text: /*
   * screenshot.h - Create a screenshot.
   *
   * Written by
   *  Andreas Boose <viceteam@t-online.de>
   *  Marco van den Heuvel <blackystardust68@yahoo.com>
   *
   * This file is part of VICE, the Versatile Commodore Emulator.
   * See README for copyright notice.
   *
   *  This program is free software; you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation; either version 2 of the License, or
   *  (at your option) any later version.
   *
   *  This program is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   *  GNU General Public License for more details.
   *
   *  You should have received a copy of the GNU General Public License
   *  along with this program; if not, write to the Free Software
   *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
   *  02111-1307  USA.
   *
   */
  
  #ifndef VICE_SCREENSHOT_H
  #define VICE_SCREENSHOT_H
  
  #include <stdio.h>
  
  #include "types.h"
  
  struct palette_s;
  struct video_canvas_s;
  struct gfxoutputdrv_data_s;
  
  typedef struct screenshot_s {
      struct video_canvas_s *canvas;
  
      struct palette_s *palette;
      uint8_t *color_map;
      uint8_t *draw_buffer;
      unsigned int draw_buffer_line_size;
  
      /* Screen size we actually want to save.  */
      unsigned int width;
      unsigned int height;
  
      /* Overall screen size.  */
      unsigned int max_width;
      unsigned int max_height;
  
      /* First and last displayed line.  */
      unsigned int first_displayed_line;
      unsigned int last_displayed_line;
  
      /* Offset to the overall screen.  */
      unsigned int x_offset;
      unsigned int y_offset;
  
      /* Pixel size.  */
      unsigned int size_width;
      unsigned int size_height;
  
      /* DPI */
      unsigned int dpi_x;
      unsigned int dpi_y;
  
      /* Upper left corner of viewport.  */
      unsigned int first_displayed_col;
  
      /* Line data convert function.  */
      void (*convert_line)(struct screenshot_s *screenshot, uint8_t *data,
                           unsigned int line, unsigned int mode);
  
      /* Pointer for graphics outout driver internal data.  */
      struct gfxoutputdrv_data_s *gfxoutputdrv_data;
  
      /* native screenshot chip ID */
      char *chipid;
  
      /* native screenshot video regs */
      uint8_t *video_regs;
  
      /* native screenshot screen */
      uint8_t *screen_ptr;
  
      /* native screenshot chargen */
      uint8_t *chargen_ptr;
  
      /* native screenshot bitmap */
      uint8_t *bitmap_ptr;
  
      /* native screenshot low part bitmap */
      uint8_t *bitmap_low_ptr;
  
      /* native screenshot high part bitmap */
      uint8_t *bitmap_high_ptr;
  
      /* native screenshot color ram */
      uint8_t *color_ram_ptr;
  } screenshot_t;
  
  #define SCREENSHOT_MODE_PALETTE 0
  #define SCREENSHOT_MODE_RGB32   1
  #define SCREENSHOT_MODE_RGB24   2
  
  /* Functions called by external emulator code.  */
  extern int screenshot_init(void);
  extern void screenshot_shutdown(void);
  extern int screenshot_save(const char *drvname, const char *filename,
                             struct video_canvas_s *canvas);
  extern int screenshot_record(void);
  extern void screenshot_stop_recording(void);
  extern int screenshot_is_recording(void);
  extern void screenshot_prepare_reopen(void);
  extern void screenshot_try_reopen(void);
  
  #ifdef FEATURE_CPUMEMHISTORY
  extern int memmap_screenshot_save(const char *drvname, const char *filename, int x_size, int y_size, uint8_t *gfx, uint8_t *palette);
  #endif
  
  #endif
  