text: export default class Menu {
    preload () {
    }
  
    init (data) {
      this.data = data
    }
  
    create () {
      this.game.stage.backgroundColor = '#101155'
  
      this.game.soundManager.playNewMusic('Hyperfun')
  
      this.game.add.button(this.game.world.centerX - 95, 400, 'menu_button',
        this.startGame, this, 'over', 'out', 'down')
    }
  
    startGame () {
      this.state.start('levelselect', true, false, this.data)
    }
  }
  