text: "use strict";
  
  var Monster = require("./monster");
  
  var PlayerEntity = Object.create(Monster);
  
  PlayerEntity.die = function() {
    Monster.die.call(this);
  
    this.move = function() {};
  
    this.attack = function() {};
  
    this.takeTurn = function() {};
  };
  
  module.exports = PlayerEntity;
  