text: #include "Steam/Achievements/PrisonBreakAchievement.h"
  #include "CharacterCore.h"
  #include "Registrar.h"
  
  REGISTER_ACHIEVEMENT(AchievementID::ACH_PRISON_BREAK, PrisonBreakAchievement)
  
  bool PrisonBreakAchievement::notify(const std::string& message) {
  	if (message == "part1") {
  		m_isPart1Done = true;
  		return false;
  	}
  
  	if (message == "part2" && m_isPart1Done) {
  		return true;
  	}
  
  	return false;
  }
  