text: #include "Coordinates.h"
  #include "Pellet.h"
  #include "Snake.h"
  #include "GameMap.h"
  #include <vector>
  #include <time.h>
  #include <stdlib.h>
  
  #ifndef OBSTACLE_H
  #define OBSTACLE_H
  
  using namespace std;
  
  class Obstacle
  {
      private:
      vector<Coordinates> locations;
  
      public:
      Obstacle();
      Obstacle(string, int, int, int, int);
      vector<Coordinates> getLocations();
  };
  
  #endif