text: /*
  * BearLibTerminal
  * Copyright (C) 2013-2014 Cfyz
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
  * of the Software, and to permit persons to whom the Software is furnished to do
  * so, subject to the following conditions:
  *
  * The above copyright notice and this permission notice shall be included in all
  * copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
  * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
  * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
  * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
  
  #ifndef BEARLIBTERMINAL_STAGE_HPP
  #define BEARLIBTERMINAL_STAGE_HPP
  
  #include "Atlas.hpp"
  #include "Color.hpp"
  #include "Tileset.hpp"
  #include <memory>
  #include <vector>
  #include <unordered_map>
  
  namespace BearLibTerminal
  {
  	struct Leaf
  	{
  		Leaf();
  		Color color[4];
  		int16_t dx, dy;
  		char32_t code;
  		uint8_t flags;
  		uint8_t reserved;
  		static const uint8_t CornerColored = 0x01;
  	};
  
  	struct Cell
  	{
  		std::vector<Leaf> leafs;
  	};
  
  	struct Layer
  	{
  		Layer(Size size);
  		std::vector<Cell> cells;
  		Rectangle crop;
  	};
  
  	struct Scene
  	{
  		std::vector<Layer> layers;
  		std::vector<Color> background;
  	};
  
  	struct Stage
  	{
  		Size size;
  		Scene frontbuffer;
  		Scene backbuffer;
  		void Resize(Size size);
  	};
  
  	struct State
  	{
  		Size cellsize;      // Current cellsize; different from Options.window_cellsize in that this one is always properly set.
  		Size half_cellsize; // Cached value used in leaf drawing.
  		Color color;
  		Color bkcolor;
  		int composition;
  		int layer;
  		State();
  	};
  
  	struct World
  	{
  		Stage stage;
  		State state;
  	};
  }
  
  #endif // BEARLIBTERMINAL_STAGE_HPP
  