text: function LuaState() {
      this.objects = {};
  };
  
  LuaState.prototype.push = function(key, object) {
      this.objects[key] = object;
  };
  
  
  function ConvoTemplate() {
      this.initialScreen = "";
      this.templateType = "Normal";
      this.luaClassHandler = "";
      this.screens = {};
  };
  
  function ConvoScreen() {
      this.id = "";
      this.leftDialog = "";
      this.stopConversation = true;
      this.options = {};
  };