code: ﻿//------------------------------------------------------------------------------
  // <auto-generated>
  //     This code was generated by a tool.
  //     Runtime Version:4.0.30319.42000
  //
  //     Changes to this file may cause incorrect behavior and will be lost if
  //     the code is regenerated.
  // </auto-generated>
  //------------------------------------------------------------------------------
  
  namespace ColorPicker.Properties {
      using System;
      
      
      /// <summary>
      ///   A strongly-typed resource class, for looking up localized strings, etc.
      /// </summary>
      // This class was auto-generated by the StronglyTypedResourceBuilder
      // class via a tool like ResGen or Visual Studio.
      // To add or remove a member, edit your .ResX file then rerun ResGen
      // with the /str option, or rebuild your VS project.
      [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
      [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
      [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
      public class Resources {
          
          private static global::System.Resources.ResourceManager resourceMan;
          
          private static global::System.Globalization.CultureInfo resourceCulture;
          
          [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
          internal Resources() {
          }
          
          /// <summary>
          ///   Returns the cached ResourceManager instance used by this class.
          /// </summary>
          [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
          public static global::System.Resources.ResourceManager ResourceManager {
              get {
                  if (object.ReferenceEquals(resourceMan, null)) {
                      global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColorPicker.Properties.Resources", typeof(Resources).Assembly);
                      resourceMan = temp;
                  }
                  return resourceMan;
              }
          }
          
