text: #pragma once
  
  #include <SFML/Network/TcpSocket.hpp>
  
  namespace obe::Network
  {
      class LuaPacket
      {
      private:
          std::string m_serializedObject;
  
      public:
      };
  
      class TcpSocket : public sf::TcpSocket
      {
      public:
      };
  } // namespace obe::Network