text: inherit "room/room";
  object monster;
  
  reset(arg) {
    if(!present("hobbit 2")) { 
      move_object(clone_object("/wizards/irmeli/area2/hobbit.c"),
      this_object());
      move_object(clone_object("/wizards/irmeli/area2/hobbit.c"), 
      this_object());
  }  
  
    if(arg) return;
  
    add_exit("north","/wizards/irmeli/area2/ruum3.c");
    add_exit("south","/wizards/irmeli/area2/ruum1.c");
    set_not_out(1);
   
    short_desc = "A mine gallery leading deeper into the ground";
    long_desc = "The mine gallery is turning deeper into the ground. The ground is full of\n"+
                  "small, sharp stones from the inner parts of the mine. There are old trails\n"+
                  "leading forward into the mine. The blast stones were transported from the mine\n"+
                  "with wagon trails.\n";
  }
  
  
  