text: #pragma once
  
  #include "Color.h"
  
  using namespace std;
  
  
  class GameWord
  {
  
  public:
  
  	// The word itself.
  	string wordText;
  
  	// Current color for this word.
  	Color currentColor;
  
  	// Flash-on color for this word.
  	Color flashOnColor;
  
  	// Whether we should flash the color.
  	bool flashColor;
  
  	// Constructor.
  	GameWord();
  
  	// Constructor.
  	GameWord(string wordText);
  
  };