text: /**
   * MyObject
   * @param gl {WebGLRenderingContext}
   * @constructor
   */
  
  class MyObject extends CGFobject
  {
  	constructor(scene)
  	{
  		super(scene);
  		this.initBuffers();
  	};
  
  	initBuffers()
  	{
  		this.vertices = [
  				-0.5, -0.5, 0,
  				0.5, -0.5, 0,
  				-0.5, 0.5, 0,
  				0.5, 0.5, 0,
  				0, 1.5, 0,
  				-1.0, 0.5, 0,
  				1.0, 0.5, 0
  				];
  
  		this.indices = [
  				0, 1, 2,
  				3, 2, 1,
  				4, 5, 6
  			];
  
  		this.primitiveType=this.scene.gl.TRIANGLES;
  		this.initGLBuffers();
  	};
  };
  