in Blood's* "Roses All the Way". - If that's not scary enough, there's your transport plane catching fire mid-flight and crashing, *without* the chance of jumping out. Fortunately for Baker and most of his squad, they manage to leave their burning plane before it can explode or crash save poor Muzza who doesn't even get to say anything or set foot in France before shrapnel from the flak shell hits him in the throat and he bleeds out before the plane can even crash. The same can't be said for a crashed C-47 you see a level later, though...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrothersInArms
Breaking Bad / Nightmare Fuel - TV Tropes "What's the matter, Schrader?! You act like you never saw a severed human head on a tortoise before!" The drug trade is known for its violence and brutality towards innocents and criminals alike. But in the ruthless criminal world of Breaking Bad, with vicious and ruthless criminals in the region, everyone from cartel members to citizens should tread lightly. *Very lightly.* As per Nightmare Fuel guidelines, **all spoiler tags are unmarked!** - **Walter White.** While not initially terrifying as he starts off as a meek, middle-aged high school teacher, his progression into villainy is what's truly scary. We see him cross the Moral Event Horizon so many times it's hard to recognize that the Walt at the beginning of the series and the Walt at the end is still the same person. His character highlights how even the most morally decent person in the world can do terrible things if given the proper motivation and mindset. - What's more disturbing is that it's never really clear if Heisenberg was born as a result of Walt's immersion into the criminal underworld or if he was latent in Walt's mind and the cancer diagnosis just gave the persona the chance to come out. It's hard to tell which possibility is worse - the idea that he was a genuinely good person who, in less than a year, becomes a ruthless monster, or that Heisenberg was always inside him and he was just really good at hiding it. - **The Cousins**. Their stoic, Ax-Crazy nature, their brutal murders, and their thirst for revenge for the sake of family... both packaged with a giant silver axe. These are two people you *do not* want to cross. It doesn't help that given their Leave No Witnesses policy, they end up murdering an innocent civilian (or in one case, a whole truck of them) in almost *every one* of their appearances aside from the family they leave their belongings with. - Tuco Salamanca. He's a Moodswinging Psychopathic Manchild who beats Jesse to a pulp when he first meets him, murders his own enforcer for finishing his sentence without a shred of guilt, and kidnaps Walter and Jesse and intends to force them to make meth for the cartel, probably for the rest of their lives. He is, in Walt's own words, "an insane, degenerate piece of filth", and almost *always* hopped up on meth. If it isn't obvious already, this is definitely *not* a man you would ever want to cross paths with, or even *attempt* to piss off. It says a lot that he is considered one of the most brutal villains on the show. - Gus Fring. Philanthropist, businessman, community member, drug kingpin, sociopathic murderer, the devil in sheep's clothing. - Todd Alquist is Nightmare Fuel made flesh. Behind this average-looking man hides a cold-blooded killer with no sense of empathy. His second appearance is him shooting a kid on the spot, without warning, without so much as asking his bosses' permission. Several episodes later, he beats Jesse to a pulp, imprisons him in an underground dungeon, and enslaves him to meth-cooking, all while holding Andrea and Brock, two innocent civilians, hostage. When Jesse tries to escape, instead of shooting him just as Jesse begs him to do, he shoots Andrea as a warning while leaving Brock alive as leverage. And all after giving him ice cream for a good day's work. - The Neo-Nazis, and Jack Welker himself. They're... they're just too good at what they do. Shank ten different people all locked up in prison within a 2 minute window? No problem. Execute Declan's entire drug gang in a matter of seconds? Easily pulled off. Murder two DEA agents and bury them in the desert? Done. Torture a man and enslave him to force him to cook meth? Piece of cake. Break into Skyler White's house to blackmail her despite the fact that there are police watching the house and getting away without being caught? Did it already. Murder Andrea Cantillo directly in front of her house and saying they'll have no problem tracking down her son Brock and doing the same to him? They'll do it. - Want to know something else? The Aryan Brotherhood, the group that Jack Welker's gang is based on, is the most vicious prison gang in the United States. They only make up 0.1% of the prison population, they are responsible for up to **30 percent** of murders in the federal prisons. Truth in Television, indeed. - Meth, more specifically, Walt's Blue Sky. It is *insanely* addictive, takes over the drug market in under a year, is at least three times as powerful as the usual product, and turns its users into absolute monsters. Tuco, someone with an already high tolerance for meth, brutally murders No-Doze (his friend) after having one bump, and quickly goes on a downward spiral. Besides that, every other person we see who is addicted to Blue Sky looks downright grotesque, and are completely insane. - Walt and Jesse, after killing a drug dealer, attempt to dispose of his body by dissolving it in hydrofluoric acid. Unfortunately, Jesse is too impatient to go out and buy a plastic bin to use as per Walt's advice, preferring to use the bathtub instead. What results is the acid eating through the bathtub and the floor beneath it, resulting in a vile little pile of half-dissolved, **gelatinized** drug-dealer remains (with chunks of **bone**) falling right through into the hallway below. It says a lot about this show that this same moment is listed under Funny Moments. - Walt strangling Krazy-8 with a bike lock. Although the way he deduced what he'll do was awesome, it still gives a scary glimpse of Walt's inner ego, Heisenberg. - Jesse's meth-induced hallucination where he thinks two violent-looking biker thugs have come to his house to kill him with a grenade and machete, while Jesse frantically escapes his house by running out the back door and climbing over the fence. Becomes a funny moment when it cuts back to the front door and it turns out it was just two neatly-dressed Mormons on bicycles. - Tuco beating No Doze to death for talking out of turn. Along with him nearly beating Jesse to death when it seemed like he would act compliant before. - The opening teaser of the season. The eye sucked into the filter, the charred teddy bear, the impure whiteness of the pool, the lack of explanation, the sirens wailing in the background... Similar scenes are shown in other cold opens throughout the season with the same features, revealing a little more with each time it is shown before culminating in the season finale, when we are shown workers in hazmat suits working in the area around Walt's house, with two corpses covered up nearby, suggesting that Walt and Jesse died in an accident while cooking meth. The fact that Walt and Jesse survive to the end of the season and what we saw was the aftermath of a mid-air collision between two planes, indirectly caused by Walt, brings little comfort. - Walt's borderline rape of Skyler. He stops, thank God, but just imagine if that was in Season 5 and his Heisenberg side fully took over. - Jesse pulls up to Walt's house in the middle of the night. Walt wonders what the hell he's thinking showing up to his family's home. Jesse seems very shaken-up and unresponsive. Walt notices something in the backseat.. - "Negro y Azul". "What's the matter, Schrader?! You act like you never saw a severed human head on a tortoise before!" Then **BOOM**. And Hank gets a big BSOD as a result. - The aftermath of the explosion is horrifying to watch as well. - We see several officers on the ground, bloody and injured/dead. - The most disturbing part has to be the anguished, agonized screams of Vanco after getting his leg blown off at the knee. - Also, the audio is dampened, implying Hank has been temporarily deafened by the blast as he rushes to put a tourniquet on Vanco's stump. - The couple who rob Skinny Pete in "Breakage" and own the creepy, disgusting house in "Peekaboo". Doubles as a Tear Jerker since the couple has a small child who lives in these terrible conditions and is blissfully unaware of it. Spooge and his lady basically are an idea of how drugs can ruin your physical health too, given their appearances. - The way Spooge's Lady cackles in delight as her husband has Skinny Pete at knifepoint... - Also, the room where the child sleeps has a lock on the door. - That horrible noise when the woman drops the ATM on her husband's head... - In "Over", the way that Walter says "Stay out of my territory", and the facial expression that goes along with it are not just scary to the drug dealers to whom he says it, but to the audience as well. Its one of the first major signs of how much Walt is changing. - The opening of "Mandala". Combo gets stared down by a pair of thugs from their car, starts getting nervous, and then gets shot by a little kid, not even in his teens, who was biking around the neighborhood. They share a horrified expression, then as Combo tries to run, the kid guns him down in the street. - Jane's death. Holy crap. It comes out of *nowhere*, with Walt attempting to wake up Jesse and accidentally moving Jane onto her back in the process. We then get to witness 30 seconds of Jane spasming and choking on her own vomit, while Walt just stands there, unwilling to do anything. - That. **Fucking.** Teddy Bear. It only appears in four episodes, and only for a few brief moments in the opening every time, but it makes a hell of an impression. And then we learn where it came from and what happened to it, and the context just makes it infinitely worse. - The plane crash. As improbable as it may be, it's still terrifying to behold, especially when you consider that it only happened indirectly because of Walt's negligence. - The season premiere and the Establishing Character Moment for the cousins. They enter what is clearly a cartel controlled village where the meth cooks are crawling. Okay, they must be subjugated, but then the cousins join them crawling to church. Okay, they must be wrapped up in some religious fever, which they are, praying to Santa Muerte for the death of Walter. Okay...that took a turn, and shows just what heavy hitters we are dealing with. - During the meeting at the school gym about the crash, one student mentions that his neighbor found a plane chair standing perfectly upright in his driveway, with a pair of human legs still buckled in. It's enough to make even Walt let out an audible "Jesus H. Christ". - "I. F. T.": Tortuga's Cruel and Unusual Death in where we get to watch his head being severed in gruesome fashion by the cousins, earlier in season 2 you get to see what happens to him with his head attached to the tortoise that was originally offered as a gift. - The cousins ambushing an innocent old wheelchair-bound lady to steal her vehicle for Hector, with the strong implication that they killed her. - "Sunset": The cousins' penchant for dog-kicking continues as a police officer stumbles upon the corpse of an old lady whose house the cousins took over as a hideout. And then one of them comes from behind him and hacks him to death with an axe. - The rotting corpse of Mrs. Peyketewa; it's thankfully mostly obscured by a cloth, but just the sight of her discolored feet covered in flies... - "One Minute": - Marie tries to talk Hank into lying about his attack on Jesse, even suggesting that he claim Jesse attacked him with a pipe. Hank says no, but its pretty unsettling how quickly Marie is willing to encourage police corruption in order to keep her husband out of trouble, even if it means sending an innocent person to prison for nothing. - The shootout between Hank and the Cousins in . Dear God. Hank is unarmed, vulnerable, and is given a *minute* to try and escape from two cartel hitmen. Ramming Leonel into the back of a car, he is shot to hell before Marco decides to try and kill him with an axe. He *barely* survives after shooting him in the head and the episode ends. - "I See You": - The Reveal that Leonel had his legs amputated. And then he starts crawling across the floor... - Gus' chilling phone conversation with Juan Bolsa, where we fully see the extent of his plans, as well as the sense of calm satisfaction as he hears Bolsa's Villainous Breakdown and being gunned down by the federales. At this point, his Affably Evil persona starts to disappear, and the Magnificent Bastard that lies beneath and eventually becomes Walt's greatest enemy begins to emerge. - They may have deserved it, but in "Half Measures", the drug dealers get ran over by Walt when Jesse tries to kill them. You get to see their bodies get dislocated as they are ran over, and a quick glimpse of their faces beforehand. - Also counting as a Tear Jerker, Mike's beat cop story ends with the abusive man he threatened murdering his wife/fiancé by caving her head in with the base of a waring blender. The way Mike describes the scene when he arrives is *not* pretty. - Walt at the end of "Full Measure" when he plays his bargaining chip and orders Gale's death. The way Walt goes from seemingly afraid and pleading to being fully confident, dominant and in control is as sudden as it is frightening. The Oh, Crap! face Mike has as he desperately tries to call Gale says everything. Mike finally met Heisenberg. - Gus in "Box Cutter", climaxing with him slitting Victor's throat with the titular instrument, grasping him tightly all while giving a cold, emotionless, Terminator-like stare to everyone. It's obvious that Victor was probably going to be killed seeing how he was witnessed at Gale Boetticher's apartment, but the way he does it is enough to unsettle the audience, everyone in the room, and even Mike. - From "Cornered": - The opening truck heist. Like in "Bullet Points", you have the ruthless cartel hitmen ambush a Los Pollos Hermanos refrigerated truck. The way they off the guards in this one (seeing how the previous attack was foiled by Mike) is to lock them in the back of the truck, hook up a tube from the exhaust pipe to the ventilation system, then lay on the gas pedal to suffocate them to death. You can see the guards' desperation as they make a last-ditch attempt to shoot out the doors to escape only to be overcome by the fumes. - Walter White's defining "The One Who Knocks" speech. At this point, Skyler is initially scared out of her mind that her husband has gotten in way too deep in this "meth business" and has doomed himself and their entire immediate family. Walt, his pride offended by his wife's clueless yet perfectly reasonable assumption that Walt is still just a timid, basically harmless high school chemistry teacher who couldn't possibly understand, let alone overcome, the evil forces arrayed against them, reasserts his dignity and sets Skyler straight with the Badass Boast of all Badass Boasts. The shocked, utterly horrified look on Skyler's face when it's over tells you all you need to know: she no longer has any idea who the hell she's married to. - Walt pays three of Gus' Spanish-speaking laundromat workers to clean his meth club just to spite Gus. Then, Tyrus comes to put the women on a "bus to Honduras." Of course, Walt immediately senses something off and pleads Tyrus to have Gus only blame him and not take it out on the workers. Tyrus responds "he does," implying that Gus may be sensible enough to not *blame* the three innocent workers but he will probably kill them due to circumstances. - "Problem Dog": Jesse's flashbacks to killing Gale as he tries to play *Rage*, accompanied with flashing lights and a high-pitched ringing sound. The sight of Gale falling backwards as he is shot interspersed with footage of Jesse's in-game kills is startling and really highlights his Sanity Slippage. - "Hermanos": Gus' friend and co-founder of Los Pollos Hermanos Max Arciniega being headshotted and Killed Mid-Sentence by Hector right before his eyes. Not only is Gus restrained from attacking him, but he is practically tortured and forced to look at his dead companion. One can imagine the pain that he lived with for the next 20 years. - "Salud": - "Crawl Space": - The ending, commonly regarded as not only one of the best scenes of the series but one of the most harrowing scenes put to TV. Rushing home to retrieve his hidden cache of money, Walter tears apart his and Skyler's hiding place — under the house — to find a fraction of the money he needs. Skyler then tells him she had to give the money to Ted Beneke. Walter then realizes that, as that money was the only thing standing between his wife and children and their murder at the hands of Gus, the death of his family has been sealed, and he has no apparent way out. He screams as if watching his family die right in front of his own eyes, tenses in a fetal position and appears to be sobbing, but reveals himself to be maniacally laughing his ass off. This is followed by Skyler taking a phone call from a panicked and terrified Marie who has just learned that assassins are coming after Hank, while Walt is still laughing in the background. The final shot of the episode chillingly moves up from Walter lying motionless in the crawl space as if buried alive, and a piercing whistle over the soundtrack sounds like the last bit of air leaving his lungs. It's no wonder that many fans call this the moment where Walter White "dies" and permanently becomes Heisenberg. - All of the props in the world *must* be given to Bryan Cranston's performance for making this scene so haunting; his depiction of a man going through a complete psychological collapse in real time is enough to haunt the viewer for a long time, from the first noise he makes once reality sets in to the very end. - Of additional note is Anna Gunn's performance in Skyler's reaction to Walt's breakdown, especially the small, horrified *"Walt..."* she sobs while watching him break into laughter. - Dave Porter's score for the scene is just as haunting, starting with the thumping industrial beat that plays over Walt racing home before segueing into dark, anxiety-inducing ambience as Skyler tells him the truth, which progressively morphs into a shrill, *deafening* wall of noise over the final shot. - Gus' threat to Walt before his mad dash back home is especially chilling. - Let's not forget the entire situation with Ted Beneke from being bullied into signing a cheque to then falling and breaking his neck in the same episode. Imagine the situation from Ted's point of view. He's at home, minding his own business when two thugs show up at his house and proceed to enter uninvited. The men intimidate him and force him to sign a cheque. Yes, Ted is a bit of a jerkass, but having people show up at your house, force their way in and then bully you. Nobody should have to experience that. Then the poor guy decides to run for it, falls and crashes head first into the counter, breaking his neck. The crunching sound. Then it is unclear whether Ted is alive or dead. All the viewer sees is Ted's hand twitching, possibly for the last time. Nice. - The closing credits music caps this off by being initially almost silent, before segueing into a heavily distorted and atonal version of the show's main theme... that then simply abruptly ends. - "Face Off": - The Wham Shot, revealing that Walt poisoned Brock. It's quite unnerving watching earlier episodes in the series after this, knowing how much of a ruthless monster Walt eventually becomes. The fact that it's punctuated by the G minor chord at the end of ''Black'' does *not* help with the creepiness. - The ultimate fate of Gus: *Half of his face gets blown off*, but we "get" to see him walk out of an exploded room looking like Harvey Dent before he suddenly drops dead. The entire right half of his skull is exposed, covered only by a bloody, chunky, torn stretch of flesh, his eye socket entirely hollow — save for a twitching severed muscle cord. Not only that, but the entire right side of his jaw is completely obliterated, with only a few cracked, barely visible top teeth visible. - After Gus drops dead, the camera shows a brief glimpse of the carnage in the room. There are no signs of whatever remains of Tyrus and Hector, except for a single severed leg lying in the middle of the room. - Peter Schuler's suicide in "Madrigal"; he puts one end of a defibrillator on his heart and the other end in his mouth. Yeesh. - Skyler's attempted drowning in "Fifty-One". Made all the more disturbing by the Dissonant Serenity with which she does it. - Walt and Skyler's argument after the pool incident where Walt stalks Skyler around the room as she frantically retreats as she tries to come up with something, *anything*, to keep the dangerous, murderous drug kingpin she's married to away from their kids, and Walt continuously shoots each and every one of her suggestions down in increasingly harsh manners. This isn't a domestic dispute between Walt and Skyler like had been in the other seasons, this is Heisenberg trying to get Skyler to "behave" and back under his control. - Almost everything Walt says to Skyler in Season 5, sounds more like a kidnapper attempting to induce Stockholm Syndrome, especially the lines meant to sound loving. It is disturbing, to say the least. Lampshaded by Skyler: "I don't need to hear any of your bullshit rationales." - The death of the boy in "Dead Freight" who accidentally stumbles upon a heist. Not to mention that he's dissolved in acid in the beginning of the next episode, meaning that his body will never be found and his family will never know what happened to him. - An overlooked moment from that same episode: Mike, Jesse, and Walt kidnapping Lydia, taking her to an abandoned building, and Mike threatening to kill her if she doesn't get the information they need from Hank. Not only that, but Walt is on the same page as Mike probably for the first time ever, with Jesse being the only one of the trio who doesn't want to kill her. - Walt during "Say My Name". Intimidating two experienced drug-dealers to work for him, by using Gus Fring as an example? Check. Getting a Hair-Trigger Temper during Jesse's calm reasoning why they need to leave the drug business? Check. Him shooting Mike in cold blood when Mike gives a well deserved "The Reason You Suck" Speech? **Check.** - The Prison Montage in "Gliding Over All": nine gang-stabbings topped off by a man being burned alive. There's not even a single Gory Discretion Shot, either. You see every second of the killings, including the awful first shanking that seems to last forever. Additionally, the last victim is *set alight in his own cell*, with his cries for help going unanswered. The song that's playing does *not* make it better. And topping it all off is Walt gazing stone-faced out of his window as it's all taking place, showing just how remorseless he's become up to this moment. - From the beginning of "Blood Money": Hank leaving Walt's house after realizing he was Heisenberg, and the massive panic attack he has on the drive home that, at first, seems like a heart attack! - The last sentence in the exchange between Walt and Hank after the latter notes that he doesn't even know who he's talking to. - Made lighter by the fact that the worst Walt wants to do to Hank is to force him to be quiet, implied by the confession tape. He would never kill Hank no matter what. - When Walt asks Jesse why he tried to give his cut to Kaylee, as there's no clear reason why he should do so, Jesse — absolutely exhausted and emotionally raw to the point of tears — reveals that he's already realized that Walt killed Mike simply for posing a threat to him. After lying that Mike is alive and well, Walter delivers this chilling line: "I need you to believe this. It's not true; it's just not." Under normal circumstances this would be a clumsy attempt at reassuring someone, but the context and his tone of voice make the meaning very clear — *"I don't want to have to kill you, but if you ever become a problem, I* **will,** *so push this out of your mind."* Jesse, having no real choice, plays along, and is left to contemplate the depths his friend has sunk to. - The last few minutes of "Confessions". Seeing Jesse totally fly off the handle and attempt to burn down Walt's house is utterly terrifying. It's made all the more intense by the music that plays during that particular scene. - In "Rabid Dog", Jesse firmly establishing the outside view of Walt as The Dreaded to Hank and Gomez. Considering Jesse originally thought of Walter as nothing more than an annoying Jerkass teacher who randomly decided to break bad, this is pretty unsettling. **Jesse:** What if it's about... killing me? Y'know, getting me out in the open? Hire some uh, some clock tower guy or have me sit on a poison needle, y'know? ** Hank:** Nothing's going to happen to you. I mean, the plaza is one of the most wide open public places in all of Albuquerque, it's the middle of the day and Agent Gomez and I will be there with you. **Jesse:** Look, you two guys are just... guys, okay? Mr. White? He's The Devil. Y'know, he is — he's smarter than you, he's luckier than you. Whatever you think is supposed to happen, I'm telling you, the exact, reverse, opposite is gonna happen! Okay?" - Almost every minute of "Ozymandias": - Hank and Gomez's deaths as their corpses are dragged into a grave carelessly. And the people involved plan to keep that a secret. - The fate of Jesse, who is tortured and forced into slavery by Uncle Jack and Todd. His worn-out clothing, his untamed hair and beard, his broken spirit... if you didn't have a fear of being kidnapped, you probably do now. - Walt blaming Jesse for the shootout at To'hajiilee, having him dragged kicking and screaming from under his car and almost executed before his eyes. Then he gives Todd his blessing to torture any information given to Hank and Gomez out of Jesse before killing him. *Then* telling Jesse that he let Jane choke to death when he could have saved her. Realizing how much Walt has betrayed him and for how long takes all the strength out of Jesse. This is all especially jarring after the cold open in which we are given a flashback to their first cook at the same location a year earlier, reminding us of the now ancient teacher-student relationship they once had and how simple their situation was then in comparison to the present. - The knife fight between Skyler and Walt. Given how far the show has been willing to go before, one could spend the whole scene terrified that Skyler, Walter Jr., or even Walt is going to end up with a knife in their gut. - Just the shot of Skyler and Walt Jr. cowering on the ground in front of Walt, one of Jr.'s arms flung protectively in front of his mother, looking up at Walt like he's some sort of monster — which by this point, *he is*. To be fair, Skyler *did* attack him first, but Walt went into Hyde mode pretty quickly. - How about *the kidnapping of Holly* by Walt? Skyler, screaming and crying, bangs on Walt's truck while Holly stares at her, crying as well, and then Walt drives off backing into Skyler's car and out of the neighborhood, possibly for the rest of his life from Skyler's knowledge. - "Granite State": When Walt hears the Schwartzes badmouthing him on TV. He instantly turns from depressed and suicidal, to ice-cold determined. It's like a non-physical Dr. Jekyll and Mr. Hyde transformation. All with the extended *Breaking Bad* theme playing. Heisenberg is back! - The worst part was Skyler being confronted by Todd and two Neo-Nazis in balaclavas in Holly's room. Todd threatens her and her children, all while remaining eerily calm and polite. - Walt's homemade chemo treatment. People with a fear of needles should stay far away. It's even worse that his assistant's only training came from YouTube videos. - At one point, Jesse tries to escape to escape the Neo-Nazi compound but is caught. Instead of simply killing him on the spot, Todd and Jack drive Jesse to Andrea's house. They lure Andrea out, then Todd shoots her in the back of the head. To top it off, Jack tells Jesse that if he tries to escape again, they'll kill Brock next. - The final episode, "Felina": - How Walt ensures Walter Jr, will receive his inheritance. He breaks into the Schwartz home, looking at their belongings while Elliot and Gretchen cook and banter unaware. He then has Badger and Skinny Pete use laser pointers on them, making them think that they are in the sights of two snipers, and convinces them that they'll live under constant supervision and fear until Walter Jr. receives Walt's money through them, possibly for the rest of their lives as well. - Walt gives them a rather chilling speech that just oozes Paranoia Fuel: **Walt:** Just this afternoon I had an extra $200,000 that I would've loved dearly to leave on top of this table. Instead, I gave it to the two best hitmen west of the Mississippi. Now, Whatever happens to me tomorrow... I'll still be out there... Keeping tabs. and *if* for ANY reason that my children do not get this money... A kind of "countdown" will begin. Maybe a day or so, later. Maybe a week, a year, when you're going for a walk in Santa Fe or Manhattan, or Prague, wherever. And you're... talking about your stock prices... Without a *worry* in the world... And then suddenly... You'll hear the scrape of a footstep behind you, but before you can even turn around- *POP!* **...Darkness.** - Walt entering Skyler's apartment. In an unnervingly-calm scene shot in a specific angle, Skyler sits in the kitchen and talks with a panicked Marie over the phone about Walt being back in Albuquerque, with Marie worrying that Walt may plan to do *something* horrible to the either of them, or the police. After reaffirming Marie that she's looking out for herself, she hangs up the phone... and says "Five minutes." The camera then pans slowly forward, revealing that Walt has been standing in the kitchen *the whole time*, hidden by a banister in the shot. Even though he actually snuck into the house with benevolent intentions, it's still very discomforting how he is simply... *there*, almost like an abusive ex breaking into someone's apartment. - Todd's death. While he dodges the machine gun, Jesse seizes the opportunity to wrap his shackles around Todd's neck and strangle him to death. They spend over a minute writhing on the floor as Jesse screams in rage, and the struggle is punctuated with the nauseating sound of Todd's neck snapping at the end. It couldn't have happened to a nicer guy. - From Lydia's perspective: Imagine calling Todd to ask if Walt had been killed, only to hear from Walt himself that not just Todd, but the entire Aryan Brotherhood gang is dead and that cold you thought you had is actually an incurable poison that he slipped into your favorite tea sweetener. Imagine learning that you have have only days to live, knowing that you cannot be cured, from somebody who treats this as simple collateral. - Hell, Walter White himself is Nightmare Fuel incarnate in this episode. He has come back to Albuquerque even *more* dangerous than ever before, and, in a matter of *hours*, killed Jack Welker and his extremely evil gang, killed Lydia, set Jesse free, and guaranteed that Elliott and Gretchen will donate the rest of his money to his family. All of this, while looking like an absolute wreck who can't do any more damage than he has already done. *Holy shit!*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BreakingBad
Broken Age / Nightmare Fuel - TV Tropes - Pretty much Mog Chothra in general. You really have to look at it fully to realize how terrifying it is. - How *willing* the other maidens are to be "chosen". Then one changes her mind after the first is taken and starts whimpering in fear. - Vella's conversation with ||the Thrushmaster|| prior to Act 2's climax is full of this. ||We finally learn what's been happening to the sacrificed maidens this whole time — they've been essentially **dissected** by the Thrush while searching for the cure to their genetic issues. If Vella hadn't rebelled, that would have been her fate, along with the rest of the girls. Oh, and by the way, going from Alex, they've been at this for over *three hundred years.*|| - Life in Meriloft was so psychologically torturous for M'ggie, that she mentions even having tried to jump from the clouds at one point ... without knowing beforehand that she'd be saved by a Whoopsie-Birdy. - If you ignore Curtis's warnings about the snake after you leave his house as Vella, and you decide you don't have anything better to do, then Vella will pass out after being coiled up by the snake.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrokenAge
Brynhildr in the Darkness / Nightmare Fuel - TV Tropes Given this show's creator's track record, it was only a matter of time before *Brynhildr in the Darkness* would get its own Nightmare Fuel section. - The fate of Magicians. Their bodies will deteriorate if they don't take pills, and if they do, then they will eventually "hatch", in that a large, black abomination comes out and eats their "shells". On top of that right before they "hatch", they experience extreme headaches. - How Magicians die if they don't "hatch". Their skin and flesh melts off and their organs spill out. - Ryouta's ultimate fate, as revealed in chapter 162, he had been reconstructed following his fall off the dam with Kuroneko when he was young. Unfortunately the reconstruction came at the price of a reduced lifespan, and already he's starting to experience symptoms similar to a Magician right before she hatches, meaning that he has little time left. - Chapter 170 onward. Let's just say the Sorcerian was right to be concerned about Loki.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrynhildrInTheDarkness
Brutal: Satsujin Keisatsukan no Kokuhaku / Nightmare Fuel - TV Tropes - Although karmic, the deaths of Dan's victims are very unpleasant. But these stand out the most. - Yoshi has his limbs cut off with a chainsaw and then, Dan creates a Christmas tree out of them. - Ikewaki is sodomized with a cross-shaped phallus with thorns. - Onizuka is forced to swallow sulfuric acid. - Nao has his limbs crushed by a car with spiked tires. - Kusano and his two friends are buried alive. - Fuwa is castrated in a water tank. - Momiki is tied to a tree, half-naked, in a horrible blizzard. - The only reason nobody considers Hiroki Dan The Dreaded is because no one living knows of his true self: A sociopathic murderer whose only restraint is his own sense of justice, something he's implied not to have always had. He seems to always know when someone has both committed crimes and is unable to be judged by the law. He is able to easily kidnap people, bring them to the middle of nowhere, and kill them in sadistically ironic ways before burning the bodies in a kiln, leaving no trace behind.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrutalSatsujinKeisatsukanNoKokuhaku
