text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  #include "beatsaber-hook/shared/utils/typedefs-array.hpp"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: RootMotion::FinalIK
  namespace RootMotion::FinalIK {
    // Forward declaring type: IKSolverLimb
    class IKSolverLimb;
    // Forward declaring type: IKSolverFABRIK
    class IKSolverFABRIK;
    // Forward declaring type: IKSolverLookAt
    class IKSolverLookAt;
    // Forward declaring type: IKSolverAim
    class IKSolverAim;
    // Forward declaring type: Constraints
    class Constraints;
    // Forward declaring type: IKSolver
    class IKSolver;
  }
  // Forward declaring namespace: RootMotion
  namespace RootMotion {
    // Forward declaring type: BipedReferences
    class BipedReferences;
  }
  // Completed forward declares
  // Type namespace: RootMotion.FinalIK
  namespace RootMotion::FinalIK {
    // Forward declaring type: BipedIKSolvers
    class BipedIKSolvers;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::RootMotion::FinalIK::BipedIKSolvers);
  DEFINE_IL2CPP_ARG_TYPE(::RootMotion::FinalIK::BipedIKSolvers*, "RootMotion.FinalIK", "BipedIKSolvers");
  // Type namespace: RootMotion.FinalIK
  namespace RootMotion::FinalIK {
    // Size: 0x60
    #pragma pack(push, 1)
    // Autogenerated type: RootMotion.FinalIK.BipedIKSolvers
    // [TokenAttribute] Offset: FFFFFFFF
    class BipedIKSolvers : public ::Il2CppObject {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      #ifdef CODEGEN_FIELD_ACCESSIBILITY
      CODEGEN_FIELD_ACCESSIBILITY:
      #else
      protected:
      #endif
      #endif
      // public RootMotion.FinalIK.IKSolverLimb leftFoot
      // Size: 0x8
      // Offset: 0x10
      ::RootMotion::FinalIK::IKSolverLimb* leftFoot;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverLimb*) == 0x8);
      // public RootMotion.FinalIK.IKSolverLimb rightFoot
      // Size: 0x8
      // Offset: 0x18
      ::RootMotion::FinalIK::IKSolverLimb* rightFoot;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverLimb*) == 0x8);
      // public RootMotion.FinalIK.IKSolverLimb leftHand
      // Size: 0x8
      // Offset: 0x20
      ::RootMotion::FinalIK::IKSolverLimb* leftHand;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverLimb*) == 0x8);
      // public RootMotion.FinalIK.IKSolverLimb rightHand
      // Size: 0x8
      // Offset: 0x28
      ::RootMotion::FinalIK::IKSolverLimb* rightHand;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverLimb*) == 0x8);
      // public RootMotion.FinalIK.IKSolverFABRIK spine
      // Size: 0x8
      // Offset: 0x30
      ::RootMotion::FinalIK::IKSolverFABRIK* spine;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverFABRIK*) == 0x8);
      // public RootMotion.FinalIK.IKSolverLookAt lookAt
      // Size: 0x8
      // Offset: 0x38
      ::RootMotion::FinalIK::IKSolverLookAt* lookAt;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverLookAt*) == 0x8);
      // public RootMotion.FinalIK.IKSolverAim aim
      // Size: 0x8
      // Offset: 0x40
      ::RootMotion::FinalIK::IKSolverAim* aim;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::IKSolverAim*) == 0x8);
      // public RootMotion.FinalIK.Constraints pelvis
      // Size: 0x8
      // Offset: 0x48
      ::RootMotion::FinalIK::Constraints* pelvis;
      // Field size check
      static_assert(sizeof(::RootMotion::FinalIK::Constraints*) == 0x8);
      // private RootMotion.FinalIK.IKSolverLimb[] _limbs
      // Size: 0x8
      // Offset: 0x50
      ::ArrayW<::RootMotion::FinalIK::IKSolverLimb*> limbs;
      // Field size check
      static_assert(sizeof(::ArrayW<::RootMotion::FinalIK::IKSolverLimb*>) == 0x8);
      // private RootMotion.FinalIK.IKSolver[] _ikSolvers
      // Size: 0x8
      // Offset: 0x58
      ::ArrayW<::RootMotion::FinalIK::IKSolver*> ikSolvers;
      // Field size check
      static_assert(sizeof(::ArrayW<::RootMotion::FinalIK::IKSolver*>) == 0x8);
      public:
      // Get instance field reference: public RootMotion.FinalIK.IKSolverLimb leftFoot
      ::RootMotion::FinalIK::IKSolverLimb*& dyn_leftFoot();
