text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: AudioClip
    class AudioClip;
  }
  // Forward declaring namespace: GlobalNamespace
  namespace GlobalNamespace {
    // Forward declaring type: IDifficultyBeatmapSet
    class IDifficultyBeatmapSet;
  }
  // Completed forward declares
  // Begin il2cpp-utils forward declares
  template<class T>
  struct Array;
  // Completed il2cpp-utils forward declares
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x0
    #pragma pack(push, 1)
    // Autogenerated type: IBeatmapLevelData
    class IBeatmapLevelData {
      public:
      // Creating value type constructor for type: IBeatmapLevelData
      IBeatmapLevelData() noexcept {}
      // public UnityEngine.AudioClip get_audioClip()
      // Offset: 0xFFFFFFFF
      UnityEngine::AudioClip* get_audioClip();
      // public IDifficultyBeatmapSet[] get_difficultyBeatmapSets()
      // Offset: 0xFFFFFFFF
      ::Array<GlobalNamespace::IDifficultyBeatmapSet*>* get_difficultyBeatmapSets();
    }; // IBeatmapLevelData
    #pragma pack(pop)
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::IBeatmapLevelData*, "", "IBeatmapLevelData");
  