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if("ZYX"===t.order){u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=d*c-p,e[8]=u*c+f,e[1]=s*l,e[5]=f*c+u,e[9]=p*c-d,e[2]=-c,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var x=a*s,b=a*c,_=o*s,w=o*c;e[0]=s*h,e[4]=w-x*l,e[8]=_*l+b,e[1]=l,e[5]=a*h,e[9]=-o*h,e[2]=-c*h,e[6]=b*l+_,e[10]=x-w*l}else if("XZY"===t.order){x=a*s,b=a*c,_=o*s,w=o*c;e[0]=s*h,e[4]=-l,e[8]=c*h,e[1]=x*l+w,e[5]=a*h,e[9]=b*l-_,e[2]=_*l-b,e[6]=o*h,e[10]=w*l+x}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,i=t._x,n=t._y,r=t._z,a=t._w,o=i+i,s=n+n,c=r+r,h=i*o,l=i*s,u=i*c,p=n*s,d=n*c,f=r*c,m=a*o,g=a*s,v=a*c;return e[0]=1-(p+f),e[4]=l-v,e[8]=u+g,e[1]=l+v,e[5]=1-(h+f),e[9]=d-m,e[2]=u-g,e[6]=d+m,e[10]=1-(h+p),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:(a=new Ge,o=new Ge,s=new Ge,function(t,e,i){var n=this.elements;return 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Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[4],s=i[8],c=i[12],h=i[1],l=i[5],u=i[9],p=i[13],d=i[2],f=i[6],m=i[10],g=i[14],v=i[3],y=i[7],x=i[11],b=i[15],_=n[0],w=n[4],M=n[8],E=n[12],T=n[1],S=n[5],A=n[9],L=n[13],R=n[2],C=n[6],P=n[10],I=n[14],O=n[3],N=n[7],U=n[11],D=n[15];return r[0]=a*_+o*T+s*R+c*O,r[4]=a*w+o*S+s*C+c*N,r[8]=a*M+o*A+s*P+c*U,r[12]=a*E+o*L+s*I+c*D,r[1]=h*_+l*T+u*R+p*O,r[5]=h*w+l*S+u*C+p*N,r[9]=h*M+l*A+u*P+p*U,r[13]=h*E+l*L+u*I+p*D,r[2]=d*_+f*T+m*R+g*O,r[6]=d*w+f*S+m*C+g*N,r[10]=d*M+f*A+m*P+g*U,r[14]=d*E+f*L+m*I+g*D,r[3]=v*_+y*T+x*R+b*O,r[7]=v*w+y*S+x*C+b*N,r[11]=v*M+y*A+x*P+b*U,r[15]=v*E+y*L+x*I+b*D,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToBufferAttribute:(r=new Ge,function(t){for(var e=0,i=t.count;e<i;e++)r.x=t.getX(e),r.y=t.getY(e),r.z=t.getZ(e),r.applyMatrix4(this),t.setXYZ(e,r.x,r.y,r.z);return t}),determinant:function(){var t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],a=t[1],o=t[5],s=t[9],c=t[13],h=t[2],l=t[6],u=t[10],p=t[14];return t[3]*(+r*s*l-n*c*l-r*o*u+i*c*u+n*o*p-i*s*p)+t[7]*(+e*s*p-e*c*u+r*a*u-n*a*p+n*c*h-r*s*h)+t[11]*(+e*c*l-e*o*p-r*a*l+i*a*p+r*o*h-i*c*h)+t[15]*(-n*o*h-e*s*l+e*o*u+n*a*l-i*a*u+i*s*h)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var i=this.elements,n=t.elements,r=n[0],a=n[1],o=n[2],s=n[3],c=n[4],h=n[5],l=n[6],u=n[7],p=n[8],d=n[9],f=n[10],m=n[11],g=n[12],v=n[13],y=n[14],x=n[15],b=d*y*u-v*f*u+v*l*m-h*y*m-d*l*x+h*f*x,_=g*f*u-p*y*u-g*l*m+c*y*m+p*l*x-c*f*x,w=p*v*u-g*d*u+g*h*m-c*v*m-p*h*x+c*d*x,M=g*d*l-p*v*l-g*h*f+c*v*f+p*h*y-c*d*y,E=r*b+a*_+o*w+s*M;if(0===E){var T="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(T);return console.warn(T),this.identity()}var S=1/E;return i[0]=b*S,i[1]=(v*f*s-d*y*s-v*o*m+a*y*m+d*o*x-a*f*x)*S,i[2]=(h*y*s-v*l*s+v*o*u-a*y*u-h*o*x+a*l*x)*S,i[3]=(d*l*s-h*f*s-d*o*u+a*f*u+h*o*m-a*l*m)*S,i[4]=_*S,i[5]=(p*y*s-g*f*s+g*o*m-r*y*m-p*o*x+r*f*x)*S,i[6]=(g*l*s-c*y*s-g*o*u+r*y*u+c*o*x-r*l*x)*S,i[7]=(c*f*s-p*l*s+p*o*u-r*f*u-c*o*m+r*l*m)*S,i[8]=w*S,i[9]=(g*d*s-p*v*s-g*a*m+r*v*m+p*a*x-r*d*x)*S,i[10]=(c*v*s-g*h*s+g*a*u-r*v*u-c*a*x+r*h*x)*S,i[11]=(p*h*s-c*d*s-p*a*u+r*d*u+c*a*m-r*h*m)*S,i[12]=M*S,i[13]=(p*v*o-g*d*o+g*a*f-r*v*f-p*a*y+r*d*y)*S,i[14]=(g*h*o-c*v*o-g*a*l+r*v*l+c*a*y-r*h*y)*S,i[15]=(c*d*o-p*h*o+p*a*l-r*d*l-c*a*f+r*h*f)*S,this},scale:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))},makeTranslation:function(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var i=Math.cos(e),n=Math.sin(e),r=1-i,a=t.x,o=t.y,s=t.z,c=r*a,h=r*o;return this.set(c*a+i,c*o-n*s,c*s+n*o,0,c*o+n*s,h*o+i,h*s-n*a,0,c*s-n*o,h*s+n*a,r*s*s+i,0,0,0,0,1),this},makeScale:function(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this},makeShear:function(t,e,i){return this.set(1,e,i,0,t,1,i,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,i){return this.makeRotationFromQuaternion(e),this.scale(i),this.setPosition(t),this},decompose:(l=new Ge,u=new Fe,function(t,e,i){var n=this.elements,r=l.set(n[0],n[1],n[2]).length(),a=l.set(n[4],n[5],n[6]).length(),o=l.set(n[8],n[9],n[10]).length();this.determinant()<0&&(r=-r),t.x=n[12],t.y=n[13],t.z=n[14],u.copy(this);var s=1/r,c=1/a,h=1/o;return u.elements[0]*=s,u.elements[1]*=s,u.elements[2]*=s,u.elements[4]*=c,u.elements[5]*=c,u.elements[6]*=c,u.elements[8]*=h,u.elements[9]*=h,u.elements[10]*=h,e.setFromRotationMatrix(u),i.x=r,i.y=a,i.z=o,this}),makePerspective:function(t,e,i,n,r,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*r/(e-t),c=2*r/(i-n),h=(e+t)/(e-t),l=(i+n)/(i-n),u=-(a+r)/(a-r),p=-2*a*r/(a-r);return o[0]=s,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=l,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makeOrthographic:function(t,e,i,n,r,a){var o=this.elements,s=1/(e-t),c=1/(i-n),h=1/(a-r),l=(e+t)*s,u=(i+n)*c,p=(a+r)*h;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-l,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*h,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(t){for(var e=this.elements,i=t.elements,n=0;n<16;n++)if(e[n]!==i[n])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<16;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}),Object.assign(ze,{slerp:function(t,e,i,n){return i.copy(t).slerp(e,n)},slerpFlat:function(t,e,i,n,r,a,o){var s=i[n+0],c=i[n+1],h=i[n+2],l=i[n+3],u=r[a+0],p=r[a+1],d=r[a+2],f=r[a+3];if(l!==f||s!==u||c!==p||h!==d){var m=1-o,g=s*u+c*p+h*d+l*f,v=0<=g?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,g*v);m=Math.sin(m*b)/x,o=Math.sin(o*b)/x}var _=o*v;if(s=s*m+u*_,c=c*m+p*_,h=h*m+d*_,l=l*m+f*_,m===1-o){var w=1/Math.sqrt(s*s+c*c+h*h+l*l);s*=w,c*=w,h*=w,l*=w}}t[e]=s,t[e+1]=c,t[e+2]=h,t[e+3]=l}}),Object.defineProperties(ze.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback()}}}),Object.assign(ze.prototype,{set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var i=t._x,n=t._y,r=t._z,a=t.order,o=Math.cos,s=Math.sin,c=o(i/2),h=o(n/2),l=o(r/2),u=s(i/2),p=s(n/2),d=s(r/2);return"XYZ"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l-u*p*d):"YXZ"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l+u*p*d):"ZXY"===a?(this._x=u*h*l-c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l-u*p*d):"ZYX"===a?(this._x=u*h*l-c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l+u*p*d):"YZX"===a?(this._x=u*h*l+c*p*d,this._y=c*p*l+u*h*d,this._z=c*h*d-u*p*l,this._w=c*h*l-u*p*d):"XZY"===a&&(this._x=u*h*l-c*p*d,this._y=c*p*l-u*h*d,this._z=c*h*d+u*p*l,this._w=c*h*l+u*p*d),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,i=t.elements,n=i[0],r=i[4],a=i[8],o=i[1],s=i[5],c=i[9],h=i[2],l=i[6],u=i[10],p=n+s+u;return this._z=0<p?(e=.5/Math.sqrt(p+1),this._w=.25/e,this._x=(l-c)*e,this._y=(a-h)*e,(o-r)*e):s<n&&u<n?(e=2*Math.sqrt(1+n-s-u),this._w=(l-c)/e,this._x=.25*e,this._y=(r+o)/e,(a+h)/e):u<s?(e=2*Math.sqrt(1+s-n-u),this._w=(a-h)/e,this._x=(r+o)/e,this._y=.25*e,(c+l)/e):(e=2*Math.sqrt(1+u-n-s),this._w=(o-r)/e,this._x=(a+h)/e,this._y=(c+l)/e,.25*e),this.onChangeCallback(),this},setFromUnitVectors:(p=new Ge,function(t,e){return void 0===p&&(p=new Ge),(h=t.dot(e)+1)<1e-6?(h=0,Math.abs(t.x)>Math.abs(t.z)?p.set(-t.y,t.x,0):p.set(0,-t.z,t.y)):p.crossVectors(t,e),this._x=p.x,this._y=p.y,this._z=p.z,this._w=h,this.normalize()}),inverse:function(){return this.conjugate()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return this._w=0===t?(this._x=0,this._y=0,this._z=0,1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var i=t._x,n=t._y,r=t._z,a=t._w,o=e._x,s=e._y,c=e._z,h=e._w;return this._x=i*h+a*o+n*c-r*s,this._y=n*h+a*s+r*o-i*c,this._z=r*h+a*c+i*s-n*o,this._w=a*h-i*o-n*s-r*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var i=this._x,n=this._y,r=this._z,a=this._w,o=a*t._w+i*t._x+n*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),1<=o)return this._w=a,this._x=i,this._y=n,this._z=r,this;var s=Math.sqrt(1-o*o);if(Math.abs(s)<.001)return this._w=.5*(a+this._w),this._x=.5*(i+this._x),this._y=.5*(n+this._y),this._z=.5*(r+this._z),this;var c=Math.atan2(s,o),h=Math.sin((1-e)*c)/s,l=Math.sin(e*c)/s;return this._w=a*h+this._w*l,this._x=i*h+this._x*l,this._y=n*h+this._y*l,this._z=r*h+this._z*l,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(Ge.prototype,{isVector3:!0,set:function(t,e,i){return this.x=t,this.y=e,this.z=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:(b=new ze,function(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(b.setFromEuler(t))}),applyAxisAngle:(x=new ze,function(t,e){return this.applyQuaternion(x.setFromAxisAngle(t,e))}),applyMatrix3:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements,a=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*a,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*a,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*a,this},applyQuaternion:function(t){var e=this.x,i=this.y,n=this.z,r=t.x,a=t.y,o=t.z,s=t.w,c=s*e+a*n-o*i,h=s*i+o*e-r*n,l=s*n+r*i-a*e,u=-r*e-a*i-o*n;return this.x=c*s+u*-r+h*-o-l*-a,this.y=h*s+u*-a+l*-r-c*-o,this.z=l*s+u*-o+c*-a-h*-r,this},project:(y=new Fe,function(t){return y.multiplyMatrices(t.projectionMatrix,y.getInverse(t.matrixWorld)),this.applyMatrix4(y)}),unproject:(v=new Fe,function(t){return v.multiplyMatrices(t.matrixWorld,v.getInverse(t.projectionMatrix)),this.applyMatrix4(v)}),transformDirection:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:(m=new Ge,g=new Ge,function(t,e){return m.set(t,t,t),g.set(e,e,e),this.clamp(m,g)}),clampLength:function(t,e){var i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},cross:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){var i=t.x,n=t.y,r=t.z,a=e.x,o=e.y,s=e.z;return this.x=n*s-r*o,this.y=r*a-i*s,this.z=i*o-n*a,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:(f=new Ge,function(t){return f.copy(this).projectOnVector(t),this.sub(f)}),reflect:(d=new Ge,function(t){return this.sub(d.copy(t).multiplyScalar(2*this.dot(t)))}),angleTo:function(t){var e=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(De.clamp(e,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromCylindrical:function(t){return this.x=t.radius*Math.sin(t.theta),this.y=t.y,this.z=t.radius*Math.cos(t.theta),this},setFromMatrixPosition:function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,i){return void 0!==i&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}}),Object.assign(He.prototype,{isMatrix3:!0,set:function(t,e,i,n,r,a,o,s,c){var h=this.elements;return h[0]=t,h[1]=n,h[2]=o,h[3]=e,h[4]=r,h[5]=s,h[6]=i,h[7]=a,h[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToBufferAttribute:(_=new Ge,function(t){for(var e=0,i=t.count;e<i;e++)_.x=t.getX(e),_.y=t.getY(e),_.z=t.getZ(e),_.applyMatrix3(this),t.setXYZ(e,_.x,_.y,_.z);return t}),multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[3],s=i[6],c=i[1],h=i[4],l=i[7],u=i[2],p=i[5],d=i[8],f=n[0],m=n[3],g=n[6],v=n[1],y=n[4],x=n[7],b=n[2],_=n[5],w=n[8];return r[0]=a*f+o*v+s*b,r[3]=a*m+o*y+s*_,r[6]=a*g+o*x+s*w,r[1]=c*f+h*v+l*b,r[4]=c*m+h*y+l*_,r[7]=c*g+h*x+l*w,r[2]=u*f+p*v+d*b,r[5]=u*m+p*y+d*_,r[8]=u*g+p*x+d*w,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],a=t[4],o=t[5],s=t[6],c=t[7],h=t[8];return e*a*h-e*o*c-i*r*h+i*o*s+n*r*c-n*a*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var i=t.elements,n=this.elements,r=i[0],a=i[1],o=i[2],s=i[3],c=i[4],h=i[5],l=i[6],u=i[7],p=i[8],d=p*c-h*u,f=h*l-p*s,m=u*s-c*l,g=r*d+a*f+o*m;if(0===g){var v="THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(v);return 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diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif\n",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:"  gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM            = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D      = max( maxRange / maxRGB, 1.0 );\n\tD            = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n  varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n  gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include 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ln(t){hn.call(this),this.type="MeshDepthMaterial",this.depthPacking=Ne,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function un(t){hn.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new Ge,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.lights=!1,this.setValues(t)}function pn(t,e){this.min=void 0!==t?t:new Ge(1/0,1/0,1/0),this.max=void 0!==e?e:new Ge(-1/0,-1/0,-1/0)}function dn(t,e){this.center=void 0!==t?t:new Ge,this.radius=void 0!==e?e:0}function fn(t,e){this.normal=void 0!==t?t:new Ge(1,0,0),this.constant=void 0!==e?e:0}function mn(t,e,i,n,r,a){this.planes=[void 0!==t?t:new fn,void 0!==e?e:new fn,void 0!==i?i:new fn,void 0!==n?n:new fn,void 0!==r?r:new fn,void 0!==a?a:new fn]}function gn(x,m,t){for(var b=new mn,_=new Fe,w=new Be,M=new Be(t,t),E=new Ge,T=new Ge,v=1,y=2,e=1+(v|y),S=new Array(e),A=new Array(e),L={},R={0:Z,1:U,2:J},C=[new Ge(1,0,0),new Ge(-1,0,0),new Ge(0,0,1),new Ge(0,0,-1),new Ge(0,1,0),new Ge(0,-1,0)],P=[new Ge(0,1,0),new Ge(0,1,0),new Ge(0,1,0),new Ge(0,1,0),new Ge(0,0,1),new Ge(0,0,-1)],I=[new Xe,new Xe,new Xe,new Xe,new Xe,new Xe],i=0;i!==e;++i){var n=0!=(i&v),r=0!=(i&y),a=new ln({depthPacking:Ue,morphTargets:n,skinning:r});S[i]=a;var o=new un({morphTargets:n,skinning:r});A[i]=o}var O=this;function g(t,e,i,n,r,a){var o=t.geometry,s=null,c=S,h=t.customDepthMaterial;if(i&&(c=A,h=t.customDistanceMaterial),h)s=h;else{var l=!1;e.morphTargets&&(o&&o.isBufferGeometry?l=o.morphAttributes&&o.morphAttributes.position&&0<o.morphAttributes.position.length:o&&o.isGeometry&&(l=o.morphTargets&&0<o.morphTargets.length)),t.isSkinnedMesh&&!1===e.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",t);var u=t.isSkinnedMesh&&e.skinning,p=0;l&&(p|=v),u&&(p|=y),s=c[p]}if(x.localClippingEnabled&&!0===e.clipShadows&&0!==e.clippingPlanes.length){var d=s.uuid,f=e.uuid,m=L[d];void 0===m&&(m={},L[d]=m);var g=m[f];void 0===g&&(g=s.clone(),m[f]=g),s=g}return s.visible=e.visible,s.wireframe=e.wireframe,s.side=null!=e.shadowSide?e.shadowSide:R[e.side],s.clipShadows=e.clipShadows,s.clippingPlanes=e.clippingPlanes,s.clipIntersection=e.clipIntersection,s.wireframeLinewidth=e.wireframeLinewidth,s.linewidth=e.linewidth,i&&s.isMeshDistanceMaterial&&(s.referencePosition.copy(n),s.nearDistance=r,s.farDistance=a),s}function N(t,e,i,n){if(!1!==t.visible){if(t.layers.test(e.layers)&&(t.isMesh||t.isLine||t.isPoints)&&t.castShadow&&(!t.frustumCulled||b.intersectsObject(t))){t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld);var r=m.update(t),a=t.material;if(Array.isArray(a))for(var o=r.groups,s=0,c=o.length;s<c;s++){var h=o[s],l=a[h.materialIndex];if(l&&l.visible){var u=g(t,l,n,T,i.near,i.far);x.renderBufferDirect(i,null,r,u,t,h)}}else if(a.visible){u=g(t,a,n,T,i.near,i.far);x.renderBufferDirect(i,null,r,u,t,null)}}for(var p=t.children,d=0,f=p.length;d<f;d++)N(p[d],e,i,n)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=B,this.render=function(t,e,i){if(!1!==O.enabled&&(!1!==O.autoUpdate||!1!==O.needsUpdate)&&0!==t.length){var n,r=x.context,a=x.state;a.disable(r.BLEND),a.buffers.color.setClear(1,1,1,1),a.buffers.depth.setTest(!0),a.setScissorTest(!1);for(var o=0,s=t.length;o<s;o++){var c=t[o],h=c.shadow,l=c&&c.isPointLight;if(void 0!==h){var u=h.camera;if(w.copy(h.mapSize),w.min(M),l){var p=w.x,d=w.y;I[0].set(2*p,d,p,d),I[1].set(0,d,p,d),I[2].set(3*p,d,p,d),I[3].set(p,d,p,d),I[4].set(3*p,0,p,d),I[5].set(p,0,p,d),w.x*=4,w.y*=2}if(null===h.map){var f={minFilter:Et,magFilter:Et,format:Xt};h.map=new qe(w.x,w.y,f),h.map.texture.name=c.name+".shadowMap",u.updateProjectionMatrix()}h.isSpotLightShadow&&h.update(c);var m=h.map,g=h.matrix;T.setFromMatrixPosition(c.matrixWorld),u.position.copy(T),l?(n=6,g.makeTranslation(-T.x,-T.y,-T.z)):(n=1,E.setFromMatrixPosition(c.target.matrixWorld),u.lookAt(E),u.updateMatrixWorld(),g.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),g.multiply(u.projectionMatrix),g.multiply(u.matrixWorldInverse)),x.setRenderTarget(m),x.clear();for(var v=0;v<n;v++){if(l){E.copy(u.position),E.add(C[v]),u.up.copy(P[v]),u.lookAt(E),u.updateMatrixWorld();var y=I[v];a.viewport(y)}_.multiplyMatrices(u.projectionMatrix,u.matrixWorldInverse),b.setFromMatrix(_),N(e,i,u,l)}}else console.warn("THREE.WebGLShadowMap:",c,"has no shadow.")}O.needsUpdate=!1}}}function vn(c){var h={};return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),h[t.uuid]},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);var e=h[t.uuid];e&&(c.deleteBuffer(e.buffer),delete h[t.uuid])},update:function(t,e){t.isInterleavedBufferAttribute&&(t=t.data);var i,n,r,a,o,s=h[t.uuid];void 0===s?h[t.uuid]=function(t,e){var i=t.array,n=t.dynamic?c.DYNAMIC_DRAW:c.STATIC_DRAW,r=c.createBuffer();c.bindBuffer(e,r),c.bufferData(e,i,n),t.onUploadCallback();var a=c.FLOAT;return i instanceof Float32Array?a=c.FLOAT:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?a=c.UNSIGNED_SHORT:i instanceof Int16Array?a=c.SHORT:i instanceof Uint32Array?a=c.UNSIGNED_INT:i instanceof Int32Array?a=c.INT:i instanceof Int8Array?a=c.BYTE:i instanceof Uint8Array&&(a=c.UNSIGNED_BYTE),{buffer:r,type:a,bytesPerElement:i.BYTES_PER_ELEMENT,version:t.version}}(t,e):s.version<t.version&&(i=s.buffer,r=e,a=(n=t).array,o=n.updateRange,c.bindBuffer(r,i),!1===n.dynamic?c.bufferData(r,a,c.STATIC_DRAW):-1===o.count?c.bufferSubData(r,0,a):0===o.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(c.bufferSubData(r,o.offset*a.BYTES_PER_ELEMENT,a.subarray(o.offset,o.offset+o.count)),o.count=-1),s.version=t.version)}}}function yn(t,e,i,n){this._x=t||0,this._y=e||0,this._z=i||0,this._order=n||yn.DefaultOrder}function xn(){this.mask=1}hn.prototype=Object.assign(Object.create(e.prototype),{constructor:hn,isMaterial:!0,onBeforeCompile:function(){},setValues:function(t){if(void 0!==t)for(var e in t){var i=t[e];if(void 0!==i)if("shading"!==e){var n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]="overdraw"===e?Number(i):i:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===i;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){var e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});var i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function n(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearCoat&&(i.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(i.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,i.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(i.size=this.size),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==q&&(i.blending=this.blending),!0===this.flatShading&&(i.flatShading=this.flatShading),this.side!==U&&(i.side=this.side),this.vertexColors!==St&&(i.vertexColors=this.vertexColors),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,0!==this.rotation&&(i.rotation=this.rotation),1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),0<this.alphaTest&&(i.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),1<this.wireframeLinewidth&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(i.morphTargets=!0),!0===this.skinning&&(i.skinning=!0),!1===this.visible&&(i.visible=!1),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),e){var r=n(t.textures),a=n(t.images);0<r.length&&(i.textures=r),0<a.length&&(i.images=a)}return i},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.userData=JSON.parse(JSON.stringify(t.userData)),this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,i=null;if(null!==e){var n=e.length;i=new Array(n);for(var r=0;r!==n;++r)i[r]=e[r].clone()}return this.clippingPlanes=i,this.shadowSide=t.shadowSide,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),((ln.prototype=Object.create(hn.prototype)).constructor=ln).prototype.isMeshDepthMaterial=!0,ln.prototype.copy=function(t){return hn.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},((un.prototype=Object.create(hn.prototype)).constructor=un).prototype.isMeshDistanceMaterial=!0,un.prototype.copy=function(t){return hn.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this},Object.assign(pn.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,i=1/0,n=1/0,r=-1/0,a=-1/0,o=-1/0,s=0,c=t.length;s<c;s+=3){var h=t[s],l=t[s+1],u=t[s+2];h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),r<h&&(r=h),a<l&&(a=l),o<u&&(o=u)}return this.min.set(e,i,n),this.max.set(r,a,o),this},setFromBufferAttribute:function(t){for(var e=1/0,i=1/0,n=1/0,r=-1/0,a=-1/0,o=-1/0,s=0,c=t.count;s<c;s++){var h=t.getX(s),l=t.getY(s),u=t.getZ(s);h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),r<h&&(r=h),a<l&&(a=l),o<u&&(o=u)}return this.min.set(e,i,n),this.max.set(r,a,o),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:(Yi=new Ge,function(t,e){var i=Yi.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}),setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){var e=t||new Ge;return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new Ge;return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:function(){var r,a,o,s=new Ge;function e(t){var e=t.geometry;if(void 0!==e)if(e.isGeometry){var i=e.vertices;for(a=0,o=i.length;a<o;a++)s.copy(i[a]),s.applyMatrix4(t.matrixWorld),r.expandByPoint(s)}else if(e.isBufferGeometry){var n=e.attributes.position;if(void 0!==n)for(a=0,o=n.count;a<o;a++)s.fromBufferAttribute(n,a).applyMatrix4(t.matrixWorld),r.expandByPoint(s)}}return function(t){return r=this,t.updateMatrixWorld(!0),t.traverse(e),this}}(),containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return(e||new Ge).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:(qi=new Ge,function(t){return this.clampPoint(t.center,qi),qi.distanceToSquared(t.center)<=t.radius*t.radius}),intersectsPlane:function(t){var e,i;return i=0<t.normal.x?(e=t.normal.x*this.min.x,t.normal.x*this.max.x):(e=t.normal.x*this.max.x,t.normal.x*this.min.x),0<t.normal.y?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),0<t.normal.z?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=t.constant&&i>=t.constant},intersectsTriangle:function(){var s=new Ge,c=new Ge,h=new Ge,i=new Ge,n=new Ge,r=new Ge,l=new Ge,a=new Ge,u=new Ge,o=new Ge;function p(t){var e,i;for(e=0,i=t.length-3;e<=i;e+=3){l.fromArray(t,e);var n=u.x*Math.abs(l.x)+u.y*Math.abs(l.y)+u.z*Math.abs(l.z),r=s.dot(l),a=c.dot(l),o=h.dot(l);if(Math.max(-Math.max(r,a,o),Math.min(r,a,o))>n)return!1}return!0}return function(t){if(this.isEmpty())return!1;this.getCenter(a),u.subVectors(this.max,a),s.subVectors(t.a,a),c.subVectors(t.b,a),h.subVectors(t.c,a),i.subVectors(c,s),n.subVectors(h,c),r.subVectors(s,h);var e=[0,-i.z,i.y,0,-n.z,n.y,0,-r.z,r.y,i.z,0,-i.x,n.z,0,-n.x,r.z,0,-r.x,-i.y,i.x,0,-n.y,n.x,0,-r.y,r.x,0];return!!p(e)&&(!!p(e=[1,0,0,0,1,0,0,0,1])&&(o.crossVectors(i,n),p(e=[o.x,o.y,o.z])))}}(),clampPoint:function(t,e){return(e||new Ge).copy(t).clamp(this.min,this.max)},distanceToPoint:(Xi=new Ge,function(t){return Xi.copy(t).clamp(this.min,this.max).sub(t).length()}),getBoundingSphere:(Wi=new Ge,function(t){var e=t||new dn;return this.getCenter(e.center),e.radius=.5*this.getSize(Wi).length(),e}),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:(ji=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],function(t){return this.isEmpty()||(ji[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),ji[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),ji[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),ji[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),ji[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),ji[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),ji[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),ji[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(ji)),this}),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(dn.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:(Zi=new pn,function(t,e){var i=this.center;void 0!==e?i.copy(e):Zi.setFromPoints(t).getCenter(i);for(var n=0,r=0,a=t.length;r<a;r++)n=Math.max(n,i.distanceToSquared(t[r]));return this.radius=Math.sqrt(n),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){var i=this.center.distanceToSquared(t),n=e||new Ge;return n.copy(t),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n},getBoundingBox:function(t){var e=t||new pn;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}}),Object.assign(fn.prototype,{set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:($i=new Ge,tn=new Ge,function(t,e,i){var n=$i.subVectors(i,e).cross(tn.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(n,t),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return(e||new Ge).copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},intersectLine:(Ki=new Ge,function(t,e){var i=e||new Ge,n=t.delta(Ki),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(t.start)?i.copy(t.start):void 0;var a=-(t.start.dot(this.normal)+this.constant)/r;return a<0||1<a?void 0:i.copy(n).multiplyScalar(a).add(t.start)}),intersectsLine:function(t){var e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&0<i||i<0&&0<e},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return(t||new Ge).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:(Ji=new Ge,Qi=new He,function(t,e){var i=e||Qi.getNormalMatrix(t),n=this.coplanarPoint(Ji).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}),Object.assign(mn.prototype,{set:function(t,e,i,n,r,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(i),o[3].copy(n),o[4].copy(r),o[5].copy(a),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,i=0;i<6;i++)e[i].copy(t.planes[i]);return this},setFromMatrix:function(t){var e=this.planes,i=t.elements,n=i[0],r=i[1],a=i[2],o=i[3],s=i[4],c=i[5],h=i[6],l=i[7],u=i[8],p=i[9],d=i[10],f=i[11],m=i[12],g=i[13],v=i[14],y=i[15];return e[0].setComponents(o-n,l-s,f-u,y-m).normalize(),e[1].setComponents(o+n,l+s,f+u,y+m).normalize(),e[2].setComponents(o+r,l+c,f+p,y+g).normalize(),e[3].setComponents(o-r,l-c,f-p,y-g).normalize(),e[4].setComponents(o-a,l-h,f-d,y-v).normalize(),e[5].setComponents(o+a,l+h,f+d,y+v).normalize(),this},intersectsObject:(an=new dn,function(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),an.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(an)}),intersectsSprite:(rn=new dn,function(t){return rn.center.set(0,0,0),rn.radius=.7071067811865476,rn.applyMatrix4(t.matrixWorld),this.intersectsSphere(rn)}),intersectsSphere:function(t){for(var e=this.planes,i=t.center,n=-t.radius,r=0;r<6;r++){if(e[r].distanceToPoint(i)<n)return!1}return!0},intersectsBox:(en=new Ge,nn=new Ge,function(t){for(var e=this.planes,i=0;i<6;i++){var n=e[i];en.x=0<n.normal.x?t.min.x:t.max.x,nn.x=0<n.normal.x?t.max.x:t.min.x,en.y=0<n.normal.y?t.min.y:t.max.y,nn.y=0<n.normal.y?t.max.y:t.min.y,en.z=0<n.normal.z?t.min.z:t.max.z,nn.z=0<n.normal.z?t.max.z:t.min.z;var r=n.distanceToPoint(en),a=n.distanceToPoint(nn);if(r<0&&a<0)return!1}return!0}),containsPoint:function(t){for(var e=this.planes,i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}}),yn.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],yn.DefaultOrder="XYZ",Object.defineProperties(yn.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},order:{get:function(){return this._order},set:function(t){this._order=t,this.onChangeCallback()}}}),Object.assign(yn.prototype,{isEuler:!0,set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,i){var n=De.clamp,r=t.elements,a=r[0],o=r[4],s=r[8],c=r[1],h=r[5],l=r[9],u=r[2],p=r[6],d=r[10];return"XYZ"===(e=e||this._order)?(this._y=Math.asin(n(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(p,h),this._z=0)):"YXZ"===e?(this._x=Math.asin(-n(l,-1,1)),Math.abs(l)<.99999?(this._y=Math.atan2(s,d),this._z=Math.atan2(c,h)):(this._y=Math.atan2(-u,a),this._z=0)):"ZXY"===e?(this._x=Math.asin(n(p,-1,1)),Math.abs(p)<.99999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-o,h)):(this._y=0,this._z=Math.atan2(c,a))):"ZYX"===e?(this._y=Math.asin(-n(u,-1,1)),Math.abs(u)<.99999?(this._x=Math.atan2(p,d),this._z=Math.atan2(c,a)):(this._x=0,this._z=Math.atan2(-o,h))):"YZX"===e?(this._z=Math.asin(n(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,a)):(this._x=0,this._y=Math.atan2(s,d))):"XZY"===e?(this._z=Math.asin(-n(o,-1,1)),Math.abs(o)<.99999?(this._x=Math.atan2(p,h),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-l,d),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==i&&this.onChangeCallback(),this},setFromQuaternion:(sn=new Fe,function(t,e,i){return sn.makeRotationFromQuaternion(t),this.setFromRotationMatrix(sn,e,i)}),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:(on=new ze,function(t){return on.setFromEuler(this),this.setFromQuaternion(on,t)}),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new Ge(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(xn.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},test:function(t){return 0!