text: #pragma once
  
  #include "wgscommon/types.h"
  
  struct wgse_editor;
  class WGSEditor;
  
  struct wgse_node
  {
  	unsigned int ID;
  
  	ImVec2 position;
  	ImVec2 size;
  
  	int	input_count;
  	int output_count;
  
  	struct wgse_node* next;
  	struct wgse_node* prev;
  };
  
  void draw_node(WGSEditor* editor, struct wgse_node* node);
  