text: 
  
  function worker(obj) {
      var myObj = {
          weight,
          experience,
          levelOfHydrated,
          dizziness,
  
      } = obj;
  
      if (myObj.dizziness) {
          myObj.levelOfHydrated += (myObj.weight*0.1) * experience;
          myObj.dizziness = false;
      }
  
      return myObj;
  }
  
  console.log(worker({
      weight: 80,
      experience: 1,
      levelOfHydrated: 0,
      dizziness: true
  }
  ))