text: ///////////////////////////////////////////////////////////////////////////////
  // Name:        src/unix/apptraits.cpp
  // Purpose:     implementation of wxGUIAppTraits for Unix systems
  // Author:      Vadim Zeitlin
  // Created:     2008-03-22
  // Copyright:   (c) 2008 Vadim Zeitlin <vadim@wxwindows.org>
  // Licence:     wxWindows licence
  ///////////////////////////////////////////////////////////////////////////////
  
  // ============================================================================
  // declarations
  // ============================================================================
  
  // ----------------------------------------------------------------------------
  // headers
  // ----------------------------------------------------------------------------
  
  // for compilers that support precompilation, includes "wx.h".
  #include "wx/wxprec.h"
  
  #ifdef __BORLANDC__
      #pragma hdrstop
  #endif
  
  #include "wx/apptrait.h"
  
  #ifndef WX_PRECOMP
      #include "wx/utils.h"
  #endif // WX_PRECOMP
  
  #include "wx/unix/execute.h"
  #include "wx/evtloop.h"
  
  // ============================================================================
  // implementation
  // ============================================================================
  
  int wxGUIAppTraits::WaitForChild(wxExecuteData& execData)
  {
      // prepare to wait for the child termination: show to the user that we're
      // busy and refuse all input unless explicitly told otherwise
      wxBusyCursor bc;
      wxWindowDisabler wd(!(execData.flags & wxEXEC_NODISABLE));
  
      // Allocate an event loop that will be used to wait for the process
      // to terminate, will handle stdout, stderr, and any other events and pass
      // it to the common (to console and GUI) code which will run it.
      wxGUIEventLoop loop;
      return RunLoopUntilChildExit(execData, loop);
  }
  
  