text: #include "SSBTreeAct_FuryExpersion.h"
  #include "SSAI_HeroRobot.h"
  #include "SSHero.h"
  
  namespace SceneServer{
  	BOOLEAN	CSSBTreeAct_FuryExpersion::Action(CSSAI_HeroRobot* pAI){
  		//ELOG(LOG_DBBUG,"Action: Fury Expersion");
  		CSSHero* pHero = pAI->GetHero();
  		return eNormal == pAI->AskGasExpersion();
  	}
  };