Breath of Fire II / Nightmare Fuel - TV Tropes The literal *first* thing that happens in the game is Barubary's third eye greeting you in a black void while the text below types out. Kind of unfair really. *Not enough... not enough power still. Heed my voice mortals, offer your souls onto God. Offer Him your praise, your worship, and devotion. You must become the strength of God!*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BreathOfFireII
Bride of Frankenstein / Nightmare Fuel - TV Tropes Being a horror movie, it has to have some of these. *"She hate me, like others!"* - The scene in which the Monster appears under the broken windmill is very frightening. - Dr Pretorius himself, he manipulates Henry into making a mate for the monster just For the Evulz. - The scene where they remove the bandages from the bride's eyes is probably the scariest scene in the film, just look at the eyes! Her hissing scene can count too. - The *hissing* sound that she made. She sound completely *inhuman*, and reminds us that she is another unnatural creature, as the Monster himself. - The Monster's killing spree in the village can be considered this, mostly because we don't get to see what he did to the old man and his wife and the little girl, whose bare legs are poking out from behind a bush.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrideOfFrankenstein
Bridget Jones / Nightmare Fuel - TV Tropes Think a comedic book/film series about an insecure yet plucky single woman is all sunshine and lollipops? Think again. - The First Novel: Bridget and her friends haven't heard from Tom in a while and are worried that he, a gay man, must've been jumped on by some bigots and left for dead. When Tom re-appears with a bandaged nose, they assume the worst, only that it turned out he had a nose job done. Even with the end result, it's really scary to think you and your friends are vulnerable to violent bigots and it's still sadly the case in real life. - The Second Novel: Bridget receiving what she thought was a pen in "Edge of Reason" only for Mark to point out that it's a bullet meant as a message for her. It then turns out that the builder that once worked on her shelf was disgruntled and sent it to her as a death threat. Mark then recommends that Bridget stay over at his house and even he's jumpy when he sees Bridget's shadow at night and thought it "was the bullet man". Given that this builder had used a wrecking ball against her apartment while she was gone, it's really scary (and once again a real life case) to think some random person you sort of know and interact with, can kill you and you haven't even done anything! - The Third Novel has several in spades and can function as Tear Jerkers: - Bridget, in the film, after the break up with Daniel is utterly depressed and shown eating shitty stuff like iced cheese (which she scraped off) and lying around feeling sorry for herself. Two things jump out - Bridget's pictures on her fridge: Cut out pics of her head pasted to images of emaciated models (with the bones showing). The audience is well aware of how she thinks she's fat but with the Reality subtext, it's all jarring due to it being considered a red flag concerning body image and eating disorders. Fridge Horror? Yes. Actual horror that happens in real life? Totally. - Bridget imagining dogs sniffing around her corpse just so they can eat it. There isn't any Body Horror or Gorn involved but the implications are just scary.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BridgetJones
Bubblegum Crisis / Nightmare Fuel - TV Tropes Big Sister is watching you ## From The Original Series - *Tinsel City* ends with a boomer who looks like a little girl being trapped on an island that's being assimilated by a renegade boomer. The sight of all those biomechanical tendrils crawling under her skin like maggots eating their way into a corpse is incredibly creepy, topped off with her *very human* cry of "HELP ME!" The Knight Sabers can't do anything to help and can only watch in horror as she's destroyed. - The beginning of *Mad Machine* follows up on this, where GENOM scavengers retrieve from Aqua City the metallic remains of poor Cynthia. As in, a figure designed to look *exactly* like a child's skeleton. - The doberman boomers from *Moonlight Rambler* are clearly meant to look as threatening as possible. - Largo's casual destruction of various Genom towers, wiping out multiple city blocks in several countries and murdering hundreds of thousands in the process. Hell, even Quincy and Madigan are both horrified by this level of brutality. ## From The 2040 Series - Any time a boomer goes rogue, it transforms into some grotesque hybrid of machine and beast. They also have a penchant for skulking around dark spaces where people might be passing by. - The episodes where Nene and several AD Police employees were trapped inside their headquarters by an army of rogue boomers. - "Why didn't it die? It should have died when they destroyed its core..." - Mackie under Galatea's mind control is extraordinarily creepy. - Galatea possessing the Umbrella Satellite (pictured). This allows her the ability to cause every single boomer on Earth to go rogue, as well as the ability to blast cities with a laser cannon. At this point, she's more than just the Boomer Queen, she's the boomer *goddess*.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BubblegumCrisis
Buddy Daddies / Nightmare Fuel - TV Tropes # Unmarked spoilers are ahead, per Spoilers Off rule. - Ryo Ogino is walking, talking nightmare fuel on two legs. Unlike the lead characters who kill for monetary gain, not only does he enjoy killing, but he makes it a habit to record his victims' last words. He is introduced completely massacring the kingpin's bodyguards and later is revealed as being responsible for much of the conflict in the story. Worse is he now knows about Miri and why Kazuki and Rei were getting sloppy. Even his death, however karmic, is graphic and indiscrete, as audiences have to watch a kitchen knife get jammed into the back of his neck, before he *falls onto it* so the knife gets pushed out through his throat, leaving him to lie twitching on the ground, gurgling and bleeding out. Getting incinerated by the following gas explosion thankfully finishes him off right away. - Kyu is forced to contact Miri's mother because, since Shigeki and the organization are aware of her existence, there is no guarantee that they could afford to keep her alive. Its all for naught as Shigeki sends Ogino to kill Miri and her mother anyway in order to remove anything that could deter Rei from inheriting control of the Suwa Clan.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BuddyDaddies
Blue Port J: Summer Sky Prelude / Nightmare Fuel - TV Tropes Not even one of the calmest games in Fox Eye's entire library is safe from having its own scary implications. - At the start of the game, Honomi finds that Chie has gone diving without her, so she decides to dive in after. She finds that Chie has inexplicably trapped herself in a padlocked cage. To make matters worse, the tide is rising, and soon the cage will be underwater, with Chie still trapped inside. Chie sends Honomi to the train station to find the combination that she etched on the train station schedule, but by the time Honomi returns, Chie is already underwater and struggling to hold her breath. If one watches Chie closely, she will be seen holding her mouth and nose and will even fall limp if Honomi takes too long (this will happen when the timer is roughly halfway depleted, so Honomi still has time to save her). Not only that, but after Honomi has the cage unlocked, she still has to carry Chie through the Veins, an underwater cave. Thanks to the tide, Honomi can't even take Chie up to the surface for a breath until they're both safely back at the cove (granted, the mission automatically ends in success the moment the padlock is opened, so the player needn't worry). If the player is successful, Honomi will state that Chie swallowed a lot of water. She really was *that* close to losing her life. - Kokono's Morton's Fork dream is pretty creepy when you think about. Basically, she's forced to take a quiz underwater where choices are represented by Honomi and Chie. Get any question wrong, the two will disappear to leave poor Kokono to drown. At the end of the quiz, Kokono has to choose which of her two friends she likes more. *Both* choices end in failure, so the right answer is to Take a Third Option and *deliberately let Kokono drown without making a choice*. This will lead to Kokono waking from her coma to a full recovery, but imagine what Kokono must have been feeling at that moment, especially when one considers the idea that if you die in a dream, you die in real life. Thank goodness that wasn't true here! It is so far the *only* time in a Fox Eye game that *drowning is an absolute necessity to continue through the game*, rather than a significantly common avoidance, intentional or otherwise.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BluePortJSummerSkyPrelude
Britannica's Tales Around the World / Nightmare Fuel - TV Tropes Given what children's media could get away with just in the previous few decades, never mind hundreds of years ago, it's perhaps unsurprising that many of the stories can be utterly horrifying for young children. - "The Woodcutter's Wealthy Sister" has a terrifying moment where the titular character *takes off her face* to reveal the monster beneath. If that wasn't bad enough, the story ends on a rather nightmarish note with the man-eating monster silently entering the woodcutter's room to eat him. The way it plays out is almost like something out of a horror movie. - The Beast from "Beauty and the Beast" looks truly demonic- looking like a cross between a Living Shadow and a demonic animal with Icy Blue Eyes and an echoey voice that sometimes looks eerily like a distorted interpretation of a human, giving it a more creepy vibe than most bestial interpretations of the form. - The evil fairy from "Sleeping Beauty" is quite scary with her piercing yellow eyes, and while no Maleficent, she is still quite sadistic in her delivery of the curse. She only gets worse in the second part when time has transformed her into an Ax-Crazy, emaciated, feral, demon-like ogre who is still obsessed with making Sleeping Beauty suffer alongside her children. - "Rumpelstiltskin": - When the king sees all the gold Rumpelstilskin has made, his expression slowly changes into a terrifying and *completely* unnecessary Nightmare Face, pictured above. - Rumpelstiltskin himself is pretty freaky, with a Gonk face that the camera's fond of getting up close to while he makes unsettling expressions. His defeat scene has him loudly screaming "THAT'S NOT FAIR!" with a demonic echo as he stomps the ground hard enough to make the room shake, and then he apparently dies by disintegrating. - "Hansel and Gretel" is already a disturbing story, with little kids getting abandoned by their stepmother and then lured in, captured, and almost eaten by a witch. The witch in particular has a creepy design and is introduced silently moving through the dark forest while the children are alone, and her death scene has her loudly screaming as she's burned alive.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BritannicasTalesAroundTheWorld
Bugs Bunny & Taz: Time Busters / Nightmare Fuel - TV Tropes *"Won't you come in and make yourselves at home?"* *Bugs Bunny & Taz: Time Busters* is darker than your average *Looney Tunes* game, and has plenty of Nightmare Fuel to go around... especially in the Transylvanian Era. **Spoilers Off applies to all Nightmare Fuel pages, so all spoilers are unmarked. You Have Been Warned!** - Even from the opening cutscene that pivots over the various eras, the Granwich theme takes a darker, more haunting turn when we see the entrance to the Transylvanian Era, as if the game is warning you what is in the distant future. - The entrance is also marked by a spooky, gothic gateway with old lampposts, and you enter a crevasse that is dimly lit, and you see a winding road past a rickety fence leading to some scary looking towers... - One of the Granwich challenges has Bugs use his stealth ability to sneak past Spike the dog, whose presence is noted by Granny who says to beware of the dog. If Bugs breaks his cover, hes sent flying back to the others by a violent attack from the dog. - Even though Granny prevents him from eating him, Taz can involuntarily attack Bugs if he is close by with his back turned, giving a surprisingly effective Jump Scare for those unaware of just how much Taz wants to eat Bugs. - The baboons in the Baboon Realm are large, aggressive, and persistent in chasing you down. The lack of details on their models also means they come across as more inhuman, and they will beat you to death with their fists if they get the chance. You do get to lure them into traps, but if you do, you only see darkness with a pair of angry eyes looking out at you. If you move into the trap, youre sent out with depleted health and a ferocious growl from the baboon below. - Sams Temple is rather quiet and suspenseful, and is the only location in the game where you cannot use the Magic Mirror to summon back the other character, so the game encourages you to stick together. Its easy to feel like youre trapped in a maze with no easy way out, and if you get lost, youll never leave at all. - The special enemy encountered in the Moon Valley are some very strong wolves. They may look dopey due to having some too heavy proportions, but its easy to wander into their territory, only to realize whats happened when you hear their ominous growling. - Gashouse seemingly *dying* when Bugs and Taz sink his ship into the freezing waters. Once Bugs smashes him out of his icy prison, he just remains frozen in place and floats to the surface, before sinking to the bottom. - Elmer's Domain takes place on a winding road that is your only path in a dark, mountainous abyss, and it has countless scary-looking buildings with painted red eyes "watching" you. One wrong step, and you fall to your death. - During the Carpet Ride, you fly through a palace where some lions can swipe at you, ready to eat you. - The Royal Garden has a rather quiet, subdued theme that like Sams Temple makes you feel more on edge than you probably should be. The Elite Mooks here are also tall, burly men with vicious whips. - Babba's Cave features a mini-game where if you fail, the game cheerily promises that "the lions will take care of you!" If you do fail, the lions rush out of their cages and youre sent flying out of the room, your character yelling in pain. - The piranhas throughout the game are downright terrifying for younger players. They look hideous with their ugly looks and sharp teeth. - The most terrifying moment with them is at the level of the Water Temple. Piranhas in this place behave much more aggressively than in the rest of the game. When you walk along the edge of the pool, and piranhas swim nearby, they will follow you wherever you go, waiting for you to go down into the water to eat you!!! - The opening pivot of the Transylvanian Era takes you on a tour of the Ghost Town, and you get to see all the scary creatures of the night that roam this era. It then pans to a final, establishing shot of Count's Castle, which sits atop a hill to watch the rest of the dark kingdom, as if to say, "this way to the endgame". The music is also very dreary and dark, especially at the point when the camera shows the Castle. - It's the Monstars from *Space Jam*! Only they're invincible and will chase you for an extended period of time if you get too close. - In the Ghost Town, the backgrounds are just giant, vague buildings with lit windows. While they're clearly just 2D backgrounds, they're no less scary as you imagine what could be out there in the distance. - Most windows are pitch black with pairs of white dots here and there, giving the impression that something creepy is watching you from inside. - The Jumpscare's from the skeletons hiding in the coffins throughout the era. - The transformation of the ZooVania creatures - they go from cute, harmless plants, chimps and fish to bloodthirsty, snarling flesh-eating plants, demonic monsters, and piranhas. - The various horrors that plague you on the river ride, including alligators and bats. You also have to pass through a large cave entrance that is in the shape of a golden, ornate vampire bat with glowing green eyes. The water is also a black, bottomless void. - The music that plays during this level is barely audible due to the sound effects of the water and Taz's spinning, but as scary as it is, maybe it's for the *best*. Particular note goes to the grand, scary choir that begins singing at 0:17, and the last, suspenseful stretch that starts at 1:12 with the ominous cymbal clashes. If the Haunted River is the last major level you go to get a Boss Token from, the music makes it sound like you're on a suspenseful, all too fast race to the endgame that's approaching whether you're ready or not. - The theme for Count's Castle deserves special mention. It's so damn quiet, eerie, and downright scary. The ominous choir that sings almost the entire time just screams "evil" to you. Even the light flute that plays is little comfort considering you're in the lair of the darkest villain of the game. As quiet as the castle is, helped by this suspenseful piece of music, can lure you into paranoia that the Count is ready to pop out at any moment. - The castle only consists of three rooms with relatively simple challenges within to proceed, but along with the terrifying theme, makes up for it with the scary architecture. Each doorway is designed like a bat to remind you of the Count being a vampire. Stairways are adorned by sculptures of skulls that either evilly grin at you or make frightened faces. The second room is dark and lit by the fire heating the cauldron, which combined with the skulls and the dragons, makes the room look rather hellish. And the final chamber has stark checkerboard tiles with a sickly color for the walls. - The sleeping dragons in the second room in Count's Castle which the game warns you to **not** wake up. Thankfully, they won't wake up, but there are three of them and they're colossal. - To get the dragons to blow fire, you have to beat a minion so he gives up a feather. This minion will not attack you or mischievously giggle at you - whichever character is closest, he simply watches you intently until you get too close. He has no eyes, only the faintest hint of a smirk. And he holds his ground, staring directly at you until you close in before he runs. Its surprisingly chilling to see a minion who was arguably leaning more into Black Comedy so serious in this final portion of the game. - In Count's Castle, the ghouls that chase you while possessing suits of armor and that try to drop chandeliers on you. - The final room has two pattern games where you have to light four candles in the correct order. On each side, there are floor tiles where long, sickly looking arms will suddenly burst out to swat at you. You never see who those arms are attached to, and youre probably grateful you never will. - Then comes the Count himself. After making only a brief appearance in the opening cutscene of his era, he goes all out trying to subdue you and drain your blood. In one of the final cutscenes, he more than likely kills Daffy. - As his boss fight progresses, Count outright announces, "I'm going to taste your blood!" From that point on, it becomes frightening if you take damage and hear Bugs or Taz yelp in pain, because he *just might be* doing that. - In an example of Developer's Foresight: After you push the first gargoyle into place, Count returns and goes on the offensive, opening a window to another gargoyle in the process. If you try to bounce to the next ledge before successfully hitting Bloodcount, he immediately teleports in front of the ledge, meaning that if Bugs has gone to bounce on Taz's head, Count is right there waiting for him. - The Bad Ending of the game. Bugs and Taz refuse to return to the game, tired from their long journey. Granny understands and accepts it, but asks what happened to Daffy. Bugs and Taz are apathetic and shrug. Back in Count's personal chamber, a spookier remix of the Haunted River theme plays as Daffy swears vengeance on Bugs and Taz for leaving him behind. As a big shadow looms over him, Daffy loses his bluster and turns around in terror to find the Count, who says he looks delicious, as a swarm of his fellow vampire bats gathers for the feast. Daffy runs off to the exit, but the Good Ending shows that Daffy isn't able to open the door by himself. Since this is the ending of this "timeline", Daffy is almost certainly doomed to be killed and eaten by Bloodcount. - The Good Ending also shows what this probably looked like, as Daffy fails to open the door and can only scream in terror as Count goes in for the kill. Daffy is teleported away at the last second, but Count's animation makes it clear he was going in for the bite right then and there.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BugsBunnyAndTazTimeBusters
Brony D&D / Nightmare Fuel - TV Tropes ||Asmodeus|| has found a way to overcome the Primeval Pact, intending for Ravvas to cast Karsus Avatar and then swoop in and steal the power boost for himself. Ravvas, being the smart boy that he is, was one step ahead of Big Red and choose NOT to use the traditional ingredients, leading Asmodeus to think he couldn't cast the ritual while instead using all the Alatastican prisoners gathered as substitutes, casting the spell before Asmodeus realises what is happening, but this requires him to die as the final step. So he has Jewel cast Power Word Kill on him to complete the spell, but considering the scream that Lunacorva gives, it is a VERY painful experience. - Oh, and said scream? Yeah, it permeates the air like the very wind itself, and even causes the sky to become darkened with storm clouds. - It gets EVEN BETTER THAN THAT. Ravvas is using this new power to destroy Fae's god, Corellen. It affects Faerthurin physically, making her look almost like she's having a heart attack. **Dark Wind:** *"So, with Ravvas screaming, and Josh having said something went 'wrong'.."*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BronyDAndD
Bug Fables / Nightmare Fuel - TV Tropes Think being in a land inhabited by bugs is all fine and dandy? You'll realize how small a Bugarian feels when you read these entries. **Moment Subpages are Spoilers Off. You Have Been Warned.** - The concept of lesser bugs; bugs that never evolved the lifespans or sapience of the main cast and thusly remain monsters bound by instinct. Just what form of natural selection resulted in these lesser bugs remaining the way they were and in some ways becoming worse just to combat the rise of bug sapience? - The Beast. Not only is this (rather large) centipede imposing to look at, it's enough to frighten Kabbu, on account of it *eating his friends when he first went through its hunting grounds*. Worse still, however, is the fact that it doesn't seem to be baring its fangs to look intimidating; it looks like its grinning, like it enjoys what it does. It brings to mind King Ghidorah or Fatalis in the way it acts; it may look like a mere beast, but it acts chillingly intelligent, and its expression is not one of animalistic fury, but rather vicious, cruel *glee*. - The Giant's Lair. Holy smokes. The entire area has a dark and oppressive atmosphere, and all of the Dead Lander enemies are hideous Bosses in Mook Clothing that wouldn't be out of place in *Hollow Knight*! note : In fact, they were even planned on being 3D models to add to how terrifying they were, but the developers didn't like how they looked, so they opted with 2D sprites instead - And the worst of it is the Dead Lander Omega. A terrifying, enormous beast with a single glowing eye, and bony arms that scout the area for prey, as in, you. And unfortunately, this thing isn't confined to the Lair: if you look at the nearby tall grass through the Eliascope, you can see its shadow skulking around. God only knows why it hasn't tried to attack Bugaria yet. - Not to mention that Giant's Lair is just an ordinary house that must have been owned by some person, but it's completely abandoned, with the refrigerator left open. What could have happened to this person's house that made them just abandon it? Assuming of course that the Dead Landers showed up after they left, because if the human was still there when they (particularly the Dead Lander Omega) appeared, what happened probably wasn't pretty. - The music is just as nightmarish as the lair itself. The desolate piano and hellish droning perfectly compliment its haunting atmosphere, and yet there's still a sense of quiet tragedy to it that seems to reflect on the Lair's status as a normal house that was suddenly abandoned and left to rot. What's worse is what happens when you're spotted by Omega, which plays this theme instead, appropriately titled ??? to show the true horrors of the Dead Landers. - Something else that's noticeable are the spears thrown throughout the first area of the Giant's Lair. Right before fighting Ultimax, the Wasp King is shown with a few Wasp Troopers as they destroy the entrance and advance inside. By the time you encounter him, said troopers are nowhere to be seen. The Wasp King had to fight through some of these creatures, and it's strongly implied that his wasps were outright killed fighting the Dead Landers. - Notably, the Giant's Lair also puts into perspective of just how small the party truly is. Throughout the game, you encounter human objects that have been repurposed into housing and transportation for the insects of the land. Cardboard boxes, soda cans, various household items being used as makeshift bridges and the like. Because of how these have been repurposed, it can be easy to forget their size relative to us. And then you enter the Giant's Lair, where these objects are scattered about randomly in the disrepaired state the house is in. Combined with the zoomed out camera angles and the Dead Lander Omega, it finally reminds the player that despite all the amazing things the party can do, they are ultimately still just insects. Insects that could easily be stomped out by even a moderately sized animal. The only reason they *don't* end up crushed is that the Dead Lander Omega seems more content to just drop other, smaller Dead Landers on them for their own amusement. - The lab inside Snakemouth. Sweet Venus. The whole place is the site of incredibly inhumane experiments with cordyceps- yes, THAT cordyceps- by the roaches to try and circumvent the need for the Everlasting Sapling for immortality, and it went horribly, *horribly* wrong. Zommoth, the area boss, got the worst of it, its entire lower body becoming a snakelike tail and its whole face being consumed by a cordyceps stalk. There's barely anything left; just a shell of a moth reduced to a vicious beast that wouldn't look out of place in a Resident Evil game. No wonder the roaches went missing... - Want an extra dose? Leif (or rather the cordyceps creature that resurrected him) was regarded as a *failure*. What in the everlasting FUCK were they trying to do that a life form that effectively *resurrected* a fallen adventurer was seen as a *failed experiment*? And what would have happened had they succeeded?? - Then reading Zommoth's Bestiary entry reveals the Roaches created it for an immortal guardian, but they failed to predict being unable to control. All but directly confirming the Zommoth is responsible for the state of the lab. - One of the rooms contains notes of one of the scientists mentioning they need to investigate a subject acting odd in the containment room. Across the water is a holding cell containing a Zombeetle who drops a lab card...and garbled notes saying they can't feel their legs, seemingly implying that the Zombeetle killed the scientist, until you realize that the notes use the Royal "We". Now who may this... being without legs be? - While traveling through the Forsaken Lands, Team Snakemouth can potentially come across a strange, little village. All the buildings are in ruins, it's inhabitants carry weirdly stiff smiles on their faces and, when you try to communicate with them, will only garble some indecipherable Black Speech. Team Snakemouth immediately feels uncomfortable there and even the Venus Bud stationed in the place's "Inn" admits the village is giving her the creeps. And with good reason. Upon trying to speak to the village's "king", said king reveals himself to be a cluster of sentient Mothflies having merely disguised themselves as a bug. Upon defeating him, Team Snakemouth finds the place completely cleared out, with only the masks of the "villagers" left behind. Just what the hell was that about?? - Making matters worse, a conspicuously empty apartment in the Termite Kingdom has a diary entry saying the bug living there was going to investigate the strange mothflies, and they would be back before dinner. That sheds some light on why there might be a bounty on the False Monarch's heads... - Speaking of the Forsaken Lands, one will see ant-like creatures calmly walking around the overworld. Given that this is the Forsaken Lands where everyone has been making a big deal out of how dangerous it is, one might assume, at worst, that these guys are bandits like the ones you faced off in the desert. Getting close to them, however, reveals that these are actually Mimic Spiders who charge at you in their true form, drooling like maniacs. Vi and Kabbu are just as horrified by the surprise as you are. - Wasp King, the Big Bad of the game, is a vicious sociopath who rules his kingdom with an iron fist, keeping citizens in poverty and jailing bugs for even the smallest offenses, and he seeks to find the Everlasting Sapling to gain its powers to take over Bugaria and rule it as its immortal tyrant. He is also immensely powerful, wielding an axe and possessing the flame magic that could easily incinerate a defenseless bug, and he came dangerously close to doing this with Team Snakemouth during their first encounter. If not for Queen Vanessa's Flame Brooch protecting Team Snakemouth from his flames in the latest encounter, he would've been practically undefeatable. Additionally, right before facing him, you're greeted with an area with a bunch of corpses of Roach Constructs and Scorpions. The silence in place of the music doesn't make anything better either. - It's also revealed that the reason wasps are so loyal to him is because they were actually brainwashed into servitude, and are completely unable to disobey his orders, even willing to die if their cruel king says so. And when Team Snakemouth defeats General Ultimax at the end of Chapter 6, he still refuses to give up despite being utterly fearful for his dear life, even shouting that they have to crush his body if they want to get through. At this moment it was clear that it was Wasp King's hypnosis talking through Ultimax, overriding even his own sense of self-preservation. Once the wasps are freed, they end up being very remorseful for what they have done under Wasp King's control. - When the Wasp King finally finds and unlocks the Sapling, he discovers that it was wilted and on the verge of death due to the lack of exposure to sunlight. Angered, he immediately devours its last leaf, cruelly destroying it and morphing into the Everlasting King. After being defeated by Team Snakemouth, he still refuses to admit defeat, and just loses it, trying to form the hugest Fireball possible, only to lose control of his powers and turning into an inanimate tree. In the Playable Epilogue, however, the team ponders with the Roach Village Elder that, had the Sapling, or the Everlasting King, been exposed to the sun, he would've never lost control of his powers and would be truly immortal and all-powerful. - His backstory is definitely not a happy one. Ever since he was a *baby*, he was abandoned by his parents in the Dead Lands, and was forced to grow up and survive against the vicious Dead Landers completely alone (which is depicted in the comic as well). Eventually, he managed to survive, and came across Bugaria, finding himself in the Wasp Kingdom. But instead of finding love and friendship, he became nothing more but friendless, neglected and disrespected trash collector. Ultimately, he abandoned the kingdom, and nobody cared until he found the Ancient Crown that allowed him to brainwash almost every wasp in the kingdom, his newfound power twisting him into control-obsessed and power-hungry monster he is today. - The individual strength of the wasps is frightening. You encounter a pair of generic wasps early on and it takes five experienced adventurers to take down *two* of them. When the Wasp Kingdom invades, the astute player will realize that the mostly peaceful nation of Bugaria faces an enemy whose weakest soldiers easily outclass almost every bug encountered so far.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BugFables
Broodhollow / Nightmare Fuel - TV Tropes As a comic based, at least in part, on the works of H. P. Lovecraft, you have to expect some High Octane Nightmare Fuel, and Broodhollow does not fail to deliver. **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** - Any time the comic starts to get Red and Black and Evil All Over, expect to get a hefty dose of Nightmare Fuel. - The Fridge Horror of realizing that Iris' amnesia about her father is not an isolated issue. - The dreams where people's faces are *replaced with holes.* - And then Zane reaches behind his head in a dream and feels it happening to him, too. Then it descends into his entire head being caved in by a hole, leaving nothing but a torso that starts also gaining holes. - Though usually just darkly humorous, the Cadavre comic and Zane's dreams about Cadavre can descend into Surreal Horror. - The moment when Zane finds his old journal, torn and covered with blood, suggesting that he had already attempted to restore his memories through shock and horror, *and it didn't work.* Also, the journal's last pages are covered in blood, implying that Zane may have had something to do with Maris' death... - "Beautiful night, isn't it?"
