text: /* Motor <motor.devel@gmail.com>
     see LICENSE for detail */
  
  #include <motor/plugin.graphics.text/stdafx.h>
  #include <textmanager.hh>
  
  namespace Motor {
  
  TextManager::TextManager()
  {
  }
  
  TextManager::~TextManager()
  {
  }
  
  void TextManager::load(weak< const Resource::IDescription > /*description*/,
                         Resource::Resource& /*resource*/)
  {
      motor_info("loading text");
  }
  
  void TextManager::reload(weak< const Resource::IDescription > /*oldDescription*/,
                           weak< const Resource::IDescription > /*newDescription*/,
                           Resource::Resource& /*resource*/)
  {
      motor_info("reloading text");
  }
  
  void TextManager::unload(weak< const Resource::IDescription > /*description*/,
                           Resource::Resource& /*resource*/)
  {
      motor_info("unloading text");
  }
  
  }  // namespace Motor
  