text: #include "stdafx.h"
  
  #include "ChatLog.h"
  #include "../../Common/Helpers/ModuleProxy.hpp"
  #include "../../Common/Interfaces/ModuleInterface.h"
  
  using namespace GameServer::Addon;
  
  #define DllExport __declspec(dllexport)
  
  extern "C" DllExport
  Yorozuya::Module::IModule* CreateModule()
  {
      return ModuleProxy::CModuleProxy<CChatLog>::get_instance()->CreateModule();
  }
  
  extern "C" DllExport
  void ReleaseModule(Yorozuya::Module::IModule* pObj)
  {
      ModuleProxy::CModuleProxy<CChatLog>::get_instance()->ReleaseModule(pObj);
  }
  