text: ﻿#include "LBM_Multicomponent.h"
  
  #pragma comment(lib,"d3d11.lib")
  #pragma comment(lib,"d3dcompiler.lib")
  
  int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPreInstance, _In_ LPSTR lpCmdLine, _In_ int nShowCmd)
  {
  	auto wnd = std::make_shared<DX11_Wnd>(hInstance);
  	wnd->Size(1024, 1024)
  		.WndClassName(L"Cls_LBM_Multicomponent")
  		.WndName(L"左键水，右键油，中键墙，shift键橡皮，空格暂停, A显示空气, S速度，V涡量，F受力")
  		.RemoveWndStyle(WS_MAXIMIZEBOX)
  		.Init();
  	LBM_Multicomponent lbm_program = { wnd };
  	lbm_program.run();
  	return 0;
  }
  