      // Get instance field reference: public RootMotion.FinalIK.IKSolverLimb rightFoot
      ::RootMotion::FinalIK::IKSolverLimb*& dyn_rightFoot();
      // Get instance field reference: public RootMotion.FinalIK.IKSolverLimb leftHand
      ::RootMotion::FinalIK::IKSolverLimb*& dyn_leftHand();
      // Get instance field reference: public RootMotion.FinalIK.IKSolverLimb rightHand
      ::RootMotion::FinalIK::IKSolverLimb*& dyn_rightHand();
      // Get instance field reference: public RootMotion.FinalIK.IKSolverFABRIK spine
      ::RootMotion::FinalIK::IKSolverFABRIK*& dyn_spine();
      // Get instance field reference: public RootMotion.FinalIK.IKSolverLookAt lookAt
      ::RootMotion::FinalIK::IKSolverLookAt*& dyn_lookAt();
      // Get instance field reference: public RootMotion.FinalIK.IKSolverAim aim
      ::RootMotion::FinalIK::IKSolverAim*& dyn_aim();
      // Get instance field reference: public RootMotion.FinalIK.Constraints pelvis
      ::RootMotion::FinalIK::Constraints*& dyn_pelvis();
      // Get instance field reference: private RootMotion.FinalIK.IKSolverLimb[] _limbs
      ::ArrayW<::RootMotion::FinalIK::IKSolverLimb*>& dyn__limbs();
      // Get instance field reference: private RootMotion.FinalIK.IKSolver[] _ikSolvers
      ::ArrayW<::RootMotion::FinalIK::IKSolver*>& dyn__ikSolvers();
      // public RootMotion.FinalIK.IKSolverLimb[] get_limbs()
      // Offset: 0x2203B54
      ::ArrayW<::RootMotion::FinalIK::IKSolverLimb*> get_limbs();
      // public RootMotion.FinalIK.IKSolver[] get_ikSolvers()
      // Offset: 0x220476C
      ::ArrayW<::RootMotion::FinalIK::IKSolver*> get_ikSolvers();
      // public System.Void AssignReferences(RootMotion.BipedReferences references)
      // Offset: 0x2203F10
      void AssignReferences(::RootMotion::BipedReferences* references);
      // public System.Void .ctor()
      // Offset: 0x2204624
      // Implemented from: System.Object
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static BipedIKSolvers* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::RootMotion::FinalIK::BipedIKSolvers::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<BipedIKSolvers*, creationType>()));
      }
    }; // RootMotion.FinalIK.BipedIKSolvers
    #pragma pack(pop)
    static check_size<sizeof(BipedIKSolvers), 88 + sizeof(::ArrayW<::RootMotion::FinalIK::IKSolver*>)> __RootMotion_FinalIK_BipedIKSolversSizeCheck;
    static_assert(sizeof(BipedIKSolvers) == 0x60);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: RootMotion::FinalIK::BipedIKSolvers::get_limbs
  // Il2CppName: get_limbs
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::ArrayW<::RootMotion::FinalIK::IKSolverLimb*> (RootMotion::FinalIK::BipedIKSolvers::*)()>(&RootMotion::FinalIK::BipedIKSolvers::get_limbs)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(RootMotion::FinalIK::BipedIKSolvers*), "get_limbs", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: RootMotion::FinalIK::BipedIKSolvers::get_ikSolvers
  // Il2CppName: get_ikSolvers
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::ArrayW<::RootMotion::FinalIK::IKSolver*> (RootMotion::FinalIK::BipedIKSolvers::*)()>(&RootMotion::FinalIK::BipedIKSolvers::get_ikSolvers)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(RootMotion::FinalIK::BipedIKSolvers*), "get_ikSolvers", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: RootMotion::FinalIK::BipedIKSolvers::AssignReferences
  // Il2CppName: AssignReferences
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (RootMotion::FinalIK::BipedIKSolvers::*)(::RootMotion::BipedReferences*)>(&RootMotion::FinalIK::BipedIKSolvers::AssignReferences)> {
    static const MethodInfo* get() {
      static auto* references = &::il2cpp_utils::GetClassFromName("RootMotion", "BipedReferences")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(RootMotion::FinalIK::BipedIKSolvers*), "AssignReferences", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{references});
    }
  };
  // Writing MetadataGetter for method: RootMotion::FinalIK::BipedIKSolvers::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  