text: #ifndef CC_BLOCKID_H
  #define CC_BLOCKID_H
  #include "Core.h" /* TODO: Remove this include when we move to external defines */
  /* List of all core/standard block IDs
     Copyright 2014-2017 ClassicalSharp | Licensed under BSD-3
  */
  
  enum BLOCKID {
  	/* Classic blocks */
  	BLOCK_AIR = 0,
  	BLOCK_STONE = 1,
  	BLOCK_GRASS = 2,
  	BLOCK_DIRT = 3,
  	BLOCK_COBBLE = 4,
  	BLOCK_WOOD = 5,
  	BLOCK_SAPLING = 6,
  	BLOCK_BEDROCK = 7,
  	BLOCK_WATER = 8,
  	BLOCK_STILL_WATER = 9,
  	BLOCK_LAVA = 10,
  	BLOCK_STILL_LAVA = 11,
  	BLOCK_SAND = 12,
  	BLOCK_GRAVEL = 13,
  	BLOCK_GOLD_ORE = 14,
  	BLOCK_IRON_ORE = 15,
  	BLOCK_COAL_ORE = 16,
  	BLOCK_LOG = 17,
  	BLOCK_LEAVES = 18,
  	BLOCK_SPONGE = 19,
  	BLOCK_GLASS = 20,
  	BLOCK_RED = 21,
  	BLOCK_ORANGE = 22,
  	BLOCK_YELLOW = 23,
  	BLOCK_LIME = 24,
  	BLOCK_GREEN = 25,
  	BLOCK_TEAL = 26,
  	BLOCK_AQUA = 27,
  	BLOCK_CYAN = 28,
  	BLOCK_BLUE = 29,
  	BLOCK_INDIGO = 30,
  	BLOCK_VIOLET = 31,
  	BLOCK_MAGENTA = 32,
  	BLOCK_PINK = 33,
  	BLOCK_BLACK = 34,
  	BLOCK_GRAY = 35,
  	BLOCK_WHITE = 36,
  	BLOCK_DANDELION = 37,
  	BLOCK_ROSE = 38,
  	BLOCK_BROWN_SHROOM = 39,
  	BLOCK_RED_SHROOM = 40,
  	BLOCK_GOLD = 41,
  	BLOCK_IRON = 42,
  	BLOCK_DOUBLE_SLAB = 43,
  	BLOCK_SLAB = 44,
  	BLOCK_BRICK = 45,
  	BLOCK_TNT = 46,
  	BLOCK_BOOKSHELF = 47,
  	BLOCK_MOSSY_ROCKS = 48,
  	BLOCK_OBSIDIAN = 49,
  
  	/* CPE blocks */
  	BLOCK_COBBLE_SLAB = 50,
  	BLOCK_ROPE = 51,
  	BLOCK_SANDSTONE = 52,
  	BLOCK_SNOW = 53,
  	BLOCK_FIRE = 54,
  	BLOCK_LIGHT_PINK = 55,
  	BLOCK_FOREST_GREEN = 56,
  	BLOCK_BROWN = 57,
  	BLOCK_DEEP_BLUE = 58,
  	BLOCK_TURQUOISE = 59,
  	BLOCK_ICE = 60,
  	BLOCK_CERAMIC_TILE = 61,
  	BLOCK_MAGMA = 62,
  	BLOCK_PILLAR = 63,
  	BLOCK_CRATE = 64,
  	BLOCK_STONE_BRICK = 65,
  
  	/* Max block ID used in original classic */
  	BLOCK_MAX_ORIGINAL = BLOCK_OBSIDIAN,
  	/* Number of blocks in original classic. */
  	BLOCK_ORIGINAL_COUNT = (BLOCK_MAX_ORIGINAL + 1),
  	/* Max block ID used in original classic plus CPE blocks. */
  	BLOCK_MAX_CPE = BLOCK_STONE_BRICK,
  	/* Number of blocks in original classic plus CPE blocks. */
  	BLOCK_CPE_COUNT = (BLOCK_MAX_CPE + 1),
  
  #ifdef EXTENDED_BLOCKS
  	BLOCK_MAX_DEFINED = 0x2FF,
  #else
  	BLOCK_MAX_DEFINED = 0xFF,
  #endif
  	BLOCK_COUNT = (BLOCK_MAX_DEFINED + 1)
  };
  #endif
  