text: #pragma once
  
  #include <string>
  
  namespace inexor::entity_system::type_system {
  
  class StdErr
  {
      public:
      /// Defines the name of this entity type.
      inline static const std::string TYPE_NAME = "CONSOLE_STDERR";
  
      /// The name of the output attribute console_stderr.
      inline static const std::string STDERR = "console_stderr";
  };
  
  } // namespace inexor::entity_system::type_system
  