text: /**
   * @defgroup game_BOMJ Heimlich's Midterm Game
   * @ingroup games
   *
   * This game demonstrates using the Muhlbaier Arcade Game System
   *
   * Note: the map is drawn with extended ASCII chars, to view it properly
   * change translation in PuTTY:
   * Change Settings -> Window -> Translation
   * Then set the Remote character set to CP866
   *
   * This game is a port of minesweeper called "Bomb Janitor. Just like the
   * original you must peruse the minefield using the cursor and inspect
   * tiles for bombs. If a inspected tile has a bomb it will explode and
   * the game will end. Otherwise, the tile will change to a number indicating
   * how many adjacent tiles contain bombs. If no adjacent tiles contain bombs
   * then the tile will become blank and all adjacent tiles will be changed to
   * numbers that indicate how many tiles adjacent to those contain bombs. You
   * can mark any title with a flag if you suspect it has a bomb under it to help
   * you clear the minefield more safely. The goal of the game is to clear the
   * entire field and you score is based on how many tiles you safely reveiled
   * before you blew up if you do not succesfully uncover the whole field.
   *
   *
   * "$game BOMJ play" will start the game.
   * "$game BOMJ help" will print information about the game.
   *
   * Enjoy, and don't blow up!
   *
   * @warning This game runs best at 16MHz or higher. See @ref hal_clock
   *
   *  Created on: May 06, 2017
   *      Author: Heimlich
   *
   *  @{
   */
  
  #ifndef BOMB_JANITOR_H_
  #define BOMB_JANITOR_H_
  
  /** BOMJ_Init must be called before the game can be played
   *
   */
  void BOMJ_Init(void);
  
  /** @} */
  
  #endif /* BOMB_JANITOR_H_ */
  