text: var Chunk = require('./')("1.8");
  var Vec3 = require("vec3");
  
  var chunk=new Chunk();
  for (var x = 0; x < Chunk.w;x++) {
    for (var z = 0; z < Chunk.l; z++) {
      chunk.setBlockType(new Vec3(x, 50, z), 2);
      for (var y = 0; y < Chunk.h; y++) {
        chunk.setSkyLight(new Vec3(x, y, z), 15);
      }
    }
  }
  
  console.log(JSON.stringify(chunk.getBlock(new Vec3(3,50,3)),null,2));