How would I go about generating cities and countries with perlin noise?
There is lots of problem in what you saying. What platform are you using? Arcade? PyGame? etc. I will write the arcade code for you so you can use. To use arcade, type pip install arcade in Windows, or pip3 install arcade on Linux.
Edit:
Please can you post your code so I can implement?
recently I made a little program that generates a country with a bit of info, like the country name, size and most importantly cities.
It generates a random number of cities and towns and villages based on the country's size, this is all text based so that is why I would give it a nice flare with some graphics.
Now, I have been researching a bit and it seems that my best option would be Perlin noise or some form of noise, so my question is, how would I go about doing this? Where do I start? Are there other ways of accomplishing this?
So, in short, how do I take the randomly generated text cities and towns and villages in my program and randomly generate them on some form of map? I hope this all makes sense. Also, my program is written in python.