text: #ifndef _ANIMPALETTE_H
  #define _ANIMPALETTE_H
  
  #pragma once
  #include <types.hpp>
  
  class DllImport AnimPalette {
  public:
      AnimPalette(int, int);
      class AnimPalette& operator=(class AnimPalette const&);
  
      char _00[0x24];
  };
  
  EXPECT_SIZE(AnimPalette, 0x24);
  
  #endif
  