text: // stdafx.h : include file for standard system include files,
  // or project specific include files that are used frequently, but
  // are changed infrequently
  //
  
  #pragma once
  
  #include "targetver.h"
  
  // SFML 
  #include <SFML/Audio.hpp>
  #include <SFML/Graphics/Shader.hpp>
  #include <SFML/Graphics.hpp>
  #include <SFML/Network.hpp>
  #include <SFML/System/Clock.hpp>
  #include <SFML/Window.hpp>
  
  // SFML GUI
  #include <TGUI/TGUI.hpp>
  
  // Physics
  #include <Box2D\Box2D.h>
  
  // RapidXML - Disable warnings
  #pragma warning(push, 0)  
  	#include <rapidxml.hpp>
  	#include <rapidxml_utils.hpp>
  #pragma warning(pop)
  
  // LUA scripting language
  // Need to get lua for msvc14
  //#include <lua.hpp>
  
  // Boost
  #include <boost\filesystem.hpp>
  
  // stdlib
  #include <algorithm>
  #include <assert.h>
  #include <chrono>
  #include <cstdarg>
  #include <cstring>
  #include <errno.h>
  #include <iostream>
  #include <math.h>
  #include <map>
  #include <fstream>
  #include <functional>
  #include <queue>
  #include <random>
  #include <stdio.h>
  #include <stdlib.h>
  #include <string>
  #include <tchar.h>
  #include <time.h>
  #include <vector>
  
  // Bring string scope
  using std::string;
  using std::to_string;
  