text: /* 
   * Copyright (c) 2018 Jordan Stremming, Elisabeth Ama
   * 
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   * 
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  /**
   * Player Dot Data & Physics
   **/
  
  #ifndef PDOT_H
  #define	PDOT_H
  
  #include "pic24_all.h"
  #include <stdio.h> 
  
  static const uint8_t LCD_MAX_X = 84;
  static const uint8_t LCD_MAX_Y = 46;
  
  struct player_dot {
    float x, y;
    float dx, dy;
    int radius;
  };
  
  void player_dot_init(struct player_dot* pDot, int x, int y, float dx, float dy, int radius);
  
  void player_dot_update();
  
  #endif
  
  