text: //-----------------------------------------------------------------------------
  // Copyright (c) 2013 GarageGames, LLC
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to
  // deal in the Software without restriction, including without limitation the
  // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  // sell copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  // IN THE SOFTWARE.
  //-----------------------------------------------------------------------------
  
  #ifndef _TAML_BINARYWRITER_H_
  #define _TAML_BINARYWRITER_H_
  
  #ifndef _TAML_H_
  #include "persistence/taml/taml.h"
  #endif
  
  //-----------------------------------------------------------------------------
  
  /// @ingroup tamlGroup
  /// @see tamlGroup
  class TamlBinaryWriter
  {
  public:
      TamlBinaryWriter( Taml* pTaml ) :
          mpTaml( pTaml ),
          mVersionId(2)
      {
      }
      virtual ~TamlBinaryWriter() {}
  
      /// Write.
      bool write( FileStream& stream, const TamlWriteNode* pTamlWriteNode, const bool compressed );
  
  private:
      Taml* mpTaml;
      const U32 mVersionId;
  
  private:
      void writeElement( Stream& stream, const TamlWriteNode* pTamlWriteNode );
      void writeAttributes( Stream& stream, const TamlWriteNode* pTamlWriteNode );
      void writeChildren( Stream& stream, const TamlWriteNode* pTamlWriteNode );
      void writeCustomElements( Stream& stream, const TamlWriteNode* pTamlWriteNode );
      void writeCustomNode( Stream& stream, const TamlCustomNode* pCustomNode );
  };
  
  #endif // _TAML_BINARYWRITER_H_