text: var status = -1;
  
  function end(mode, type, selection) {
      if (mode == 0) {
  	if (status == 0) {
  	    qm.sendNext("This is an important decision to make.");
  	    qm.safeDispose();
  	    return;
  	}
  	status--;
      } else {
  	status++;
      }
      if (status == 0) {
  	qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do. Are you sure you want to become a Mechanic?");
      } else if (status == 1) {
  	qm.sendNext("I have just molded your body to make it perfect for a Mechanic. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you arn't sure what to raise, just click on #bAuto#k.");
  	if (qm.getJob() == 3500) {
  	    qm.changeJob(3510);
  	}
  	qm.forceCompleteQuest();
      } else if (status == 2) {
  	qm.sendNextPrev("Now... I want you to go out there and show the world how the Resistance operate.");
  	qm.safeDispose();
      }
  }