text: #include "ofMain.h"
  #include "ofApp.h"
  
  //========================================================================
  int main( ){
  	ofSetupOpenGL(800,400,OF_WINDOW);			// <-------- setup the GL context
  
  	// this kicks off the running of my app
  	// can be OF_WINDOW or OF_FULLSCREEN
  	// pass in width and height too:
  	ofRunApp(new ofApp());
  
  }
  