text: // Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
  #include "StreetMapActor.h"
  #include "StreetMapRuntime.h"
  #include "StreetMapComponent.h"
  
  
  AStreetMapActor::AStreetMapActor(const FObjectInitializer& ObjectInitializer)
  	: Super(ObjectInitializer)
  {
  	StreetMapComponent = CreateDefaultSubobject<UStreetMapComponent>(TEXT("StreetMapComp"));
  	RootComponent = StreetMapComponent;
  }