          /// <summary>
          ///   Overrides the current thread's CurrentUICulture property for all
          ///   resource lookups using this strongly typed resource class.
          /// </summary>
          [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
          public static global::System.Globalization.CultureInfo Culture {
              get {
                  return resourceCulture;
              }
              set {
                  resourceCulture = value;
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Blue value.
          /// </summary>
          public static string Blue_value {
              get {
                  return ResourceManager.GetString("Blue_value", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Cancel.
          /// </summary>
          public static string Cancel {
              get {
                  return ResourceManager.GetString("Cancel", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Copied to clipboard.
          /// </summary>
          public static string Copied_to_clipboard {
              get {
                  return ResourceManager.GetString("Copied_to_clipboard", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Copy to clipboard.
          /// </summary>
          public static string Copy_to_clipboard {
              get {
                  return ResourceManager.GetString("Copy_to_clipboard", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Color Picker editor.
          /// </summary>
          public static string cp_editor {
              get {
                  return ResourceManager.GetString("cp_editor", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Green value.
          /// </summary>
          public static string Green_value {
              get {
                  return ResourceManager.GetString("Green_value", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Hex value.
          /// </summary>
          public static string Hex_value {
              get {
                  return ResourceManager.GetString("Hex_value", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Hue slider.
          /// </summary>
          public static string Hue_slider {
              get {
                  return ResourceManager.GetString("Hue_slider", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Press the Color Picker icon to capture a color from your screen..
          /// </summary>
          public static string No_colors_yet {
              get {
                  return ResourceManager.GetString("No_colors_yet", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to OK.
          /// </summary>
          public static string OK {
              get {
                  return ResourceManager.GetString("OK", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Open settings.
          /// </summary>
          public static string Open_settings {
              get {
                  return ResourceManager.GetString("Open_settings", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Pick color from screen.
          /// </summary>
          public static string Pick_color {
              get {
                  return ResourceManager.GetString("Pick_color", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Red value.
          /// </summary>
          public static string Red_value {
              get {
                  return ResourceManager.GetString("Red_value", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Remove.
          /// </summary>
          public static string Remove {
              get {
                  return ResourceManager.GetString("Remove", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Saturation slider.
          /// </summary>
          public static string Saturation_slider {
              get {
                  return ResourceManager.GetString("Saturation_slider", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Selected color.
          /// </summary>
          public static string Selected_color {
              get {
                  return ResourceManager.GetString("Selected_color", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to This color can be adjusted.
          /// </summary>
          public static string Selected_color_helptext {
              get {
                  return ResourceManager.GetString("Selected_color_helptext", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Adjust color.
          /// </summary>
          public static string Selected_color_tooltip {
              get {
                  return ResourceManager.GetString("Selected_color_tooltip", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Aqua.
          /// </summary>
          public static string TEXT_COLOR_AQUA {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_AQUA", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Black.
          /// </summary>
          public static string TEXT_COLOR_BLACK {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_BLACK", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Blue.
          /// </summary>
          public static string TEXT_COLOR_BLUE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_BLUE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Blue gray.
          /// </summary>
          public static string TEXT_COLOR_BLUEGRAY {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_BLUEGRAY", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Bright green.
          /// </summary>
          public static string TEXT_COLOR_BRIGHTGREEN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_BRIGHTGREEN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Brown.
          /// </summary>
          public static string TEXT_COLOR_BROWN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_BROWN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Coral.
          /// </summary>
          public static string TEXT_COLOR_CORAL {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_CORAL", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark blue.
          /// </summary>
          public static string TEXT_COLOR_DARKBLUE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKBLUE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark gray.
          /// </summary>
          public static string TEXT_COLOR_DARKGRAY {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKGRAY", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark green.
          /// </summary>
          public static string TEXT_COLOR_DARKGREEN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKGREEN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark purple.
          /// </summary>
          public static string TEXT_COLOR_DARKPURPLE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKPURPLE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark red.
          /// </summary>
          public static string TEXT_COLOR_DARKRED {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKRED", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark teal.
          /// </summary>
          public static string TEXT_COLOR_DARKTEAL {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKTEAL", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Dark yellow.
          /// </summary>
          public static string TEXT_COLOR_DARKYELLOW {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_DARKYELLOW", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Gold.
          /// </summary>
          public static string TEXT_COLOR_GOLD {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_GOLD", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Gray.
          /// </summary>
          public static string TEXT_COLOR_GRAY {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_GRAY", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Green.
          /// </summary>
          public static string TEXT_COLOR_GREEN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_GREEN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Ice blue.
          /// </summary>
          public static string TEXT_COLOR_ICEBLUE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_ICEBLUE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Indigo.
          /// </summary>
          public static string TEXT_COLOR_INDIGO {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_INDIGO", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Lavender.
          /// </summary>
          public static string TEXT_COLOR_LAVENDER {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LAVENDER", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Light blue.
          /// </summary>
          public static string TEXT_COLOR_LIGHTBLUE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIGHTBLUE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Light gray.
          /// </summary>
          public static string TEXT_COLOR_LIGHTGRAY {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIGHTGRAY", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Light green.
          /// </summary>
          public static string TEXT_COLOR_LIGHTGREEN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIGHTGREEN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Light orange.
          /// </summary>
          public static string TEXT_COLOR_LIGHTORANGE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIGHTORANGE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Light turquoise.
          /// </summary>
          public static string TEXT_COLOR_LIGHTTURQUOISE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIGHTTURQUOISE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Light yellow.
          /// </summary>
          public static string TEXT_COLOR_LIGHTYELLOW {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIGHTYELLOW", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Lime.
          /// </summary>
          public static string TEXT_COLOR_LIME {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_LIME", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Olive green.
          /// </summary>
          public static string TEXT_COLOR_OLIVEGREEN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_OLIVEGREEN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Orange.
          /// </summary>
          public static string TEXT_COLOR_ORANGE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_ORANGE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Pale blue.
          /// </summary>
          public static string TEXT_COLOR_PALEBLUE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_PALEBLUE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Periwinkle.
          /// </summary>
          public static string TEXT_COLOR_PERIWINKLE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_PERIWINKLE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Pink.
          /// </summary>
          public static string TEXT_COLOR_PINK {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_PINK", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Plum.
          /// </summary>
          public static string TEXT_COLOR_PLUM {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_PLUM", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Purple.
          /// </summary>
          public static string TEXT_COLOR_PURPLE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_PURPLE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Red.
          /// </summary>
          public static string TEXT_COLOR_RED {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_RED", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Rose.
          /// </summary>
          public static string TEXT_COLOR_ROSE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_ROSE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Sky blue.
          /// </summary>
          public static string TEXT_COLOR_SKYBLUE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_SKYBLUE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Tan.
          /// </summary>
          public static string TEXT_COLOR_TAN {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_TAN", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Teal.
          /// </summary>
          public static string TEXT_COLOR_TEAL {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_TEAL", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Turquoise.
          /// </summary>
          public static string TEXT_COLOR_TURQUOISE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_TURQUOISE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to White.
          /// </summary>
          public static string TEXT_COLOR_WHITE {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_WHITE", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Yellow.
          /// </summary>
          public static string TEXT_COLOR_YELLOW {
              get {
                  return ResourceManager.GetString("TEXT_COLOR_YELLOW", resourceCulture);
              }
          }
          
          /// <summary>
          ///   Looks up a localized string similar to Value slider.
          /// </summary>
          public static string Value_slider {
              get {
                  return ResourceManager.GetString("Value_slider", resourceCulture);
              }
          }
      }
  }
  