text: (function() {
  	
  	function Box(x,y) {
  		Sprite.call(this,x,y,Scaffold.loader.assets['images/box.png'], 45,45);
  		this.solidCollide = true;
  		this.bounce = 0;
  		this.velocity.x = 5+Math.random()*5 * (Math.random()>.5)?-1:1;
  	}
  	
  	self.Box = Box;
  	Box.prototype = new Sprite();
  	
  })();
  
  /*
   * ,
                   
                  {
                   "gid":3,
                   "height":0,
                   "name":"",
                   "properties":
                      {
                       "maxX":"1050",
                       "minX":"840",
                       "speed":".3"
                      },
                   "type":"",
                   "visible":true,
                   "width":0,
                   "x":840,
                   "y":660
                  }
   */