text: 
  
  
  #define Assert(err, str) 
  #define Trace(dummy) 
  #define Tracev(dummy) 
  #define Tracecv(err, dummy) 
  #define Tracevv(dummy) 
  
  
  
  #define LENGTH_CODES 29
  /* number of length codes, not counting the special END_BLOCK code */
  
  #define LITERALS  256
  /* number of literal bytes 0..255 */
  
  #define L_CODES (LITERALS+1+LENGTH_CODES)
  /* number of Literal or Length codes, including the END_BLOCK code */
  
  #define D_CODES   30
  /* number of distance codes */
  
  #define BL_CODES  19
  /* number of codes used to transfer the bit lengths */
  
  #define HEAP_SIZE (2*L_CODES+1)
  /* maximum heap size */
  
  #define MAX_BITS 15
  /* All codes must not exceed MAX_BITS bits */
  
  #define INIT_STATE    42
  #define BUSY_STATE   113
  #define FINISH_STATE 666
  /* Stream status */
  
  
  /* Data structure describing a single value and its code string. */
  typedef struct ct_data_s {
      union {
          ush  freq;       /* frequency count */
          ush  code;       /* bit string */
      } fc;
      union {
          ush  dad;        /* father node in Huffman tree */
          ush  len;        /* length of bit string */
      } dl;
  } ct_data;
  
  #define Freq fc.freq
  #define Code fc.code
  #define Dad  dl.dad
  #define Len  dl.len
  
  typedef struct static_tree_desc_s  static_tree_desc;
  
  typedef struct tree_desc_s {
      ct_data *dyn_tree;           /* the dynamic tree */
      int     max_code;            /* largest code with non zero frequency */
      static_tree_desc *stat_desc; /* the corresponding static tree */
  } tree_desc;
  
  typedef ush Pos;
  typedef unsigned IPos;
  
  /* A Pos is an index in the character window. We use short instead of int to
   * save space in the various tables. IPos is used only for parameter passing.
   */
  
  typedef struct deflate_state {
      z_streamp strm;      /* pointer back to this zlib stream */
      int   status;        /* as the name implies */
      Byte *pending_buf;   /* output still pending */
      ulg   pending_buf_size; /* size of pending_buf */
      Byte *pending_out;   /* next pending byte to output to the stream */
      int   pending;       /* nb of bytes in the pending buffer */
      int   noheader;      /* suppress zlib header and adler32 */
      Byte  data_type;     /* UNKNOWN, BINARY or ASCII */
      Byte  method;        /* STORED (for zip only) or DEFLATED */
      int   last_flush;    /* value of flush param for previous deflate call */
  
                  /* used by deflate.c: */
  
      uInt  w_size;        /* LZ77 window size (32K by default) */
      uInt  w_bits;        /* log2(w_size)  (8..16) */
      uInt  w_mask;        /* w_size - 1 */
  
      Byte *window;
      /* Sliding window. Input bytes are read into the second half of the window,
       * and move to the first half later to keep a dictionary of at least wSize
       * bytes. With this organization, matches are limited to a distance of
       * wSize-MAX_MATCH bytes, but this ensures that IO is always
       * performed with a length multiple of the block size. Also, it limits
       * the window size to 64K, which is quite useful on MSDOS.
       * To do: use the user input buffer as sliding window.
       */
  
      ulg window_size;
      /* Actual size of window: 2*wSize, except when the user input buffer
       * is directly used as sliding window.
       */
  
      Pos *prev;
      /* Link to older string with same hash index. To limit the size of this
       * array to 64K, this link is maintained only for the last 32K strings.
       * An index in this array is thus a window index modulo 32K.
       */
  
      Pos *head; /* Heads of the hash chains or NIL. */
  
      uInt  ins_h;          /* hash index of string to be inserted */
      uInt  hash_size;      /* number of elements in hash table */
      uInt  hash_bits;      /* log2(hash_size) */
      uInt  hash_mask;      /* hash_size-1 */
  
      uInt  hash_shift;
      /* Number of bits by which ins_h must be shifted at each input
       * step. It must be such that after MIN_MATCH steps, the oldest
       * byte no longer takes part in the hash key, that is:
       *   hash_shift * MIN_MATCH >= hash_bits
       */
  
      long block_start;
      /* Window position at the beginning of the current output block. Gets
       * negative when the window is moved backwards.
       */
  
      uInt match_length;           /* length of best match */
      IPos prev_match;             /* previous match */
      int match_available;         /* set if previous match exists */
      uInt strstart;               /* start of string to insert */
      uInt match_start;            /* start of matching string */
      uInt lookahead;              /* number of valid bytes ahead in window */
  
      uInt prev_length;
      /* Length of the best match at previous step. Matches not greater than this
       * are discarded. This is used in the lazy match evaluation.
       */
  
      uInt max_chain_length;
      /* To speed up deflation, hash chains are never searched beyond this
       * length.  A higher limit improves compression ratio but degrades the
       * speed.
       */
  
      uInt max_lazy_match;
      /* Attempt to find a better match only when the current match is strictly
       * smaller than this value. This mechanism is used only for compression
       * levels >= 4.
       */
  #   define max_insert_length  max_lazy_match
      /* Insert new strings in the hash table only if the match length is not
       * greater than this length. This saves time but degrades compression.
       * max_insert_length is used only for compression levels <= 3.
       */
  
      int level;    /* compression level (1..9) */
      int strategy; /* favor or force Huffman coding*/
  
      uInt good_match;
      /* Use a faster search when the previous match is longer than this */
  
      int nice_match; /* Stop searching when current match exceeds this */
  
                  /* used by trees.c: */
      /* Didn't use ct_data typedef below to suppress compiler warning */
      struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
      struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
      struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
  
