text: /*
   * Copyright (c) 2014 Chukong Technologies Inc.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  /**
   * @type {Object} Format and manage armature configuration and armature animation
   * @name ccs.armatureDataManager
   */
  ccs.armatureDataManager = null;
  cc.defineGetterSetter(ccs, "armatureDataManager", function() {
      return ccs.ArmatureDataManager.getInstance();
  });
  ccs.ArmatureDataManager.prototype.clear = function() {
      ccs.ArmatureDataManager.destroyInstance();
  };
  
  /**
   * @type {Object} Base singleton object for ccs.ActionManager
   * @name ccs.actionManager
   */
  ccs.actionManager = ccs.ActionManager.getInstance();
  ccs.ActionManager.prototype.clear = function() {
      this.releaseActions();
  };
  ccs.ActionManager.prototype.initWithDictionary = function(file, dic, node) {
      ccs.actionManager.initWithDictionaryEx(file, JSON.stringify(dic), node);
  }
  
  /**
   * The same as cc.Node
   * @class
   * @extends ccs.Class
   */
  ccs.Node = ccs.Node || cc.Node;
  ccs.Node.extend = ccs.Node.extend || cc.Node.extend;
  
  /**
   * The same as cc.Sprite
   * @class
   * @extends ccs.Class
   */
  ccs.Sprite = ccs.Sprite || cc.Sprite;
  ccs.Sprite.extend = ccs.Sprite.extend || cc.Sprite.extend;
  
  /**
   * The same as cc.Component
   * @class
   * @extends ccs.Class
   */
  ccs.Component = ccs.Component || cc.Component;
  ccs.Component.extend = ccs.Component.extend || cc.Component.extend;