text: #pragma once
  
  # include "IRenderable.hpp"
  
  namespace PixelWizard
  {
      class Object : IRenderable
      {
      public:
          Object(const sf::Vector2f& position, const sf::Vector2f& size) noexcept;
          void render(sf::RenderTarget& renderer) const noexcept override;
  
      protected:
          std::unique_ptr<sf::Shape> _object;
      };
  }