text: import Fade from './fade.js';
  
  var FadeOutDestroy = function (gameObject, duration, destroyMode, fade) {
      if (destroyMode instanceof Fade) {
          fade = destroyMode;
          destroyMode = undefined;
      }
  
      if (destroyMode === undefined) {
          destroyMode = true;
      }
  
      var config = {
          mode: (destroyMode) ? 1 : 0,
          end: 0,
          duration: duration,
      }
  
      if (fade === undefined) {
          fade = new Fade(gameObject, config);
      } else {
          fade.resetFromJSON(config);
      }
      fade.restart();
  
      return fade;
  };
  
  export default FadeOutDestroy;