text: from models.move import Move
  class HumanPlayer:
    def __init__(self, color):
      self.color = color
  
  
    def play(self, board):
      rowInp = int(raw_input("Linha: "))
      colInp = int(raw_input("Coluna: "))
      move = Move(rowInp, colInp)
      while move not in board.valid_moves(self.color):
        print "Movimento invalido.Insira um valido"
        print board
        rowInp = int(raw_input("Linha: "))
        colInp = int(raw_input("Coluna: "))
        move = Move(rowInp, colInp)
      return move
  