text: #pragma once
  #include "Global.h"
  #include "PhysicalMemoryManager.h"
  
  namespace Kernel
  {
      namespace Memory
      {
          class BitmapPhysicalMemoryManager : public PhysicalMemoryManager
          {
          private:
  
  
          public:
              BitmapPhysicalMemoryManager(size_t blockSize, size_t highestBlock);
          };
      }
  }