text: const Discord = require("discord.js");
  
  module.exports = {
    name: "eval",
    description: "**ONLY DEVELOPER**",
    run: async (client, message, args) => {
      // Number Of Guild+ Client.guilds.cache.map(s => s.name)
  
      const evalcommand = args.slice(0).join(" ");
      const { inspect } = require("util");
  
      if (message.author.id !== "546631496673394688")
        return message.channel.send(
          `This command can only be used by Developers, Current Devs are: BiizoNinja#9999`
        );
  
      if (!evalcommand)
        return message.channel.send("Please specify something to Evaluate");
  
      try {
        const evaled = eval(evalcommand);
  
        let evalembed = new Discord.MessageEmbed()
          .setColor("#f03824")
          .setTitle("Evaluated")
          .addField(`To Eval`, `\`\`\`${evalcommand}\`\`\``)
          .addField(`Evalved`, `\`\`\`js\n${inspect(evaled, { depth: 0 })}\`\`\``)
          .addField(`TypeOf`, `\`\`\`${typeof evaled}\`\`\``);
  
        message.channel.send({embeds: [evalembed]});
      } catch (error) {
        let embed1 = new Discord.MessageEmbed()
          .setColor("#f03824")
          .setTitle("Error")
          .addField(`Error`, `${error}`);
        message.channel.send({embeds: [embed1]});
      }
    },
  };
  