text: ///////////////////////////////////////////////////////////////////////////////////
  /// OpenGL Mathematics (glm.g-truc.net)
  ///
  /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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  /// furnished to do so, subject to the following conditions:
  /// 
  /// The above copyright notice and this permission notice shall be included in
  /// all copies or substantial portions of the Software.
  /// 
  /// Restrictions:
  ///		By making use of the Software for military purposes, you choose to make
  ///		a Bunny unhappy.
  /// 
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  /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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  /// THE SOFTWARE.
  ///
  /// @file test/core/core_type_mat2x4.cpp
  /// @date 2008-08-31 / 2014-11-25
  /// @author Christophe Riccio
  ///////////////////////////////////////////////////////////////////////////////////
  
  #include <glm/vector_relational.hpp>
  #include <glm/mat2x4.hpp>
  #include <vector>
  
  static int test_operators()
  {
  	glm::mat2x4 l(1.0f);
  	glm::mat2x4 m(1.0f);
  	glm::vec2 u(1.0f);
  	glm::vec4 v(1.0f);
  	float x = 1.0f;
  	glm::vec4 a = m * u;
  	glm::vec2 b = v * m;
  	glm::mat2x4 n = x / m;
  	glm::mat2x4 o = m / x;
  	glm::mat2x4 p = x * m;
  	glm::mat2x4 q = m * x;
  	bool R = m != q;
  	bool S = m == l;
  
  	return (S && !R) ? 0 : 1;
  }
  
  int test_ctr()
  {
  	int Error(0);
  	
  #if(GLM_HAS_INITIALIZER_LISTS)
  	glm::mat2x4 m0(
  		glm::vec4(0, 1, 2, 3),
  		glm::vec4(4, 5, 6, 7));
  	
  	glm::mat2x4 m1{0, 1, 2, 3, 4, 5, 6, 7};
  	
  	glm::mat2x4 m2{
  		{0, 1, 2, 3},
  		{4, 5, 6, 7}};
  	
  	for(glm::length_t i = 0; i < m0.length(); ++i)
  		Error += glm::all(glm::equal(m0[i], m2[i])) ? 0 : 1;
  	
  	for(glm::length_t i = 0; i < m1.length(); ++i)
  		Error += glm::all(glm::equal(m1[i], m2[i])) ? 0 : 1;
  	
  	std::vector<glm::mat2x4> v1{
  		{0, 1, 2, 3, 4, 5, 6, 7},
  		{0, 1, 2, 3, 4, 5, 6, 7}
  	};
  	
  	std::vector<glm::mat2x4> v2{
  		{
  			{ 0, 1, 2, 3},
  			{ 4, 5, 6, 7}
  		},
  		{
  			{ 0, 1, 2, 3},
  			{ 4, 5, 6, 7}
  		}
  	};
  	
  #endif//GLM_HAS_INITIALIZER_LISTS
  	
  	return Error;
  }
  
  int main()
  {
  	int Error = 0;
  
  	Error += test_ctr();
  	Error += test_operators();
  
  	return Error;
  }
  
  
  
  