text: #include "spaceship.h"
  #include "ODEHelper.h"
  
  int ODEHelper::Initialize() {
  	theWorld =  dWorldCreate();
  	dWorldSetGravity(theWorld, 0, -9.8, 0);
  }
  
  int ODEHelper::Finalize() {
  	dWorldDestroy(theWorld);
  
  }	
  