text: #pragma once
  
  #define DLL_EXPORT extern "C" __declspec(dllexport)
  #include <windows.h>
  
  #include <vector>
  #include <cassert>
  #include <mutex>
  #include <string>
  #include <iostream>
  #include <algorithm>
  #include <functional>
  #include <queue>
  #include <unordered_set>
  #include <map>
  #include <vector>
  #include <csetjmp>
  
  using namespace std::literals;
  
  #include "game/structs.hpp"
  #include "game/game.hpp"
  