text: 
  // SslHTTPConnection.cpp
  
  // Implements the cSslHTTPConnection class representing a HTTP connection made over a SSL link
  
  #include "Globals.h"
  #include "SslHTTPConnection.h"
  #include "HTTPServer.h"
  
  
  
  
  
  cSslHTTPConnection::cSslHTTPConnection(cHTTPServer & a_HTTPServer, const cX509CertPtr & a_Cert, const cCryptoKeyPtr & a_PrivateKey) :
  	super(a_HTTPServer),
  	m_Ssl(64000),
  	m_Cert(a_Cert),
  	m_PrivateKey(a_PrivateKey)
  {
  	m_Ssl.Initialize(false);
  	m_Ssl.SetOwnCert(a_Cert, a_PrivateKey);
  }
  
  
  
  
  
  bool cSslHTTPConnection::DataReceived(const char * a_Data, size_t a_Size)
  {
  	// If there is outgoing data in the queue, notify the server that it should write it out:
  	if (!m_OutgoingData.empty())
  	{
  		m_HTTPServer.NotifyConnectionWrite(*this);
  	}
  	
  	// Process the received data:
  	const char * Data = a_Data;
  	size_t Size = a_Size;
  	for (;;)
  	{
  		// Try to write as many bytes into Ssl's "incoming" buffer as possible:
  		size_t BytesWritten = 0;
  		if (Size > 0)
  		{
  			BytesWritten = m_Ssl.WriteIncoming(Data, Size);
  			Data += BytesWritten;
  			Size -= BytesWritten;
  		}
  		
  		// Try to read as many bytes from SSL's decryption as possible:
  		char Buffer[32000];
  		int NumRead = m_Ssl.ReadPlain(Buffer, sizeof(Buffer));
  		if (NumRead > 0)
  		{
  			if (super::DataReceived(Buffer, (size_t)NumRead))
  			{
  				// The socket has been closed, and the object is already deleted. Bail out.
  				return true;
  			}
  		}
  		
  		// If both failed, bail out:
  		if ((BytesWritten == 0) && (NumRead <= 0))
  		{
  			return false;
  		}
  	}
  }
  
  
  
  
  
  void cSslHTTPConnection::GetOutgoingData(AString & a_Data)
  {
  	for (;;)
  	{
  		// Write as many bytes from our buffer to SSL's encryption as possible:
  		int NumWritten = 0;
  		if (!m_OutgoingData.empty())
  		{
  			NumWritten = m_Ssl.WritePlain(m_OutgoingData.data(), m_OutgoingData.size());
  			if (NumWritten > 0)
  			{
  				m_OutgoingData.erase(0, (size_t)NumWritten);
  			}
  		}
  		
  		// Read as many bytes from SSL's "outgoing" buffer as possible:
  		char Buffer[32000];
  		size_t NumBytes = m_Ssl.ReadOutgoing(Buffer, sizeof(Buffer));
  		if (NumBytes > 0)
  		{
  			a_Data.append(Buffer, NumBytes);
  		}
  		
  		// If both failed, bail out:
  		if ((NumWritten <= 0) && (NumBytes == 0))
  		{
  			return;
  		}
  	}
  }
  
  
  
  
  