text: inherit "room/room";
  
  reset(arg) {
  
          if(arg) return;
  
          add_exit("north","/wizards/rag/elf/w_e2");
          add_exit("southeast","/wizards/rag/elf/w_g1");
  
          short_desc = "In the cave";
          long_desc = "Tunnels continue to north and southeast. Grunts and shouts\n"+
                          "can be heard from a distance. The walls seem to be carved very\n"+
                          "roughly but efficiently. The air is damp and smells like death.\n";
  
          set_not_out();
  }
  