text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/REDhash.hpp>
  #include <RED4ext/Types/generated/graph/GraphNodeDefinition.hpp>
  
  namespace RED4ext
  {
  namespace quest { 
  struct NodeDefinition : graph::GraphNodeDefinition
  {
      static constexpr const char* NAME = "questNodeDefinition";
      static constexpr const char* ALIAS = NAME;
  
      uint16_t id; // 40
      uint8_t unk42[0x48 - 0x42]; // 42
  };
  RED4EXT_ASSERT_SIZE(NodeDefinition, 0x48);
  } // namespace quest
  } // namespace RED4ext
  