text: #pragma once
  
  #include "il2cpp.h"
  
  bool Dpr_SealPreview_SealPreviewController__get_IsLoadFailed (const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__set_IsLoadFailed (bool value, const MethodInfo* method_info);
  int32_t Dpr_SealPreview_SealPreviewController__get_CurrentPreviewState (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__set_CurrentPreviewState (Dpr_SealPreview_SealPreviewController_o* __this, int32_t value, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__RequestDispose (const MethodInfo* method_info);
  System_Collections_IEnumerator_o* Dpr_SealPreview_SealPreviewController__ActivateOperation (Dpr_SealPreview_SealPreviewController_o* __this, UnityEngine_Transform_o* cluster, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__Start (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__Dispose (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__OnUpdate (Dpr_SealPreview_SealPreviewController_o* __this, float deltaTime, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__SwitchBattleRule (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController__SwitchPlayAndPause (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  Dpr_SealPreview_SealPreviewSetupParam_o Dpr_SealPreview_SealPreviewController__GetSealPreviewSetupParam (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  Dpr_SequenceEditor_SequenceCameraObject_o* Dpr_SealPreview_SealPreviewController__GetSequenceCameraObject (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController___ctor (Dpr_SealPreview_SealPreviewController_o* __this, const MethodInfo* method_info);
  void Dpr_SealPreview_SealPreviewController___cctor (const MethodInfo* method_info);
  