text: // global_a.cpp
  
  #include "types.h"
  
  // address: 0x80125A54
  // size: 0x30
  extern struct Creds CreditsTitle[6];
  
  // address: 0x80125BFC
  // size: 0xD0
  extern struct Creds CreditsSubTitle[26];
  
  // address: 0x80126070
  // size: 0x108
  extern struct Creds CreditsText[33];
  
  // address: 0x80126178
  // size: 0x380
  extern int CreditsTable[224];
  
  // address: 0x80127384
  // size: 0x500
  extern struct DIRENTRY card_dir[16][2];
  
  // address: 0x80127884
  // size: 0x4000
  extern struct file_header card_header[16][2];
  
  // address: 0x801272A8
  // size: 0x94
  extern struct sjis sjis_table[37];
  
  // address: 0x8012C8C8
  // size: 0x1C000
  extern unsigned char save_buffer[114688];
  
  // address: 0x8012C830
  // size: 0x1C
  extern struct FeTable McLoadGameMenu;
  
  // address: 0x8012C810
  // size: 0x14
  extern char *CharFileList[5];
  
  // address: 0x8012C824
  // size: 0xC
  extern char *Classes[3];
  
  // address: 0x8012C84C
  // size: 0x1C
  extern struct FeTable McLoadCharMenu;
  
  // address: 0x8012C868
  // size: 0x1C
  extern struct FeTable McLoadCard1Menu;
  
  // address: 0x8012C884
  // size: 0x1C
  extern struct FeTable McLoadCard2Menu;
  
  