text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  // UnityEngine.GUI/ScrollViewState
  struct ScrollViewState_t2792222924;
  
  #include "codegen/il2cpp-codegen.h"
  
  // System.Void UnityEngine.GUI/ScrollViewState::.ctor()
  extern "C"  void ScrollViewState__ctor_m853546402 (ScrollViewState_t2792222924 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  