text: // Portfolio Project by Xavier Auger-Mailhot (February 2019's Game-A-Month)
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "GameFramework/PlayerState.h"
  #include "DogfightPlayerState.generated.h"
  
  /**
   * 
   */
  UCLASS()
  class DOGFIGHT_API ADogfightPlayerState : public APlayerState
  {
  	GENERATED_BODY()
  	
  };
  