text: #pragma once
  
  #include <vob/aoe/core/type/ADynamicType.h>
  #include <bullet/BulletCollision/CollisionShapes/btCollisionShape.h>
  
  namespace vob::aoe::common
  {
  	class ACollisionShape
  		: public type::ADynamicType
  	{
  	public:
  		virtual btCollisionShape& getCollisionShape() = 0;
  	};
  }
  