text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.Enum
  #include "System/Enum.hpp"
  // Completed includes
  // Type namespace: UnityEngine.TextCore.LowLevel
  namespace UnityEngine::TextCore::LowLevel {
    // Forward declaring type: FontEngineError
    struct FontEngineError;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::TextCore::LowLevel::FontEngineError, "UnityEngine.TextCore.LowLevel", "FontEngineError");
  // Type namespace: UnityEngine.TextCore.LowLevel
  namespace UnityEngine::TextCore::LowLevel {
    // Size: 0x4
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.TextCore.LowLevel.FontEngineError
    // [TokenAttribute] Offset: FFFFFFFF
    struct FontEngineError/*, public ::System::Enum*/ {
      public:
      public:
      // public System.Int32 value__
      // Size: 0x4
      // Offset: 0x0
      int value;
      // Field size check
      static_assert(sizeof(int) == 0x4);
      public:
      // Creating value type constructor for type: FontEngineError
      constexpr FontEngineError(int value_ = {}) noexcept : value{value_} {}
      // Creating interface conversion operator: operator ::System::Enum
      operator ::System::Enum() noexcept {
        return *reinterpret_cast<::System::Enum*>(this);
      }
      // Creating conversion operator: operator int
      constexpr operator int() const noexcept {
        return value;
      }
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Success
      static constexpr const int Success = 0;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Success
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Success();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Success
      static void _set_Success(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Path
      static constexpr const int Invalid_File_Path = 1;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Path
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_File_Path();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Path
      static void _set_Invalid_File_Path(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Format
      static constexpr const int Invalid_File_Format = 2;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Format
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_File_Format();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Format
      static void _set_Invalid_File_Format(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Structure
      static constexpr const int Invalid_File_Structure = 3;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Structure
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_File_Structure();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File_Structure
      static void _set_Invalid_File_Structure(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File
      static constexpr const int Invalid_File = 4;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_File();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_File
      static void _set_Invalid_File(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Table
      static constexpr const int Invalid_Table = 8;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Table
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Table();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Table
      static void _set_Invalid_Table(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Glyph_Index
      static constexpr const int Invalid_Glyph_Index = 16;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Glyph_Index
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Glyph_Index();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Glyph_Index
      static void _set_Invalid_Glyph_Index(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Character_Code
      static constexpr const int Invalid_Character_Code = 17;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Character_Code
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Character_Code();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Character_Code
      static void _set_Invalid_Character_Code(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Pixel_Size
      static constexpr const int Invalid_Pixel_Size = 23;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Pixel_Size
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Pixel_Size();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Pixel_Size
      static void _set_Invalid_Pixel_Size(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Library
      static constexpr const int Invalid_Library = 33;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Library
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Library();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Library
      static void _set_Invalid_Library(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Face
      static constexpr const int Invalid_Face = 35;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Face
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Face();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Face
      static void _set_Invalid_Face(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Library_or_Face
      static constexpr const int Invalid_Library_or_Face = 41;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Library_or_Face
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_Library_or_Face();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_Library_or_Face
      static void _set_Invalid_Library_or_Face(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Atlas_Generation_Cancelled
      static constexpr const int Atlas_Generation_Cancelled = 100;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Atlas_Generation_Cancelled
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Atlas_Generation_Cancelled();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Atlas_Generation_Cancelled
      static void _set_Atlas_Generation_Cancelled(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // static field const value: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_SharedTextureData
      static constexpr const int Invalid_SharedTextureData = 101;
      // Get static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_SharedTextureData
      static ::UnityEngine::TextCore::LowLevel::FontEngineError _get_Invalid_SharedTextureData();
      // Set static field: static public UnityEngine.TextCore.LowLevel.FontEngineError Invalid_SharedTextureData
      static void _set_Invalid_SharedTextureData(::UnityEngine::TextCore::LowLevel::FontEngineError value);
      // Get instance field reference: public System.Int32 value__
      int& dyn_value__();
    }; // UnityEngine.TextCore.LowLevel.FontEngineError
    #pragma pack(pop)
    static check_size<sizeof(FontEngineError), 0 + sizeof(int)> __UnityEngine_TextCore_LowLevel_FontEngineErrorSizeCheck;
    static_assert(sizeof(FontEngineError) == 0x4);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  