text: /****************************************************************************
   Copyright (c) 2008-2010 Ricardo Quesada
   Copyright (c) 2011-2012 cocos2d-x.org
   Copyright (c) 2013-2016 Chukong Technologies Inc.
   Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
  
   http://www.cocos2d-x.org
  
   Permission is hereby granted, free of charge, to any person obtaining a copy
   of this software and associated documentation files (the "Software"), to deal
   in the Software without restriction, including without limitation the rights
   to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   copies of the Software, and to permit persons to whom the Software is
   furnished to do so, subject to the following conditions:
  
   The above copyright notice and this permission notice shall be included in
   all copies or substantial portions of the Software.
  
   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   THE SOFTWARE.
   ****************************************************************************/
  
  var drawTestSceneIdx = -1;
  
  //------------------------------------------------------------------
  //
  // DrawTestDemo
  //
  //------------------------------------------------------------------
  var DrawTestDemo = BaseTestLayer.extend({
      _title:"",
      _subtitle:"",
  
      ctor:function() {
          this._super(cc.color(0,0,0,255), cc.color(98,99,117,255));
      },
  
      onRestartCallback:function (sender) {
          var s = new DrawPrimitivesTestScene();
          s.addChild(restartDrawTest());
          director.runScene(s);
      },
      onNextCallback:function (sender) {
          var s = new DrawPrimitivesTestScene();
          s.addChild(nextDrawTest());
          director.runScene(s);
      },
      onBackCallback:function (sender) {
          var s = new DrawPrimitivesTestScene();
          s.addChild(previousDrawTest());
          director.runScene(s);
      },
      // automation
      numberOfPendingTests:function() {
          return ( (arrayOfDrawTest.length-1) - drawTestSceneIdx );
      },
  
      getTestNumber:function() {
          return drawTestSceneIdx;
      }
  
  });
  
  //------------------------------------------------------------------
  //
  // Testing cc.DrawNode API 2
  //
  //------------------------------------------------------------------
  var DrawNewAPITest2 = DrawTestDemo.extend({
      _title: "cc.DrawNode",
      _subtitle: "Testing cc.DrawNode API 2",
      onEnter: function () {
          //----start0----ctor
          this._super();
          var draw = new cc.DrawNode();
          this.addChild(draw, 10);
          var winSize = cc.director.getWinSize();
          var centerPos = cc.p(winSize.width / 2, winSize.height / 2);
          //drawSegment
          draw.drawSegment(cc.p(0, 0), cc.p(winSize.width, winSize.height), 1, cc.color(255, 255, 255, 255));
          draw.drawSegment(cc.p(0, winSize.height), cc.p(winSize.width, 0), 5, cc.color(255, 0, 0, 255));
  
          //drawDot
          draw.drawDot(cc.p(winSize.width / 2, winSize.height / 2), 40, cc.color(0, 0, 255, 128));
          var points = [cc.p(60, 60), cc.p(70, 70), cc.p(60, 70), cc.p(70, 60)];
          for (var i = 0; i < points.length; i++) {
              draw.drawDot(points[i], 4, cc.color(0, 255, 255, 255));
          }
          //drawCircle
          draw.drawCircle(cc.p(winSize.width / 2, winSize.height / 2), 100, 0, 10, false, 6, cc.color(0, 255, 0, 255));
          draw.drawCircle(cc.p(winSize.width / 2, winSize.height / 2), 50, cc.degreesToRadians(90), 50, true, 2, cc.color(0, 255, 255, 255));
  
          //draw poly
          //not fill
          var vertices = [cc.p(0, 0), cc.p(50, 50), cc.p(100, 50), cc.p(100, 100), cc.p(50, 100) ];
          draw.drawPoly(vertices, null, 5, cc.color(255, 255, 0, 255));
          var vertices2 = [cc.p(30, 130), cc.p(30, 230), cc.p(50, 200)];
          draw.drawPoly(vertices2, null, 2, cc.color(255, 0, 255, 255));
          //fill
          var vertices3 = [cc.p(60, 130), cc.p(60, 230), cc.p(80, 200)];
          draw.drawPoly(vertices3, cc.color(0, 255, 255, 50), 2, cc.color(255, 0, 255, 255));
  
          //draw rect
          //not fill
          draw.drawRect(cc.p(120, 120), cc.p(200, 200), null, 2, cc.color(255, 0, 255, 255));
          //fill
          draw.drawRect(cc.p(120, 220), cc.p(200, 300), cc.color(0, 255, 255, 50), 2, cc.color(128, 128, 0, 255));
  
          // draw quad bezier path
          draw.drawQuadBezier(cc.p(0, winSize.height), cc.p(centerPos.x, centerPos.y), cc.p(winSize.width, winSize.height), 50, 2, cc.color(255, 0, 255, 255));
  
