text: // Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org)
  // Copyright (c) 2018-2021 Stride and its contributors (https://stride3d.net)
  // Copyright (c) 2011-2018 Silicon Studio Corp. (https://www.siliconstudio.co.jp)
  // See the LICENSE.md file in the project root for full license information.
  
  #include "stdafx.h"
  
  using namespace System;
  using namespace System::Reflection;
  using namespace System::Runtime::CompilerServices;
  using namespace System::Runtime::InteropServices;
  using namespace System::Security::Permissions;
  
  //
  // General Information about an assembly is controlled through the following
  // set of attributes. Change these attribute values to modify the information
  // associated with an assembly.
  //
  [assembly:AssemblyTitleAttribute("Stride Model Importer from FBX")];
  [assembly:AssemblyProductAttribute("Stride Game Engine")];
  [assembly:AssemblyCopyrightAttribute("Copyright © Stride contributors and Silicon Studio Corp.")];
  
  [assembly:ComVisible(false)];
  
  [assembly:CLSCompliantAttribute(true)];
  