text: /**
   * PANDA 3D SOFTWARE
   * Copyright (c) Carnegie Mellon University.  All rights reserved.
   *
   * All use of this software is subject to the terms of the revised BSD
   * license.  You should have received a copy of this license along
   * with this source code in a file named "LICENSE."
   *
   * @file depthWriteAttrib.h
   * @author drose
   * @date 2002-03-04
   */
  
  #ifndef DEPTHWRITEATTRIB_H
  #define DEPTHWRITEATTRIB_H
  
  #include "pandabase.h"
  
  #include "renderAttrib.h"
  
  class FactoryParams;
  
  /**
   * Enables or disables writing to the depth buffer.
   */
  class EXPCL_PANDA_PGRAPH DepthWriteAttrib : public RenderAttrib {
  PUBLISHED:
    enum Mode {
      M_off,
      M_on
    };
  
  private:
    INLINE DepthWriteAttrib(Mode mode = M_on);
  
  PUBLISHED:
    static CPT(RenderAttrib) make(Mode mode);
    static CPT(RenderAttrib) make_default();
  
    INLINE Mode get_mode() const;
  
  PUBLISHED:
    MAKE_PROPERTY(mode, get_mode);
  
  public:
    virtual void output(ostream &out) const;
  
  protected:
    virtual int compare_to_impl(const RenderAttrib *other) const;
    virtual size_t get_hash_impl() const;
  
  private:
    Mode _mode;
  
  PUBLISHED:
    static int get_class_slot() {
      return _attrib_slot;
    }
    virtual int get_slot() const {
      return get_class_slot();
    }
    MAKE_PROPERTY(class_slot, get_class_slot);
  
  public:
    static void register_with_read_factory();
    virtual void write_datagram(BamWriter *manager, Datagram &dg);
  
  protected:
    static TypedWritable *make_from_bam(const FactoryParams &params);
    void fillin(DatagramIterator &scan, BamReader *manager);
  
  public:
    static TypeHandle get_class_type() {
      return _type_handle;
    }
    static void init_type() {
      RenderAttrib::init_type();
      register_type(_type_handle, "DepthWriteAttrib",
                    RenderAttrib::get_class_type());
      _attrib_slot = register_slot(_type_handle, 100, new DepthWriteAttrib);
    }
    virtual TypeHandle get_type() const {
      return get_class_type();
    }
    virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
  
  private:
    static TypeHandle _type_handle;
    static int _attrib_slot;
  };
  
  #include "depthWriteAttrib.I"
  
  #endif
  