text: // C:\diabpsx\PSXSRC\LZNP.CPP
  
  #include "types.h"
  
  // address: 0x80087F4C
  // line start: 42
  // line end:   90
  int LZNP_Decode__FPUcT0(unsigned char *in, unsigned char *out) {
  	// register: 6
  	register int i;
  	// register: 3
  	register int j;
  	// register: 7
  	register unsigned int flags;
  	// register: 8
  	register unsigned char *OriginalOut;
  }
  
  
  