text: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". //
  //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  import { StereoCamera } from '../cameras/StereoCamera.js'
  
  var StereoEffect = function ( renderer ) {
  
  	var _stereo = new StereoCamera();
  	_stereo.aspect = 0.5;
  
  	this.setEyeSeparation = function ( eyeSep ) {
  
  		_stereo.eyeSep = eyeSep;
  
  	};
  
  	this.setSize = function ( width, height ) {
  
  		renderer.setSize( width, height );
  
  	};
  
  	this.render = function ( scene, camera ) {
  
  		scene.updateMatrixWorld();
  
  		if ( camera.parent === null ) camera.updateMatrixWorld();
  
  		_stereo.update( camera );
  
  		var size = renderer.getSize();
  
  		if ( renderer.autoClear ) renderer.clear();
  		renderer.setScissorTest( true );
  
  		renderer.setScissor( 0, 0, size.width / 2, size.height );
  		renderer.setViewport( 0, 0, size.width / 2, size.height );
  		renderer.render( scene, _stereo.cameraL );
  
  		renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
  		renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
  		renderer.render( scene, _stereo.cameraR );
  
  		renderer.setScissorTest( false );
  
  	};
  
  };
  
  export { StereoEffect }
  