text: #include <iostream>
  #include <core.h>
  
  int main(void)
  {
  
      Core::Application app("Testing OpenGL Core", 600, 500);
  
      std::cout << "Application Name: " << app.getApplicationName() << std::endl;
      std::cout << "Window width:     " << app.getWindowWidth() << std::endl;
      std::cout << "Window height:    " << app.getWindowHeight() << std::endl;
  
  
      /* Loop until the user closes the window */
      while (app.isOpen())
      {
          /* GLClear Call */
          app.clearWindow();
  
          /* Draw Code Goes Here */
  
  
          /* GL Swap Buffers */
          app.endFrame();
      }
  
      return 0;
  }