=(this.mask&t.mask)}});var bn,_n,wn,Mn,En,Tn,Sn,An,Ln,Rn,Cn,Pn,In,On,Nn,Un,Dn,Bn,Fn,zn=0;function Gn(){Object.defineProperty(this,"id",{value:zn++}),this.uuid=De.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Gn.DefaultUp.clone();var t=new Ge,e=new yn,i=new ze,n=new Ge(1,1,1);e.onChange(function(){i.setFromEuler(e,!1)}),i.onChange(function(){e.setFromQuaternion(i,void 0,!1)}),Object.defineProperties(this,{position:{enumerable:!0,value:t},rotation:{enumerable:!0,value:e},quaternion:{enumerable:!0,value:i},scale:{enumerable:!0,value:n},modelViewMatrix:{value:new Fe},normalMatrix:{value:new He}}),this.matrix=new Fe,this.matrixWorld=new Fe,this.matrixAutoUpdate=Gn.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new xn,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}function Hn(){Gn.call(this),this.type="Camera",this.matrixWorldInverse=new Fe,this.projectionMatrix=new Fe}function Vn(t,e,i,n,r,a){Hn.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=i,this.bottom=n,this.near=void 0!==r?r:.1,this.far=void 0!==a?a:2e3,this.updateProjectionMatrix()}function kn(t,e,i,n,r,a){this.a=t,this.b=e,this.c=i,this.normal=n&&n.isVector3?n:new Ge,this.vertexNormals=Array.isArray(n)?n:[],this.color=r&&r.isColor?r:new Bi,this.vertexColors=Array.isArray(r)?r:[],this.materialIndex=void 0!==a?a:0}Gn.DefaultUp=new Ge(0,1,0),Gn.DefaultMatrixAutoUpdate=!0,Gn.prototype=Object.assign(Object.create(e.prototype),{constructor:Gn,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:(Bn=new ze,function(t,e){return Bn.setFromAxisAngle(t,e),this.quaternion.multiply(Bn),this}),rotateOnWorldAxis:(Dn=new ze,function(t,e){return Dn.setFromAxisAngle(t,e),this.quaternion.premultiply(Dn),this}),rotateX:(Un=new Ge(1,0,0),function(t){return this.rotateOnAxis(Un,t)}),rotateY:(Nn=new Ge(0,1,0),function(t){return this.rotateOnAxis(Nn,t)}),rotateZ:(On=new Ge(0,0,1),function(t){return this.rotateOnAxis(On,t)}),translateOnAxis:(In=new Ge,function(t,e){return In.copy(t).applyQuaternion(this.quaternion),this.position.add(In.multiplyScalar(e)),this}),translateX:(Pn=new Ge(1,0,0),function(t){return this.translateOnAxis(Pn,t)}),translateY:(Cn=new Ge(0,1,0),function(t){return this.translateOnAxis(Cn,t)}),translateZ:(Rn=new Ge(0,0,1),function(t){return this.translateOnAxis(Rn,t)}),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:(Ln=new Fe,function(t){return t.applyMatrix4(Ln.getInverse(this.matrixWorld))}),lookAt:(Sn=new Fe,An=new Ge,function(t,e,i){t.isVector3?An.copy(t):An.set(t,e,i),this.isCamera?Sn.lookAt(this.position,An,this.up):Sn.lookAt(An,this.position,this.up),this.quaternion.setFromRotationMatrix(Sn)}),add:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?console.error("THREE.Object3D.add: object can't be added as a child of itself.",t):t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this},remove:function(t){if(1<arguments.length){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var i=this.children.indexOf(t);return-1!==i&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(i,1)),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var i=0,n=this.children.length;i<n;i++){var r=this.children[i].getObjectByProperty(t,e);if(void 0!==r)return r}},getWorldPosition:function(t){var e=t||new Ge;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:(En=new Ge,Tn=new Ge,function(t){var e=t||new ze;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(En,e,Tn),e}),getWorldRotation:(Mn=new ze,function(t){var e=t||new yn;return this.getWorldQuaternion(Mn),e.setFromQuaternion(Mn,this.rotation.order,!1)}),getWorldScale:(_n=new Ge,wn=new ze,function(t){var e=t||new Ge;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(_n,wn,e),e}),getWorldDirection:(bn=new ze,function(t){var e=t||new Ge;return this.getWorldQuaternion(bn),e.set(0,0,1).applyQuaternion(bn)}),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),t=!(this.matrixWorldNeedsUpdate=!1));for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].updateMatrixWorld(t)},toJSON:function(i){var t=void 0===i||"string"==typeof i,e={};t&&(i={geometries:{},materials:{},textures:{},images:{},shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var n={};function r(t,e){return void 0===t[e.uuid]&&(t[e.uuid]=e.toJSON(i)),e.uuid}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),!0===this.castShadow&&(n.castShadow=!0),!0===this.receiveShadow&&(n.receiveShadow=!0),!1===this.visible&&(n.visible=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),n.matrix=this.matrix.toArray(),void 0!==this.geometry){n.geometry=r(i.geometries,this.geometry);var a=this.geometry.parameters;if(void 0!==a&&void 0!==a.shapes){var o=a.shapes;if(Array.isArray(o))for(var s=0,c=o.length;s<c;s++){var h=o[s];r(i.shapes,h)}else r(i.shapes,o)}}if(void 0!==this.material)if(Array.isArray(this.material)){var l=[];for(s=0,c=this.material.length;s<c;s++)l.push(r(i.materials,this.material[s]));n.material=l}else n.material=r(i.materials,this.material);if(0<this.children.length){n.children=[];for(s=0;s<this.children.length;s++)n.children.push(this.children[s].toJSON(i).object)}if(t){var u=m(i.geometries),p=m(i.materials),d=m(i.textures),f=m(i.images);o=m(i.shapes);0<u.length&&(e.geometries=u),0<p.length&&(e.materials=p),0<d.length&&(e.textures=d),0<f.length&&(e.images=f),0<o.length&&(e.shapes=o)}return e.object=n,e;function m(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var i=0;i<t.children.length;i++){var n=t.children[i];this.add(n.clone())}return this}}),Hn.prototype=Object.assign(Object.create(Gn.prototype),{constructor:Hn,isCamera:!0,copy:function(t,e){return Gn.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},getWorldDirection:(Fn=new ze,function(t){var e=t||new Ge;return this.getWorldQuaternion(Fn),e.set(0,0,-1).applyQuaternion(Fn)}),updateMatrixWorld:function(t){Gn.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),Vn.prototype=Object.assign(Object.create(Hn.prototype),{constructor:Vn,isOrthographicCamera:!0,copy:function(t,e){return Hn.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,i,n,r,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,r=i-t,a=i+t,o=n+e,s=n-e;if(null!==this.view&&this.view.enabled){var c=this.zoom/(this.view.width/this.view.fullWidth),h=this.zoom/(this.view.height/this.view.fullHeight),l=(this.right-this.left)/this.view.width,u=(this.top-this.bottom)/this.view.height;a=(r+=l*(this.view.offsetX/c))+l*(this.view.width/c),s=(o-=u*(this.view.offsetY/h))-u*(this.view.height/h)}this.projectionMatrix.makeOrthographic(r,a,o,s,this.near,this.far)},toJSON:function(t){var e=Gn.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),Object.assign(kn.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,i=t.vertexNormals.length;e<i;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(e=0,i=t.vertexColors.length;e<i;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}});var jn,Wn,Xn,qn,Yn,Zn,Jn=0;function Qn(){Object.defineProperty(this,"id",{value:Jn+=2}),this.uuid=De.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}function Kn(t,e,i){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=De.generateUUID(),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===i,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.onUploadCallback=function(){},this.version=0}function $n(t,e,i){Kn.call(this,new Int8Array(t),e,i)}function tr(t,e,i){Kn.call(this,new Uint8Array(t),e,i)}function er(t,e,i){Kn.call(this,new Uint8ClampedArray(t),e,i)}function ir(t,e,i){Kn.call(this,new Int16Array(t),e,i)}function nr(t,e,i){Kn.call(this,new Uint16Array(t),e,i)}function rr(t,e,i){Kn.call(this,new Int32Array(t),e,i)}function ar(t,e,i){Kn.call(this,new Uint32Array(t),e,i)}function or(t,e,i){Kn.call(this,new Float32Array(t),e,i)}function sr(t,e,i){Kn.call(this,new Float64Array(t),e,i)}function cr(){this.indices=[],this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function hr(t){if(0===t.length)return-1/0;for(var e=t[0],i=1,n=t.length;i<n;++i)t[i]>e&&(e=t[i]);return e}Qn.prototype=Object.assign(Object.create(e.prototype),{constructor:Qn,isGeometry:!0,applyMatrix:function(t){for(var e=(new He).getNormalMatrix(t),i=0,n=this.vertices.length;i<n;i++){this.vertices[i].applyMatrix4(t)}for(i=0,n=this.faces.length;i<n;i++){var r=this.faces[i];r.normal.applyMatrix3(e).normalize();for(var a=0,o=r.vertexNormals.length;a<o;a++)r.vertexNormals[a].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:(Zn=new Fe,function(t){return Zn.makeRotationX(t),this.applyMatrix(Zn),this}),rotateY:(Yn=new Fe,function(t){return Yn.makeRotationY(t),this.applyMatrix(Yn),this}),rotateZ:(qn=new Fe,function(t){return qn.makeRotationZ(t),this.applyMatrix(qn),this}),translate:(Xn=new Fe,function(t,e,i){return Xn.makeTranslation(t,e,i),this.applyMatrix(Xn),this}),scale:(Wn=new Fe,function(t,e,i){return Wn.makeScale(t,e,i),this.applyMatrix(Wn),this}),lookAt:(jn=new Gn,function(t){jn.lookAt(t),jn.updateMatrix(),this.applyMatrix(jn.matrix)}),fromBufferGeometry:function(t){var o=this,e=null!==t.index?t.index.array:void 0,i=t.attributes,n=i.position.array,s=void 0!==i.normal?i.normal.array:void 0,c=void 0!==i.color?i.color.array:void 0,h=void 0!==i.uv?i.uv.array:void 0,l=void 0!==i.uv2?i.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=[]);for(var r=0,a=0;r<n.length;r+=3,a+=2)o.vertices.push((new Ge).fromArray(n,r)),void 0!==c&&o.colors.push((new Bi).fromArray(c,r));function u(t,e,i,n){var r=void 0===c?[]:[o.colors[t].clone(),o.colors[e].clone(),o.colors[i].clone()],a=new kn(t,e,i,void 0===s?[]:[(new Ge).fromArray(s,3*t),(new Ge).fromArray(s,3*e),(new Ge).fromArray(s,3*i)],r,n);o.faces.push(a),void 0!==h&&o.faceVertexUvs[0].push([(new Be).fromArray(h,2*t),(new Be).fromArray(h,2*e),(new Be).fromArray(h,2*i)]),void 0!==l&&o.faceVertexUvs[1].push([(new Be).fromArray(l,2*t),(new Be).fromArray(l,2*e),(new Be).fromArray(l,2*i)])}var p=t.groups;if(0<p.length)for(r=0;r<p.length;r++)for(var d=p[r],f=d.start,m=(a=f,f+d.count);a<m;a+=3)void 0!==e?u(e[a],e[a+1],e[a+2],d.materialIndex):u(a,a+1,a+2,d.materialIndex);else if(void 0!==e)for(r=0;r<e.length;r+=3)u(e[r],e[r+1],e[r+2]);else for(r=0;r<n.length/3;r+=3)u(r,r+1,r+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,i=0===e?1:1/e,n=new Fe;return n.set(i,0,0,-i*t.x,0,i,0,-i*t.y,0,0,i,-i*t.z,0,0,0,1),this.applyMatrix(n),this},computeFaceNormals:function(){for(var t=new Ge,e=new Ge,i=0,n=this.faces.length;i<n;i++){var r=this.faces[i],a=this.vertices[r.a],o=this.vertices[r.b],s=this.vertices[r.c];t.subVectors(s,o),e.subVectors(a,o),t.cross(e),t.normalize(),r.normal.copy(t)}},computeVertexNormals:function(t){var e,i,n,r,a,o;for(void 0===t&&(t=!0),o=new Array(this.vertices.length),e=0,i=this.vertices.length;e<i;e++)o[e]=new Ge;if(t){var s,c,h,l=new Ge,u=new Ge;for(n=0,r=this.faces.length;n<r;n++)a=this.faces[n],s=this.vertices[a.a],c=this.vertices[a.b],h=this.vertices[a.c],l.subVectors(h,c),u.subVectors(s,c),l.cross(u),o[a.a].add(l),o[a.b].add(l),o[a.c].add(l)}else for(this.computeFaceNormals(),n=0,r=this.faces.length;n<r;n++)o[(a=this.faces[n]).a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(e=0,i=this.vertices.length;e<i;e++)o[e].normalize();for(n=0,r=this.faces.length;n<r;n++){var p=(a=this.faces[n]).vertexNormals;3===p.length?(p[0].copy(o[a.a]),p[1].copy(o[a.b]),p[2].copy(o[a.c])):(p[0]=o[a.a].clone(),p[1]=o[a.b].clone(),p[2]=o[a.c].clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,i;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){var n=(i=this.faces[t]).vertexNormals;3===n.length?(n[0].copy(i.normal),n[1].copy(i.normal),n[2].copy(i.normal)):(n[0]=i.normal.clone(),n[1]=i.normal.clone(),n[2]=i.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,i,n,r;for(i=0,n=this.faces.length;i<n;i++)for((r=this.faces[i]).__originalFaceNormal?r.__originalFaceNormal.copy(r.normal):r.__originalFaceNormal=r.normal.clone(),r.__originalVertexNormals||(r.__originalVertexNormals=[]),t=0,e=r.vertexNormals.length;t<e;t++)r.__originalVertexNormals[t]?r.__originalVertexNormals[t].copy(r.vertexNormals[t]):r.__originalVertexNormals[t]=r.vertexNormals[t].clone();var a=new Qn;for(a.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var o=this.morphNormals[t].faceNormals,s=this.morphNormals[t].vertexNormals;for(i=0,n=this.faces.length;i<n;i++)c=new Ge,h={a:new Ge,b:new Ge,c:new Ge},o.push(c),s.push(h)}var c,h,l=this.morphNormals[t];for(a.vertices=this.morphTargets[t].vertices,a.computeFaceNormals(),a.computeVertexNormals(),i=0,n=this.faces.length;i<n;i++)r=this.faces[i],c=l.faceNormals[i],h=l.vertexNormals[i],c.copy(r.normal),h.a.copy(r.vertexNormals[0]),h.b.copy(r.vertexNormals[1]),h.c.copy(r.vertexNormals[2])}for(i=0,n=this.faces.length;i<n;i++)(r=this.faces[i]).normal=r.__originalFaceNormal,r.vertexNormals=r.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new pn),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new dn),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,i){if(t&&t.isGeometry){var n,r=this.vertices.length,a=this.vertices,o=t.vertices,s=this.faces,c=t.faces,h=this.faceVertexUvs[0],l=t.faceVertexUvs[0],u=this.colors,p=t.colors;void 0===i&&(i=0),void 0!==e&&(n=(new He).getNormalMatrix(e));for(var d=0,f=o.length;d<f;d++){var m=o[d].clone();void 0!==e&&m.applyMatrix4(e),a.push(m)}for(d=0,f=p.length;d<f;d++)u.push(p[d].clone());for(d=0,f=c.length;d<f;d++){var g,v,y,x=c[d],b=x.vertexNormals,_=x.vertexColors;(g=new kn(x.a+r,x.b+r,x.c+r)).normal.copy(x.normal),void 0!==n&&g.normal.applyMatrix3(n).normalize();for(var w=0,M=b.length;w<M;w++)v=b[w].clone(),void 0!==n&&v.applyMatrix3(n).normalize(),g.vertexNormals.push(v);g.color.copy(x.color);for(w=0,M=_.length;w<M;w++)y=_[w],g.vertexColors.push(y.clone());g.materialIndex=x.materialIndex+i,s.push(g)}for(d=0,f=l.length;d<f;d++){var E=l[d],T=[];if(void 0!==E){for(w=0,M=E.length;w<M;w++)T.push(E[w].clone());h.push(T)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t)},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){var t,e,i,n,r,a,o,s,c={},h=[],l=[],u=Math.pow(10,4);for(i=0,n=this.vertices.length;i<n;i++)t=this.vertices[i],void 0===c[e=Math.round(t.x*u)+"_"+Math.round(t.y*u)+"_"+Math.round(t.z*u)]?(c[e]=i,h.push(this.vertices[i]),l[i]=h.length-1):l[i]=l[c[e]];var p=[];for(i=0,n=this.faces.length;i<n;i++){(r=this.faces[i]).a=l[r.a],r.b=l[r.b],r.c=l[r.c],a=[r.a,r.b,r.c];for(var d=0;d<3;d++)if(a[d]===a[(d+1)%3]){p.push(i);break}}for(i=p.length-1;0<=i;i--){var f=p[i];for(this.faces.splice(f,1),o=0,s=this.faceVertexUvs.length;o<s;o++)this.faceVertexUvs[o].splice(f,1)}var m=this.vertices.length-h.length;return this.vertices=h,m},setFromPoints:function(t){this.vertices=[];for(var e=0,i=t.length;e<i;e++){var n=t[e];this.vertices.push(new Ge(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,i=0;i<e;i++)t[i]._id=i;t.sort(function(t,e){return t.materialIndex-e.materialIndex});var n,r,a=this.faceVertexUvs[0],o=this.faceVertexUvs[1];a&&a.length===e&&(n=[]),o&&o.length===e&&(r=[]);for(i=0;i<e;i++){var s=t[i]._id;n&&n.push(a[s]),r&&r.push(o[s])}n&&(this.faceVertexUvs[0]=n),r&&(this.faceVertexUvs[1]=r)},toJSON:function(){var t={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}for(var n=[],r=0;r<this.vertices.length;r++){var a=this.vertices[r];n.push(a.x,a.y,a.z)}var o=[],s=[],c={},h=[],l={},u=[],p={};for(r=0;r<this.faces.length;r++){var d=this.faces[r],f=void 0!==this.faceVertexUvs[0][r],m=0<d.normal.length(),g=0<d.vertexNormals.length,v=1!==d.color.r||1!==d.color.g||1!==d.color.b,y=0<d.vertexColors.length,x=0;if(x=M(x=M(x=M(x=M(x=M(x=M(x=M(x=M(x,0,0),1,!0),2,!1),3,f),4,m),5,g),6,v),7,y),o.push(x),o.push(d.a,d.b,d.c),o.push(d.materialIndex),f){var b=this.faceVertexUvs[0][r];o.push(S(b[0]),S(b[1]),S(b[2]))}if(m&&o.push(E(d.normal)),g){var _=d.vertexNormals;o.push(E(_[0]),E(_[1]),E(_[2]))}if(v&&o.push(T(d.color)),y){var w=d.vertexColors;o.push(T(w[0]),T(w[1]),T(w[2]))}}function M(t,e,i){return i?t|1<<e:t&~(1<<e)}function E(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==c[e]||(c[e]=s.length/3,s.push(t.x,t.y,t.z)),c[e]}function T(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==l[e]||(l[e]=h.length,h.push(t.getHex())),l[e]}function S(t){var e=t.x.toString()+t.y.toString();return void 0!==p[e]||(p[e]=u.length/2,u.push(t.x,t.y)),p[e]}return t.data={},t.data.vertices=n,t.data.normals=s,0<h.length&&(t.data.colors=h),0<u.length&&(t.data.uvs=[u]),t.data.faces=o,t},clone:function(){return(new Qn).copy(this)},copy:function(t){var e,i,n,r,a,o;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var s=t.vertices;for(e=0,i=s.length;e<i;e++)this.vertices.push(s[e].clone());var c=t.colors;for(e=0,i=c.length;e<i;e++)this.colors.push(c[e].clone());var h=t.faces;for(e=0,i=h.length;e<i;e++)this.faces.push(h[e].clone());for(e=0,i=t.faceVertexUvs.length;e<i;e++){var l=t.faceVertexUvs[e];for(void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]),n=0,r=l.length;n<r;n++){var u=l[n],p=[];for(a=0,o=u.length;a<o;a++){var d=u[a];p.push(d.clone())}this.faceVertexUvs[e].push(p)}}var f=t.morphTargets;for(e=0,i=f.length;e<i;e++){var m={};if(m.name=f[e].name,void 0!==f[e].vertices)for(m.vertices=[],n=0,r=f[e].vertices.length;n<r;n++)m.vertices.push(f[e].vertices[n].clone());if(void 0!==f[e].normals)for(m.normals=[],n=0,r=f[e].normals.length;n<r;n++)m.normals.push(f[e].normals[n].clone());this.morphTargets.push(m)}var g=t.morphNormals;for(e=0,i=g.length;e<i;e++){var v={};if(void 0!==g[e].vertexNormals)for(v.vertexNormals=[],n=0,r=g[e].vertexNormals.length;n<r;n++){var y=g[e].vertexNormals[n],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),v.vertexNormals.push(x)}if(void 0!==g[e].faceNormals)for(v.faceNormals=[],n=0,r=g[e].faceNormals.length;n<r;n++)v.faceNormals.push(g[e].faceNormals[n].clone());this.morphNormals.push(v)}var b=t.skinWeights;for(e=0,i=b.length;e<i;e++)this.skinWeights.push(b[e].clone());var _=t.skinIndices;for(e=0,i=_.length;e<i;e++)this.skinIndices.push(_[e].clone());var w=t.lineDistances;for(e=0,i=w.length;e<i;e++)this.lineDistances.push(w[e]);var M=t.boundingBox;null!==M&&(this.boundingBox=M.clone());var E=t.boundingSphere;return null!==E&&(this.boundingSphere=E.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Kn.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Kn.prototype,{isBufferAttribute:!0,setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.itemSize:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.itemSize,i*=e.itemSize;for(var n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),a=new Bi),e[i++]=a.r,e[i++]=a.g,e[i++]=a.b}return this},copyIndicesArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];e[i++]=a.a,e[i++]=a.b,e[i++]=a.c}return this},copyVector2sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",n),a=new Be),e[i++]=a.x,e[i++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),a=new Ge),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z}return this},copyVector4sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),a=new Xe),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z,e[i++]=a.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)}}),($n.prototype=Object.create(Kn.prototype)).constructor=$n,(tr.prototype=Object.create(Kn.prototype)).constructor=tr,(er.prototype=Object.create(Kn.prototype)).constructor=er,(ir.prototype=Object.create(Kn.prototype)).constructor=ir,(nr.prototype=Object.create(Kn.prototype)).constructor=nr,(rr.prototype=Object.create(Kn.prototype)).constructor=rr,(ar.prototype=Object.create(Kn.prototype)).constructor=ar,(or.prototype=Object.create(Kn.prototype)).constructor=or,(sr.prototype=Object.create(Kn.prototype)).constructor=sr,Object.assign(cr.prototype,{computeGroups:function(t){for(var e,i=[],n=void 0,r=t.faces,a=0;a<r.length;a++){var o=r[a];o.materialIndex!==n&&(n=o.materialIndex,void 0!==e&&(e.count=3*a-e.start,i.push(e)),e={start:3*a,materialIndex:n})}void 0!==e&&(e.count=3*a-e.start,i.push(e)),this.groups=i},fromGeometry:function(t){var e,i=t.faces,n=t.vertices,r=t.faceVertexUvs,a=r[0]&&0<r[0].length,o=r[1]&&0<r[1].length,s=t.morphTargets,c=s.length;if(0<c){e=[];for(var h=0;h<c;h++)e[h]=[];this.morphTargets.position=e}var l,u=t.morphNormals,p=u.length;if(0<p){l=[];for(h=0;h<p;h++)l[h]=[];this.morphTargets.normal=l}var d=t.skinIndices,f=t.skinWeights,m=d.length===n.length,g=f.length===n.length;for(h=0;h<i.length;h++){var v=i[h];this.vertices.push(n[v.a],n[v.b],n[v.c]);var y=v.vertexNormals;if(3===y.length)this.normals.push(y[0],y[1],y[2]);else{var x=v.normal;this.normals.push(x,x,x)}var b,_=v.vertexColors;if(3===_.length)this.colors.push(_[0],_[1],_[2]);else{var w=v.color;this.colors.push(w,w,w)}if(!0===a)void 0!==(b=r[0][h])?this.uvs.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new Be,new Be,new Be));if(!0===o)void 0!==(b=r[1][h])?this.uvs2.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new Be,new Be,new Be));for(var M=0;M<c;M++){var E=s[M].vertices;e[M].push(E[v.a],E[v.b],E[v.c])}for(M=0;M<p;M++){var T=u[M].vertexNormals[h];l[M].push(T.a,T.b,T.c)}m&&this.skinIndices.push(d[v.a],d[v.b],d[v.c]),g&&this.skinWeights.push(f[v.a],f[v.b],f[v.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}});var lr,ur,pr,dr,fr,mr,gr,vr,yr,xr,br,_r,wr,Mr,Er,Tr,Sr,Ar,Lr,Rr,Cr,Pr,Ir,Or,Nr,Ur,Dr,Br,Fr,zr,Gr,Hr,Vr,kr=1;function jr(){Object.defineProperty(this,"id",{value:kr+=2}),this.uuid=De.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0}}function Wr(t,e,i,n,r,a){Qn.call(this),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:a},this.fromBufferGeometry(new Xr(t,e,i,n,r,a)),this.mergeVertices()}function Xr(t,e,i,n,r,a){jr.call(this),this.type="BoxBufferGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:a};var R=this;t=t||1,e=e||1,i=i||1,n=Math.floor(n)||1,r=Math.floor(r)||1,a=Math.floor(a)||1;var C=[],P=[],I=[],O=[],N=0,U=0;function o(t,e,i,n,r,a,o,s,c,h,l){var u,p,d=a/c,f=o/h,m=a/2,g=o/2,v=s/2,y=c+1,x=h+1,b=0,_=0,w=new Ge;for(p=0;p<x;p++){var M=p*f-g;for(u=0;u<y;u++){var E=u*d-m;w[t]=E*n,w[e]=M*r,w[i]=v,P.push(w.x,w.y,w.z),w[t]=0,w[e]=0,w[i]=0<s?1:-1,I.push(w.x,w.y,w.z),O.push(u/c),O.push(1-p/h),b+=1}}for(p=0;p<h;p++)for(u=0;u<c;u++){var T=N+u+y*p,S=N+u+y*(p+1),A=N+(u+1)+y*(p+1),L=N+(u+1)+y*p;C.push(T,S,L),C.push(S,A,L),_+=6}R.addGroup(U,_,l),U+=_,N+=b}o("z","y","x",-1,-1,i,e,t,a,r,0),o("z","y","x",1,-1,i,e,-t,a,r,1),o("x","z","y",1,1,t,i,e,n,a,2),o("x","z","y",1,-1,t,i,-e,n,a,3),o("x","y","z",1,-1,t,e,i,n,r,4),o("x","y","z",-1,-1,t,e,-i,n,r,5),this.setIndex(C),this.addAttribute("position",new or(P,3)),this.addAttribute("normal",new or(I,3)),this.addAttribute("uv",new or(O,2))}function qr(t,e,i,n){Qn.call(this),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n},this.fromBufferGeometry(new Yr(t,e,i,n)),this.mergeVertices()}function Yr(t,e,i,n){jr.call(this),this.type="PlaneBufferGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n};var r,a,o=(t=t||1)/2,s=(e=e||1)/2,c=Math.floor(i)||1,h=Math.floor(n)||1,l=c+1,u=h+1,p=t/c,d=e/h,f=[],m=[],g=[],v=[];for(a=0;a<u;a++){var y=a*d-s;for(r=0;r<l;r++){var x=r*p-o;m.push(x,-y,0),g.push(0,0,1),v.push(r/c),v.push(1-a/h)}}for(a=0;a<h;a++)for(r=0;r<c;r++){var b=r+l*a,_=r+l*(a+1),w=r+1+l*(a+1),M=r+1+l*a;f.push(b,_,M),f.push(_,w,M)}this.setIndex(f),this.addAttribute("position",new or(m,3)),this.addAttribute("normal",new or(g,3)),this.addAttribute("uv",new or(v,2))}function Zr(t){hn.call(this),this.type="MeshBasicMaterial",this.color=new Bi(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=V,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.lights=!1,this.setValues(t)}function Jr(t){hn.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function Qr(t,e){this.origin=void 0!==t?t:new Ge,this.direction=void 0!==e?e:new Ge}function Kr(t,e){this.start=void 0!==t?t:new Ge,this.end=void 0!==e?e:new Ge}function $r(t,e,i){this.a=void 0!==t?t:new Ge,this.b=void 0!==e?e:new Ge,this.c=void 0!==i?i:new Ge}function ta(t,e){Gn.call(this),this.type="Mesh",this.geometry=void 0!==t?t:new jr,this.material=void 0!==e?e:new Zr({color:16777215*Math.random()}),this.drawMode=Se,this.updateMorphTargets()}function ea(a,i,o,n){var s,c,h,l=new Bi(0),u=0;function p(t,e){i.buffers.color.setClear(t.r,t.g,t.b,e,n)}return{getClearColor:function(){return l},setClearColor:function(t,e){l.set(t),p(l,u=void 0!==e?e:1)},getClearAlpha:function(){return u},setClearAlpha:function(t){p(l,u=t)},render:function(t,e,i,n){var r=e.background;null===r?p(l,u):r&&r.isColor&&(p(r,1),n=!0),(a.autoClear||n)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil),r&&r.isCubeTexture?(void 0===h&&((h=new ta(new Xr(1,1,1),new Jr({uniforms:Hi.cube.uniforms,vertexShader:Hi.cube.vertexShader,fragmentShader:Hi.cube.fragmentShader,side:Z,depthTest:!0,depthWrite:!1,fog:!1}))).geometry.removeAttribute("normal"),h.geometry.removeAttribute("uv"),h.onBeforeRender=function(t,e,i){this.matrixWorld.copyPosition(i.matrixWorld)},o.update(h.geometry)),h.material.uniforms.tCube.value=r,t.push(h,h.geometry,h.material,0,null)):r&&r.isTexture&&(void 0===s&&(s=new Vn(-1,1,1,-1,0,1),c=new ta(new Yr(2,2),new Zr({depthTest:!1,depthWrite:!1,fog:!1})),o.update(c.geometry)),c.material.map=r,a.renderBufferDirect(s,null,c.geometry,c.material,c,null))}}}function ia(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program&&e.program&&t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function na(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function ra(){var o=[],s=0,c=[],h=[];return{opaque:c,transparent:h,init:function(){s=0,c.length=0,h.length=0},push:function(t,e,i,n,r){var a=o[s];void 0===a?(a={id:t.id,object:t,geometry:e,material:i,program:i.program,renderOrder:t.renderOrder,z:n,group:r},o[s]=a):(a.id=t.id,a.object=t,a.geometry=e,a.material=i,a.program=i.program,a.renderOrder=t.renderOrder,a.z=n,a.group=r),(!0===i.transparent?h:c).push(a),s++},sort:function(){1<c.length&&c.sort(ia),1<h.length&&h.sort(na)}}}function aa(){var r={};return{get:function(t,e){var i=t.id+","+e.id,n=r[i];return void 0===n&&(n=new ra,r[i]=n),n},dispose:function(){r={}}}}function oa(t,e){return Math.abs(e[1])-Math.abs(t[1])}function sa(d){var f={},m=new Float32Array(8);return{update:function(t,e,i,n){var r=t.morphTargetInfluences,a=r.length,o=f[e.id];if(void 0===o){o=[];for(var s=0;s<a;s++)o[s]=[s,0];f[e.id]=o}var c=i.morphTargets&&e.morphAttributes.position,h=i.morphNormals&&e.morphAttributes.normal;for(s=0;s<a;s++)0!==(l=o[s])[1]&&(c&&e.removeAttribute("morphTarget"+s),h&&e.removeAttribute("morphNormal"+s));for(s=0;s<a;s++)(l=o[s])[0]=s,l[1]=r[s];for(o.sort(oa),s=0;s<8;s++){var l;if(l=o[s]){var u=l[0],p=l[1];if(p){c&&e.addAttribute("morphTarget"+s,c[u]),h&&e.addAttribute("morphNormal"+s,h[u]),m[s]=p;continue}}m[s]=0}n.getUniforms().setValue(d,"morphTargetInfluences",m)}}}function ca(r,a,o){var s,c,h;this.setMode=function(t){s=t},this.setIndex=function(t){c=t.type,h=t.bytesPerElement},this.render=function(t,e){r.drawElements(s,e,c,t*h),o.calls++,o.vertices+=e,s===r.TRIANGLES?o.faces+=e/3:s===r.POINTS&&(o.points+=e)},this.renderInstances=function(t,e,i){var n=a.get("ANGLE_instanced_arrays");null!==n?(n.drawElementsInstancedANGLE(s,i,c,e*h,t.maxInstancedCount),o.calls++,o.vertices+=i*t.maxInstancedCount,s===r.TRIANGLES?o.faces+=t.maxInstancedCount*i/3:s===r.POINTS&&(o.points+=t.maxInstancedCount*i)):console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")}}function ha(a,o,s){var c;this.setMode=function(t){c=t},this.render=function(t,e){a.drawArrays(c,t,e),s.calls++,s.vertices+=e,c===a.TRIANGLES?s.faces+=e/3:c===a.POINTS&&(s.points+=e)},this.renderInstances=function(t,e,i){var n=o.get("ANGLE_instanced_arrays");if(null!==n){var r=t.attributes.position;r.isInterleavedBufferAttribute?(i=r.data.count,n.drawArraysInstancedANGLE(c,0,i,t.maxInstancedCount)):n.drawArraysInstancedANGLE(c,e,i,t.maxInstancedCount),s.calls++,s.vertices+=i*t.maxInstancedCount,c===a.TRIANGLES?s.faces+=t.maxInstancedCount*i/3:c===a.POINTS&&(s.points+=t.maxInstancedCount*i)}else console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")}}function la(u,p,a){var o={},d={};function s(t){var e=t.target,i=o[e.id];for(var n in null!==i.index&&p.remove(i.index),i.attributes)p.remove(i.attributes[n]);e.removeEventListener("dispose",s),delete o[e.id];var r=d[e.id];r&&(p.remove(r),delete d[e.id]),(r=d[i.id])&&(p.remove(r),delete d[i.id]),a.geometries--}return{get:function(t,e){var i=o[e.id];return i||(e.addEventListener("dispose",s),e.isBufferGeometry?i=e:e.isGeometry&&(void 0===e._bufferGeometry&&(e._bufferGeometry=(new jr).setFromObject(t)),i=e._bufferGeometry),o[e.id]=i,a.geometries++,i)},update:function(t){var e=t.index,i=t.attributes;for(var n in null!