text: 
  //====================================================================================================================================================
  // Copyright 2020 Lake Orion Robotics FIRST Team 302 
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
  // to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
  // and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
  // OR OTHER DEALINGS IN THE SOFTWARE.
  //====================================================================================================================================================
  
  #pragma once
  
  // C++ Includes
  #include <map>
  #include <memory>
  #include <string>
  
  // FRC includes
  
  // Team 302 includes
  
  
  // Third Party Includes
  
  
  
  class SolenoidUsage
  {
  
      public:
  
          /// @enum SOLENOID_USAGE
          /// @brief Defines solenoid usages.  This should be modified for each robot.
          enum SOLENOID_USAGE
          {
              UNKNOWN_SOLENOID_USAGE = -1,
              INTAKE,
              BALL_TRANSFER,
              SHOOTER_HOOD,
              CONTROL_TABLE_MANIPULATOR,
              CLIMBER,
              MAX_SOLENOID_USAGES
          };
  
  
          static SolenoidUsage* GetInstance();
  
          SOLENOID_USAGE GetUsage
          ( 
              const std::string         usageString
          );
  
      private:
          static SolenoidUsage*    m_instance;
          SolenoidUsage();
          ~SolenoidUsage();
          
  		std::map <std::string, SOLENOID_USAGE> m_usageMap;
  
  };
  
  
  
  