text: #include <openpose/hand/renderHand.hpp>
  #include <openpose/hand/handCpuRenderer.hpp>
  
  namespace op
  {
      HandCpuRenderer::HandCpuRenderer(const float renderThreshold, const float alphaKeypoint,
                                       const float alphaHeatMap) :
          Renderer{renderThreshold, alphaKeypoint, alphaHeatMap}
      {
      }
  
      HandCpuRenderer::~HandCpuRenderer()
      {
      }
  
      void HandCpuRenderer::renderHandInherited(Array<float>& outputData,
                                                const std::array<Array<float>, 2>& handKeypoints)
      {
          try
          {
              // CPU rendering
              renderHandKeypointsCpu(
                  outputData,
                  handKeypoints,
                  mRenderThreshold
              );
          }
          catch (const std::exception& e)
          {
              error(e.what(), __LINE__, __FUNCTION__, __FILE__);
          }
      }
  }
  