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Broodhollow
Big Thunder Mountain Railroad / Nightmare Fuel - TV Tropes - The ride is a fun but fairly tame roller coaster, even the Paris version, which is slightly more intense because of the presence of two underwater tunnels where you can't see anything, and a surprise drop through a washed out trestle...Except at night, where you can hardly see the track at all, making the ride feel far more rough. This is because, much like with Space Mountain, your body can't psychologically anticipate turns and drops, and making it seem like you're going to crash into rocks. - The story behind all incarnations is that the trains are all possessed by whatever supernatural force caused the inhabitants of the local town to disappear. You are riding a wild, undead train that could kill you at any second - and perhaps wants to, considering the September 2003 derailment. - There's even a sign displaying the population getting crossed off down from 2,015 to 247 to 88 to 38...and then nothing. - In all of the Big Thunder Mountains, the first of the three lift hills is in a cave that is infested with bats. In the summer months, there's a waterfall parting around the tracks at the top, implying that the cave is flooding. - As originally built in all versions, an earthquake seems to hit on the third lift hill and the track is banked slightly to imitate the train being jostled by the forces of the shockwaves. Paris took this up to eleven, with a miner yelling "Fire in the hole!" and the lights of blasting going off around the riders, with at least one lantern being knocked around by the quake. (The earthquake rocks were disabled in 2011 after an accident) - In Paris, part of the track before the second lift hill has been washed out, resulting in trains suddenly dropping down to the water level after a flat straightaway. It's jarring as it's unique to this ride. - On Paris's version, the turns onto the second and third lift hills are on trestles. At times, anti-rollback dogs (metal teeth that produce a ratcheting sound as the train climbs the lift hill, designed to keep the train from rolling back if the chain should stop), have been installed on these turns, giving off a sound that suggests that the trestle is straining under the train's weight. - Paris's version is right across the water from Phantom Manor. When you go through that ride, then ride Big Thunder Mountain, it can give you the creeps to know that there are supernatural things going on in and behind that dilapidated mansion across the river from the washed-out trestle and second lift hill. For the record, the pre-2011 earthquake on the third lift hill is implied to be the one that creates Phantom Canyon. - Even worse? Underneath Phantom Manor, you can see the earthquake happening.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BigThunderMountainRailroad
Brooklyn Nine-Nine / Nightmare Fuel - TV Tropes *Brooklyn Nine-Nine* is usually one of the silliest, most lighthearted shows around. Which just makes the moments of fear stand out all the more... All spoilers are unmarked! - In a more general case, Holt's deadpan delivery of just about everything he says can make it hard to discern a joking but enraged threat from an actual statement of intent, especially with how out of nowhere graphic he can be. **Santiago**: It's fun to see you so passionate. **Holt**: I will slit you both open from mouth to anus and wear you like jackets. - Journalist Jimmy Brogen talking about his work with the NYPD in the 1970's with nostalgic fondness in his voice... with lovely anecdotes such as one of the officers choking a hippie to death with his own ponytail. He also only had respect for one officer who did "hair bag" work (desk job), because the officer didn't have any other choice. He couldn't walk anymore because a mobster *pried off his kneecaps with a crowbar!* Things were . . . not good in New York in the 70s. There's a reason it inspired movies like *The Warriors* and *Escape from New York*; Wretched Hive barely scratches the surface. Holt's blunt shutdown of Jake's hero-fantasies about the time is also a stark reminder of how bad things were in the 70s — he'd have never been allowed to be a captain, while Amy and Rosa would have never been allowed to be detectives. - *Everything* about Detective Adrian Pimento. He's a deep-cover police operative who spent *twelve years* working with ruthless Mafia contacts, including the infamous Jimmy The Butcher. At one point he describes shoving a croquet wicket into a man's eye so hard his brains started coming out through his eye-sockets — in Pimento's words, the victim was "crying his mind". - Season 3 takes a rather dark turn once Adrian Pimento finds out the guy who was following him around is really an assassin and the person who employed him actually works in FBI. Pimento is forced to go into hiding as he realises, Jimmy "The Butcher" Figgis wants him dead. - While Jake manages to identify The Mole in FBI and manages to capture him, turns out he is not the only one. Annderson, Holts trusted associate from FBI also works for Figgis and he has the other guy killed and has managed to take Holt hostage. After a series of events, they finally manage to rescue Holt from Annderson and smuggle him to Rosas apartment, a place no one will be able to find out about until Figgis' men arrive and start shooting everyone, in an attempt to kill Annderson forcing him to confess everything. Subverted, when it is revealed that it was Charles, Amy and Rosa faking the whole thing to scare Annderson and force a confession out of him, but the fact that Figgis is dangerous enough that Annderson is unnerved still makes it count as one hell of a Nightmare Fuel moment. - Then there is the ending of the season. Figgis' entire gang is caught, except for a few members, including Figgis himself. Not bad, right? Theyll catch him eventually? Nope. Jake receives a phone call right when he and Amy are planning to move in together from Figgis himself. He promises to find and make Jake pay. Smash Cut to Jake and Holt under witness protection program in Florida. End of season. - It looks like season 4 will go back to the lighthearted tone of the series, but the fact that Figgis is still looming over Jake and Holt and is very much after their blood makes matters *very* uncomfortable, to the point that the possibility of an embarrassing video of Jake and Holt going viral on the Internet is a threat to their lives. - Once Jake and Holts embarrassing video does go viral, Figgis decides to make his move. Jake and Holt decide to buy some guns and arm themselves unfortunately because they do not have licence, they are arrested and are forced to reveal everything to the sheriff who has arrested them. He calls the marshall, but to Jake and Holts horror, the person on the other side says theyre lying. Jake tries to talk to the Marshall, turns out shes been kidnapped by Figgis and the one impersonating the Marshall is Figgis himself. - Once Jake and Holt manage to escape the jail, they are declared as fugitives. And to make matters worse, Holt ends up badly injuring himself. Neither of them can go anywhere for help anymore, while Figgis is coming. - Once Figgis appears, he is played as a Faux Affably Evil mob boss, who is basically a quick thinker Evil Counterpart to Jake, and Eric Roberts plays him in a chilling manner. He is capable of coming up with cool and believable aliases and backstories for himself, that allows him to walk away from situations very easily. Once Jake and Figgis are cornered by the sheriff, Figgis manages to talk his way out of the situation, forcing Jake to ask the sheriff to arrest and interrogate them both. This makes Figgis shoot the sheriff and take Jake as hostage. *On screen!* Thankfully, it is revealed in the end he has survived his wound. - The fact that Gina and Holt nearly run over Figgis with a truck in the climax is unnerving, despite being played as a Big Damn Heroes moment, given that Holt is seriously injured and he and Gina were driving like that because he was in pain, they probably werent intentionally doing that. Figgis only survives because he was in a car while Amy, who was on foot could've ended with some critical injury. - Scully describing his basement. Joel McKinnon Miller's delivery is too creepy for words. "I got this one red door I've never been able to open, and I hear screams behind it sometimes... but it's probably just the wind." - The Season 4 finale introduced the fear of being convicted for a crime you didn't commit. - In Season 5 when Jake is in prison and discovers his cellmate is a child-murdering cannibal. Actor Tim Meadows gives a hilarious and terrifying performance of the character. To be more specific, his name is Caleb, and he acts like a perfectly normal, nice enough guy... who just happens to have *murdered several children and devoured their bodies!* They Look Just Like Everyone Else! after all... There's also the ending of the two-parter where Jake is saying goodbye to him in the prison hospital after Caleb got shanked protecting him... and Caleb tries to take a bite out of his hand. This happens again when Jake and Charles go to see him for advice on a case in Season 6. Really, the only reason that Caleb isn't literally, yes LITERALLY, the worst criminal who's ever been on the show is the sheer audacity of his crimes and the contrast to his normal personality. Black Comedy at it's finest. - Season 5 does *not* shy away from how broken the prison system is. At least one guard regularly beats inmates to a pulp for the tiniest offence, and all the prisoners are resigned to the fact that he will *always* get away with it, because the cameras are always conveniently "not working" whenever this happens. (Hell, the warden *admits* to this.) The rampant anti-Semitism and transphobia in prisons is touched upon, as is the prison's staff general disregard for the inmates' well-being . It's played for dark comedy as much as possible, but it's *scary*. - NutriBoom, a pyramid scheme Jake & Charles invest in, is actually a cult. *And they have eyes everywhere and are now possibly stalking Jake*. Also doubles as Truth in Television, because in real life, many multi-level marketing schemes such as NutriBoom often develop cult-like structures and figureheads, and will often resort to extremely sketchy practices such as hiring stalkers to keep tabs on potential threats, among many other things. - The cold open of Season 5 Episode 17 revolves around a woman who hid helplessly in a bathroom stall as she listened to an extremely fucked up man kill her brother *while singing along to the music playing in the bar*. While this results in an absolutely hilarious moment where Jake basically leads the suspects of a police lineup in singing "I Want It That Way" in order to find out who the killer is, once the witness reveals what crime the line-up is for, any viewer who thinks about it for more than a few seconds is treated to a *horrifying* mental image of what the woman went through, something that wouldn't have been out of place in a slasher movie. It's easy to miss the first dozen times you watch it, but the look on the poor woman's face when she hears the fifth suspect's voice and realizes he's the killer, is one of abject *horror*. Made worse by Jake's usual man-child idiocy treating it like a fun thing. In front of her. - The episode "Moo-Moo". Terry, a completely legit, by-the-books police officer went out one evening to look for a toy one of his daughters lost, but is stopped by a racist cop with the only justification being that Terry's a Black man in a nice neighborhood. While it's mostly a tearjerker, to anyone that's experienced something similar or is familiar with the NYPD's track record, there was a very real possibility that Terry could have been killed by a fellow officer for the "crime" of being Black. - How close Jake and Amy (and all their guests) came to dying in the Season 5 finale. There was an honest-to-God *bomb* at their wedding! - "Balancing" - Jake and Amy almost let the Villain of the Week *babysit their child*. Not a Harmless Villain or a Friendly Enemy either — a freaking Serial Killer named Franzia with a penchant for Criminal Mind Games. Fortunately or unfortunately, he was too creepy with his "obsession for cuddling" meaning that Amy and Jake got Scully for a few hours instead. - Franzia, to make matters worse, gave Jake and Amy a toy for Mac. They assume it was to butter them up about giving him the job. *Nope*; it was to plant a bug in the precinct since he knew they didn't have a babysitter. Jake's reaction when he and Boyle find it is of abject horror.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrooklynNineNine
Bullet Points / Nightmare Fuel - TV Tropes ||An enraged Galactus|| is featured in this miniseries.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BulletPoints
Bully / Nightmare Fuel - TV Tropes - Jimmy cannot stay up late in the game, as he'll feel sleepy and eventually pass out. While he's sleepy, the screen becomes to get blurry, Jimmy begins to droop, and this begins to slowly creep its the way into the soundtrack. Not to mention that by that time, the whole academy and the town are pretty much almost deserted. It's rather creepy to say the least. - Some of the freaks in the carnival Freakshow are rather creepy. - Anything that has to do with the asylum. - During the development of the game, Rockstar had considered Jimmy being *killed* in case the player failed to defeat Edgar at the showdown in the chemical plant, where Jimmy would fall into an acid pool, burning alive with Edgar *mocked him*. There is a recreation of this cutscene, using Edgar's lines where he mocks Jimmy as he dies. The fact that Rockstar considered having a 15 year old die burning in acid while a much older kid mocked him is horrifying to say the least. - During the final mission where Jimmy chases ||Gary|| up the scaffolding surrounding Bullworth Academy's bell tower, ||Gary|| continuously throws bricks at Jimmy to make him fall off and even hurls wheelbarrows full of debris down ladders to stop him. ||Gary|| is actually trying to outright *kill* Jimmy. The build-up music could seriously count when it plays ||alongside Gary's "The Reason You Suck" Speech||: It starts off with a melancholy guitar riff mixed with a xylophone. ||As you progress closer to the bell tower, eerie bells start appearing alongside the riff, and the xylophone is overshadowed by deep wails, while the guitar tune starts to sound more pitched. Once you get to the fight with Gary, loud drums and screeching noises start to play as the wails get much deeper as the song gets pitched by the minute.|| It perfectly fits how low ||Gary|| has stooped. - The unused beta Math class song sounds like something straight out of an 80s slasher movie. It's stupidly creepy at first for just a simple math class, but it actually kinda makes some sense when you realize how evil ||Mr. Hattrick|| is. - Go to the cemetery at night. Not only is it eerie in itself as you feel like some corpse is suddenly gonna jump out at you, there's a church with an unseen priest who delivers muffled sermons *at night*. Some players speculated that a satanic cult is happening in there and the thought of it alone is...unnerving to say the least. - One of the most overlooked moments is that the game actually has two ephebophiles in it. Mr. Burton sexually harrassed Zoe Taylor, a teenage girl, while she was attending Bullworth Academy and he has Jimmy take the girls panties for him under the excuse that he needed to wash them. The second was a random man who was staring at an erotic poster of Mandy and saying how he's glad that his wife didn't catch him staring at it. Mr Burton was **a threat** to the students and the other teachers were too aloof to care and the nerds may have invited the wrong kind of attention to Mandy through their revenge porn plan. - If you turn on the No Clip or Free Cam mode in the biology room, you can see human organs, a human embryo with a creepy smile, and the severed head of a young guy - If the player wanders in certain areas of the game, they may hear unexplained sounds. The sound of a running chainsaw and laughter can be heard coming from a rundown house in Blue Skies Industrial Park, at any time of the day. Residents of this area enter this house and have not returned from the house
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Bully
Bruce Dickinson / Nightmare Fuel - TV Tropes The voice of Iron Maiden doesn't need his respective band to be creepy, after all. Sometimes when he shouts "Scream for me", he really means it. - Laughing in the Hiding Bush is very unsettling, especially the chorus. The fact that it was written by his son, who was a kid at a time, somehow just makes things creepier. - Accident of Birth is pretty terrifying too. In addition to the industrial sounding percussion and the dark, thundering melodies, the song is about a family from hell. The song also gets scarier when you realize Bruce was a birth that was never meant to be, thus the title. - Pretty much the entire Chemical Wedding album, but Killing Floor comes to mind. - Believil. Just... Believil. A slow, eerie piece of doom metal with odd chanting and evil low pitched maniacal laughter. - Then there's the title track from that album, A Tyranny of Souls, which is a re-telling of Macbeth but with a horrifying alternate ending. - "Headswitch". Bruce doesn't sing a single high note. He recorded two tracks of him singing in the same octave and laid them over each other, thus sounding like an eerie distorted voice. And the lyrics about inbreeding are seriously creepy and disturbing. The last lines? Like father, like son Chop off the head and the body lives on Heaven that made you has screwed you and laughed Falling from grace leaves a cold empty space in the sky. - Bruce's output as a whole wouldn't be nearly as creepy if he did't keep inserting Cosmic horror vibes into a notable number of his songs. The sheer hopelessness and cynicism of "Omega" and "Darkside of Aquarius", the line 'you've never been held by the hand of God' from "Killing Floor" and the self-explanatory 'there is nothing that can save you now!' from "King in Crimson" are only a few examples.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BruceDickinson
Brotha Lynch Hung / Nightmare Fuel - TV Tropes Brotha Lynch Hung has always been known for his lyrics that go beyond od the standard gangsta rap, and some of his songs go so far to send shudders down one's spine. Examples below, they are not recommended for sensitive minds. - Basically, the CD entitled "Season Of Da Siccness". You could say that even the cover has a physics that manages to be somewhat disturbing.◊ - "Dead Man Walking"! - "Rest In Piss". - "Return Of Da Baby Killa" - "Locc 2 Da Brain" is a quite disturbing song, both in production and in the last verse of Lynch. - The outro titled: "Inhale With Da Devil", at least the devil's voice. - "Dinner and a Movie". - "Da Coathanga Stangla".
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BrothaLynchHung
Bruce Almighty / Nightmare Fuel - TV Tropes **God**: You've been doing a lot of complaining about me, Bruce. And quite frankly, I'm tired of it. **Bruce**: Wait. Don't come near me. Seriously. When I'm backed into a corner, I'm like a wild animal. I don't want to hurt you, but I will out of instinct. **God**: You haven't won a fight since grade five, and that was against a girl. **Bruce**: Yeah, but she was huge. She had been held back. **God**: And the sun was in your eyes. Oh, there you go.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BruceAlmighty
Burnout / Nightmare Fuel - TV Tropes - Impact Time is a neat little function that makes crashes feel rewarding. However, it also has introduced some horrific sounds that is a sudden tone change from the rest of the gameplay loop: slowly blinking turn signals, Heartbeat Soundtrack, a woman screaming as she's about to collide with an oncoming truck, etc. - While the retail version is no slouch either, the beta version of *Burnout 3: Takedown* featured even more horrifying sound effects for Impact Time that wouldn't be out of place in *Silent Hill* or *Postal* and might even bring back memories of the menu theme from *Destruction Derby 2* for the PlayStation. In one of them, you can hear the EKG monitor flatlining and a reversed church bell ringing, signaling that your driver has passed away in midst of the crash. - Hell, the early presentation of *Burnout 3* shows that it was originally meant to take a darker turn than its predecessors, particularly the "Crash + Burn" development phase. Its teaser trailer does not feature the iconic rock music and is instead accompanied by the eerie Drone of Dread and police sirens, and primarily focuses on cars crashing and the aftermaths showing their wrecks scattered all over the intersection, along with a female scream and a continuously blaring horn after a serious accident. All just to drive the point home that there are consequences to illegal street racing, and there is more to it than what *Burnout 1* (inspired by none other than the already nightmarish *Thrill Drive*, by the way) once told you. - A minor-but-related case: before "Takedown" was christened, the development team had drafted several subtitles for the game besides "Crash + Burn", including "Fuel Injection", "Seek and Destroy", "Carnage"... and . What was up with that? **"See You In Hell"** - While the horror aspect is majorly overlooked due to the Rule of Fun, *Burnout 3* also upgrades the Crash Mode by adding the Crashbreakers. Cause enough damage to civilian vehicles and, as if it wasn't enough, you can finish it off by pressing the B button to blow your car up, sending the surrounding wreckage flying across the intersection. You may also do this *three times* in a single event by hitting the tanker truck hard enough for it to explode, touching the Crashbreaker pickup and then activating the Crashbreaker at the end. No One Could Survive That! - It's arguably worse in *Revenge*, as the dirty yellow filter can make the events resemble less like a little kid causing mayhem with their toy cars and more like a Middle Eastern terrorist bombing that is being run as a show.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Burnout
BTS Universe / Nightmare Fuel - TV Tropes In the BTS universe, the beautiful moments of youth can only be found among numerous moments of anguish and pain. - The *BU* as a whole is the story of one young boy trying to save his younger friends from terrible fates, which include jail, hospitalization or death. Sadly, these are all realistic consequences of mundane things like abusive families, trauma or poverty. - The original, 05:32 version MV for "I NEED U" is full of these, setting the tone for the rest of the *BU*. It contains scenes like Hoseok swallowing pills and passing out, Yoongi burning himself alive, Jungkook getting beaten by strangers and hit by an oncoming car, and Taehyung viciously stabbing his abusive father to death. - "Prologue". Seemingly after his part in "I NEED U", Taehyung reunites with the others and spends moments of happiness. Then they go to the beach together... and Taehyung throws himself off the watchtower. - The Stinger in the deleted version. Jin sits in the truck, staring serenely at the sea, and looks for the Polaroid picture Namjoon got earlier of Jin and Yoongi. When he looks at it, he looks confused: Yoongi has disappeared from the photo. Or rather, his image seems to have been *burned off*. - "RUN" has the characters jumping back and forth between past and present, seemingly losing their sense of reality. - A scene has Taehyung spraying a huge "X" over Jin's body. Which becomes Harsher in Hindsight given later entries of the BU. - Taehyung being playfully thrown into the full bathtub by the others, laughing, intercut with Taehyung drowning in the sea. - In particular, a scene has the boys causing havoc for the cars in the middle of a highway while Jin looks on blocking the path with his truck, then Jin picking the boys up and driving away. As a Youtube comment pointed out, the only phrase uttered by the drivers is "move the car!"... implying that the boys weren't real, except for Jin. - The *WINGS* teasers up the ante in symbolism and Mind Screw elements, entering into Surreal Music Video and World of Symbolism territory. In all of the teasers, each member appears completely alone. - "Lie" is rather eerie. It features Jimin alone in a white, sterile hospital room. It's all pretty dehumanized; no other person appears during the psychological tests he goes through, with Rorschach tests being displayed by a mannequin hand and a camera observing it all. - He then appears dancing in reverse, with the choreography in itself containing a lot of jerky movements, as though he's in severe distress. - Then there's the Jump Scare, with distorted noise suddenly playing with Jimin reclined over a chair, appearing to have several heads. - "First Love". Yoongi breaks into a music store to play the piano, until he hears someone whistling the "Begin" melody. He gets out of the store into the street, looking for the source. Then a car suddenly approaches, Yoongi dodges at the last second, and after the car goes offscreen, we hear a car crash- cut to black. Then we see Yoongi again, standing alone, the street now inexplicably stained with blood. Yoongi runs back to the store in anguish, only to find it in flames. - The Mushroom Samba in "Mama". Hoseok sits in the middle of a room in what's implied to be a mental facility. Doctors write notes while looking at him from the outside, and then pills start filling the room. Hoseok takes one, and the room suddenly changes; it goes all dark with colorful fluorescent stains on the walls, and Hoseok looks around and starts making jerky movements in anguish while "Mama" starts to play, until he collapses. - The "WINGS Tour Trailer". Following after both the teasers and "Blood, Sweat and Tears", it shows a lot of imagery referencing those and then some. - The very first image is Jungkook on a swing on a black background. He swings away from the shot... and then the swing comes back, with the space where Jungkook used to be now in flames. - There are several shots with the members collapsed on the floor. Namjoon is surrounded by broken glass, Jimin is still on a blindfold, Hoseok is in the middle of a field full of arrows. - Black tears start to run from Jimin's face while he's floating horizontally. Jungkook gets multicolored tears while he stares at the camera. - Cracks appear on Jin's face, and parts of his face and body start to break and fall off. - Taehyung grows big black wings, and stares at the camera with a Psychotic Smirk. - The Japanese version of "Blood, Sweat and Tears", which is radically different from the Korean one. The video is full of very strong Color Wash and Mood Lighting, giving the scenes a nightmarish feel. - Jungkook runs to the bathroom to throw up. A worried Yoongi enters and tries to get Jungkook to react, as Jungkook stares ahead, lost. Then Jungkook violently pushes Yoongi away. - At one point, Seokjin beats Taehyung on the kitchen floor. The music stops for a second so we can hear a single line of dialogue ("Sorry."). Taehyung manages to throw him off, looks at Seokjin (and the camera) with an unbelieving Slasher Smile, and attacks him with a knife. - Namjoon raising his hands to show cut wounds. - The video for "Fake Love", especially its extended version, has moments of terrifying imagery, especially if you know their BU story context. - Hoseok finds himself in a room reminiscent of the amusement park where his mother abandoned him and *immediately* trying to escape through the door, only for the room to slowly be filled by candy bars as he curls up in a fetal position. In the extended version, his final scene has him being buried alive. - Yoongi is sitting alone in a burned room with a piano (implied to be the one where his mother died in a fire), breaking things and generally displaying anguish (the extended version shows him with a Thousand-Yard Stare). In his final scene in the climax, the room is quickly consumed by a giant ball of fire - and Yoongi is smiling at the approaching flames. - Similarly, Jimin ends up passively staring ahead as the room quickly fills up with water. - Throughout it all, Jungkook travels through the house within which all of this is happening, escaping collapsing floors and only being able to see his friends through vents or wall gaps, unable to do anything to go in and help them. - The end of the extended version video. Jungkook receives a hooded robe from a very ominous person in a similar attire. He immediately puts on it, and goes to join a line of other hooded people (who may or may not be the other boys). And then a giant stone blocks suddenly falls from nowhere, just where they just stood.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BTSUniverse
Bush Whacked / Nightmare Fuel - TV Tropes - Just about everything that poor Max endures while posing as a scout leader. To elaborate, on his first day on the job, he: - Gets briefly lost in the woods. - Stumbles upon a bear cub, followed by its *very pissed off mother*. - Has to cross a very old, rickety bridge over a hundred foot deep canyon. - And in general, hes doing all this while evading the FBI, who are convinced hes murdered someone. - And then we have the scouts families. Imagine sending your kids off for a fun camping trip with a dude you supposedly hired to be their scout leader, only to find out barely two hours later that the man that just vanished with your children is a *dangerous fugitive* wanted for *murder* and is now in the middle of the forest with them. Their mortified reactions are completely justified.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BushWhacked
Buckethead / Nightmare Fuel - TV Tropes "The Ballad of Buckethead" is really unsettling, with CGI and weird camera movements. "Spokes for the Wheel of Torment" is based greatly on Hieronymus Bosch's depictions of Hell. It starts with Buckethead falling to hell, being eaten alive and left with just his head and arms which are then thrown to a tree. Then people getting killed are shown in several ways and a bird is picking body parts.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Buckethead
B't X / Nightmare Fuel - TV Tropes ## Moment pages are Spoilers Off by default, so all spoilers are unmarked. Proceed with caution. You Have Been Warned. - Some of Raphaello's scenes where it assimilates from animals to working staff are borderline Nightmare Fuel. - Watching X's body completely shattered and then his severed head can be quite shocking for some. - Juggler beheading Mythrim for his defeat, is not pretty to watch. The man was quite a callous jerk, but you can't help but feel sorry for him being executed in such a manner.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BtX
Bug (2006) / Nightmare Fuel - TV Tropes - The scene where Peter pulls out his own tooth. - Just about everything involving Peter, really. He's not as overtly Ax-Crazy than the sort of characters that Michael Shannon would later become known for, but he's still a rather off-putting individual. This only gets worse as the movie goes on, until by the end he's devolved into a raving lunatic. - Peter just standing by while Jerry beats Agnes. - The disappearance of Agnes' son is a potent combination of parental worries and Nothing Is Scarier. Making it worse is that, by the end, the audience has reason to believe he may very well be alive, but we have no idea of the circumstances behind his disappearance in the first place, nor do we know if his current condition or wherabouts. - Agnes and Peter seemingly burning themselves alive. Making it worse is the fact that the movie opens with a shot of Dr. Sweet's body in the house as it is covered in aluminum foil, but The Stinger shows a shot of the house seemingly intact, with no dead bodies or foil-covered walls to be found, further muddying the question of how much of the movie is real. - Who was calling Agnes throughout the film? Was it Jerry? The Government? Her son? Her son's abductor? We'll never know.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Bug2006
Cabaret Voltaire / Nightmare Fuel - TV Tropes Being an industrial band just like Throbbing Gristle and Chrome, it's no surprise that this influential band has some songs which are downright terrifying, considering they predate dark ambient acts like Aphex Twin and Boards of Canada. - The entirety of their '1974-76' demo album, which contains a series of nightmarish songs which range from Lucid to downright terrifying. For particular ones, there's the dreamy and paranoia-inducing 'Ooraseal', the threatening and ominous 'Venusian Animals', and the paranoid nighttime trek of 'The Outer Limits'. Lastly, the bizzare serial killer-esque cover of 'She Loves you' by the Beatles takes the cake of a complete deconstruction of what can only be described as madness. - Their earliest demos are also no different, with 'Oh Roger' being about serial rapist Roger Geaves note : A Priest-turned child rapist who was convicted multiple times in the UK for Molestation charges, and Dream-Sequence 1-3 being eerie Synthi AKS Pieces made by Chris Watson. - Talkover, from their debut EP, is an otherworldly song about a replicant killer, sung in Burroughs-Like fashion. From the same EP is 'Do The Mussolini', which concerns the subject of Mussolini's upside-down death. - On the Mix Up, there's 'Kirilian Photograph' note : A phenomenon where the aura of an object shines brightly around, creating a ghostly effect, 'Fourth Shot', and 'Heaven and Hell', with the jarring synthesizers and Mallinder's distorted screaming in 'Heaven and Hell' sounding particularly terrifying. - From the B-side of 'Nag Nag Nag' is the slow-paced 'Is That Me Finding Someone at the Door Again', a nightmarish track consisting of slow synth-stabs and muttering which only gets faster. - Voice of America has even more of it, with songs like Partially Submerged, Premonition, and 'This is Entertainment' becoming a Madness Mantra for the entire album. Doesn't help that the music video for the latter ends up looking like a brainwashing tape. - Red Mecca is probably the least scariest album from their Industrial Era (being more dub and post-punk inspired), but the odd cover of 'A Touch Of Evil' feels sparse and rather sinister compared to the other songs on the record. Of a similar degree of Nightmare Fuel is the 10 minute dirge of "A Thousand Ways", which ends on a rather unsettling note. - Black Mask, compared to the more upbeat Red Mask, is a paranoid dub-piece with distorted arabic radio chatter and backwards voices from the band members themselves. - Diffusion is probably the belle of the ball in this regard: from the Creepy laugh sample, the violin scratching noises, and the barely intelligible lyrics which seem to have something to do with someone getting kidnapped and having no memory of how he got there. Even the video is like some kind of fever dream or bad trip.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CabaretVoltaire
Cabin Fever / Nightmare Fuel - TV Tropes ## The First Movie: Someone needs to visit a dermatologist. - A lot of stuff in this movie is going to seriously Squick out germophobes with the high Body Horror quotient inherent in the premise. The best part? Necrotizing fasciitis, while extremely rare, is *absolutely real*. Sweet dreams, kids. It's actually implied to be STDs or syphilis in the first film, which causes ulcerated sores to melt your face off just because you went bareback. However, it's less contagious. - ||Paul Mercy Killing Karen with a shovel, for one thing, Karen's face which has most of her flesh *gone* and the fact it's implied Paul suffered a Sanity Slippage considering he saw Marcy ripped apart by the infected dog||. ||The Nightmare Sequence Paul suffers when he dreams of Karen before the infection only to almost kiss her when she looked like the aforementioned scene. Complete with a chilling Scare Chord||. - The first movie shows ||why you should never shave with a flesh eating virus. Graphically.|| - Even the *opening credits* are unnerving, show what looks like a white sheet that becomes dirty over time before becoming bloodied, complete with an eerie tune with the ambiance of *flies* swarming nonstop. ## Spring Fever: Can somebody lend him a hand?! - John agreeing to have his arm amputated. *With a freaking buzzsaw!* - Paul's state at the beginning of the movie. He's been rendered deformed beyond all recognition, and ultimately gets hit by a bus by the end of the first scene. - When Winston is at a restaurant having pancakes, a worker from the Down Home Water company starts choking and falls down. When his shirt is open, it shows his skin peeled off, and blood starts spraying out of his throat device and splatters everywhere! Luckily, Winston made it out uninfected. - In the unrated cut, when John and Alex are checking if theyre infected in the bathroom, Alex finds out his penis is infected and begins to almost rot off in a horrific mix of blood and semen! - The mass deaths at the prom, which rivals *Carrie (1976)* in both its body count and its overall brutality. ## Patient Zero: - The infamous Fan Disservice scene in *Patient Zero*. Two hot babes duking it out on the beach? Hot! Two hot babes, ||both of which are in the later stages of a flesh-eating virus tearing each other apart on the beach, culminating in one caving the other's face in?|| Far, far from anything resembling hot. *Patient Zero* qualifies for the series's mandatory sex scene horrifically. ||Namely, by showing exactly why you should **open your eyes during oral**.||
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CabinFever
Bug (2006) / Nightmare Fuel - TV Tropes - The scene where Peter pulls out his own tooth. - Just about everything involving Peter, really. He's not as overtly Ax-Crazy than the sort of characters that Michael Shannon would later become known for, but he's still a rather off-putting individual. This only gets worse as the movie goes on, until by the end he's devolved into a raving lunatic. - Peter just standing by while Jerry beats Agnes. - The disappearance of Agnes' son is a potent combination of parental worries and Nothing Is Scarier. Making it worse is that, by the end, the audience has reason to believe he may very well be alive, but we have no idea of the circumstances behind his disappearance in the first place, nor do we know if his current condition or wherabouts. - Agnes and Peter seemingly burning themselves alive. Making it worse is the fact that the movie opens with a shot of Dr. Sweet's body in the house as it is covered in aluminum foil, but The Stinger shows a shot of the house seemingly intact, with no dead bodies or foil-covered walls to be found, further muddying the question of how much of the movie is real. - Who was calling Agnes throughout the film? Was it Jerry? The Government? Her son? Her son's abductor? We'll never know.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Bug
