text: /*
  * This header is generated by classdump-dyld 1.0
  * on Sunday, September 27, 2020 at 11:53:23 AM Mountain Standard Time
  * Operating System: Version 14.0 (Build 18A373)
  * Image Source: /System/Library/Frameworks/GameController.framework/GameController
  * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
  */
  
  #import <libobjc.A.dylib/_GCControllerComponentDescription.h>
  
  @protocol NSObjectNSCopyingNSSecureCoding;
  @class GCPlayerIndicatorXPCProxyClientEndpoint, NSString;
  
  @interface GCPlayerIndicatorXPCProxyClientEndpointDescription : NSObject <_GCControllerComponentDescription> {
  
  	long long _initialPlayerIndex;
  	GCPlayerIndicatorXPCProxyClientEndpoint* _materializedObject;
  	id<NSObject><NSCopying><NSSecureCoding> _identifier;
  
  }
  
  @property (readonly) id<NSObject><NSCopying><NSSecureCoding> identifier;              //@synthesize identifier=_identifier - In the implementation block
  @property (readonly) unsigned long long hash; 
  @property (readonly) Class superclass; 
  @property (copy,readonly) NSString * description; 
  @property (copy,readonly) NSString * debugDescription; 
  +(BOOL)supportsSecureCoding;
  -(id<NSObject><NSCopying><NSSecureCoding>)identifier;
  -(id)init;
  -(id)initWithCoder:(id)arg1 ;
  -(void)encodeWithCoder:(id)arg1 ;
  -(id)materializeWithContext:(id)arg1 ;
  -(id)initWithIdentifier:(id)arg1 initialPlayerIndex:(long long)arg2 ;
  @end
  
  