text: 
  // To check if a library is compiled with CocoaPods you
  // can use the `COCOAPODS` macro definition which is
  // defined in the xcconfigs so it is available in
  // headers also when they are imported in the client
  // project.
  
  
  // Realm
  #define COCOAPODS_POD_AVAILABLE_Realm
  #define COCOAPODS_VERSION_MAJOR_Realm 0
  #define COCOAPODS_VERSION_MINOR_Realm 93
  #define COCOAPODS_VERSION_PATCH_Realm 2
  
  // Realm/Headers
  #define COCOAPODS_POD_AVAILABLE_Realm_Headers
  #define COCOAPODS_VERSION_MAJOR_Realm_Headers 0
  #define COCOAPODS_VERSION_MINOR_Realm_Headers 93
  #define COCOAPODS_VERSION_PATCH_Realm_Headers 2
  
  // RealmSwift
  #define COCOAPODS_POD_AVAILABLE_RealmSwift
  #define COCOAPODS_VERSION_MAJOR_RealmSwift 0
  #define COCOAPODS_VERSION_MINOR_RealmSwift 93
  #define COCOAPODS_VERSION_PATCH_RealmSwift 2
  
  // SwiftyJSON
  #define COCOAPODS_POD_AVAILABLE_SwiftyJSON
  #define COCOAPODS_VERSION_MAJOR_SwiftyJSON 2
  #define COCOAPODS_VERSION_MINOR_SwiftyJSON 2
  #define COCOAPODS_VERSION_PATCH_SwiftyJSON 0
  
  