text: ﻿//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  // $NoKeywords: $
  //=============================================================================//
  
  #include <vgui/IScheme.h>
  
  #include <vgui_controls/Divider.h>
  
  // memdbgon must be the last include file in a .cpp file!!!
  #include "tier0/memdbgon.h"
  
  using namespace vgui;
  
  DECLARE_BUILD_FACTORY(Divider);
  
  //-----------------------------------------------------------------------------
  // Purpose: Constructor
  //-----------------------------------------------------------------------------
  Divider::Divider(Panel *parent, const char *name) : Panel(parent, name) {
      SetSize(128, 2);
  }
  
  //-----------------------------------------------------------------------------
  // Purpose: Destructor
  //-----------------------------------------------------------------------------
  Divider::~Divider() {
  }
  
  //-----------------------------------------------------------------------------
  // Purpose: sets up the border as the line to draw as a divider
  //-----------------------------------------------------------------------------
  void Divider::ApplySchemeSettings(IScheme *pScheme) {
      SetBorder(pScheme->GetBorder("ButtonDepressedBorder"));
      BaseClass::ApplySchemeSettings(pScheme);
  }
  