text: 'use strict';
  
  // Create a global reference to the game so we can reference it.
  var PixiGame = PixiGame || {};
  
  // Used by pixi
  PixiGame.stage = null;
  PixiGame.renderer = null;
  
  // Game Loop Controller
  PixiGame.gameLoopController = null;
  
  // Create a reference to the scene controller
  PixiGame.sceneController = null;
  