text: let bootState = {
    preload: function () {
      game.load.image('world_shadow', 'assets/countries/world_shadow.png');
      game.load.image('world_preloader', 'assets/gui/backgrounds/world_preloader.png');
      game.load.json('data_boot', 'assets/data.json');
    },
    create: function () {
      game.input.maxPointers = 1;
      game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL;
      game.scale.pageAlignHorizontally = true;
      game.scale.pageAlignVertically = true;
      game.stage.disableVisibilityChange = true;
      game.sound.mute = true;
  
      game.state.start('preloader');
    }
  };
  