Buffy the Vampire Slayer / Nightmare Fuel - TV Tropes *Can't even shout...Can't even cry...The gentlemen are coming by...* **Doctor:** Do you know where you are, Buffy? **Buffy:** *[confused]* Sunnydale. **Doctor:** No, none of that's real, none of it. You're in a mental institution. You've been with us now for six years. Do you remember? — "Normal Again" - Until "Some Assembly Required", antagonists were either congenitally evil monsters or insane humans. Eric Gittleson is just an ordinary student with Serial Killer in his marrow. And according to the Sunnydale High Yearbook, he spent some time in a juvenile detention center but managed to graduate. Current whereabouts unknown. - Poor Shelia from "School Hard". Sure, she was a delinquent and had it coming, but even she has the common sense to know she screwed up big time after she's kidnapped by Spike, bound, gagged, and wondering who the hell these people even are. By the time she's fed to Dru, she has a look of utter horror on her face as she realizes she's about to die, turning to Dru, only now seeing the face of a monster staring back at her before the fangs comes. - The fact that it cuts away just as Dru does the deed makes it even more frightening. It's also a good Establishing Character Moment for Drusilla just to showcase how messed up she is. That underneath that sweet girl act is still a beast, even if weakened at the time. - Eyghon from "The Dark Age", especially when possessing the corpses of Giles' old friends. Not to mention when Giles takes Jenny back to his apartment, not knowing that she's been possessed... - The first scene featuring Norman Pfister (aka "Bug Guy") from the two-parter "What's My Line?", especially that horrible, terrified scream Buffy's next-door neighbor lets out after she lets him into her home. - "Ted". Buffy's initial distrust of her mother's new boyfriend comes across as simple dislike at first, until it turns out that he's not the nice guy he presents himself as. Unfortunately, nobody believes Buffy and dismisses her claims. Later, when Ted is presumably (and accidentally) killed, Buffy faces criminal charges and she is guilt-ridden at having killed a human being... and then Ted returns, apparently alive and well. Not to mention intent on killing Joyce and Buffy. Oh, and he turns out to be a homicidal robot created by and based on a real human called Ted, an inventor who became distraught when his wife left him and he built the robot Ted. Things went horribly wrong when Robot!Ted kidnapped and murdered the real Ted's wife, and then went on to murder all of his following wives when they didn't live up to his idea of "the perfect family". Argh. - Not to mention the sight of his face after Buffy beats him up so badly that his synthetic skin is torn from one side of his face, exposing his teeth and jaws. Also, he dies/shuts down with his eyes wide open. - Heck, Xander explicitly lampshades this! **Xander:** So I'm Ted, the sickly loser. I'm dying and my wife dumps me. I build a better Ted. He brings her back, holds her hostage in his Bunker O' Love until she dies, and then? He keeps bringin' her back over and over. Now that's creepy on a level I *hardly* knew existed! - If you've never thought that John Ritter could be scary, think again. The way he seamlessly shifts from an easygoing nice guy to an angry and yelling lunatic is disturbing. - Angelus is frequently compared to The Joker, and it's appropriate. Both because Angelus is capable of being darkly hilarious when he wants to be, but also because he is capable of being absolutely horrifying. - "Passion". Angelus stalking Buffy, sneaking into her home at night, and watching her sleep. - Der Kindestod from "Killed By Death". Incredibly creepy, and only able to be seen by sick people, and when you're very sick and weak and unable to fight back, it sucks your soul out by growing sucking tentacles out of its eyes. Brrrr. And just to add to the creepy factor, the thing *enjoys* what it's doing: When Buffy and Willow spot it from behind a window, it simply giggles and tips its hat before skulking off. - James going angry spirit on everyone in "I Only Have Eyes For You". Buffy encounters his spirit directly which goes from normal-looking to a nightmare-inducing rotting corpse, Cordelia discovers her face melting in the mirror, and the floor begins sucking Willow up, leading to her giving some particularly painful screams. - The entire concept of Drusilla's character. A sweet if somewhat fanatical Christian girl having her family murdered, being stalked, implied to have horrible things done to her and for years having to flee and attempt to start her life over again, knowing fully well that she won't be able to, and nobody will be able to stop her harassers- for reasons she doesn't understand except maybe For the Evulz - completely wrecking her sanity and identity. By the time she's turned into a vampire, she is so traumatized that she has completely blocked out reality. Later episodes of *Angel* also go on to state that Angelus turned her into a vampire so she'll have to suffer from her trauma *forever* and that for her, "it'll never end". Not only this, but what Drusilla is actually *capable* of makes her one terrifying figure. - Spike and his goons attacking the Sunset Club, especially the part where Chantrelle first sees Spike in his Game Face. In a single moment, their belief that vampires are misunderstood creatures of the night is shattered, and they nearly pay for that delusion with their lives. - The hell dimension Buffy encounters in "Anne". Desperate, down-on-their-luck teenagers who are already without a home are tricked into entering a dimension where 100 years equal one human dimension day. Here, they are imprisoned, forced into grueling manual labor in a decrepit factory, have their identities beaten out of them and, after numerous decades have passed, are spit back out into the world to live on the streets until they die old and driven mad. All this and no one even has the time to look for them because *they've only been missing for a day*. - The scene in "Dead Man's Party" when the recently-deceased burn victim rises from the dead in the hospital, very shortly after the doctors have given up trying to resuscitate him. The state of the man's horribly-burned face is frightening enough, but there's also the fact that the camera fixes on the Flatline during the ensuing chaos. - "Lovers Walk": As silly and ineffectual as drunk!Spike appears throughout much of the episode, the scene where he forces Willow to help him by shoving a broken bottle in her face and threatening to rape her while she weeps with terror is genuinely disturbing. - "The Wish" features an alternate version of Sunnydale where Buffy never showed up to stop the Harvest. Vampires, including Willow and Xander, own the night, and the Master rules from the Bronze. - The early scenes right after Cordelia's wish becomes Harsher in Hindsight. She reunites with Harmony and her friends, and discovers that, thanks to Buffy not having come to Sunnydale, she's still as popular as she ever was. On first viewing, those scenes just seem like they're establishing that, without Buffy, Cordy would still be an Alpha Bitch, but once you know what a horrible, vampire-occupied wasteland Wishverse!Sunnydale is, the scenes of ordinary high school life (the few surviving students cramming into an algebra class, random guys asking Cordelia to a dance) take on a horrible tone of the few remaining survivors trying desperately to live normal lives despite impending violent death. - Some of the really horrifying things are in just how *subtle* the changes are, such as class being canceled for the "monthly memorial", Harmony commenting on Cordy's bright colors making her a target for vamps, and a guy asking her to the "Winter Brunch." - One shot outside the Bronze has a vampire shaking a girl around like a dog might. Scary in itself, but take a *cloooooose* look. Remind you of anyone? It's intended to be Faith, who they got before she became a Slayer. Faith, by all accounts, is the baddest of the badass; if she doesn't stand a chance, it shows how doomed the world is. Word of God says the girl's resemblance to Faith was accidental, which makes sense seeing as there would be no reason for her to be in Sunnydale if she hadn't been called as the Slayer. Buffy had not died yet in the Wishverse, so neither Faith nor Kendra would have left their hometowns. - An unconventional bit of Nightmare Fuel, but just look at the difference of Wishverse!Buffy and regular Buffy. This Buffy is the "ideal" Slayer; no friends and family that keep her grounded in the world. This is what Buffy could have been, what the Council wanted her to be. She is a pure soldier who is basically doing what she does because this is her purpose, what she exists for, not in the name of defending it, but because she has no other option. She doesn't care about the lives lost in the good fight; just killing vampires. This is what Buffy could have been if she hadn't come to Sunnydale, and it's so different from the Buffy we know, she might as well be a total stranger. Even Vamp!Xander and Vamp!Willow have some piece of the characters we know and love, twisted and warped as they might be, but Buffy? There's no sign of the master of quips and bad puns in her Wishverse counterpart. - Two words: "Bored now." The reason they're so horrifying is because of when they're used. The first is for The Reveal that Willow had become a vampire. The second is before she tortures Angel and shows that her Superpowered Evil Side is just as bad as Angelus. - How about the fact that Cordelia - who we're led to believe will be the episode's protagonist - is killed off halfway through. And her death comes when Giles is locked in the book deposit, unable to leave and is Forced to Watch as Xander and Willow drain her completely. There's no Gory Discretion Shot either; it's quite drawn out. - The Master selects one poor girl to be the guinea pig for his new project - getting stabbed with dozens of tubes and having the blood sucked out of her then and there. - Earlier on, the Wham Shot of Anya turning into Anyanka is very jarring. - "Amends": Angel's torment by the First Evil is utterly agonizing. He's reminded of his past murders and tempted to lose his soul by making love to Buffy. David Boreanaz truly sells how harrowing the situation is for Angel. It gets to the point where Angel decides to kill himself by waiting for the sun to rise. In response, the First Evil tells Angel that isn't part of the plan..."but it'll do." This thing does not give zero shits about the people it manipulates. It truly is the embodiment of evil. - "Gingerbread". The idea of manipulating parents into committing acts of mass murder for the sake of their children sends chills up your spine. You can imagine the potential aftermath had Buffy failed, parents waking up to find they had murdered their own children. The terrifying part was how strong the subtext was. Up until they introduced the Monster of the Week, it just seemed like a plausible tale of normal people allowing their hysteria to get the better of them. The book-burning, the locker raids—it could all happen in real life under the right circumstances. - "Helpless". Everything Zachary Kralik does in this episode is Nightmare Fuel. This includes taking medicine. He turns a person into a vampire, makes him feed on his assistant (which they then mutilate, with Giles unfortunate enough to find his (off-screen) remains and back out gagging), kidnaps Buffy's mother and takes pictures of her. Enough to fill a whole room with. Luckily, he only appeared in this episode. - "Consequences". The implication that, at the nadir of her sanity, Faith would rape Xander to death? *Cree-pee.* Later on, the idea that Buffy becomes just as bad, if not worse? Way to make Slayers unappealing. Buffy certainly did become a bit more morally grey at the end of Season 3 and during Season 6, but she never came close to anything that compares to the seriousness of rape note : If you're not counting giving Spike a blowjob after he explicitly told her "no" and told her to leave. or any killing as cold-blooded as any of Faith's murders. She was in the wrong to try and kill Faith later, but it was done after Faith's FaceHeel Turn and with the intention to cure Angel. - "Enemies": The idea of a Villain Team-Up between Angelus and Faith. On the one hand, we have whom everyone in both series fear, someone who's completely irredeemable. On the other, Faith is at the nadir of her sanity and lives and breathes Charles Manson's ideal of being the last one standing on a mountain of ashes. If the pair did work together, no one would last long. - The Sunnydale High newspaper has an obituary section. Also, despite the numerous deaths of Buffy's classmates, her grade still has Sunnydale High's lowest-ever mortality rate. - "Fear Itself": - The Haunted House was pretty terrifying with all the things coming to life. Bonus points for the kid with a broken neck staring at Buffy and talking to her. - The dummy head with one of its eyeballs dangling out of its socket transforming into an *actual* decapitated head. Which also happens to be undead and starts talking to Xander. - A split second of terror happens during the beginning of the frat house's transformation. There's a girl in a prom dress, blood coming from her mouth, with her eyes closed. The light flashes...and she's *smiling*. - The Gentlemen. Tall, suited demons resembling humans except for their large, lidless eyes and never-ceasing smiles. They float about a foot across the ground, never breaking stride, only smiling an image that will burn into your brain. They attack in the middle of the night, knocking on your door politely, then cutting out your heart while you are still alive. And you are unable to scream, completely helpless. note : According to The Other Wiki, Joss Whedon intended them to be monsters that children would remember being scared of later in their lives. - Doug Jones, who played the main Gentleman, has done those eyes, teeth, and hand movements without any prosthetics in public. It's still terrifying. - One of the scariest parts is when the Gentlemen presented the hearts that they had collected and then gave themselves a round of applause. - The Gentlemen's weird "Footmen" that went around on their hands and feet, in freaking straitjackets. Just the sight of them alongside the floating gentleman are scary as hell. - Possibly their most spectacularly scary entrance was their silent appearance slightly in the distance behind Tara, at first blurred, but you recognize their signature movements a second before they come into focus. Brrrrr. A nice suit, floating so they appear a little taller, extremely pale face? This remind you of anybody? - The little Ironic Nursery Rhyme the girl in Buffy's dream does at the beginning of the episode: Can't even shout. Can't even cry. The Gentlemen are coming by. Looking in windows, knocking on doors... They need to take seven and they might take yours... Can't call to mom. Can't say a word. You're gonna die screaming but you won't be heard." - During the first of Faith's nightmares in "This Year's Girl", it starts off fairly innocent, with her and Buffy making a bed. Then Faith notices blood on the white sheets, "Damn, just when we got it clean, too." Then she realizes that the wound is coming from herself and that the knife Buffy stabbed her with at the Season 3 finale *is still in her*. She pleadingly says, "Aren't you ever going to take this thing out?" Nightmare!Buffy's response is *to shove it in deeper*, with the blankest look on her face. Thank goodness it was just a nightmare, but it is creepy as hell. - Just the way Adam says "I saw the inside of that boy... and it was beautiful." - Buffy's eyes during the enjoining spell in "Primeval". - In "Restless", we have the Scoobies celebrating in Buffy's living room, and then they fall asleep. Just as "Nightmares" (read above), this whole episode is also a deconstruction of dreams (supposedly, without the nightmarish part, this time around). Well, the appearance of so many weird (but somehow familiar) dream scenarios is, on its own, quite disturbing. But then there's that fleeting, barely discernible, frantical, dark figure lurking in everyone's dreams... and the absolute certainty that it wants to kill you. Also, the "cheese guy" doesn't help. - Dawn's very EXISTENCE is this. There is an existing magic out there that can make anyone in the world be deeply rooted in everyone's memories as though they were already there, and even if you know they weren't, you still feel like they are. If we're looking at this from Buffy's perspective, maybe Xander or Willow are just people that she's believed were her friends for years. The level of paranoia is truly terrifying. - "Family". When Tara's brother tells her that he will beat her up if she doesn't get in the van. It's very difficult to notice, but Tara flinches, proving that none of the demons or monsters she has faced as a Scooby scare her as much as her brother does. Really hits close to home for those who have suffered physical abuse at the hands of a family member. - In the "Fool For Love" prologue, Buffy is having her usual taunts against a vampire. In the middle of them, the vampire grabs her arm and manages to stab Buffy with her own stake. It may not be scary enough like the the other moments but it is quite unexpected. - "Listening To Fear". Easily one of the most unsettling episodes of the series. The Queller. Oh, dear God, the frigging Queller. - Dawn holding a knife in her bloodied hands, having cut herself just to prove that she's still a human in "Blood Ties". Hell, her whole situation, finding out that she's *not* a human being, that until recently she hadn't even existed and that all her memories and all the memories of other people about her are fake - that's not something you'd wish your mortal enemy to experience. - The very end of "I Was Made To Love You". Far scarier than any of the monsters featured on that show is the very real notion that someone could come home one day and find their mother or father dead. - Awesome as it also is, Giles going full-on Papa Wolf on Spike is positively chilling. Seeing this otherwise mild-mannered man show his dark side is harrowing. - It's strange, but the death of Joyce serves as this. "The Body" is gut-wrenching and devoid of any kind of atmospheric music, as if the scariest thing of all in the show is just cold, hard reality: you can be a hero, and you can be strong, but one day your mother, father or any other loved one could die and there can be absolutely nothing you can do to stop it or change it. The lack of music, in particular, punctuates the feeling that this is not drama - it's real people dealing with a very real and common situation, and the vampire stuff is shoved to the side for the entire episode. Bonus points for Anya demanding someone explain to her how a body can just suddenly be...empty, and devoid of the person that was in it. - In "Forever", Dawn tries to resurrect Joyce. While she and Buffy are arguing, a silhouette of Joyce is seen slowly walking (you might say "walking like a zombie") past the window. Moments later, someone knocks at the door. The whole episode is centered on people explaining to Dawn how bringing people Back from the Dead is wrong, and furthermore how they sometimes come back wrong... but no one ever fully explains what that means. It doesn't help. - To add to the Nightmare Fuel, did Joyce run into anyone during her walk back to her house? If so, what did she do? Did she attack them or simply keep walking? And she doesn't simply knock on the door or even call out for her daughters; she BANGS on the door. Maybe it's a good thing Dawn had a change of heart. - Giles at the end with Glory / Ben in "The Gift"... the resolve it took and the knowledge he HAD that kind of resolve. What a past must Giles have beyond what we *know* about him. And what is he really capable of? - Glory can be kind of terrifying in her own way without getting into the whole eating sanity thing. She's practically an anti-Buffy, both are super strong, sexy, blondes, with odd ways of chatting as they fight, yet unlike Buffy she's ditzy and evil, the ditziness doesn't take away from how terrifying she is though since she's much stronger than Buffy and Curb-Stomped her every time they fought. And to make things worse, it isn't even as bad as other unstoppable Big Bad like Adam who were stronger than her where each time Buffy had a little bit of hope she could pull out a win somehow, Buffy and the Scoobies, save Willow, never seem to slow her down much less hurt her when she comes for them. Glory's little chat with Tara in "Tough Love" is terrifying since she's breaking her fingers in the middle of a crowded park, during a festival, in the middle of a day and there's nothing a powerful witch like Tara can do. Glory even warns Tara that if she screams or calls for help than Glory will just kill everyone around them who tries to interfere. And when she gets angry that Tara isn't the key she makes it very clear that she will devour Tara's sanity, which Tara states earlier is a fate worse than death. - Fridge Brilliance: Being buried alive is one of the few things Buffy fears. How much you want to bet that getting dragged out of Heaven (off-handedly mentioned as actually being called Paradise in *Angel*) wasn't the only reason she was traumatized at the start of S6? She just relived one of her worst nightmares, after all. - The scary thing about Warren Mears is that he's the most realistic Big Bad. Imagine your stereotypical toxic, misogynistic entitled embodiment of all the worst traits of geek culture becoming a supervillain. - The season six premiere, "Bargaining, Part 1", had Buffy brought back to life inside her own coffin, forcing her to dig herself out of her own grave. Watching it is bad enough. For Sarah Michelle Gellar, who has a morbid fear of being buried alive, filming those scenes must have been terrifying. - Willow's skin bubbling in the resurrection ritual. *shivers* - The scene where Buffy is walking through Sunnydale and sees the Buffybot being torn apart and set on fire?? It's no wonder her first words to the Scoobies are, "Is this hell?" - Willow knifing a baby deer to get an ingredient for the resurrection spell. *Willow.* Kills a baby animal. - This was also highly traumatizing for the actress, and for good reason. - "After Life". Anya slicing away at her face with a knife. - The worm monster in "Doublemeat Palace". Not only that but the way it kills you- it sprays a liquid at you which paralyzes you (it spreads upwards so you can "flail your arms" hopelessly). It then proceeds to slowly eat you over the course of several hours while you are unable to move or scream but can feel everything. *Poor Gary*. - An in-universe example in "Dead Things", where Buffy realizes the way she's acting (she's described elsewhere on the site as being the same as arch-nemesis Faith) has nothing to do with Spike, or what was done to her, this is her true self. She's so scared and distraught by this that when she opens up to Tara she begs not to be forgiven. - Surprising one: Vision!Xander going after Vision!Anya with a frying pan in a fake vision in "Hell's Bells". Far scarier than all the monsters. - The last scene of "Normal Again" is truly psychologically frightening, in fact, the entire premise of the episode is just disturbing. Buffy going berserk. The true horror of the very last scene in the episode is wondering if everything up to this point, and for the future of both characters and show, was all just in her head! Damn you Joss for that ending! - "Seeing Red": Adam Busch put it best: On a show full of monsters and demons, the scariest thing is a guy showing up with a gun in broad daylight. This, of course, leads to the two words that still pack a punch to any *Buffy* fan. "Your shirt..." Over two decades later, still one of the cruelest if not the cruelest kill Joss Whedon ever had. - And that's not even the worst part of the episode. The infamous bathroom rape scene is terrifying, uncomfortable, and very hard to watch. It continues the trend of the scariest *Buffy* moments being the ones that could pretty much happen in real life. James Marsters found that scene so distressing that he had it in his contract that he would never film rape scenes again. - In "Two to Go", Xander confesses to Anya that he saw the gun, but froze up. This is, sadly, how most of us would react in such a situation. And he clearly carries the guilt of getting two of his friends shot. - "Villains": The final appearance of "bored now", as she auditions for a spinoff, Willow the Vampire Flayer. Make no mistake, Warren had it coming (oh he SO had it coming), but still, sends the chills down the spine every time. - Twilight. Not Angel/Twilight; the sentient reality Twilight. - The three goddesses that get called when Buffy and the others temporarily give their powers back to the earth. - The evil vampire kitties. - Skinless Warren. Who attempts to *lobotomize* a paralyzed Willow out of revenge. *Yikes*. - The demon in "Daddy Issues" looked pretty scary, especially in the beginning when he went after those kids. - When Willow goes bad, that's cause to keep your head down. Other times, she's a vampire or hopped up on dark magic, but here Buffy's actions are the problem. She steals the Scythe in a bid to restore magic, Angel thinks she's a demon so she has the Scythe ready to stake him, and she thinks his son Connor can help by them going to Quortoth, the hell dimension where he spent most of his life. But to do that, Willow has to use Connor's blood, so she cuts him open. - The fates of everyone who took the Mohra Blood after the Seed of Wonder was destroyed.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BuffyTheVampireSlayer
Caliphate / Nightmare Fuel - TV Tropes Unlike the ISA, South Africa is one of the few non-Muslim states to allow some citizens into their territory. Bongo shares this backstory about them: **Bongo**: *There's a mosque over there. A pretty large one, actually. They call it the "Red Mosque". No, it isn't painted red and never has been. About forty years ago, a wild-eyed imam used to preach the *jihad * from its pulpit. Then one Friday, the Boers sent in ten thousand assegai-wielding Zulu. They killed every man, woman, and child in the place then went on to kill every imam in Cape Town and their families, except for a very few the government took under its protection. After that, about fifty-thousand more of them were sold, some locally and some to the Caliphate, as slaves. Since then? Never a problem with the Moslems here. Never a peep, as a matter of fact. And some thousands of them drop Islam and become Christians every year. See*, Baas *De Wet*, terror works."
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Caliphate
Calling / Nightmare Fuel - TV Tropes - The oldest character in the game has a mostly peaceful level, despite it being in the hospital, but she can get attacked, particularly by the doctor and that cruel nurse. Considering she's an old lady it's harder for her to escape, and there is no run option for her. - The first level in the game is a room full of Japanese dolls. Wonderful. And they don't even do anything until the end of that chapter, when they suddenly appear right up close through a crack in the door, shaking and giggling. A chase begins and the player is chased by yards and yards of stringy black hair snaking along and covering *everything*. - The scares don't stop at gameplay. When on the home screen, which changes to an even creepier and dilapidated one after the "Fake" ending, odd things happen. Items drop onto the desk, a red eye appears through the blinds, shadows flit across your vision and ghostly moans can come through the Wii controller's speaker. - As if it weren't obvious, a haunted hospital is a place no one would want to be. Reiko died there, so it makes sense it'd be a horrible place. In the hospital basement there is a large metal door. When the player walks past, it's suddenly struck from the other side, leaving huge dents. The basement is also the site of an encounter with The Girl in Red. - The Girl in Red's encounters are usually the most surprising. It's never explained who she is, but she follows the player for some unknown reason. After her encounters, she sends messages to the player's Wii mailbox. Her encounters are preceded by red eyes flashing on screen, which then darkens with static as a ringing noise is heard. When the player spots her she just stares, then walks or fades away. One of her more startling and unsettling encounters is in the hospital. You're walking down a hall when a ghost doctor and nurse appear pushing an empty wheelchair. After they vanish, approaching the elevator makes it ding. It can only open partly. There is an option to look closer. When you do, the Girl in Red dangles upside-down from the ceiling right in front of you, her eyes wide and mouth gaping black. The elevator then shuts on its own. After getting all the encounters, there's a red envelope on the home screen desk. You shine your flashlight on it...and a dark head starts to rise from the bottom of the screen with a deep rasping noise. Then the ghost's hands grip the black barrier at the bottom of the screen and she rises up and puts her face right up to the camera, her mouth agape and one red eye visible before she disappears in a flash of red. - In the salon there is an insane ghost who can kill you on the spot. Nothing tells you this, and this is the only ghost who reacts in this way, but if the quick turn option is used to try and quickly run from her she teleports in front of the player and gives a fatal stab with the scissors. The screen turns blood-red as the ghost laughs. - Besides the lady with scissors, there is one other ghost who Insta-Kills the player if she catches them: Reiko. It's assumed all the sorrow and anger she feels makes her that powerful. She's also the one who created The Black Page and trapped all the players. - Suzutani Shin was just an easily-scared high schooler. While he's exploring, he's chased by black doll hair, a scene that would be right at home in Grudge and The Ring. He's killed early on in a terrible way: caught by a multitude of ghostly arms summoned by Reiko. He appears to the player when they have to look under a bed. His ghost cries and constantly pleads "Help me..." - The game's ghost arms. They simply frighten the player or take items, usually phones, away that the player isn't supposed to have yet. In the hospital cafeteria during a second playthrough, the player may hear a clinking noise coming from a vending machine. If the player investigates the vending machine, a ghostly hand reaches out and grabs them. - In one of the high school's bathrooms there is a face on the wall, and when walking out into the hall a ghostly, ashen face falls from the top of the screen to the bottom. It somewhat resembles the face sometimes glimpsed when doing a quick turn. - The three high school ghost girls in the game. They checked out The Black Page out of morbid curiosity and they all died. They're the most prevalent enemies in the school level, and serve as its final boss. The tallest girl is the most aggressive and attacks *from the ceiling* if the player gets too close. - The heavier girl has an unsettling introduction. The player, on the top floor of the school, finds a phone and then starts to get calls that announce a ghost is coming to get her phone. She calls and tells the player that she's gradually getting closer. - The youngest girl was bullied constantly and stuck with the two older girls for protection. You find her desk which bullies have etched with horrible messages. She is sitting at her desk at a point in the game, and if approached, she attacks. During the final battle before escaping the school, she grabs the player's leg and has to be quickly shaken off. - Makoto is a journalist looking for his friend in The Mnemonic Abyss. He researched it with friend and co-worker, Amano. He went to The Black Page to find what happened to his friend, who is a ghost in the Abyss and helps Makoto. Because of Makoto's knowledge he seems the most likely candidate to survive the Abyss, and he's helpful to Rin in explaining why the Abyss exists. ||Makoto's friend Amano kills him so that he'll able to join him as a ghost. Amano thought there was no way to escape the Abyss and thus never wanted to help his friend.|| - One of the locations in the game is an isolated shack that Reiko's mother ran away to when she couldn't pay her daughter's medical bills. After Reiko died, her ghost found and killed her. The mother's ghost appears behind the player and covers their eyes before attacking. - The black cat that appears in the game sometimes helps the player, despite scaring the tar out of them when their yellow eyes flash on the screen, but it can also lead the player to their death. This is because the black cat is likely a manifestation of Reiko, who doesn't want to be alone. One instance is the cat walking through a door with a void beyond it. It's a game over if the player walks through the door. - The player can glimpse a pair of disembodied boots before the boots walk through a door into the void. - In the hospital the player is in a room with a curtain drawn around a bed. There is a ghost in there, but just the feet are walking around. - While walking down a certain hallway in the school, Rin will suddenly gasp and stop short without the player's input. If the player runs, a shadow will shoot past Rin and fly down the hall. - The hotel is all kinds of bad. A woman died there after visiting The Black Page. She appears in the shower, but when the bathroom is checked, she's gone and the shower turns off. She attacks as the player leaves the bathroom, laughing crazily all the while. - The hotel room clocks are stopped at 4:44, possibly the time the woman died. "Four" (shi) is a homophone for "death" in Japanese. - The female ghost isn't the only one haunting. If the player opens one of the cabinets in the room, there will be a little boy ghost there, lying upside-down with his mouth open. After he disappears there is writing that says "I fell". When looking through the peephole a girl ghost in a bowler hat will sometimes be there, just staring back before vanishing. Checking the closet makes a white ghost silently fall to the floor. Many of the scares in the game happen without a Scare Chord, or any noise at all, and a handful of them don't happen on the first playthrough. A player would think they've seen everything in a chapter when BAM! - After finishing the game once, the school's second floor girls' bathroom includes an encounter with famous Hanako-san of the Toilet. When approaching the last stall, the door opens on its own. Going in, the door shuts and locks. The screen darkens with static and there is a ringing noise. Looking up, a ghost, her face covered in black hair, is staring down with red eyes. She stays for a moment before fading away. Then the stall door unlocks. The encounter doesn't happen again; she's either gone or is still waiting behind her stall door after you leave. - In the old house, there is a ghost in the bathtub that slowly sinks away....and you see her again when you try to go up the stairs. She crawls slowly down, her hands and feet making wet slaps. She sees you and speeds towards you before disappearing. - Also in the old house, there is a ghost lying in a futon in one of the bedrooms. When approached, he vanishes and the futon covers gently collapse. This is one of the kinder ghosts of the Abyss, but still.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Calling
Buzz Lightyear of Star Command / Nightmare Fuel - TV Tropes (all of Star Command is revealed to be possessed by Zurg; slowly emerging from the shadows) Zurg: You see, I used the Uni-Mind to link your fellow Rangers to my evil. And that's just the beginning! Soon, the entire Galactic Alliance will be under my control! (Evil Laugh) Special mention also has to go to how he corrupts the Uni-Mind in the first place; by touching it. Yes. Zurg is that unimaginably evil that the simple act of laying a hand upon the Uni-Mind, an incredibly powerful artifact of mental singularity, is enough to forcibly convert it into an instrument of his will. Not only that, but as its converted, it screams in absolute agony. Zurg: "If you want something turned evil, turn it evil yourself". That's what Nana Zurg always used to say to me. And she was plenty evil. (Zurg sinks his claws into the Uni-Mind. Suddenly, the Uni-Mind begins to surge and convulse intensely. As it slowly turns from bright orange to dark purple, it emits ghostly wails and shrieks.) Brain Pod #29: EVIL OVERLOAD! (The camera shows more of the Uni-Mind turning purple as the screams get louder and louder. Zurg's cape starts flapping until the screen flashes white as surges of energy engulf the room. As the room finally settles, the Uni-Mind is now fully purple, with electric lightning bolts bouncing off of each end.) Zurg: (happily) Nana Zurg would be so proud! Bloodless as it may be, Ty Parsec's torturous transformation into the Wirewolf is pretty gruesome for a show that is normally so G-rated that it's promoted with children's bed sheets. The gruesome dismemberment of Sentry-Bot 2. The show runners wouldn't have gotten away with showing a humanoid character suffering the same fate... In a later episode, NOS-4-A2 has Ty forcibly turned into Wirewolf for an extended period of time by putting a piece of the only moon capable of invoking the transformation (which had previously thought to have been destroyed) around his neck. The poor guy is seriously freaked out when he realizes that he's about to be turned into Wirewolf again. During "Revenge of the Monsters", Ty's obviously in a great deal of pain every time NOS-4-A2 uses his super weapon. Unfortunately NOS-4-A2 simply doesn't care. NOS-4-A2's lair, with the many deactivated robots lying around. Just imagine how gruesome it would be if they were the bodies of people instead of robots... NOS-4-A2: Now I will have my revenge. I'm going to drain your energy slowly, so that you feel every amp as it leaves your body. Then, as you're nearly offline, I will recharge you, and do it all over again! (Evil Laugh) Any time that Zurg actually ACTS evil is a chilling reminder that beneath the goofy exterior he was a Galactic Conqueror. Especially when he gleefully tries to enslave a planet's populace or kill countless innocents by having them crushed inside a black hole. "The Crawling Flesh" has Zurg use an alien gas to turn Buzz and Mira into a slug-like blob. They try to use as much Nightmare Retardent as possible (e.g. the gas making a farting noise as its pumped into the chamber, victims burping before they transform). But the sequence is still horrific. Mira begins to melt, and we see Buzz's horrified expression before a sludge-like substance bursts out of his suit. His glove falls off and more of the stuff is seen leaking out of it. The last thing Buzz attempts to do before he and Mira are completely transformed is turn to bang his fist against the glass. The Gargantian Militant Movement terrorists led by Tremendor and his second-in-command, Monumentus, are capable of creating android duplicates of just about anyone, which are completely accurate to the point one can't tell the difference between the duplicate and the original by appearance alone. You and your spouse are attacked by an energy vampire, in full view of your adopted daughter. Or, as a parent, realizing your child has started messing with phasing through energy. Out of the Brain pods, one is mentioned as having volunteered to be made one, with the promise of benefits he apparently didn't receive...What are the odds of an evil emperor only accepting volunteers? Mira's Jack Bauer Interrogation Technique on an informant: she phases her hand into his head and puts her hand on his brain, threatening to pull it out or otherwise mess it up. The Shape Stealer from the episode of the same name. Its original form is a black cloak with glowing blue eyes. Anytime it possesses someone also counts. In the climax, it possesses Buzz of all people... and makes him blow up Star Command via the Combat Control Center. The Carebots in "Speed Trap." They pop out of nowhere, clean something, say their repetitive "Carebot is Online" and then disappear. And then when they turn out to be driven to freeze organic lifeforms because they consider them to be part of the mess. Even worse is they did so to their creators and trapped and stranded Buzz and his crew on a ship speeding right towards the Sun. Moreover, said ship is Made of Indestructium, as shown when it collided with a moon with enough force to make it explode... and kept going without so much as slowing down. It's feared that, if it were to collide with the sun, it'd cause a supernova. The Evil Buzz Lightyear and the Alternate Universe he created is nightmarish. Especially since it takes what would be The Ace and Big Good a la Buzz Lightyear in the main universe and simply turns him into an evil Omnicidal Maniac. The Evil Buzz reduced planet after planet into barren wastelands, killed billions including Mira and Booster's planets and family, destroyed Star Command and reduced Capitol Planet and its people to space dust, and took over Zurg's Evil Empire for himself. After coming into the main universe, he captures Good Buzz and nearly destroys Star Command again! In "Sunquake", Evil Buzz tried to use Gravitina to cause solar flares to roast the entire solar system. Had the series continued, its implied that since he survived by clinging to a piece of his destroyed base, he likely wouldve returned a third time to menace the Galactic Alliance!
