text: /**
   * @file
   * Connector between daemon and its GUI
   *
   **
   * The MIT License (MIT)
   *
   * Copyright (c) 2014 Daniel Haimov
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in all
   * copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
   * SOFTWARE.
   */
  
  #ifndef GUI_CONNECTOR_H_
  #define GUI_CONNECTOR_H_
  
  #include <mutex>
  #include <string>
  #include "Connector.h"
  #include <thread>
  #include "GuiException.h"
  
  /**
   * The class for connecting the daemon to its GUI
   */
  class GuiConnector: public Connector
  {    
      constexpr static const char* TAG = "GUI_CONNECTOR";                /**< The tag for writing to the log file */
      
      bool toStop_;                                                      /**< Should the connector be stopped? */
      std::mutex mutex_;                                                
  
      /**
       * Is the connector stopped?
       * @return true The connector has been stopped
       */
      bool isStopped();                   
  
  public:
      /**
       * Constructor
       */
      GuiConnector() throw(GuiException);
  
      /**
       * Destructor
       */
      ~GuiConnector() {}
  
      /**
       * Run the connector
       */
      void run();
  
      /**
       * Stop the connector
       */    
      void stop();
  
      /**
       * Send data string to connector
       * @param newDataStr The string of the sent data
       */    
      void send(const std::string &newDataStr);
  
      /**
       * Get a data string arrived to the connector
       * @return The arrived data string
       */    
      const std::string receive();
  };
  
  #endif
  