text: #pragma once
  
  #include "CherriesX/Renderer/GraphicsContext.h"
  
  namespace Cherries {
  
  	class OpenGLContext : public GraphicsContext
  	{
  	public:
  		OpenGLContext();
  		
  		virtual void Init(class Window* window) override;
  		virtual void Destroy() override;
  		virtual void SwapBuffers() override;
  	};
  
  }