text: /*
  ** Copyright (c) 2014-2015 The Khronos Group Inc.
  **
  ** Permission is hereby granted, free of charge, to any person obtaining a copy
  ** of this software and/or associated documentation files (the "Materials"),
  ** to deal in the Materials without restriction, including without limitation
  ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
  ** and/or sell copies of the Materials, and to permit persons to whom the
  ** Materials are furnished to do so, subject to the following conditions:
  **
  ** The above copyright notice and this permission notice shall be included in
  ** all copies or substantial portions of the Materials.
  **
  ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
  ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
  ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ 
  **
  ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
  ** IN THE MATERIALS.
  */
  
  #ifndef GLSLstd450_H
  #define GLSLstd450_H
  
  const int GLSLstd450Version = 99;
  const int GLSLstd450Revision = 3;
  
  enum GLSLstd450 {
      GLSLstd450Bad = 0,              // Don't use
  
      GLSLstd450Round = 1,
      GLSLstd450RoundEven = 2,
      GLSLstd450Trunc = 3,
      GLSLstd450FAbs = 4,
      GLSLstd450SAbs = 5,
      GLSLstd450FSign = 6,
      GLSLstd450SSign = 7,
      GLSLstd450Floor = 8,
      GLSLstd450Ceil = 9,
      GLSLstd450Fract = 10,
  
      GLSLstd450Radians = 11,
      GLSLstd450Degrees = 12,
      GLSLstd450Sin = 13,
      GLSLstd450Cos = 14,
      GLSLstd450Tan = 15,
      GLSLstd450Asin = 16,
      GLSLstd450Acos = 17,
      GLSLstd450Atan = 18,
      GLSLstd450Sinh = 19,
      GLSLstd450Cosh = 20,
      GLSLstd450Tanh = 21,
      GLSLstd450Asinh = 22,
      GLSLstd450Acosh = 23,
      GLSLstd450Atanh = 24,
      GLSLstd450Atan2 = 25,
  
      GLSLstd450Pow = 26,
      GLSLstd450Exp = 27,
      GLSLstd450Log = 28,
      GLSLstd450Exp2 = 29,
      GLSLstd450Log2 = 30,
      GLSLstd450Sqrt = 31,
      GLSLstd450InverseSqrt = 32,
  
      GLSLstd450Determinant = 33,
      GLSLstd450MatrixInverse = 34,
  
      GLSLstd450Modf = 35,            // second operand needs an OpVariable to write to
      GLSLstd450ModfStruct = 36,      // no OpVariable operand
      GLSLstd450FMin = 37,
      GLSLstd450UMin = 38,
      GLSLstd450SMin = 39,
      GLSLstd450FMax = 40,
      GLSLstd450UMax = 41,
      GLSLstd450SMax = 42,
      GLSLstd450FClamp = 43,
      GLSLstd450UClamp = 44,
      GLSLstd450SClamp = 45,
      GLSLstd450FMix = 46,
      GLSLstd450IMix = 47,
      GLSLstd450Step = 48,
      GLSLstd450SmoothStep = 49,
  
      GLSLstd450Fma = 50,
      GLSLstd450Frexp = 51,            // second operand needs an OpVariable to write to
      GLSLstd450FrexpStruct = 52,      // no OpVariable operand
      GLSLstd450Ldexp = 53,
  
      GLSLstd450PackSnorm4x8 = 54,
      GLSLstd450PackUnorm4x8 = 55,
      GLSLstd450PackSnorm2x16 = 56,
      GLSLstd450PackUnorm2x16 = 57,
      GLSLstd450PackHalf2x16 = 58,
      GLSLstd450PackDouble2x32 = 59,
      GLSLstd450UnpackSnorm2x16 = 60,
      GLSLstd450UnpackUnorm2x16 = 61,
      GLSLstd450UnpackHalf2x16 = 62,
      GLSLstd450UnpackSnorm4x8 = 63,
      GLSLstd450UnpackUnorm4x8 = 64,
      GLSLstd450UnpackDouble2x32 = 65,
  
      GLSLstd450Length = 66,
      GLSLstd450Distance = 67,
      GLSLstd450Cross = 68,
      GLSLstd450Normalize = 69,
      GLSLstd450FaceForward = 70,
      GLSLstd450Reflect = 71,
      GLSLstd450Refract = 72,
  
      GLSLstd450FindILsb = 73,
      GLSLstd450FindSMsb = 74,
      GLSLstd450FindUMsb = 75,
  
      GLSLstd450InterpolateAtCentroid = 76,
      GLSLstd450InterpolateAtSample = 77,
      GLSLstd450InterpolateAtOffset = 78,
  
      GLSLstd450Count
  };
  
  #endif  // #ifndef GLSLstd450_H
  