text: /*
   * FCKeditor - The text editor for Internet - http://www.fckeditor.net
   * Copyright (C) 2003-2010 Frederico Caldeira Knabben
   *
   * == BEGIN LICENSE ==
   *
   * Licensed under the terms of any of the following licenses at your
   * choice:
   *
   *  - GNU General Public License Version 2 or later (the "GPL")
   *    http://www.gnu.org/licenses/gpl.html
   *
   *  - GNU Lesser General Public License Version 2.1 or later (the "LGPL")
   *    http://www.gnu.org/licenses/lgpl.html
   *
   *  - Mozilla Public License Version 1.1 or later (the "MPL")
   *    http://www.mozilla.org/MPL/MPL-1.1.html
   *
   * == END LICENSE ==
   *
   * FCKIECleanup Class: a generic class used as a tool to remove IE leaks.
   */
  
  var	FCKIECleanup = function( attachWindow )
  {
  	// If the attachWindow already have a cleanup object, just use that one.
  	if ( attachWindow._FCKCleanupObj )
  		this.Items = attachWindow._FCKCleanupObj.Items ;
  	else
  	{
  		this.Items = new Array() ;
  
  		attachWindow._FCKCleanupObj = this ;
  		FCKTools.AddEventListenerEx( attachWindow, 'unload', FCKIECleanup_Cleanup ) ;
  //		attachWindow.attachEvent( 'onunload', FCKIECleanup_Cleanup ) ;
  	}
  }
  
  FCKIECleanup.prototype.AddItem = function( dirtyItem, cleanupFunction )
  {
  	this.Items.push( [ dirtyItem, cleanupFunction ] ) ;
  }
  
  function FCKIECleanup_Cleanup()
  {
  	if ( !this._FCKCleanupObj || ( FCKConfig.MsWebBrowserControlCompat && !window.FCKUnloadFlag ) )
  		return ;
  
  	var aItems = this._FCKCleanupObj.Items ;
  
  	while ( aItems.length > 0 )
  	{
  
  		// It is important to remove from the end to the beginning (pop()),
  		// because of the order things get created in the editor. In the code,
  		// elements in deeper position in the DOM are placed at the end of the
  		// cleanup function, so we must cleanup then first, otherwise IE could
  		// throw some crazy memory errors (IE bug).
  		var oItem = aItems.pop() ;
  		if ( oItem )
  			oItem[1].call( oItem[0] ) ;
  	}
  
  	this._FCKCleanupObj = null ;
  
  	if ( CollectGarbage )
  		CollectGarbage() ;
  }
  