text: ////////////////////////////////////////////////////////////
  //
  // SFML - Simple and Fast Multimedia Library
  // Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
  //
  // This software is provided 'as-is', without any express or implied warranty.
  // In no event will the authors be held liable for any damages arising from the use of this software.
  //
  // Permission is granted to anyone to use this software for any purpose,
  // including commercial applications, and to alter it and redistribute it freely,
  // subject to the following restrictions:
  //
  // 1. The origin of this software must not be misrepresented;
  //    you must not claim that you wrote the original software.
  //    If you use this software in a product, an acknowledgment
  //    in the product documentation would be appreciated but is not required.
  //
  // 2. Altered source versions must be plainly marked as such,
  //    and must not be misrepresented as being the original software.
  //
  // 3. This notice may not be removed or altered from any source distribution.
  //
  ////////////////////////////////////////////////////////////
  
  #ifndef SFML_CONTEXTSETTINGSINTERNAL_H
  #define SFML_CONTEXTSETTINGSINTERNAL_H
  
  ////////////////////////////////////////////////////////////
  // Headers
  ////////////////////////////////////////////////////////////
  #include <SFML/Window.h>
  #include <SFML/Window.hpp>
  
  namespace priv
  {
      ////////////////////////////////////////////////////////////
      // Create a "null" sfContextSettings that's returned in case of an error.
      ////////////////////////////////////////////////////////////
      inline sfContextSettings sfContextSettings_null()
      {
          sfContextSettings settings = {0, 0, 0, 0, 0, 0, sfFalse};
  
          return settings;
      }
  
      ////////////////////////////////////////////////////////////
      // Read the data of an sf::ContextSettings into an sfContextSettings
      ////////////////////////////////////////////////////////////
      inline void sfContextSettings_readFromCpp(const sf::ContextSettings& from, sfContextSettings& to)
      {
          to.depthBits         = from.depthBits;
          to.stencilBits       = from.stencilBits;
          to.antialiasingLevel = from.antialiasingLevel;
          to.majorVersion      = from.majorVersion;
          to.minorVersion      = from.minorVersion;
          to.attributeFlags    = from.attributeFlags;
          to.sRgbCapable       = from.sRgbCapable ? sfTrue : sfFalse;
      }
  
      ////////////////////////////////////////////////////////////
      // Write the data of an sfContextSettings into an sf::ContextSettings
      ////////////////////////////////////////////////////////////
      inline void sfContextSettings_writeToCpp(const sfContextSettings& from, sf::ContextSettings& to)
      {
          to.depthBits         = from.depthBits;
          to.stencilBits       = from.stencilBits;
          to.antialiasingLevel = from.antialiasingLevel;
          to.majorVersion      = from.majorVersion;
          to.minorVersion      = from.minorVersion;
          to.attributeFlags    = from.attributeFlags;
          to.sRgbCapable       = from.sRgbCapable == sfTrue;
      }
  }
  
  #endif // SFML_CONTEXTSETTINGSINTERNAL_H
  