text: //////////////////////////////////////////////////////////////////////////////
  //
  // This file is part of the Corona game engine.
  // For overview and more information on licensing please refer to README.md 
  // Home page: https://github.com/coronalabs/corona
  // Contact: support@coronalabs.com
  //
  //////////////////////////////////////////////////////////////////////////////
  
  #include "stdafx.h"
  #include "BaseEvent.h"
  
  
  namespace Interop {
  
  #pragma region BaseEvent Constructors/Destructors
  BaseEvent::BaseEvent()
  {
  }
  
  BaseEvent::BaseEvent(const BaseEvent &event)
  {
  }
  
  BaseEvent::~BaseEvent()
  {
  }
  
  #pragma endregion
  
  #pragma region BaseEvent::Handler Constructors/Destructors
  BaseEvent::Handler::Handler()
  {
  }
  
  BaseEvent::Handler::Handler(const BaseEvent::Handler &event)
  {
  }
  
  BaseEvent::Handler::~Handler()
  {
  }
  
  #pragma endregion
  
  }	// namespace Interop
  