text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  // UnityEngineInternal.GenericStack
  struct GenericStack_t931085639;
  
  #include "codegen/il2cpp-codegen.h"
  
  // System.Void UnityEngineInternal.GenericStack::.ctor()
  extern "C"  void GenericStack__ctor_m2328546233 (GenericStack_t931085639 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  