text: /*
  **  ClanLib SDK
  **  Copyright (c) 1997-2016 The ClanLib Team
  **
  **  This software is provided 'as-is', without any express or implied
  **  warranty.  In no event will the authors be held liable for any damages
  **  arising from the use of this software.
  **
  **  Permission is granted to anyone to use this software for any purpose,
  **  including commercial applications, and to alter it and redistribute it
  **  freely, subject to the following restrictions:
  **
  **  1. The origin of this software must not be misrepresented; you must not
  **     claim that you wrote the original software. If you use this software
  **     in a product, an acknowledgment in the product documentation would be
  **     appreciated but is not required.
  **  2. Altered source versions must be plainly marked as such, and must not be
  **     misrepresented as being the original software.
  **  3. This notice may not be removed or altered from any source distribution.
  **
  **  Note: Some of the libraries ClanLib may link to may have additional
  **  requirements or restrictions.
  **
  **  File Author(s):
  **
  **    Mark Page
  */
  
  #include "Core/precomp.h"
  #include "API/Core/Math/vec3.h"
  #include "API/Core/Math/line_ray.h"
  #include "API/Core/Math/angle.h"
  
  namespace clan
  {
  	// Explicit instantiate the versions we use:
  
  	template class LineRay2x<int>;
  	template class LineRay2x<float>;
  	template class LineRay2x<double>;
  
  	template class LineRay3x<int>;
  	template class LineRay3x<float>;
  	template class LineRay3x<double>;
  }
  