text: "use strict";
  
  Object.defineProperty(exports, "__esModule", {
    value: true
  });
  exports.checkCollinear = checkCollinear;
  exports.getDistance = getDistance;
  exports.moveTo = moveTo;
  
  function int(value) {
    return parseInt(value, 10);
  }
  /**
   * https://en.wikipedia.org/wiki/Collinearity
   * x=(x1+x2)/2
   * y=(y1+y2)/2
   */
  
  
  function checkCollinear(p0, p1, p2) {
    return int(p0.x + p2.x) === int(2 * p1.x) && int(p0.y + p2.y) === int(2 * p1.y);
  }
  
  function getDistance(p1, p2) {
    return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));
  }
  
  function moveTo(to, from, radius) {
    var vector = {
      x: to.x - from.x,
      y: to.y - from.y
    };
    var length = Math.sqrt(vector.x * vector.x + vector.y * vector.y);
    var unitVector = {
      x: vector.x / length,
      y: vector.y / length
    };
    return {
      x: from.x + unitVector.x * radius,
      y: from.y + unitVector.y * radius
    };
  }
  //# sourceMappingURL=math.js.map