text: /*
   * Copyright 2014 Google Inc.
   *
   * Use of this source code is governed by a BSD-style license that can be
   * found in the LICENSE file.
   */
  
  #ifndef GrGLShaderStringBuilder_DEFINED
  #define GrGLShaderStringBuilder_DEFINED
  
  #include "GrAllocator.h"
  #include "GrGpu.h"
  #include "gl/GrGLContext.h"
  #include "SkTypes.h"
  
  GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
                                      GrGLuint programId,
                                      GrGLenum type,
                                      const char** strings,
                                      int* lengths,
                                      int count,
                                      GrGpu::Stats*);
  
  #endif
  