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BuzzLightyearOfStarCommand
Bugsnax / Nightmare Fuel - TV Tropes Then there's the post-credits scene if you get the Golden Ending. You hear your old boss, Clumby, speaking to a mysterious voice and as they talk about what to do with the survivors of Snaktooth, the voice she's talking to says that they need to "keep an eye" on the group. Then, they end with these relatively shocking lines: **Mysterious voice:** Tu Quid Edas. translation : You are what you eat **Clumby:** Omne Vivum Ex Bugsnax. translation : All life is from Bugsnax - That's right. Clumby knows *damn well* that bugsnax exist and her giving you crap about believing in them was just a cover to hide her true intentions! Now, we don't know just what her and the voice are planning but whether it's good or bad, it still might prove troublesome for the survivors... - And to top it all off, it turns out that a *Strabby* managed to sneak onto the boat and is now more than likely **on the mainland!**
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Bugsnax
Bungo Stray Dogs: Dead Apple / Nightmare Fuel - TV Tropes - When the Darkest Hour arrives, Chuuya is sent to defeat the dragon. He does so by activating Corruption, as he's likely instructed by Ango. Tsujimura comments on it, and Ango confirms that at the end, Chuuya *will* die unless it's nullified. Since Dazai was put in a Disney Death, chances were very slim he was going to survive it. You can only watch in fear when you see Chuuya clearly going to his limit, coughing up blood and desperately screaming Dazai's name. - The ruined city. Everyone's gone, heavy implication a tragedy went down judging by the ravished streets and lots of spilled blood...Yokohama is a real life city, by the way...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BungoStrayDogsDeadApple
Buso Renkin / Nightmare Fuel - TV Tropes **WARNING: Per wiki policy, Spoilers Off applies to Moments pages. All spoilers will be unmarked!** - The Hayasaka twins' backstory is fairly disturbing. It involves a woman who kidnapped them, and kept them hidden until she died of starvation, leaving them to die alone with a rotting corpse. Yeesh! - The Homunculi, even the humanoid ones, all have scary, warped faces at one point. - The Karneval type Homunculi, which resemble white bipedal, multi-eyed monstrosities instead of actual humans.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BusoRenkin
Call of Cthulhu: The Official Video Game / Nightmare Fuel - TV Tropes **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** - The game is one of the few to capture the Cosmic Horror Story elements of H.P. Lovecraft's mythos. - The game applies a green filter to everything from the moment you arrive on Darkwater Island. It's surprisingly effective at making the place look eerie. - The game's opening is one of these as Edward wakes up in the middle of an abattoir of blood and flesh that turns out to be slaughtered sea creatures (though maybe not all sea creatures). He then shambles through the half-flooded caverns as a mysterious voice taunts him until he comes across a ceremony being conducted by creepy humans. It's All Just a Dream, though. Or is it? - Sarah Hawkins' paintings are eerie and each some of the creepiest things in the game. Some of them move too. - Darkwater Island is a decaying near-abandoned island off the coast of Boston which used to be a prominent whaling town. However, since the "Miracle Catch" it has become decayed and subtly off. The architecture has a vague resemblance to the kind in *The Elder Scrolls III: Morrowind* and there's a vague decaying menace to everything. - The temple of Cthulhu underneath Hawkins Mansion is an Elaborate Underground Base consisting of caverns, sacrificial altars, murals, massacred sea-life, and a dungeon. At one point, Edward falls down a sacrificial well and ends up surrounded by carnage that simultaneously invokes his earlier dream. - The Bedlam House where Edward Pierce is imprisoned. There's insane experiments being conducted with vivisection, surgery, drugs, and Mad Scientist material everywhere around. It also starts you meeting a character Back from the Dead. The fact many of the inmates want to STAY, however, should tell you how bad things are getting on the outside. - Francis Sanders is one of the worst elements of this as he's been experimented on horribly, has had his eyes removed, and can only speak about how much more terrified he is of Sarah Hawkins. What happens next is terrible because he's murdered by something you can't even see. - The ending of the game. After a Zombie Apocalypse, you have to go through an Eldritch Location, tripping balls the entire time and hallucinating dead or maybe alive people until you reach the location where you must perform the ritual to summon Cthulhu, commit suicide, or bind Cthulhu away. You can also walk away but that's not very scary. - If you summon Cthulhu, you finally get a glimpse of the Great Old One in a flash of lighting. He's every bit as terrifying as you might imagine. He also compels everyone to start murdering each other and it's the beginning of the end of the world. - Being Driven to Suicide is hardly a great option as well. At first the game cuts to black when he points his gun to his head, and we only hear the gunshot, but after the credits roll, The Stinger shows his office—which is in the middle of being cleaned out—now has a detailed painting of the exact moment of his bloody headshot, one eye rolled back into his skull, while creepy "humming" music plays. - The Counter-Ritual may save the world but Edward may have suffered a Fate Worse than Death being locked up in the Bedlam House run by Doctor Fuller. Doctor Fuller is likely to study Edward for a very long time. - Even the "Walk Away" ending is actually a Bittersweet Ending as Sarah Hawkins kills herself, whispering her little boy's name as the last thing she does. Doubles with Tearjerker. - The segment when you control Mary Colden is set in Darkwater's hospital during a day of work. It starts by her examining a catatonic patient whose bones are anormally soft and who has an unidentified foreign body inside his abdomen. He's also severely dehydrated and the nurse who stands next to Colden explains that the intraveinous rehydration doesn't seem to have any effect, but the man seemed to have reacted positively when the staff washed him (like he absorbed water through his skin instead of the normal way). What exactly happened to him or how his transformation would actually end is never explained, beside the obvious fact he was one of Fuller's guiney pigs. - Sarah Hawkins' cell is a particularly horrifying place, not because of the usual Lovecraftian abominations but the fact the place is utterly full of buckets containing the sewage from her long imprisonment. Aside from being an aversion of Nobody Poops, that place must *reek.*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfCthulhuTheOfficialVideoGame
Bunny: Gore Justice / Nightmare Fuel - TV Tropes While the comic usually has a tragicomedy/gore-comedy vibe, there are some pretty nightmare-inducing moments. You're gonna need a bigger knife. - Bunny is notorious for her Nightmare Face. See here, or here. Though, it's enhanced by the fact that she usually has someone's blood in her mouth. You've got to wonder what the artist was thinking. - Rupert wins second prize for best (or worst...) nightmare face - while ordering his mob to murder mutineers, he has a look of absolute lust, tongue hanging out and all. This guy will torture you to death and get off on it. - Bunny in general is a terrifying character. In a parallel to Komodo, who's always 'watching', she is shown to be sneaky, murderous and cannibalistic, terrorising citizens to the point where there default reaction to seeing her is 'fuck!'. - The fact that this beast is stalking the islands, with no indication to her whereabouts but the blood in her wake, and that she strikes seemingly without reason or warning, and that no citizen can hope to stop her is terrifying, if a bit OP. - Similarly, knowing what Komodo's like, the fact that *he's* seemingly omnipresent is pretty horrifying. - In Chapter 2, Rupert casually drops that he has plans to control a human brain. And he has a subject. ||Poor Mr 16...|| - Most of Chopper's guilt-induced hallucinations are pretty horrifying, included but not limited to: - The Repulsion Zone. If big scary Bunny is afraid of it, telling Dodge it's too dangerous, it's gotta be pretty bad... then Dodge ||gets trapped in there. And they can't get him out.|| - The residents of the Repulsion Zone don't look too friendly either. The 'Repulsion Worm' is a huge black beast with clawed tentacles and two mouths a la the xenomorphs, the 'Repulsion Flea' is a blood-sucking face-hugging slimy horseshoe-crab looking thing, and in the background of some shots you can see many an Eldritch Abomination lumbering about. - The fact that it's only accessible by a ||blood-powered|| portal gun is telling enough that it's a pretty horrible place. - The Re-Modelling process. 'Chemical mutilation', bone re-setting, total surgical alteration to return you to the factory standard - and Re-Education to keep you sweet. And it's implied that Rupert - the surgeon responsible for the Re-Modelling - *enjoys* it. But then again, it's *Rupert*, what do you expect? - The intermission shows that the world outside is no better than Gehren Island, the mainland being an apocalyptic wasteland partially overrun with giant snakes. - Dr. Spindle's mutilation. He's stretched into an inhuman, gangling thing with blood pouring from every orifice, and he pleadingly locks eyes with Glacier before being carted away... - Dr. LaPinsky becoming lost in the Repulsion Zone and coming back a month later with *parasitic tissues in her body and one blood red eye*. According to the surgery, the effects of exposure to the Repulsion Zone run even deeper. - Imagine being lost for weeks in a hostile, unstable hellscape, feeling it seep into your skin with every second, and when you finally escape, you find yourself ravenously hungry, plagued by horrific nightmares, and experiencing irrational bouts of anger between periods of blacking out where you have no control of your body. Poor Dr. LaPinsky... - Volunteers start going missing. Dr. LaPinsky is confused, but can't get any answers. It seems harmless, if a little ominous, until you remember what happens to the volunteers when the experiment begins. - Seeing Komodo's silhouette in the doorway as LaPinsky snoops around in his desk drawers. It's simple, but knowing Komodo, that final panel is chilling. - Helga shows up on the next page with a black eye. It's true that Komodo could've done far worse, but imagining him actually *hitting* her is scary in a very real, brutal way. - Komodo cornering LaPinsky in the basement with the remodelled volunteers, slowly advancing on her as she frantically tries to find a way out, then ||pulling off his own face|| for no reason other than to scare her. - With the red lighting, the ||animatronic components of Komodo's 'face'|| look like *muscle*.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BunnyGoreJustice
Call of Duty 2 / Nightmare Fuel - TV Tropes - There's the first mission in Toujane, "Outnumbered and Outgunned". Without any warning whatsoever even from the usually trusty loading screen, you find yourself getting orders shouted at you by a desperate Captain Price to help Hold the Line against a German counterattack with the nearby machine gun. Soon after you start, a scout car comes and blows it to pieces, and the only course of action left is to steal said scout car to cut through the swath of Nazis and meet up with the rest of your own forces. Meanwhile, the radio blurts out several transmissions from panicky British soldiers under heavy attack and taking casualties, right before they're cut off for one reason or another, be it an artillery strike or the operator's building being invaded * : " **THEY'RE INSIDE!** THEY'RE INSIDE THE MOSQUE!". Even after Davis, Price and MacGregor rendezvous with a few allies, your orders are to keep on moving to the evacuation point while they hold the Germans off... and then there's smoke from their position, which means that they were overrun soon after you left them behind. MacGregor insists on going back to help, but Price only says it's a lost cause and urges you forward. Really, you're only safe after the end-of-level Fade to Black. The voice acting for this level (complete with more voice cracks *than the rest of the whole game*), the exclusively reactive actions you take as opposed to the predominantly proactive ones from previous missions (there is barely a defense segment, and after it all there is is legging it away from the city), and the ease of getting overwhelmed and shot to death if you dawdle create a very tense atmosphere that makes it quite explicitly clear that **you do NOT have the initiative at ANY moment of the level.** On a grander scale than a soldier-to-soldier conflict, it's a good example of Controllable Helplessness, and a showcase that in war things don't always go the good guys' way. At times The Cavalry isn't there to help the struggling defenders, and even a typical FPS hero can't pull off a fantastic and decisive move that throws the attacking enemy down on its ass. At times the only choice you have is turn back and sprint off to safety with your tail between your legs and hope that you live long enough to fight another day. - "Assault on Matmata", especially the beginning portion, is quite nerve-wracking. The British convoy you're part of is suddenly ambushed by the Afrika Korps, who then promptly massacre all but a handful of British including yourself. Once you're inside the town proper, you find out the hard way that the Germans have turned the place into a deathtrap, with several machine-gun nests and ambushes as you and your squad make your way through. And if that wasn't enough, you and the other British forces are also constantly being harassed by the Luftwaffe, who keep sending dive-bombers to strafe and bomb your positions. - The Stalingrad sections. Dear God, the Stalingrad sections. Scenery Gorn, Winter Warfare, and Snow Means Death are pretty much a constant here, and the first few levels have the Germans on the offensive, with Soviet forces few and far between and mostly composed of ragtag squads including your own. Sure, the tide does turn in the later levels, but the aforementioned tropes are still present throughout. Plus, the destroyed sections of the city are a pretty depressing and scary sight to see overall.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDuty2
Call of Duty / Nightmare Fuel - TV Tropes We all know that War Is Hell, right? And we are reminded of it on certain passing days. But this series does **not** sugar coat how bad war can be...and the tropers who have played this and attained nightmares (and probably browned pants) can attest to that whole-heartedly. <!—index—><!—/index—> - *Call of Duty 3* - The penultimate level of the game, "The Mace", has this in spade. The Polish 1st Armored Division has to hold up Mont Ormel/Hill 262 as hordes of Germans try to flee the Falaise pocket. The whole level is set in a bleak downpour. You start in a tank, picking off German tanks, but your tank is inevitably blown up, so you fight on foot through the trenches. You do not have the initiative at **any** time in this level, and all you can do is desperately hold back waves after waves of Germans as Polish comrades die left and right, including fellow tank crewmates, constantly falling back up the hill as defensive lines get overrun. You eventually make it to the top, a manor house surrounded by a first aid station filled to the brim with wounded men, and field graves, really highlighting how the entire fight for both capturing and holding Hill 262 came at a heavy price. There's a Hope Spot when Canadian reinforcements seem to be coming as promised, but it turns out they're *Germans*, and a tank shell takes out even more Polish soldiers. Only the leadership of Major "Papa Jack" can keep the men from panicking, and the few remaining Poles get ready for a desperate Last Stand at the manor house, while hordes of bellowing Germans climb up the hill looking for blood. Thankfully when all seems lost it ends on an uplifting note when green flares signal the arrival of Canadian reinforcements while Allied planes soar in the sky. This was all based on a real battle, the Poles really did give all they had there and suffered massive casualties to Hold the Line. - The entire level is one of the biggest example of War Is Hell in nearly *all* of Call of Duty and has a feel of utter despair where only token minor victories can be achieved and even then they only stave off death for a few more minutes. It almost plays like a Deconstruction of Last Stands showing just how horrifying and unglamorous it would feel. - The music for the Last Stand really highlights the feeling of hopelessness and imminent doom ||and the awesomeness of the Canadians showing up to the rescue||. *RAMIREZ! Get the f... off the Nightmare Fuel page!*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDuty
Call of Duty: Black Ops / Nightmare Fuel - TV Tropes The single-player trailer for Black Ops. Especially somewhere in the middle, where the background is a hellish red, and the scientists are just dying from no apparent cause other than the air? Or the GKNOVA6 zombie videos, with the zombies apparently becoming a world-wide problem, business-suit zombies, and swarming zombies everywhere in cities, soldiers getting swarmed and falling back? Speaking of Black Ops... Dimitri Petrenko's death. Seeing the once-invincible "heart of the Red Army" desperately pounding on a glass wall as his face liquefies into blood is not a sight that is easily forgotten. Considering how frequently Petrenko cheated death in World at War, also drives home the point that Anyone Can Die. The bits with Mason's Sanity Slippage are also quite unsettling. Particularly a hallucination in U.S.D.D, during his meeting with John F. Kennedy, as when he told Mason to sit, there is a small hallucination in which the screens behind him projects the news on his assassination in Dallas, alongside Oswald and Ruby's mugshots, and shows a picture of his mourning wife, Jacqueline, right before everything turns back to normal. And then there is the part where he imagines himself drawing a pistol, and then pointing it at JFK's head, set to a loud, ear-splitting screech, right after JFK mentioned Dragovich. Fridge Horror kicks in when you realize this mission took place on November 10, 1963, and you realize that the next mission, Executive Order, was a Presidential Order, and took place on November 17, and involved an assassination attempt, a failed one, on Dragovich, by locating his escaping limousine, and then turning him into a charcoal briquette, as Woods called it. Despite that, Dragovich is still alive and kicking by 1968, and probably would want revenge against the U.S. for the attempt on his life. Guess what happens five days after the latter, on November 22, 1963. Mason: You tried to make me kill my own president! Dragovich: "Tried"? Really, anything with Nova-6 counts, as its nature as a bioweapon lends it perfectly well to scare potential. Just by breathing it in, it rapidly makes your body fall apart, as if it's melting you from the inside out! Dimitri gets a very Cruel and Unusual Death via Nova-6, as previously mentioned. And later in the campaign, the Russian forces deploy Nova-6 on the island Hudson and company are assaulting, forcing them to don gas masks to avoid being affected. But it's not permanent - taking damage steadily wears away at the hazmat suit's integrity, meaning that even fully regenerating health means nothing if you still take too much damage. Once your suit is fully compromised, Hudson will make a really nasty gurgling/choking noise as he collapses and succumbs. It's really not pretty. Kravchenko's log in "Victor Charlie." You know the guy was bad when you see him slicing captured German throats for the fun of it a mission earlier, but the fact that they were gassing random villages with the compound, performing lab tests on infants, and removing infected tissue from exposed victims, read: slicing them apart while they were still alive and dying, all to see how much longer they could keep the victims alive proves that this man was a sick bastard among sick bastards. Zombies mode manages to be this just by selecting it on the menu. As you select it, the lights take on an orange tint. The monitors on the right change, now showing panicking civilians, soldiers in hazmat suits fighting, and occasional glimpses of the monstrosities the soldiers are shooting at. Your interrogator moves off to the side for a second; when he comes back, he's a zombie. When he notices you, he starts pounding on the window, trying to get to you. Also, you're no longer able to escape from your chair... The normal title screen does just as well. As soon as you launch the game, you are strapped in a chair, being interrogated - and of course, because you haven't played yet, you don't know the answers. Assuming, of course, that you're not in-the-know regarding secrets, you start the game in a position which would, in real life and for most of the game too, be one of total helplessness - trapped, with no apparent way out, being tortured, with no way to abate the torturer. Speaking of Black Ops: You are a Soviet agent. You don't know that, of course, which is what makes this even worse. You find that you can't get a set of numbers from repeating in your head over and over again. It gradually begins to erode your grasp of reality. People around you begin to be visibly weirded out by your behavior, even when you aren't experiencing anything unusual. It's almost too late when you realize you're speeding towards a Tomato in the Mirror situation. You are going to assassinate the President of the country you have sworn your life to protect. And there is nothing you can do about it. There are actually some pretty disturbing sounds in Rebirth and a couple other levels were you see hallucinations of Viktor Reznov. It sounds like a bloody scream from a demon. The horror movie-esque music in Mason's half of that level doesn't help. The "Revelations" mission was pretty freaky. After you punch out your interrogator, Hudson, you stumble through the NSA building that they've been keeping you in. You see the numbers in the air, hear them being spoken over Mason's screams that he keeps "HEARING THE FUCKING NUMBERS!", hear flashbacks from earlier in the game, and you can hear Mason yelling "Proceed to target" and "Oswald compromised", then you walk into a room and see footage from your escape from Vorkuta while Reznov speaks to you. Mason remembering the torture he underwent in Vorkuta is already disturbing enough. But Sam Worthington's delivery of the line that he says afterwards is... chillingly realistic. In the multiplayer, one of the killstreak rewards is a napalm strike, which, as would be expected, consists of an F-4 flying by and engulfing the area of your choice in napalm fire. Taking damage from this causes your soldier to audibly scream in agony, just to hammer home how notoriously painful this stuff really was. "Payback" is this in droves. Mason, Woods, and Bowman are all captured by the Viet Cong and Spetsnaz, being held captive and tortured for about a week. Bowman is mentally broken beyond repair, and when he acts a bit too defiant against his captors, a Russian soldier bashes his brains in with a pipe. Seeing the resulting gore and his lifeless face can be a lot to take in. Woods then enters the scene, and is forced to play Russian Roulette in Bowman's place. He acts a bit more jumpy than usual, indicating that the situation is able to even scareWoods of all people. When it's his turn to play, he gives a massiveAtomic F-Bomb as he believes the gun will fire.. but thankfully, he gets an empty chamber.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyBlackOps
Bump in the Night / Nightmare Fuel - TV Tropes - In "Farewell, 2 Arms," Molly, tired of being weak and breakable, slowly has her body parts replaced with stronger toy parts. From a toy's perspective, that's creepy enough, but then she decides that she wants a new head. Mr. Bumpy's head. - She announces this by pulling her head off and throwing it at him. - The Sanity Slippage Molly goes through in the episode is also pretty unnerving, thanks in no small part to Gail Matthius' voice acting. - Mr. Bumpy's descent into madness when Squishington makes him cut back on the socks in "Sock it to Me". The fact that the scene where Bumpy demands Squishington give him the key to the safe containing the socks is based on the "Give me the bat" scene from *The Shining* does not help. - Squishington's dried up appearance when he dehydrates in "Water Way to Go". It is **not** a pretty sight. - In Hocus Dopus, Mr. Bumpy becomes so discouraged about not being able to pull a rabbit out of a hat to cheer up a sick Squishington, that he actually comes *this close* to *feeding himself to the Closet Monster*! Thankfully, Squishington was able to stop him before he did anything drastic. - Any scene that involves the Closet Monster as it is feared by most of the characters in the show and it usually threatens to eat up anyone it comes near to. - In one episode, it actually successfully grabs Mr. Bumpy, who is then Swallowed Whole. This gives us an up-close and personal look at the Closet Monster's stomach: an inside-out pincushion full of comparatively *huge* pins and needles. Only sheer luck and grabbing a piece of fabric dangling down its throat keeps Bumpy from ending up being Impaled with Extreme Prejudice.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BumpInTheNight
BUTCHER / Nightmare Fuel - TV Tropes In such a violent game as this, you best believe there will be nightmares. # General - *You* the cyborg are the terror that sets out to wipe out humanity. - While its not known why MOTHER wants humanity dead, the fact that the ship has an "Hunan Incinerator" section in the Basic Testing level of the Mothership suggests either, at best, an vengeful AI, or at worst, a sadistic AI. - Earth and humanity is not in good shape. Civilization is reduced to one wreck of a city. - The very numerous ways you can kill your enemies, while hearing their screams. - The Steam card artwork of enemies like the Ninja or the piranhas are creepy: - The Ninja enemies look genuinely insane, almost looking as though they went through an acid burn.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Butcher
BuzzFeed Unsolved / Nightmare Fuel - TV Tropes You know it's bad when *Shane* is scared. While this show is mainly known for its comedic bantering between our resident Vitriolic Best Buds, there is a *reason* a lot of fans advise against watching this show at night... ## Supernatural - The Ohio State Penitentiary, not so much for its alleged paranormal activity, but for the fact that it was the epitome of the Hellhole Prison. The boys both find the conditions the prisoners were forced to live in to be *much* scarier than any ghosts, and most of the audience are inclined to agree. The abuse got so bad, one man *lit himself on fire* to be free of it. - The voice recording of Anneliese Michel was **terrifying**. - The flashlight turning on and off at command during the Sallie House episode, in response to Shane asking if the spirit didn't want them there. Ryan was so spooked that he ran out of the room. - In the same episode, the drawing of "Sallie," which a lot of fans found creepier than the house itself. - Ryan throwing a ball at Waverly Hills Hospital for the spirit of a young boy and the ball rolling under some graffiti of the word "Ryan" in a room all the way down the hallway. Though Shane lightens the mood with a joke (on the opposite wall is some graffiti which says, "I love pot", leading Shane to suggest that maybe this ghost "just loves to blaze it"), the fact that the ball rolled specifically into that room can be seen as quite an eerie coincidence. - The footsteps that the duo heard in the Eastern State penitentiary. It's possible that they belonged to the maintenance worker who was in the building at the same time the Buzzfeed crew were there, but Ryan does mention he was told to stay away from them. If they don't belong to that worker, then they're by far the most compelling evidence this show has collected. - While staying at the Dauphine Orleans Hotel, the boys hear footsteps coming from the room above them in the middle of the night. Shane, of course, stays calm and tries to sleep through it, by Ryan freaks out and investigates it the next morning. It turns out that the room above them was empty and other visitors also heard the footsteps. - The Island of Dolls. If the *hundreds* of Creepy Dolls won't do it for you, the spiders everywhere probably will. - Not only that, but the spiders only seemed to *really* become active once Ryan was scared off from attempting to give a tiny doll of his own to the original doll that Don Julian found with the drowned girl's body in the 50s. It's one of the few times on the show that we see Shane scared out of his mind, and more than willing to leave. - The Haunting of Hannah Williams is chilling not just because it affected one of Ryan and Shanes own co-workers (Hannah of the otherwise light and domestic Mom in Progress series), but its its own vat of horror: you buy a new house with your young family. Then a few weeks in you hear strange noises at night, the lights and security system malfunction mysteriously, and you and your six-year-old son encounter visions of a strange little girl. You bring in one of your friends in for the night just to confirm youre not going crazy, and she reports having even touched this mysterious visage. - On top of this earlier in the episode, the medium that Ryan and Shane brought along for the investigation reports feeling the presence of a father figure who had passed in the home and noting that he keeps hearing an unclear name that could be "Don" or "Ron" before settling on "Don" as a short name for "Donald". Hannah's reaction to this in the playback shows just how terrifying the situation had become for her. For the record, Matt is her husband. - To make matters *worse*, this episode features Ryan having an extended conversation with a spiritual entity that might be the aforementioned little girl. Unlike most episodes of *Unsolved* this is done through a device called an Ovilus which, unlike the Spirit Box, relies on gathered environmental data and not radio waves. Oh yeah, and as with many "child" spirits it's highly likely that the potential one in Hannah's house *is a demon is disguise.* - The Mysterious Disappearance of Roanoke Colony gives a subtle one, yet it would chill many to the bone. At the 17:20 time mark, the camera is focused on Shane, with an out of focus mannequin in the background. Yet, in a few seconds the mannequin moves to turn its head at the camera! It's never talked about in the video, and neither one in the duo talks about it. - Ryan sees a full body apparition in the Sorrel-Weed Mansion, which is briefly caught on camera. Worth noting that this is is the *only* time Ryan has claimed to have seen a ghost on the show. - The loud "SHHH!" and the singing heard in Colchester Castle; the singing even clearly changes tone and inflection. - The spirit box session at the St Augustine Light House. The ghost says "swap me"! Like it wants to take over Ryan's body and leave *him* there to be the ghost instead! - The fact that Ryan actually has a fairly coherent conversation with the spirit box. It says "Eliza" (one of the young victims' names, though the voice appears to be male), says "chimney" and *repeats* "fell off a chimney", says "you hear me", and even says—as Ryan's leaving—"why are you leaving?" For a random assortment of white noise, radio snippets and static, that's a lot of coincidences. - Ryan's breakdown when exploring the Old City Jail alone is both funny and utterly unnerving to watch. - Of the multiple words they get off the Spirit Box in the Viper Room, one is repeated multiple times. "Help". - Some of the animations of "Annabelle" are way creepier than they had any right to be. Special mention to the one illustrating what Lou saw when he experienced sleep paralysis: the doll crawling up his body, coming to *strangle him*. Brr... - "The Hunt For La Llorona" is relatively light, but there is a creepy story the boys hear from one of the locals near La Llorona Park in New Mexico. A young woman recounts how when she was twelve and out with her cousin at night, they both saw the silhouette of a woman who seemed to be floating. She was already creeped out and confused, but when she heard the wailing, she instantly knew who she was looking at—and then found that her cousin, apparently having come to the same conclusion, had already booked it, leaving her by herself. She also describes being terrified, but trying not to cry for fear of attracting La Llorona's attention. ## True Crime - In general, some of the more grisly unsolved true crime cases most definitely fall under this. - Also in general, the *True Crime* cases can be even more frightening than the *Supernatural* ones because unlike the latter, where there is some skepticism, cases falling under the former *for sure happened*. Not only that, but the people behind them aren't ghosts and demons. They're flesh-and-blood human beings, who don't need any scary magic tricks to cause terror. - The sheer incompetence displayed by the police and other officials in some of the True Crime episodes is truly horrifying. Imagine something horrific happening to a loved one, and not knowing who's responsible... and then, due to laziness, stupidity, or corruption on the part of the people who are supposed to find out, realizing that you likely *never will*. - The disappearance of the Sodder children, partially related to the above — it took the fire department *seven hours* to respond to a fire that was *less than three miles away*. Five of the children vanished without a trace, and we still don't know what happened, though it's now unanimously agreed that they didn't die in the fire. As the boys (and many commentators) pointed out, the whole thing just reeks of a kidnapping that the fire department helped cover up. The boys wring some comedy about how obvious the foul play is note : a salesman literally screamed he was going to burn the house down and make the kids disappear to the Sodder father before the incident, which the boys likened to a clumsy exposition dump for a rushed film school project, but this just makes it even more terrifying, that there was so much blatant evidence, yet the perpetrators still pulled a Karma Houdini. - The Louis Le Prince episode. Imagine spending your whole life creating something incredible, something that humanity has never seen before, something that is guaranteed to change the world. You finally get to a point where you're ready to debut your creation... and then you vanish without a trace, never to be heard from again. No one has any clue what happened to you, and you never get to see your invention debut... and your family can't make an ounce of money off of it either, meaning they won't be set for life, like they should've been. Oh, and the kicker? Most people still don't know *you* invented it. Even decades later, someone else gets all the credit. - The Jack The Ripper episode is so unsettling that it contains a warning at the beginning about how the episode will go into graphic descriptions of violence against women. - The Keddie Cabin episode just leaves you with the awful, awful sense that someone was helping protect a murderer. It gets much worse when you realize that, since this didn't happen that long ago, it's very possible that this person (if they exist) is still alive... and at least one resident of the town was keeping an eye on the boys while they were there. Brr. - Really, while you can't really blame the people of Keddie for being suspicious of outsiders coming to town to gawk at the murder site, the fact that they were being watched adds more Paranoia Fuel to the fire, since there is no way that there wasn't a cover up of some kind that happened here - that "one resident" may have just been a concerned citizen, uncomfortable with the idea of these strangers filming at the site, or they may have been someone involved in the cover up itself. - Ken McElroy. You're living in a small town at the complete mercy of a vicious thief, arsonist and rapist who somehow always manages to stay out of legal trouble (to the point of *openly bragging about* how he'd never go to jail) and the best solution the town police can come up with is... a neighborhood watch. Small wonder that when someone took justice into their own hands the entire town quietly covered for them. - Which in and of itself is creepy when you think about it - a person could be so hated that someone could kill them in broad daylight in front of an entire street of witnesses and get away with it. It's even brought up that after getting shot no one bothered to call an ambulance for McElroy, leaving him to bleed to death in his car. - The Creepy Murder in Room 1046—despite giving birth to Ricky Goldsworth—is profoundly unsettling. The way the victim just lies there in the dark, awake and waiting, giving short cryptic answers, is *unnerving*, and the low male voice that says "Come in. Turn on the lights"... - The Suspicious Case of the Reykjavik Confessions, and how much Police Brutality was involved, including one suspect spending *two years* in solitary confinement. - While the episode about The Monster with 21 Faces is relatively less scarier than entries on this page, the 1955 Morinaga Milk Arsenic Poisoning incident that was mentioned in the Theories section is parental worries at its finest, especially if you are a parent with infants. It's no wonder Shane and Ryan theorized that the survivors of the incident might have been those behind The Monster with 21 Faces. ## Misc. - Before the season five finale song of The Hot Daga, Believe Me Maizie, Shane put out several teasers on Soundcloud. One of them is ominous as hell, with muffled distorted voices giving it a dirge feel. - Hell, even the music played over the endcard of each episode is rather eerie and unnerving.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BuzzFeedUnsolved
Butthole Surfers / Nightmare Fuel - TV Tropes Scary, disturbing material makes up a good portion of the Buttholes' repertoire. - One part of "Jimi" sounds like a cartoon character getting raped. - Even if you know that it's just a band member's pet pitbull, the growls that appear throughout "Mark Says Alright" can be disturbing. - "22 Going On 23" is basically a local psychiatric call-in show being used as Spoken Word in Music over a sludgy Noise Rock jam that seems to have been electronically slowed down. What makes it unnerving is the combination of the music and the content: one caller discusses a traumatized reaction to sexual assault, another speaks of a loveless, emotionally abusive relationship, and the host's advice is edited down into a series of meaningless buzz words ("Medicine... Anxiety... Sleep programming... Counseling"). note : Though the band have claimed that they could tell both callers were the same person, meaning that, since the things she says in both calls seem to contradict each other, she was likely to have been lying - in fact, they used to regularly listen to this show and noticed this same woman kept calling with totally different stories, and the people running the program either didn't notice or didn't care. - "The Last Astronaut" crosses this over with Tear Jerker once you realize what's going on, which is that the titular character may be the last surviving human after a nuclear war on Earth. "Hello? Is there anyone left? My God! All of them, huh?"
