text: "use strict"
  class Wall extends Tower {
  	constructor(position) {
  		super(position)
  		this.health = 10
  	}
  
  	draw() {
  		context.fillStyle = ToRgbString(HSVtoRGB(0.03 * this.health, 1, 1))
  		context.fillRect(0, 0, game.gridSize, game.gridSize)
  	}
  
  }