text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/Scripting/Natives/Generated/ink/BaseScriptableDataSource.hpp>
  
  namespace RED4ext
  {
  namespace ink { 
  struct ScriptableDataViewWrapper : ink::BaseScriptableDataSource
  {
      static constexpr const char* NAME = "inkScriptableDataViewWrapper";
      static constexpr const char* ALIAS = "ScriptableDataView";
  
  };
  RED4EXT_ASSERT_SIZE(ScriptableDataViewWrapper, 0x48);
  } // namespace ink
  using ScriptableDataView = ink::ScriptableDataViewWrapper;
  } // namespace RED4ext
  