text: import {
      COL_INIT,
      COL_VERTEX_INIT,
      COL_VERTEX,
      COL_TRI_INIT,
      COL_TRI,
      COL_TRI_STOP,
      COL_END,
  
      SURFACE_DEFAULT,
  } from "../../../include/surface_terrains"
  
  
  export const bob_seg7_collision_bridge = [
      ...COL_INIT(),
      ...COL_VERTEX_INIT(0x8),
      ...COL_VERTEX(-180, 51, -904),
      ...COL_VERTEX(-180, 0, -904),
      ...COL_VERTEX(-180, 51, 905),
      ...COL_VERTEX(181, 0, -904),
      ...COL_VERTEX(-180, 0, 905),
      ...COL_VERTEX(181, 0, 905),
      ...COL_VERTEX(181, 51, -904),
      ...COL_VERTEX(181, 51, 905),
      ...COL_TRI_INIT(SURFACE_DEFAULT, 12),
      ...COL_TRI(0, 1, 2),
      ...COL_TRI(3, 1, 0),
      ...COL_TRI(1, 4, 2),
      ...COL_TRI(1, 3, 5),
      ...COL_TRI(4, 1, 5),
      ...COL_TRI(3, 0, 6),
      ...COL_TRI(5, 3, 6),
      ...COL_TRI(4, 5, 7),
      ...COL_TRI(7, 5, 6),
      ...COL_TRI(4, 7, 2),
      ...COL_TRI(6, 0, 2),
      ...COL_TRI(7, 6, 2),
      ...COL_TRI_STOP(),
      ...COL_END(),
  ]