text: #include "StdInc.h"
  
  void PzInit(void)
  {
  	PzdcRet.PauseSelExitApp = 0;
  	Pzdc.PuyoEraseMin = 4;
  
  	// -- Params (Default) --
  	Pzdc.Chara[0][0] = CHARA_I;
  	Pzdc.Chara[0][1] = CHARA_NONE;
  	Pzdc.Chara[1][0] = CHARA_I;
  	Pzdc.Chara[1][1] = CHARA_NONE;
  
  	Pzdc.Basho = BASHO_SUNFLOWER;
  
  	Pzdc.HissatsuType[0] = HWT_I;
  	Pzdc.HissatsuType[1] = HWT_I;
  
  	Pzdc.UseAI = 1;
  
  	Pzdc.BGMFileNormal = RESRC_BGM_TEIEN;
  	Pzdc.BGMFilePinch  = RESRC_BGM_NIISAN;
  	// ----
  
  	PzAI_Init();
  }
  void PzFnlz(void)
  {
  	PzAI_Fnlz();
  }
  