text: #pragma once
  #include <string>
  using std::string;
  
  struct settingsAttributes {
  
      // Singleton Instance
      static settingsAttributes& get_instance() {
          static settingsAttributes instance;
          return instance;
      }
  
      settingsAttributes(settingsAttributes const &) = delete;
      settingsAttributes(settingsAttributes&&) = delete;
  
      //--- Attribute Variables --- //
      int start_date;
      string culture;
      string religion;
      int character_id_from_province_multiplier;
      int dynasty_id_from_province_multiplier;
      int mean_age_of_character_head;			
      int age_variance_of_character_head;
      int mean_number_of_traits;
      int number_of_traits_variance;
      int mean_skill_values;
      int skill_values_variance;
      int mean_life_expectancy;
      int life_expectancy_variance;
  
  private:
      settingsAttributes() {}
  };