text: module.exports = {
      name: "radiomix",
      aliases: [],
      cooldown: 3,
  
      run: async ({ client, message }) => {
          if (!message.member.voiceState.channelID) return message.channel.createMessage({ content: `${client.emote.error} You need to be in a voice channel before running this command.` });
          const botVoiceChannel = await client.getRESTGuildMember(message.guildID, client.user.id);
  
          if (botVoiceChannel.voiceState.channelID) {
              // eslint-disable-next-line max-len
              if (botVoiceChannel.voiceState.channelID !== message.member.voiceState.channelID) {
                  return message.channel.createMessage({ content: `${client.emote.error} You are not connected to the same voice channel.` });
              }
          }
          const player = client.manager.get(message.guildID);
          if (!player || !player.queue.current) return message.channel.createMessage({ content: `${client.emote.error} Not playing anything in voice channel.` });
  
          if (player.radio) {
              message.channel.createMessage({ content: `${client.emote.removingFilter} Removing radiomix filter, please wait...` });
              player.radio = !player.radio;
          } else {
              message.channel.createMessage({ content: `${client.emote.ok} Activating radiomix filter, please wait...` });
              player.radio = !player.radio;
          }
          return null;
      },
  };
  