text: var status = -1;
  
  function start(mode, type, selection) {
      if (mode == 0) {
  	if (status == 0) {
  	    qm.sendNext("This is an important decision to make.");
  	    qm.safeDispose();
  	    return;
  	}
  	status--;
      } else {
  	status++;
      }
      if (status == 0) {
  	qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do.");
      } else if (status == 1) {
  	qm.sendNext("I have just molded your body to make it perfect. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you arn't sure what to raise, just click on #bAuto#k.");
  	if (qm.getJob() == 3311) {
  	    qm.changeJob(3312);
  	    qm.forceCompleteQuest();
  	}
      } else if (status == 2) {
  	qm.sendNextPrev("Now... I want you to go out there and show the world how the Resistance operate.");
  	qm.safeDispose();
      }
  }
  
  function end(mode, type, selection) {
      if (mode == 0) {
  	if (status == 0) {
  	    qm.sendNext("This is an important decision to make.");
  	    qm.safeDispose();
  	    return;
  	}
  	status--;
      } else {
  	status++;
      }
      if (status == 0) {
  	qm.sendYesNo("Have you made your decision? The decision will be final, so think carefully before deciding what to do.");
      } else if (status == 1) {
  	qm.sendNext("I have just molded your body to make it perfect. If you wish to become more powerful, use Stat Window (S) to raise the appropriate stats. If you arn't sure what to raise, just click on #bAuto#k.");
  	if (qm.getJob() == 3311) {
  	    qm.changeJob(3312);
  	    qm.forceCompleteQuest();
  	}
      } else if (status == 2) {
  	qm.sendNextPrev("Now... I want you to go out there and show the world how the Resistance operate.");
  	qm.safeDispose();
      }
  }