text: //
  // Created by caiotava on 4/10/21.
  //
  
  #include<iostream>
  #include<SDL.h>
  #include "Game.h"
  
  int main(int argc, char **argv) {
      auto *game = new Game();
  
      game->init(
              "Chapter1: Setting up SDL.",
              SDL_WINDOWPOS_CENTERED,
              SDL_WINDOWPOS_CENTERED,
              640,
              480,
              true
      );
  
      while (game->isRunning()) {
          game->handleEvents();
          game->update();
          game->render();
      }
  
      game->clean();
  
      return 0;
  }
  