text: //#pragma strict
  
  private var speed:float=0.02;
  
  function Start () {
  
  }
  
  function Update () 
  {
  
  	// controls
  	if (Input.GetKey ("w"))
  	{
  		transform.position+=Vector3(0,0,speed);
  	}
  	if (Input.GetKey ("s"))
  	{
  		transform.position+=Vector3(0,0,-speed);
  	}
  	if (Input.GetKey ("a"))
  	{
  		transform.position+=Vector3(-speed,0,0);
  	}
  	if (Input.GetKey ("d"))
  	{
  		transform.position+=Vector3(speed,0,0);
  	}
  
  }