text: module.exports = {
    //---------------------------------------------------------------------
    // Action Name
    //
    // This is the name of the action displayed in the editor.
    //---------------------------------------------------------------------
  
    name: "Add Embed Field",
  
    //---------------------------------------------------------------------
    // Action Section
    //
    // This is the section the action will fall into.
    //---------------------------------------------------------------------
  
    section: "Embed Message",
  
    //---------------------------------------------------------------------
    // Action Subtitle
    //
    // This function generates the subtitle displayed next to the name.
    //---------------------------------------------------------------------
  
    subtitle(data, presets) {
      return `${data.message}`;
    },
  
    //---------------------------------------------------------------------
    // Action Meta Data
    //
    // Helps check for updates and provides info if a custom mod.
    // If this is a third-party mod, please set "author" and "authorUrl".
    //
    // It's highly recommended "preciseCheck" is set to false for third-party mods.
    // This will make it so the patch version (0.0.X) is not checked.
    //---------------------------------------------------------------------
  
    meta: { version: "2.0.10", preciseCheck: true, author: null, authorUrl: null, downloadUrl: null },
  
    //---------------------------------------------------------------------
    // Action Fields
    //
    // These are the fields for the action. These fields are customized
    // by creating elements with corresponding IDs in the HTML. These
    // are also the names of the fields stored in the action's JSON data.
    //---------------------------------------------------------------------
  
    fields: ["storage", "varName", "fieldName", "message", "inline"],
  
    //---------------------------------------------------------------------
    // Command HTML
    //
    // This function returns a string containing the HTML used for
    // editing actions.
    //
    // The "isEvent" parameter will be true if this action is being used
    // for an event. Due to their nature, events lack certain information,
    // so edit the HTML to reflect this.
    //---------------------------------------------------------------------
  
    html(isEvent, data) {
      return `
  <retrieve-from-variable dropdownLabel="Source Embed Object" selectId="storage" variableContainerId="varNameContainer" variableInputId="varName"></retrieve-from-variable>
  
  <br><br><br>
  
  <div style="padding-top: 8px;">
  	<div style="float: left; width: calc(50% - 12px);">
  		<span class="dbminputlabel">Field Name</span><br>
  		<input id="fieldName" class="round" type="text">
  	</div>
  	<div style="float: right; width: calc(50% - 12px);">
  		<span class="dbminputlabel">Display Inline</span><br>
  		<select id="inline" class="round">
  			<option value="0">Yes</option>
  			<option value="1" selected>No</option>
  		</select>
  	</div>
  </div>
  
  <br><br><br><br>
  
  <hr class="subtlebar">
  
  <br>
  
  <div style="padding-top: 8px;">
  	<span class="dbminputlabel">Field Description</span><br>
  	<textarea id="message" class="dbm_monospace"  rows="8" placeholder="Insert message here..." style="white-space: nowrap; resize: none;"></textarea>
  </div>`;
    },
  
    //---------------------------------------------------------------------
    // Action Editor Init Code
    //
    // When the HTML is first applied to the action editor, this code
    // is also run. This helps add modifications or setup reactionary
    // functions for the DOM elements.
    //---------------------------------------------------------------------
  
    init() {},
  
    //---------------------------------------------------------------------
    // Action Bot Function
    //
    // This is the function for the action within the Bot's Action class.
    // Keep in mind event calls won't have access to the "msg" parameter,
    // so be sure to provide checks for variable existence.
    //---------------------------------------------------------------------
  
    action(cache) {
      const data = cache.actions[cache.index];
      const storage = parseInt(data.storage, 10);
      const varName = this.evalMessage(data.varName, cache);
      const embed = this.getVariable(storage, varName, cache);
      const name = this.evalMessage(data.fieldName, cache);
      const message = this.evalMessage(data.message, cache);
      const inline = data.inline === "0";
      if (embed?.addField) {
        embed.addField(name, message, inline);
      }
      this.callNextAction(cache);
    },
  
    //---------------------------------------------------------------------
    // Action Bot Mod
    //
    // Upon initialization of the bot, this code is run. Using the bot's
    // DBM namespace, one can add/modify existing functions if necessary.
    // In order to reduce conflicts between mods, be sure to alias
    // functions you wish to overwrite.
    //---------------------------------------------------------------------
  
    mod() {},
  };
  