text: ////////////////////////////////////////////////////////////////////////////
  //
  //  Crytek Engine Source File.
  //  Copyright (C), Crytek Studios, 2009
  //
  // -------------------------------------------------------------------------
  //
  //  File name:   IGameCodeCoverageListener.cpp
  //  Created:     18/06/2008 by Tim Furnish
  //  Description: Interface class for anything which wants to be informed of
  //               code coverage checkpoints being hit
  //
  ////////////////////////////////////////////////////////////////////////////
  
  #include "StdAfx.h"
  #include "GameCodeCoverage/IGameCodeCoverageListener.h"
  
  #if ENABLE_GAME_CODE_COVERAGE
  
  
  #endif
  