==e&&p.update(e,u.ELEMENT_ARRAY_BUFFER),i)p.update(i[n],u.ARRAY_BUFFER);var r=t.morphAttributes;for(var n in r)for(var a=r[n],o=0,s=a.length;o<s;o++)p.update(a[o],u.ARRAY_BUFFER)},getWireframeAttribute:function(t){var e=d[t.id];if(e)return e;var i,n=[],r=t.index,a=t.attributes;if(null!==r)for(var o=0,s=(i=r.array).length;o<s;o+=3){var c=i[o+0],h=i[o+1],l=i[o+2];n.push(c,h,h,l,l,c)}else for(o=0,s=(i=a.position.array).length/3-1;o<s;o+=3)c=o+0,h=o+1,l=o+2,n.push(c,h,h,l,l,c);return e=new(65535<hr(n)?ar:nr)(n,1),p.update(e,u.ELEMENT_ARRAY_BUFFER),d[t.id]=e}}}function ua(r,a){var o={};return{update:function(t){var e=a.frame,i=t.geometry,n=r.get(t,i);return o[n.id]!==e&&(i.isGeometry&&n.updateFromObject(t),r.update(n),o[n.id]=e),n},dispose:function(){o={}}}}function pa(t,e,i){var n=t.createShader(e);return t.shaderSource(n,i),t.compileShader(n),!1===t.getShaderParameter(n,t.COMPILE_STATUS)&&console.error("THREE.WebGLShader: Shader couldn't compile."),""!==t.getShaderInfoLog(n)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",e===t.VERTEX_SHADER?"vertex":"fragment",t.getShaderInfoLog(n),function(t){for(var e=t.split("\n"),i=0;i<e.length;i++)e[i]=i+1+": "+e[i];return e.join("\n")}(i)),n}jr.prototype=Object.assign(Object.create(e.prototype),{constructor:jr,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(65535<hr(t)?ar:nr)(t,1):this.index=t},addAttribute:function(t,e){return e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),void this.setIndex(e)):(this.attributes[t]=e,this):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),void this.addAttribute(t,new Kn(e,arguments[2])))},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,i){this.groups.push({start:t,count:e,materialIndex:void 0!==i?i:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToBufferAttribute(e),e.needsUpdate=!0);var i=this.attributes.normal;void 0!==i&&((new He).getNormalMatrix(t).applyToBufferAttribute(i),i.needsUpdate=!0);return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:(yr=new Fe,function(t){return yr.makeRotationX(t),this.applyMatrix(yr),this}),rotateY:(vr=new Fe,function(t){return vr.makeRotationY(t),this.applyMatrix(vr),this}),rotateZ:(gr=new Fe,function(t){return gr.makeRotationZ(t),this.applyMatrix(gr),this}),translate:(mr=new Fe,function(t,e,i){return mr.makeTranslation(t,e,i),this.applyMatrix(mr),this}),scale:(fr=new Fe,function(t,e,i){return fr.makeScale(t,e,i),this.applyMatrix(fr),this}),lookAt:(dr=new Gn,function(t){dr.lookAt(t),dr.updateMatrix(),this.applyMatrix(dr.matrix)}),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){var i=new or(3*e.vertices.length,3),n=new or(3*e.colors.length,3);if(this.addAttribute("position",i.copyVector3sArray(e.vertices)),this.addAttribute("color",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var r=new or(e.lineDistances.length,1);this.addAttribute("lineDistance",r.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i];e.push(r.x,r.y,r.z||0)}return this.addAttribute("position",new or(e,3)),this},updateFromObject:function(t){var e,i=t.geometry;if(t.isMesh){var n=i.__directGeometry;if(!0===i.elementsNeedUpdate&&(n=void 0,i.elementsNeedUpdate=!1),void 0===n)return this.fromGeometry(i);n.verticesNeedUpdate=i.verticesNeedUpdate,n.normalsNeedUpdate=i.normalsNeedUpdate,n.colorsNeedUpdate=i.colorsNeedUpdate,n.uvsNeedUpdate=i.uvsNeedUpdate,n.groupsNeedUpdate=i.groupsNeedUpdate,i.verticesNeedUpdate=!1,i.normalsNeedUpdate=!1,i.colorsNeedUpdate=!1,i.uvsNeedUpdate=!1,i.groupsNeedUpdate=!1,i=n}return!0===i.verticesNeedUpdate&&(void 0!==(e=this.attributes.position)&&(e.copyVector3sArray(i.vertices),e.needsUpdate=!0),i.verticesNeedUpdate=!1),!0===i.normalsNeedUpdate&&(void 0!==(e=this.attributes.normal)&&(e.copyVector3sArray(i.normals),e.needsUpdate=!0),i.normalsNeedUpdate=!1),!0===i.colorsNeedUpdate&&(void 0!==(e=this.attributes.color)&&(e.copyColorsArray(i.colors),e.needsUpdate=!0),i.colorsNeedUpdate=!1),i.uvsNeedUpdate&&(void 0!==(e=this.attributes.uv)&&(e.copyVector2sArray(i.uvs),e.needsUpdate=!0),i.uvsNeedUpdate=!1),i.lineDistancesNeedUpdate&&(void 0!==(e=this.attributes.lineDistance)&&(e.copyArray(i.lineDistances),e.needsUpdate=!0),i.lineDistancesNeedUpdate=!1),i.groupsNeedUpdate&&(i.computeGroups(t.geometry),this.groups=i.groups,i.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new cr).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new Kn(e,3).copyVector3sArray(t.vertices)),0<t.normals.length){var i=new Float32Array(3*t.normals.length);this.addAttribute("normal",new Kn(i,3).copyVector3sArray(t.normals))}if(0<t.colors.length){var n=new Float32Array(3*t.colors.length);this.addAttribute("color",new Kn(n,3).copyColorsArray(t.colors))}if(0<t.uvs.length){var r=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new Kn(r,2).copyVector2sArray(t.uvs))}if(0<t.uvs2.length){var a=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new Kn(a,2).copyVector2sArray(t.uvs2))}if(0<t.indices.length){var o=new(65535<hr(t.indices)?Uint32Array:Uint16Array)(3*t.indices.length);this.setIndex(new Kn(o,1).copyIndicesArray(t.indices))}for(var s in this.groups=t.groups,t.morphTargets){for(var c=[],h=t.morphTargets[s],l=0,u=h.length;l<u;l++){var p=h[l],d=new or(3*p.length,3);c.push(d.copyVector3sArray(p))}this.morphAttributes[s]=c}if(0<t.skinIndices.length){var f=new or(4*t.skinIndices.length,4);this.addAttribute("skinIndex",f.copyVector4sArray(t.skinIndices))}if(0<t.skinWeights.length){var m=new or(4*t.skinWeights.length,4);this.addAttribute("skinWeight",m.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new pn);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:(ur=new pn,pr=new Ge,function(){null===this.boundingSphere&&(this.boundingSphere=new dn);var t=this.attributes.position;if(t){var e=this.boundingSphere.center;ur.setFromBufferAttribute(t),ur.getCenter(e);for(var i=0,n=0,r=t.count;n<r;n++)pr.x=t.getX(n),pr.y=t.getY(n),pr.z=t.getZ(n),i=Math.max(i,e.distanceToSquared(pr));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,i=this.groups;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new Kn(new Float32Array(n.length),3));else for(var r=e.normal.array,a=0,o=r.length;a<o;a++)r[a]=0;var s,c,h,l=e.normal.array,u=new Ge,p=new Ge,d=new Ge,f=new Ge,m=new Ge;if(t){var g=t.array;0===i.length&&this.addGroup(0,g.length);for(var v=0,y=i.length;v<y;++v){var x=i[v],b=x.start;for(a=b,o=b+x.count;a<o;a+=3)s=3*g[a+0],c=3*g[a+1],h=3*g[a+2],u.fromArray(n,s),p.fromArray(n,c),d.fromArray(n,h),f.subVectors(d,p),m.subVectors(u,p),f.cross(m),l[s]+=f.x,l[s+1]+=f.y,l[s+2]+=f.z,l[c]+=f.x,l[c+1]+=f.y,l[c+2]+=f.z,l[h]+=f.x,l[h+1]+=f.y,l[h+2]+=f.z}}else for(a=0,o=n.length;a<o;a+=9)u.fromArray(n,a),p.fromArray(n,a+3),d.fromArray(n,a+6),f.subVectors(d,p),m.subVectors(u,p),f.cross(m),l[a]=f.x,l[a+1]=f.y,l[a+2]=f.z,l[a+3]=f.x,l[a+4]=f.y,l[a+5]=f.z,l[a+6]=f.x,l[a+7]=f.y,l[a+8]=f.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0);var i=this.attributes;for(var n in i)if(void 0!==t.attributes[n])for(var r=i[n].array,a=t.attributes[n],o=a.array,s=0,c=a.itemSize*e;s<o.length;s++,c++)r[c]=o[s];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:(lr=new Ge,function(){for(var t=this.attributes.normal,e=0,i=t.count;e<i;e++)lr.x=t.getX(e),lr.y=t.getY(e),lr.z=t.getZ(e),lr.normalize(),t.setXYZ(e,lr.x,lr.y,lr.z)}),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new jr,e=this.index.array,i=this.attributes;for(var n in i){for(var r=i[n],a=r.array,o=r.itemSize,s=new a.constructor(e.length*o),c=0,h=0,l=0,u=e.length;l<u;l++){c=e[l]*o;for(var p=0;p<o;p++)s[h++]=a[c++]}t.addAttribute(n,new Kn(s,o))}return t},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};var n=this.index;if(null!==n){var r=Array.prototype.slice.call(n.array);t.data.index={type:n.array.constructor.name,array:r}}var a=this.attributes;for(var i in a){var o=a[i];r=Array.prototype.slice.call(o.array);t.data.attributes[i]={itemSize:o.itemSize,type:o.array.constructor.name,array:r,normalized:o.normalized}}var s=this.groups;0<s.length&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new jr).copy(this)},copy:function(t){var e,i,n;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var r=t.index;null!==r&&this.setIndex(r.clone());var a=t.attributes;for(e in a){var o=a[e];this.addAttribute(e,o.clone())}var s=t.morphAttributes;for(e in s){var c=[],h=s[e];for(i=0,n=h.length;i<n;i++)c.push(h[i].clone());this.morphAttributes[e]=c}var l=t.groups;for(i=0,n=l.length;i<n;i++){var u=l[i];this.addGroup(u.start,u.count,u.materialIndex)}var p=t.boundingBox;null!==p&&(this.boundingBox=p.clone());var d=t.boundingSphere;return null!==d&&(this.boundingSphere=d.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),(Wr.prototype=Object.create(Qn.prototype)).constructor=Wr,(Xr.prototype=Object.create(jr.prototype)).constructor=Xr,(qr.prototype=Object.create(Qn.prototype)).constructor=qr,(Yr.prototype=Object.create(jr.prototype)).constructor=Yr,((Zr.prototype=Object.create(hn.prototype)).constructor=Zr).prototype.isMeshBasicMaterial=!0,Zr.prototype.copy=function(t){return hn.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},((Jr.prototype=Object.create(hn.prototype)).constructor=Jr).prototype.isShaderMaterial=!0,Jr.prototype.copy=function(t){return hn.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=zi.clone(t.uniforms),this.defines=t.defines,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},Jr.prototype.toJSON=function(t){var e=hn.prototype.toJSON.call(this,t);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e},Object.assign(Qr.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return(e||new Ge).copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:(Rr=new Ge,function(t){return this.origin.copy(this.at(t,Rr)),this}),closestPointToPoint:function(t,e){var i=e||new Ge;i.subVectors(t,this.origin);var n=i.dot(this.direction);return n<0?i.copy(this.origin):i.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:(Lr=new Ge,function(t){var e=Lr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Lr.copy(this.direction).multiplyScalar(e).add(this.origin),Lr.distanceToSquared(t))}),distanceSqToSegment:(Tr=new Ge,Sr=new Ge,Ar=new Ge,function(t,e,i,n){Tr.copy(t).add(e).multiplyScalar(.5),Sr.copy(e).sub(t).normalize(),Ar.copy(this.origin).sub(Tr);var r,a,o,s,c=.5*t.distanceTo(e),h=-this.direction.dot(Sr),l=Ar.dot(this.direction),u=-Ar.dot(Sr),p=Ar.lengthSq(),d=Math.abs(1-h*h);if(0<d)if(a=h*l-u,s=c*d,0<=(r=h*u-l))if(-s<=a)if(a<=s){var f=1/d;o=(r*=f)*(r+h*(a*=f)+2*l)+a*(h*r+a+2*u)+p}else a=c,o=-(r=Math.max(0,-(h*a+l)))*r+a*(a+2*u)+p;else a=-c,o=-(r=Math.max(0,-(h*a+l)))*r+a*(a+2*u)+p;else o=a<=-s?-(r=Math.max(0,-(-h*c+l)))*r+(a=0<r?-c:Math.min(Math.max(-c,-u),c))*(a+2*u)+p:a<=s?(r=0,(a=Math.min(Math.max(-c,-u),c))*(a+2*u)+p):-(r=Math.max(0,-(h*c+l)))*r+(a=0<r?c:Math.min(Math.max(-c,-u),c))*(a+2*u)+p;else a=0<h?-c:c,o=-(r=Math.max(0,-(h*a+l)))*r+a*(a+2*u)+p;return i&&i.copy(this.direction).multiplyScalar(r).add(this.origin),n&&n.copy(Sr).multiplyScalar(a).add(Tr),o}),intersectSphere:(Er=new Ge,function(t,e){Er.subVectors(t.center,this.origin);var i=Er.dot(this.direction),n=Er.dot(Er)-i*i,r=t.radius*t.radius;if(r<n)return null;var a=Math.sqrt(r-n),o=i-a,s=i+a;return o<0&&s<0?null:o<0?this.at(s,e):this.at(o,e)}),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var i=-(this.origin.dot(t.normal)+t.constant)/e;return 0<=i?i:null},intersectPlane:function(t,e){var i=this.distanceToPlane(t);return null===i?null:this.at(i,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){var i,n,r,a,o,s,c=1/this.direction.x,h=1/this.direction.y,l=1/this.direction.z,u=this.origin;return n=0<=c?(i=(t.min.x-u.x)*c,(t.max.x-u.x)*c):(i=(t.max.x-u.x)*c,(t.min.x-u.x)*c),(a=0<=h?(r=(t.min.y-u.y)*h,(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,(t.min.y-u.y)*h))<i||n<r?null:((i<r||i!=i)&&(i=r),(a<n||n!=n)&&(n=a),(s=0<=l?(o=(t.min.z-u.z)*l,(t.max.z-u.z)*l):(o=(t.max.z-u.z)*l,(t.min.z-u.z)*l))<i||n<o?null:((i<o||i!=i)&&(i=o),(s<n||n!=n)&&(n=s),n<0?null:this.at(0<=i?i:n,e)))},intersectsBox:(Mr=new Ge,function(t){return null!==this.intersectBox(t,Mr)}),intersectTriangle:(xr=new Ge,br=new Ge,_r=new Ge,wr=new Ge,function(t,e,i,n,r){br.subVectors(e,t),_r.subVectors(i,t),wr.crossVectors(br,_r);var a,o=this.direction.dot(wr);if(0<o){if(n)return null;a=1}else{if(!(o<0))return null;a=-1,o=-o}xr.subVectors(this.origin,t);var s=a*this.direction.dot(_r.crossVectors(xr,_r));if(s<0)return null;var c=a*this.direction.dot(br.cross(xr));if(c<0)return null;if(o<s+c)return null;var h=-a*xr.dot(wr);return h<0?null:this.at(h/o,r)}),applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}),Object.assign(Kr.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return(t||new Ge).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return(t||new Ge).subVectors(this.end,this.start)},distanceSq:function(){return 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Y:s?(l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.ONE,l.ONE,l.ONE,l.ONE)):(l.blendEquation(l.FUNC_ADD),l.blendFunc(l.SRC_ALPHA,l.ONE));break;case Q:s?(l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.ZERO,l.ZERO,l.ONE_MINUS_SRC_COLOR,l.ONE_MINUS_SRC_ALPHA)):(l.blendEquation(l.FUNC_ADD),l.blendFunc(l.ZERO,l.ONE_MINUS_SRC_COLOR));break;case K:s?(l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.ZERO,l.SRC_COLOR,l.ZERO,l.SRC_ALPHA)):(l.blendEquation(l.FUNC_ADD),l.blendFunc(l.ZERO,l.SRC_COLOR));break;default:s?(l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.ONE,l.ONE_MINUS_SRC_ALPHA,l.ONE,l.ONE_MINUS_SRC_ALPHA)):(l.blendEquationSeparate(l.FUNC_ADD,l.FUNC_ADD),l.blendFuncSeparate(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA,l.ONE,l.ONE_MINUS_SRC_ALPHA))}x=y=v=g=m=f=null}else 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t=0,e=a.length;t<e;t++)a[t]=0},enableAttribute:function(t){a[t]=1,0===o[t]&&(l.enableVertexAttribArray(t),o[t]=1),0!==s[t]&&(i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(t,0),s[t]=0)},enableAttributeAndDivisor:function(t,e){a[t]=1,0===o[t]&&(l.enableVertexAttribArray(t),o[t]=1),s[t]!==e&&(i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(t,e),s[t]=e)},disableUnusedAttributes:function(){for(var t=0,e=o.length;t!==e;++t)o[t]!==a[t]&&(l.disableVertexAttribArray(t),o[t]=0)},enable:D,disable:B,getCompressedTextureFormats:function(){if(null===u&&(u=[],i.get("WEBGL_compressed_texture_pvrtc")||i.get("WEBGL_compressed_texture_s3tc")||i.get("WEBGL_compressed_texture_etc1")||i.get("WEBGL_compressed_texture_astc")))for(var t=l.getParameter(l.COMPRESSED_TEXTURE_FORMATS),e=0;e<t.length;e++)u.push(t[e]);return u},useProgram:function(t){return p!==t&&(l.useProgram(t),p=t,!0)},setBlending:F,setMaterial:function(t,e){t.side===J?B(l.CULL_FACE):D(l.CULL_FACE);var i=t.side===Z;e&&(i=!i),z(i),!0===t.transparent?F(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha):F(X),r.setFunc(t.depthFunc),r.setTest(t.depthTest),r.setMask(t.depthWrite),n.setMask(t.colorWrite),H(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)},setFlipSided:z,setCullFace:G,setLineWidth:function(t){t!==M&&(A&&l.lineWidth(t),M=t)},setPolygonOffset:H,setScissorTest:function(t){t?D(l.SCISSOR_TEST):B(l.SCISSOR_TEST)},activeTexture:V,bindTexture:function(t,e){null===C&&V();var i=P[C];void 0===i&&(i={type:void 0,texture:void 0},P[C]=i),i.type===t&&i.texture===e||(l.bindTexture(t,e||U[t]),i.type=t,i.texture=e)},compressedTexImage2D:function(){try{l.compressedTexImage2D.apply(l,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage2D:function(){try{l.texImage2D.apply(l,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},scissor:function(t){!1===I.equals(t)&&(l.scissor(t.x,t.y,t.z,t.w),I.copy(t))},viewport:function(t){!1===O.equals(t)&&(l.viewport(t.x,t.y,t.z,t.w),O.copy(t))},reset:function(){for(var t=0;t<o.length;t++)1===o[t]&&(l.disableVertexAttribArray(t),o[t]=0);h={},P={},w=_=d=p=C=u=null,n.reset(),r.reset(),e.reset()}}}function Sa(e,i,t){var n;function r(t){if("highp"===t){if(0<e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.HIGH_FLOAT).precision&&0<e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.HIGH_FLOAT).precision)return"highp";t="mediump"}return"mediump"===t&&0<e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.MEDIUM_FLOAT).precision&&0<e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision?"mediump":"lowp"}var a=void 0!==t.precision?t.precision:"highp",o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);var s=!0===t.logarithmicDepthBuffer,c=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),h=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),l=e.getParameter(e.MAX_TEXTURE_SIZE),u=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),p=e.getParameter(e.MAX_VERTEX_ATTRIBS),d=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),f=e.getParameter(e.MAX_VARYING_VECTORS),m=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),g=0<h,v=!!i.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==n)return n;var t=i.get("EXT_texture_filter_anisotropic");return n=null!==t?e.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:s,maxTextures:c,maxVertexTextures:h,maxTextureSize:l,maxCubemapSize:u,maxAttributes:p,maxVertexUniforms:d,maxVaryings:f,maxFragmentUniforms:m,vertexTextures:g,floatFragmentTextures:v,floatVertexTextures:g&&v}}function Aa(t,e,i,n){Hn.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==i?i:.1,this.far=void 0!==n?n:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}function La(t){Aa.call(this),this.cameras=t||[]}function Ra(n){var s=this,c=null,h=null,l=null,u=new Fe,p=new Fe;"undefined"!=typeof window&&"VRFrameData"in window&&(h=new window.VRFrameData);var d=new Fe,f=new Aa;f.bounds=new Xe(0,0,.5,1),f.layers.enable(1);var m=new Aa;m.bounds=new Xe(.5,0,.5,1),m.layers.enable(2);var r,a,g=new La([f,m]);function t(){if(null!==c&&c.isPresenting){var t=c.getEyeParameters("left"),e=t.renderWidth,i=t.renderHeight;a=n.getPixelRatio(),r=n.getSize(),n.setDrawingBufferSize(2*e,i,1)}else s.enabled&&n.setDrawingBufferSize(r.width,r.height,a)}g.layers.enable(1),g.layers.enable(2),"undefined"!=typeof window&&window.addEventListener("vrdisplaypresentchange",t,!1),this.enabled=!1,this.userHeight=1.6,this.getDevice=function(){return c},this.setDevice=function(t){void 0!==t&&(c=t)},this.setPoseTarget=function(t){void 0!==t&&(l=t)},this.getCamera=function(t){if(null===c)return t;c.depthNear=t.near,c.depthFar=t.far,c.getFrameData(h);var e=h.pose,i=null!==l?l:t;null!==e.position?i.position.fromArray(e.position):i.position.set(0,0,0),null!==e.orientation&&i.quaternion.fromArray(e.orientation);var n=c.stageParameters;if(n?u.fromArray(n.sittingToStandingTransform):u.makeTranslation(0,s.userHeight,0),i.position.applyMatrix4(u),i.updateMatrixWorld(),!1===c.isPresenting)return t;f.near=t.near,m.near=t.near,f.far=t.far,m.far=t.far,g.matrixWorld.copy(t.matrixWorld),g.matrixWorldInverse.copy(t.matrixWorldInverse),f.matrixWorldInverse.fromArray(h.leftViewMatrix),m.matrixWorldInverse.fromArray(h.rightViewMatrix),p.getInverse(u),f.matrixWorldInverse.multiply(p),m.matrixWorldInverse.multiply(p);var r=i.parent;null!==r&&(d.getInverse(r.matrixWorld),f.matrixWorldInverse.multiply(d),m.matrixWorldInverse.multiply(d)),f.matrixWorld.getInverse(f.matrixWorldInverse),m.matrixWorld.getInverse(m.matrixWorldInverse),f.projectionMatrix.fromArray(h.leftProjectionMatrix),m.projectionMatrix.fromArray(h.rightProjectionMatrix),g.projectionMatrix.copy(f.projectionMatrix);var a=c.getLayers();if(a.length){var o=a[0];null!==o.leftBounds&&4===o.leftBounds.length&&f.bounds.fromArray(o.leftBounds),null!==o.rightBounds&&4===o.rightBounds.length&&m.bounds.fromArray(o.rightBounds)}return g},this.getStandingMatrix=function(){return u},this.submitFrame=function(){c&&c.isPresenting&&c.submitFrame()},this.dispose=function(){"undefined"!=typeof window&&window.removeEventListener("vrdisplaypresentchange",t)}}function Ca(i){var n={};return{get:function(t){if(void 0!==n[t])return n[t];var e;switch(t){case"WEBGL_depth_texture":e=i.getExtension("WEBGL_depth_texture")||i.getExtension("MOZ_WEBGL_depth_texture")||i.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":e=i.getExtension("EXT_texture_filter_anisotropic")||i.getExtension("MOZ_EXT_texture_filter_anisotropic")||i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":e=i.getExtension("WEBGL_compressed_texture_s3tc")||i.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":e=i.getExtension("WEBGL_compressed_texture_pvrtc")||i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;case"WEBGL_compressed_texture_etc1":e=i.getExtension("WEBGL_compressed_texture_etc1");break;default:e=i.getExtension(t)}return null===e&&console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),n[t]=e}}}function Pa(){var l=this,u=null,p=0,d=!1,f=!1,m=new fn,g=new He,v={value:null,needsUpdate:!1};function y(){v.value!==u&&(v.value=u,v.needsUpdate=0<p),l.numPlanes=p,l.numIntersection=0}function x(t,e,i,n){var r=null!==t?t.length:0,a=null;if(0!==r){if(a=v.value,!0!==n||null===a){var o=i+4*r,s=e.matrixWorldInverse;g.getNormalMatrix(s),(null===a||a.length<o)&&(a=new Float32Array(o));for(var c=0,h=i;c!==r;++c,h+=4)m.copy(t[c]).applyMatrix4(s,g),m.normal.toArray(a,h),a[h+3]=m.constant}v.value=a,v.needsUpdate=!0}return l.numPlanes=r,a}this.uniform=v,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,i){var n=0!==t.length||e||0!==p||d;return d=e,u=x(t,i,0),p=t.length,n},this.beginShadows=function(){f=!0,x(null)},this.endShadows=function(){f=!1,y()},this.setState=function(t,e,i,n,r,a){if(!d||null===t||0===t.length||f&&!i)f?x(null):y();else{var o=f?0:p,s=4*o,c=r.clippingState||null;v.value=c,c=x(t,n,s,a);for(var h=0;h!==s;++h)c[h]=u[h];r.clippingState=c,this.numIntersection=e?this.numPlanes:0,this.numPlanes+=o}}}function Ia(i,n){return{convert:function(t){var e;if(t===_t)return i.REPEAT;if(t===wt)return i.CLAMP_TO_EDGE;if(t===Mt)return i.MIRRORED_REPEAT;if(t===Et)return i.NEAREST;if(t===Tt)return i.NEAREST_MIPMAP_NEAREST;if(t===Lt)return i.NEAREST_MIPMAP_LINEAR;if(t===Rt)return i.LINEAR;if(t===Ct)return i.LINEAR_MIPMAP_NEAREST;if(t===Pt)return i.LINEAR_MIPMAP_LINEAR;if(t===It)return i.UNSIGNED_BYTE;if(t===Gt)return i.UNSIGNED_SHORT_4_4_4_4;if(t===Ht)return i.UNSIGNED_SHORT_5_5_5_1;if(t===Vt)return i.UNSIGNED_SHORT_5_6_5;if(t===Ot)return i.BYTE;if(t===Nt)return i.SHORT;if(t===Ut)return i.UNSIGNED_SHORT;if(t===Dt)return i.INT;if(t===Bt)return i.UNSIGNED_INT;if(t===Ft)return i.FLOAT;if(t===zt&&null!==(e=n.get("OES_texture_half_float")))return e.HALF_FLOAT_OES;if(t===jt)return i.ALPHA;if(t===Wt)return i.RGB;if(t===Xt)return i.RGBA;if(t===qt)return i.LUMINANCE;if(t===Yt)return i.LUMINANCE_ALPHA;if(t===Jt)return i.DEPTH_COMPONENT;if(t===Qt)return i.DEPTH_STENCIL;if(t===M)return i.FUNC_ADD;if(t===E)return i.FUNC_SUBTRACT;if(t===T)return i.FUNC_REVERSE_SUBTRACT;if(t===L)return i.ZERO;if(t===R)return i.ONE;if(t===C)return i.SRC_COLOR;if(t===P)return i.ONE_MINUS_SRC_COLOR;if(t===I)return i.SRC_ALPHA;if(t===O)return i.ONE_MINUS_SRC_ALPHA;if(t===N)return i.DST_ALPHA;if(t===D)return i.ONE_MINUS_DST_ALPHA;if(t===z)return i.DST_COLOR;if(t===G)return i.ONE_MINUS_DST_COLOR;if(t===H)return i.SRC_ALPHA_SATURATE;if((t===Kt||t===$t||t===te||t===ee)&&null!==(e=n.get("WEBGL_compressed_texture_s3tc"))){if(t===Kt)return e.COMPRESSED_RGB_S3TC_DXT1_EXT;if(t===$t)return e.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(t===te)return e.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(t===ee)return e.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((t===ie||t===ne||t===re||t===ae)&&null!==(e=n.get("WEBGL_compressed_texture_pvrtc"))){if(t===ie)return e.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(t===ne)return e.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(t===re)return e.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(t===ae)return e.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(t===oe&&null!==(e=n.get("WEBGL_compressed_texture_etc1")))return e.COMPRESSED_RGB_ETC1_WEBGL;if((t===se||t===ce||t===he||t===le||t===ue||t===pe||t===de||t===fe||t===me||t===ge||t===ve||t===ye||t===xe||t===be)&&null!==(e=n.get("WEBGL_compressed_texture_astc")))return t;if((t===S||t===A)&&null!==(e=n.get("EXT_blend_minmax"))){if(t===S)return e.MIN_EXT;if(t===A)return e.MAX_EXT}return t===kt&&null!==(e=n.get("WEBGL_depth_texture"))?e.UNSIGNED_INT_24_8_WEBGL:0}}}function Oa(){var i={};return{get:function(t){if(void 0!==i[t.id])return i[t.id];var e;switch(t.type){case"DirectionalLight":e={direction:new Ge,color:new Bi,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new Be};break;case"SpotLight":e={position:new Ge,direction:new Ge,color:new Bi,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new Be};break;case"PointLight":e={position:new Ge,color:new Bi,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new Be,shadowCameraNear:1,shadowCameraFar:1e3};break;case"HemisphereLight":e={direction:new Ge,skyColor:new Bi,groundColor:new Bi};break;case"RectAreaLight":e={color:new Bi,position:new Ge,halfWidth:new Ge,halfHeight:new Ge}}return i[t.id]=e}}}Aa.prototype=Object.assign(Object.create(Hn.prototype),{constructor:Aa,isPerspectiveCamera:!0,copy:function(t,e){return Hn.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*De.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*De.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*De.RAD2DEG*Math.atan(Math.tan(.5*De.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,i,n,r,a){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*De.DEG2RAD*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n,a=this.view;if(null!==this.view&&this.view.enabled){var o=a.fullWidth,s=a.fullHeight;r+=a.offsetX*n/o,e-=a.offsetY*i/s,n*=a.width/o,i*=a.height/s}var c=this.filmOffset;0!==c&&(r+=t*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far)},toJSON:function(t){var e=Gn.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),La.prototype=Object.assign(Object.create(Aa.prototype),{constructor:La,isArrayCamera:!0});var Na,Ua,Da,Ba,Fa,za,Ga,Ha,Va,ka,ja,Wa,Xa,qa,Ya,Za,Ja,Qa,Ka=0;function $a(){var _=new Oa,w={id:Ka++,hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},M=new Ge,E=new Fe,T=new Fe;return{setup:function(t,e,i){for(var n=0,r=0,a=0,o=0,s=0,c=0,h=0,l=0,u=i.matrixWorldInverse,p=0,d=t.length;p<d;p++){var f=t[p],m=f.color,g=f.intensity,v=f.distance,y=f.shadow&&f.shadow.map?f.shadow.map.texture:null;if(f.isAmbientLight)n+=m.r*g,r+=m.g*g,a+=m.b*g;else if(f.isDirectionalLight){if((b=_.get(f)).color.copy(f.color).multiplyScalar(f.intensity),b.direction.setFromMatrixPosition(f.matrixWorld),M.setFromMatrixPosition(f.target.matrixWorld),b.direction.sub(M),b.direction.transformDirection(u),b.shadow=f.castShadow,f.castShadow){var x=f.shadow;b.shadowBias=x.bias,b.shadowRadius=x.radius,b.shadowMapSize=x.mapSize}w.directionalShadowMap[o]=y,w.directionalShadowMatrix[o]=f.shadow.matrix,w.directional[o]=b,o++}else if(f.isSpotLight)(b=_.get(f)).position.setFromMatrixPosition(f.matrixWorld),b.position.applyMatrix4(u),b.color.copy(m).multiplyScalar(g),b.distance=v,b.direction.setFromMatrixPosition(f.matrixWorld),M.setFromMatrixPosition(f.target.matrixWorld),b.direction.sub(M),b.direction.transformDirection(u),b.coneCos=Math.cos(f.angle),b.penumbraCos=Math.cos(f.angle*(1-f.penumbra)),b.decay=0===f.distance?0:f.decay,b.shadow=f.castShadow,f.castShadow&&(x=f.shadow,b.shadowBias=x.bias,b.shadowRadius=x.radius,b.shadowMapSize=x.mapSize),w.spotShadowMap[c]=y,w.spotShadowMatrix[c]=f.shadow.matrix,w.spot[c]=b,c++;else if(f.isRectAreaLight)(b=_.get(f)).color.copy(m).multiplyScalar(g),b.position.setFromMatrixPosition(f.matrixWorld),b.position.applyMatrix4(u),T.identity(),E.copy(f.matrixWorld),E.premultiply(u),T.extractRotation(E),b.halfWidth.set(.5*f.width,0,0),b.halfHeight.set(0,.5*f.height,0),b.halfWidth.applyMatrix4(T),b.halfHeight.applyMatrix4(T),w.rectArea[h]=b,h++;else if(f.isPointLight)(b=_.get(f)).position.setFromMatrixPosition(f.matrixWorld),b.position.applyMatrix4(u),b.color.copy(f.color).multiplyScalar(f.intensity),b.distance=f.distance,b.decay=0===f.distance?0:f.decay,b.shadow=f.castShadow,f.castShadow&&(x=f.shadow,b.shadowBias=x.bias,b.shadowRadius=x.radius,b.shadowMapSize=x.mapSize,b.shadowCameraNear=x.camera.near,b.shadowCameraFar=x.camera.far),w.pointShadowMap[s]=y,w.pointShadowMatrix[s]=f.shadow.matrix,w.point[s]=b,s++;else if(f.isHemisphereLight){var b;(b=_.get(f)).direction.setFromMatrixPosition(f.matrixWorld),b.direction.transformDirection(u),b.direction.normalize(),b.skyColor.copy(f.color).multiplyScalar(g),b.groundColor.copy(f.groundColor).multiplyScalar(g),w.hemi[l]=b,l++}}w.ambient[0]=n,w.ambient[1]=r,w.ambient[2]=a,w.directional.length=o,w.spot.length=c,w.rectArea.length=h,w.point.length=s,w.hemi.length=l,w.hash=w.id+","+o+","+s+","+c+","+h+","+l+","+e.length},state:w}}function to(){var e=new $a,i=[],n=[],r=[];return{init:function(){i.length=0,n.length=0,r.length=0},state:{lightsArray:i,shadowsArray:n,spritesArray:r,lights:e},setupLights:function(t){e.setup(i,n,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){n.push(t)},pushSprite:function(t){r.push(t)}}}function eo(){var r={};return{get:function(t,e){var i=t.id+","+e.id,n=r[i];return void 0===n&&(n=new to,r[i]=n),n},dispose:function(){r={}}}}function io(t){console.log("THREE.WebGLRenderer","90");var r=void 0!