text: // Use voice commands to command the artillery.
  
  while(true) {
      var enemy = pet.findNearestEnemy();
      if(!enemy) {
          continue;
      }
      // Scouts are fast. We need stop them. 
      if(enemy.type == "scout") {
          var distance = pet.distanceTo(enemy);
          if(pet.isReady("cold-blast") &&  distance < 5) {
              pet.coldBlast();
          }
      }
      else {
          // If the enemy on the left of the pet:
          if (enemy.pos.x < pet.pos.x) {
              // Say  "left".
              pet.say("Left");
          }
          // If the enemy on the right of the pet:
          else {
              // Say  "right".
              pet.say("Right");
          }
      }
  }
  