text: #ifndef SDL_AUDIO
  #define SDL_AUDIO
  
  #include "sdl.h"
  #include <iostream>
  using namespace std;
  
  #define NUM_SOUNDS 2
  
  void mixaudio(void *unused, Uint8 *stream, int len);
  
  class audio
  {
  private:
  	SDL_AudioSpec fmt;
  public:
  	void init();
  	audio();
  	void PlaySound(char *file);
  	void PlaySoundA(char *file);
  };
  
  #endif
  