text: /**
   * Copyright (c) 2015-present, Facebook, Inc.
   * All rights reserved.
   *
   * This source code is licensed under the BSD+Patents license found in the
   * LICENSE file in the root directory of this source tree.
   */
  
  // Copyright 2004-present Facebook. All Rights Reserved.
  // -*- c++ -*-
  
  #include "gpu/StandardGpuResources_c.h"
  #include "gpu/StandardGpuResources.h"
  #include "macros_impl.h"
  
  using faiss::gpu::StandardGpuResources;
  
  DEFINE_DESTRUCTOR(StandardGpuResources)
  
  int faiss_StandardGpuResources_new(FaissStandardGpuResources** p_res) {
      try {
          auto p = new StandardGpuResources();
          *p_res = reinterpret_cast<FaissStandardGpuResources*>(p);
      } CATCH_AND_HANDLE
  }
  
  int faiss_StandardGpuResources_noTempMemory(FaissStandardGpuResources* res) {
      try {
          reinterpret_cast<StandardGpuResources*>(res)->noTempMemory();
      } CATCH_AND_HANDLE
  }
  
  int faiss_StandardGpuResources_setTempMemory(FaissStandardGpuResources* res, size_t size) {
      try {
          reinterpret_cast<StandardGpuResources*>(res)->setTempMemory(size);
      } CATCH_AND_HANDLE
  }
  
  int faiss_StandardGpuResources_setTempMemoryFraction(FaissStandardGpuResources* res, float fraction) {
      try {
          reinterpret_cast<StandardGpuResources*>(res)->setTempMemoryFraction(fraction);
      } CATCH_AND_HANDLE
  }
  
  int faiss_StandardGpuResources_setPinnedMemory(FaissStandardGpuResources* res, size_t size) {
      try {
          reinterpret_cast<StandardGpuResources*>(res)->setPinnedMemory(size);
      } CATCH_AND_HANDLE
  }
  
  int faiss_StandardGpuResources_setDefaultStream(FaissStandardGpuResources* res, int device, cudaStream_t stream) {
      try {
          reinterpret_cast<StandardGpuResources*>(res)->setDefaultStream(device, stream);
      } CATCH_AND_HANDLE
  }
  
  int faiss_StandardGpuResources_setDefaultNullStreamAllDevices(FaissStandardGpuResources* res) {
      try {
          reinterpret_cast<StandardGpuResources*>(res)->setDefaultNullStreamAllDevices();
      } CATCH_AND_HANDLE
  }
  