text: /**
   * @author      : Riccardo Brugo (brugo.riccardo@gmail.com)
   * @file        : gfx
   * @created     : Wednesday Apr 01, 2020 02:48:41 CEST
   * @license     : MIT
   * */
  
  #ifndef GFX_HPP
  #define GFX_HPP
  
  #include "context.hpp"
  #include <units/physical/si/derived/frequency.h>
  #include <SDLpp/texture.hpp>
  
  namespace brun
  {
  
  void draw_graphics(brun::context & ctx, SDLpp::renderer & renderer, SDLpp::window const & window);
  
  
  } // namespace brun
  
  #endif /* GFX_HPP */
  
  