text: # horntail entrace - The Cave of Trial 1
  from net.swordie.ms.constants import GameConstants
  
  mobs = {
  	240060100 : 8810213,
  	240060102 : 8810025,
  	240060101 : 8810129
  }
  
  if int(sm.getQRValue(GameConstants.EASY_HORNTAIL_QUEST)) != 4:
      sm.spawnMob(mobs[sm.getFieldID()], -317, 230, False) # does the spawn animation
  	
      sm.setPartyQRValue(GameConstants.EASY_HORNTAIL_QUEST, "4")