text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  // Including type: System.Int32
  #include "System/Int32.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: AudioSource
    class AudioSource;
  }
  // Forward declaring namespace: System::Collections::Generic
  namespace System::Collections::Generic {
    // Forward declaring type: List`1<T>
    template<typename T>
    class List_1;
  }
  // Completed forward declares
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x38
    #pragma pack(push, 1)
    // Autogenerated type: BasicSpectrogramData
    class BasicSpectrogramData : public UnityEngine::MonoBehaviour {
      public:
      // private UnityEngine.AudioSource _audioSource
      // Size: 0x8
      // Offset: 0x18
      UnityEngine::AudioSource* audioSource;
      // Field size check
      static_assert(sizeof(UnityEngine::AudioSource*) == 0x8);
      // private System.Single _instantChangeThreshold
      // Size: 0x4
      // Offset: 0x20
      float instantChangeThreshold;
      // Field size check
      static_assert(sizeof(float) == 0x4);
      // private System.Boolean _hasData
      // Size: 0x1
      // Offset: 0x24
      bool hasData;
      // Field size check
      static_assert(sizeof(bool) == 0x1);
      // private System.Boolean _hasProcessedData
      // Size: 0x1
      // Offset: 0x25
      bool hasProcessedData;
      // Field size check
      static_assert(sizeof(bool) == 0x1);
      // Padding between fields: hasProcessedData and: samples
      char __padding3[0x2] = {};
      // private System.Single[] _samples
      // Size: 0x8
      // Offset: 0x28
      ::Array<float>* samples;
      // Field size check
      static_assert(sizeof(::Array<float>*) == 0x8);
      // private System.Collections.Generic.List`1<System.Single> _processedSamples
      // Size: 0x8
      // Offset: 0x30
      System::Collections::Generic::List_1<float>* processedSamples;
      // Field size check
      static_assert(sizeof(System::Collections::Generic::List_1<float>*) == 0x8);
      // Creating value type constructor for type: BasicSpectrogramData
      BasicSpectrogramData(UnityEngine::AudioSource* audioSource_ = {}, float instantChangeThreshold_ = {}, bool hasData_ = {}, bool hasProcessedData_ = {}, ::Array<float>* samples_ = {}, System::Collections::Generic::List_1<float>* processedSamples_ = {}) noexcept : audioSource{audioSource_}, instantChangeThreshold{instantChangeThreshold_}, hasData{hasData_}, hasProcessedData{hasProcessedData_}, samples{samples_}, processedSamples{processedSamples_} {}
      // Deleting conversion operator: operator System::IntPtr
      constexpr operator System::IntPtr() const noexcept = delete;
      // static field const value: static public System.Int32 kNumberOfSamples
      static constexpr const int kNumberOfSamples = 64;
      // Get static field: static public System.Int32 kNumberOfSamples
      static int _get_kNumberOfSamples();
      // Set static field: static public System.Int32 kNumberOfSamples
      static void _set_kNumberOfSamples(int value);
      // public System.Single[] get_Samples()
      // Offset: 0x11A06D8
      ::Array<float>* get_Samples();
      // public System.Collections.Generic.List`1<System.Single> get_ProcessedSamples()
      // Offset: 0x11A0780
      System::Collections::Generic::List_1<float>* get_ProcessedSamples();
      // protected System.Void Awake()
      // Offset: 0x11A09E0
      void Awake();
      // protected System.Void LateUpdate()
      // Offset: 0x11A0A5C
      void LateUpdate();
      // private System.Void ProcessSamples(System.Single[] sourceSamples, System.Collections.Generic.List`1<System.Single> processedSamples)
      // Offset: 0x11A07D4
      void ProcessSamples(::Array<float>* sourceSamples, System::Collections::Generic::List_1<float>* processedSamples);
      // public System.Void .ctor()
      // Offset: 0x11A0A64
      // Implemented from: UnityEngine.MonoBehaviour
      // Base method: System.Void MonoBehaviour::.ctor()
      // Base method: System.Void Behaviour::.ctor()
      // Base method: System.Void Component::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static BasicSpectrogramData* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("GlobalNamespace::BasicSpectrogramData::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<BasicSpectrogramData*, creationType>()));
      }
    }; // BasicSpectrogramData
    #pragma pack(pop)
    static check_size<sizeof(BasicSpectrogramData), 48 + sizeof(System::Collections::Generic::List_1<float>*)> __GlobalNamespace_BasicSpectrogramDataSizeCheck;
    static_assert(sizeof(BasicSpectrogramData) == 0x38);
  }
  DEFINE_IL2CPP_ARG_TYPE(GlobalNamespace::BasicSpectrogramData*, "", "BasicSpectrogramData");
  