==(t=t||{}).canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),e=void 0!==t.context?t.context:null,i=void 0!==t.alpha&&t.alpha,n=void 0===t.depth||t.depth,a=void 0===t.stencil||t.stencil,o=void 0!==t.antialias&&t.antialias,s=void 0===t.premultipliedAlpha||t.premultipliedAlpha,c=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,h=void 0!==t.powerPreference?t.powerPreference:"default",d=null,U=null;this.domElement=r,this.context=null,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.gammaInput=!1,this.gammaOutput=!1,this.physicallyCorrectLights=!1,this.toneMapping=At,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var D,E,B,F,z,l,T,S,f,g,u,p,m,A,L,R,v,y,G=this,x=!1,b=null,_=null,H=-1,C="",V=null,k=null,w=new Xe,M=new Xe,P=null,j=0,I=r.width,W=r.height,X=1,O=new Xe(0,0,I,W),N=new Xe(0,0,I,W),q=!1,Y=new mn,Z=new Pa,J=!1,Q=!1,K=new Fe,$=new Ge,tt={geometries:0,textures:0},et={frame:0,calls:0,vertices:0,faces:0,points:0};function it(){return null===b?X:1}this.info={render:et,memory:tt,programs:null,autoReset:!0,reset:function(){et.frame++,et.calls=0,et.vertices=0,et.faces=0,et.points=0}};try{var nt={alpha:i,depth:n,stencil:a,antialias:o,premultipliedAlpha:s,preserveDrawingBuffer:c,powerPreference:h};if(r.addEventListener("webglcontextlost",st,!1),r.addEventListener("webglcontextrestored",ct,!1),null===(D=e||r.getContext("webgl",nt)||r.getContext("experimental-webgl",nt)))throw null!==r.getContext("webgl")?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.");void 0===D.getShaderPrecisionFormat&&(D.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){console.error("THREE.WebGLRenderer: "+t.message)}function rt(){(E=new Ca(D)).get("WEBGL_depth_texture"),E.get("OES_texture_float"),E.get("OES_texture_float_linear"),E.get("OES_texture_half_float"),E.get("OES_texture_half_float_linear"),E.get("OES_standard_derivatives"),E.get("OES_element_index_uint"),E.get("ANGLE_instanced_arrays"),y=new Ia(D,E),B=new Sa(D,E,t),(F=new Ta(D,E,y)).scissor(M.copy(N).multiplyScalar(X)),F.viewport(w.copy(O).multiplyScalar(X)),z=new Ea,l=new Ma(D,E,F,z,B,y,tt,et),T=new vn(D),S=new la(D,T,tt),f=new ua(S,et),A=new sa(D),g=new wa(G,E,B),u=new aa,p=new eo,m=new ea(G,F,S,s),L=new ha(D,E,et),R=new ca(D,E,et),v=new ki(G,D,F,l,B),G.info.programs=g.programs,G.context=D,G.capabilities=B,G.extensions=E,G.properties=z,G.renderLists=u,G.state=F}rt();var at=new Ra(G);this.vr=at;var ot=new gn(G,f,B.maxTextureSize);function st(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),x=!0}function ct(){console.log("THREE.WebGLRenderer: Context Restored."),x=!1,rt()}function ht(t){var e,i=t.target;i.removeEventListener("dispose",ht),lt(e=i),z.remove(e)}function lt(t){var e=z.get(t).program;(t.program=void 0)!==e&&g.releaseProgram(e)}this.shadowMap=ot,this.getContext=function(){return D},this.getContextAttributes=function(){return D.getContextAttributes()},this.forceContextLoss=function(){var t=E.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=E.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return X},this.setPixelRatio=function(t){void 0!==t&&(X=t,this.setSize(I,W,!1))},this.getSize=function(){return{width:I,height:W}},this.setSize=function(t,e,i){var n=at.getDevice();n&&n.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(I=t,W=e,r.width=t*X,r.height=e*X,!1!==i&&(r.style.width=t+"px",r.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(){return{width:I*X,height:W*X}},this.setDrawingBufferSize=function(t,e,i){I=t,W=e,X=i,r.width=t*i,r.height=e*i,this.setViewport(0,0,t,e)},this.getCurrentViewport=function(){return w},this.setViewport=function(t,e,i,n){O.set(t,W-e-n,i,n),F.viewport(w.copy(O).multiplyScalar(X))},this.setScissor=function(t,e,i,n){N.set(t,W-e-n,i,n),F.scissor(M.copy(N).multiplyScalar(X))},this.setScissorTest=function(t){F.setScissorTest(q=t)},this.getClearColor=function(){return m.getClearColor()},this.setClearColor=function(){m.setClearColor.apply(m,arguments)},this.getClearAlpha=function(){return m.getClearAlpha()},this.setClearAlpha=function(){m.setClearAlpha.apply(m,arguments)},this.clear=function(t,e,i){var n=0;(void 0===t||t)&&(n|=D.COLOR_BUFFER_BIT),(void 0===e||e)&&(n|=D.DEPTH_BUFFER_BIT),(void 0===i||i)&&(n|=D.STENCIL_BUFFER_BIT),D.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,i,n){this.setRenderTarget(t),this.clear(e,i,n)},this.dispose=function(){r.removeEventListener("webglcontextlost",st,!1),r.removeEventListener("webglcontextrestored",ct,!1),u.dispose(),p.dispose(),z.dispose(),f.dispose(),at.dispose(),gt()},this.renderBufferImmediate=function(t,e,i){F.initAttributes();var n=z.get(t);t.hasPositions&&!n.position&&(n.position=D.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=D.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=D.createBuffer()),t.hasColors&&!n.color&&(n.color=D.createBuffer());var r=e.getAttributes();if(t.hasPositions&&(D.bindBuffer(D.ARRAY_BUFFER,n.position),D.bufferData(D.ARRAY_BUFFER,t.positionArray,D.DYNAMIC_DRAW),F.enableAttribute(r.position),D.vertexAttribPointer(r.position,3,D.FLOAT,!1,0,0)),t.hasNormals){if(D.bindBuffer(D.ARRAY_BUFFER,n.normal),!i.isMeshPhongMaterial&&!i.isMeshStandardMaterial&&!i.isMeshNormalMaterial&&!0===i.flatShading)for(var a=0,o=3*t.count;a<o;a+=9){var s=t.normalArray,c=(s[a+0]+s[a+3]+s[a+6])/3,h=(s[a+1]+s[a+4]+s[a+7])/3,l=(s[a+2]+s[a+5]+s[a+8])/3;s[a+0]=c,s[a+1]=h,s[a+2]=l,s[a+3]=c,s[a+4]=h,s[a+5]=l,s[a+6]=c,s[a+7]=h,s[a+8]=l}D.bufferData(D.ARRAY_BUFFER,t.normalArray,D.DYNAMIC_DRAW),F.enableAttribute(r.normal),D.vertexAttribPointer(r.normal,3,D.FLOAT,!1,0,0)}t.hasUvs&&i.map&&(D.bindBuffer(D.ARRAY_BUFFER,n.uv),D.bufferData(D.ARRAY_BUFFER,t.uvArray,D.DYNAMIC_DRAW),F.enableAttribute(r.uv),D.vertexAttribPointer(r.uv,2,D.FLOAT,!1,0,0)),t.hasColors&&i.vertexColors!==St&&(D.bindBuffer(D.ARRAY_BUFFER,n.color),D.bufferData(D.ARRAY_BUFFER,t.colorArray,D.DYNAMIC_DRAW),F.enableAttribute(r.color),D.vertexAttribPointer(r.color,3,D.FLOAT,!1,0,0)),F.disableUnusedAttributes(),D.drawArrays(D.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,i,n,r,a){var o=r.isMesh&&r.matrixWorld.determinant()<0;F.setMaterial(n,o);var s=wt(t,e,n,r),c=i.id+"_"+s.id+"_"+(!0===n.wireframe),h=!1;c!==C&&(C=c,h=!0),r.morphTargetInfluences&&(A.update(r,i,n,s),h=!0);var l,u=i.index,p=i.attributes.position,d=1;!0===n.wireframe&&(u=S.getWireframeAttribute(i),d=2);var f=L;null!==u&&(l=T.get(u),(f=R).setIndex(l)),h&&(!function(t,e,i,n){if(i&&i.isInstancedBufferGeometry&&null===E.get("ANGLE_instanced_arrays"))return console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");void 0===n&&(n=0);F.initAttributes();var r=i.attributes,a=e.getAttributes(),o=t.defaultAttributeValues;for(var s in a){var c=a[s];if(0<=c){var h=r[s];if(void 0!==h){var l=h.normalized,u=h.itemSize,p=T.get(h);if(void 0===p)continue;var d=p.buffer,f=p.type,m=p.bytesPerElement;if(h.isInterleavedBufferAttribute){var g=h.data,v=g.stride,y=h.offset;g&&g.isInstancedInterleavedBuffer?(F.enableAttributeAndDivisor(c,g.meshPerAttribute),void 0===i.maxInstancedCount&&(i.maxInstancedCount=g.meshPerAttribute*g.count)):F.enableAttribute(c),D.bindBuffer(D.ARRAY_BUFFER,d),D.vertexAttribPointer(c,u,f,l,v*m,(n*v+y)*m)}else h.isInstancedBufferAttribute?(F.enableAttributeAndDivisor(c,h.meshPerAttribute),void 0===i.maxInstancedCount&&(i.maxInstancedCount=h.meshPerAttribute*h.count)):F.enableAttribute(c),D.bindBuffer(D.ARRAY_BUFFER,d),D.vertexAttribPointer(c,u,f,l,0,n*u*m)}else if(void 0!==o){var x=o[s];if(void 0!==x)switch(x.length){case 2:D.vertexAttrib2fv(c,x);break;case 3:D.vertexAttrib3fv(c,x);break;case 4:D.vertexAttrib4fv(c,x);break;default:D.vertexAttrib1fv(c,x)}}}}F.disableUnusedAttributes()}(n,s,i),null!==u&&D.bindBuffer(D.ELEMENT_ARRAY_BUFFER,l.buffer));var m=1/0;null!==u?m=u.count:void 0!==p&&(m=p.count);var g=i.drawRange.start*d,v=i.drawRange.count*d,y=null!==a?a.start*d:0,x=null!==a?a.count*d:1/0,b=Math.max(g,y),_=Math.min(m,g+v,y+x)-1,w=Math.max(0,_-b+1);if(0!==w){if(r.isMesh)if(!0===n.wireframe)F.setLineWidth(n.wireframeLinewidth*it()),f.setMode(D.LINES);else switch(r.drawMode){case Se:f.setMode(D.TRIANGLES);break;case 1:f.setMode(D.TRIANGLE_STRIP);break;case 2:f.setMode(D.TRIANGLE_FAN)}else if(r.isLine){var M=n.linewidth;void 0===M&&(M=1),F.setLineWidth(M*it()),r.isLineSegments?f.setMode(D.LINES):r.isLineLoop?f.setMode(D.LINE_LOOP):f.setMode(D.LINE_STRIP)}else r.isPoints&&f.setMode(D.POINTS);i&&i.isInstancedBufferGeometry?0<i.maxInstancedCount&&f.renderInstances(i,b,w):f.render(b,w)}};var ut,pt,dt,ft=!(this.compile=function(i,t){(U=p.get(i,t)).init(),i.traverse(function(t){t.isLight&&(U.pushLight(t),t.castShadow&&U.pushShadow(t))}),U.setupLights(t),i.traverse(function(t){if(t.material)if(Array.isArray(t.material))for(var e=0;e<t.material.length;e++)_t(t.material[e],i.fog,t);else _t(t.material,i.fog,t)})}),mt=null;function gt(){ft=!1}function vt(){var t=at.getDevice();t&&t.isPresenting?t.requestAnimationFrame(yt):window.requestAnimationFrame(yt)}function yt(t){!1!==ft&&(mt(t),vt())}function xt(t,e,i,n){for(var r=0,a=t.length;r<a;r++){var o=t[r],s=o.object,c=o.geometry,h=void 0===n?o.material:n,l=o.group;if(i.isArrayCamera)for(var u=(k=i).cameras,p=0,d=u.length;p<d;p++){var f=u[p];if(s.layers.test(f.layers)){var m=f.bounds,g=m.x*I,v=m.y*W,y=m.z*I,x=m.w*W;F.viewport(w.set(g,v,y,x).multiplyScalar(X)),bt(s,e,f,c,h,l)}}else k=null,bt(s,e,i,c,h,l)}}function bt(t,e,i,n,r,a){if(t.onBeforeRender(G,e,i,n,r,a),U=p.get(e,k||i),t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){var o=t.isMesh&&t.matrixWorld.determinant()<0;F.setMaterial(r,o);var s=wt(i,e.fog,r,t);C="",c=s,h=r,t.render(function(t){G.renderBufferImmediate(t,c,h)})}else G.renderBufferDirect(i,e.fog,n,r,t,a);var c,h;t.onAfterRender(G,e,i,n,r,a),U=p.get(e,k||i)}function _t(t,e,i){var n=z.get(t),r=U.state.lights,a=U.state.shadowsArray,o=g.getParameters(t,r.state,a,e,Z.numPlanes,Z.numIntersection,i),s=g.getProgramCode(t,o),c=n.program,h=!0;if(void 0===c)t.addEventListener("dispose",ht);else if(c.code!==s)lt(t);else if(n.lightsHash!==r.state.hash)z.update(t,"lightsHash",r.state.hash),h=!1;else{if(void 0!==o.shaderID)return;h=!1}if(h){if(o.shaderID){var l=Hi[o.shaderID];n.shader={name:t.type,uniforms:zi.clone(l.uniforms),vertexShader:l.vertexShader,fragmentShader:l.fragmentShader}}else n.shader={name:t.type,uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader};t.onBeforeCompile(n.shader),c=g.acquireProgram(t,n.shader,o,s),n.program=c,t.program=c}var u=c.getAttributes();if(t.morphTargets)for(var p=t.numSupportedMorphTargets=0;p<G.maxMorphTargets;p++)0<=u["morphTarget"+p]&&t.numSupportedMorphTargets++;if(t.morphNormals)for(p=t.numSupportedMorphNormals=0;p<G.maxMorphNormals;p++)0<=u["morphNormal"+p]&&t.numSupportedMorphNormals++;var d=n.shader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(n.numClippingPlanes=Z.numPlanes,n.numIntersection=Z.numIntersection,d.clippingPlanes=Z.uniform),n.fog=e,n.lightsHash=r.state.hash,t.lights&&(d.ambientLightColor.value=r.state.ambient,d.directionalLights.value=r.state.directional,d.spotLights.value=r.state.spot,d.rectAreaLights.value=r.state.rectArea,d.pointLights.value=r.state.point,d.hemisphereLights.value=r.state.hemi,d.directionalShadowMap.value=r.state.directionalShadowMap,d.directionalShadowMatrix.value=r.state.directionalShadowMatrix,d.spotShadowMap.value=r.state.spotShadowMap,d.spotShadowMatrix.value=r.state.spotShadowMatrix,d.pointShadowMap.value=r.state.pointShadowMap,d.pointShadowMatrix.value=r.state.pointShadowMatrix);var f=n.program.getUniforms(),m=Ui.seqWithValue(f.seq,d);n.uniformsList=m}function wt(t,e,i,n){j=0;var r=z.get(i),a=U.state.lights;if(J&&(Q||t!==V)){var o=t===V&&i.id===H;Z.setState(i.clippingPlanes,i.clipIntersection,i.clipShadows,t,r,o)}!1===i.needsUpdate&&(void 0===r.program?i.needsUpdate=!0:i.fog&&r.fog!==e?i.needsUpdate=!0:i.lights&&r.lightsHash!==a.state.hash?i.needsUpdate=!0:void 0===r.numClippingPlanes||r.numClippingPlanes===Z.numPlanes&&r.numIntersection===Z.numIntersection||(i.needsUpdate=!0)),i.needsUpdate&&(_t(i,e,n),i.needsUpdate=!1);var s,c,h,l,u,p,d,f,m,g,v,y,x,b,_,w,M=!1,E=!1,T=!1,S=r.program,A=S.getUniforms(),L=r.shader.uniforms;if(F.useProgram(S.program)&&(T=E=M=!0),i.id!==H&&(H=i.id,E=!0),M||t!==V){if(A.setValue(D,"projectionMatrix",t.projectionMatrix),B.logarithmicDepthBuffer&&A.setValue(D,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),V!==(k||t)&&(V=k||t,T=E=!0),i.isShaderMaterial||i.isMeshPhongMaterial||i.isMeshStandardMaterial||i.envMap){var R=A.map.cameraPosition;void 0!==R&&R.setValue(D,$.setFromMatrixPosition(t.matrixWorld))}(i.isMeshPhongMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial||i.skinning)&&A.setValue(D,"viewMatrix",t.matrixWorldInverse)}if(i.skinning){A.setOptional(D,n,"bindMatrix"),A.setOptional(D,n,"bindMatrixInverse");var C=n.skeleton;if(C){var P=C.bones;if(B.floatVertexTextures){if(void 0===C.boneTexture){var I=Math.sqrt(4*P.length);I=De.ceilPowerOfTwo(I),I=Math.max(I,4);var O=new Float32Array(I*I*4);O.set(C.boneMatrices);var N=new Ze(O,I,I,Xt,Ft);N.needsUpdate=!0,C.boneMatrices=O,C.boneTexture=N,C.boneTextureSize=I}A.setValue(D,"boneTexture",C.boneTexture),A.setValue(D,"boneTextureSize",C.boneTextureSize)}else A.setOptional(D,C,"boneMatrices")}}return E&&(A.setValue(D,"toneMappingExposure",G.toneMappingExposure),A.setValue(D,"toneMappingWhitePoint",G.toneMappingWhitePoint),i.lights&&(w=T,(_=L).ambientLightColor.needsUpdate=w,_.directionalLights.needsUpdate=w,_.pointLights.needsUpdate=w,_.spotLights.needsUpdate=w,_.rectAreaLights.needsUpdate=w,_.hemisphereLights.needsUpdate=w),e&&i.fog&&(b=e,(x=L).fogColor.value=b.color,b.isFog?(x.fogNear.value=b.near,x.fogFar.value=b.far):b.isFogExp2&&(x.fogDensity.value=b.density)),i.isMeshBasicMaterial?Mt(L,i):i.isMeshLambertMaterial?(Mt(L,i),v=L,(y=i).emissiveMap&&(v.emissiveMap.value=y.emissiveMap)):i.isMeshPhongMaterial?(Mt(L,i),i.isMeshToonMaterial?(Et(m=L,g=i),g.gradientMap&&(m.gradientMap.value=g.gradientMap)):Et(L,i)):i.isMeshStandardMaterial?(Mt(L,i),i.isMeshPhysicalMaterial?(f=i,(d=L).clearCoat.value=f.clearCoat,d.clearCoatRoughness.value=f.clearCoatRoughness,Tt(d,f)):Tt(L,i)):i.isMeshDepthMaterial?(Mt(L,i),u=L,(p=i).displacementMap&&(u.displacementMap.value=p.displacementMap,u.displacementScale.value=p.displacementScale,u.displacementBias.value=p.displacementBias)):i.isMeshDistanceMaterial?(Mt(L,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(L,i)):i.isMeshNormalMaterial?(Mt(L,i),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale);e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale));e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(L,i)):i.isLineBasicMaterial?(l=i,(h=L).diffuse.value=l.color,h.opacity.value=l.opacity,i.isLineDashedMaterial&&(c=i,(s=L).dashSize.value=c.dashSize,s.totalSize.value=c.dashSize+c.gapSize,s.scale.value=c.scale)):i.isPointsMaterial?function(t,e){if(t.diffuse.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size*X,t.scale.value=.5*W,t.map.value=e.map,null!==e.map){if(!0===e.map.matrixAutoUpdate){var i=e.map.offset,n=e.map.repeat,r=e.map.rotation,a=e.map.center;e.map.matrix.setUvTransform(i.x,i.y,n.x,n.y,r,a.x,a.y)}t.uvTransform.value.copy(e.map.matrix)}}(L,i):i.isShadowMaterial&&(L.color.value=i.color,L.opacity.value=i.opacity),void 0!==L.ltc_1&&(L.ltc_1.value=Fi.LTC_1),void 0!==L.ltc_2&&(L.ltc_2.value=Fi.LTC_2),Ui.upload(D,r.uniformsList,L,G)),i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(Ui.upload(D,r.uniformsList,L,G),i.uniformsNeedUpdate=!1),A.setValue(D,"modelViewMatrix",n.modelViewMatrix),A.setValue(D,"normalMatrix",n.normalMatrix),A.setValue(D,"modelMatrix",n.matrixWorld),S}function Mt(t,e){var i;if(t.opacity.value=e.opacity,e.color&&(t.diffuse.value=e.color),e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.specularMap&&(t.specularMap.value=e.specularMap),e.envMap&&(t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap&&e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity),e.map?i=e.map:e.specularMap?i=e.specularMap:e.displacementMap?i=e.displacementMap:e.normalMap?i=e.normalMap:e.bumpMap?i=e.bumpMap:e.roughnessMap?i=e.roughnessMap:e.metalnessMap?i=e.metalnessMap:e.alphaMap?i=e.alphaMap:e.emissiveMap&&(i=e.emissiveMap),void 0!==i){if(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate){var n=i.offset,r=i.repeat,a=i.rotation,o=i.center;i.matrix.setUvTransform(n.x,n.y,r.x,r.y,a,o.x,o.y)}t.uvTransform.value.copy(i.matrix)}}function Et(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function Tt(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}this.animate=function(t){null!==(mt=t)?ft||(vt(),ft=!0):gt()},this.render=function(t,e,i,n){if(e&&e.isCamera){if(!x){C="",H=-1,!(V=null)===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),at.enabled&&(e=at.getCamera(e)),(U=p.get(t,e)).init(),t.onBeforeRender(G,t,e,i),K.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),Y.setFromMatrix(K),Q=this.localClippingEnabled,J=Z.init(this.clippingPlanes,Q,e),(d=u.get(t,e)).init(),function t(e,i,n){if(!1===e.visible)return;var r=e.layers.test(i.layers);if(r)if(e.isLight)U.pushLight(e),e.castShadow&&U.pushShadow(e);else if(e.isSprite)e.frustumCulled&&!Y.intersectsSprite(e)||U.pushSprite(e);else if(e.isImmediateRenderObject)n&&$.setFromMatrixPosition(e.matrixWorld).applyMatrix4(K),d.push(e,null,e.material,$.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.update(),!e.frustumCulled||Y.intersectsObject(e))){n&&$.setFromMatrixPosition(e.matrixWorld).applyMatrix4(K);var a=f.update(e),o=e.material;if(Array.isArray(o))for(var s=a.groups,c=0,h=s.length;c<h;c++){var l=s[c],u=o[l.materialIndex];u&&u.visible&&d.push(e,a,u,$.z,l)}else o.visible&&d.push(e,a,o,$.z,null)}var p=e.children;for(var c=0,h=p.length;c<h;c++)t(p[c],i,n)}(t,e,G.sortObjects),!0===G.sortObjects&&d.sort(),J&&Z.beginShadows();var r=U.state.shadowsArray;ot.render(r,t,e),U.setupLights(e),J&&Z.endShadows(),this.info.autoReset&&this.info.reset(),void 0===i&&(i=null),this.setRenderTarget(i),m.render(d,t,e,n);var a=d.opaque,o=d.transparent;if(t.overrideMaterial){var s=t.overrideMaterial;a.length&&xt(a,t,e,s),o.length&&xt(o,t,e,s)}else a.length&&xt(a,t,e),o.length&&xt(o,t,e);var c=U.state.spritesArray;v.render(c,t,e),i&&l.updateRenderTargetMipmap(i),F.buffers.depth.setTest(!0),F.buffers.depth.setMask(!0),F.buffers.color.setMask(!0),F.setPolygonOffset(!1),t.onAfterRender(G,t,e),at.enabled&&at.submitFrame(),U=d=null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.allocTextureUnit=function(){var t=j;return t>=B.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+t+" texture units while this GPU supports only "+B.maxTextures),j+=1,t},this.setTexture2D=(ut=!1,function(t,e){t&&t.isWebGLRenderTarget&&(ut||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),ut=!0),t=t.texture),l.setTexture2D(t,e)}),this.setTexture=(pt=!1,function(t,e){pt||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),pt=!0),l.setTexture2D(t,e)}),this.setTextureCube=(dt=!1,function(t,e){t&&t.isWebGLRenderTargetCube&&(dt||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),dt=!0),t=t.texture),t&&t.isCubeTexture||Array.isArray(t.image)&&6===t.image.length?l.setTextureCube(t,e):l.setTextureCubeDynamic(t,e)}),this.getRenderTarget=function(){return b},this.setRenderTarget=function(t){(b=t)&&void 0===z.get(t).__webglFramebuffer&&l.setupRenderTarget(t);var e=null,i=!1;if(t){var n=z.get(t).__webglFramebuffer;t.isWebGLRenderTargetCube?(e=n[t.activeCubeFace],i=!0):e=n,w.copy(t.viewport),M.copy(t.scissor),P=t.scissorTest}else w.copy(O).multiplyScalar(X),M.copy(N).multiplyScalar(X),P=q;if(_!==e&&(D.bindFramebuffer(D.FRAMEBUFFER,e),_=e),F.viewport(w),F.scissor(M),F.setScissorTest(P),i){var r=z.get(t.texture);D.framebufferTexture2D(D.FRAMEBUFFER,D.COLOR_ATTACHMENT0,D.TEXTURE_CUBE_MAP_POSITIVE_X+t.activeCubeFace,r.__webglTexture,t.activeMipMapLevel)}},this.readRenderTargetPixels=function(t,e,i,n,r,a){if(t&&t.isWebGLRenderTarget){var o=z.get(t).__webglFramebuffer;if(o){var s=!1;o!==_&&(D.bindFramebuffer(D.FRAMEBUFFER,o),s=!0);try{var c=t.texture,h=c.format,l=c.type;if(h!==Xt&&y.convert(h)!==D.getParameter(D.IMPLEMENTATION_COLOR_READ_FORMAT))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(l===It||y.convert(l)===D.getParameter(D.IMPLEMENTATION_COLOR_READ_TYPE)||l===Ft&&(E.get("OES_texture_float")||E.get("WEBGL_color_buffer_float"))||l===zt&&E.get("EXT_color_buffer_half_float")))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");D.checkFramebufferStatus(D.FRAMEBUFFER)===D.FRAMEBUFFER_COMPLETE?0<=e&&e<=t.width-n&&0<=i&&i<=t.height-r&&D.readPixels(e,i,n,r,y.convert(h),y.convert(l),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&D.bindFramebuffer(D.FRAMEBUFFER,_)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(t,e,i){var n=e.image.width,r=e.image.height,a=y.convert(e.format);this.setTexture2D(e,0),D.copyTexImage2D(D.TEXTURE_2D,i||0,a,t.x,t.y,n,r,0)}}function no(t,e){this.name="",this.color=new Bi(t),this.density=void 0!==e?e:25e-5}function ro(t,e,i){this.name="",this.color=new Bi(t),this.near=void 0!==e?e:1,this.far=void 0!==i?i:1e3}function ao(){Gn.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function oo(t){hn.call(this),this.type="SpriteMaterial",this.color=new Bi(16777215),this.map=null,this.rotation=0,this.fog=!1,this.lights=!1,this.setValues(t)}function so(t){Gn.call(this),this.type="Sprite",this.material=void 0!==t?t:new oo,this.center=new Be(.5,.5)}function co(){Gn.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function ho(t,e){if(t=t||[],this.bones=t.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(var i=0,n=this.bones.length;i<n;i++)this.boneInverses.push(new Fe)}}function lo(){Gn.call(this),this.type="Bone"}function uo(t,e){ta.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Fe,this.bindMatrixInverse=new Fe;var i=new ho(this.initBones());this.bind(i,this.matrixWorld),this.normalizeSkinWeights()}function po(t){hn.call(this),this.type="LineBasicMaterial",this.color=new Bi(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(t)}function fo(t,e,i){if(1===i)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new mo(t,e);Gn.call(this),this.type="Line",this.geometry=void 0!==t?t:new jr,this.material=void 0!==e?e:new po({color:16777215*Math.random()})}function mo(t,e){fo.call(this,t,e),this.type="LineSegments"}function go(t,e){fo.call(this,t,e),this.type="LineLoop"}function vo(t){hn.call(this),this.type="PointsMaterial",this.color=new Bi(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(t)}function yo(t,e){Gn.call(this),this.type="Points",this.geometry=void 0!==t?t:new jr,this.material=void 0!==e?e:new vo({color:16777215*Math.random()})}function xo(){Gn.call(this),this.type="Group"}function bo(t,e,i,n,r,a,o,s,c){We.call(this,t,e,i,n,r,a,o,s,c),this.generateMipmaps=!1}function _o(t,e,i,n,r,a,o,s,c,h,l,u){We.call(this,null,a,o,s,c,h,n,r,l,u),this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function wo(t,e,i,n,r,a,o,s,c,h){if((h=void 0!==h?h:Jt)!==Jt&&h!==Qt)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===i&&h===Jt&&(i=Ut),void 0===i&&h===Qt&&(i=kt),We.call(this,null,n,r,a,o,s,h,i,c),this.image={width:t,height:e},this.magFilter=void 0!==o?o:Et,this.minFilter=void 0!==s?s:Et,this.flipY=!1,this.generateMipmaps=!1}function Mo(t){jr.call(this),this.type="WireframeGeometry";var e,i,n,r,a,o,s,c,h,l,u=[],p=[0,0],d={},f=["a","b","c"];if(t&&t.isGeometry){var m=t.faces;for(e=0,n=m.length;e<n;e++){var g=m[e];for(i=0;i<3;i++)s=g[f[i]],c=g[f[(i+1)%3]],p[0]=Math.min(s,c),p[1]=Math.max(s,c),void 0===d[h=p[0]+","+p[1]]&&(d[h]={index1:p[0],index2:p[1]})}for(h in d)o=d[h],l=t.vertices[o.index1],u.push(l.x,l.y,l.z),l=t.vertices[o.index2],u.push(l.x,l.y,l.z)}else if(t&&t.isBufferGeometry){var v,y,x,b,_,w;if(l=new Ge,null!==t.index){for(v=t.attributes.position,y=t.index,0===(x=t.groups).length&&(x=[{start:0,count:y.count,materialIndex:0}]),r=0,a=x.length;r<a;++r)for(n=(e=(b=x[r]).start)+b.count;e<n;e+=3)for(i=0;i<3;i++)s=y.getX(e+i),c=y.getX(e+(i+1)%3),p[0]=Math.min(s,c),p[1]=Math.max(s,c),void 0===d[h=p[0]+","+p[1]]&&(d[h]={index1:p[0],index2:p[1]});for(h in d)o=d[h],l.fromBufferAttribute(v,o.index1),u.push(l.x,l.y,l.z),l.fromBufferAttribute(v,o.index2),u.push(l.x,l.y,l.z)}else for(e=0,n=(v=t.attributes.position).count/3;e<n;e++)for(i=0;i<3;i++)_=3*e+i,l.fromBufferAttribute(v,_),u.push(l.x,l.y,l.z),w=3*e+(i+1)%3,l.fromBufferAttribute(v,w),u.push(l.x,l.y,l.z)}this.addAttribute("position",new or(u,3))}function Eo(t,e,i){Qn.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:i},this.fromBufferGeometry(new To(t,e,i)),this.mergeVertices()}function To(t,e,i){jr.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:i};var n,r,a=[],o=[],s=[],c=[],h=new Ge,l=new Ge,u=new Ge,p=new Ge,d=new Ge,f=e+1;for(n=0;n<=i;n++){var m=n/i;for(r=0;r<=e;r++){var g=r/e;l=t(g,m,l),o.push(l.x,l.y,l.z),0<=g-1e-5?(u=t(g-1e-5,m,u),p.subVectors(l,u)):(u=t(g+1e-5,m,u),p.subVectors(u,l)),0<=m-1e-5?(u=t(g,m-1e-5,u),d.subVectors(l,u)):(u=t(g,m+1e-5,u),d.subVectors(u,l)),h.crossVectors(p,d).normalize(),s.push(h.x,h.y,h.z),c.push(g,m)}}for(n=0;n<i;n++)for(r=0;r<e;r++){var v=n*f+r,y=n*f+r+1,x=(n+1)*f+r+1,b=(n+1)*f+r;a.push(v,y,b),a.push(y,x,b)}this.setIndex(a),this.addAttribute("position",new or(o,3)),this.addAttribute("normal",new or(s,3)),this.addAttribute("uv",new or(c,2))}function So(t,e,i,n){Qn.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:i,detail:n},this.fromBufferGeometry(new Ao(t,e,i,n)),this.mergeVertices()}function Ao(n,a,t,e){jr.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:n,indices:a,radius:t,detail:e},t=t||1;var l=[],u=[];function o(t,e,i,n){var r,a,o=Math.pow(2,n),s=[];for(r=0;r<=o;r++){s[r]=[];var c=t.clone().lerp(i,r/o),h=e.clone().lerp(i,r/o),l=o-r;for(a=0;a<=l;a++)s[r][a]=0===a&&r===o?c:c.clone().lerp(h,a/l)}for(r=0;r<o;r++)for(a=0;a<2*(o-r)-1;a++){var u=Math.floor(a/2);a%2==0?(p(s[r][u+1]),p(s[r+1][u]),p(s[r][u])):(p(s[r][u+1]),p(s[r+1][u+1]),p(s[r+1][u]))}}function p(t){l.push(t.x,t.y,t.z)}function s(t,e){var i=3*t;e.x=n[i+0],e.y=n[i+1],e.z=n[i+2]}function d(t,e,i,n){n<0&&1===t.x&&(u[e]=t.x-1),0===i.x&&0===i.z&&(u[e]=n/2/Math.PI+.5)}function f(t){return Math.atan2(t.z,-t.x)}!function(t){for(var e=new Ge,i=new Ge,n=new Ge,r=0;r<a.length;r+=3)s(a[r+0],e),s(a[r+1],i),s(a[r+2],n),o(e,i,n,t)}(e=e||0),function(t){for(var e=new Ge,i=0;i<l.length;i+=3)e.x=l[i+0],e.y=l[i+1],e.z=l[i+2],e.normalize().multiplyScalar(t),l[i+0]=e.x,l[i+1]=e.y,l[i+2]=e.z}(t),function(){for(var t=new Ge,e=0;e<l.length;e+=3){t.x=l[e+0],t.y=l[e+1],t.z=l[e+2];var i=f(t)/2/Math.PI+.5,n=(r=t,Math.atan2(-r.y,Math.sqrt(r.x*r.x+r.z*r.z))/Math.PI+.5);u.push(i,1-n)}var r;(function(){for(var t=new Ge,e=new Ge,i=new Ge,n=new Ge,r=new Be,a=new Be,o=new Be,s=0,c=0;s<l.length;s+=9,c+=6){t.set(l[s+0],l[s+1],l[s+2]),e.set(l[s+3],l[s+4],l[s+5]),i.set(l[s+6],l[s+7],l[s+8]),r.set(u[c+0],u[c+1]),a.set(u[c+2],u[c+3]),o.set(u[c+4],u[c+5]),n.copy(t).add(e).add(i).divideScalar(3);var h=f(n);d(r,c+0,t,h),d(a,c+2,e,h),d(o,c+4,i,h)}})(),function(){for(var t=0;t<u.length;t+=6){var e=u[t+0],i=u[t+2],n=u[t+4],r=Math.max(e,i,n),a=Math.min(e,i,n);.9<r&&a<.1&&(e<.2&&(u[t+0]+=1),i<.2&&(u[t+2]+=1),n<.2&&(u[t+4]+=1))}}()}(),this.addAttribute("position",new or(l,3)),this.addAttribute("normal",new or(l.slice(),3)),this.addAttribute("uv",new or(u,2)),0===e?this.computeVertexNormals():this.normalizeNormals()}function Lo(t,e){Qn.call(this),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Ro(t,e)),this.mergeVertices()}function Ro(t,e){Ao.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Co(t,e){Qn.call(this),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Po(t,e)),this.mergeVertices()}function Po(t,e){Ao.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Io(t,e){Qn.call(this),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Oo(t,e)),this.mergeVertices()}function Oo(t,e){var i=(1+Math.sqrt(5))/2;Ao.call(this,[-1,i,0,1,i,0,-1,-i,0,1,-i,0,0,-1,i,0,1,i,0,-1,-i,0,1,-i,i,0,-1,i,0,1,-i,0,-1,-i,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:t,detail:e}}function No(t,e){Qn.call(this),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Uo(t,e)),this.mergeVertices()}function Uo(t,e){var i=(1+Math.sqrt(5))/2,n=1/i;Ao.