text: #ifndef HMAIN_H
  #define HMAIN_H
  
  #pragma once
  #include "include.h"
  #include <stdlib.h>
  #include <ctime>
  #include "hD3D9.h"
  
  #include <d3dx9.h>
  #include <d3d9.h>
  #pragma comment(lib, "d3dx9.lib")
  #pragma comment(lib, "d3d9.lib")
  
  #include <dwmapi.h>
  #pragma comment(lib, "dwmapi.lib")
  
  
  extern int windowWidth;
  extern int windowHeight; 
  extern int overlayScale;
  extern int overlayX_Pos;
  extern int overlayY_Pos;
  extern char lWindowName[256];
  extern HWND hWnd; 
  extern char tWindowName[256];
  extern HWND TargetWnd;
  extern RECT WindowRect, ClientRect;
  extern MSG Message;
  
  LRESULT CALLBACK Proc(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam);
  int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow);
  
  #endif