text: #include "ofMain.h"
  #include "ofApp.h"
  
  //========================================================================
  int main( ){
  
    ofSetupOpenGL(1024,768, OF_WINDOW);			// <-------- setup the GL context
  
    // this kicks off the running of my app
    // can be OF_WINDOW or OF_FULLSCREEN
    // pass in width and height too:
    ofRunApp( new ofApp());
  
  }
  