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-i,0,-n,i,0,n,-i,0,n,i,-n,-i,0,-n,i,0,n,-i,0,n,i,0,-i,0,-n,i,0,-n,-i,0,n,i,0,n],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Do(t,e,i,n,r,a){Qn.call(this),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:i,radialSegments:n,closed:r},void 0!==a&&console.warn("THREE.TubeGeometry: taper has been removed.");var o=new Bo(t,e,i,n,r);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals,this.fromBufferGeometry(o),this.mergeVertices()}function Bo(o,s,c,h,t){jr.call(this),this.type="TubeBufferGeometry",this.parameters={path:o,tubularSegments:s,radius:c,radialSegments:h,closed:t},s=s||64,c=c||1,h=h||8,t=t||!1;var l=o.computeFrenetFrames(s,t);this.tangents=l.tangents,this.normals=l.normals,this.binormals=l.binormals;var r,u,p=new Ge,d=new Ge,e=new Be,f=new Ge,m=[],g=[],i=[],a=[];function n(t){f=o.getPointAt(t/s,f);var e=l.normals[t],i=l.binormals[t];for(u=0;u<=h;u++){var n=u/h*Math.PI*2,r=Math.sin(n),a=-Math.cos(n);d.x=a*e.x+r*i.x,d.y=a*e.y+r*i.y,d.z=a*e.z+r*i.z,d.normalize(),g.push(d.x,d.y,d.z),p.x=f.x+c*d.x,p.y=f.y+c*d.y,p.z=f.z+c*d.z,m.push(p.x,p.y,p.z)}}!function(){for(r=0;r<s;r++)n(r);n(!1===t?s:0),function(){for(r=0;r<=s;r++)for(u=0;u<=h;u++)e.x=r/s,e.y=u/h,i.push(e.x,e.y)}(),function(){for(u=1;u<=s;u++)for(r=1;r<=h;r++){var t=(h+1)*(u-1)+(r-1),e=(h+1)*u+(r-1),i=(h+1)*u+r,n=(h+1)*(u-1)+r;a.push(t,e,n),a.push(e,i,n)}}()}(),this.setIndex(a),this.addAttribute("position",new or(m,3)),this.addAttribute("normal",new or(g,3)),this.addAttribute("uv",new or(i,2))}function Fo(t,e,i,n,r,a,o){Qn.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:r,q:a},void 0!==o&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new zo(t,e,i,n,r,a)),this.mergeVertices()}function zo(t,e,i,n,r,a){jr.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:r,q:a},t=t||1,e=e||.4,i=Math.floor(i)||64,n=Math.floor(n)||8,r=r||2,a=a||3;var o,s,c=[],h=[],l=[],u=[],p=new Ge,d=new Ge,f=new Ge,m=new Ge,g=new Ge,v=new Ge,y=new Ge;for(o=0;o<=i;++o){var x=o/i*r*Math.PI*2;for(A(x,r,a,t,f),A(x+.01,r,a,t,m),v.subVectors(m,f),y.addVectors(m,f),g.crossVectors(v,y),y.crossVectors(g,v),g.normalize(),y.normalize(),s=0;s<=n;++s){var b=s/n*Math.PI*2,_=-e*Math.cos(b),w=e*Math.sin(b);p.x=f.x+(_*y.x+w*g.x),p.y=f.y+(_*y.y+w*g.y),p.z=f.z+(_*y.z+w*g.z),h.push(p.x,p.y,p.z),d.subVectors(p,f).normalize(),l.push(d.x,d.y,d.z),u.push(o/i),u.push(s/n)}}for(s=1;s<=i;s++)for(o=1;o<=n;o++){var M=(n+1)*(s-1)+(o-1),E=(n+1)*s+(o-1),T=(n+1)*s+o,S=(n+1)*(s-1)+o;c.push(M,E,S),c.push(E,T,S)}function A(t,e,i,n,r){var a=Math.cos(t),o=Math.sin(t),s=i/e*t,c=Math.cos(s);r.x=n*(2+c)*.5*a,r.y=n*(2+c)*o*.5,r.z=n*Math.sin(s)*.5}this.setIndex(c),this.addAttribute("position",new or(h,3)),this.addAttribute("normal",new or(l,3)),this.addAttribute("uv",new or(u,2))}function Go(t,e,i,n,r){Qn.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:r},this.fromBufferGeometry(new Ho(t,e,i,n,r)),this.mergeVertices()}function Ho(t,e,i,n,r){jr.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:r},t=t||1,e=e||.4,i=Math.floor(i)||8,n=Math.floor(n)||6,r=r||2*Math.PI;var a,o,s=[],c=[],h=[],l=[],u=new Ge,p=new Ge,d=new Ge;for(a=0;a<=i;a++)for(o=0;o<=n;o++){var f=o/n*r,m=a/i*Math.PI*2;p.x=(t+e*Math.cos(m))*Math.cos(f),p.y=(t+e*Math.cos(m))*Math.sin(f),p.z=e*Math.sin(m),c.push(p.x,p.y,p.z),u.x=t*Math.cos(f),u.y=t*Math.sin(f),d.subVectors(p,u).normalize(),h.push(d.x,d.y,d.z),l.push(o/n),l.push(a/i)}for(a=1;a<=i;a++)for(o=1;o<=n;o++){var g=(n+1)*a+o-1,v=(n+1)*(a-1)+o-1,y=(n+1)*(a-1)+o,x=(n+1)*a+o;s.push(g,v,x),s.push(v,y,x)}this.setIndex(s),this.addAttribute("position",new or(c,3)),this.addAttribute("normal",new or(h,3)),this.addAttribute("uv",new or(l,2))}no.prototype.isFogExp2=!0,no.prototype.clone=function(){return new no(this.color.getHex(),this.density)},no.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},ro.prototype.isFog=!0,ro.prototype.clone=function(){return new ro(this.color.getHex(),this.near,this.far)},ro.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},ao.prototype=Object.assign(Object.create(Gn.prototype),{constructor:ao,copy:function(t,e){return Gn.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){var e=Gn.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}),((oo.prototype=Object.create(hn.prototype)).constructor=oo).prototype.isSpriteMaterial=!0,oo.prototype.copy=function(t){return hn.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},so.prototype=Object.assign(Object.create(Gn.prototype),{constructor:so,isSprite:!0,raycast:(Na=new Ge,Ua=new Ge,Da=new Ge,function(t,e){Ua.setFromMatrixPosition(this.matrixWorld),t.ray.closestPointToPoint(Ua,Na),Da.setFromMatrixScale(this.matrixWorld);var i=Da.x*Da.y/4;if(!(Ua.distanceToSquared(Na)>i)){var n=t.ray.origin.distanceTo(Na);n<t.near||n>t.far||e.push({distance:n,point:Na.clone(),face:null,object:this})}}),clone:function(){return new this.constructor(this.material).copy(this)},copy:function(t){return Gn.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this}}),co.prototype=Object.assign(Object.create(Gn.prototype),{constructor:co,copy:function(t){Gn.prototype.copy.call(this,t,!1);for(var e=t.levels,i=0,n=e.length;i<n;i++){var r=e[i];this.addLevel(r.object.clone(),r.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var i=this.levels,n=0;n<i.length&&!(e<i[n].distance);n++);i.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,i=1,n=e.length;i<n&&!(t<e[i].distance);i++);return e[i-1].object},raycast:(za=new Ge,function(t,e){za.setFromMatrixPosition(this.matrixWorld);var i=t.ray.origin.distanceTo(za);this.getObjectForDistance(i).raycast(t,e)}),update:(Ba=new Ge,Fa=new Ge,function(t){var e=this.levels;if(1<e.length){Ba.setFromMatrixPosition(t.matrixWorld),Fa.setFromMatrixPosition(this.matrixWorld);var i=Ba.distanceTo(Fa);e[0].object.visible=!0;for(var n=1,r=e.length;n<r&&i>=e[n].distance;n++)e[n-1].object.visible=!1,e[n].object.visible=!0;for(;n<r;n++)e[n].object.visible=!1}}),toJSON:function(t){var e=Gn.prototype.toJSON.call(this,t);e.object.levels=[];for(var i=this.levels,n=0,r=i.length;n<r;n++){var a=i[n];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}}),Object.assign(ho.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var i=new Fe;this.bones[t]&&i.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(i)}},pose:function(){var t,e,i;for(e=0,i=this.bones.length;e<i;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,i=this.bones.length;e<i;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:(Ga=new Fe,Ha=new Fe,function(){for(var t=this.bones,e=this.boneInverses,i=this.boneMatrices,n=this.boneTexture,r=0,a=t.length;r<a;r++){var o=t[r]?t[r].matrixWorld:Ha;Ga.multiplyMatrices(o,e[r]),Ga.toArray(i,16*r)}void 0!==n&&(n.needsUpdate=!0)}),clone:function(){return new ho(this.bones,this.boneInverses)},getBoneByName:function(t){for(var e=0,i=this.bones.length;e<i;e++){var n=this.bones[e];if(n.name===t)return n}}}),lo.prototype=Object.assign(Object.create(Gn.prototype),{constructor:lo,isBone:!0}),uo.prototype=Object.assign(Object.create(ta.prototype),{constructor:uo,isSkinnedMesh:!0,initBones:function(){var t,e,i,n,r=[];if(this.geometry&&void 0!==this.geometry.bones){for(i=0,n=this.geometry.bones.length;i<n;i++)e=this.geometry.bones[i],t=new lo,r.push(t),t.name=e.name,t.position.fromArray(e.pos),t.quaternion.fromArray(e.rotq),void 0!==e.scl&&t.scale.fromArray(e.scl);for(i=0,n=this.geometry.bones.length;i<n;i++)-1!==(e=this.geometry.bones[i]).parent&&null!==e.parent&&void 0!==r[e.parent]?r[e.parent].add(r[i]):this.add(r[i])}return this.updateMatrixWorld(!0),r},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){var t,e;if(this.geometry&&this.geometry.isGeometry)for(e=0;e<this.geometry.skinWeights.length;e++){var i=this.geometry.skinWeights[e];(t=1/i.manhattanLength())!==1/0?i.multiplyScalar(t):i.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry){var n=new Xe,r=this.geometry.attributes.skinWeight;for(e=0;e<r.count;e++)n.x=r.getX(e),n.y=r.getY(e),n.z=r.getZ(e),n.w=r.getW(e),(t=1/n.manhattanLength())!==1/0?n.multiplyScalar(t):n.set(1,0,0,0),r.setXYZW(e,n.x,n.y,n.z,n.w)}},updateMatrixWorld:function(t){ta.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),((po.prototype=Object.create(hn.prototype)).constructor=po).prototype.isLineBasicMaterial=!0,po.prototype.copy=function(t){return hn.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},fo.prototype=Object.assign(Object.create(Gn.prototype),{constructor:fo,isLine:!0,computeLineDistances:(Wa=new Ge,Xa=new Ge,function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,i=[0],n=1,r=e.count;n<r;n++)Wa.fromBufferAttribute(e,n-1),Xa.fromBufferAttribute(e,n),i[n]=i[n-1],i[n]+=Wa.distanceTo(Xa);t.addAttribute("lineDistance",new or(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){var a=t.vertices;for((i=t.lineDistances)[0]=0,n=1,r=a.length;n<r;n++)i[n]=i[n-1],i[n]+=a[n-1].distanceTo(a[n])}return this}),raycast:(Va=new Fe,ka=new Qr,ja=new dn,function(t,e){var i=t.linePrecision,n=i*i,r=this.geometry,a=this.matrixWorld;if(null===r.boundingSphere&&r.computeBoundingSphere(),ja.copy(r.boundingSphere),ja.applyMatrix4(a),!1!==t.ray.intersectsSphere(ja)){Va.getInverse(a),ka.copy(t.ray).applyMatrix4(Va);var o=new Ge,s=new Ge,c=new Ge,h=new Ge,l=this&&this.isLineSegments?2:1;if(r.isBufferGeometry){var u=r.index,p=r.attributes.position.array;if(null!==u)for(var d=u.array,f=0,m=d.length-1;f<m;f+=l){var g=d[f],v=d[f+1];o.fromArray(p,3*g),s.fromArray(p,3*v),n<ka.distanceSqToSegment(o,s,h,c)||(h.applyMatrix4(this.matrixWorld),(b=t.ray.origin.distanceTo(h))<t.near||b>t.far||e.push({distance:b,point:c.clone().applyMatrix4(this.matrixWorld),index:f,face:null,faceIndex:null,object:this}))}else 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ys(t,e,i,n,r,a){Qn.call(this),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:i,phiSegments:n,thetaStart:r,thetaLength:a},this.fromBufferGeometry(new xs(t,e,i,n,r,a)),this.mergeVertices()}function xs(t,e,i,n,r,a){jr.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:i,phiSegments:n,thetaStart:r,thetaLength:a},t=t||.5,e=e||1,r=void 0!==r?r:0,a=void 0!==a?a:2*Math.PI,i=void 0!==i?Math.max(3,i):8;var o,s,c,h=[],l=[],u=[],p=[],d=t,f=(e-t)/(n=void 0!==n?Math.max(1,n):1),m=new Ge,g=new Be;for(s=0;s<=n;s++){for(c=0;c<=i;c++)o=r+c/i*a,m.x=d*Math.cos(o),m.y=d*Math.sin(o),l.push(m.x,m.y,m.z),u.push(0,0,1),g.x=(m.x/e+1)/2,g.y=(m.y/e+1)/2,p.push(g.x,g.y);d+=f}for(s=0;s<n;s++){var v=s*(i+1);for(c=0;c<i;c++){var y=o=c+v,x=o+i+1,b=o+i+2,_=o+1;h.push(y,x,_),h.push(x,b,_)}}this.setIndex(h),this.addAttribute("position",new or(l,3)),this.addAttribute("normal",new or(u,3)),this.addAttribute("uv",new or(p,2))}function bs(t,e,i,n){Qn.call(this),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:i,phiLength:n},this.fromBufferGeometry(new _s(t,e,i,n)),this.mergeVertices()}function _s(t,e,i,n){jr.call(this),this.type="LatheBufferGeometry",this.parameters={points:t,segments:e,phiStart:i,phiLength:n},e=Math.floor(e)||12,i=i||0,n=n||2*Math.PI,n=De.clamp(n,0,2*Math.PI);var r,a,o,s=[],c=[],h=[],l=1/e,u=new Ge,p=new Be;for(a=0;a<=e;a++){var d=i+a*l*n,f=Math.sin(d),m=Math.cos(d);for(o=0;o<=t.length-1;o++)u.x=t[o].x*f,u.y=t[o].y,u.z=t[o].x*m,c.push(u.x,u.y,u.z),p.x=a/e,p.y=o/(t.length-1),h.push(p.x,p.y)}for(a=0;a<e;a++)for(o=0;o<t.length-1;o++){var g=r=o+a*t.length,v=r+t.length,y=r+t.length+1,x=r+1;s.push(g,v,x),s.push(v,y,x)}if(this.setIndex(s),this.addAttribute("position",new or(c,3)),this.addAttribute("uv",new or(h,2)),this.computeVertexNormals(),n===2*Math.PI){var b=this.attributes.normal.array,_=new Ge,w=new Ge,M=new Ge;for(r=e*t.length*3,o=a=0;a<t.length;a++,o+=3)_.x=b[o+0],_.y=b[o+1],_.z=b[o+2],w.x=b[r+o+0],w.y=b[r+o+1],w.z=b[r+o+2],M.addVectors(_,w).normalize(),b[o+0]=b[r+o+0]=M.x,b[o+1]=b[r+o+1]=M.y,b[o+2]=b[r+o+2]=M.z}}function ws(t,e){Qn.call(this),this.type="ShapeGeometry","object"==typeof e&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),e=e.curveSegments),this.parameters={shapes:t,curveSegments:e},this.fromBufferGeometry(new Ms(t,e)),this.mergeVertices()}function Ms(t,f){jr.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:t,curveSegments:f},f=f||12;var m=[],g=[],v=[],y=[],e=0,x=0;if(!1===Array.isArray(t))n(t);else for(var i=0;i<t.length;i++)n(t[i]),this.addGroup(e,x,i),e+=x,x=0;function n(t){var e,i,n,r=g.length/3,a=t.extractPoints(f),o=a.shape,s=a.holes;if(!1===hs.isClockWise(o))for(o=o.reverse(),e=0,i=s.length;e<i;e++)n=s[e],!0===hs.isClockWise(n)&&(s[e]=n.reverse());var c=hs.triangulateShape(o,s);for(e=0,i=s.length;e<i;e++)n=s[e],o=o.concat(n);for(e=0,i=o.length;e<i;e++){var h=o[e];g.push(h.x,h.y,0),v.push(0,0,1),y.push(h.x,h.y)}for(e=0,i=c.length;e<i;e++){var l=c[e],u=l[0]+r,p=l[1]+r,d=l[2]+r;m.push(u,p,d),x+=3}}this.setIndex(m),this.addAttribute("position",new or(g,3)),this.addAttribute("normal",new or(v,3)),this.addAttribute("uv",new or(y,2))}function Es(t,e){if(e.shapes=[],Array.isArray(t))for(var i=0,n=t.length;i<n;i++){var r=t[i];e.shapes.push(r.uuid)}else e.shapes.push(t.uuid);return e}function Ts(t,e){jr.call(this),this.type="EdgesGeometry",this.parameters={thresholdAngle:e},e=void 0!==e?e:1;var i,n,r,a,o=[],s=Math.cos(De.DEG2RAD*e),c=[0,0],h={},l=["a","b","c"];t.isBufferGeometry?(a=new Qn).fromBufferGeometry(t):a=t.clone(),a.mergeVertices(),a.computeFaceNormals();for(var u=a.vertices,p=a.faces,d=0,f=p.length;d<f;d++)for(var m=p[d],g=0;g<3;g++)i=m[l[g]],n=m[l[(g+1)%3]],c[0]=Math.min(i,n),c[1]=Math.max(i,n),void 0===h[r=c[0]+","+c[1]]?h[r]={index1:c[0],index2:c[1],face1:d,face2:void 0}:h[r].face2=d;for(r in h){var v=h[r];if(void 0===v.face2||p[v.face1].normal.dot(p[v.face2].normal)<=s){var y=u[v.index1];o.push(y.x,y.y,y.z),y=u[v.index2],o.push(y.x,y.y,y.z)}}this.addAttribute("position",new or(o,3))}function Ss(t,e,i,n,r,a,o,s){Qn.call(this),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:i,radialSegments:n,heightSegments:r,openEnded:a,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new As(t,e,i,n,r,a,o,s)),this.mergeVertices()}function As(v,y,x,b,_,t,w,M){jr.call(this),this.type="CylinderBufferGeometry",this.parameters={radiusTop:v,radiusBottom:y,height:x,radialSegments:b,heightSegments:_,openEnded:t,thetaStart:w,thetaLength:M};var E=this;v=void 0!==v?v:1,y=void 0!==y?y:1,x=x||1,b=Math.floor(b)||8,_=Math.floor(_)||1,t=void 0!==t&&t,w=void 0!==w?w:0,M=void 0!==M?M:2*Math.PI;var T=[],S=[],A=[],L=[],R=0,C=[],P=x/2,I=0;function e(t){var e,i,n,r=new Be,a=new Ge,o=0,s=!0===t?v:y,c=!0===t?1:-1;for(i=R,e=1;e<=b;e++)S.push(0,P*c,0),A.push(0,c,0),L.push(.5,.5),R++;for(n=R,e=0;e<=b;e++){var h=e/b*M+w,l=Math.cos(h),u=Math.sin(h);a.x=s*u,a.y=P*c,a.z=s*l,S.push(a.x,a.y,a.z),A.push(0,c,0),r.x=.5*l+.5,r.y=.5*u*c+.5,L.push(r.x,r.y),R++}for(e=0;e<b;e++){var p=i+e,d=n+e;!0===t?T.push(d,d+1,p):T.push(d+1,d,p),o+=3}E.addGroup(I,o,!0===t?1:2),I+=o}!function(){var t,e,i=new Ge,n=new Ge,r=0,a=(y-v)/x;for(e=0;e<=_;e++){var o=[],s=e/_,c=s*(y-v)+v;for(t=0;t<=b;t++){var h=t/b,l=h*M+w,u=Math.sin(l),p=Math.cos(l);n.x=c*u,n.y=-s*x+P,n.z=c*p,S.push(n.x,n.y,n.z),i.set(u,a,p).normalize(),A.push(i.x,i.y,i.z),L.push(h,1-s),o.push(R++)}C.push(o)}for(t=0;t<b;t++)for(e=0;e<_;e++){var d=C[e][t],f=C[e+1][t],m=C[e+1][t+1],g=C[e][t+1];T.push(d,f,g),T.push(f,m,g),r+=6}E.addGroup(I,r,0),I+=r}(),!1===t&&(0<v&&e(!0),0<y&&e(!1)),this.setIndex(T),this.addAttribute("position",new or(S,3)),this.addAttribute("normal",new or(A,3)),this.addAttribute("uv",new or(L,2))}function Ls(t,e,i,n,r,a,o){Ss.call(this,0,t,e,i,n,r,a,o),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:a,thetaLength:o}}function Rs(t,e,i,n,r,a,o){As.call(this,0,t,e,i,n,r,a,o),this.type="ConeBufferGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:a,thetaLength:o}}function Cs(t,e,i,n){Qn.call(this),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:i,thetaLength:n},this.fromBufferGeometry(new Ps(t,e,i,n)),this.mergeVertices()}function Ps(t,e,i,n){jr.call(this),this.type="CircleBufferGeometry",this.parameters={radius:t,segments:e,thetaStart:i,thetaLength:n},t=t||1,e=void 0!==e?Math.max(3,e):8,i=void 0!==i?i:0,n=void 0!==n?n:2*Math.PI;var r,a,o=[],s=[],c=[],h=[],l=new Ge,u=new Be;for(s.push(0,0,0),c.push(0,0,1),h.push(.5,.5),a=0,r=3;a<=e;a++,r+=3){var p=i+a/e*n;l.x=t*Math.cos(p),l.y=t*Math.sin(p),s.push(l.x,l.y,l.z),c.push(0,0,1),u.x=(s[r]/t+1)/2,u.y=(s[r+1]/t+1)/2,h.push(u.x,u.y)}for(r=1;r<=e;r++)o.push(r,r+1,0);this.setIndex(o),this.addAttribute("position",new or(s,3)),this.addAttribute("normal",new or(c,3)),this.addAttribute("uv",new or(h,2))}(ps.prototype=Object.create(Qn.prototype)).constructor=ps,((ds.prototype=Object.create(jr.prototype)).constructor=ds).prototype.getArrays=function(){var t=this.getAttribute("position"),e=t?Array.prototype.slice.call(t.array):[],i=this.getAttribute("uv"),n=i?Array.prototype.slice.call(i.array):[],r=this.index;return{position:e,uv:n,index:r?Array.prototype.slice.call(r.array):[]}},ds.prototype.addShapeList=function(t,e){var i=t.length;e.arrays=this.getArrays();for(var n=0;n<i;n++){var r=t[n];this.addShape(r,e)}this.setIndex(e.arrays.index),this.addAttribute("position",new or(e.arrays.position,3)),this.addAttribute("uv",new or(e.arrays.uv,2))},ds.prototype.addShape=function(t,n){var e,i,r,a,o,s,c,h,l=n.arrays?n.arrays:this.getArrays(),u=l.position,p=l.index,d=l.uv,f=[],m=void 0!==n.amount?n.amount:100,g=void 0!==n.bevelThickness?n.bevelThickness:6,v=void 0!==n.bevelSize?n.bevelSize:g-2,y=void 0!==n.bevelSegments?n.bevelSegments:3,x=void 0===n.bevelEnabled||n.bevelEnabled,b=void 0!==n.curveSegments?n.curveSegments:12,_=void 0!==n.steps?n.steps:1,w=n.extrudePath,M=!1,E=void 0!==n.UVGenerator?n.UVGenerator:ps.WorldUVGenerator;w&&(e=w.getSpacedPoints(_),x=!(M=!0),i=void 0!==n.frames?n.frames:w.computeFrenetFrames(_,!1),r=new Ge,a=new Ge,o=new Ge),x||(v=g=y=0);var T=this,S=t.extractPoints(b),A=S.shape,L=S.holes;if(!hs.isClockWise(A))for(A=A.reverse(),c=0,h=L.length;c<h;c++)s=L[c],hs.isClockWise(s)&&(L[c]=s.reverse());var R=hs.triangulateShape(A,L),C=A;for(c=0,h=L.length;c<h;c++)s=L[c],A=A.concat(s);function P(t,e,i){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(i).add(t)}var I,O,N,U,D,B,F=A.length,z=R.length;function G(t,e,i){var n,r,a,o=t.x-e.x,s=t.y-e.y,c=i.x-t.x,h=i.y-t.y,l=o*o+s*s,u=o*h-s*c;if(Math.abs(u)>Number.EPSILON){var p=Math.sqrt(l),d=Math.sqrt(c*c+h*h),f=e.x-s/p,m=e.y+o/p,g=((i.x-h/d-f)*h-(i.y+c/d-m)*c)/(o*h-s*c),v=(n=f+o*g-t.x)*n+(r=m+s*g-t.y)*r;if(v<=2)return new Be(n,r);a=Math.sqrt(v/2)}else{var y=!1;o>Number.EPSILON?c>Number.EPSILON&&(y=!0):o<-Number.EPSILON?c<-Number.EPSILON&&(y=!0):Math.sign(s)===Math.sign(h)&&(y=!0),a=y?(n=-s,r=o,Math.sqrt(l)):(n=o,r=s,Math.sqrt(l/2))}return new Be(n/a,r/a)}for(var H=[],V=0,k=C.length,j=k-1,W=V+1;V<k;V++,j++,W++)j===k&&(j=0),W===k&&(W=0),H[V]=G(C[V],C[j],C[W]);var X,q,Y=[],Z=H.concat();for(c=0,h=L.length;c<h;c++){for(s=L[c],X=[],V=0,j=(k=s.length)-1,W=V+1;V<k;V++,j++,W++)j===k&&(j=0),W===k&&(W=0),X[V]=G(s[V],s[j],s[W]);Y.push(X),Z=Z.concat(X)}for(I=0;I<y;I++){for(N=I/y,U=g*Math.cos(N*Math.PI/2),O=v*Math.sin(N*Math.PI/2),V=0,k=C.length;V<k;V++)Q((D=P(C[V],H[V],O)).x,D.y,-U);for(c=0,h=L.length;c<h;c++)for(s=L[c],X=Y[c],V=0,k=s.length;V<k;V++)Q((D=P(s[V],X[V],O)).x,D.y,-U)}for(O=v,V=0;V<F;V++)D=x?P(A[V],Z[V],O):A[V],M?(a.copy(i.normals[0]).multiplyScalar(D.x),r.copy(i.binormals[0]).multiplyScalar(D.y),o.copy(e[0]).add(a).add(r),Q(o.x,o.y,o.z)):Q(D.x,D.y,0);for(q=1;q<=_;q++)for(V=0;V<F;V++)D=x?P(A[V],Z[V],O):A[V],M?(a.copy(i.normals[q]).multiplyScalar(D.x),r.copy(i.binormals[q]).multiplyScalar(D.y),o.copy(e[q]).add(a).add(r),Q(o.x,o.y,o.z)):Q(D.x,D.y,m/_*q);for(I=y-1;0<=I;I--){for(N=I/y,U=g*Math.cos(N*Math.PI/2),O=v*Math.sin(N*Math.PI/2),V=0,k=C.length;V<k;V++)Q((D=P(C[V],H[V],O)).x,D.y,m+U);for(c=0,h=L.length;c<h;c++)for(s=L[c],X=Y[c],V=0,k=s.length;V<k;V++)D=P(s[V],X[V],O),M?Q(D.x,D.y+e[_-1].y,e[_-1].x+U):Q(D.x,D.y,m+U)}function J(t,e){var i,n;for(V=t.length;0<=--V;){(n=(i=V)-1)<0&&(n=t.length-1);var r=0,a=_+2*y;for(r=0;r<a;r++){var o=F*r,s=F*(r+1);$(e+i+o,e+n+o,e+n+s,e+i+s)}}}function Q(t,e,i){f.push(t),f.push(e),f.push(i)}function K(t,e,i){tt(t),tt(e),tt(i);var n=u.length/3,r=E.generateTopUV(T,u,n-3,n-2,n-1);et(r[0]),et(r[1]),et(r[2])}function $(t,e,i,n){tt(t),tt(e),tt(n),tt(e),tt(i),tt(n);var r=u.length/3,a=E.generateSideWallUV(T,u,r-6,r-3,r-2,r-1);et(a[0]),et(a[1]),et(a[3]),et(a[1]),et(a[2]),et(a[3])}function tt(t){p.push(u.length/3),u.push(f[3*t+0]),u.push(f[3*t+1]),u.push(f[3*t+2])}function et(t){d.push(t.x),d.push(t.y)}!function(){var t=u.length/3;if(x){var e=0,i=F*e;for(V=0;V<z;V++)K((B=R[V])[2]+i,B[1]+i,B[0]+i);for(i=F*(e=_+2*y),V=0;V<z;V++)K((B=R[V])[0]+i,B[1]+i,B[2]+i)}else{for(V=0;V<z;V++)K((B=R[V])[2],B[1],B[0]);for(V=0;V<z;V++)K((B=R[V])[0]+F*_,B[1]+F*_,B[2]+F*_)}T.addGroup(t,u.length/3-t,void 0!==n.material?n.material:0)}(),function(){var t=u.length/3,e=0;for(J(C,e),e+=C.length,c=0,h=L.length;c<h;c++)J(s=L[c],e),e+=s.length;T.addGroup(t,u.length/3-t,void 0!==n.extrudeMaterial?n.extrudeMaterial:1)}(),n.arrays||(this.setIndex(p),this.addAttribute("position",new or(u,3)),this.addAttribute("uv",new or(d,2)))},ps.WorldUVGenerator={generateTopUV:function(t,e,i,n,r){var a=e[3*i],o=e[3*i+1],s=e[3*n],c=e[3*n+1],h=e[3*r],l=e[3*r+1];return[new Be(a,o),new Be(s,c),new Be(h,l)]},generateSideWallUV:function(t,e,i,n,r,a){var o=e[3*i],s=e[3*i+1],c=e[3*i+2],h=e[3*n],l=e[3*n+1],u=e[3*n+2],p=e[3*r],d=e[3*r+1],f=e[3*r+2],m=e[3*a],g=e[3*a+1],v=e[3*a+2];return Math.abs(s-l)<.01?[new Be(o,1-c),new Be(h,1-u),new Be(p,1-f),new Be(m,1-v)]:[new Be(s,1-c),new Be(l,1-u),new Be(d,1-f),new Be(g,1-v)]}},(fs.prototype=Object.create(Qn.prototype)).constructor=fs,(ms.prototype=Object.create(ds.prototype)).constructor=ms,(gs.prototype=Object.create(Qn.prototype)).constructor=gs,(vs.prototype=Object.create(jr.prototype)).constructor=vs,(ys.prototype=Object.create(Qn.prototype)).constructor=ys,(xs.prototype=Object.create(jr.prototype)).constructor=xs,(bs.prototype=Object.create(Qn.prototype)).constructor=bs,(_s.prototype=Object.create(jr.prototype)).constructor=_s,((ws.prototype=Object.create(Qn.prototype)).constructor=ws).prototype.toJSON=function(){var t=Qn.prototype.toJSON.call(this);return Es(this.parameters.shapes,t)},((Ms.prototype=Object.create(jr.prototype)).constructor=Ms).prototype.toJSON=function(){var t=jr.prototype.toJSON.call(this);return 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t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t},fromJSON:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),((tc.prototype=Object.create($s.prototype)).constructor=tc).prototype.isEllipseCurve=!0,tc.prototype.getPoint=function(t,e){for(var i=e||new Be,n=2*Math.PI,r=this.aEndAngle-this.aStartAngle,a=Math.abs(r)<Number.EPSILON;r<0;)r+=n;for(;n<r;)r-=n;r<Number.EPSILON&&(r=a?0:n),!0!==this.aClockwise||a||(r===n?r=-n:r-=n);var o=this.aStartAngle+t*r,s=this.aX+this.xRadius*Math.cos(o),c=this.aY+this.yRadius*Math.sin(o);if(0!==this.aRotation){var h=Math.cos(this.aRotation),l=Math.sin(this.aRotation),u=s-this.aX,p=c-this.aY;s=u*h-p*l+this.aX,c=u*l+p*h+this.aY}return i.set(s,c)},tc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},tc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t},tc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},((ec.prototype=Object.create(tc.prototype)).constructor=ec).prototype.isArcCurve=!0;var nc=new Ge,rc=new ic,ac=new ic,oc=new ic;function sc(t,e,i,n){$s.call(this),this.type="CatmullRomCurve3",this.points=t||[],this.closed=e||!1,this.curveType=i||"centripetal",this.tension=n||.5}function cc(t,e,i,n,r){var a=.5*(n-e),o=.5*(r-i),s=t*t;return(2*i-2*n+a+o)*(t*s)+(-3*i+3*n-2*a-o)*s+a*t+i}function hc(t,e,i,n){return(o=1-t)*o*e+2*(1-(a=t))*a*i+(r=t)*r*n;var r,a,o}function lc(t,e,i,n,r){return(h=1-t)*h*h*e+3*(c=1-(s=t))*c*s*i+3*(1-(o=t))*o*o*n+(a=t)*a*a*r;var a,o,s,c,h}function uc(t,e,i,n){$s.call(this),this.type="CubicBezierCurve",this.v0=t||new Be,this.v1=e||new Be,this.v2=i||new Be,this.v3=n||new Be}function pc(t,e,i,n){$s.call(this),this.type="CubicBezierCurve3",this.v0=t||new Ge,this.v1=e||new Ge,this.v2=i||new Ge,this.v3=n||new Ge}function dc(t,e){$s.call(this),this.type="LineCurve",this.v1=t||new Be,this.v2=e||new Be}function fc(t,e){$s.call(this),this.type="LineCurve3",this.v1=t||new Ge,this.v2=e||new Ge}function mc(t,e,i){$s.call(this),this.type="QuadraticBezierCurve",this.v0=t||new Be,this.v1=e||new Be,this.v2=i||new Be}function gc(t,e,i){$s.call(this),this.type="QuadraticBezierCurve3",this.v0=t||new Ge,this.v1=e||new Ge,this.v2=i||new Ge}function vc(t){$s.call(this),this.type="SplineCurve",this.points=t||[]}((sc.prototype=Object.create($s.prototype)).constructor=sc).prototype.isCatmullRomCurve3=!0,sc.prototype.getPoint=function(t,e){var i,n,r,a,o=e||new Ge,s=this.points,c=s.length,h=(c-(this.closed?0:1))*t,l=Math.floor(h),u=h-l;if(this.closed?l+=0<l?0:(Math.floor(Math.abs(l)/s.length)+1)*s.length:0===u&&l===c-1&&(l=c-2,u=1),i=this.closed||0<l?s[(l-1)%c]:(nc.subVectors(s[0],s[1]).add(s[0]),nc),n=s[l%c],r=s[(l+1)%c],a=this.closed||l+2<c?s[(l+2)%c]:(nc.subVectors(s[c-1],s[c-2]).add(s[c-1]),nc),"centripetal"===this.curveType||"chordal"===this.curveType){var p="chordal"===this.curveType?.5:.25,d=Math.pow(i.distanceToSquared(n),p),f=Math.pow(n.distanceToSquared(r),p),m=Math.pow(r.distanceToSquared(a),p);f<1e-4&&(f=1),d<1e-4&&(d=f),m<1e-4&&(m=f),rc.initNonuniformCatmullRom(i.x,n.x,r.x,a.x,d,f,m),ac.initNonuniformCatmullRom(i.y,n.y,r.y,a.y,d,f,m),oc.initNonuniformCatmullRom(i.z,n.z,r.z,a.z,d,f,m)}else"catmullrom"===this.curveType&&(rc.initCatmullRom(i.x,n.x,r.x,a.x,this.tension),ac.initCatmullRom(i.y,n.y,r.y,a.y,this.tension),oc.initCatmullRom(i.z,n.z,r.z,a.z,this.tension));return o.set(rc.calc(u),ac.calc(u),oc.calc(u)),o},sc.prototype.copy=function(t){$s.prototype.copy.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},sc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);t.points=[];for(var e=0,i=this.points.length;e<i;e++){var n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t},sc.prototype.fromJSON=function(t){$s.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push((new Ge).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},((uc.prototype=Object.create($s.prototype)).constructor=uc).prototype.isCubicBezierCurve=!0,uc.prototype.getPoint=function(t,e){var i=e||new Be,n=this.v0,r=this.v1,a=this.v2,o=this.v3;return i.set(lc(t,n.x,r.x,a.x,o.x),lc(t,n.y,r.y,a.y,o.y)),i},uc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},uc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},uc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},((pc.prototype=Object.create($s.prototype)).constructor=pc).prototype.isCubicBezierCurve3=!0,pc.prototype.getPoint=function(t,e){var i=e||new Ge,n=this.v0,r=this.v1,a=this.v2,o=this.v3;return i.set(lc(t,n.x,r.x,a.x,o.x),lc(t,n.y,r.y,a.y,o.y),lc(t,n.z,r.z,a.z,o.z)),i},pc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},pc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},pc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},((dc.prototype=Object.create($s.prototype)).constructor=dc).prototype.isLineCurve=!0,dc.prototype.getPoint=function(t,e){var i=e||new Be;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i},dc.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},dc.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()},dc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},dc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},dc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((fc.prototype=Object.create($s.prototype)).constructor=fc).prototype.isLineCurve3=!0,fc.prototype.getPoint=function(t,e){var i=e||new Ge;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i},fc.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},fc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},fc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},fc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((mc.prototype=Object.create($s.prototype)).constructor=mc).prototype.isQuadraticBezierCurve=!0,mc.prototype.getPoint=function(t,e){var i=e||new Be,n=this.v0,r=this.v1,a=this.v2;return i.set(hc(t,n.x,r.x,a.x),hc(t,n.y,r.y,a.y)),i},mc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},mc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},mc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((gc.prototype=Object.create($s.prototype)).constructor=gc).prototype.isQuadraticBezierCurve3=!0,gc.prototype.getPoint=function(t,e){var i=e||new Ge,n=this.v0,r=this.v1,a=this.v2;return i.set(hc(t,n.x,r.x,a.x),hc(t,n.y,r.y,a.y),hc(t,n.z,r.z,a.z)),i},gc.prototype.copy=function(t){return $s.