text: //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  // WARNING: This file was auto-generated, any change will be overridden in next release. Please use configs/es6.conf.js then run "npm run convert". //
  //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  import { FloatNode } from '../inputs/FloatNode.js'
  
  function MaxMIPLevelNode( texture ) {
  
  	FloatNode.call( this );
  
  	this.texture = texture;
  
  	this.maxMIPLevel = 0;
  
  }
  
  MaxMIPLevelNode.prototype = Object.create( FloatNode.prototype );
  MaxMIPLevelNode.prototype.constructor = MaxMIPLevelNode;
  MaxMIPLevelNode.prototype.nodeType = "MaxMIPLevel";
  
  Object.defineProperties( MaxMIPLevelNode.prototype, {
  
  	value: {
  
  		get: function () {
  
  			if ( this.maxMIPLevel === 0 ) {
  
  				var image = this.texture.value.image ? this.texture.value.image[ 0 ] : undefined;
  
  				this.maxMIPLevel = image !== undefined ? Math.log( Math.max( image.width, image.height ) ) * Math.LOG2E : 0;
  
  			}
  
  			return this.maxMIPLevel;
  
  		},
  
  		set: function () { }
  
  	}
  
  } );
  
  MaxMIPLevelNode.prototype.toJSON = function ( meta ) {
  
  	var data = this.getJSONNode( meta );
  
  	if ( ! data ) {
  
  		data = this.createJSONNode( meta );
  
  		data.texture = this.texture.uuid;
  
  	}
  
  	return data;
  
  };
  
  ;
  
  export { MaxMIPLevelNode }
  