text: 
  var canvas = document.getElementById('canvas');
  var context = canvas.getContext('2d');
  context.font = '38pt Arial';
  context.fillStyle = 'cornflowerblue';
  context.strokeStyle = 'blue';
  
  var w = canvas.width;
  var h = canvas.height;
  
  context.fillText("Game canvas!", w / 2 - 150, h / 2 + 15, w)
  context.strokeText("Game canvas!", w / 2 - 150, h / 2 + 15, w);