text: ﻿//========= Copyright Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  //=============================================================================//
  
  #ifndef PORTAL_PLACEMENT_H
  #define PORTAL_PLACEMENT_H
  #ifdef _WIN32
  #pragma once
  #endif
  
  
  struct CPortalCornerFitData;
  
  bool FitPortalOnSurface( const CProp_Portal *pIgnorePortal, Vector &vOrigin, const Vector &vForward, const Vector &vRight, 
  						 const Vector &vTopEdge, const Vector &vBottomEdge, const Vector &vRightEdge, const Vector &vLeftEdge, 
  						 int iPlacedBy, ITraceFilter *pTraceFilterPortalShot, 
  						 int iRecursions = 0, const CPortalCornerFitData *pPortalCornerFitData = 0, const int *p_piIntersectionIndex = 0, const int *piIntersectionCount = 0 );
  bool IsPortalIntersectingNoPortalVolume( const Vector &vOrigin, const QAngle &qAngles, const Vector &vForward );
  bool IsPortalOverlappingOtherPortals( const CProp_Portal *pIgnorePortal, const Vector &vOrigin, const QAngle &qAngles, bool bFizzle = false );
  float VerifyPortalPlacement( const CProp_Portal *pIgnorePortal, Vector &vOrigin, QAngle &qAngles, int iPlacedBy, bool bTest = false );
  
  
  #endif // PORTAL_PLACEMENT_H
  