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/ButtholeSurfers
Call of Duty: Black Ops II / Nightmare Fuel - TV Tropes Modern Warfare | Call of Duty: Black Ops | Call of Duty : Black Ops II | Call of Duty: Black Ops III | Call of Duty: Ghosts | Call of Duty: Advanced Warfare | Call Of Duty Infinite Warfare | Call of Duty: WWII | Call of Duty: Modern Warfare (2019) |Call of Duty: Black Ops Cold War | Call of Duty: Zombies The fire finished him. Sometimes it's too late to save a man. We must move out, before we join him in death. - The first mission begins with the charming close up sight of a man graphically burning alive while trapped in his own vehicle. - Woods is found during the first mission of the game lying in a shipping container, heavily fatigued and malnourished, surrounded by the decaying, dead bodies of all his fallen squad mates. Supposedly he had been locked in there *for weeks*. The whole affair is so horrific that for most of the mission, Woods is completely checked out, on the verge of being entirely catatonic. He kind of snaps out of it at the end but still..."The things I've seen, man..." - In the second mission "Celerium", it's revealed that Menendez has developed Quantum-entanglement based tech, that is apparently miles better than the US military infrastructure. Considering what Menendez wants, the outcome was bound to be horrifying. - ||Josefina Menendez's|| face. Holy...◊ - In "Fallen Angel" Lahore is in ruins following a storm, and the general atmosphere is simply horrifying. What should have been one of the largest cities in the world is depicted as practically a ghost town, with the occasional looter, who get gunned down with high prejudice by the Pakistani MQ Drones. - Speaking of which, the part where Section and Harper hides from one of these drones can be tense. If that drone sees you, you'll be instantly reduced to swiss cheese due to its minigun. - The terrorist attack on Colossus in "Karma" is quite scary, with the instigator of the attack DeFalco, indiscriminately gunning down everyone in sight and executing hostages for every five seconds Chloe "Karma" Lynch failed to turn herself in. - The ending of the mission "Suffer With Me" is entirely nightmare fuel and Tear Jerker combined, as 2 beloved Characters die in it (or one, depending on how you play the mission), both of which are horrifying in their own ways. - Firstly, Alex Mason gets shot by Woods with a sniper rifle, which ends up killing him (or ends up merely incapacitating him if you choose to not shoot him in the head). What makes this one horrifying is that Mason's heard was covered in cloth, and Woods was asked to kill him being tricked into thinking he was Menendez. Woods doesn't take it very lightly when he realises this. - Later on, Menendez forces a Sadistic Choice between killing Jason Hudson and David Mason. Hudson decides to sacrifice himself to save David. We then get to hear ||Jason Hudson's|| agonized cries as ||Menendez|| kills him by shooting him in the knees, then slitting his throat. - Remember Menedez's techonological advantage over the US in "Celerium" ? Yeah, in Odysseus, he manages to hack the US navy with it. What's worse is that he personally invades USS Obama, which is where your hub of operations is. - "Cordis Die" features a massive Drone Attack on Los Angeles, which ends up being horrifying. You get to see the city falling apart, not to mention the LAPD being brutally overwhelmed by the Cordis Die funded PMCs and the drones hacked by them. - One example, is an LAPD officer getting his guts torn out after getting gunned down by a CLAW drone. - Later on, the French President gets his life threatened, and can even die depending on the Player. - Right after, an entire building falls down on Section, knocking him out. - In "Judgement Day", Menendez manages to take out all the drone based defence systems in cities around the world, leaving them vulnerable to further terrorist attacks.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyBlackOpsII
Cabaret / Nightmare Fuel - TV Tropes **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** ## Stage musical - The reprise of "Tomorrow Belongs to Me," when just about all of the guests at the engagement party begin singing along. As Fraulein Schneider later says, "I can no longer dismiss the Nazi Party. Now they are my friends and neighbors." - The ending to the 2012 London revival has the Emcee, Sally and the Kit Kat Klub boys and girls being herded into gas chambers by Ernst Ludwig. Because clearly the original ending wasn't enough of a downer. ## 1972 film - The movie version of "Tomorrow Belongs to Me" starts off disarmingly pleasant, but swiftly becomes horrifying when the audience of common, ordinary people begin standing up and singing along and become swept up in the nationalist fervor, and it becomes obvious to the audience that these ordinary people *are* the grassroots support that allowed the Nazis to rise. There's even a deliberate shot of a child who can't be any older than three starting to sing along with the adults. - The camera slowly panning down to reveal the swastika on his armband. Even when you know it's coming, it's chilling. - Even scarier near the end of the scene it cuts to the Emcee who looks up toward the viewer then smiles an eerie smile and nods his head slowly at the viewer as if telling the viewer that yes, they can still control the people. - The film's ending. It's revealed many members of the audience are wearing Nazi uniforms, a foreshadowing of what's to come for the country and, by extension, for the world. Even creepier, the credits roll over a freeze frame of this scene, *in complete silence*.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Cabaret
Bungo Stray Dogs / Nightmare Fuel - TV Tropes # Spoilers Off applies to all Moments pages, so **all spoilers below are unmarked!** And this, people, is why you **do not run over the Agency's favorite cafe** . - Atsushi in his tiger form? Epic. The tiger manifesting in Atsushi's face? Horrifying.◊ - The sheer glee Lucy has in trapping people in her nightmare dimension and the Nightmare Face she breaks out. Becomes darker when you realize she had a similar past to Atsushi, but never left it behind, which is the motivation of her actions. Take in what Atsushi might have become if he ended up like her... - Any scene that has Atsushi having an Orphanage of Fear flashback is usually is very gory and nightmare-inducing especially in *Dead Apple*, when Shibusawa Tatsuhiko electrocutes him nearly to death and when the headmaster has him nailed in the foot as punishment when he was framed for stealing candy that the other children stole. All of these things happen when he was still very young. - This post goes into detail about what actually happens when Chuuya activates Corruption. On the flip side, it makes you all the more thankful that Dazai was there to nullify it... - It also predicted the black/grey lines being red in actuality (the post was from June 2016), giving 'creepy' a new meaning... Towards the end when he starts (Im going to assume the black liquid is also blood) bleeding from the face, its possible his powers are fluctuating too hard to control anymore, and the necrotic tissue cant help him regulate any blood flow anymore. Blood vessels burst because pressure goes up too much, necrotic tissues are crushed aside, and all of a sudden pretty much everything with a thin epidermal layer is bleeding. Most likely including lips, mouth, eyelids, and well, everywhere you bleed from when you get ebola? There. Similar concept. - The Nightmare Face 15-year-old Chuuya cracks upon saying the Wham Line of the episode. - The anime Nightmare Face is horrifying enough in the anime but in the manga, it brings horror to a whole new level. 15-year-old Chuuya's Nightmare Face is completely blacked out and emotionless as he's delivering the Wham Line. In the background, it shows 15-year-old Dazai is genuinely shocked by the news which just adds to the magnitude of horror in the scene. - The vampire infection starting in Chapter 88 is downright horrifying in how it spreads! **FAST** - The very end of *Dazai, Chuuya, Fifteen Years Old* introduces Paul Verlaine, a man who can break into Mori's office and kill every single guard posted with no one noticing. When two guards find him, first their fingers fall off before they can shoot, followed by the rest of their bodies severing into pieces and dropping to the floor until only their legs remain, still standing in place. Please note, he did *not* use his Ability there. - The fate of the original Chuuya is this. When he was very young, the government abducted and illegally trafficked him to use the boy as a test subject. His parents were told he had died to cover up the crime and prevent them from saving him. After that, he was cloned and either escaped to become the current Chuuya, or the experiments took such a toll he could only be sustained by fluids inside a tank, which was eventually drained by N, causing him to disintegrate into muck. - If you thought vampire Akutagawa was scary, try vampire Chuuya. Yes, when the Port Mafia was attacked and vampirized, that included Chuuya, one of the most powerful Ability users in the entire series. He then shows up at the prison and massacres the guards, killing even the strongest one in order to help Fyodor, with Dazai even calling him the Russian's pawn. - This is fairly sad as well, given how in *Storm Bringer* people kept trying to control Chuuya via his coding and he ultimately decided to be his own person. The vampire transformation pretty much robbed him of any autonomy. - There's also the fact that Fyodor essentially has a nuke at his disposal now.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BungoStrayDogs
Call of Duty: Black Ops III / Nightmare Fuel - TV Tropes Modern Warfare | Call of Duty: Black Ops | Call of Duty: Black Ops II | Black Ops III | Call of Duty: Ghosts | Call of Duty: Advanced Warfare | Call Of Duty Infinite Warfare | Call of Duty: WWII | Call of Duty: Modern Warfare (2019) | Call of Duty: Black Ops Cold War | Call of Duty: Zombies I was born in the minds of others. The *A brief moment of agony...* **then darkness.** *Black Ops* series has never been short on Nightmare Fuel, but the stuff seen in *Black Ops 3* takes things even further, almost to the levels of *Berserk* in terms of imagery. - The sheer bleakness of the setting is disturbing before the story even begins. Massive super storms ravage the world, pollution and global warming have meant that *water* is finally becoming a resource waged war over, rebel and terrorist armies like the NRC and 54 Immortals are running rampant with little to stop them, and the relentless march of bio-augmentation and cybernetics has meant there is a very real existential threat to what it even means to be human. It gets more depressing when you realize that all the pain and sacrifice of the last three games didn't really make the world any better or safer: instead things seem to be getting *worse*. - The first mission "Black Ops" is this. - You patch into an NRC security cam feed to try and locate Minister Said. To find him, you have to scroll through several live feeds of soldiers being tortured by the NRC. Some of the lovely methods showcased include force feeding, being savagely beaten up while strung up to the ceiling, being burned with a blowtorch, and waterboarding. If you want proof that *Black Ops III* is Darker and Edgier, look no further than the first *five minutes* of the game. - At the end of the first mission, we find out how the Player became augmented: it wasn't by choice. Observe helplessly in first person as he or she goes up against a grunt mech by him/herself, result in the violent removal of all *but* their left leg. Perhaps the scariest thing about this shocking scene is the robot itself. War robots, even in franchises where they're portrayed as being sinister, are generally depicted as being cool and badass. Here, the robots are just soulless metallic husks with only purpose: to kill people with the same efficiency that an industrial robot would use to build a car. It actually gave some people nightmares and it makes the SDF aligned C6 robots look less scary by comparison (by virtue of being able to speak). - It gets even worse when you remember every behavior they exhibit is the result of their AI networks programming. The moment the robot grabbed the player character it couldve just broken their neck; an efficient killing move which also happens to be quick and merciful. Instead, it throws them several meters across the battlefield, then stomps over and begins to *savagely beat them to death* while ripping off/crushing any limb used to attack it. Theres nothing efficient about this behavior: someone had to program it into the grunts as an act of deliberate cruelty. - The usage of a DNI to hack the memories from others with DNI implants. Only to be used in an emergency if the target is about to die and cannot be interrogated, it leaves the target braindead in a way that is repeatedly noted to be horrifying. ||Then not only does Corvus get transferred to Hendricks and eventually the player through this method, but we get to see Sarah Hall's Dying Dream personally as her mental state breaks, molds and folds all over into a twisted simulated reality of memories and Corvus' influences.|| - Some of the Cyber Core abilities result in some extremely Cruel and Unusual Deaths for your human foes. Terminal Breakdown is probably the most horrifying - hack into an enemy's exo-suit which, once upgraded, causes their joints to bend in lethal ways, forcibly breaking their bones in extremely graphic fashion - but some of the other abilities are just as nasty. Adaptive Immolation detonates the explosives an enemy is wearing, causing them to scream in terror for a few seconds before exploding in Ludicrous Gibs. Firefly Swarm burns your target alive, and it *takes time* for them to croak if you don't put them down yourself. Sonic A.P., although non-lethal (in the sense of not killing or otherwise causing damage to the target), is still pretty screwed up: it causes violent muscle spasms in your target, causing them to vomit uncontrollably while rendered completely unable to fight back. - Discovering the human experiments in Singapore. Hendricks makes it clear what's going on: - The player kills ||Goh Xiulan by forcing her head into a fire and melting the flesh off her face||. - The 54 Immortals' rampage through Singapore beforehand is a flat-out *sacking* of the city, *à la* Genghis Khan. Whole city blocks are burned, civilians are strung up from lampposts and left to rot, hundreds more are dragged out into the street and butchered. What's even more frightening is that the authorities are utterly steamrolled by the better-armed Immortals; without the good guys' efforts, it's clear that they wouldn't have stopped until the entire city had been destroyed. - Even worse, according to the certain blogs in the in-game browser, this isn't the first time the 54i have done this, as, long before that, Goh Xiulan murdered the wife of an ex-cop. And, given what we see in game, the impromptu vengeance raid of him and others like him in the Quarantine Zone ended in failure. - A more subtle example in *Rise and Fall*; a pilot inside a crashed VTOL hanging over the edge of a building is pinned to his seat by a piece of rebar through his chest. Your character slowly moves in as he pleads for help, when suddenly the VTOL shifts as a gigantic A.S.P. robot enters the battle... - ||Corvus'|| first appearance in Mission 8, in which he takes the form of ||a crying baby cradled inside one of the human experimentation pods from the SP/CORVUS project. When the Player picks the baby up, it starts to glow with Tron Lines before *disintegrating in your hands* as its crying is nightmarishly distorted into a synthetic howl||. Good God Treyarch, some of us need to sleep! - Taylor's team ||murdering the C.I.A. staff at the Singapore blacksite. They're completely unaware of their actions, having been possessed by Corvus, who is forcing them to murder the staff in an extremely graphic and ritualistic fashion used by the 54 Immortals to deny their enemies reincarnation||. The image of Sarah Hall ||mechanically stabbing a man with her knife over and over again while she stares vacantly at nothing|| is particularly haunting. - Taylor ||forcefully removing his DNI implant, with a combat knife, in a final effort to purge himself of the Corvus infection||. For a comparison of what this looks like, ||imagine someone ripping out the top half of their spinal cord||. - Jacob Hendricks' terrorist attack on Zürich. Due to Corvus taking over everything he could over there, the city is falling apart in a horrific fashion, with reportedly all systems citywide are in a total meltdown, with cars crashing on their own, planes falling from the sky, breakout of electrical fires and gas fires all around the city. What makes this unsettling is the fact that Zürich is one of the most important cities in the world in 2065, and then it just fell apart due to one man (and the AI that possessed him). Also, in the sky, you can see ravens flying about, a hint towards ||Corvus' existence.|| - ||The reveal that Nova-6 is what caused the Singapore disaster. Worse, in order to destroy the remaining samples hidden in Coalescence's Zurich building, Kane seals herself in the containment room, forcing the player to watch her skin crackle and bleed as she vomits, convulses, and dies. The updated graphics make it perhaps the most brutal death in the *Black Ops 3*, probably more so than Goh Xiulan's, and a stern reminder of how horrific this gas truly is.|| - The entire final mission after an initial gigantic firefight. - ||With Hendricks dead, and the player as the last agent for Corvus' DNI infection as well as the last known cast member alive, they put their pistol in their mouth and fire. What follows is a gigantic Mind Screw dream sequence that eventually turns into a giant nightmare, with the player and a mental remnant of Taylor fighting their way through Corvus' Frozen Forest and all sorts of memories of the missions previous. All the while, the player character begins repeating Corvus' Arc Words - initially calmly. Soon enough, screaming and completely insane even in the midst of heavy gunfights.|| - It's hard to put into words just how this plays and feels. ||Sarah Hall's dying dream had World War II, dire wolves, Inception-esque mindfuckery and Nazi zombies. The player's dream is various distorted realities and amalgamations of previous setpieces, enemy soldiers formed from mystic crows that die in one hit each, gigantic brains representing Corvus and its Frozen Forest as you burn them down, and blood-red waters that the game likes to plunge you into.|| These are easily the most batshit insane sequences in Call of Duty history, feeling more akin to something seen in *Neon Genesis Evangelion* than a COD title. - Some of the multiplayer specialists have varying degrees of nightmare potential. - Reaper is a combat robot who speaks in an ominous monotone, and its special weapon is a Gatling Good rotary cannon that sprouts from its arm to shred anyone caught in its fire. - Prophet is cybernetically enhanced to the point that he looks more like a robot than a human, and his trademark weapon, the Tempest, is really terrifying - a Lightning Gun that one-shots you on impact, making your character convulse as lightning arcs through their body and fries them inside-out where they stand before dropping dead. - Seraph's backstory involves her staring her surgeon in the eye without blinking as her cyber arm is installed, and said arm is the entire reason she can wield her Hand Cannon without ripping it off from the recoil. - Spectre is a Ninja who can use their Ripper to suddenly shank you out of nowhere and there's nothing that can stop it beyond staying out of range. - Firebreak likes to Kill It with Fire, his flamethrower able to kill you if it so much as grazes your body. - And finally, Blackjack can use literally any of the other specialists' weapons or abilities, so it's a gamble on whether he'll just amp himself or use something to tear you and your teammates to shreds.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyBlackOpsIII
Bust a Groove / Nightmare Fuel - TV Tropes Don't think that just because this is a rhythm and dance series, it can't get a bit scary. - Strike's stage in the first game is pitch black. You can't see anything aside from the prison bars and the chain link *floor* the characters are standing on. It doesn't help that underneath appears to be a bottomless pit. And it gets worse. The better you dance, said "pit" starts to glow an eerie red. Look closely, and you can see the eyes of the prisoners behind the bars. - His boastful rap song is also pretty creepy. Definitely not something you wanna listen to late at night. - Take a close look at the wallpaper on Kelly's stage from the first Bust a Groove. Some of the images are rather...unsettling, to say the least. To elaborate: - Two blood splatters - A spider with a human head - A fish bone with a teddy bear's head - Fruits and vegetables with unsettling faces - An axe - Snakes with... *something* going on with their skulls - Two flowers with bloody roots - And a baby chick with a worm in its mouth crying a bloody tear, to name a few. - Kelly's stage in the second game isn't any better, what with it being a crime scene and all. Complete with bloody chalk outline of the victim. - Pinky Diamond's ending. Whatever the heck she foretold with her crystal ball obviously wasn't good. And her cackling laughter during the end...*shudder* - Bi-O himself is quite scary and how he got that way is a Tear Jerker. As is his stage. His attack? Ripping his head off and throwing it at you. Also has a creepy laugh. - Robo-Z has a pretty freaky laugh as well. - Some of the things that happen to James Suneoka are none too pleasant. Examples include getting a hole blasted through him, and being turned into an eggplant.. - And who can forget what Comet does with her magical powers? If she's thirsty? She'll turn you into a can of coffee. If she's hungry? She'll turn you into whatever food she likes. The most twisted combo of Magical Girl and I'm a Humanitarian if there ever was one. - Remember how Hiro-kun's fans would cheer for him during solos and Fever Time? Well, on Pander's stage it's something else entirely... It's supposed to be his male fans cheering. But that ain't what it sounds like. - Panda's ending in 2 has him appearing in Dance Heroes, like everyone else...except here, the place is empty, there is no audience, no staff, and no lights. Just a sole spotlight shining on him as he dances.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/BustAGroove
Call of Duty: Ghosts / Nightmare Fuel - TV Tropes Extinction. To elaborate: - Heading into this game mode and hearing this. In the Extinction menu, you're treated to a simply wonderful close-up◊ of an enemy's face. - The Cryptids themselves. These creatures in this mode make the zombies in Zombie Mode look like kittens. Each creature offers their own unique brand of Nightmare Fuel: - Scouts are the weakest, and rely on Zerg Rush tactics. This is problematic in that each one is about as big as you are. You may face as many as a dozen at one time, *alongside other, more dangerous types*. - Scorpions. Much bigger than normal foes (thus, larger than you), and capable of shooting projectiles. They can shoot balls of acid that, on impact, create a small area that *asphyxiates you when you walk through it*. - Hunters. Basically larger variants of the Scouts that can take more punishment, requiring something a bit more powerful than your starting pistol or a submachine gun. - Seekers. They're deployed from a rock that falls from the sky, meaning they can spawn anywhere, at any time. They explode when they get close, and are completely silent. On Mayday their Nightmare Fuel is amplified by the fact that the map takes place on a ship meaning no meteors will fall from the sky, essentially *forcing you to keep your eyes peeled more than ever*. - Rhinos. You will learn to hate and fear the distinctive appearance of a Rhino, as its melee attacks are peerless. One Rhino can easily take down a four-man team of well-equipped players, if they are not careful. Lord help you if you find more than one at a time. - The new DLC pack "Onslaught" contains a new extinction map called "Nightfall". The setting is alot more eerie and they've included two new creatures. The first one is the Phantom that has the ability to turn invisible. The second creature, however is even worse as it's a massive beast called the "Breeder" which is even worse than the Rhinos. And the best thing? This is part of a five episode pack so expect even more alien horror! - Second DLC pack "Devastation" provides a new Extinction map called "Mayday". Taking place on a military destroyer ransacked by Cryptids in the Tasman Sea. Like with Nightfall, a new Cryptid, the Seeder is introduced that spits out turrets as well as acid that can melt through your armor in seconds especially on Hardcore difficulty. If you thought Nightfall was creepy, wait till you experience *this one*. - The Stormbreaker. Practically abandoned by the time you arrive there, it is devoid of any personnel other than David Archer. No corpses, no sign of any conflict; just the aftermath and the Cryptids that caused the ship go derelict in the first place. The name for the map couldn't be any more fitting. - By collecting several pieces of intel, it is revealed what exactly happened on the ship; After the mess at the Nightfall facility, David Archer gathered the leftover Nightfall personnel on Stormbreaker and established a lab there. He also imprisoned paleontologist Dr. Samantha Cross into a Beacon Amplifier, that would allow Archer to discover the location of the next Ark. Due to a mimetic virus afflicting Cross' brain from the first Ark, it started to affect the entire crew of the ship to the point that one crew member attempted to kill Cross. Afterwards Cross had enough of psychological evaluations done by Dr. Kassar and her captivity, and released the Cryptids onto the Stormbreaker. In addition to the alien mooks, she brought in a guardian that protects the next Ark. - Dr. Kassar's death at the hands of Cross. The latter feeds the former to the Cryptids and watches as he screams while being devoured by the Cryptids. - In order to get to Cross and remove her head safely, CIF 1 is instructed to flood the room Cross is kept in with *chlorine gas*. What's creepy about this is that Cross is *awake during this* and unable to do anything as the laboratory is filled with gas. Though before she asphyxiates, something grabs her along with the Beacon Amplifier as she screams in terror. - Wonder what took Cross? After breaching the room to investigate Cross' whereabouts, CIF 1 navigates down onto Stormbreaker's deck outside to encounter the Kraken, a huge aquatic Cryptid with several tentacles and an unsettling appearance. Did we mention that it can disable your abilites with its roar and whack you to near-death? - "Godfather" Castle's response to the U.S President after being asked if he's afraid of the Cryptids: **"Godfather" Castle:** "It isn't the Cryptids that give me the nightmares sir... it's the masters they serve."
