text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  #include "UnityEngine_UI_UnityEngine_EventSystems_BaseRaycas2336171397.h"
  #include "UnityEngine_UnityEngine_LayerMask3188175821.h"
  
  // UnityEngine.Camera
  struct Camera_t189460977;
  // System.Comparison`1<UnityEngine.RaycastHit>
  struct Comparison_1_t1348919171;
  
  
  
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.EventSystems.PhysicsRaycaster
  struct  PhysicsRaycaster_t249603239  : public BaseRaycaster_t2336171397
  {
  public:
  	// UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera
  	Camera_t189460977 * ___m_EventCamera_3;
  	// UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask
  	LayerMask_t3188175821  ___m_EventMask_4;
  
  public:
  	inline static int32_t get_offset_of_m_EventCamera_3() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t249603239, ___m_EventCamera_3)); }
  	inline Camera_t189460977 * get_m_EventCamera_3() const { return ___m_EventCamera_3; }
  	inline Camera_t189460977 ** get_address_of_m_EventCamera_3() { return &___m_EventCamera_3; }
  	inline void set_m_EventCamera_3(Camera_t189460977 * value)
  	{
  		___m_EventCamera_3 = value;
  		Il2CppCodeGenWriteBarrier(&___m_EventCamera_3, value);
  	}
  
  	inline static int32_t get_offset_of_m_EventMask_4() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t249603239, ___m_EventMask_4)); }
  	inline LayerMask_t3188175821  get_m_EventMask_4() const { return ___m_EventMask_4; }
  	inline LayerMask_t3188175821 * get_address_of_m_EventMask_4() { return &___m_EventMask_4; }
  	inline void set_m_EventMask_4(LayerMask_t3188175821  value)
  	{
  		___m_EventMask_4 = value;
  	}
  };
  
  struct PhysicsRaycaster_t249603239_StaticFields
  {
  public:
  	// System.Comparison`1<UnityEngine.RaycastHit> UnityEngine.EventSystems.PhysicsRaycaster::<>f__am$cache0
  	Comparison_1_t1348919171 * ___U3CU3Ef__amU24cache0_5;
  
  public:
  	inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_5() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t249603239_StaticFields, ___U3CU3Ef__amU24cache0_5)); }
  	inline Comparison_1_t1348919171 * get_U3CU3Ef__amU24cache0_5() const { return ___U3CU3Ef__amU24cache0_5; }
  	inline Comparison_1_t1348919171 ** get_address_of_U3CU3Ef__amU24cache0_5() { return &___U3CU3Ef__amU24cache0_5; }
  	inline void set_U3CU3Ef__amU24cache0_5(Comparison_1_t1348919171 * value)
  	{
  		___U3CU3Ef__amU24cache0_5 = value;
  		Il2CppCodeGenWriteBarrier(&___U3CU3Ef__amU24cache0_5, value);
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  