text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/NativeTypes.hpp>
  #include <RED4ext/Scripting/Natives/Generated/scn/WorkspotData.hpp>
  
  namespace RED4ext
  {
  namespace work { struct WorkspotResource; }
  
  namespace scn { 
  struct WorkspotData_ExternalWorkspotResource : scn::WorkspotData
  {
      static constexpr const char* NAME = "scnWorkspotData_ExternalWorkspotResource";
      static constexpr const char* ALIAS = NAME;
  
      Ref<work::WorkspotResource> workspotResource; // 38
  };
  RED4EXT_ASSERT_SIZE(WorkspotData_ExternalWorkspotResource, 0x50);
  } // namespace scn
  } // namespace RED4ext
  