text: ﻿/*
  * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
  *
  * Licensed under the Apache License, Version 2.0 (the "License").
  * You may not use this file except in compliance with the License.
  * A copy of the License is located at
  *
  *  http://aws.amazon.com/apache2.0
  *
  * or in the "license" file accompanying this file. This file is distributed
  * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
  * express or implied. See the License for the specific language governing
  * permissions and limitations under the License.
  */
  
  #pragma once
  #include <aws/ec2/EC2_EXPORTS.h>
  #include <aws/core/utils/memory/stl/AWSStreamFwd.h>
  #include <aws/ec2/model/InstanceType.h>
  #include <aws/core/utils/memory/stl/AWSString.h>
  #include <utility>
  
  namespace Aws
  {
  namespace Utils
  {
  namespace Xml
  {
    class XmlNode;
  } // namespace Xml
  } // namespace Utils
  namespace EC2
  {
  namespace Model
  {
  
    /**
     * <p>Describes overrides for a launch template.</p><p><h3>See Also:</h3>   <a
     * href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/LaunchTemplateOverrides">AWS
     * API Reference</a></p>
     */
    class AWS_EC2_API LaunchTemplateOverrides
    {
    public:
      LaunchTemplateOverrides();
      LaunchTemplateOverrides(const Aws::Utils::Xml::XmlNode& xmlNode);
      LaunchTemplateOverrides& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
  
      void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
      void OutputToStream(Aws::OStream& oStream, const char* location) const;
  
  
      /**
       * <p>The instance type.</p>
       */
      inline const InstanceType& GetInstanceType() const{ return m_instanceType; }
  
      /**
       * <p>The instance type.</p>
       */
      inline void SetInstanceType(const InstanceType& value) { m_instanceTypeHasBeenSet = true; m_instanceType = value; }
  
      /**
       * <p>The instance type.</p>
       */
      inline void SetInstanceType(InstanceType&& value) { m_instanceTypeHasBeenSet = true; m_instanceType = std::move(value); }
  
      /**
       * <p>The instance type.</p>
       */
      inline LaunchTemplateOverrides& WithInstanceType(const InstanceType& value) { SetInstanceType(value); return *this;}
  
      /**
       * <p>The instance type.</p>
       */
      inline LaunchTemplateOverrides& WithInstanceType(InstanceType&& value) { SetInstanceType(std::move(value)); return *this;}
  
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline const Aws::String& GetSpotPrice() const{ return m_spotPrice; }
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline void SetSpotPrice(const Aws::String& value) { m_spotPriceHasBeenSet = true; m_spotPrice = value; }
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline void SetSpotPrice(Aws::String&& value) { m_spotPriceHasBeenSet = true; m_spotPrice = std::move(value); }
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline void SetSpotPrice(const char* value) { m_spotPriceHasBeenSet = true; m_spotPrice.assign(value); }
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline LaunchTemplateOverrides& WithSpotPrice(const Aws::String& value) { SetSpotPrice(value); return *this;}
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline LaunchTemplateOverrides& WithSpotPrice(Aws::String&& value) { SetSpotPrice(std::move(value)); return *this;}
  
      /**
       * <p>The maximum price per unit hour that you are willing to pay for a Spot
       * Instance.</p>
       */
      inline LaunchTemplateOverrides& WithSpotPrice(const char* value) { SetSpotPrice(value); return *this;}
  
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline const Aws::String& GetSubnetId() const{ return m_subnetId; }
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline void SetSubnetId(const Aws::String& value) { m_subnetIdHasBeenSet = true; m_subnetId = value; }
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline void SetSubnetId(Aws::String&& value) { m_subnetIdHasBeenSet = true; m_subnetId = std::move(value); }
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline void SetSubnetId(const char* value) { m_subnetIdHasBeenSet = true; m_subnetId.assign(value); }
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline LaunchTemplateOverrides& WithSubnetId(const Aws::String& value) { SetSubnetId(value); return *this;}
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline LaunchTemplateOverrides& WithSubnetId(Aws::String&& value) { SetSubnetId(std::move(value)); return *this;}
  
