text: #ifndef GYRONAUT_A_STEAM_H
  #define GYRONAUT_A_STEAM_H
  
  #include "mathc/types/float.h"
  
  void a_steam_init();
  
  void a_steam_update(float dtime, mat4 pose, float curve);
  
  void a_steam_render();
  
  #endif //GYRONAUT_A_STEAM_H
  