      struct tree_desc_s l_desc;               /* desc. for literal tree */
      struct tree_desc_s d_desc;               /* desc. for distance tree */
      struct tree_desc_s bl_desc;              /* desc. for bit length tree */
  
      ush bl_count[MAX_BITS+1];
      /* number of codes at each bit length for an optimal tree */
  
      int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
      int heap_len;               /* number of elements in the heap */
      int heap_max;               /* element of largest frequency */
      /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
       * The same heap array is used to build all trees.
       */
  
      uch depth[2*L_CODES+1];
      /* Depth of each subtree used as tie breaker for trees of equal frequency
       */
  
      uch *l_buf;          /* buffer for literals or lengths */
  
      uInt  lit_bufsize;
      /* Size of match buffer for literals/lengths.  There are 4 reasons for
       * limiting lit_bufsize to 64K:
       *   - frequencies can be kept in 16 bit counters
       *   - if compression is not successful for the first block, all input
       *     data is still in the window so we can still emit a stored block even
       *     when input comes from standard input.  (This can also be done for
       *     all blocks if lit_bufsize is not greater than 32K.)
       *   - if compression is not successful for a file smaller than 64K, we can
       *     even emit a stored file instead of a stored block (saving 5 bytes).
       *     This is applicable only for zip (not gzip or zlib).
       *   - creating new Huffman trees less frequently may not provide fast
       *     adaptation to changes in the input data statistics. (Take for
       *     example a binary file with poorly compressible code followed by
       *     a highly compressible string table.) Smaller buffer sizes give
       *     fast adaptation but have of course the overhead of transmitting
       *     trees more frequently.
       *   - I can't count above 4
       */
  
      uInt last_lit;      /* running index in l_buf */
  
      ush *d_buf;
      /* Buffer for distances. To simplify the code, d_buf and l_buf have
       * the same number of elements. To use different lengths, an extra flag
       * array would be necessary.
       */
  
      ulg opt_len;        /* bit length of current block with optimal trees */
      ulg static_len;     /* bit length of current block with static trees */
      ulg compressed_len; /* total bit length of compressed file */
      uInt matches;       /* number of string matches in current block */
      int last_eob_len;   /* bit length of EOB code for last block */
  
  #ifdef DEBUG_ZLIB
      ulg bits_sent;      /* bit length of the compressed data */
  #endif
  
      ush bi_buf;
      /* Output buffer. bits are inserted starting at the bottom (least
       * significant bits).
       */
      int bi_valid;
      /* Number of valid bits in bi_buf.  All bits above the last valid bit
       * are always zero.
       */
  
  } deflate_state;
  
  typedef struct deflate_workspace {
      /* State memory for the deflator */
      deflate_state deflate_memory;
      Byte window_memory[2 * (1 << MAX_WBITS)];
      Pos prev_memory[1 << MAX_WBITS];
      Pos head_memory[1 << (MAX_MEM_LEVEL + 7)];
      char overlay_memory[(1 << (MAX_MEM_LEVEL + 6)) * (sizeof(ush)+2)];
  } deflate_workspace;
  
  /* Output a byte on the stream.
   * IN assertion: there is enough room in pending_buf.
   */
  #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
  
  
  #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
  /* Minimum amount of lookahead, except at the end of the input file.
   * See deflate.c for comments about the MIN_MATCH+1.
   */
  
  #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
  /* In order to simplify the code, particularly on 16 bit machines, match
   * distances are limited to MAX_DIST instead of WSIZE.
   */
  
          /* in trees.c */
  void zlib_tr_init         (deflate_state *s);
  int  zlib_tr_tally        (deflate_state *s, unsigned dist, unsigned lc);
  ulg  zlib_tr_flush_block  (deflate_state *s, char *buf, ulg stored_len,
  			   int eof);
  void zlib_tr_align        (deflate_state *s);
  void zlib_tr_stored_block (deflate_state *s, char *buf, ulg stored_len,
  			   int eof);
  void zlib_tr_stored_type_only (deflate_state *);
  
  
  /* ===========================================================================
   * Output a short LSB first on the stream.
   * IN assertion: there is enough room in pendingBuf.
   */
  #define put_short(s, w) { \
      put_byte(s, (uch)((w) & 0xff)); \
      put_byte(s, (uch)((ush)(w) >> 8)); \
  }
  
  /* ===========================================================================
   * Reverse the first len bits of a code, using straightforward code (a faster
   * method would use a table)
   * IN assertion: 1 <= len <= 15
   */
  static inline unsigned bi_reverse(unsigned code, /* the value to invert */
  				  int len)       /* its bit length */
  {
      register unsigned res = 0;
      do {
          res |= code & 1;
          code >>= 1, res <<= 1;
      } while (--len > 0);
      return res >> 1;
  }
  
  /* ===========================================================================
   * Flush the bit buffer, keeping at most 7 bits in it.
   */
  static inline void bi_flush(deflate_state *s)
  {
      if (s->bi_valid == 16) {
          put_short(s, s->bi_buf);
          s->bi_buf = 0;
          s->bi_valid = 0;
      } else if (s->bi_valid >= 8) {
          put_byte(s, (Byte)s->bi_buf);
          s->bi_buf >>= 8;
          s->bi_valid -= 8;
      }
  }
  
  /* ===========================================================================
   * Flush the bit buffer and align the output on a byte boundary
   */
  static inline void bi_windup(deflate_state *s)
  {
      if (s->bi_valid > 8) {
          put_short(s, s->bi_buf);
      } else if (s->bi_valid > 0) {
          put_byte(s, (Byte)s->bi_buf);
      }
      s->bi_buf = 0;
      s->bi_valid = 0;
  #ifdef DEBUG_ZLIB
      s->bits_sent = (s->bits_sent+7) & ~7;
  #endif
  }
  