text: ﻿// ---------------------------------------------------------------------
  // This file is auto-generated by behaviac designer, so please don't modify it by yourself!
  // ---------------------------------------------------------------------
  
  #ifndef _BEHAVIAC_HEADERS_H_
  #define _BEHAVIAC_HEADERS_H_
  
  #include "behaviac/behaviac.h"
  
  // You should set the agent header files of your game when exporting cpp files on the behaviac editor:
  #include "../../../../../StructExtended.h"
  
  // The following agent header files is generated automatically:
  #include "AgentTest.h"
  
  #endif // _BEHAVIAC_HEADERS_H_
  