text: #pragma once
  
  #include"Console.h"
  
  class CPEOPLE
  {
  private:
  	int _x;
  	int _y;
  	bool _state;
  	int _level;
  public:
  	CPEOPLE(int x, int y, int z)
  	{
  		_x = x;
  		_y = y;
  		_state = 0;
  		_level = z; 
  	}
  	bool State() 
  	{
  		return _state;
  	}
  	int Level()
  	{ 
  		return _level;
  	}
  	void setState(bool x)
  	{ 
  		_state = x;
  	}
  	void setXY(int x, int y) 
  	{
  		_x = x;
  		_y = y;
  	}
  	void setLevel(int x) 
  	{
  		_level = x;
  	}
  	int X()
  	{ 
  		return _x;
  	}
  	int Y()
  	{
  		return _y;
  	}
  	void drawSpace();
  	void drawPlayer();
  	void up();
  	void left();
  	void right();
  	void down();
  };