text: /*
   * Copyright 2009, Google Inc.
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are
   * met:
   *
   *     * Redistributions of source code must retain the above copyright
   * notice, this list of conditions and the following disclaimer.
   *     * Redistributions in binary form must reproduce the above
   * copyright notice, this list of conditions and the following disclaimer
   * in the documentation and/or other materials provided with the
   * distribution.
   *     * Neither the name of Google Inc. nor the names of its
   * contributors may be used to endorse or promote products derived from
   * this software without specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
   * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
   * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
   * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
   * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
   * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
   * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
   * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
   * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  
  
  // This file contains the declaration of the ParamCacheD3D9 class.
  
  #ifndef O3D_CORE_WIN_D3D9_PARAM_CACHE_D3D9_H_
  #define O3D_CORE_WIN_D3D9_PARAM_CACHE_D3D9_H_
  
  #include <d3d9.h>
  #include <atlbase.h>
  #include "core/cross/param_cache.h"
  #include "core/win/d3d9/effect_d3d9.h"
  #include "core/cross/semantic_manager.h"
  
  namespace o3d {
  
  class ParamCacheD3D9 : public ParamCache {
   public:
    explicit ParamCacheD3D9(ServiceLocator* service_locator);
  
    // Overridden from ParamCache.
    virtual void UpdateCache(Effect* effect,
                             DrawElement* draw_element,
                             Element* element,
                             Material* material,
                             ParamObject* override);
  
    const EffectParamHandlerCacheD3D9& cached_effect_params() {
      return cached_effect_params_;
    };
   protected:
    // Overridden from ParamCache
    // Validates platform specific information about the effect.
    virtual bool ValidateEffect(Effect* effect);
  
   private:
    EffectParamHandlerCacheD3D9 cached_effect_params_;
    SemanticManager* semantic_manager_;
  
    CComPtr<IDirect3DVertexShader9> last_vertex_shader_;
    CComPtr<IDirect3DPixelShader9> last_fragment_shader_;
  };
  }  // o3d
  
  #endif  // O3D_CORE_WIN_D3D9_PARAM_CACHE_D3D9_H_
  