text: 'use strict';
  
  exports.BattleAbilities = {
  	"unaware": {
  		inherit: true,
  		onAnyModifyBoost: function (boosts, target) {
  			let source = this.effectData.target;
  			if (source === target) return;
  			if (source === this.activePokemon && target === this.activeTarget) {
  				boosts['def'] = 0;
  				boosts['spd'] = 0;
  				boosts['evasion'] = 0;
  			}
  			if (target === this.activePokemon && source === this.activeTarget) {
  				boosts['atk'] = 0;
  				boosts['def'] = 0;
  				boosts['spa'] = 0;
  				boosts['spd'] = 0;
  				boosts['spe'] = 0;
  				boosts['accuracy'] = 0;
  			}
  		},
  	},
  };
  