text: #ifndef GENUS_GITEMWIDGET_H
  #define GENUS_GITEMWIDGET_H
  
  #include "Game.h"
  #include "common/GButtonWidget.h"
  
  class GItemWidget : public GButtonWidget {
  public:
      GItemWidget(TInt aItem, BGameEngine *aState);
      ~GItemWidget() OVERRIDE;
  public:
      TInt Render(TInt aX, TInt aY) OVERRIDE;
      void Select() OVERRIDE;
      void Run() OVERRIDE;
  
  public:
      TInt mItem;
      BGameEngine *mState;
  };
  
  #endif //GENUS_GITEMWIDGET_H
  