text: #pragma once
  
  #include "../shared/STLMap.h"
  
  typedef CSTLMap <int>			ZoneUserArray;
  typedef CSTLMap <int>			ZoneNpcArray;
  
  class CRegion  
  {
  public:
  	CRegion() : m_byMoving(0) {}
  	ZoneUserArray	m_RegionUserArray;
  	ZoneNpcArray	m_RegionNpcArray;
  	uint8_t	m_byMoving;			// move : 1, not moving : 0
  };