text: const Engine = Matter.Engine;
  const World = Matter.World;
  const Bodies = Matter.Bodies;
  const Body = Matter.Body;
  
  let engine;
  let world;
  
  var tower;
  var backgroundImage;
  
  function preload(){
    backgroundImage=loadImage("assets/background.gif")
  }
  
  
  function setup() {
    createCanvas(1200,600);
  
    engine = Engine.create();
    world = engine.world;
  
  
  
    rectMode(CENTER);
    ellipseMode(RADIUS);
  }
  
  function draw() 
  {
    background(51);
    image(backgroundImage,0,0,width,height)
    Engine.update(engine);
  
   
  }
  
  