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},gc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},gc.prototype.fromJSON=function(t){return $s.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},((vc.prototype=Object.create($s.prototype)).constructor=vc).prototype.isSplineCurve=!0,vc.prototype.getPoint=function(t,e){var i=e||new Be,n=this.points,r=(n.length-1)*t,a=Math.floor(r),o=r-a,s=n[0===a?a:a-1],c=n[a],h=n[a>n.length-2?n.length-1:a+1],l=n[a>n.length-3?n.length-1:a+2];return i.set(cc(o,s.x,c.x,h.x,l.x),cc(o,s.y,c.y,h.y,l.y)),i},vc.prototype.copy=function(t){$s.prototype.copy.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push(n.clone())}return this},vc.prototype.toJSON=function(){var t=$s.prototype.toJSON.call(this);t.points=[];for(var e=0,i=this.points.length;e<i;e++){var n=this.points[e];t.points.push(n.toArray())}return t},vc.prototype.fromJSON=function(t){$s.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,i=t.points.length;e<i;e++){var n=t.points[e];this.points.push((new Be).fromArray(n))}return this};var yc=Object.freeze({ArcCurve:ec,CatmullRomCurve3:sc,CubicBezierCurve:uc,CubicBezierCurve3:pc,EllipseCurve:tc,LineCurve:dc,LineCurve3:fc,QuadraticBezierCurve:mc,QuadraticBezierCurve3:gc,SplineCurve:vc});function xc(){$s.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function bc(t){xc.call(this),this.type="Path",this.currentPoint=new Be,t&&this.setFromPoints(t)}function _c(t){bc.call(this,t),this.uuid=De.generateUUID(),this.type="Shape",this.holes=[]}function wc(t,e){Gn.call(this),this.type="Light",this.color=new Bi(t),this.intensity=void 0!==e?e:1,this.receiveShadow=void 0}function Mc(t,e,i){wc.call(this,t,i),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(Gn.DefaultUp),this.updateMatrix(),this.groundColor=new Bi(e)}function Ec(t){this.camera=t,this.bias=0,this.radius=1,this.mapSize=new Be(512,512),this.map=null,this.matrix=new Fe}function Tc(){Ec.call(this,new Aa(50,1,.5,500))}function Sc(t,e,i,n,r,a){wc.call(this,t,e),this.type="SpotLight",this.position.copy(Gn.DefaultUp),this.updateMatrix(),this.target=new Gn,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}),this.distance=void 0!==i?i:0,this.angle=void 0!==n?n:Math.PI/3,this.penumbra=void 0!==r?r:0,this.decay=void 0!==a?a:1,this.shadow=new Tc}function Ac(t,e,i,n){wc.call(this,t,e),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}),this.distance=void 0!==i?i:0,this.decay=void 0!==n?n:1,this.shadow=new Ec(new Aa(90,1,.5,500))}function Lc(){Ec.call(this,new Vn(-5,5,5,-5,.5,500))}function Rc(t,e){wc.call(this,t,e),this.type="DirectionalLight",this.position.copy(Gn.DefaultUp),this.updateMatrix(),this.target=new Gn,this.shadow=new Lc}function Cc(t,e){wc.call(this,t,e),this.type="AmbientLight",this.castShadow=void 0}function Pc(t,e,i,n){wc.call(this,t,e),this.type="RectAreaLight",this.width=void 0!==i?i:10,this.height=void 0!==n?n:10}function Ic(t,e,i,n){kc.call(this,t,e,i,n)}function Oc(t,e,i){kc.call(this,t,e,i)}function Nc(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i}function Uc(t,e,i,n){Nc.call(this,t,e,i,n)}function Dc(t,e,i,n){kc.call(this,t,e,i,n)}function Bc(t,e,i,n){kc.call(this,t,e,i,n)}function Fc(t,e,i,n){kc.call(this,t,e,i,n)}function zc(t,e,i,n){Nc.call(this,t,e,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function Gc(t,e,i,n){Nc.call(this,t,e,i,n)}function Hc(t,e,i,n){Nc.call(this,t,e,i,n)}xc.prototype=Object.assign(Object.create($s.prototype),{constructor:xc,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new dc(e,t))},getPoint:function(t){for(var e=t*this.getLength(),i=this.getCurveLengths(),n=0;n<i.length;){if(i[n]>=e){var r=i[n]-e,a=this.curves[n],o=a.getLength(),s=0===o?0:1-r/o;return a.getPointAt(s)}n++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,i=[],n=0,r=this.curves;n<r.length;n++)for(var a=r[n],o=a&&a.isEllipseCurve?2*t:a&&a.isLineCurve?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),c=0;c<s.length;c++){var h=s[c];e&&e.equals(h)||(i.push(h),e=h)}return this.autoClose&&1<i.length&&!i[i.length-1].equals(i[0])&&i.push(i[0]),i},copy:function(t){$s.prototype.copy.call(this,t),this.curves=[];for(var e=0,i=t.curves.length;e<i;e++){var n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){var t=$s.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(var e=0,i=this.curves.length;e<i;e++){var n=this.curves[e];t.curves.push(n.toJSON())}return t},fromJSON:function(t){$s.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(var e=0,i=t.curves.length;e<i;e++){var n=t.curves[e];this.curves.push((new yc[n.type]).fromJSON(n))}return this}}),bc.prototype=Object.assign(Object.create(xc.prototype),{constructor:bc,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var i=new dc(this.currentPoint.clone(),new Be(t,e));this.curves.push(i),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,i,n){var r=new mc(this.currentPoint.clone(),new Be(t,e),new Be(i,n));this.curves.push(r),this.currentPoint.set(i,n)},bezierCurveTo:function(t,e,i,n,r,a){var o=new uc(this.currentPoint.clone(),new Be(t,e),new Be(i,n),new Be(r,a));this.curves.push(o),this.currentPoint.set(r,a)},splineThru:function(t){var e=new vc([this.currentPoint.clone()].concat(t));this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,i,n,r,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+o,e+s,i,n,r,a)},absarc:function(t,e,i,n,r,a){this.absellipse(t,e,i,i,n,r,a)},ellipse:function(t,e,i,n,r,a,o,s){var c=this.currentPoint.x,h=this.currentPoint.y;this.absellipse(t+c,e+h,i,n,r,a,o,s)},absellipse:function(t,e,i,n,r,a,o,s){var c=new tc(t,e,i,n,r,a,o,s);if(0<this.curves.length){var h=c.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(c);var l=c.getPoint(1);this.currentPoint.copy(l)},copy:function(t){return xc.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){var t=xc.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return xc.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),_c.prototype=Object.assign(Object.create(bc.prototype),{constructor:_c,getPointsHoles:function(t){for(var e=[],i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){bc.prototype.copy.call(this,t),this.holes=[];for(var e=0,i=t.holes.length;e<i;e++){var n=t.holes[e];this.holes.push(n.clone())}return this},toJSON:function(){var t=bc.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(var e=0,i=this.holes.length;e<i;e++){var n=this.holes[e];t.holes.push(n.toJSON())}return t},fromJSON:function(t){bc.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(var e=0,i=t.holes.length;e<i;e++){var n=t.holes[e];this.holes.push((new bc).fromJSON(n))}return this}}),wc.prototype=Object.assign(Object.create(Gn.prototype),{constructor:wc,isLight:!0,copy:function(t){return Gn.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=Gn.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),Mc.prototype=Object.assign(Object.create(wc.prototype),{constructor:Mc,isHemisphereLight:!0,copy:function(t){return wc.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Ec.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Tc.prototype=Object.assign(Object.create(Ec.prototype),{constructor:Tc,isSpotLightShadow:!0,update:function(t){var e=this.camera,i=2*De.RAD2DEG*t.angle,n=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;i===e.fov&&n===e.aspect&&r===e.far||(e.fov=i,e.aspect=n,e.far=r,e.updateProjectionMatrix())}}),Sc.prototype=Object.assign(Object.create(wc.prototype),{constructor:Sc,isSpotLight:!0,copy:function(t){return wc.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Ac.prototype=Object.assign(Object.create(wc.prototype),{constructor:Ac,isPointLight:!0,copy:function(t){return wc.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Lc.prototype=Object.assign(Object.create(Ec.prototype),{constructor:Lc}),Rc.prototype=Object.assign(Object.create(wc.prototype),{constructor:Rc,isDirectionalLight:!0,copy:function(t){return wc.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Cc.prototype=Object.assign(Object.create(wc.prototype),{constructor:Cc,isAmbientLight:!0}),Pc.prototype=Object.assign(Object.create(wc.prototype),{constructor:Pc,isRectAreaLight:!0,copy:function(t){return wc.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){var e=wc.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}}),Ic.prototype=Object.assign(Object.create(kc.prototype),{constructor:Ic,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:_e,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Oc.prototype=Object.assign(Object.create(kc.prototype),{constructor:Oc,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:_e,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Object.assign(Nc.prototype,{evaluate:function(t){var e=this.parameterPositions,i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{var a;i:{n:if(!(t<n)){for(var o=i+2;;){if(void 0===n){if(t<r)break n;return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,t,r)}if(i===o)break;if(r=n,t<(n=e[++i]))break e}a=e.length;break i}if(r<=t)break t;var s=e[1];t<s&&(i=2,r=s);for(o=i-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(i===o)break;if(n=r,(r=e[--i-1])<=t)break e}a=i,i=0}for(;i<a;){var c=i+a>>>1;t<e[c]?a=c:i=c+1}if(n=e[i],void 0===(r=e[i-1]))return this._cachedIndex=0,this.beforeStart_(0,t,n);if(void 0===n)return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,r,t)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,t,n)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n,a=0;a!==n;++a)e[a]=i[r+a];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(Nc.prototype,{beforeStart_:Nc.prototype.copySampleValue_,afterEnd_:Nc.prototype.copySampleValue_}),Uc.prototype=Object.assign(Object.create(Nc.prototype),{constructor:Uc,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=(i-e)/(n-e),h=s+o;s!==h;s+=4)ze.slerpFlat(r,0,a,s-o,a,s,c);return r}}),Dc.prototype=Object.assign(Object.create(kc.prototype),{constructor:Dc,ValueTypeName:"quaternion",DefaultInterpolation:we,InterpolantFactoryMethodLinear:function(t){return new Uc(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),Bc.prototype=Object.assign(Object.create(kc.prototype),{constructor:Bc,ValueTypeName:"color"}),Fc.prototype=Object.assign(Object.create(kc.prototype),{constructor:Fc,ValueTypeName:"number"}),zc.prototype=Object.assign(Object.create(Nc.prototype),{constructor:zc,DefaultSettings_:{endingStart:Me,endingEnd:Me},intervalChanged_:function(t,e,i){var n=this.parameterPositions,r=t-2,a=t+1,o=n[r],s=n[a];if(void 0===o)switch(this.getSettings_().endingStart){case Ee:r=t,o=2*e-i;break;case Te:o=e+n[r=n.length-2]-n[r+1];break;default:r=t,o=i}if(void 0===s)switch(this.getSettings_().endingEnd){case Ee:a=t,s=2*i-e;break;case Te:s=i+n[a=1]-n[0];break;default:a=t-1,s=e}var c=.5*(i-e),h=this.valueSize;this._weightPrev=c/(e-o),this._weightNext=c/(s-i),this._offsetPrev=r*h,this._offsetNext=a*h},interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=this._offsetPrev,l=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(i-e)/(n-e),f=d*d,m=f*d,g=-u*m+2*u*f-u*d,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f,b=0;b!==o;++b)r[b]=g*a[h+b]+v*a[c+b]+y*a[s+b]+x*a[l+b];return r}}),Gc.prototype=Object.assign(Object.create(Nc.prototype),{constructor:Gc,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=(i-e)/(n-e),l=1-h,u=0;u!==o;++u)r[u]=a[c+u]*l+a[s+u]*h;return r}}),Hc.prototype=Object.assign(Object.create(Nc.prototype),{constructor:Hc,interpolate_:function(t){return this.copySampleValue_(t-1)}});var Vc={arraySlice:function(t,e,i){return Vc.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==i?i:t.length)):t.slice(e,i)},convertArray:function(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(i){for(var t=i.length,e=new Array(t),n=0;n!==t;++n)e[n]=n;return e.sort(function(t,e){return i[t]-i[e]}),e},sortedArray:function(t,e,i){for(var n=t.length,r=new t.constructor(n),a=0,o=0;o!==n;++a)for(var s=i[a]*e,c=0;c!==e;++c)r[o++]=t[s+c];return r},flattenJSON:function(t,e,i,n){for(var r=1,a=t[0];void 0!==a&&void 0===a[n];)a=t[r++];if(void 0!==a){var o=a[n];if(void 0!==o)if(Array.isArray(o))for(;void 0!==(o=a[n])&&(e.push(a.time),i.push.apply(i,o)),void 0!==(a=t[r++]););else if(void 0!==o.toArray)for(;void 0!==(o=a[n])&&(e.push(a.time),o.toArray(i,i.length)),void 0!==(a=t[r++]););else for(;void 0!==(o=a[n])&&(e.push(a.time),i.push(o)),void 0!==(a=t[r++]););}}};function kc(t,e,i,n){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Vc.convertArray(e,this.TimeBufferType),this.values=Vc.convertArray(i,this.ValueBufferType),this.setInterpolation(n||this.DefaultInterpolation),this.validate(),this.optimize()}function jc(t,e,i,n){kc.call(this,t,e,i,n)}function Wc(t,e,i){this.name=t,this.tracks=i,this.duration=void 0!==e?e:-1,this.uuid=De.generateUUID(),this.duration<0&&this.resetDuration(),this.optimize()}function Xc(t){this.manager=void 0!==t?t:Ws,this.textures={}}function qc(t){this.manager=void 0!==t?t:Ws}Object.assign(kc,{parse:function(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var e=kc._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var i=[],n=[];Vc.flattenJSON(t.keys,i,n,"value"),t.times=i,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e,i=t.constructor;if(void 0!==i.toJSON)e=i.toJSON(t);else{e={name:t.name,times:Vc.convertArray(t.times,Array),values:Vc.convertArray(t.values,Array)};var n=t.getInterpolation();n!==t.DefaultInterpolation&&(e.interpolation=n)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Fc;case"vector":case"vector2":case"vector3":case"vector4":return jc;case"color":return Bc;case"quaternion":return Dc;case"bool":case"boolean":return Oc;case"string":return Ic}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}}),Object.assign(kc.prototype,{constructor:kc,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:we,InterpolantFactoryMethodDiscrete:function(t){return new Hc(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Gc(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new zc(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case _e:e=this.InterpolantFactoryMethodDiscrete;break;case we:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0!==e)this.createInterpolant=e;else{var i="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(i);this.setInterpolation(this.DefaultInterpolation)}console.warn("THREE.KeyframeTrack:",i)}},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return _e;case this.InterpolantFactoryMethodLinear:return we;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]*=t;return this},trim:function(t,e){for(var i=this.times,n=i.length,r=0,a=n-1;r!==n&&i[r]<t;)++r;for(;-1!==a&&i[a]>e;)--a;if(++a,0!==r||a!==n){a<=r&&(r=(a=Math.max(a,1))-1);var o=this.getValueSize();this.times=Vc.arraySlice(i,r,a),this.values=Vc.arraySlice(this.values,r*o,a*o)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var a=null,o=0;o!==r;o++){var s=i[o];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),t=!1;break}if(null!==a&&s<a){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),t=!1;break}a=s}if(void 0!==n&&Vc.isTypedArray(n)){o=0;for(var c=n.length;o!==c;++o){var h=n[o];if(isNaN(h)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,o,h),t=!1;break}}}return t},optimize:function(){for(var t=this.times,e=this.values,i=this.getValueSize(),n=2302===this.getInterpolation(),r=1,a=t.length-1,o=1;o<a;++o){var s=!1,c=t[o];if(c!==t[o+1]&&(1!==o||c!==c[0]))if(n)s=!0;else for(var h=o*i,l=h-i,u=h+i,p=0;p!==i;++p){var d=e[h+p];if(d!==e[l+p]||d!==e[u+p]){s=!0;break}}if(s){if(o!==r){t[r]=t[o];var f=o*i,m=r*i;for(p=0;p!==i;++p)e[m+p]=e[f+p]}++r}}if(0<a){t[r]=t[a];for(f=a*i,m=r*i,p=0;p!==i;++p)e[m+p]=e[f+p];++r}return r!==t.length&&(this.times=Vc.arraySlice(t,0,r),this.values=Vc.arraySlice(e,0,r*i)),this}}),jc.prototype=Object.assign(Object.create(kc.prototype),{constructor:jc,ValueTypeName:"vector"}),Object.assign(Wc,{parse:function(t){for(var e=[],i=t.tracks,n=1/(t.fps||1),r=0,a=i.length;r!==a;++r)e.push(kc.parse(i[r]).scale(n));return new Wc(t.name,t.duration,e)},toJSON:function(t){for(var e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e},r=0,a=i.length;r!==a;++r)e.push(kc.toJSON(i[r]));return n},CreateFromMorphTargetSequence:function(t,e,i,n){for(var r=e.length,a=[],o=0;o<r;o++){var s=[],c=[];s.push((o+r-1)%r,o,(o+1)%r),c.push(0,1,0);var h=Vc.getKeyframeOrder(s);s=Vc.sortedArray(s,1,h),c=Vc.sortedArray(c,1,h),n||0!==s[0]||(s.push(r),c.push(c[0])),a.push(new Fc(".morphTargetInfluences["+e[o].name+"]",s,c).scale(1/i))}return new Wc(t,-1,a)},findByName:function(t,e){var i=t;if(!Array.isArray(t)){var n=t;i=n.geometry&&n.geometry.animations||n.animations}for(var r=0;r<i.length;r++)if(i[r].name===e)return i[r];return null},CreateClipsFromMorphTargetSequences:function(t,e,i){for(var n={},r=/^([\w-]*?)([\d]+)$/,a=0,o=t.length;a<o;a++){var s=t[a],c=s.name.match(r);if(c&&1<c.length){var h=n[u=c[1]];h||(n[u]=h=[]),h.push(s)}}var l=[];for(var u in n)l.push(Wc.CreateFromMorphTargetSequence(u,n[u],e,i));return l},parseAnimation:function(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var i=function(t,e,i,n,r){if(0!==i.length){var a=[],o=[];Vc.flattenJSON(i,a,o,n),0!==a.length&&r.push(new t(e,a,o))}},n=[],r=t.name||"default",a=t.length||-1,o=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var h=s[c].keys;if(h&&0!==h.length)if(h[0].morphTargets){for(var l={},u=0;u<h.length;u++)if(h[u].morphTargets)for(var p=0;p<h[u].morphTargets.length;p++)l[h[u].morphTargets[p]]=-1;for(var d in l){var f=[],m=[];for(p=0;p!==h[u].morphTargets.length;++p){var g=h[u];f.push(g.time),m.push(g.morphTarget===d?1:0)}n.push(new Fc(".morphTargetInfluence["+d+"]",f,m))}a=l.length*(o||1)}else{var v=".bones["+e[c].name+"]";i(jc,v+".position",h,"pos",n),i(Dc,v+".quaternion",h,"rot",n),i(jc,v+".scale",h,"scl",n)}}return 0===n.length?null:new Wc(r,a,n)}}),Object.assign(Wc.prototype,{resetDuration:function(){for(var t=0,e=0,i=this.tracks.length;e!==i;++e){var n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}this.duration=t},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}}),Object.assign(Xc.prototype,{load:function(t,e,i,n){var r=this;new qs(r.manager).load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},setTextures:function(t){this.textures=t},parse:function(t){var e=this.textures;function i(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}var n=new Vs[t.type];if(void 0!==t.uuid&&(n.uuid=t.uuid),void 0!==t.name&&(n.name=t.name),void 0!==t.color&&n.color.setHex(t.color),void 0!==t.roughness&&(n.roughness=t.roughness),void 0!==t.metalness&&(n.metalness=t.metalness),void 0!==t.emissive&&n.emissive.setHex(t.emissive),void 0!==t.specular&&n.specular.setHex(t.specular),void 0!==t.shininess&&(n.shininess=t.shininess),void 0!==t.clearCoat&&(n.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(n.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.uniforms&&(n.uniforms=t.uniforms),void 0!==t.vertexShader&&(n.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(n.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(n.vertexColors=t.vertexColors),void 0!==t.fog&&(n.fog=t.fog),void 0!==t.flatShading&&(n.flatShading=t.flatShading),void 0!==t.blending&&(n.blending=t.blending),void 0!==t.side&&(n.side=t.side),void 0!==t.opacity&&(n.opacity=t.opacity),void 0!==t.transparent&&(n.transparent=t.transparent),void 0!==t.alphaTest&&(n.alphaTest=t.alphaTest),void 0!==t.depthTest&&(n.depthTest=t.depthTest),void 0!==t.depthWrite&&(n.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(n.colorWrite=t.colorWrite),void 0!==t.wireframe&&(n.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(n.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(n.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(n.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(n.rotation=t.rotation),1!==t.linewidth&&(n.linewidth=t.linewidth),void 0!==t.dashSize&&(n.dashSize=t.dashSize),void 0!==t.gapSize&&(n.gapSize=t.gapSize),void 0!==t.scale&&(n.scale=t.scale),void 0!==t.skinning&&(n.skinning=t.skinning),void 0!==t.morphTargets&&(n.morphTargets=t.morphTargets),void 0!==t.dithering&&(n.dithering=t.dithering),void 0!==t.visible&&(n.visible=t.visible),void 0!==t.userData&&(n.userData=t.userData),void 0!==t.shading&&(n.flatShading=1===t.shading),void 0!==t.size&&(n.size=t.size),void 0!==t.sizeAttenuation&&(n.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(n.map=i(t.map)),void 0!==t.alphaMap&&(n.alphaMap=i(t.alphaMap),n.transparent=!0),void 0!==t.bumpMap&&(n.bumpMap=i(t.bumpMap)),void 0!==t.bumpScale&&(n.bumpScale=t.bumpScale),void 0!==t.normalMap&&(n.normalMap=i(t.normalMap)),void 0!==t.normalScale){var r=t.normalScale;!1===Array.isArray(r)&&(r=[r,r]),n.normalScale=(new Be).fromArray(r)}return void 0!==t.displacementMap&&(n.displacementMap=i(t.displacementMap)),void 0!==t.displacementScale&&(n.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(n.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(n.roughnessMap=i(t.roughnessMap)),void 0!==t.metalnessMap&&(n.metalnessMap=i(t.metalnessMap)),void 0!==t.emissiveMap&&(n.emissiveMap=i(t.emissiveMap)),void 0!==t.emissiveIntensity&&(n.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(n.specularMap=i(t.specularMap)),void 0!==t.envMap&&(n.envMap=i(t.envMap)),void 0!==t.reflectivity&&(n.reflectivity=t.reflectivity),void 0!==t.lightMap&&(n.lightMap=i(t.lightMap)),void 0!==t.lightMapIntensity&&(n.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(n.aoMap=i(t.aoMap)),void 0!==t.aoMapIntensity&&(n.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(n.gradientMap=i(t.gradientMap)),n}}),Object.assign(qc.prototype,{load:function(t,e,i,n){var r=this;new qs(r.manager).load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},parse:function(t){var e=new jr,i=t.data.index;if(void 0!==i){var n=new Kc[i.type](i.array);e.setIndex(new Kn(n,1))}var r=t.data.attributes;for(var a in r){var o=r[a];n=new Kc[o.type](o.array);e.addAttribute(a,new Kn(n,o.itemSize,o.normalized))}var s=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==s)for(var c=0,h=s.length;c!==h;++c){var l=s[c];e.addGroup(l.start,l.count,l.materialIndex)}var u=t.data.boundingSphere;if(void 0!==u){var p=new Ge;void 0!==u.center&&p.fromArray(u.center),e.boundingSphere=new dn(p,u.radius)}return e}});var Yc,Zc,Jc,Qc,Kc={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function $c(){this.onLoadStart=function(){},this.onLoadProgress=function(){},this.onLoadComplete=function(){}}$c.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,i=0,n=e.length;i<n;i+=2){var r=e[i],a=e[i+1];if(r.test(t))return a}return null}},Object.assign($c.prototype,{crossOrigin:void 0,initMaterials:function(t,e,i){for(var n=[],r=0;r<t.length;++r)n[r]=this.createMaterial(t[r],e,i);return n},createMaterial:(Yc={NoBlending:X,NormalBlending:q,AdditiveBlending:Y,SubtractiveBlending:Q,MultiplyBlending:K,CustomBlending:$},Zc=new Bi,Jc=new Ks,Qc=new Xc,function(t,h,l){var u={};function e(t,e,i,n,r){var a,o=h+t,s=$c.Handlers.get(o);a=null!==s?s.load(o):(Jc.setCrossOrigin(l),Jc.load(o)),void 0!==e&&(a.repeat.fromArray(e),1!==e[0]&&(a.wrapS=_t),1!==e[1]&&(a.wrapT=_t)),void 0!==i&&a.offset.fromArray(i),void 0!==n&&("repeat"===n[0]&&(a.wrapS=_t),"mirror"===n[0]&&(a.wrapS=Mt),"repeat"===n[1]&&(a.wrapT=_t),"mirror"===n[1]&&(a.wrapT=Mt)),void 0!==r&&(a.anisotropy=r);var c=De.generateUUID();return u[c]=a,c}var i={uuid:De.generateUUID(),type:"MeshLambertMaterial"};for(var n in t){var r=t[n];switch(n){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":i.name=r;break;case"blending":i.blending=Yc[r];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",n,"is no longer supported.");break;case"colorDiffuse":i.color=Zc.fromArray(r).getHex();break;case"colorSpecular":i.specular=Zc.fromArray(r).getHex();break;case"colorEmissive":i.emissive=Zc.fromArray(r).getHex();break;case"specularCoef":i.shininess=r;break;case"shading":"basic"===r.toLowerCase()&&(i.type="MeshBasicMaterial"),"phong"===r.toLowerCase()&&(i.type="MeshPhongMaterial"),"standard"===r.toLowerCase()&&(i.type="MeshStandardMaterial");break;case"mapDiffuse":i.map=e(r,t.mapDiffuseRepeat,t.mapDiffuseOffset,t.mapDiffuseWrap,t.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":i.emissiveMap=e(r,t.mapEmissiveRepeat,t.mapEmissiveOffset,t.mapEmissiveWrap,t.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":i.lightMap=e(r,t.mapLightRepeat,t.mapLightOffset,t.mapLightWrap,t.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":i.aoMap=e(r,t.mapAORepeat,t.mapAOOffset,t.mapAOWrap,t.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":i.bumpMap=e(r,t.mapBumpRepeat,t.mapBumpOffset,t.mapBumpWrap,t.mapBumpAnisotropy);break;case"mapBumpScale":i.bumpScale=r;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":i.normalMap=e(r,t.mapNormalRepeat,t.mapNormalOffset,t.mapNormalWrap,t.mapNormalAnisotropy);break;case"mapNormalFactor":i.normalScale=[r,r];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":i.specularMap=e(r,t.mapSpecularRepeat,t.mapSpecularOffset,t.mapSpecularWrap,t.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":i.metalnessMap=e(r,t.mapMetalnessRepeat,t.mapMetalnessOffset,t.mapMetalnessWrap,t.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":i.roughnessMap=e(r,t.mapRoughnessRepeat,t.mapRoughnessOffset,t.mapRoughnessWrap,t.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":i.alphaMap=e(r,t.mapAlphaRepeat,t.mapAlphaOffset,t.mapAlphaWrap,t.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":i.side=Z;break;case"doubleSided":i.side=J;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),i.opacity=r;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":i[n]=r;break;case"vertexColors":!0===r&&(i.vertexColors=w),"face"===r&&(i.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",n,r)}}return"MeshBasicMaterial"===i.type&&delete i.emissive,"MeshPhongMaterial"!==i.type&&delete i.specular,i.opacity<1&&(i.transparent=!0),Qc.setTextures(u),Qc.parse(i)})});var th={decodeText:function(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);for(var e="",i=0,n=t.length;i<n;i++)e+=String.fromCharCode(t[i]);return decodeURIComponent(escape(e))},extractUrlBase:function(t){var e=t.split("/");return 1===e.length?"./":(e.pop(),e.join("/")+"/")}};function eh(t){"boolean"==typeof t&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),t=void 0),this.manager=void 0!==t?t:Ws,this.withCredentials=!1}function ih(t){this.manager=void 0!==t?t:Ws,this.texturePath=""}Object.assign(eh.prototype,{load:function(a,o,t,e){var s=this,c=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:th.extractUrlBase(a),i=new qs(this.manager);i.setWithCredentials(this.withCredentials),i.load(a,function(t){var e=JSON.parse(t),i=e.metadata;if(void 0!==i){var n=i.type;if(void 0!==n){if("object"===n.toLowerCase())return void console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");if("scene"===n.toLowerCase())return void console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.SceneLoader instead.")}}var r=s.parse(e,c);o(r.geometry,r.materials)},t,e)},setTexturePath:function(t){this.texturePath=t},parse:function(t,e){void 0!==t.data&&(t=t.data),void 0!==t.scale?t.scale=1/t.scale:t.scale=1;var i=new Qn;return function(t,e){function i(t,e){return t&1<<e}var n,r,a,o,s,c,h,l,u,p,d,f,m,g,v,y,x,b,_,w,M,E,T,S,A,L=t.faces,R=t.vertices,C=t.normals,P=t.colors,I=t.scale,O=0;if(void 0!==t.uvs){for(n=0;n<t.uvs.length;n++)t.uvs[n].length&&O++;for(n=0;n<O;n++)e.faceVertexUvs[n]=[]}for(o=0,s=R.length;o<s;)(b=new Ge).x=R[o++]*I,b.y=R[o++]*I,b.z=R[o++]*I,e.vertices.push(b);for(o=0,s=L.length;o<s;)if(d=i(p=L[o++],0),f=i(p,1),m=i(p,3),g=i(p,4),v=i(p,5),y=i(p,6),x=i(p,7),d){if((w=new kn).a=L[o],w.b=L[o+1],w.c=L[o+3],(M=new kn).a=L[o+1],M.b=L[o+2],M.c=L[o+3],o+=4,f&&(u=L[o++],w.materialIndex=u,M.materialIndex=u),a=e.faces.length,m)for(n=0;n<O;n++)for(S=t.uvs[n],e.faceVertexUvs[n][a]=[],e.faceVertexUvs[n][a+1]=[],r=0;r<4;r++)A=new Be(S[2*(l=L[o++])],S[2*l+1]),2!==r&&e.faceVertexUvs[n][a].push(A),0!==r&&e.faceVertexUvs[n][a+1].push(A);if(g&&(h=3*L[o++],w.normal.set(C[h++],C[h++],C[h]),M.normal.copy(w.normal)),v)for(n=0;n<4;n++)h=3*L[o++],T=new Ge(C[h++],C[h++],C[h]),2!==n&&w.vertexNormals.push(T),0!==n&&M.vertexNormals.push(T);if(y&&(E=P[c=L[o++]],w.color.setHex(E),M.color.setHex(E)),x)for(n=0;n<4;n++)E=P[c=L[o++]],2!==n&&w.vertexColors.push(new Bi(E)),0!