text: #ifndef __NPC_TIMEMAN_H__
  #define __NPC_TIMEMAN_H__
  
  
  void NPC_TimeManTalked( int meindex , int talkerindex , char *msg ,
                       int color );
  
  BOOL NPC_TimeManInit( int meindex );
  
  void NPC_TimeManWatch( int meobjindex, int objindex, CHAR_ACTION act,
                      int x,int y,int dir, int* opt,int optlen );
  
  #endif /*__NPC_TIMEMAN_H__*/
  