text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Completed includes
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: ISubsystemDescriptor
    class ISubsystemDescriptor;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::UnityEngine::ISubsystemDescriptor);
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::ISubsystemDescriptor*, "UnityEngine", "ISubsystemDescriptor");
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Size: 0x10
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.ISubsystemDescriptor
    // [TokenAttribute] Offset: FFFFFFFF
    class ISubsystemDescriptor {
      public:
    }; // UnityEngine.ISubsystemDescriptor
    #pragma pack(pop)
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  