text: #include "pch.h"
  #include "ScalarKeyFrameAnimation.h"
  #include "ScalarKeyFrameAnimation.g.cpp"
  
  namespace winrt::FastWindows::UI::Composition::implementation
  {
      void ScalarKeyFrameAnimation::InsertKeyFrame(float normalizedProgressKey, float value)
      {
          throw hresult_not_implemented();
      }
      void ScalarKeyFrameAnimation::InsertKeyFrame(float normalizedProgressKey, float value, FastWindows::UI::Composition::CompositionEasingFunction const& easingFunction)
      {
          throw hresult_not_implemented();
      }
  }
  