text: /**
   * @file Mapping to inject more properties into levelbuilder levels.
   * Keyed by "puzzle_number", which is the order of a given level in its script.
   */
  
  module.exports = {
    1: {
      songs: ['vignette4-intro']
    },
    2: {
      songs: ['vignette5-shortpiano']
    },
    3: {
      songs: ['vignette5-shortpiano', 'vignette4-intro']
    },
    4: {
      songs: ['vignette5-shortpiano', 'vignette4-intro'],
      songDelay: 4000,
      showMovementBanner: true
    },
    5: {
      songs: ['vignette7-funky-chirps-short', 'vignette4-intro']
    },
    6: {
      songs: ['vignette1', 'vignette4-intro'],
      songDelay: 4000
    },
    7: {
      songs: ['vignette7-funky-chirps-short', 'vignette4-intro', 'vignette1']
    },
    8: {
      songs: [
        'vignette5-shortpiano',
        'vignette1',
        'vignette4-intro',
        'vignette2-quiet',
        'vignette3'
      ]
    },
    9: {
      songs: [
        'vignette5-shortpiano',
        'vignette7-funky-chirps-short',
        'vignette4-intro',
        'vignette1'
      ]
    },
    10: {
      songs: [
        'vignette4-intro',
        'vignette5-shortpiano',
        'vignette7-funky-chirps-short',
        'vignette2-quiet',
        'vignette3'
      ]
    }
  };
  