      /**
       * <p>The ID of the subnet in which to launch the instances.</p>
       */
      inline LaunchTemplateOverrides& WithSubnetId(const char* value) { SetSubnetId(value); return *this;}
  
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline const Aws::String& GetAvailabilityZone() const{ return m_availabilityZone; }
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline void SetAvailabilityZone(const Aws::String& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = value; }
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline void SetAvailabilityZone(Aws::String&& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = std::move(value); }
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline void SetAvailabilityZone(const char* value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone.assign(value); }
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline LaunchTemplateOverrides& WithAvailabilityZone(const Aws::String& value) { SetAvailabilityZone(value); return *this;}
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline LaunchTemplateOverrides& WithAvailabilityZone(Aws::String&& value) { SetAvailabilityZone(std::move(value)); return *this;}
  
      /**
       * <p>The Availability Zone in which to launch the instances.</p>
       */
      inline LaunchTemplateOverrides& WithAvailabilityZone(const char* value) { SetAvailabilityZone(value); return *this;}
  
  
      /**
       * <p>The number of units provided by the specified instance type.</p>
       */
      inline double GetWeightedCapacity() const{ return m_weightedCapacity; }
  
      /**
       * <p>The number of units provided by the specified instance type.</p>
       */
      inline void SetWeightedCapacity(double value) { m_weightedCapacityHasBeenSet = true; m_weightedCapacity = value; }
  
      /**
       * <p>The number of units provided by the specified instance type.</p>
       */
      inline LaunchTemplateOverrides& WithWeightedCapacity(double value) { SetWeightedCapacity(value); return *this;}
  
  
      /**
       * <p>The priority for the launch template override. If
       * <b>OnDemandAllocationStrategy</b> is set to <code>prioritized</code>, Spot Fleet
       * uses priority to determine which launch template override to use first in
       * fulfilling On-Demand capacity. The highest priority is launched first. Valid
       * values are whole numbers starting at <code>0</code>. The lower the number, the
       * higher the priority. If no number is set, the launch template override has the
       * lowest priority.</p>
       */
      inline double GetPriority() const{ return m_priority; }
  
      /**
       * <p>The priority for the launch template override. If
       * <b>OnDemandAllocationStrategy</b> is set to <code>prioritized</code>, Spot Fleet
       * uses priority to determine which launch template override to use first in
       * fulfilling On-Demand capacity. The highest priority is launched first. Valid
       * values are whole numbers starting at <code>0</code>. The lower the number, the
       * higher the priority. If no number is set, the launch template override has the
       * lowest priority.</p>
       */
      inline void SetPriority(double value) { m_priorityHasBeenSet = true; m_priority = value; }
  
      /**
       * <p>The priority for the launch template override. If
       * <b>OnDemandAllocationStrategy</b> is set to <code>prioritized</code>, Spot Fleet
       * uses priority to determine which launch template override to use first in
       * fulfilling On-Demand capacity. The highest priority is launched first. Valid
       * values are whole numbers starting at <code>0</code>. The lower the number, the
       * higher the priority. If no number is set, the launch template override has the
       * lowest priority.</p>
       */
      inline LaunchTemplateOverrides& WithPriority(double value) { SetPriority(value); return *this;}
  
    private:
  
      InstanceType m_instanceType;
      bool m_instanceTypeHasBeenSet;
  
      Aws::String m_spotPrice;
      bool m_spotPriceHasBeenSet;
  
      Aws::String m_subnetId;
      bool m_subnetIdHasBeenSet;
  
      Aws::String m_availabilityZone;
      bool m_availabilityZoneHasBeenSet;
  
      double m_weightedCapacity;
      bool m_weightedCapacityHasBeenSet;
  
      double m_priority;
      bool m_priorityHasBeenSet;
    };
  
  } // namespace Model
  } // namespace EC2
  } // namespace Aws
  