text: 
  #pragma once
  
  #include "cinder/Vector.h"
  #include "cinder/Color.h"
  
  class Bubble {
  public:
  	
  	Bubble();
  	Bubble( const ci::Vec3f &pos, const ci::Vec3f &vel, float radius, ci::Color c, float lifespan );
  	void update( float timeDelta );
  	void draw( const ci::Vec3f &right, const ci::Vec3f &up );
  	
  	ci::Vec3f	mPos;
  	ci::Vec3f	mVel;
  	float		mRot;
  	float		mRadius, mRadiusDest;
  	float		mAge, mAgePer, mLifespan;
  	ci::Color	mColor;
  	bool		mIsDead;
  };