text: inherit "/std/room";
  
  #include "../domain.h" 
  
  void setup( void ) {
  
    #include "area.h"
    add_area("labyrinth");
    set_domainname("labyrinth");
    set_coords(({ 3, 4, -2 }));
    set_dimensions(({ 10, 10 }));
  
    set_short( "Labyrinth" );
    set_long( "This is a narrow corridor, illuminated only by the green glow of the gunk in this hellhole. The walls and floors are covered with oil. It smells like a hacker convention in here.%^RESET%^" );
  
    set_objects(
      DIR+"/npc/salesdroid.c"
    );
   set_exits( ([
    "west" : DIR+"/rooms/2_4_-2.c",
    "north" : DIR+"/rooms/3_3_-2.c",
    "northeast" : DIR+"/rooms/4_3_-2.c",
    "east" : DIR+"/rooms/4_4_-2.c",
    "southeast" : DIR+"/rooms/4_5_-2.c",
    "southwest" : DIR+"/rooms/2_5_-2.c",
    "up" : DIR+"/rooms/3_4_-1.c"
    ]) );
  
  }
  
  