text: /**
   * @file
   * @brief Tiles interface, either for SDL or web tiles, or neither. See `tiles.h`
   * for everything that will be imported for all builds.
   *
   * This is always safe to import, but the more it is imported, the more switching
   * targets forces rebuilding.
  **/
  
  #pragma once
  
  #ifdef USE_TILE_LOCAL
  static inline bool is_tiles() { return true; }
  # include "tilesdl.h"
  #elif defined(USE_TILE_WEB)
  bool is_tiles(); // in tilesdl.cc
  # include "tileweb.h"
  #else
  static inline bool is_tiles() { return false; }
  #endif
  
  #ifdef USE_TILE
  VColour str_to_tile_colour(string colour); // in colour.cc
  
  // in item-use.cc
  void tile_item_use_floor(int idx);
  void tile_item_pickup(int idx, bool part);
  void tile_item_drop(int idx, bool partdrop);
  void tile_item_eat_floor(int idx);
  void tile_item_use(int idx);
  void tile_item_use_secondary(int idx);
  #endif
  