text: /*
   * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #ifndef GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H
  #define GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H
  
  #include "dock/input_device.h"
  #include "graphic_config.h"
  
  #if USE_VIRTUAL_DEVICE
  namespace OHOS {
  /** @brief virtual input device. */
  class VirtualInputDevice : public InputDevice {
  public:
      /** @brief Constructor */
      VirtualInputDevice() {}
  
      /** @brief Destructor */
      virtual ~VirtualInputDevice() {}
  
  private:
      void DispatchEvent(const DeviceData& data) override;
  
      VirtualInputDevice(const VirtualInputDevice&) = delete;
      VirtualInputDevice& operator=(const VirtualInputDevice&) = delete;
      VirtualInputDevice(VirtualInputDevice&&) = delete;
      VirtualInputDevice& operator=(VirtualInputDevice&&) = delete;
  };
  } // namespace OHOS
  #endif
  #endif // GRAPHIC_LITE_VIRTUAL_INPUT_DEVICE_H
  