text: #pragma once
  
  // ARKSurvivalEvolved (329.9) SDK
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x8)
  #endif
  
  #include "ARKSurvivalEvolved_ProjDefPlant_structs.hpp"
  
  namespace sdk
  {
  //---------------------------------------------------------------------------
  //Classes
  //---------------------------------------------------------------------------
  
  // BlueprintGeneratedClass ProjDefPlant.ProjDefPlant_C
  // 0x0010 (0x0670 - 0x0660)
  class AProjDefPlant_C : public APrimalProjectileDilo
  {
  public:
  	class UAudioComponent*                             Audio1;                                                   // 0x0660(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
  	class UChildActorComponent*                        ChildProjectile;                                          // 0x0668(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
  
  	static UClass* StaticClass()
  	{
  		static auto ptr = UObject::FindClass("BlueprintGeneratedClass ProjDefPlant.ProjDefPlant_C");
  		return ptr;
  	}
  
  
  	void UserConstructionScript();
  	void ExecuteUbergraph_ProjDefPlant(int EntryPoint);
  };
  
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  