text: class Base {
      constructor(x, y, w, h){
          var options = {
              isStatic: true
          }
          this.w = w
          this.h = h
          this.body = Bodies.rectangle(x, y, this.w, this.h, options)
          World.add(world, this.body)
      }
      show() {
          var pos = this.body.position;
          push();
          translate (pos.x, pos.y)
          rotate(this.body.angle)
          rectMode(CENTER);
          stroke(255);
          fill(127);
          rect(0, 0, this.w, this.h);
          pop();
        }
      
    }
    
  
  
      
  