text: #pragma once
  #ifndef _CHUNKSTORAGE
  #include <vector>
  struct Coord
  {
      long int X; // -2147483647 <-> 2147483647 
      long int Y; // -2147483647 <-> 2147483647
  };
  
  struct Object
  {
      std::vector<int> Verts; // Vertices for the object.
      Coord objcoords;        // Relative to Current Chunk.
  };
  
  struct Chunk
  {
      Coord coords;
      std::vector<Object> objects;
  };
  struct World
  {
      std::vector<Chunk> chunks;
  };
  #endif // !_CHUNK
  