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyGhosts
Call of Duty: World at War / Nightmare Fuel - TV Tropes Modern Warfare | **Call Of Duty: World At War** | Call of Duty: Black Ops | Call of Duty: Black Ops II | Call of Duty: Black Ops III | Call of Duty: Ghosts | Call of Duty: Advanced Warfare | Call Of Duty Infinite Warfare | Call of Duty: WWII | Call of Duty: Modern Warfare (2019) | Call of Duty: Zombies If you think what the Nazis do to prisoners are bad, this is what the IJA would do. Being the Darker and Edgier version of the original Call Of Duty, World at War has this in spades: - The VERY FIRST mission has the first-person view of Miller and his recon team being captured and... "interrogated" by the Japanese. One of your squadmates is being brutally hit in the face by a Japanese Mook, to the point it seems most of the skin is cut off and bleeding. Then, when he spits (Blood!) in the face of the the Japanese officer interrogating you, the officer shoves a burning cigarette into his eye, and orders the Mook to execute you both. Once the Mook slits your friend's throat, (complete with blood splattering the nearby wall, he grabs you by the neck, and is about to do the same thing to you. If it wasn't for Sgt. Sullivan and the other Marines, your game would've been over before it even began. - In the second mission, as the US Marines are approaching the shores of Peleliu Island, a Marine leans over the side of their landing craft to see what has caused them to stop; he's shot in the head, revealing part of his brain to the player. While he's *still alive!* - Then there's the opening of the Russian Campaign: Vendetta. You start off, face-down in a courtyard fountain, surrounded by your dead and dying comrades. From your position, you can barely see German soldiers, casually strolling past, shooting any Bolshevik they missed in the initial fight. Then, one hops into the fountain, fills a few more of your squadmates full of lead, and barely misses you by that much. Unlike Miller, Dmitri doesn't survive his opening by friendly reinforcements riding to the rescue, but by pure, dumb luck. And if it wasn't for Reznov's guidance in evading the Germans, said dumb luck probably wouldn't have lasted much longer in that carpet-bombed hell-hole of a city. - And in the rest of the Russian campaign, YOU AND REZNOV are doing the same thing to the Germans! When Reznov said "Their Land, Their Blood", he wasn't kidding - the Red Army is shown blowing away wave after wave of German soldiers, (who aren't even actual soldiers anymore but "the young, the old, and the weak"), while perfectly willing to sacrifice millions of their own troops to drown Germany in their blood, and smother them with their corpses. In a game where the player character often got an automatic pass for being the good guy, in spite of needing to shoot up HUNDREDS of enemies, World at War takes great pains to emphasize the Grey-and-Gray Morality the Eastern Front was in real life. - And it's not like the Americans are any better either. Roebuck's solution when they have to punch through maze of trenches and artillery? Burn'em out. - The Imperial Japanese Army as a whole. While the German forces are initially just as ruthless, as shown in "Vendetta", by 1945 they're mostly reduced to desperate, tired, and weakened units, retreating or trying to surrender when the Red Army overwhelms them. These soldiers? Quite the opposite. Rather than grow desperate and throw in the towel as the Allies get closer and closer to the Japanese mainland, they'll literally fight to the death, through any means necessary. Fighting an enemy with nothing to lose *and* with a determination to stop you and your buddies at all cost is pretty unsettling. - The Imperial Japanese Navy Air Service is arguably just as bad. Their solution to taking down American ships with nothing but obsolete planes and inexperienced pilots? Why, simply use kamikaze tactics. As shown in the second half of "Black Cats", the effects are devastating, with several American ships either dead in the water or sunk.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyWorldAtWar
Calvin and Hobbes / Nightmare Fuel - TV Tropes So, you thought *Calvin and Hobbes* was innocuous? Well, you're wrong; dead wrong, as you think again, you will prepare to visit your worst nightmares! - If you were to believe that any of Calvin's adventures through space and time were real, the idea that his parents were inches from losing their only child *several times* would be nauseating. - The "Nauseous Nocturne," a poem about Calvin being menaced by monsters at night. *And imagines being eaten alive. With illustrations of his bones*. Luckily, it has a happy ending, but that's not 'til the last few panels. - In one Sunday strip, Hobbes disguises himself as a Bedsheet Ghost to scare the crap out of Calvin. You'd think that would make the pic inherently silly, but out of context, the pic in question (which is the page image for Bedsheet Ghost) is so well inked and moodily colored, that it really convincingly sells why Calvin would be so terrified. - Hobbes attacking Calvin at night can be plenty scary, bedsheet or not. "Homicidal Psycho Jungle Cat"◊ is a perfect example; imagine walking back from the bathroom, a bit sleepy and not all that alert, when a pair of glowing eyes and clawed hands lunges at you from the dark, with nowhere for you to flee. - Calvin's snowman in this strip, although it could be considered Ugly Cute. - Calvin's dad as a giant eyeball. **Hobbes** : No one gives the evil eye like your dad. **Calvin**: Did you see the way his veins throbbed? - Calvin tries to pretend the monsters under his bed don't exist. When it doesn't work... Two giant, bony hands with long fingers come out of the darkness. - In one strip, Calvin is angered by a local forest that had been cleared for trees, and then questions how people would like it if subdivisions were bulldozed in order to plant trees. The next panel shows Hobbes sitting in a parked bulldozer lamenting that the construction workers hadn't left behind the keys. The situation is Played for Laughs, but the deeper implication that the two of them were ready to steal a bulldozer and start flattening occupied houses is more than a little disturbing. - The arc where Calvin breaks his dad's binoculars. When dad finds out, we're treated to a POV of him screaming at Calvin for the first three panels which can hit close to home for anyone who had an angry parent yell at them as a child. The third panel is particularly uncomfortable with Dad's face drawn with more detail than usual. This quickly turns into Tear Jerker when Calvin apologizes and tells him he already feels terrible, with his dad now visibly sorry about yelling at Calvin. - Not a visual source of Nightmare Fuel, but Calvin's observation here is quite unnerving nevertheless. His toaster doesn't work, then he wonders why people get on airplanes knowing *they* might break. - In one strip, Calvin gets sick and as his mom prepares to call the doctor tells him that he won't have to miss school because it's Saturday. Calvin responds with a weak "I know". Understandably, his mom races to the phone immediately. - Earlier in the arc, Calvin wakes up in the middle of the night with an upset stomach and asks for his mom. His mom is initially not happy with having to get up in the middle of the night and thinks that Calvin had better not be faking. She then hears him throwing up and gives a panicked shout of, "I didn't *mean* it!" - Calvin has a dream that his parents are aliens and they plan on eating him. They dip him in waffle batter and start to cook him on a waffle griddle. This in concept sounds hilarious, but the strip itself happens to be quite morbid. It begins with Calvin asking his parents if he could stay up and read some more, but his parents tell him that they don't want him to get too smart, because he might find out their real identity. The strip is quite dark because of how frightened Calvin actually is. And here, we're seeing him in a situation where he could very well die. Of course, it turns out to be a dream, but the idea of Calvin being crushed and eaten, while covered in batter, is quite morbid indeed. - The Snow Goon that Calvin accidentally brings to life, which turns out to be evil, and quickly figures out how to not only add more mass and an extra head to himself, he begins to make MORE Snow Goons, which soon overrun the entire yard. Calvin is forced to come inside before he can figure out how to destroy them, and he can only helplessly watch from his room window as the snow goons amass an army outside, waiting to pounce on him when he leaves for school the next morning. Its not until he manages to sneak out after dark and sprays the sleeping Snow Goons with the garden hose, freezing them solid, that the danger is disabled. Of course, his parents don't believe a word of it. - Calvin pretending that he's a vengeful God Is Evil-version of the Abrahamic God, damning humanity to eternal torment for "displeasing him", while playing with his tinker-toys. The kid is *seriously* messed up sometimes, though it shows he's done his homework about certain gods. - There's a Sunday strip showing how Calvin views his miserable days through school, with such lovely images as being herded alongside a group of mindless cattle into a pen, sitting on an assembly line with the top of his head removed while a machine fills his skull with green slime, being turned into a rotting zombie, forced to mindlessly repeat meaningless phrases as a humanoid parrot, and breaking rocks as part of a prison chain gang. This is especially horrible for those of us who had an equally awful time in school and just counted minute after minute of endless tedium in a place we didn't want to be in. - The Calvin and Hobbes 10th Anniversary Book, is a book with some comics with captions from the author. This one says, "If Calvin thinks school is like this, wait until he gets his first job." - Rosalyn arcs in general are those for those who either sympathize with Calvin or Rosalyn. In Calvin's mind, she's the Babysitter from Hell for locking him in the garage, and joking about using a cattle prod on him. In Rosalyn's mind, she's a Badly Battered Babysitter trying to pay for college, with a charge who openly detests her and has planned to tie her up at least once. - Two different perspectives from the arc where Calvin steals Rosalyn's science notes. - After Rosalyn loses a footrace to the bathroom, she screams at Calvin to hand her notes back "...or your parents will never find your remains!" To a six year old, a death threat from anyone especially a baby sitter sure can be traumatizing. Admittedly, Calvin didn't seem too alarmed (at least not until Rosalyn tricked him into emerging and then pounced), but the reader much like Hobbes might still find it disturbing. - Rosalyn has to deal with the possibility that Calvin flushed her notes down the toilet. Imagine, it's the day before a big test and all your hard work is about to be destroyed by something you have no control over. Thankfully for her, Calvin was bluffing. - During a moment in a subsequent Rosalyn arc, Calvin locks Rosalyn out of the house and proceeds to go nuts with Hobbes in watching TV and eating candy. His parents are understandably upset when they come home, with Calvin's mom pointing out that if there had been a fire or Calvin had been hurt, then there would have been no adult at home to help him. - The break-in, dear god. For anyone who's had their house broken into, this can be genuinely terrifying. Calvin's parents immediately freak out, and Calvin goes into hysterics when he realizes Hobbes was home when it happened. Even after the police arrive, there is a strong sense of Paranoia Fuel in the house. Calvin's father stays up for most of the night wondering how to cope with the situation: **Dad**: When someone breaks into your home, it shatters your last illusion of security. If you're not safe in your own home **you're not safe anywhere.** - Some of Calvin's exaggerated facial expressions can be pretty creepy, though they might be just nightmare retardant to some: [1], [2]◊, [3]◊, [4]◊, [5]◊. - The comic books Calvin reads are intentionally disturbing and violent, which isn't helped by his mother telling him to stop watching violent TV and read a book. - The arc where Calvin forgets to do his homework starts with Calvin having a nightmare where he completed his homework, only for all of the writing to jump off of the page, leaving his paper blank. Miss Wormwood, angry at Calvin for not turning his homework again, then transforms into a monstrous alien and sets Calvin on fire. This lasted several strips before it was revealed to be All Just a Dream. - One Sunday strip has Calvin dream about aliens keeping him in a cage and performing an imprinting experiment with the use of a *very* creepy-looking hand puppet of his mom. You can't really blame Calvin for remaining rattled even after he wakes up. - Hobbes is stalking Calvin and the strips show this through his perspective. Calvin is seen in the distance, he panics when he sees Hobbes and starts running away, only to be quickly overtaken and pounced upon. His expressions are less humorous and convey genuine terror, especially where he shuts his eyes and braces for the impact. Moments later, this is revealed to be a dream, which Hobbes wakes up from still violently chewing on his pillow. While most fights are Played for Laughs, the pillow has been torn to shreds with stuffing flying everywhere, which makes one shudder what Hobbes was doing to Calvin in his dream. - Even worse, as Hobbes eventually settles down and goes back to sleep, Calvin, is now awake and the last shot shows him looking fearfully at his tiger, as the panel shrinks in. He's probably terrified at the possibility of Hobbes attacking HIM in his sleep, NOT his pillow. - This strip where Calvin turns a simple sandcastle city into a case of life-threatening negligence of toxic waste disposal. Hobbes' expression in the last panel speaks volumes. - This strip is Existential Horror at its finest. What if we are all just reflections? - In one strip, Calvin imagines upsetting the balance between water and solids in his body by drinking too much water and *melting*. He's still alive in his liquid form and needs to get somewhere where he can not worry about drying up, but, being a liquid, he can only go downhill. Slightly mitigated by the last panel, where it's revealed that outside of the Imagine Spot, Calvin is just having a Potty Emergency after drinking too much water on a road trip. - Calvin's killer bicycle can be pretty disturbing if you think about it. Our hero is constantly stalked by this monster that's obsessed with killing him, even to the point of chasing him through his house and hiding in his closet to try to murder him in his sleep. We never learn just *why* the bike is so determined to destroy him, either. - In this strip, Susie chucks a snowball at Calvin and yells at him for giving her a Valentines' Day Card with her drawn as a *worm-eaten corpse*! Sheesh, what kind of awful mood was he in that day?
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CalvinAndHobbes
Caddicarus / Nightmare Fuel - TV Tropes *Welcome to...* **THE PAGE OF TERRAR** *.......arr...* You're playing Sack Boy, so you have no choice but to be happy... - Caddy's sense of humour usually involves a lot of jumpscares which can catch a lot of people off guard. These can often pop up during any video and doesn't have to be a horror related review however they are seen to be humourous and not to outright scare but it can still really startle people whether it's his use of distorted and highly amplified audio or flashing images which sometimes pop up now and again during the videos. - His Halloween special with Jordan Underneath has a bit of this thanks to Jordan. Literally the first two seconds of Jordan's appearance, in fact. **Caddy:** Hey, Jordan, it's me- **Jordan:** *(With sunken-in, unnatural-looking eyes)* **FUCK OFF CADDY!** - From the same review, Zombies and Monsters... - The ending of the review has Jordan Underneath using a voodoo doll to mutilate and stab Caddy to death. It's as pleasant as it sounds. **Jordan:** Die! Just DIE! **JUST DIE!!!** - His #1 in his "My Top 10 Things in Games that Scared Me as a Kid!" video...just it needs to be seen to be believed. Not helped that he uses the enemies from the game as a Jump Scare at the end. - From the *Casper: A Spirited Beginning* video: - THE HAPPIEST PLACE ON EARTH - "Story Time with Daddy Caddy," especially because it tends to pop up at random and, once it passes, is never acknowledged or mentioned again. - From "PETER PANCREAS": **Caddy:** *~Roses are red, violets are blue...* - His rendition of "This Little Piggy" from *Classic Nursery Rhymes* is genuinely unsettling. - The lullaby he makes up for the Peppa Pig Music CD, depicting his desire to see Peppa and George get trapped in a gorge. Might be funny...except for the accompanying image of Peppa and George, terrified and crying as they try to escape a gorge while a creepy ambience plays in the background. What's worse? Good-eared people can identify the ambience as none other than "My Heaven". - In his video about the PS5, he talks about Sackboy and about how you can't help but be happy when you see him. Cue a scene where Caddy is wearing a Brown Bag Mask with a smiley face drawn on it only to slowly take it off to reveal a horrifically distorted face while loud music briefly plays in the background. - During his review on his old videos, he starts asking the bricks if he can go back outside, before the giant stock image of bricks at the front of his window attend to brainwash him to stay indoors, within that he then starts to in all of the viewers to stay inside and wash their hands in a droning voice, followed by him having blood all over his hands causing him to freak out. - During *The Wonderful World of PS1 Demo Discs* Caddy abruptly goes from describing the bizarre and trippy menu backgrounds to praising some sort of walrus deity that is watching over him. - One of the segment transitions intercuts the hyperkinetic editing of a demo trailer set to techno music with Caddy suddenly screaming in pain. - Some of Caddy's Twitter icons can be disturbing, including some that utilised the Content Aware Scale effect. He once claimed he changed it because he had a nightmare that the distorted icon was standing at the foot of his bed. - Caddy's thousand-yard-stare in the animated video *I'm Sorry.*, when he realises that he just accidentally deleted all of his footage. - The ending to "The Horrible World Of Kinect Games" where The Kinect controller, suddenly starts talking with eyes that looks like it's been possessed by a demon. - "The Illegal World of Crash Bandicoot Bootlegs" has a scene where Caddy sets a Crash Bandicoot plushie on fire, where it then burns away from the face down as it lets out a horrifying scream. - At the very end of "The Legendary World of Spyro Games", A Sam Widge sketch ends with a 1,000,000 subscriber message... that then gives way to Xploshi's cameo, which is her editing Sam Widge('s sous chef) warping into a hideous creature with sunken black eyes and a giant twisted smile. All the while, "ribbed for her pleasure" repeats in the background, not helping much due to being echoed, in various deep pitches.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Caddicarus
Camping / Nightmare Fuel - TV Tropes The *Camping* series live up their monikers as horror games, so they run unleaded on the nightmare fuel. ## *General* ## *Camping* - The first night has the game tell you to say a story to the other campers, when suddenly a dark◊ Humanoid Abomination with a Nightmare Face pops up above the fire, and the game tells you to run. - The next morning, park rangers are seen setting bear traps near the◊ *carcass of a bloodied deer*, with them informing you to stay away from areas outside the Bear Trap to avoid getting hurt. - The morning after the cave sequence, you and the surviving players return to the camp to see a leg attached to a bear trap with blood spewing out of it, and a trail of blood leading to one of your tents, with the message "I'M STILL ALIVE"◊ written on the wall. - Then there's the ending, where the figure reappears with a missing leg, crawls over to you, and tells you that they were actually trying to protect you from a murderer. Cue "Psycho" Strings as a backpack opens with one of the player's name on it, rat poison inside, and said player is shown about to knife another player! - Want some little Backstory Horror? You can find and read a poster which reveals a family of five who camped at Specky Woods disappeared and four were found murdered. If you throw the Lucky Coin into the well, a cutscene plays showing a boy sitting in the corner of the shack, when suddenly the Monster's face appears on the back of his head, implying the boy was the Sole Survivor of his murdered family and that he turned into the Monster. ## *Camping 2* - Early on in the game, Daniel, the park ranger, shows you around the camp, including the bathrooms. Suddenly the lights flicker, and the bloodied corpses of your fellow campers are briefly shown on the mirror. - When Daniel and the campers find a gun, one user is given the option to kill Daniel or not. If they do, you'll see his body laying on the ground. One of the campers even feels unnerved about sleeping next to a dead body. - The maze section, where if you don't escape on time, that creepy Murderer from earlier kills you with a knife. Thankfully the game allows you to revive for 20 Robux. - The ending, depending on whether Daniel is killed or not: - If Daniel is killed, the striped figure appears at the end of the cave, and the remaining campers realize that Daniel was not the Murderer. The figure is revealed to be Zach Nolan, who immediately runs towards you and kills you offscreen. - The ending where Daniel was not killed is lighter in tone, but still disturbing. Daniel reveals that Specky Woods was haunted by Zach, who killed a family of 5. Right as he runs over to kill Daniel and the campers, the dark figure from the first game appears, and reveals himself to be the Son from the family. He decapitates Zach (Bloody Horror included), and disappears.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Camping
Camp Camp / Nightmare Fuel - TV Tropes Neil messed up big time... It's more comedic than Rooster Teeth's other series, but it still has its dark moments. - The Quartermaster. Neil describes him as "the bad guy from every horror movie ever", and it's not hard to see why given his gruff, low voice and his Hook Hand. - The platypus might not seem like it, but the idea of one running around with a bunch of kids is fairly unpleasant to anyone who knows the symptoms of platypus venom. note : Pain so excruciating that morphine is useless, requiring doctors to sever the nerves leading to the afflicted area - The fact that there is at least one known fatality associated with Camp Campbell, namely Jasper, is pretty horrifying, but it's also hinted that several other campers have met extremely unpleasant fates, like the camper who "technically" survived the camp inspection the year before *Reigny Day*. - Jasper is bound to Spooky Island forever, or at least until his body is found and put to rest. This means that a) Jasper's parents never got to give their boy a proper sendoff, b) Jasper might be stuck there forever, surrounded by Campbell's sex-dungeon and his lab full of abominations against nature and c) there's a child's dead body somewhere in the general vicinity waiting to be discovered. - Worse still, Jasper died in an explosion and so it's highly unlikely there's any body left to really discover and, whatever is left, is going to look horrifically maimed. Essentially, Jasper's stuck there forever. - The lab on Spooky Island lives up to its name. Some things, like the Pinky and the Brain gag, are kind of funny... then one of the test subjects writes out KILL ME on its wall. - Though it's Played for Laughs, and Nikki ends up okay in the end, the Flower Scouts kidnapping Nikki is more than a little jarring. - Nurf's attack on the other kids with a knife, particularly when he's advancing on a terrified Nerris. - Neil trying to do a recreation of Harrison's trick by *shoving a bunch of scarves down Nikki's throat*. Her face turns blue and she starts foaming out the mouth while choking. It turns out that Harrison and Nikki were screwing with Neil, but *still*. - Also, after Harrison misfires the trick aimed at Neil and hits Max, the poor kid spends the episode visibly ill and puking up stage props. And *no one else cares* because Nikki is busy "learning magic" and Neil is busy trying to show up Harrison. It's clearly not comfortable for Max at all. - Everything about Daniel screams this, from his Brainwashing of the kids to the way his neck constantly shifts and cracks, and this isn't helped by the fact that he is basically a Palette Swap of David with all of the morals (and most of the sanity) excised. Even worse? He was only defeated because he drank his own poisoned fruit punch. Imagine what may have happened to the rest of the campers if he hadn't made that one colossal fuck-up. Not like it's that hard, though. - Also, as one YouTube commenter pointed out, throughout the entire episode, Daniel never blinks. **Not. Once.** - Jen (the Gwen-like potential counselor at the end), whose magazine offers one hell of a Jump Scare. - Brainwashed Preston stumbling out of the purification sauna while blankly staring at the camera is rather unsettling. - Nikki falling into lava. It turned out to be just the kids pretending (Nikki was swimming in a kiddie pool of pudding) but for a second, it seemed like the show killed off one of its main characters in one of the cruelest and nightmarish way possible. - Tabii receiving a fork to the eye in episode 7. It remains there for the rest of the episode, leaking blood. - Based on her following appearances and her reactions to it, it's most likely a permanent injury. Glossed over in conversation, yes, but still disturbing to think about considering she's still very much a child. - The platypus *eating its freshly hatched baby* in episode 9. - Episode 12 ends with Campbell swearing vengeance on David as he's dragged away by federal agents. This is a man who manipulated his way into becoming the prime minister of Thailand, double-crossed the Russian government, easily murdered two bears, and was willing to kill a child to get rid of a witness. If anyone can find a way out of Super Guantanamo and exact his revenge, it's him. - "The Fun-Raiser": - The first episode *firmly* establishes why you should never mess with the Quartermaster. In this episode, David and Gwen steal the Quartermaster's hook so to make a fundraiser in order to raise enough money to keep the camp running. When the Quartermaster learns the truth, he savagely beats the two counselors, beginning with grabbing Gwen by the neck and making them swear to him as he beats them senseless. - Even before that, when the kids are filming a commercial to raise money to give Quartermaster a new hook, Preston edited out all the footage of him because they were deemed too disturbing. And he is not wrong; poor Space Kid looked like he just saw Satan himself. - The foreign exchange campers were ready to *kill* Max if they didn't get anything they could bring back to their respective countries. Even worse, Nikki (the only one who's watching what's going on) initially has *no idea* he's in danger. - "Nikki's Last Day on Earth": - "Dial M for Jasper": - We finally find out how Jasper died: He was sent with David to "Regular Island" by Campbell to look for his "Ideas" folder, only to decide to look for evidence that would reveal Campbell's true nature. After an argument, David leaves and Jasper goes into a scary-looking cave by himself, and while he's there, accidentally sets off some dynamite, resulting in an explosion that kills him mid-sentence. And the worst part? *David didn't even know that Jasper died*, as it turns out, because he was told that his parents came to take him home. - "Cameron Campbell the Camp Campbell Camper": - While he never gets too close to succeeding, Campbell manages to convince Ered's dads to let him be a mole in Camp Camp to get David to confess to coming up with the "Camp Camp" scheme. Even worse, it's an idea David gave him when David himself was a young child, certainly nothing criminal, but Campbell doesn't care and clearly blames David entirely. - The same episode reveals the *utterly nightmarish* lack of respect he has for kids, seeing them as vile creatures to the point that he's horrifically offended that David would choose the kids over him. David is simply shocked, noting that putting the kids first *is his job* and he can't understand why Campbell doesn't get that. - "Night of the Living Ill" - Despite being a parody of typical zombie apocalypse movies, it still nails the horror movie atmosphere, making it far more tense then you'd probably expect from such a lighthearted comedy. The fact that nearly the entire cast is infected one by one probably helps. - "Halloween Special: Arrival of the Torso Takers" - The fact that the movie referenced in the title of the special freaks Max out badly enough that he starts to believe its plot is happening right in front of him is pretty unsettling considering that Max was previously shown to be near impossible to scare, meaning the movie features some pretty extreme horror. - At no point do we see David blink during the episode. While creepy on its own, it's actually meant to allude to the below item. - Resident Knight of Cerebus Daniel makes his return. His plan this time around? Kidnap and replace David, make Max think he's going crazy, lock everyone else in the mess hall, and then kill Max, with David being Forced to Watch. *And he almost manages to do it.* - If you're lactose intolerant, seeing Daniel collapse to the ground in pain after being in contact with chocolate milk should make you uneasy. - Daniel's fist punching through the ground at the end may keep some people up at night thinking about the logistics of how he got through the shelter's roof. note : A minimum fallout shelter requires 3 feet of packed dirt and something strong enough to hold that up, but the entrance to one can be left open to the air if built right. Mr. Campbell clearly wanted as much to keep people out as to keep radiation out given the vault door, so we can assume that some extra metal is around at least the upper part of the entrance hole, requiring dirt around that to hold it in place. Thus, Daniel would've had to work to get through to the surface.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CampCamp
Canaan / Nightmare Fuel - TV Tropes - In the first two episodes, there are scenes of children blissfully playing at the blood of someone else's corpse. It serves as an eerie and unsettling mix of Children Are Innocent and Creepy Child all in one package. - What happens to ||Liang Qi in episode 11 as she descends further into insanity|| is as f'ed up as it is scary. - Also, Liang Qi's stomach-churningly vicious beating of Maria. - In the flashback where Hakko ||first experienced her Brown Note powers. She wakes up to a young boy crying, and asks him what's wrong, causing him to begin screaming in pain. Unaware that she's the cause, she continues asking what's wrong with him, as he screams louder and louder, reeling in agony, before the scene cuts to black accompanied by the sound of what can only be described as the boy's head exploding.|| - Everything Liang-Qi does after ||Alphard abandons her||, and at least a bit of what she does before that. Never before has a Psycho Lesbian taken the very concept of a Freak Out so far magnificently culminating in ||her death by Ua Virus, accidentally self inflicted||. This shot◊ in particular. If you can't make it out through all the blood, she's smiling. - And in the last episode, Alphard ||SHOOTS HER OWN ARM OFF||, and even worse, ||Canaan is left holding it||. *shudder*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Canaan
Call Of Cthulhu: The Wasted Land / Nightmare Fuel - TV Tropes - The whole premise. World War I is already enough nightmare fuelish by itself, so, mixed with a classical Cosmic Horror Story setting... And the, even if the Investigators survive the events of the game, the campaign is set in the beginning of 1915. There's still three years of slaughter to come, which could be even worse than in our reality, as Cthulhu Mythos actually exists in this setting. If someone like Kaul tried to weaponize Cthulhu Mythos' entity, he probably won't be the only one. - The "It's a Long Way to Tipperary" cover used in the Main menu screen and the trailer sounds quite distorded, with a creepy result. For better effect, it's of course the first thing you hear when launching the game. - The first Timed Mission doesn't even need to have supernatural elements to be scary. After leaving a crypt in which the Big Bad tried to lock them, they emerge in the middle of a half destroyed town without knowing where they are at first. Hill quickly identifies the place as a target of a British bombing scheduled for the same day...
