text: [{"Owner":"Eric McG","Date":"2016-10-29T00:09:37Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHi_co_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tJohn Moran and myself wrote a javascript graph library that allows a user to specify in a JSON file or object a graph (node and edges) along with other Babylon.js mesh properties for the edges and nodes.  Our builder then renders the graph in a Babylon scene.  \n_lt_/p_gt_\n\n_lt_p_gt_\n\tThe source code is on GitHub (_lt_a href_eq__qt_http_dd_//github.com/erimcg/yagl_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//github.com/erimcg/yagl_lt_/a_gt_) and a demo can be found at _lt_a href_eq__qt_http_dd_//demo.yagljs.com/basic/basicScene.html_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//demo.yagljs.com/basic/basicScene.html_lt_/a_gt_.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tLet us know what you think!  ~Eric\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2016-10-31T15:29:33Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tThis is cool! Thank you for letting us know!\n_lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]