text: title_text = [120, 40]
  center = [560, 320]
  
  class Title():
      new_game_button = [1040, 560, 160, 80]
      load_game_button = [1040, 640, 160, 80]
  
  class Card():
      energy_text = [14, 8]
      name_text = [18, 144]
      description_text = [18, 162]
      stat_text = [18, 200]
      image_position = [16, 16]
      image = [16, 16, 128, 128]
  
  class Field():
      class Inventory():
          rect = [160, 160, 960, 480]
  
          player_profile_image = [160, 160]
          player_level_text = [168, 328]
          player_exp_text = [168, 360]
          player_exp_bar = [160, 392]
          gold_image = [160, 560]
          player_gold_text = [248, 580]
  
          card_tab = [800, 80, 80, 80]
          deck_tab = [880, 80, 80, 80]
          equip_tab = [960, 80, 80, 80]
          item_tab = [1040, 80, 80, 80]
          skill_tab = [720, 80, 80, 80]
          map_tab = [1120, 160, 80, 80]
          player_info = [160, 160, 320, 480]
          content = [480, 160, 640, 480]
          card_list = [[480, 160, 160, 240], [640, 160, 160, 240], [800, 160, 160, 240], [960, 160, 160, 240],
                       [480, 400, 160, 240], [640, 400, 160, 240], [800, 400, 160, 240], [960, 400, 160, 240]]
          deck_text = [[484, 164], [644, 164], [804, 164], [964, 164], [484, 404], [644, 404], [804, 404], [964, 404]]
          map = [480, 160]
  
          add_tab = [1040, 640, 80, 80]
          remove_tab = [960, 640, 80, 80]
          cancel_tab = [800, 640, 80, 80]
          ok_tab = [720, 640, 80, 80]
          deck_temp_name_rect = [480, 640, 320, 80]
          deck_temp_name_text = [488, 660]
          deck_card_list = [[160, 200, 320, 40], [160, 240, 320, 40], [160, 280, 320, 40], [160, 320, 320, 40], [160, 360, 320, 40], [160, 400, 320, 40], [160, 440, 320, 40], [160, 480, 320, 40]]
          deck_card_name_text = [[168, 210], [168, 250], [168, 290], [168, 330], [168, 370], [168, 410], [168, 450], [168, 490]]
          deck_card_amount_text = [[400, 210], [400, 250], [400, 290], [400, 330], [400, 370], [400, 410], [400, 450], [400, 490]]
  
      class Shop():
          rect = [160, 160, 960, 480]
          item_list = [[160, 160, 800, 80], [160, 240, 800, 80], [160, 320, 800, 80], [160, 400, 800, 80], [160, 480, 800, 80]]
          buy_button = [[880, 160, 80, 80], [880, 240, 80, 80], [880, 320, 80, 80], [880, 400, 80, 80], [880, 480, 80, 80]]
          item_name_text = [[168, 180], [168, 260], [168, 340], [168, 420], [168, 500]]
          item_gold_image = [[720, 160], [720, 240], [720, 320], [720, 400], [720, 480]]
          item_gold_text = [[800, 180], [800, 260], [800, 340], [800, 420], [800, 500]]
          gold_image = [960, 160]
          player_gold_text = [1048, 180]
  
  class Battle():
      title_text = [320, 10]
  
      class Start():
          rect = [160, 160, 960, 480]
          card = [[240, 280, 160, 240], [480, 280, 160, 240], [720, 280, 160, 240]]
          start_button = [560, 520, 160, 80]
  
      class Field():
          cell_list = [[160, 240, 160, 160], [480, 80, 160, 160], [480, 240, 160, 160], [480, 400, 160, 160], [320, 80, 160, 160], [320, 240, 160, 160], [320, 400, 160, 160], [960, 240, 160, 160], [640, 80, 160, 160], [640, 240, 160, 160], [640, 400, 160, 160], [800, 80, 160, 160], [800, 240, 160, 160], [800, 400, 160, 160]]
          stat_box = [0, 140, 80, 20]
          stat_text = [4, 140]
  
      class Result():
          rect = [160, 160, 960, 480]
          exp_text = [168, 168]
          gold_text = [168, 200]
          button = [560, 520, 160, 80]
  
      card_size_s = [160, 160]
      player_hand = [[160, 640], [240, 640], [320, 640], [400, 640], [480, 640], [560, 640], [640, 640], [720, 640]]
      player_hand_area = [160, 640, 720, 160]
      player_hand_pop = [[160, 560], [240, 560], [320, 560], [400, 560], [480, 560], [560, 560], [640, 560], [720, 560]]
      player_card_back = [[1040, 560], [1044, 560], [1048, 560], [1052, 560], [1056, 560]]
  
      energy_orb = [[960, 480], [1000, 480], [1040, 480], [1080, 480], [1120, 480], [1160, 480], [1200, 480], [1240, 480]]
  
      cancel = [960, 80, 160, 160]
      turn_end = [1120, 240, 160, 160]
  
  map_places = {
      'home_town' : [520, 360, 40, 40],
      'field_1' : [520, 400, 80, 40],
      'field_village' : [600, 360, 80, 80],
      'field_2' : [680, 360, 80, 40],
      'field_final' : [720, 400, 40, 80]
  }