==n&&M.vertexColors.push(new Bi(E));e.faces.push(w),e.faces.push(M)}else{if((_=new kn).a=L[o++],_.b=L[o++],_.c=L[o++],f&&(u=L[o++],_.materialIndex=u),a=e.faces.length,m)for(n=0;n<O;n++)for(S=t.uvs[n],e.faceVertexUvs[n][a]=[],r=0;r<3;r++)A=new Be(S[2*(l=L[o++])],S[2*l+1]),e.faceVertexUvs[n][a].push(A);if(g&&(h=3*L[o++],_.normal.set(C[h++],C[h++],C[h])),v)for(n=0;n<3;n++)h=3*L[o++],T=new Ge(C[h++],C[h++],C[h]),_.vertexNormals.push(T);if(y&&(c=L[o++],_.color.setHex(P[c])),x)for(n=0;n<3;n++)c=L[o++],_.vertexColors.push(new Bi(P[c]));e.faces.push(_)}}(t,i),function(t,e){var i=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var n=0,r=t.skinWeights.length;n<r;n+=i){var a=t.skinWeights[n],o=1<i?t.skinWeights[n+1]:0,s=2<i?t.skinWeights[n+2]:0,c=3<i?t.skinWeights[n+3]:0;e.skinWeights.push(new Xe(a,o,s,c))}if(t.skinIndices)for(n=0,r=t.skinIndices.length;n<r;n+=i){var h=t.skinIndices[n],l=1<i?t.skinIndices[n+1]:0,u=2<i?t.skinIndices[n+2]:0,p=3<i?t.skinIndices[n+3]:0;e.skinIndices.push(new Xe(h,l,u,p))}e.bones=t.bones,e.bones&&0<e.bones.length&&(e.skinWeights.length!==e.skinIndices.length||e.skinIndices.length!==e.vertices.length)&&console.warn("When skinning, number of vertices ("+e.vertices.length+"), skinIndices ("+e.skinIndices.length+"), and skinWeights ("+e.skinWeights.length+") should match.")}(t,i),function(t,e){var i=t.scale;if(void 0!==t.morphTargets)for(var n=0,r=t.morphTargets.length;n<r;n++){e.morphTargets[n]={},e.morphTargets[n].name=t.morphTargets[n].name,e.morphTargets[n].vertices=[];for(var a=e.morphTargets[n].vertices,o=t.morphTargets[n].vertices,s=0,c=o.length;s<c;s+=3){var h=new Ge;h.x=o[s]*i,h.y=o[s+1]*i,h.z=o[s+2]*i,a.push(h)}}if(void 0!==t.morphColors&&0<t.morphColors.length){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');var l=e.faces,u=t.morphColors[0].colors;for(n=0,r=l.length;n<r;n++)l[n].color.fromArray(u,3*n)}}(t,i),function(t,e){var i=[],n=[];void 0!==t.animation&&n.push(t.animation),void 0!==t.animations&&(t.animations.length?n=n.concat(t.animations):n.push(t.animations));for(var r=0;r<n.length;r++){var a=Wc.parseAnimation(n[r],e.bones);a&&i.push(a)}if(e.morphTargets){var o=Wc.CreateClipsFromMorphTargetSequences(e.morphTargets,10);i=i.concat(o)}0<i.length&&(e.animations=i)}(t,i),i.computeFaceNormals(),i.computeBoundingSphere(),void 0===t.materials||0===t.materials.length?{geometry:i}:{geometry:i,materials:$c.prototype.initMaterials(t.materials,e,this.crossOrigin)}}}),Object.assign(ih.prototype,{load:function(n,r,t,a){""===this.texturePath&&(this.texturePath=n.substring(0,n.lastIndexOf("/")+1));var o=this;new qs(o.manager).load(n,function(t){var e=null;try{e=JSON.parse(t)}catch(t){return void 0!==a&&a(t),void console.error("THREE:ObjectLoader: Can't parse "+n+".",t.message)}var i=e.metadata;void 0!==i&&void 0!==i.type&&"geometry"!==i.type.toLowerCase()?o.parse(e,r):console.error("THREE.ObjectLoader: Can't load "+n+". Use THREE.JSONLoader instead.")},t,a)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var i=this.parseShape(t.shapes),n=this.parseGeometries(t.geometries,i),r=this.parseImages(t.images,function(){void 0!==e&&e(s)}),a=this.parseTextures(t.textures,r),o=this.parseMaterials(t.materials,a),s=this.parseObject(t.object,n,o);return t.animations&&(s.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(s),s},parseShape:function(t){var e={};if(void 0!==t)for(var i=0,n=t.length;i<n;i++){var r=(new _c).fromJSON(t[i]);e[r.uuid]=r}return e},parseGeometries:function(t,e){var i={};if(void 0!==t)for(var n=new eh,r=new qc,a=0,o=t.length;a<o;a++){var s,c=t[a];switch(c.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new Is[c.type](c.width,c.height,c.widthSegments,c.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":s=new Is[c.type](c.width,c.height,c.depth,c.widthSegments,c.heightSegments,c.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new Is[c.type](c.radius,c.segments,c.thetaStart,c.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new Is[c.type](c.radiusTop,c.radiusBottom,c.height,c.radialSegments,c.heightSegments,c.openEnded,c.thetaStart,c.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new Is[c.type](c.radius,c.height,c.radialSegments,c.heightSegments,c.openEnded,c.thetaStart,c.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new Is[c.type](c.radius,c.widthSegments,c.heightSegments,c.phiStart,c.phiLength,c.thetaStart,c.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new Is[c.type](c.radius,c.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new Is[c.type](c.innerRadius,c.outerRadius,c.thetaSegments,c.phiSegments,c.thetaStart,c.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new Is[c.type](c.radius,c.tube,c.radialSegments,c.tubularSegments,c.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new Is[c.type](c.radius,c.tube,c.tubularSegments,c.radialSegments,c.p,c.q);break;case"LatheGeometry":case"LatheBufferGeometry":s=new Is[c.type](c.points,c.segments,c.phiStart,c.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new Is[c.type](c.vertices,c.indices,c.radius,c.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":var h=[];for(a=0,o=c.shapes.length;a<o;a++){var l=e[c.shapes[a]];h.push(l)}s=new Is[c.type](h,c.curveSegments);break;case"BufferGeometry":s=r.parse(c);break;case"Geometry":s=n.parse(c,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+c.type+'"');continue}s.uuid=c.uuid,void 0!==c.name&&(s.name=c.name),i[c.uuid]=s}return i},parseMaterials:function(t,e){var i={};if(void 0!==t){var n=new Xc;n.setTextures(e);for(var r=0,a=t.length;r<a;r++){var o=t[r];if("MultiMaterial"===o.type){for(var s=[],c=0;c<o.materials.length;c++)s.push(n.parse(o.materials[c]));i[o.uuid]=s}else i[o.uuid]=n.parse(o)}}return i},parseAnimations:function(t){for(var e=[],i=0;i<t.length;i++){var n=Wc.parse(t[i]);e.push(n)}return e},parseImages:function(t,e){var i=this,n={};function r(t){return i.manager.itemStart(t),a.load(t,function(){i.manager.itemEnd(t)},void 0,function(){i.manager.itemEnd(t),i.manager.itemError(t)})}if(void 0!==t&&0<t.length){var a=new Js(new js(e));a.setCrossOrigin(this.crossOrigin);for(var o=0,s=t.length;o<s;o++){var c=t[o],h=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:i.texturePath+c.url;n[c.uuid]=r(h)}}return n},parseTextures:function(t,e){function i(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var n={};if(void 0!==t)for(var r=0,a=t.length;r<a;r++){var o=t[r];void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===e[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image);var s=new We(e[o.image]);s.needsUpdate=!0,s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=i(o.mapping,rh)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=i(o.wrap[0],ah),s.wrapT=i(o.wrap[1],ah)),void 0!==o.minFilter&&(s.minFilter=i(o.minFilter,oh)),void 0!==o.magFilter&&(s.magFilter=i(o.magFilter,oh)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),n[o.uuid]=s}return n},parseObject:function(t,e,a){var i;function n(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function r(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i];void 0===a[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(a[r])}return e}return void 0===a[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),a[t]}}switch(t.type){case"Scene":i=new ao,void 0!==t.background&&Number.isInteger(t.background)&&(i.background=new Bi(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?i.fog=new ro(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(i.fog=new no(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":i=new Aa(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(i.focus=t.focus),void 0!==t.zoom&&(i.zoom=t.zoom),void 0!==t.filmGauge&&(i.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(i.filmOffset=t.filmOffset),void 0!==t.view&&(i.view=Object.assign({},t.view));break;case"OrthographicCamera":i=new Vn(t.left,t.right,t.top,t.bottom,t.near,t.far);break;case"AmbientLight":i=new Cc(t.color,t.intensity);break;case"DirectionalLight":i=new Rc(t.color,t.intensity);break;case"PointLight":i=new Ac(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":i=new Pc(t.color,t.intensity,t.width,t.height);break;case"SpotLight":i=new Sc(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":i=new Mc(t.color,t.groundColor,t.intensity);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var o=n(t.geometry),s=r(t.material);i=o.bones&&0<o.bones.length?new uo(o,s):new ta(o,s);break;case"LOD":i=new co;break;case"Line":i=new fo(n(t.geometry),r(t.material),t.mode);break;case"LineLoop":i=new go(n(t.geometry),r(t.material));break;case"LineSegments":i=new mo(n(t.geometry),r(t.material));break;case"PointCloud":case"Points":i=new yo(n(t.geometry),r(t.material));break;case"Sprite":i=new so(r(t.material));break;case"Group":i=new xo;break;default:i=new Gn}if(i.uuid=t.uuid,void 0!==t.name&&(i.name=t.name),void 0!==t.matrix?(i.matrix.fromArray(t.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==t.position&&i.position.fromArray(t.position),void 0!==t.rotation&&i.rotation.fromArray(t.rotation),void 0!==t.quaternion&&i.quaternion.fromArray(t.quaternion),void 0!==t.scale&&i.scale.fromArray(t.scale)),void 0!==t.castShadow&&(i.castShadow=t.castShadow),void 0!==t.receiveShadow&&(i.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(i.shadow.bias=t.shadow.bias),void 0!==t.shadow.radius&&(i.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&i.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(i.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.children)for(var c=t.children,h=0;h<c.length;h++)i.add(this.parseObject(c[h],e,a));if("LOD"===t.type)for(var l=t.levels,u=0;u<l.length;u++){var p=l[u],d=i.getObjectByProperty("uuid",p.object);void 0!==d&&i.addLevel(d,p.distance)}return i}});var nh,rh={UVMapping:300,CubeReflectionMapping:ft,CubeRefractionMapping:mt,EquirectangularReflectionMapping:gt,EquirectangularRefractionMapping:vt,SphericalReflectionMapping:yt,CubeUVReflectionMapping:xt,CubeUVRefractionMapping:bt},ah={RepeatWrapping:_t,ClampToEdgeWrapping:wt,MirroredRepeatWrapping:Mt},oh={NearestFilter:Et,NearestMipMapNearestFilter:Tt,NearestMipMapLinearFilter:Lt,LinearFilter:Rt,LinearMipMapNearestFilter:Ct,LinearMipMapLinearFilter:Pt};function sh(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.manager=void 0!==t?t:Ws,this.options=void 0}function ch(){this.type="ShapePath",this.subPaths=[],this.currentPath=null}function hh(t){this.type="Font",this.data=t}function lh(t,e,i,n,r,a){var o=a.glyphs[t]||a.glyphs["?"];if(o){var s,c,h,l,u,p,d,f,m=new ch;if(o.o)for(var g=o._cachedOutline||(o._cachedOutline=o.o.split(" ")),v=0,y=g.length;v<y;){switch(g[v++]){case"m":s=g[v++]*i+n,c=g[v++]*i+r,m.moveTo(s,c);break;case"l":s=g[v++]*i+n,c=g[v++]*i+r,m.lineTo(s,c);break;case"q":h=g[v++]*i+n,l=g[v++]*i+r,u=g[v++]*i+n,p=g[v++]*i+r,m.quadraticCurveTo(u,p,h,l);break;case"b":h=g[v++]*i+n,l=g[v++]*i+r,u=g[v++]*i+n,p=g[v++]*i+r,d=g[v++]*i+n,f=g[v++]*i+r,m.bezierCurveTo(u,p,d,f,h,l)}}return{offsetX:o.ha*i,path:m}}}function uh(t){this.manager=void 0!==t?t:Ws}sh.prototype={constructor:sh,setOptions:function(t){return this.options=t,this},load:function(e,i,t,n){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e);var r=this,a=ks.get(e);if(void 0!==a)return r.manager.itemStart(e),setTimeout(function(){i&&i(a),r.manager.itemEnd(e)},0),a;fetch(e).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,r.options)}).then(function(t){ks.add(e,t),i&&i(t),r.manager.itemEnd(e)}).catch(function(t){n&&n(t),r.manager.itemEnd(e),r.manager.itemError(e)})},setCrossOrigin:function(){return this},setPath:function(t){return this.path=t,this}},Object.assign(ch.prototype,{moveTo:function(t,e){this.currentPath=new bc,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,i,n){this.currentPath.quadraticCurveTo(t,e,i,n)},bezierCurveTo:function(t,e,i,n,r,a){this.currentPath.bezierCurveTo(t,e,i,n,r,a)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function i(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i],a=new _c;a.curves=r.curves,e.push(a)}return e}function n(t,e){for(var i=e.length,n=!1,r=i-1,a=0;a<i;r=a++){var o=e[r],s=e[a],c=s.x-o.x,h=s.y-o.y;if(Math.abs(h)>Number.EPSILON){if(h<0&&(o=e[a],c=-c,s=e[r],h=-h),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var l=h*(t.x-o.x)-c*(t.y-o.y);if(0===l)return!0;if(l<0)continue;n=!n}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return n}var r=hs.isClockWise,a=this.subPaths;if(0===a.length)return[];if(!0===e)return i(a);var o,s,c,h=[];if(1===a.length)return s=a[0],(c=new _c).curves=s.curves,h.push(c),h;var l=!r(a[0].getPoints());l=t?!l:l;var u,p,d=[],f=[],m=[],g=0;f[g]=void 0,m[g]=[];for(var v=0,y=a.length;v<y;v++)o=r(u=(s=a[v]).getPoints()),(o=t?!o:o)?(!l&&f[g]&&g++,f[g]={s:new _c,p:u},f[g].s.curves=s.curves,l&&g++,m[g]=[]):m[g].push({h:s,p:u[0]});if(!f[0])return i(a);if(1<f.length){for(var x=!1,b=[],_=0,w=f.length;_<w;_++)d[_]=[];for(_=0,w=f.length;_<w;_++)for(var M=m[_],E=0;E<M.length;E++){for(var T=M[E],S=!0,A=0;A<f.length;A++)n(T.p,f[A].p)&&(_!==A&&b.push({froms:_,tos:A,hole:E}),S?(S=!1,d[A].push(T)):x=!0);S&&d[_].push(T)}0<b.length&&(x||(m=d))}v=0;for(var L=f.length;v<L;v++){c=f[v].s,h.push(c);for(var R=0,C=(p=m[v]).length;R<C;R++)c.holes.push(p[R].h)}return h}}),Object.assign(hh.prototype,{isFont:!0,generateShapes:function(t,e,i){void 0===e&&(e=100),void 0===i&&(i=4);for(var n=[],r=function(t,e,i,n){for(var r=String(t).split(""),a=e/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*a,s=[],c=0,h=0,l=0;l<r.length;l++){var u=r[l];if("\n"===u)c=0,h-=o;else{var p=lh(u,i,a,c,h,n);c+=p.offsetX,s.push(p.path)}}return s}(t,e,i,this.data),a=0,o=r.length;a<o;a++)Array.prototype.push.apply(n,r[a].toShapes());return n}}),Object.assign(uh.prototype,{load:function(t,n,e,i){var r=this,a=new qs(this.manager);a.setPath(this.path),a.load(t,function(e){var i;try{i=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),i=JSON.parse(e.substring(65,e.length-2))}var t=r.parse(i);n&&n(t)},e,i)},parse:function(t){return new hh(t)},setPath:function(t){return this.path=t,this}});var ph,dh,fh,mh,gh,vh,yh,xh,bh,_h,wh,Mh,Eh,Th,Sh,Ah={getContext:function(){return void 0===nh&&(nh=new(window.AudioContext||window.webkitAudioContext)),nh},setContext:function(t){nh=t}};function Lh(t){this.manager=void 0!==t?t:Ws}function Rh(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Aa,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Aa,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1}function Ch(t,e,i){Gn.call(this),this.type="CubeCamera";var r=new Aa(90,1,t,e);r.up.set(0,-1,0),r.lookAt(new Ge(1,0,0)),this.add(r);var a=new Aa(90,1,t,e);a.up.set(0,-1,0),a.lookAt(new Ge(-1,0,0)),this.add(a);var o=new Aa(90,1,t,e);o.up.set(0,0,1),o.lookAt(new Ge(0,1,0)),this.add(o);var s=new Aa(90,1,t,e);s.up.set(0,0,-1),s.lookAt(new Ge(0,-1,0)),this.add(s);var c=new Aa(90,1,t,e);c.up.set(0,-1,0),c.lookAt(new Ge(0,0,1)),this.add(c);var h=new Aa(90,1,t,e);h.up.set(0,-1,0),h.lookAt(new Ge(0,0,-1)),this.add(h);var n={format:Wt,magFilter:Rt,minFilter:Rt};this.renderTarget=new Ye(i,i,n),this.renderTarget.texture.name="CubeCamera",this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();var i=this.renderTarget,n=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,i.activeCubeFace=0,t.render(e,r,i),i.activeCubeFace=1,t.render(e,a,i),i.activeCubeFace=2,t.render(e,o,i),i.activeCubeFace=3,t.render(e,s,i),i.activeCubeFace=4,t.render(e,c,i),i.texture.generateMipmaps=n,i.activeCubeFace=5,t.render(e,h,i),t.setRenderTarget(null)},this.clear=function(t,e,i,n){for(var r=this.renderTarget,a=0;a<6;a++)r.activeCubeFace=a,t.setRenderTarget(r),t.clear(e,i,n);t.setRenderTarget(null)}}function Ph(){Gn.call(this),this.type="AudioListener",this.context=Ah.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null}function Ih(t){Gn.call(this),this.type="Audio",this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.loop=!1,this.startTime=0,this.offset=0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.sourceType="empty",this.filters=[]}function Oh(t){Ih.call(this,t),this.panner=this.context.createPanner(),this.panner.connect(this.gain)}function Nh(t,e){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=void 0!==e?e:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}function Uh(t,e,i){this.binding=t,this.valueSize=i;var n,r=Float64Array;switch(e){case"quaternion":n=this._slerp;break;case"string":case"bool":r=Array,n=this._select;break;default:n=this._lerp}this.buffer=new r(4*i),this._mixBufferRegion=n,this.cumulativeWeight=0,this.useCount=0,this.referenceCount=0}Object.assign(Lh.prototype,{load:function(t,e,i,n){var r=new qs(this.manager);r.setResponseType("arraybuffer"),r.load(t,function(t){Ah.getContext().decodeAudioData(t,function(t){e(t)})},i,n)}}),Object.assign(Rh.prototype,{update:(bh=new Fe,_h=new Fe,function(t){if(ph!==this||dh!==t.focus||fh!==t.fov||mh!==t.aspect*this.aspect||gh!==t.near||vh!==t.far||yh!==t.zoom||xh!==this.eyeSep){ph=this,dh=t.focus,fh=t.fov,mh=t.aspect*this.aspect,gh=t.near,vh=t.far,yh=t.zoom;var e,i,n=t.projectionMatrix.clone(),r=(xh=this.eyeSep/2)*gh/dh,a=gh*Math.tan(De.DEG2RAD*fh*.5)/yh;_h.elements[12]=-xh,bh.elements[12]=xh,e=-a*mh+r,i=a*mh+r,n.elements[0]=2*gh/(i-e),n.elements[8]=(i+e)/(i-e),this.cameraL.projectionMatrix.copy(n),e=-a*mh-r,i=a*mh-r,n.elements[0]=2*gh/(i-e),n.elements[8]=(i+e)/(i-e),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(_h),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(bh)})}),(Ch.prototype=Object.create(Gn.prototype)).constructor=Ch,Ph.prototype=Object.assign(Object.create(Gn.prototype),{constructor:Ph,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:(wh=new Ge,Mh=new ze,Eh=new Ge,Th=new Ge,function(t){Gn.prototype.updateMatrixWorld.call(this,t);var e=this.context.listener,i=this.up;this.matrixWorld.decompose(wh,Mh,Eh),Th.set(0,0,-1).applyQuaternion(Mh),e.positionX?(e.positionX.setValueAtTime(wh.x,this.context.currentTime),e.positionY.setValueAtTime(wh.y,this.context.currentTime),e.positionZ.setValueAtTime(wh.z,this.context.currentTime),e.forwardX.setValueAtTime(Th.x,this.context.currentTime),e.forwardY.setValueAtTime(Th.y,this.context.currentTime),e.forwardZ.setValueAtTime(Th.z,this.context.currentTime),e.upX.setValueAtTime(i.x,this.context.currentTime),e.upY.setValueAtTime(i.y,this.context.currentTime),e.upZ.setValueAtTime(i.z,this.context.currentTime)):(e.setPosition(wh.x,wh.y,wh.z),e.setOrientation(Th.x,Th.y,Th.z,i.x,i.y,i.z))})}),Ih.prototype=Object.assign(Object.create(Gn.prototype),{constructor:Ih,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),this.startTime=this.context.currentTime,t.start(this.startTime,this.offset),this.isPlaying=!0,this.source=t,this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},pause:function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this.source.stop(),this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this.source.stop(),this.offset=0,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),Oh.prototype=Object.assign(Object.create(Ih.prototype),{constructor:Oh,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:(Sh=new Ge,function(t){Gn.prototype.updateMatrixWorld.call(this,t),Sh.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(Sh.x,Sh.y,Sh.z)})}),Object.assign(Nh.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),i=0;i<e.length;i++)t+=e[i];return t/e.length}}),Object.assign(Uh.prototype,{accumulate:function(t,e){var i=this.buffer,n=this.valueSize,r=t*n+n,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==n;++o)i[r+o]=i[o];a=e}else{var s=e/(a+=e);this._mixBufferRegion(i,r,0,s,n)}this.cumulativeWeight=a},apply:function(t){var e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,r<1){var o=3*e;this._mixBufferRegion(i,n,o,1-r,e)}for(var s=e,c=e+e;s!==c;++s)if(i[s]!==i[s+e]){a.setValue(i,n);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,i=this.valueSize,n=3*i;t.getValue(e,n);for(var r=i,a=n;r!==a;++r)e[r]=e[n+r%i];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,i,n,r){if(.5<=n)for(var a=0;a!==r;++a)t[e+a]=t[i+a]},_slerp:function(t,e,i,n){ze.slerpFlat(t,e,t,e,t,i,n)},_lerp:function(t,e,i,n,r){for(var a=1-n,o=0;o!==r;++o){var s=e+o;t[s]=t[s]*a+t[i+o]*n}}});var Dh,Bh,Fh,zh,Gh,Hh,Vh,kh,jh,Wh,Xh,qh,Yh,Zh,Jh,Qh,Kh,$h,tl,el,il,nl,rl,al,ol,sl,cl,hl,ll,ul,pl,dl,fl,ml="\\[\\]\\.:\\/";function gl(t,e,i){var n=i||vl.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)}function vl(t,e,i){this.path=e,this.parsedPath=i||vl.parseTrackName(e),this.node=vl.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}function yl(){this.uuid=De.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var e=0,i=arguments.length;e!==i;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var n=this;this.stats={objects:{get total(){return n._objects.length},get inUse(){return this.total-n.nCachedObjects_}},get bindingsPerObject(){return n._bindings.length}}}function xl(t,e,i){this._mixer=t,this._clip=e,this._localRoot=i||null;for(var n=e.tracks,r=n.length,a=new Array(r),o={endingStart:Me,endingEnd:Me},s=0;s!==r;++s){var c=n[s].createInterpolant(null);(a[s]=c).settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(r),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}function bl(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}function _l(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}function wl(){jr.call(this),this.type="InstancedBufferGeometry",this.maxInstancedCount=void 0}function Ml(t,e,i,n){this.uuid=De.generateUUID(),this.data=t,this.itemSize=e,this.offset=i,this.normalized=!0===n}function El(t,e){this.uuid=De.generateUUID(),this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.onUploadCallback=function(){},this.version=0}function Tl(t,e,i){El.call(this,t,e),this.meshPerAttribute=i||1}function Sl(t,e,i){Kn.call(this,t,e),this.meshPerAttribute=i||1}function Al(t,e,i,n){this.ray=new Qr(t,e),this.near=i||0,this.far=n||1/0,this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function Ll(t,e){return t.distance-e.distance}function Rl(t,e,i,n){if(!1!==t.visible&&(t.raycast(e,i),!0===n))for(var r=t.children,a=0,o=r.length;a<o;a++)Rl(r[a],e,i,!0)}function Cl(t){this.autoStart=void 0===t||t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}function Pl(t,e,i){return this.radius=void 0!==t?t:1,this.phi=void 0!==e?e:0,this.theta=void 0!==i?i:0,this}function Il(t,e,i){return this.radius=void 0!==t?t:1,this.theta=void 0!==e?e:0,this.y=void 0!==i?i:0,this}function Ol(t,e){this.min=void 0!==t?t:new Be(1/0,1/0),this.max=void 0!==e?e:new Be(-1/0,-1/0)}function Nl(t){Gn.call(this),this.material=t,this.render=function(){}}function Ul(t,e,i,n){this.object=t,this.size=void 0!==e?e:1;var r=void 0!==i?i:16711680,a=void 0!==n?n:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=3*s.faces.length:s&&s.isBufferGeometry&&(o=s.attributes.normal.count);var c=new jr,h=new or(2*o*3,3);c.addAttribute("position",h),mo.call(this,c,new po({color:r,linewidth:a})),this.matrixAutoUpdate=!1,this.update()}function Dl(t,e){Gn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;for(var i=new jr,n=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],r=0,a=1;r<32;r++,a++){var o=r/32*Math.PI*2,s=a/32*Math.PI*2;n.push(Math.cos(o),Math.sin(o),1,Math.cos(s),Math.sin(s),1)}i.addAttribute("position",new or(n,3));var c=new po({fog:!1});this.cone=new mo(i,c),this.add(this.cone),this.update()}function Bl(t){for(var e=function t(e){var i=[];e&&e.isBone&&i.push(e);for(var n=0;n<e.children.length;n++)i.push.apply(i,t(e.children[n]));return i}(t),i=new jr,n=[],r=[],a=new Bi(0,0,1),o=new Bi(0,1,0),s=0;s<e.length;s++){var c=e[s];c.parent&&c.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),r.push(a.r,a.g,a.b),r.push(o.r,o.g,o.b))}i.addAttribute("position",new or(n,3)),i.addAttribute("color",new or(r,3));var h=new po({vertexColors:w,depthTest:!1,depthWrite:!1,transparent:!0});mo.call(this,i,h),this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}function Fl(t,e,i){this.light=t,this.light.updateMatrixWorld(),this.color=i;var n=new vs(e,4,2),r=new Zr({wireframe:!0,fog:!1});ta.call(this,n,r),this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}function zl(t,e){Gn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;var i=new po({fog:!1}),n=new jr;n.addAttribute("position",new Kn(new Float32Array(15),3)),this.line=new fo(n,i),this.add(this.line),this.update()}function Gl(t,e,i){Gn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i;var n=new Po(e);n.rotateY(.5*Math.PI),this.material=new Zr({wireframe:!0,fog:!1}),void 0===this.color&&(this.material.vertexColors=w);var r=n.getAttribute("position"),a=new Float32Array(3*r.count);n.addAttribute("color",new Kn(a,3)),this.add(new ta(n,this.material)),this.update()}function Hl(t,e,i,n){t=t||10,e=e||10,i=new Bi(void 0!==i?i:4473924),n=new Bi(void 0!==n?n:8947848);for(var r=e/2,a=t/e,o=t/2,s=[],c=[],h=0,l=0,u=-o;h<=e;h++,u+=a){s.push(-o,0,u,o,0,u),s.push(u,0,-o,u,0,o);var p=h===r?i:n;p.toArray(c,l),l+=3,p.toArray(c,l),l+=3,p.toArray(c,l),l+=3,p.toArray(c,l),l+=3}var d=new jr;d.addAttribute("position",new or(s,3)),d.addAttribute("color",new or(c,3));var f=new po({vertexColors:w});mo.call(this,d,f)}function Vl(t,e,i,n,r,a){t=t||10,e=e||16,i=i||8,n=n||64,r=new Bi(void 0!==r?r:4473924),a=new Bi(void 0!==a?a:8947848);var o,s,c,h,l,u,p,d=[],f=[];for(h=0;h<=e;h++)c=h/e*(2*Math.PI),o=Math.sin(c)*t,s=Math.cos(c)*t,d.push(0,0,0),d.push(o,0,s),p=1&h?r:a,f.push(p.r,p.g,p.b),f.push(p.r,p.g,p.b);for(h=0;h<=i;h++)for(p=1&h?r:a,u=t-t/i*h,l=0;l<n;l++)c=l/n*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b),c=(l+1)/n*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b);var m=new jr;m.addAttribute("position",new or(d,3)),m.addAttribute("color",new or(f,3));var g=new po({vertexColors:w});mo.call(this,m,g)}function kl(t,e,i,n){this.object=t,this.size=void 0!==e?e:1;var r=void 0!==i?i:16776960,a=void 0!==n?n:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");var c=new jr,h=new or(2*o*3,3);c.addAttribute("position",h),mo.call(this,c,new po({color:r,linewidth:a})),this.matrixAutoUpdate=!1,this.update()}function jl(t,e,i){Gn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=i,void 0===e&&(e=1);var n=new jr;n.addAttribute("position",new or([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));var r=new po({fog:!1});this.lightPlane=new fo(n,r),this.add(this.lightPlane),(n=new jr).addAttribute("position",new or([0,0,0,0,0,1],3)),this.targetLine=new fo(n,r),this.add(this.targetLine),this.update()}function Wl(t){var e=new jr,i=new po({color:16777215,vertexColors:1}),n=[],r=[],a={},o=new Bi(16755200),s=new Bi(16711680),c=new Bi(43775),h=new Bi(16777215),l=new Bi(3355443);function u(t,e,i){p(t,i),p(e,i)}function p(t,e){n.push(0,0,0),r.push(e.r,e.g,e.b),void 0===a[t]&&(a[t]=[]),a[t].push(n.length/3-1)}u("n1","n2",o),u("n2","n4",o),u("n4","n3",o),u("n3","n1",o),u("f1","f2",o),u("f2","f4",o),u("f4","f3",o),u("f3","f1",o),u("n1","f1",o),u("n2","f2",o),u("n3","f3",o),u("n4","f4",o),u("p","n1",s),u("p","n2",s),u("p","n3",s),u("p","n4",s),u("u1","u2",c),u("u2","u3",c),u("u3","u1",c),u("c","t",h),u("p","c",l),u("cn1","cn2",l),u("cn3","cn4",l),u("cf1","cf2",l),u("cf3","cf4",l),e.addAttribute("position",new or(n,3)),e.addAttribute("color",new or(r,3)),mo.call(this,e,i),this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}function Xl(t,e){this.object=t,void 0===e&&(e=16776960);var i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new Float32Array(24),r=new jr;r.setIndex(new Kn(i,1)),r.addAttribute("position",new Kn(n,3)),mo.call(this,r,new po({color:e})),this.matrixAutoUpdate=!1,this.update()}function ql(t,e){this.type="Box3Helper",this.box=t;var i=void 0!==e?e:16776960,n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new jr;r.setIndex(new Kn(n,1)),r.addAttribute("position",new or([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),mo.call(this,r,new po({color:i})),this.geometry.computeBoundingSphere()}function Yl(t,e,i){this.type="PlaneHelper",this.plane=t,this.size=void 0===e?1:e;var n=void 0!