text: #include "icontroller.h"
  
  namespace am {
  namespace game {
  
  	IController::IController() :
  		mActive(false),
  		mEnabled(true)
  	{
  	}
  
  	void IController::setActive(bool active)
  	{
  		mActive = active;
  	}
  	bool IController::isActive() const
  	{
  		return mActive;
  	}
  
  	void IController::setEnabled(bool enabled)
  	{
  		mEnabled = enabled;
  	}
  	bool IController::isEnabled() const
  	{
  		return mEnabled;
  	}
  
  }
  }
  