text: #include <emote.h>
  
  EMOTE( "~Name ~verbscream `AHHH! THE MONKEYS! GET EM OFF ME!'@@screaming about monkeys",
   "~Name ~verbscream `AHHH! THE MONKEYS! GET EM OFF ME!' at ~targ.@@screaming about monkeys at ~targ")
  
  EMOTE_ATTRIBUTE( ATT_FOOLISH || ATT_AUDIBLE)