text: // ExportAsModelDlg.cpp : implementation file
  //
  
  #include "stdafx.h"
  #include "LscGen.h"
  #include "ExportAsModelDlg.h"
  
  #ifdef _DEBUG
  #define new DEBUG_NEW
  #undef THIS_FILE
  static char THIS_FILE[] = __FILE__;
  #endif
  
  /////////////////////////////////////////////////////////////////////////////
  // CExportAsModelDlg dialog
  
  
  CExportAsModelDlg::CExportAsModelDlg(CWnd* pParent /*=NULL*/)
  	: CDialog(CExportAsModelDlg::IDD, pParent)
  {
  	//{{AFX_DATA_INIT(CExportAsModelDlg)
  		// NOTE: the ClassWizard will add member initialization here
  	//}}AFX_DATA_INIT
  }
  
  
  void CExportAsModelDlg::DoDataExchange(CDataExchange* pDX)
  {
  	CDialog::DoDataExchange(pDX);
  	//{{AFX_DATA_MAP(CExportAsModelDlg)
  		// NOTE: the ClassWizard will add DDX and DDV calls here
  	//}}AFX_DATA_MAP
  
    DDX_Control(pDX, IDC_BUTTON_EXPORTAS_VRML, m_btnExportAsVRML);
    DDX_Control(pDX, IDC_BUTTON_EXPORTAS_X3D, m_btnExportAsX3D);
  
    m_btnExportAsVRML.SetThemeHelper(&m_ThemeHelper);
    m_btnExportAsVRML.SetIcon(IDI_ICON_VRML);
    m_btnExportAsVRML.OffsetColor(CButtonST::BTNST_COLOR_BK_IN,100);
    m_btnExportAsVRML.EnableBalloonTooltip();
    m_btnExportAsVRML.SetTooltipText("Export as VRML");
  
    m_btnExportAsX3D.SetThemeHelper(&m_ThemeHelper);
    m_btnExportAsX3D.SetIcon(IDI_ICON_X3D);
    m_btnExportAsX3D.OffsetColor(CButtonST::BTNST_COLOR_BK_IN,100);
    m_btnExportAsX3D.EnableBalloonTooltip();
    m_btnExportAsX3D.SetTooltipText("Export as X3D");
  }
  
  
  BEGIN_MESSAGE_MAP(CExportAsModelDlg, CDialog)
  	//{{AFX_MSG_MAP(CExportAsModelDlg)
  		// NOTE: the ClassWizard will add message map macros here
  	//}}AFX_MSG_MAP
  END_MESSAGE_MAP()
  
  /////////////////////////////////////////////////////////////////////////////
  // CExportAsModelDlg message handlers
  