text: #ifndef EVENT_H
  #define EVENT_H
  
  /// Mother class of all event type class of the game engine.
  /// @file Event.h
  /// @author Maxime Héliot
  /// @version 0.1.0 16/10/2021
  class Event {
  public:
      /// @brief Default Event constructor
      /// @details Base constructor of the Event class.
      Event() = default;
  };
  
  #endif // EVENT_H //
  