text: // Copyright 2017-2021 Closed Sum Games, LLC. All Rights Reserved.
  #pragma once
  
  #include "UObject/Interface.h"
  #include "CsGetManagerSkeletalMeshActor.generated.h"
  
  class UCsManager_SkeletalMeshActor;
  
  UINTERFACE(Blueprintable)
  class CSCORE_API UCsGetManagerSkeletalMeshActor : public UInterface
  {
  	GENERATED_UINTERFACE_BODY()
  };
  
  /*
  */
  class CSCORE_API ICsGetManagerSkeletalMeshActor
  {
  	GENERATED_IINTERFACE_BODY()
  
  public:
  
  	virtual UCsManager_SkeletalMeshActor* GetManager_SkeletalMeshActor() const = 0;
  
  	virtual void SetManager_SkeletalMeshActor(UCsManager_SkeletalMeshActor* InManager) = 0;
  };