text: //
  //  Player.h
  //  Locus
  //
  //  Created by okihara.masataka on 10/09/30.
  //  Copyright 2010 __MyCompanyName__. All rights reserved.
  //
  
  #import <Foundation/Foundation.h>
  #import "cocos2d.h"
  #import "NJSpace.h"
  
  @interface NJPlayer : CCSprite {
  	//
  	NJSpace *currentSpace;
  	
  	//
  	int energy;
  	int atk;
  	int def;
  	int money;
  	int level;
  	int name;
  	int exp;
  }
  
  @property (assign) NJSpace *currentSpace;
  @property (assign) int energy;
  @property (assign) int exp;
  @property (assign) int level;
  @property (assign) int money;
  
  -(void)spawn:(NJSpace*)targetSpace;
  -(void)move:(NJSpace*)targetSpace;
  -(BOOL)levelUp;
  
  @end
  