text: #import "TINR.Glomero.classes.h"
  
  @interface MeshFactory : NSObject
  
  + (Mesh *) createCubeWithGraphicsDevice:(GraphicsDevice *) graphicsDevice width:(float) width height:(float) height depth:(float) depth;
  + (Mesh *) createColoredCubeWithGraphicsDevice:(GraphicsDevice *) graphicsDevice width:(float) width height:(float) height depth:(float) depth color:(Color *) color;
  
  @end
  