          // draw cubic bezier path
          draw.drawCubicBezier(cc.p(winSize.width / 2, winSize.height / 2), cc.p(winSize.width / 2 + 30, winSize.height / 2 + 50),
              cc.p(winSize.width / 2 + 60, winSize.height / 2 - 50), cc.p(winSize.width, winSize.height / 2), 100, 2, cc.color(255, 0, 255, 255));
  
          //draw cardinal spline
          var vertices4 = [
              cc.p(centerPos.x - 130, centerPos.y - 130),
              cc.p(centerPos.x - 130, centerPos.y + 130),
              cc.p(centerPos.x + 130, centerPos.y + 130),
              cc.p(centerPos.x + 130, centerPos.y - 130),
              cc.p(centerPos.x - 130, centerPos.y - 130)
          ];
          draw.drawCardinalSpline(vertices4, 0.5, 100, 2, cc.color(255, 255, 255, 255));
          //----end0----
      }
  });
  DrawNewAPITest2.prototype.title = function(){
      return 'cc.DrawNode 2';
  };
  
  //------------------------------------------------------------------
  //
  // Draw New API Test
  //
  //------------------------------------------------------------------
  var DrawNewAPITest = DrawTestDemo.extend({
      _title : "cc.DrawNode",
      _subtitle : "Testing cc.DrawNode API",
  
      onEnter:function() {
          //----start1----ctor
          this._super();
  
          var draw = new cc.DrawNode();
          this.addChild(draw, 10);
          //
          // Circles
          //
          for( var i=0; i < 10; i++) {
              draw.drawDot( cc.p(winSize.width/2, winSize.height/2), 10*(10-i), cc.color( Math.random()*255, Math.random()*255, Math.random()*255, 255) );
          }
  
          //
          // Polygons
          //
          var points = [ cc.p(winSize.height/4,0), cc.p(winSize.width,winSize.height/5), cc.p(winSize.width/3*2,winSize.height) ];
          draw.drawPoly(points, cc.color(255,0,0,128), 8, cc.color(0,128,128,255) );
  
          // star poly (triggers bugs)
          var o=80;
          var w=20;
          var h=50;
          var star = [
              cc.p(o+w,o-h), cc.p(o+w*2, o),                  // lower spike
              cc.p(o + w*2 + h, o+w ), cc.p(o + w*2, o+w*2),  // right spike
              cc.p(o +w, o+w*2+h), cc.p(o,o+w*2),             // top spike
              cc.p(o -h, o+w), cc.p(o,o)                     // left spike
          ];
          draw.drawPoly(star, cc.color(255,0,0,128), 2, cc.color(0,0,255,255) );
  
          // star poly (doesn't trigger bug... order is important un tesselation is supported.
          o=180;
          w=20;
          h=50;
          star = [
              cc.p(o,o), cc.p(o+w,o-h), cc.p(o+w*2, o),       // lower spike
              cc.p(o + w*2 + h, o+w ), cc.p(o + w*2, o+w*2),  // right spike
              cc.p(o +w, o+w*2+h), cc.p(o,o+w*2),             // top spike
              cc.p(o -h, o+w)                                 // left spike
          ];
          draw.drawPoly(star, cc.color(255,0,0,128), 2, cc.color(0,0,255,255) );
  
          //
          // Segments
          //
          draw.drawSegment( cc.p(20,winSize.height), cc.p(20,winSize.height/2), 10, cc.color(0, 255, 0, 255) );
          draw.drawSegment( cc.p(10,winSize.height/2), cc.p(winSize.width/2, winSize.height/2), 40, cc.color(255, 0, 255, 128) );
          //----end1----
      }
  });
  
  DrawNewAPITest.prototype.title = function(){
      return 'cc.DrawNode 1';
  };
  
  //
  //
  var DrawPrimitivesTestScene = TestScene.extend({
      runThisTest:function (num) {
          drawTestSceneIdx = (num || num == 0) ? (num - 1) : -1;
          var layer = nextDrawTest();
          this.addChild(layer);
  
          director.runScene(this);
      }
  });
  
  //
  // Flow control
  //
  
  var arrayOfDrawTest = [
      DrawNewAPITest,
      DrawNewAPITest2
  ];
  
  var nextDrawTest = function () {
      drawTestSceneIdx++;
      drawTestSceneIdx = drawTestSceneIdx % arrayOfDrawTest.length;
  
      if(window.sideIndexBar){
          drawTestSceneIdx = window.sideIndexBar.changeTest(drawTestSceneIdx, 9);
      }
  
      return new arrayOfDrawTest[drawTestSceneIdx]();
  };
  var previousDrawTest = function () {
      drawTestSceneIdx--;
      if (drawTestSceneIdx < 0)
          drawTestSceneIdx += arrayOfDrawTest.length;
  
      if(window.sideIndexBar){
          drawTestSceneIdx = window.sideIndexBar.changeTest(drawTestSceneIdx, 9);
      }
  
      return new arrayOfDrawTest[drawTestSceneIdx]();
  };
  var restartDrawTest = function () {
      return new arrayOfDrawTest[drawTestSceneIdx]();
  };
  
  