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfCthulhuTheWastedLand
Call of Cthulhu: Dark Corners of the Earth / Nightmare Fuel - TV Tropes Also the scene where an FBI agent has been covered in Shoggoth acid and can only yell gibberish as Hoover tries to get him to say what he ran into. Eventually, Hoover takes out a gun and shoots him. He then turns to you and says: "What're you looking at me like that for? He was an agent, he knew the risks!" And about the Shoggoth itself. It's gigantic, capable of forming eyes, mouths, tentacles and weird "blossom"-things wherever it wants to attack you. One thing that was added to the Shoggoth for this game that makes it even worse is that its entire body is highly corrossive, able to burn you with the slightest touch. Staring at the abomination will have Jack lose sanity so quickly that his vision warps and blurs while he mutters to himself in sheer panic. When the Fishmen in the Hell Hotel try to kill Jack in his sleep. And they learn he's awake and aware of what's going on. And he's completely unarmed. You then have to push shelves and lock doors on your way out as fast as you possibly can. During the chase, you stumble into the bedroom of a nearby building, rudly awakening a Deep One Hybrid in her nightgown, screaming bloody murder. Fan Disservice at its finest. The manager's office, which is full of body parts crammed into the file cabinet. There's also a document where he talks about how he'll have to wait to cannibalize his victims until a few hours after they've eaten next time, because the stench of their innards was awful. The build-up to this incident also doesn't help. Jack arrives in town, and pretty much no one is cooperative, much less comprehensible half the time with their abnormal faces and expressions. And every once in a while, you might notice a moving shadow just out of the corner of your vision - or glance out a window and notice the vague silhouette of something distinctly not human out there, watching you before escaping continued sight. Occasionally the screen will suddenly shift to the perspective of something else, moving in your footsteps or around your location, and when it swaps back, whatever was tailing you may or may not be there. The hanged, rotting body of a woman you find in the half-destroyed basement. Complete with Jump Scare. Jack:Holy shit! The almshouse, filled with normal, elderly humans that clearly haven't been outside in a long time. It's literally falling apart, the beds are soaked with the smell of sweat and urine, and the building's proprietor is dead and rotting in one of the hallways. Ramona's mother, whose transformation into a Deep One was so complete that her husband had no choice but to lock her in the attic. When you go to inspect the door, she roars in your face and batters down the door with ease, knocking you out while she mauls her own daughter downstairs. You then awake to discover Thomas Waite cradling Ramona's bloodied body, sobbing uncontrollably. And it gets worse: the Innsmouth Police bust the door open and drag Thomas away with the full intention of having him lynched. Thomas Waite: They've taken the last thing I loved away from me! Ramona Waite herself. Yes, she's an innocent little girl and one of the few friendly faces in Innsmouth. However, investigating her coloring book reveals drawings of horrific beings and eldritch sigils. Worst of all, her mother is a full-blown Deep One, meaning that she was doomed to become another fish-faced monstrosity in the end. Thomas Waite ended up taking the "Third Oath" of the Order of Dagon, which was to sire a child with a Deep One. Meaning that his wife always looked like that. Ramona Waite: Mommy bites. Daddy says we have to keep her up there for her own good. Jack Walters: Excuse me? In the Innsmouth jail, the only other inmate besides Burnham is an insane lunatic named Henry rambling about, among other things, the rats in the walls. When you go through the sewers to get into the garage, you can find long-dead rat corpses and take one to show Henry that the rats are dead. Henry promptly devours the rat and kills himself by repeatedly bashing in his head against the jail bars, splattering blood on you. And who else is there? Thomas Waite. Or rather, his hanging body. The flashback sequences set in the asylum, which occasionally involve weird hallucinations (insects, blood flowing from the ceiling...) One of the cells near the Temple of Dagon has...something lurking inside of it. You can't open the door or get a proper look - and it's definitely for the best. The Polyps are arguably the most horrifying creatures in the game, and that's saying something. While trying to find a way into Mother Hydras temple, you come across one of the Yiths great stone seals... except this one is broken. The passage leads you to a vast abyss deep beneath the ocean floor. Then you see movement in the darkness. Two giant, horrible faces will suddenly lurch up towards you, and you're in for the fight of your life, and on top of that, you have limited space to move on the stone catwalks overlooking the abyss. What makes them even scarier is that they have nothing to do with the Marshes, the cult or even Dagon himself. In fact, the cult is terrified of the things that lie beneath their temple. Always a Bigger Fish indeed... The first cutscene alone in which Jack commits suicide, setting the dreadful, macabre tone of the rest of the game. And it doesnt help the fact that the rest of the game is a flashback to this point. And one can only imagine what it would be like for anyone committed to a mental hospital in the 1920s. The final flashback of the game, which has Jack in Yithian form witnessing the collapse of Pnakotus. As his Yithian friend prepares Jack to be returned to his time and body, with all memories of the prehistoric past erased, he tells him that he swapped minds with Jack's father just before he was conceived, granting Mr. Walters the psychic visions that helped and haunted him throughout his life. Basically, Jack is a Yith-Human hybrid because a time-traveling alien took over his father's body at the most compromising moment possible. It's a giant heap of nope stacked on an even bigger heap of nope.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfCthulhuDarkCornersOfTheEarth
Candyman / Nightmare Fuel - TV Tropes **As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.** - The entire film qualifies as this, due to its surreal, almost dreamlike atmosphere, which is more in line with something you would see in a film by Dario Argento or David Lynch or Stanley Kubrick than a Slasher Movie. Helen opening the toilet to see that it's filled to the brim with bugs is a notable example. - Candyman himself (obviously pictured above). Everything about him, from his blood-encrusted hook for a hand, to his stalker-like obsession with Helen, to Tony Todd's almost inhuman gravelly voice, make for one of the most iconic (and terrifying) villains in the horror genre. - The scene near the end where he opens his trench coat, revealing his body to be nothing more than a skeleton covered in the bees that killed him. - His backstory is absolutely horrific. He was once an artist until a racist lynch mob cut off his arm with a rusty saw and replaced it with a hook, before being covered in honey and stung to death by an ungodly number of bees. And the reason they lynched him? Because he was having a relationship with a rich white man's daughter — a relationship only *she* approved, but not her father. - The Cabrini Green projects almost look like a post-apocalyptic hellscape in certain shots. The apartment where Ruthie Jean's murder occurred looks more like a torture chamber than an actual apartment. - Look at how many cops are required to go in and arrest Helen. That's how many cops needed to be on the site to actually make any arrest for fear of being overwhelmed. - Jake's gruesome retelling of a mentally disabled boy who was castrated in a park bathroom by Candyman is the worst fear that a parent can experience: his mother sent him to the bathroom in the park across where she was shopping, next thing she knew she heard her son crying out for help that there was a strange, big man there, she and others rush to help him, and find him clutching his crotch in pain while lying in a pool of his own blood and crying for his mother. The scene ends on a static shot of the bloody toilet, before it cuts away. - The ending, revealing that Helen has become an urban legend just like Candyman. - The mural of Candyman's screaming face, with the door in the mouth, which is one of the holdovers from the original Clive Barker short story. - The ending to the original short story: the baby is horribly killed, Helen is trapped in the bonfire at the end when she attempts to retrieve the baby's corpse so she can prove that the inhabitants of the slum are covering for the killer, and the story ends just as she's about to burn to death, with Candyman holding her in his arms, knowing she'll be part of his legend now too as one of his victims. *"Sweets for the sweet..."*
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Candyman
Call of Duty: Advanced Warfare / Nightmare Fuel - TV Tropes Modern Warfare | Call of Duty: Black Ops | Call of Duty: Black Ops II | Call of Duty: Black Ops III | Call of Duty: Ghosts | Advanced Warfare | Call Of Duty Infinite Warfare | Call of Duty: WWII | Call of Duty: Modern Warfare (2019) | Call of Duty: Zombies There's a lot to be scared of in *Advanced Warfare.* Personally, this will possibly scar someone for life. - The Atlas Corporation as a whole. What began as a mere Private Military Company rose in enough power to be able to wage war with the entire world. The scary part? Atlas is *WINNING*, as even the combined might of every military force in the world is only enough to just BARELY put up any fight towards Atlas. - Captured as a whole. Just when you thought nothing could top Camp Omega, Mitchell and his squad are marched and beaten through war crime after war crime. Guards commiting acts of brutality against prisoners: Check! Mass executions of prisoners: Check! Prisoners stuffed in small cramped metal box cages that were probably meant for dogs: Check! Using prisoners as test subjects in a series of gruesome and unethical biomedical experiments for Atlas's bioweapon "Manticore": Check! - Manticore as a whole. It's left up in the air whether or not Atlas took *civilians* into account when making this thing. Though given what we see in "Captured", somehow we get the feeling that they don't care. - By and large the Manticore weapon. A bioweapon capable of *selectively* killing targets that aren't entered into a large database controlled by its handler. It's like mass-produced ethnic cleansing, not unlike FOXDIE or Syphon Filter virus. - When you grapple kill an AST, Mitchell yanks the pilot out of the cockpit and pulls him in. When he catches the guy, you get a brief look in his eyes and it definitely has a look of "You don't have to do this..." right before Mitchell violently smashes his face into the ground. One of the few times in the series the level of brutality was a bit overboard (even a Neck Snap seems more warranted than vindictively crushing your victim's face in). - A fair bit of Fridge Horror, is when you see that there is very little progress within the forty years between 2014 and 2054 with technology, unless we are talking about everything related to warfare, which has developed far faster than in the last forty years from now. The next forty years weren't very peaceful. - Further reinforced by the presence of completely bulletproof *civilian cars*. The implications are *incredibly* worrying.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyAdvancedWarfare
Canada's Worst Driver / Nightmare Fuel - TV Tropes Thank goodness the car didn't flip here. note : This screenshot is Flora Wang's performance in the Eye of the Needle challenge. With 14 seasons under its belt, *Canada's Worst Driver* contains the education aspect of learning how to drive properly and does have the funny moment every now and then, but there are moments like these that are unnerving or shocking. - Lampshaded in the Season 5 premiere, where Andrew Younghusband says "Welcome to the country's most disturbing car show". What better page quote could we ask for? - This show only accepts legally valid drivers. In other words, *all contestants have valid driving licenses and are insured.* This doesn't include drivers who've had their licenses revoked, or who're too incompetent to pass in the first place, or ones who don't have insurance because it's too expensive for bad drivers to be insured (though some can get by on other people's insurance)... - The "insured" part became important during season 6 - Scott's unwillingness to learn caused his roommate and nominator Danny (who paid for Scott's insurance) to become fed up, verbally rip Scott a new one, and cancel the policy. As a result, Scott got booted off the show. - Margherita on Season 8 confessed to having bribed her instructor to give a passing grade on her license examination. - Another said she flirted with the driving instructor, with success. - Bear in mind, these are just the worst eight. Out of hundreds. There are more they can't even get to. - Henrietta in season 2 becoming completely unresponsive during the final road test. - Jason Zhang in season 3, stopping in a merge lane in Highway 400. - DONNA. She admitted to intentionally hitting a cyclist, ran red lights and stop signs with reckless abandon, mowed down entire obstacle courses while laughing gleefully, and was a remorseless drunk driver, to the point of PASSING OUT AT THE WHEEL. Believe it or not, it somehow gets *worse*. Donna suffers from angina, meaning she could potentially **die behind the wheel**. She thought this little detail was not worth sharing with CWD staff before she began driving at the rehab center. When Andrew refused to ride with her anymore after this was revealed, she was kicked off the show, with the official recommendation that she never drive again. Terrifyingly, Donna seemed to learn absolutely NOTHING from appearing on the show, remaining certain that she was a good driver. She fully intended to keep driving when she returned home, but lost her license due to her condition, which she, of course, blamed the show for. Oh, and by the way, she frequently drove her young grandkids in the years before appearing on the show. - Season 6, Dale chasing Andrew with the car. She *joked* that she was toying with him. - In the third episode of Season 7, it was pointed out that all of the contestants had confessed to having driven distracted. So, they set up their "easiest" course ever ... made harder by intentionally making the contestants drive while subjecting themselves to distractions (such as food, and the classic "texting while driving"). The results were predictable, but got downright scary when Tab almost made the old 1950's car roll over on Styrofoam. - This doubles as a Tear Jerker because when they finished they had to have a conversation with Aaron (who, six years prior, was nearly killed by a distracted driver) - in said conversation they had to look Aaron in the eye and promise to never drive distracted again. Everybody cried. - Sadly, CWD Ever proved that Sly, one of the Season 7 contestants broke this promise, despite seeing how it affected Aaron. (Although Sly's case may be partially justified as he has a learning disability) - In season 8, during the Eye of the Needle challenge, Flora lost control of the Mustang, going off the road at around 140 kilometers per hour (around 85 miles per hour). As a result, the car went into a sideways skid, going for at least 25 feet. If she had hit an uneven patch of ground, she could have easily flipped her car. She also knocked a bumper off it. The show has nicknamed that part of the challenge the "Flora Turn". - Kevin's final road test in the *Ever* finale. It was becoming so dangerous that after Kevin drove into oncoming traffic (again) and nearly collided, Andrew had to stop the road test for fear of their own safety. Specifically, Kevin had already committed at least around 16 ticketable offenses during the drive and Andrew had warned him that if he committed any more offenses, then he would end things. That was after Andrew had already tried to end it once, only for Kevin's nominator to encourage him to keep trying over the phone. - The distracted driving challenge in Season 10 is bad enough, but Chanie takes it one step further by *nearly flipping the car* while trying to take a selfie, running over a block of Styrofoam. Even the panel were shocked and the crew actually had *not* anticipated this sort of thing could happen at all. Realizing how close she came to being injured alongside with her boyfriend (who had nominated her), and how easily it could happen if she did the same thing with her son also in the car, Chanie broke down in tears. - Considering the thirteen seasons of the show... *how* has anyone not *died* yet?!? - Invoked in Season 5 when Crystal's brother-in-law, Tom, was killed while they were filming; while she was allowed to leave the show, the remaining contestants were reminded of when they failed to yield while on the road, the exact reason why Tom was killed. Father Giles was so horrified that he was unable to speak on the confession cam twice and everyone realized the seriousness of their bad driving as each of them could have been the one who hit Tom. - The intro to Canada's Worst Driver 12 has Andrew explain that one of the 500 candidates for the 8 nominees actually *walked onto the highway after exiting it to see if there were any oncoming cars*. And SHE wasn't even in the top 8 this year! - Season 12 Krystal's drive to rehab center. Just Krystal's drive. Just watch and see why the camera crew didn't go with her in the car. - Krystal in general. Not only is she a terrible driver, but she believes she has the RIGHT to drive badly, saying that driving safely is "boring". The fact that she has a driver's license with flagrant disrespect for the law and authority is terrifying, even without factoring in her reliance on texting all the time and dismissing her problems as being a millennial. - Season 12's Mike describing to another contestant how he had to re-learn how to walk, talk, eat, and sleep because a distracted driver hit him head-on. Worse, his wife (who was riding with him) describes the myriad injuries she suffered, including *peeling part of her own face out of the dashboard.* - Daniella's highway drive in the Season 12 finale, which saw her completely freeze up and need Andrew to guide her every single decision just to get off the highway. She subsequently admitted to the experts that had Andrew not been with her, it would likely have resulted in an accident. It's really a testament to how catastrophically poor Krystal's own final drive was that Daniella wasn't named (or even *considered*) as the worst of her season. - A non-Canadian variant, but has been mentioned on the show: one of the final three contestants on the Dutch version of this show attempted to swerve into the right lane (during a shoulder-check challenge), hit the gas instead of the brakes after clipping a wall, panicked, foot on the accelerator, eyes closed, steering wheel turned right, and managed to hit both the host and a cameraman. Through some miracle, nobody was seriously hurt, although the host wound up in hospital briefly with some minor shoulder and foot injuries. Not surprisingly, the contestant had his license revoked. See it here. - Remember, regardless of whether or not they graduate, or are even named Canada's Worst Driver at the end, everyone gets their license back at the end of the show, as Andrew has no authority to keep holding onto it. Which means, especially if you live in Canada, you could at any time encounter one of these drivers, assuming, of course, they haven't since lost their license or otherwise been cashiered off the road. Sweet dreams. - Not surprisingly, as a general rule, the greater the season number, the greater the number of drivers who have a problem with using mobile devices while driving, whether it be talking, taking selfies, watching videos, etc. In fact, season 14 had a contestant who graduated *in the first episode* after he realized that this was the root cause of his problems to begin with — and otherwise performed perfectly without his phone present. - Darris in Season 14 admits that he has 'an assault charge' pending while he was on the show. His statement that he no longer fears death by speeding suggests a death wish as he speeds and cuts through traffic with his *panicking mother* in the back seat. He's "graduated" mostly because that season's crop of drivers is so bad that they have multiple episodes with no graduates and his only flaw is his dangerously insane personality, so they let him go to focus on the people who need actual lessons. - Several of the bad drivers, including runner ups Sly and Michael, have (or have had) driving as part of their job, which means they spend the majority of their day on the road. That's downright terrifying.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CanadasWorstDriver
Call of Duty: Black Ops Cold War / Nightmare Fuel - TV Tropes **Kravchenko:** *[if you choose "Kravchenko's interrogations have left me with no living suspects."]* "I'm not a patient man, Belikov. Or a compassionate one." **Kravchenko:** *[if you choose "Actually, I have a strong lead."]* "Yes, and once we're finished with this mole, he'll be as blind and buried as his namesake ."
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CallOfDutyBlackOpsColdWar
Cannibal Corpse / Nightmare Fuel - TV Tropes The result of that relentless stabbing can't be pretty, especially from a first-person perspective. Let's not kid ourselves. **Everything** about Cannibal Corpse is soaked in Nightmare Fuel. - A lot of their album art is pretty scary, par for the course with Death Metal. - Song titles such as "Necropedophile" and "Meat Hook Sodomy" are enough to explain why much of their music is disturbing. - The lyrics of their earlier stuff tend to be a lot more nightmarish (especially "I Cum Blood" and "Entrails Ripped from a Virgin's Cunt"), although they have been toned down in their extremity since about the 1990s, when they got Corpsegrinder as a vocalist. In terms of actually terrifying songs, "Devoured by Vermin" and "Blood-Drenched Execution" definitely fit the bill. - "Orgasm Through Torture" has the band's signature gory lyrics, but the song itself is nightmare fuel period. Try to listen to the main riff alone at night. - "Fucked With a Knife" has lyrics that are about Exactly What It Says on the Tin. - The video for "Inhumane Harvest" takes its sweet time building up tension, showing two men dragging another through several rooms, including a hallway lined with chained-up victims, with the song's title and lyrics letting you know what fate awaits him. Once the poor guy finally gets to the operating room, things get even worse, as the organ removal (which includes Eye Scream) is performed while he's still alive and awake, and the next victim in line is Forced to Watch.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CannibalCorpse
Cannibal Holocaust / Nightmare Fuel - TV Tropes " *Better to rest in peace in the warm body of a friend than in the cold ground.*" Hailed as one of the most disturbing films ever made, it contains scenes of rape, mutilation, dismemberment, cannibalism. What's more, real animals were killed onscreen, and footage of real executions were used, convincing the brain that what they are seeing may in fact be real. This isn't helped by the film being in clear daylight with all the bright colours of the rainforest. - The quote on the page heading, which comes from the film's original trailer. Just, *brrr*... - Riz Ortolani's score is quite chilling, with many instances of creepy music being used at inappropriate times, such as the gentle, almost happy theme song being used in the scene of a woman being decapitated. - It was considered so realistic that the Italian government thought the filmmakers had made an honest-to-god snuff film, and it took producing the very much alive actors to prove that it wasn't. They had to demonstrate in court how they'd faked the impalement scene. - The idea that a group of seemingly-normal people, once free from the constraints of law, would proceed to Rape, Pillage, and Burn with zero moral reservations is terrifying in and of itself. - The scene of Felipe having his leg cut off, the group attempting to Heal It With Fire, and that final shot of the clip with Mark giving a look at the camera that's a disturbing mix between fascination and bliss at the blood. - The notorious impalement scene, that serves as the poster and cover of most editions of the film. An innocent native girl is discovered dead, having been killed by having a 10 foot wooden spike stabbed through her entire body vertically, starting between her legs and coming out of her mouth and leaving her hanging there on the pole. The camera lingers on the extremely realistic scene far more than one would like. - There is a strong implication that the filmmakers did not "discover" the impaled girl, but that *they actually performed the impalement themselves.* Just check out the expression of blissful pride on Alan's face before his cameraman calls him on it... **Mark:** *(offscreen)* Watch it, Alan, I'm shooting. **Alan:** *(immediately looking horrified)* Oh, *good Lord!!!* - The reason it seemed so realistic? Was because it was a real person with a real spike. But not actually impaled. note : Filmmakers actually carved a real spike, weathered it, poured blood on it, and then cut the tip off and shorten it considerably. They then fitted a modified bicycle seat on it so the girl would sit on it while it would be completely hidden. Then they just put the spike tip in her mouth. The rest was really, really good motor and breath control on the woman's part. - It used to be the image of this page but it was ruled as too violent therefore this page restricts any images, unless if one can discuss a more suitable image. - Even though they absolutely deserved to die for what they did to the natives, the ultimate fate of the camera crew is horrifying: - Jack is hit in the chest with a spear. Rather than attempting to help him in any way, Alan shoots him so they can get the footage of the ritual mutilation. It's unclear whether he's conscious, but he's still alive as his penis is cut off and one of his eyes is popped out. Afterwards, the natives behead him and hack his body apart with hatchets, then toss around his internal organs and flayed torso in triumph. His severed head is impaled on a spear and burned while the natives devour his remains. - After being dragged away by the natives, Faye is likewise abandoned by her friends for the sake of their doomed documentary. Surrounded by the jeering tribe, she is stripped naked, bent over, and repeatedly raped. Next, they flip her over and, while multiple natives hold her legs apart, she is raped again. Finally, she is savagely beaten with clubs and decapitated. - During the whole thing, Faye was screaming and crying, presumably begging for the other two to help her. - Alan and Mark attempt to flee, but are chased down and surrounded by the tribe. As they lie helplessly on the forest floor, they are beaten and stabbed to death from all angles. Afterwards, their remains and the remains of their friends are turned into a shrine to ward away evil spirits and the natives refuse to part with them. Consequently, they never return home, even in pieces, and are never properly buried. - The genuine, real-life, not-simulated animal cruelty. Real animals were tortured and maimed for this movie. - The scene in which a large turtle is decapitated before getting its shell cracked open and its guts spilled out, all in gruesome detail. The turtle's writhing is very hard to watch. - The scene in which the coatimundi gets stabbed in the throat may be the hardest part to watch. The animal shrieks and flails in agony, dying a slow, painful death. - Hell, the actors for the film crew were actually horrified by the wild animal deaths scenes. Jack's actor, Perry Pirkanen, reportedly broke down in tears after the sea turtle scene. And Alan's actor straight up *refused* to shoot an innocent pig, even failing to do a monologue out of horror after hearing the pig's dying squeals.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CannibalHolocaust
Captain America / Nightmare Fuel - TV Tropes - Arnim Zola proves himself a geneticist so horrid that even Mengele would retch. This is best seen during a flashback in 'Castaway in Dimension Z', showing that he attached the head of his servant to the body of a dog, *leaving her fully aware and in constant pain the whole time.* - The Red Skull himself, when written well. Not so much because he's a terrorizing villain (though he is), but because he can sometimes show little bits of what made fascism and Nazism look *attractive* to non-villainous people. Message boards show the reaction of comic-book fans who read his propaganda lines on stuff like how unlimited immigration is bad and think, "Wait a minute, this makes sense" — Only to realize a moment later that they've been had, it's the * * saying it. This is precisely how Hitler got into power: By **FREAKIN' RED SKULL** *sounding reasonable* to many millions of German voters. That's infinitely more chilling than any stock villain rants or "killing" of minor characters. When villain of Complete Monster caliber can make a really good point about his ideas, you can definitely be scared. - The simple fact that in the Marvel setting, there exists a Nazi underground powerful enough that it makes sense from a national security perspective to worry about it. Unlike in real life, radical right-wing politics are running an actual international terrorism on par with militant Islamic groups. And they're lead by a guy who is for all intents and purposes a latter-day Hitler, with all that entails. - The Red Skull's red skull? Most of the time, that's *not* a mask. That's his actual face. To explain; the Skull has a weaponized gas he likes to use on people which melts the skin off their head and leaves the skull colored red. During a fight with Steve, Skully got a dose of his own medicine, but it didn't kill him. - The Red Skull has also managed to infiltrate and subvert the US government on two separate occasions. The first time, he had the head of the Commission for Super-Human Affairs as his agent. The guy in charge of handling the US government's approach to superheroes (usually trying to arrest them for no good reason) was answering to the goddamn Red Skull and *no-one* noticed. The second time, the Skull cuts out the middleman and manages to become Secretary of Defense. - During John Walkers run as Captain America, his identity gets exposed and his parents are kidnapped by a domestic terrorist group called Watchdog. Theyre brought before him at gunpoint as hes unmasked and about to be hanged. He breaks free of his cuffs and noose in an attempt to save them, but theyre killed during the fight. Walker snaps and tears through every last one member of Watchdog before cradling his dead parents in his arms talking to them as if theyre still alive. - After this, John's mind takes a serious hit. He goes after the people who revealed his identity - Left-Winger and Right-Winger, who used to be his sidekicks (they revealed John's identity out of spite for not being brought on when he was made Cap). John beats the two up and ties them upside down in an oil refinery, before starting a fire with the means of escape juuuuust out of their reach. As he walks away, the two think they might have got it and **KA-BOOM**. - "Hail HYDRA." While already quite scary for showing zealotry to a fascist terrorist organization, this particular instance is said by none other that *Captain America himself*. THE Captain Patriotic of fiction, THE Big Good, Cape, and Paragon of the Marvel Universe has been a HYDRA sleeper agent this whole time! Of course, it turns out the truth is a lot more convoluted than that, but it gave people quite a good scare for a while. - The introduction of Mother Night. Steve goes investigating into the disappearance of Bernie's sister, only to find the Sisters of Sin, a group of teenaged girls who once worked for the (at time presumed dead) Red Skull. They're abducting teenagers and taking them to a camp where they're indoctrinated into hate mobs. And not in comic book style, with hypnosis or telepathy or the like. Nope, Mother Night and the Sisters just use the same things real world cults would do. And any kid who objects? They burn them alive. Steve very nearly ends up killed by all this. - Speaking of the Sisters, there's their leader, Sin. She's the Red Skull's daughter, and every bit as monstrous as him. Did we mention that her conception wasn't willing? The Red Skull saw a woman who looked like his mother and... well... - Think Captain America himself, the icon of Incorruptible Pure Pureness for the Marvel U, can't be scary? Oh, he can. Push Steve Rogers too far, and see what happens. At the end of "The Captain", Steve breaks into the office of the head of the CSA, wanting to find out *why* this man seems to have made it his life's mission to ruin Steve. As they talk, the phone goes off. Steve glares at the man and tells him, very calmly, to answer it *now*.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CaptainAmerica
Captain Beefheart / Nightmare Fuel - TV Tropes To most listeners every Beefheart song would apply as terrifying noise. But sometimes even his fans can shudder: **Safe as Milk** - *"Autumn's Child"* — a very haunting ending for an otherwise (mostly) accessible album. **Strictly Personal** - *"Trust Us"* has whispers of the title while Vliet bellows *Let the dying die and let the lying lie*. **Trout Mask Replica** - The album cover is a Nightmare Face you wouldn't want to see near your window at night! - *"Well"* conjuring up images of crows and bugs devouring the dead and the dying. - *"Dachau Blues"*: Dancing skeletons in a Nazi concentration camp! And the small audio snippet near the end of a guy talking about exterminating rats ( *"So they got one fellow down there, he said um...he-e-e-e-e-e-e-e ss-ss-stammered at you"*) is equally disturbing. - *"Pena."* Oh, God, *"Pena."* Trust us, this is a Last Note Nightmare that goes on for 2 and a half minutes. - *"Bills Corpse"* is ostensibly about a dead goldfish but was apparently intended to make band member Bill Harkleroad feel uncomfortable. **The Spotlight Kid** - "There Ain't No Santa Claus On That Evening Stage" is a lurching song that is as far removed from Christmas as you might expect. - The outtake "Funeral Hill" in which Beefheart imagines what it's like to be dead and have people attend your funeral. When helping Rhino Records put together the outtakes disc for the *Sun Zoom Spark* box set, his widow Jan Van Vliet personally asked for this song to not be included. Three versions are available on bootlegs, however. **Shiny Beast** - "Apes-Ma", a very claustrophobic track with no music, just Beefheart's voice talking to a mother ape living inside a very small cage. Apparently Apes-Ma "is eating too much and going to the bathroom too much", which is awful, since "her cage isn't getting any bigger." - Also horrifying about this song is that Beefheart informs "Apes-Ma" that "the little girl that named you years ago has died now." So this poor animal has been stuck in this tiny little cage for so long that the original owner, a little child, apparently passed away by now, presumably of old age! - Beefheart mentions that Apes-Ma is "not strong enough" to "break out her cage anymore." So there is nothing to do except waiting for her eventual death. - As if the poem wasn't creepy enough, it's rumored that Beefheart could also have been describing himself going through the early symptoms of multiple sclerosis. **Doc at the Radar Station** **Ice Cream for Crow** Other: - "Tiger Roach", a late 60s collab with Frank Zappa, originally unreleased though appeared on his compilation "The Lost Episodes". Features Don performing some unearthly Harsh Vocals that are far more reminiscent of early System of a Down than anything that was going on at the time.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/CaptainBeefheart
Canticle / Nightmare Fuel - TV Tropes *Canticle* is graphic, gory and disturbing as hell. What else would you expect from a series revolving around demonic killers? Despite being inspired by typical shonen publications and stories, these light novels have more than their share of violence and horror. **Abandon hope, all ye who enter here...** - The first chapter gets the ball rolling when a little girl who's been mind broken tries to feed the corpse of her dead brother. When strangers arrive, you'd think she'd be helped. But no, she's taken away to be brainwashed into a religious cult. - Not only this, but in the future the entire world has descended into an apocalyptic hellscape where demons freely roam the earth and a "god" reigns over all humanity. - Mara's appearance in general and how he's described is just unsettling. He's freakishly tall with jaundice, sickly skin and bony fingers with long black nails. The fact that he hides his face behind a widow's veil all the time just ups the creep factor. - The main factor that when demons die, their souls are incapable of moving on to the afterlife. Neither heaven or hell awaits them, only nothingness. - Sierro's ||execution, which is described in detail as Nergal decapitates him on live television. We get the squicky details of his head slowly peeling off from neck with a sickening wet slurp|| - Orobas. Just Orobas. He's a massive demonic beast that has the appearance of a feral horse mixed with a bull. He has bulging eyes, a long tongue and talks in stunted growls. The fact ||he was once normal before being transformed just makes this more disturbing||. - Behemoth and Suzu in general. Both are murderers and openly admit to their crimes. Not only that, but Suzu threatens to kill Lilith just for *laughing* in a private conversation with Mura. Then there's Behemoth, who just lives for slaughtering others. - Behemoth's fight against Haagenti where he proceeds to rip the poor bastard in half. Haagenti even tries to surrender, but Behemoth goes for the overkill just to intimidate Mura. - The Eye Scream when Lilith proceeds to ||stab a knife into Behemoth's eye. Since he's in his demon form, Behemoth is so massive the blade gets embedded in his eye socket. With no weapons left to kill or attack, Lilith proceeds to gouge his remaining eyes out with her bare hands||. - Mura's ||defeat at the end of the tournament. He gets hit so hard that one of his broken ribs punctures through his chest in gory detail. Then before he passes out, we get the bit about Mura releasing a wave of pure malevolence so potent that it causes everyone present to either pass out or vomit uncontrollably||.
https://tvtropes.org/pmwiki/pmwiki.php/NightmareFuel/Canticle