text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/Scripting/Natives/Generated/red/Event.hpp>
  
  namespace RED4ext
  {
  namespace vehicle { 
  struct ToggleDoorOpenEvent : red::Event
  {
      static constexpr const char* NAME = "vehicleToggleDoorOpenEvent";
      static constexpr const char* ALIAS = NAME;
  
      uint8_t unk40[0x50 - 0x40]; // 40
  };
  RED4EXT_ASSERT_SIZE(ToggleDoorOpenEvent, 0x50);
  } // namespace vehicle
  } // namespace RED4ext
  