text: /*
   * This program is free software; you can redistribute it and/or
   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software Foundation,
   * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
   */
  
  /** \file
   * \ingroup GHOST
   *
   * \note This is taken mostly from the OpenXR SDK, but with modified D3D versions (e.g. d3d11_4.h
   * -> d3d11.h). Take care for that when updating, we don't want to require newest Win SDKs to be
   * installed.
   */
  
  #pragma once
  
  /* Platform headers */
  #ifdef XR_USE_PLATFORM_WIN32
  #  define WIN32_LEAN_AND_MEAN
  #  define NOMINMAX
  #  include <windows.h>
  #endif
  
  /* Graphics headers */
  #ifdef XR_USE_GRAPHICS_API_D3D10
  #  include <d3d10_1.h>
  #endif
  #ifdef XR_USE_GRAPHICS_API_D3D11
  #  include <d3d11.h>
  #endif
  #ifdef XR_USE_GRAPHICS_API_D3D12
  #  include <d3d12.h>
  #endif
  #ifdef WITH_GHOST_X11
  #  include <GL/glxew.h>
  #endif
  
  #include <openxr/openxr.h>
  #include <openxr/openxr_platform.h>
  