text: function enter(pi) {
  	if (pi.getPlayer().getParty() != null && pi.getMap().getAllMonstersThreadsafe().size() == 0 && pi.isLeader()) {
  		pi.warpParty(pi.getPlayer().getMapId() + 100);
  		pi.playPortalSE();
  	} else {
  		pi.playerMessage(5,"This portal is not available.");
  	}
  }