text: "use strict";
  var __generator = (this && this.__generator) || function (thisArg, body) {
      var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
      return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
      function verb(n) { return function (v) { return step([n, v]); }; }
      function step(op) {
          if (f) throw new TypeError("Generator is already executing.");
          while (_) try {
              if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
              if (y = 0, t) op = [op[0] & 2, t.value];
              switch (op[0]) {
                  case 0: case 1: t = op; break;
                  case 4: _.label++; return { value: op[1], done: false };
                  case 5: _.label++; y = op[1]; op = [0]; continue;
                  case 7: op = _.ops.pop(); _.trys.pop(); continue;
                  default:
                      if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                      if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                      if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                      if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                      if (t[2]) _.ops.pop();
                      _.trys.pop(); continue;
              }
              op = body.call(thisArg, _);
          } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
          if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
      }
  };
  var __read = (this && this.__read) || function (o, n) {
      var m = typeof Symbol === "function" && o[Symbol.iterator];
      if (!m) return o;
      var i = m.call(o), r, ar = [], e;
      try {
          while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
      }
      catch (error) { e = { error: error }; }
      finally {
          try {
              if (r && !r.done && (m = i["return"])) m.call(i);
          }
          finally { if (e) throw e.error; }
      }
      return ar;
  };
  exports.__esModule = true;
  
  var util_1 = require("../util");
  exports.NATURES = {
      Adamant: ['atk', 'spa'],
      Bashful: ['spa', 'spa'],
      Bold: ['def', 'atk'],
      Brave: ['atk', 'spe'],
      Calm: ['spd', 'atk'],
      Careful: ['spd', 'spa'],
      Docile: ['def', 'def'],
      Gentle: ['spd', 'def'],
      Hardy: ['atk', 'atk'],
      Hasty: ['spe', 'def'],
      Impish: ['def', 'spa'],
      Jolly: ['spe', 'spa'],
      Lax: ['def', 'spd'],
      Lonely: ['atk', 'def'],
      Mild: ['spa', 'def'],
      Modest: ['spa', 'atk'],
      Naive: ['spe', 'spd'],
      Naughty: ['atk', 'spd'],
      Quiet: ['spa', 'spe'],
      Quirky: ['spd', 'spd'],
      Rash: ['spa', 'spd'],
      Relaxed: ['def', 'spe'],
      Sassy: ['spd', 'spe'],
      Serious: ['spe', 'spe'],
      Timid: ['spe', 'atk']
  };
  var Natures = (function () {
      function Natures() {
      }
      Natures.prototype.get = function (id) {
          return NATURES_BY_ID[id];
      };
      Natures.prototype[Symbol.iterator] = function () {
          var _a, _b, _i, id;
          return __generator(this, function (_c) {
              switch (_c.label) {
                  case 0:
                      _a = [];
                      for (_b in NATURES_BY_ID)
                          _a.push(_b);
                      _i = 0;
                      _c.label = 1;
                  case 1:
                      if (!(_i < _a.length)) return [3, 4];
                      id = _a[_i];
                      return [4, this.get(id)];
                  case 2:
                      _c.sent();
                      _c.label = 3;
                  case 3:
                      _i++;
                      return [3, 1];
                  case 4: return [2];
              }
          });
      };
      return Natures;
  }());
  exports.Natures = Natures;
  var Nature = (function () {
      function Nature(name, _a) {
          var _b = __read(_a, 2), plus = _b[0], minus = _b[1];
          this.kind = 'Nature';
          this.id = util_1.toID(name);
          this.name = name;
          this.plus = plus;
          this.minus = minus;
      }
      return Nature;
  }());
  var NATURES_BY_ID = {};
  for (var nature in exports.NATURES) {
      var n = new Nature(nature, exports.NATURES[nature]);
      NATURES_BY_ID[n.id] = n;
  }
  //# sourceMappingURL=natures.js.map