text: #ifndef POWERUP_HPP_INCLUDED
  #define POWERUP_HPP_INCLUDED
  
  #include "spaceship.hpp"
  #include "shield.hpp"
  
  class Power_up : public GameObject
  {
    public:
  
     float teta;
     int tempo_espera;
     int tempo_marcado;
  
     int cor[2];
  
     string txt;
  
     Power_up();
     void Reset();
     void Update(Spaceship* ship, Shield* barreira);
     void Draw();
     void Destroy()
     { delete anim; }
  };
  
  
  
  #endif // POWERUP_H_INCLUDED
  