text: #pragma once
  
  #include "app/app.hpp"
  #include "scene/title/title.hpp"
  
  int Title::Initialize(void) {
  	return 0;
  }
  
  int Title::Update(void) {
  	return 0;
  }
  
  int Title::Render(void) {
  	return 0;
  }
  
  int Title::Terminate(void) {
  	return 0;
  }