text: import Phaser from './phaser.js';
  import LoadScene from './loadScene.js';
  
  new Phaser.Game({
    type: Phaser.AUTO,
    backgroundColor: '#262626',
    physics: {
      default: 'arcade',
      arcade: {
        tileBias: 64,
        // debug: true,
      },
    },
    scale: {
      parent: 'game-container',
      mode: Phaser.Scale.FIT,
      width: 1920,
      height: 1080,
    },
    scene: [LoadScene],
  });