text: /*
   * VisionManager.cpp
   *
   *  Created on: Jan 17, 2018
   *      Author: Matthew
   */
  #include "VisionManager.h"
  
  
  	VisionManager::VisionManager() {
  		cameraShooter = CameraServer::GetInstance()->StartAutomaticCapture();
  		cameraShooter.SetResolution(320, 240);
  		cubeCam = CameraServer::GetInstance()->StartAutomaticCapture();
  		cubeCam.SetResolution(320, 240);
  		cubeCam.SetFPS(30);
  	}
  
  