text: /// @ref gtc_bitfield
  /// @file glm/gtc/bitfield.hpp
  ///
  /// @see core (dependence)
  /// @see gtc_bitfield (dependence)
  ///
  /// @defgroup gtc_bitfield GLM_GTC_bitfield
  /// @ingroup gtc
  ///
  /// Include <glm/gtc/bitfield.hpp> to use the features of this extension.
  ///
  /// Allow to perform bit operations on integer values
  
  #include "../detail/setup.hpp"
  
  #pragma once
  
  // Dependencies
  #include "../ext/scalar_int_sized.hpp"
  #include "../ext/scalar_uint_sized.hpp"
  #include "../detail/qualifier.hpp"
  #include "../detail/_vectorize.hpp"
  #include "type_precision.hpp"
  #include <limits>
  
  #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
  #	pragma message("GLM: GLM_GTC_bitfield extension included")
  #endif
  
  namespace glm {
      /// @addtogroup gtc_bitfield
      /// @{
  
      /// Build a mask of 'count' bits
      ///
      /// @see gtc_bitfield
      template<typename genIUType>
      GLM_FUNC_DECL genIUType mask(genIUType Bits);
  
      /// Build a mask of 'count' bits
      ///
      /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
      /// @tparam T Signed and unsigned integer scalar types
      /// @tparam Q Value from qualifier enum
      ///
      /// @see gtc_bitfield
      template<length_t L, typename T, qualifier Q>
      GLM_FUNC_DECL vec<L, T, Q> mask(vec<L, T, Q> const &v);
  
      /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
      ///
      /// @see gtc_bitfield
      template<typename genIUType>
      GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift);
  
      /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side.
      ///
      /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
      /// @tparam T Signed and unsigned integer scalar types
      /// @tparam Q Value from qualifier enum
      ///
      /// @see gtc_bitfield
      template<length_t L, typename T, qualifier Q>
      GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const &In, int Shift);
  
      /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
      ///
      /// @see gtc_bitfield
      template<typename genIUType>
      GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift);
  
      /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side.
      ///
      /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
      /// @tparam T Signed and unsigned integer scalar types
      /// @tparam Q Value from qualifier enum
      ///
      /// @see gtc_bitfield
      template<length_t L, typename T, qualifier Q>
      GLM_FUNC_DECL vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const &In, int Shift);
  
      /// Set to 1 a range of bits.
      ///
      /// @see gtc_bitfield
      template<typename genIUType>
      GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount);
  
      /// Set to 1 a range of bits.
      ///
      /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
      /// @tparam T Signed and unsigned integer scalar types
      /// @tparam Q Value from qualifier enum
      ///
      /// @see gtc_bitfield
      template<length_t L, typename T, qualifier Q>
      GLM_FUNC_DECL vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const &Value, int FirstBit, int BitCount);
  
      /// Set to 0 a range of bits.
      ///
      /// @see gtc_bitfield
      template<typename genIUType>
      GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount);
  
      /// Set to 0 a range of bits.
      ///
      /// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
      /// @tparam T Signed and unsigned integer scalar types
      /// @tparam Q Value from qualifier enum
      ///
      /// @see gtc_bitfield
      template<length_t L, typename T, qualifier Q>
      GLM_FUNC_DECL vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const &Value, int FirstBit, int BitCount);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of x followed by the first bit of y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of x followed by the first bit of y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of v.x followed by the first bit of v.y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint16 bitfieldInterleave(u8vec2 const &v);
  
      /// Deinterleaves the bits of x.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL glm::u8vec2 bitfieldDeinterleave(glm::uint16 x);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of x followed by the first bit of y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of x followed by the first bit of y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of v.x followed by the first bit of v.y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint32 bitfieldInterleave(u16vec2 const &v);
  
      /// Deinterleaves the bits of x.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL glm::u16vec2 bitfieldDeinterleave(glm::uint32 x);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of x followed by the first bit of y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of x followed by the first bit of y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y);
  
      /// Interleaves the bits of x and y.
      /// The first bit is the first bit of v.x followed by the first bit of v.y.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint64 bitfieldInterleave(u32vec2 const &v);
  
      /// Deinterleaves the bits of x.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL glm::u32vec2 bitfieldDeinterleave(glm::uint64 x);
  
      /// Interleaves the bits of x, y and z.
      /// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z);
  
      /// Interleaves the bits of x, y and z.
      /// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z);
  
      /// Interleaves the bits of x, y and z.
      /// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z);
  
      /// Interleaves the bits of x, y and z.
      /// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z);
  
      /// Interleaves the bits of x, y and z.
      /// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z);
  
      /// Interleaves the bits of x, y and z.
      /// The first bit is the first bit of x followed by the first bit of y and the first bit of z.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z);
  
      /// Interleaves the bits of x, y, z and w.
      /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w);
  
      /// Interleaves the bits of x, y, z and w.
      /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w);
  
      /// Interleaves the bits of x, y, z and w.
      /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w);
  
      /// Interleaves the bits of x, y, z and w.
      /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w.
      /// The other bits are interleaved following the previous sequence.
      ///
      /// @see gtc_bitfield
      GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w);
  
      /// @}
  } //namespace glm
  
  #include "bitfield.inl"
  