text: #ifndef MEMORY_H
  #define MEMORY_H
  
  #include <Windows.h>
  #include <Psapi.h>
  
  class Memory
  {
  private:
  	SIZE_T maxPhysicalMem;
  	SIZE_T maxVirtualMem;
  
  	static Memory& getInstance();
  
  	Memory();
  public:
  	~Memory();
  
  	static void resetMemUsed();
  	static void recordMemUsed();
  	static void printMemUsed();
  	static void getMemUsed(SIZE_T& virtualMem, SIZE_T& physicalMem);
  };
  
  #endif // !MEMORY_H
  