text: //
  // Created by yunp on 12/4/20.
  //
  
  #ifndef CUSTOMCURSOR_CURSOR_H
  #define CUSTOMCURSOR_CURSOR_H
  
  #include <SDL2/SDL.h>
  #include "DisplayObject.h"
  
  DisplayObject *EyeBallCreate(float x, float y);
  
  void EyeballDestroy(struct DisplayObject *self);
  
  
  #endif //CUSTOMCURSOR_CURSOR_H
  