==i?i:16776960,r=new jr;r.addAttribute("position",new or([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),fo.call(this,r,new po({color:n}));var a=new jr;a.addAttribute("position",new or([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),a.computeBoundingSphere(),this.add(new ta(a,new Zr({color:n,opacity:.2,transparent:!0,depthWrite:!1})))}function Zl(t,e,i,n,r,a){Gn.call(this),void 0===n&&(n=16776960),void 0===i&&(i=1),void 0===r&&(r=.2*i),void 0===a&&(a=.2*r),void 0===ul&&((ul=new jr).addAttribute("position",new or([0,0,0,0,1,0],3)),(pl=new As(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(e),this.line=new fo(ul,new po({color:n})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new ta(pl,new Zr({color:n})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(i,r,a)}function Jl(t){var e=[0,0,0,t=t||1,0,0,0,0,0,0,t,0,0,0,0,0,0,t],i=new jr;i.addAttribute("position",new or(e,3)),i.addAttribute("color",new or([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));var n=new po({vertexColors:w});mo.call(this,i,n)}Object.assign(gl.prototype,{getValue:function(t,e){this.bind();var i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)},setValue:function(t,e){for(var i=this._bindings,n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}}),Object.assign(vl,{Composite:gl,create:function(t,e,i){return t&&t.isAnimationObjectGroup?new vl.Composite(t,e,i):new vl(t,e,i)},sanitizeNodeName:(jh=new RegExp("["+ml+"]","g"),function(t){return t.replace(/\s/g,"_").replace(jh,"")}),parseTrackName:(Dh="[^"+ml+"]",Bh="[^"+ml.replace("\\.","")+"]",Fh=/((?:WC+[\/:])*)/.source.replace("WC",Dh),zh=/(WCOD+)?/.source.replace("WCOD",Bh),Gh=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Dh),Hh=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Dh),Vh=new RegExp("^"+Fh+zh+Gh+Hh+"$"),kh=["material","materials","bones"],function(t){var e=Vh.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){var r=i.nodeName.substring(n+1);-1!==kh.indexOf(r)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=r)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}),findNode:function(t,r){if(!r||""===r||"root"===r||"."===r||-1===r||r===t.name||r===t.uuid)return t;if(t.skeleton){var e=t.skeleton.getBoneByName(r);if(void 0!==e)return e}if(t.children){var a=function(t){for(var e=0;e<t.length;e++){var i=t[e];if(i.name===r||i.uuid===r)return i;var n=a(i.children);if(n)return n}return null},i=a(t.children);if(i)return i}return null}}),Object.assign(vl.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)t[e++]=i[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,i=e.objectName,n=e.propertyName,r=e.propertyIndex;if(t||(t=vl.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(i){var a=e.objectIndex;switch(i){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[i])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[i]}if(void 0!==a){if(void 0===t[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[a]}}var s=t[n];if(void 0!==s){var c=this.Versioning.None;void 0!==t.needsUpdate?(c=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t);var h=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(t.geometry.isBufferGeometry){if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);for(o=0;o<this.node.geometry.morphAttributes.position.length;o++)if(t.geometry.morphAttributes.position[o].name===r){r=o;break}}else{if(!t.geometry.morphTargets)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);for(o=0;o<this.node.geometry.morphTargets.length;o++)if(t.geometry.morphTargets[o].name===r){r=o;break}}}h=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(h=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][c]}else{var l=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+l+"."+n+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(vl.prototype,{_getValue_unbound:vl.prototype.getValue,_setValue_unbound:vl.prototype.setValue}),Object.assign(yl.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=t.length,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._paths,a=this._parsedPaths,o=this._bindings,s=o.length,c=void 0,h=0,l=arguments.length;h!==l;++h){var u=arguments[h],p=u.uuid,d=n[p];if(void 0===d){d=e++,n[p]=d,t.push(u);for(var f=0,m=s;f!==m;++f)o[f].push(new vl(u,r[f],a[f]))}else if(d<i){c=t[d];var g=--i,v=t[g];t[n[v.uuid]=d]=v,t[n[p]=g]=u;for(f=0,m=s;f!==m;++f){var y=o[f],x=y[g],b=y[d];y[d]=x,void 0===b&&(b=new vl(u,r[f],a[f])),y[g]=b}}else t[d]!==c&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=i},remove:function(){for(var t=this._objects,e=this.nCachedObjects_,i=this._indicesByUUID,n=this._bindings,r=n.length,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],c=s.uuid,h=i[c];if(void 0!==h&&e<=h){var l=e++,u=t[l];t[i[u.uuid]=h]=u,t[i[c]=l]=s;for(var p=0,d=r;p!==d;++p){var f=n[p],m=f[l],g=f[h];f[h]=m,f[l]=g}}}this.nCachedObjects_=e},uncache:function(){for(var t=this._objects,e=t.length,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,a=r.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o].uuid,h=n[c];if(void 0!==h)if(delete n[c],h<i){var l=--i,u=t[l],p=t[v=--e];t[n[u.uuid]=h]=u,t[n[p.uuid]=l]=p,t.pop();for(var d=0,f=a;d!==f;++d){var m=(y=r[d])[l],g=y[v];y[h]=m,y[l]=g,y.pop()}}else{var v;t[n[(p=t[v=--e]).uuid]=h]=p,t.pop();for(d=0,f=a;d!==f;++d){var y;(y=r[d])[h]=y[v],y.pop()}}}this.nCachedObjects_=i},subscribe_:function(t,e){var i=this._bindingsIndicesByPath,n=i[t],r=this._bindings;if(void 0!==n)return r[n];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,h=this.nCachedObjects_,l=new Array(c);n=r.length,i[t]=n,a.push(t),o.push(e),r.push(l);for(var u=h,p=s.length;u!==p;++u){var d=s[u];l[u]=new vl(d,t,e)}return l},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){var n=this._paths,r=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o];a[e[t[o]]=i]=s,a.pop(),r[i]=r[o],r.pop(),n[i]=n[o],n.pop()}}}),Object.assign(xl.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){var n=this._clip.duration,r=t._clip.duration,a=r/n,o=n/r;t.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(t,e,i){return t.crossFadeFrom(this,e,i)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,i){var n=this._mixer,r=n.time,a=this._timeScaleInterpolant,o=this.timeScale;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=r,s[1]=r+i,c[0]=t/o,c[1]=e/o,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,i,n){if(this.enabled){var r=this._startTime;if(null!==r){var a=(t-r)*i;if(a<0||0===i)return;this._startTime=null,e=i*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(0<s)for(var c=this._interpolants,h=this._propertyBindings,l=0,u=c.length;l!==u;++l)c[l].evaluate(o),h[l].accumulate(n,s)}else this._updateWeight(t)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var i=this._weightInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var i=this._timeScaleInterpolant;if(null!==i)e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}return this._effectiveTimeScale=e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var i=this._clip.duration,n=this.loop,r=this._loopCount;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i<=e)e=i;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{var a=2202===n;if(-1===r&&(0<=t?(r=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),i<=e||e<0){var o=Math.floor(e/i);e-=i*o,r+=Math.abs(o);var s=this.repetitions-r;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=0<t?i:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<t?1:-1});else{if(0===s){var c=t<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&1==(1&r))return i-(this.time=e)}return this.time=e},_setEndings:function(t,e,i){var n=this._interpolantSettings;n.endingEnd=i?n.endingStart=Ee:(n.endingStart=t?this.zeroSlopeAtStart?Ee:Me:Te,e?this.zeroSlopeAtEnd?Ee:Me:Te)},_scheduleFading:function(t,e,i){var n=this._mixer,r=n.time,a=this._weightInterpolant;null===a&&(a=n._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=r,s[0]=e,o[1]=r+t,s[1]=i,this}}),bl.prototype=Object.assign(Object.create(e.prototype),{constructor:bl,_bindAction:function(t,e){var i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,a=t._propertyBindings,o=t._interpolants,s=i.uuid,c=this._bindingsByRootAndName,h=c[s];void 0===h&&(h={},c[s]=h);for(var l=0;l!==r;++l){var u=n[l],p=u.name,d=h[p];if(void 0!==d)a[l]=d;else{if(void 0!==(d=a[l])){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,p));continue}var f=e&&e._propertyBindings[l].binding.parsedPath;++(d=new Uh(vl.create(i,p,f),u.ValueTypeName,u.getValueSize())).referenceCount,this._addInactiveBinding(d,s,p),a[l]=d}o[l].resultBuffer=d.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}for(var r=t._propertyBindings,a=0,o=r.length;a!==o;++a){var s=r[a];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0==--r.useCount&&(r.restoreOriginalState(),this._takeBackBinding(r))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,i){var n=this._actions,r=this._actionsByClip,a=r[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=n.length,n.push(t),a.actionByRoot[i]=t},_removeInactiveAction:function(t){var e=this._actions,i=e[e.length-1],n=t._cacheIndex;e[i._cacheIndex=n]=i,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,a=this._actionsByClip,o=a[r],s=o.knownActions,c=s[s.length-1],h=t._byClipCacheIndex;s[c._byClipCacheIndex=h]=c,s.pop(),t._byClipCacheIndex=null,delete o.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete a[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0==--r.referenceCount&&this._removeInactiveBinding(r)}},_lendAction:function(t){var e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];e[t._cacheIndex=n]=t,e[r._cacheIndex=i]=r},_takeBackAction:function(t){var e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];e[t._cacheIndex=n]=t,e[r._cacheIndex=i]=r},_addInactiveBinding:function(t,e,i){var n=this._bindingsByRootAndName,r=n[e],a=this._bindings;void 0===r&&(r={},n[e]=r),(r[i]=t)._cacheIndex=a.length,a.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,a=this._bindingsByRootAndName,o=a[n],s=e[e.length-1],c=t._cacheIndex;e[s._cacheIndex=c]=s,e.pop(),delete o[r];t:{for(var h in o)break t;delete a[n]}},_lendBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];e[t._cacheIndex=n]=t,e[r._cacheIndex=i]=r},_takeBackBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];e[t._cacheIndex=n]=t,e[r._cacheIndex=i]=r},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,i=t[e];return void 0===i&&(t[(i=new Gc(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e]=i),i},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];e[t.__cacheIndex=n]=t,e[r.__cacheIndex=i]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Wc.findByName(i,t):t,a=null!==r?r.uuid:t,o=this._actionsByClip[a],s=null;if(void 0!==o){var c=o.actionByRoot[n];if(void 0!==c)return c;s=o.knownActions[0],null===r&&(r=s._clip)}if(null===r)return null;var h=new xl(this,r,e);return this._bindAction(h,s),this._addInactiveAction(h,a,n),h},existingAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Wc.findByName(i,t):t,a=r?r.uuid:t,o=this._actionsByClip[a];return void 0!==o&&o.actionByRoot[n]||null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,i=this._bindings,n=this._nActiveBindings;this._nActiveActions=0;for(var r=this._nActiveBindings=0;r!==e;++r)t[r].reset();for(r=0;r!==n;++r)i[r].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),a=this._accuIndex^=1,o=0;o!==i;++o){e[o]._update(n,t,r,a)}var s=this._bindings,c=this._nActiveBindings;for(o=0;o!==c;++o)s[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){for(var a=r.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var h=c._cacheIndex,l=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,e[l._cacheIndex=h]=l,e.pop(),this._removeInactiveBindingsForAction(c)}delete n[i]}},uncacheRoot:function(t){var e=t.uuid,i=this._actionsByClip;for(var n in i){var r=i[n].actionByRoot[e];void 0!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}var a=this._bindingsByRootAndName[e];if(void 0!==a)for(var o in a){var s=a[o];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(t,e){var i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}),_l.prototype.clone=function(){return new _l(void 0===this.value.clone?this.value:this.value.clone())},wl.prototype=Object.assign(Object.create(jr.prototype),{constructor:wl,isInstancedBufferGeometry:!0,copy:function(t){return jr.prototype.copy.call(this,t),this.maxInstancedCount=t.maxInstancedCount,this},clone:function(){return(new this.constructor).copy(this)}}),Object.defineProperties(Ml.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(Ml.prototype,{isInterleavedBufferAttribute:!0,setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}}),Object.defineProperty(El.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(El.prototype,{isInterleavedBuffer:!0,setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.stride:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.stride,i*=e.stride;for(var n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}}),Tl.prototype=Object.assign(Object.create(El.prototype),{constructor:Tl,isInstancedInterleavedBuffer:!0,copy:function(t){return El.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Sl.prototype=Object.assign(Object.create(Kn.prototype),{constructor:Sl,isInstancedBufferAttribute:!0,copy:function(t){return Kn.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Object.assign(Al.prototype,{linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e){var i=[];return Rl(t,this,i,e),i.sort(Ll),i},intersectObjects:function(t,e){var i=[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(var n=0,r=t.length;n<r;n++)Rl(t[n],this,i,e);return i.sort(Ll),i}}),Object.assign(Cl.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}),Object.assign(Pl.prototype,{set:function(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(De.clamp(t.y/this.radius,-1,1))),this}}),Object.assign(Il.prototype,{set:function(t,e,i){return this.radius=t,this.theta=e,this.y=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.radius=Math.sqrt(t.x*t.x+t.z*t.z),this.theta=Math.atan2(t.x,t.z),this.y=t.y,this}}),Object.assign(Ol.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:(Xh=new Be,function(t,e){var i=Xh.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){var e=t||new Be;return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new Be;return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return(e||new Be).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return(e||new Be).copy(t).clamp(this.min,this.max)},distanceToPoint:(Wh=new Be,function(t){return Wh.copy(t).clamp(this.min,this.max).sub(t).length()}),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),((Nl.prototype=Object.create(Gn.prototype)).constructor=Nl).prototype.isImmediateRenderObject=!0,((Ul.prototype=Object.create(mo.prototype)).constructor=Ul).prototype.update=(qh=new Ge,Yh=new Ge,Zh=new He,function(){var t=["a","b","c"];this.object.updateMatrixWorld(!0),Zh.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,i=this.geometry.attributes.position,n=this.object.geometry;if(n&&n.isGeometry)for(var r=n.vertices,a=n.faces,o=0,s=0,c=a.length;s<c;s++)for(var h=a[s],l=0,u=h.vertexNormals.length;l<u;l++){var p=r[h[t[l]]],d=h.vertexNormals[l];qh.copy(p).applyMatrix4(e),Yh.copy(d).applyMatrix3(Zh).normalize().multiplyScalar(this.size).add(qh),i.setXYZ(o,qh.x,qh.y,qh.z),o+=1,i.setXYZ(o,Yh.x,Yh.y,Yh.z),o+=1}else if(n&&n.isBufferGeometry){var f=n.attributes.position,m=n.attributes.normal;for(l=o=0,u=f.count;l<u;l++)qh.set(f.getX(l),f.getY(l),f.getZ(l)).applyMatrix4(e),Yh.set(m.getX(l),m.getY(l),m.getZ(l)),Yh.applyMatrix3(Zh).normalize().multiplyScalar(this.size).add(qh),i.setXYZ(o,qh.x,qh.y,qh.z),o+=1,i.setXYZ(o,Yh.x,Yh.y,Yh.z),o+=1}i.needsUpdate=!0}),((Dl.prototype=Object.create(Gn.prototype)).constructor=Dl).prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Dl.prototype.update=(Jh=new Ge,Qh=new Ge,function(){this.light.updateMatrixWorld();var t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Jh.setFromMatrixPosition(this.light.matrixWorld),Qh.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Qh.sub(Jh)),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}),((Bl.prototype=Object.create(mo.prototype)).constructor=Bl).prototype.updateMatrixWorld=(Kh=new Ge,$h=new Fe,tl=new Fe,function(t){var e=this.bones,i=this.geometry,n=i.getAttribute("position");tl.getInverse(this.root.matrixWorld);for(var r=0,a=0;r<e.length;r++){var o=e[r];o.parent&&o.parent.isBone&&($h.multiplyMatrices(tl,o.matrixWorld),Kh.setFromMatrixPosition($h),n.setXYZ(a,Kh.x,Kh.y,Kh.z),$h.multiplyMatrices(tl,o.parent.matrixWorld),Kh.setFromMatrixPosition($h),n.setXYZ(a+1,Kh.x,Kh.y,Kh.z),a+=2)}i.getAttribute("position").needsUpdate=!0,Gn.prototype.updateMatrixWorld.call(this,t)}),((Fl.prototype=Object.create(ta.prototype)).constructor=Fl).prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Fl.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},((zl.prototype=Object.create(Gn.prototype)).constructor=zl).prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},zl.prototype.update=function(){var t=.5*this.light.width,e=.5*this.light.height,i=this.line.geometry.attributes.position,n=i.array;n[0]=t,n[1]=-e,n[2]=0,n[3]=t,n[4]=e,n[5]=0,n[6]=-t,n[7]=e,n[8]=0,n[9]=-t,n[10]=-e,n[11]=0,n[12]=t,n[13]=-e,n[14]=0,i.needsUpdate=!0,void 0!==this.color?this.line.material.color.set(this.color):this.line.material.color.copy(this.light.color)},((Gl.prototype=Object.create(Gn.prototype)).constructor=Gl).prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},Gl.prototype.update=(el=new Ge,il=new Bi,nl=new Bi,function(){var t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=t.geometry.getAttribute("color");il.copy(this.light.color),nl.copy(this.light.groundColor);for(var i=0,n=e.count;i<n;i++){var r=i<n/2?il:nl;e.setXYZ(i,r.r,r.g,r.b)}e.needsUpdate=!0}t.lookAt(el.setFromMatrixPosition(this.light.matrixWorld).negate())}),(Hl.prototype=Object.create(mo.prototype)).constructor=Hl,(Vl.prototype=Object.create(mo.prototype)).constructor=Vl,((kl.prototype=Object.create(mo.prototype)).constructor=kl).prototype.update=(rl=new Ge,al=new Ge,ol=new He,function(){this.object.updateMatrixWorld(!0),ol.getNormalMatrix(this.object.matrixWorld);for(var t=this.object.matrixWorld,e=this.geometry.attributes.position,i=this.object.geometry,n=i.vertices,r=i.faces,a=0,o=0,s=r.length;o<s;o++){var c=r[o],h=c.normal;rl.copy(n[c.a]).add(n[c.b]).add(n[c.c]).divideScalar(3).applyMatrix4(t),al.copy(h).applyMatrix3(ol).normalize().multiplyScalar(this.size).add(rl),e.setXYZ(a,rl.x,rl.y,rl.z),a+=1,e.setXYZ(a,al.x,al.y,al.z),a+=1}e.needsUpdate=!0}),((jl.prototype=Object.create(Gn.prototype)).constructor=jl).prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},jl.prototype.update=(sl=new Ge,cl=new Ge,hl=new Ge,function(){sl.setFromMatrixPosition(this.light.matrixWorld),cl.setFromMatrixPosition(this.light.target.matrixWorld),hl.subVectors(cl,sl),this.lightPlane.lookAt(hl),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(hl),this.targetLine.scale.z=hl.length()}),((Wl.prototype=Object.create(mo.prototype)).constructor=Wl).prototype.update=function(){var c,h,l=new Ge,u=new Hn;function t(t,e,i,n){l.set(e,i,n).unproject(u);var r=h[t];if(void 0!==r)for(var a=c.getAttribute("position"),o=0,s=r.length;o<s;o++)a.setXYZ(r[o],l.x,l.y,l.z)}return function(){c=this.geometry,h=this.pointMap;u.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-1,-1,-1),t("n2",1,-1,-1),t("n3",-1,1,-1),t("n4",1,1,-1),t("f1",-1,-1,1),t("f2",1,-1,1),t("f3",-1,1,1),t("f4",1,1,1),t("u1",.7,1.1,-1),t("u2",-.7,1.1,-1),t("u3",0,2,-1),t("cf1",-1,0,1),t("cf2",1,0,1),t("cf3",0,-1,1),t("cf4",0,1,1),t("cn1",-1,0,-1),t("cn2",1,0,-1),t("cn3",0,-1,-1),t("cn4",0,1,-1),c.getAttribute("position").needsUpdate=!0}}(),((Xl.prototype=Object.create(mo.prototype)).constructor=Xl).prototype.update=(ll=new pn,function(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&ll.setFromObject(this.object),!ll.isEmpty()){var e=ll.min,i=ll.max,n=this.geometry.attributes.position,r=n.array;r[0]=i.x,r[1]=i.y,r[2]=i.z,r[3]=e.x,r[4]=i.y,r[5]=i.z,r[6]=e.x,r[7]=e.y,r[8]=i.z,r[9]=i.x,r[10]=e.y,r[11]=i.z,r[12]=i.x,r[13]=i.y,r[14]=e.z,r[15]=e.x,r[16]=i.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=i.x,r[22]=e.y,r[23]=e.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}}),Xl.prototype.setFromObject=function(t){return this.object=t,this.update(),this},((ql.prototype=Object.create(mo.prototype)).constructor=ql).prototype.updateMatrixWorld=function(t){var e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),Gn.prototype.updateMatrixWorld.call(this,t))},((Yl.prototype=Object.create(fo.prototype)).constructor=Yl).prototype.updateMatrixWorld=function(t){var e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.lookAt(this.plane.normal),Gn.prototype.updateMatrixWorld.call(this,t)},((Zl.prototype=Object.create(Gn.prototype)).constructor=Zl).prototype.setDirection=(fl=new Ge,function(t){.99999<t.y?this.quaternion.set(0,0,0,1):t.y<-.99999?this.quaternion.set(1,0,0,0):(fl.set(t.z,0,-t.x).normalize(),dl=Math.acos(t.y),this.quaternion.setFromAxisAngle(fl,dl))}),Zl.prototype.setLength=function(t,e,i){void 0===e&&(e=.2*t),void 0===i&&(i=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()},Zl.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},(Jl.prototype=Object.create(mo.prototype)).constructor=Jl;var Ql;function Kl(t){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),sc.call(this,t),this.type="catmullrom",this.closed=!0}function $l(t){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),sc.call(this,t),this.type="catmullrom"}function tu(t){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),sc.call(this,t),this.type="catmullrom"}$s.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create($s.prototype),(t.prototype.constructor=t).prototype.getPoint=e,t},Object.assign(xc.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new Qn,i=0,n=t.length;i<n;i++){var r=t[i];e.vertices.push(new Ge(r.x,r.y,r.z||0))}return e}}),Object.assign(bc.prototype,{fromPoints:function(t){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),Kl.prototype=Object.create(sc.prototype),$l.prototype=Object.create(sc.prototype),tu.prototype=Object.create(sc.prototype),Object.assign(tu.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Hl.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Bl.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign($c.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),th.extractUrlBase(t)}}),Object.assign(Ol.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(pn.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Kr.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(De,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),De.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),De.ceilPowerOfTwo(t)}}),Object.assign(He.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(Fe.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){return void 0===Ql&&(Ql=new Ge),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),Ql.setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,i,n,r,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,n,i,r,a)}}),fn.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},ze.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(Qr.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(_c.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new ps(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new ws(this,t)}}),Object.assign(Be.prototype,{fromAttribute:function(t,e,i){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Ge.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,i){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Xe.prototype,{fromAttribute:function(t,e,i){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Qn.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}}),Object.assign(Gn.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)}}),Object.defineProperties(Gn.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(co.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(ho.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Object.defineProperty($s.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Aa.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(wc.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(Kn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}}),Object.assign(jr.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,i){void 0!==i&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(jr.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(_l.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(hn.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Bi}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}}}),Object.defineProperties(Bs.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Jr.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(io.prototype,{getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")}}),Object.defineProperties(io.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(gn.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(qe.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties(Ra.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}}}),Ih.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new Lh).load(t,function(t){e.setBuffer(t)}),this},Nh.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Ch.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)};var eu={merge:function(t,e,i){var n;console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),n=e.matrix,e=e.geometry),t.merge(e,n,i)},center:function(t){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),t.center()}},iu={crossOrigin:void 0,loadTexture:function(t,e,i,n){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var r=new Ks;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadTextureCube:function(t,e,i,n){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var r=new Qs;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}};var nu={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to 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console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new kn(t,e,i,r,a,o)},t.LineStrip=0,t.LinePieces=1,t.MeshFaceMaterial=function(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t},t.MultiMaterial=function(t){return void 0===t&&(t=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,(t.materials=t).clone=function(){return t.slice()},t},t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new yo(t,e)},t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new so(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new yo(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new vo(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new vo(t)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new vo(t)},t.Vertex=function(t,e,i){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new Ge(t,e,i)},t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),new Kn(t,e).setDynamic(!0)},t.Int8Attribute=function(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new $n(t,e)},t.Uint8Attribute=function(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new tr(t,e)},t.Uint8ClampedAttribute=function(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new er(t,e)},t.Int16Attribute=function(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new ir(t,e)},t.Uint16Attribute=function(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new nr(t,e)},t.Int32Attribute=function(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new rr(t,e)},t.Uint32Attribute=function(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new ar(t,e)},t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new or(t,e)},t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new sr(t,e)},t.ClosedSplineCurve3=Kl,t.SplineCurve3=$l,t.Spline=tu,t.AxisHelper=function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Jl(t)},t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Xl(t,e)},t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new mo(new Ts(t.geometry),new po({color:void 0!==e?e:16777215}))},t.WireframeHelper=function(t,e){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new mo(new Mo(t.geometry),new po({color:void 0!==e?e:16777215}))},t.XHRLoader=function(t){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new qs(t)},t.BinaryTextureLoader=function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new Zs(t)},t.GeometryUtils=eu,t.ImageUtils=iu,t.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),this.projectVector=function(t,e){console.warn("THREE.Projector: .projectVector() is now vector.project()."),t.project(e)},this.unprojectVector=function(t,e){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),t.unproject(e)},this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}},t.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),this.clear=function(){},this.render=function(){},this.setClearColor=function(){},this.setSize=function(){}},t.SceneUtils=nu,t.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js")},Object.defineProperty(t,"__esModule",{value:!0})});
  