text: "use strict";
  Object.defineProperty(exports, "__esModule", { value: true });
  require("phaser");
  var mainScene_1 = require("./scenes/mainScene");
  /**
   * const config con los valores que se pasaran a Phaser.Game
   */
  var config = {
      type: Phaser.AUTO,
      width: 800,
      height: 600,
      physics: {
          default: 'arcade',
          arcade: {
              gravity: { y: 300 },
              debug: false
          }
      },
      scene: [mainScene_1.default] //Escena a cargar
  };
  var game = new Phaser.Game(config);
  