text: 
  QUnit.module( "SetScaleCommand" );
  
  QUnit.test( "Test SetScaleCommand (Undo and Redo)", function( assert ) {
  
  	// setup
  	var editor = new Editor();
  	var box = aBox();
  	editor.execute( new AddObjectCommand( box ) );
  
  
  	// scales
  	var scales = [
  
  		{ x: 1.4, y: 2.7, z: 0.4 },
  		{ x: 0.1, y: 1.3, z: 2.9 },
  		{ x: 3.2, y: 0.3, z: 2.0 }
  
  	];
  
  	scales.map( function( scale ) {
  
  		var newScale = new THREE.Vector3( scale.x, scale.y, scale.z );
  		var cmd = new SetScaleCommand( box, newScale );
  		cmd.updatable = false;
  		editor.execute( cmd );
  
  	} );
  
  	assert.ok( box.scale.x == scales[ scales.length - 1 ].x, "OK, setting X scale value was successful" );
  	assert.ok( box.scale.y == scales[ scales.length - 1 ].y, "OK, setting Y scale value was successful" );
  	assert.ok( box.scale.z == scales[ scales.length - 1 ].z, "OK, setting Z scale value was successful" );
  
  
  	editor.undo();
  	assert.ok( box.scale.x == scales[ scales.length - 2 ].x, "OK, X scale is correct after undo" );
  	assert.ok( box.scale.y == scales[ scales.length - 2 ].y, "OK, Y scale is correct after undo" );
  	assert.ok( box.scale.z == scales[ scales.length - 2 ].z, "OK, Z scale is correct after undo" );
  
  
  	editor.redo();
  	assert.ok( box.scale.x == scales[ scales.length - 1 ].x, "OK, X scale is correct after redo" );
  	assert.ok( box.scale.y == scales[ scales.length - 1 ].y, "OK, Y scale is correct after redo" );
  	assert.ok( box.scale.z == scales[ scales.length - 1 ].z, "OK, Z scale is correct after redo" );
  
  
  } );
  